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Trying to find textures coordinates (Shin Budokai: Another Road) - Printable Version

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Trying to find textures coordinates (Shin Budokai: Another Road) - DarkBro - 04-13-2021 11:48 PM

Hi there, I am new to this forum. I would like to thank you a lot for this awesome emulator. Big Grin

I am currently trying to find where the game stores on-screen coordinates of a texture to move it on another place on screen.

After researching for a while, I found the values ​​used in the main menu only in RAM (floating points it seems). The problem is
that i can't find this values in game files, tried to use the debugger but without results.

Can anyone point me to the right direction?

Thanks for your help. Keep the good work going!


The values for Another Road unselected are:

00 00 80 3F 00 00 80 3F 02 00 00 00 00 00 00 00 FF FF FF FF
00 00 00 00 01 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F
00 00 80 3F 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
00 00 82 43 00 00 88 41

Where:
00 00 82 43 = X position
00 00 88 41 = Y position


RE: Trying to find textures coordinates (Shin Budokai: Another Road) - [Unknown] - 04-18-2021 07:39 PM

Use the latest git build, and check if there's any info in the memory view under write metadata. You may want to enable the ini setting to track more granular memory write info.

This data might be calculated based on something else. Or it may be in a file, but decompressed from that file.

-[Unknown]