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PPSSPP (android settings) - Printable Version

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PPSSPP (android settings) - HubiQ - 10-21-2020 10:16 PM

Hello. These are my settings. Is everything OK? What would you change? I have Xiaomi Redmi Note 8 PRO.

Rendering Mode
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Backend: Vulkan
Mode: Buffered Rendering
Simulate block transfer effects: (X) not checked

Framerate control
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Frame skippin: Off
Frame skipping type: Nmber of frames
Auto frameskip: (X) not checked
Alternative speed (in %, 0 = unlimited): Unlimited
Alternative speed 2 (in %, 0 = unlimited): Unlimited

Features
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Postprocessing shader: Off
ignore camera notch when centering: checked
full screen: checked

Performance
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Rendering resolution: 2xPSP
Display resolution (HW Scaler): 2xPSP
Render duplicate frames to 60Hz: checked
Buffer graphics commands (faster, input lag): Up to 2
Hardware transform: Checked
Software skinning: checked
vertex cache: checked
lazy texture cachin (speedup): checked
retain changed textures (sometitmes slower): (X) not checked
Disable slower effects (speedup): check
Spline/bezier curves quality: LOW
hardware tessellation: checked

Texture scaling
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Upscale leve: Off
Upscale type: xBRZ
Deposterize: (X) not checked

Texture filtering
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Anisotropic filtering: off
texture filtering: linear
screen scaling filder: linear

Hack settinggs (may cause glitches)
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Lower resolution for effects (reduces artifacts): OFF


SYSTEM

Emulation
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Fast memory (unstable): checked
I/O on thread (experimental): checked
I/O Timing method: Simulate UMD Delays
Force real clock sync (slower, less lag): (X) not checked
Chance emulated PSP'S cpu clock (unstable): 1000

PPSSPP Settings
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PSP Model: PSP-2000/3000

?


RE: PPSSPP (android settings) - GuilhermeGS2 - 10-23-2020 12:41 PM

That depends on the games you play and the performance you get. The default settings are the balance between accury and performance. "Simulate block transfer effects" will fix some weird black boxes in some games, but it's heavy for the GPU, some games will not take advantage of this setting, so it'll make no difference if it's on or off. "Render duplicate framebuffer for 60Hz" is also very taxing, you might notice lower performance running some demaning games. Change the emulated CPU clock to 1000 won't make any difference for your normal performance, since the PSP's CPU by default runs at 222MHz and games aren't meant to take advantage over faster clocks, some games can take advantage of 333MHz overclock, but most will run the same as 222MHz. Use lower clocks than 222 to underclock the emulated CPU can help to improve performance on lower-end devices, but also will make the game's performance (framerate) unstable and also break some in-game features that depends on the CPU clock.