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(PSP Game) Dissidia 012 - Help with attack data modifications - Printable Version

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(PSP Game) Dissidia 012 - Help with attack data modifications - FGF111 - 06-03-2020 07:44 AM

Hi people.

So basically i'm looking to change the base hardcoded values for attacks in the game (Base damage values, base EX force generation, base assist generation on hit, etc)

I have done some hex editing and modding GBC roms over a decade ago, but i'm rusty and PSP roms are far more complex so i'm more than a little lost.



Anyway, after decrypting the ISO, i'm trying to figure out the next steps.

I figured the most likely place to find the data i'm looking for is in the "OVL_BATTLE_APP.elf" file. (Found in PSP_GAME\USRDIR\DATA)



Main thing i'm seeking guidance for, is if anyone more knowledgeable can confirm if this is where the data i'm looking for is most likely to reside.
And additionally, if so, what tools would be best to explore and edit the "OVL_BATTLE_APP.elf" file?


RE: (PSP Game) Dissidia 012 - Help with attack data modifications - Elliesh7 - 10-08-2021 04:19 PM

Data modification attack: an active attack, it is based on the interception of exchanged data. This data can be modified and deleted in order to alter the comprehension of the message and to prevent information from arriving at the receivers.