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Final Fantasy IV : The complete collection - Printable Version

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RE: Final Fantasy IV : The complete collection - Ultimacloud123 - 08-04-2013 09:48 PM

I always use the latest revisions but as to device I use PC


RE: Final Fantasy IV : The complete collection - zx_panda - 08-05-2013 02:16 AM

This game runs well on my laptop, but there are some graphical issues I did experience. These are my issues (and probably the temp solution I found in the previous pages Smile):

  1. Missing text from the conversation or in-game menu: (SOLVED)
    http://i.imgur.com/h4mb99S.jpg

    This can be fixed by turning the Buffered Rendering off. This what exactly happens on my machine when the Buffered Rendering is turned off:
    http://i.imgur.com/4s6YBBY.jpg

  2. Suspicious tremendous lighting effect (due to bezier/spline implementation -- that's what I found on previous pages). This is what it looks:
    http://i.imgur.com/TbEKg03.jpg

    The image above was taken when I used Fira. I tried changing the settings here and there, and still no luck Sad

  3. Overlapping text in battle screen (this is simply the most annoying one Confused). This is what it looks:

    http://i.imgur.com/q6FPD2o.jpg

    http://i.imgur.com/J45nqEV.jpg

    As you can see above, everything is overlapping in the bottom battle screen. The cursor is still be able to move. It is simply hard to see your magic and/or items.

    Again, I tried changing everything with no luck resulted Sad


As I read from previous pages, everyone is having the first and the second problem.

The first one seems, currently and apparently, have no solution for AMD GPU. The second one is still in development investigation. But how about the third one, which is the overlapping text? Is everyone experiencing the same problem as I am?

This is the quick spec of my laptop:
OS: WIndows 7 x64
PPSSPP: v0.8.1
CPU: Intel i5 2520M
GPU: Intel HD Graphics 3000 (GT2+)


RE: Final Fantasy IV : The complete collection - theonyxphoenix - 08-05-2013 11:45 PM

I, too, have a problem with overlapping text. Otherwise it runs fine.


RE: Final Fantasy IV : The complete collection - solarmystic - 08-05-2013 11:53 PM

Huh, so Intel Integrated cards from the HD 3000/4000 series get working text with Buffered rendering OFF in this game too lol.

Sigh, this is one of those games that AMD card owners have got no luck with lol.


RE: Final Fantasy IV : The complete collection - Nezarn - 08-06-2013 07:45 AM

Well its not perfect with any vga. (for example i want to see perfectly working spell effects, they are looking awesome on psp, they should be awesome on pc in 1080p....still waiting for someone to implement spline\bezier)


RE: Final Fantasy IV : The complete collection - jairchi - 08-08-2013 02:59 PM

I also had the same problem AMD missing text, but I managed to solve it using a virtual machine Big Grin

[Image: vzhm.png]


RE: Final Fantasy IV : The complete collection - Ultimacloud123 - 08-08-2013 04:30 PM

(08-08-2013 02:59 PM)jairchi Wrote:  I also had the same problem AMD missing text, but I managed to solve it using a virtual machine Big Grin

[Image: vzhm.png]

That is brilliant! I don't have an issue since I use an integrated HD card. However I would recommend you to put a tutorial together for other folks having that text issue while using AMD cards. It may be the temp solution till the emulator is more compatible.


RE: Final Fantasy IV : The complete collection - jairchi - 08-08-2013 05:24 PM

(08-08-2013 04:30 PM)Ultimacloud123 Wrote:  That is brilliant! I don't have an issue since I use an integrated HD card. However I would recommend you to put a tutorial together for other folks having that text issue while using AMD cards. It may be the temp solution till the emulator is more compatible.

I would do a tutorial or help as much as I can, but I have poor domain of English Sad


RE: Final Fantasy IV : The complete collection - Ultimacloud123 - 08-08-2013 09:46 PM

(08-08-2013 05:24 PM)jairchi Wrote:  
(08-08-2013 04:30 PM)Ultimacloud123 Wrote:  That is brilliant! I don't have an issue since I use an integrated HD card. However I would recommend you to put a tutorial together for other folks having that text issue while using AMD cards. It may be the temp solution till the emulator is more compatible.

I would do a tutorial or help as much as I can, but I have poor domain of English Sad

It's all good. Maybe post it anyway and someone can use a translator like google or bing to figure it out.


RE: Final Fantasy IV : The complete collection - vanmido - 08-13-2013 02:42 PM

Any update on android device? The last time i try the game it still have a text issue.
Im using samsung galaxy tab. 7.0gt6200


RE: Final Fantasy IV : The complete collection - hotsuma - 08-17-2013 05:29 PM

I don't have the text issue on nexus 7.


RE: Final Fantasy IV : The complete collection - theonyxphoenix - 08-17-2013 05:48 PM

updated from v0.8.1-1161-ge954bd-1 to

v.0.8.1-1585-g47ac6c0 breaks the in battle graphics a bit. Everything disappears when you turn off buffered rendering and turn on frame skip. When you turn it on...the sprites appear and the portraits but all of the menu text is gone.

Frameskip and buffered off allow everything to appear but the text still overlaps.


RE: Final Fantasy IV : The complete collection - nezeramos - 08-18-2013 06:24 PM

(08-08-2013 02:59 PM)jairchi Wrote:  I also had the same problem AMD missing text, but I managed to solve it using a virtual machine Big Grin

[Image: vzhm.png]

Thanks, it is really helpful. Now I can enjoy this game.Smile


RE: Final Fantasy IV : The complete collection - whiskyjack - 08-20-2013 04:56 PM

This is barely playable on android (nexus 7). There are lines criss-crossing the screen, the audio crackles and pops, there are green outlines on sprites, overlapping text in combat and the text is blurry.

No mix of settings seems to resolve these issues.

Update: As of version 9.1 it is now unplayable as nothing is rendered when in combat.


RE: Final Fantasy IV : The complete collection - Igneel - 08-22-2013 12:51 AM

I've been playing FF4 on PPSSPP, and I've been able to go in-game. In fact, I've been playing the after years for quite some time, and even reached the final dungeon. You just need to tweak the settings, and you should see something going on. If you're using the most recent version, I recommend turning the rendering mode to Non-buffered rendering, and enable vertex cache(disable everything else in the "features" category). Then, in the system category, enable fast memory and dynarec if it isn't already. These are the settings I changed, and the game was playable. Needless to say, there are still some graphical errors in battle, using summon, white/black magic, etc. but that didn't bother me too much.

Oh, and by the way, I played this on my outdated galaxy S2, so it should work better on more recent devices, although I have no idea how that works.

Hope this helped Smile

-Igneel