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Naruto Shippuden Ultimate Ninja Impact - Printable Version

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RE: Naruto Shippuden Ultimate Ninja Impact - mdgs123 - 09-12-2013 07:55 AM

The game map error

game:Naruto Shippuuden Naltimate Impact

wrong:

[Image: 3tb_130916174604q3nu512293.jpg]

natural:

[Image: 3tb_130916174604gkvu512293.jpg]


RE: Naruto Shippuden Ultimate Ninja Impact - UchihaItachi - 09-12-2013 05:12 PM

(09-12-2013 07:52 AM)mupralsh Wrote:  you tried enabling buffered rendering option? You can have a look at this thread for more on the settings.
Moreover, if you are using the stable 0.9.1 (from playstore) you should try the latest revision from here.

Thanks mupralsh, the "buffered rendering option" was enable and didnt work this way, I disable it and worked , weird thing. Anyway thanks for the help. Now there's another problem Tongue ... it "crush" when the "Need more chakra" message appear. Big Grin ..

Thanks again!


RE: Naruto Shippuden Ultimate Ninja Impact - NkDemo - 09-15-2013 06:08 PM

I have galaxy s3 and the game crashes before I get to the main menue


RE: Naruto Shippuden Ultimate Ninja Impact - hero of time - 09-15-2013 08:38 PM

ok I'm new and all and I have a question. so were the flashback problems fixed?


RE: Naruto Shippuden Ultimate Ninja Impact - mupralsh - 09-16-2013 12:18 PM

(09-12-2013 05:12 PM)UchihaItachi Wrote:  Thanks mupralsh, the "buffered rendering option" was enable and didnt work this way, I disable it and worked , weird thing. Anyway thanks for the help. Now there's another problem Tongue ... it "crush" when the "Need more chakra" message appear. Big Grin ..

Thanks again!
You're very welcome mate! Smile
Well yes, that's the only major issue for this game now Tongue

(09-15-2013 06:08 PM)NkDemo Wrote:  I have galaxy s3 and the game crashes before I get to the main menue
Try the latest build from here. Make sure the I/O on Thread option is enabled, but don't enable the multithreaded option. Well I can't remember exactly but it should be related to some 'experimental' options, just try that first. Smile

(09-15-2013 08:38 PM)hero of time Wrote:  ok I'm new and all and I have a question. so were the flashback problems fixed?
Sorry, what do you mean by the flashback problems? Undecided


RE: Naruto Shippuden Ultimate Ninja Impact - Ritori - 09-16-2013 12:35 PM

Maybe he asking for older version that don't has this problem Smile
I think don't has any older build working fine before.


RE: Naruto Shippuden Ultimate Ninja Impact - hero of time - 09-17-2013 12:53 AM

like this


RE: Naruto Shippuden Ultimate Ninja Impact - Bleachhun - 09-17-2013 01:51 PM

for me in missions go to 80 speed






Quart tablet Quad core 1.2Ghz


RE: Naruto Shippuden Ultimate Ninja Impact - hero of time - 09-17-2013 06:27 PM

how can I boost it tl that speed with out the screen flickering


RE: Naruto Shippuden Ultimate Ninja Impact - jacky400 - 09-19-2013 03:04 AM



If anyone free to test it , please grab this test build to see if it fixes the "Crash when the chakra bar it's empty"


(rename it to zip and extract)
https://f.cloud.github.com/assets/3000282/1170539/b33d9de0-20e0-11e3-9b31-57c9b0ce4f00.jpg


[raven02]


RE: Naruto Shippuden Ultimate Ninja Impact - TheDax - 09-19-2013 03:15 AM

Nope. Doesn't fix it. The game hasn't crashed for a long time now, it simply hangs. Thanks for trying though.


RE: Naruto Shippuden Ultimate Ninja Impact - jacky400 - 09-19-2013 03:17 AM

Oops .How about if revert hleDelayResult(0, "sas core", 240); and no more hang ?


RE: Naruto Shippuden Ultimate Ninja Impact - XthDeity - 09-20-2013 07:27 AM

did someone experience white screen on the beginning of Tobi ulti and Itachi tsukoyumi attack combo and cut black screen in Kakashi ulti (kamui)?
Or maybe my ISO got some corrupt file?


RE: Naruto Shippuden Ultimate Ninja Impact - dara007_168 - 09-22-2013 06:15 AM

Same for tobi and kakashi but itachi not sure


RE: Naruto Shippuden Ultimate Ninja Impact - arvind0598 - 09-24-2013 08:25 AM

My problem is a bit different from you all.
It actually happens on every game I play.

The game goes on well but randomly hangs, like its perfectly normal to see but you cant move the analog or press anything. Within a few seconds, its unresponsive and that is the end of it.

Settings are:
1. Buffered rendering (Non buffered makes it too dim)
2. Frame skipping off.
3. Enabled Hardware Transfor, Vertex Cache, Mipmapping and Antialiasing.
4. Texture: Upscale is off, Deposterize is on.
5. 16x Anisotropic filtering.
6. Sound is disabled (for better speed) Do you think it will remain at same FPS even if I enable it?
7. Dynarec (JIT) Enabled.

Any help is appreciated.