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Evolve Tracking - Printable Version

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+-- Forum: PPSSPP - Playstation Portable Simulator Suitable for Playing Portably (/forumdisplay.php?fid=1)
+--- Forum: Development (/forumdisplay.php?fid=3)
+--- Thread: Evolve Tracking (/showthread.php?tid=14358)



Evolve Tracking - Inuyashaya - 01-12-2015 07:03 PM

Hi did you think we can add Track to evolve? it will be a lot better for all us and for the community. Time to take things seriously (on this aspect) so we can have a official VPN program for ppsspp.

Code:
<game>
    <id>15000</id>
    <name>PPSSPP</name>
    <conditions>
        <cond name="is-PPSSPPWindows-exe-present" type="exe-present" exe="PPSSPPWindows.exe"/>
        <cond name="has-ppsspp-ini" type="file-present" file="{exedir}memstick\PSP\SYSTEM\ppsspp.ini"/>
    </conditions>
    <detection>
        <variant order="1" name="default">
            <if cond name="is-PPSSPPWindows-exe-present "/>
            <if cond name="has-ppsspp-ini "/>
        </variant>
    </detection>
</game>
I do that code myself but maybe it bad i am not good at programming so i need help. if someone understand THIS better than i and can do it work properly i will be thanksfully always Big Grin


RE: Evolve Tracking - cybercjt - 01-13-2015 07:24 AM

+1

been playing PPSSPP with Evolve recently Big Grin


RE: Evolve Tracking - Emiya_Kiritsugu - 01-31-2015 05:38 PM

Nice! This new addition is quite helpful actually.


RE: Evolve Tracking - tywald - 01-31-2015 11:32 PM

I tried to, but there is nothing you can do because right now Evolve tracks when you open the .exe, not a game that you open with the emulator. The guys working with Evolve has told us they want to track the games, not the actual emulator.