SoulCalibur: Broken Destiny - Printable Version

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+---- Thread: SoulCalibur: Broken Destiny (/showthread.php?tid=1098)

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RE: SoulCalibur: Broken Destiny - stodag - 11-19-2013 08:52 PM

Seems OK now..
tried what you suggested btw, didn't really make a difference.. just seemed to correct itself on its own?!?

RE: SoulCalibur: Broken Destiny - xsacha - 11-20-2013 01:59 AM

You can also try Timer Hack with this game.
It will get full speed without PPSSPP's frameskip or even multi-thread.
Should cut down on CPU usage (and improve battery life).

If your GPU freaks out and only renders several frames in a second, it's less likely to deal with it though. On this game, you can get occassional laggs (especially without multi-thread).

RE: SoulCalibur: Broken Destiny - stodag - 11-20-2013 10:29 AM

thx xsacha, great work.. and yes faster stillSmile

RE: Soul Calibur - ClubIce - 02-02-2014 12:42 PM

already exist a thread:

RE: SoulCalibur: Broken Destiny - vnctdj - 02-02-2014 02:22 PM


RE: SoulCalibur: Broken Destiny - POGO4LIFE - 02-02-2014 04:40 PM

Crashes in the latest builds on iOS

Edit by vnctdj : Please don't write with Caps Lock enabled all the time.

RE: SoulCalibur: Broken Destiny - Rasdel - 02-10-2014 12:01 PM

The game works great for me. The ONLY problem i seem to be having is regarding custom characters. The portrait/photo you take when doing one, doesn´t show... i only see a black square.

Appart from that the game runs perfectly. Thanks a lot!


RE: SoulCalibur: Broken Destiny - MegaTheo613 - 03-01-2014 12:23 AM

Guys any fix for the black portrait photo on custom characters? Thanks!

Saving Isses - Browpaj - 03-06-2014 09:05 PM

Had an issue loading saved states on Soul Caliber Broken Chains. I would load a state and all would be great till I tried to save the game through the game's natural saving feature. It seems to crash my graphics driver.

My specs:
Microprocessor 1.65GHz VISION E2 Technology from AMD with AMD Dual-Core E-450 Accelerated Processor
Microprocessor Cache 1MB L2 Cache
Memory 4GB DDR3 SDRAM (1 DIMM)
Memory Max Maximum supported = 8GB
Video Graphics AMD Radeon HD 6320 Discrete-Class Graphics
Video Memory Up to 1973MB
Hard Drive 500GB 5400RPM)

Note: I noticed that in the custom character creator when you take the character's profile pic it would only catch the image if you tap it rapidly. Other times it would grab random pics of the background or a black image.
Maybe this is a result of my graphics driver?

All and all gameplay is smoother than ever for me. Great program! Wink

RE: SoulCalibur: Broken Destiny - vnctdj - 03-07-2014 10:14 AM


RE: SoulCalibur: Broken Destiny - nkoath - 03-07-2014 11:45 AM

In order to have a photo of my custom character instead of black rectangle in character creation mode, I did the following:

1) set rendering mode to Read framebuffers to memory (CPU)
2) view the game in fullscreen, or make sure that the the game fits exactly in the window in windowed mode

RE: SoulCalibur: Broken Destiny - MegaTheo613 - 03-16-2014 10:15 AM

nkoath, a million thanks bro! it works! Big Grin

RE: SoulCalibur: Broken Destiny - nkoath - 03-16-2014 04:35 PM

(03-16-2014 10:15 AM)MegaTheo613 Wrote:  nkoath, a million thanks bro! it works! Big Grin

You're welcome Big Grin

RE: SoulCalibur: Broken Destiny - xboxmandude - 03-20-2014 05:18 AM

It was crashing when I used critical finish with some characters....(android)
Other than that it works great apart from the custom chars photos
Will check with latest build... 320+

Will try the render to CPU thing
Lol didn't see that

BTW I get 50-55 fps I can't seem to get 60 ingame
In menus iI get 60
Its playable

RE: SoulCalibur: Broken Destiny - Homo87 - 03-23-2014 03:06 PM

Well it is playable but the sound in battle makes game lags a bit same goes with buffer and non buffer :/ idk why games mostly lags because of the sound.