forums.PPSSPP.org
One Piece Romance Dawn Bouken no Yoake - Printable Version

+- forums.PPSSPP.org (https://forums.ppsspp.org)
+-- Forum: PPSSPP - Playstation Portable Simulator Suitable for Playing Portably (/forumdisplay.php?fid=1)
+--- Forum: Commercial Games - Compatibility and Results (/forumdisplay.php?fid=5)
+---- Forum: Playable Games (/forumdisplay.php?fid=13)
+---- Thread: One Piece Romance Dawn Bouken no Yoake (/showthread.php?tid=1020)

Pages: 1 2 3 4 5 6 7 8 9


RE: [windows-android][pre0.8] One Piece Romance Dawn Bouken no Yoake - livisor - 03-16-2013 08:50 AM

Moved to ingame.


RE: One Piece Romance Dawn Bouken no Yoake - Masato - 03-16-2013 10:14 AM

So... was my log completely ignored or any Dev took a look at it? Either way, I'm reposting it.

http://pastebin.com/ZLNGpwyZ

Hope this help devs to fix the game.


RE: One Piece Romance Dawn Bouken no Yoake - rasyid - 03-16-2013 10:52 AM

(03-16-2013 10:14 AM)Masato Wrote:  So... was my log completely ignored or any Dev took a look at it? Either way, I'm reposting it.

http://pastebin.com/ZLNGpwyZ

Hope this help devs to fix the game.

hope dev's read them and fixing it a.s.a.p (sorry for asking eta Tongue ) Smile

(03-16-2013 08:50 AM)livisor Wrote:  Moved to ingame.

thanks Smile


RE: One Piece Romance Dawn Bouken no Yoake - Masato - 03-16-2013 11:14 AM

Just took another log from the game, this time on v0.7-111 for Android. The game still results in a forced close, right after the controls appear.

http://pastebin.com/UJdfcni7
Code:
W/WindowManager(  187): Unable to find ITelephony interface.
I/ActivityManager(  187): START {act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.android.launcher/com.android.launcher2.Launcher} from pid 187
D/OpenGLRenderer( 2846): Flushing caches (mode 0)
W/InputManagerService(  187): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub$[email protected] (uid=10081 pid=2846)
D/OpenGLRenderer( 2846): Flushing caches (mode 1)
D/dalvikvm(  310): GC_CONCURRENT freed 370K, 14% free 7902K/9159K, paused 0ms+7ms
I/ActivityManager(  187): START {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=org.ppsspp.ppsspp/.PpssppActivity bnds=[522,160][654,256]} from pid 431
I/ActivityManager(  187): Start proc org.ppsspp.ppsspp for activity org.ppsspp.ppsspp/.PpssppActivity: pid=2973 uid=10092 gids={1015}
I/dalvikvm( 2973): Turning on JNI app bug workarounds for target SDK version 8...
D/OpenGLRenderer(  431): Flushing caches (mode 1)
D/OpenGLRenderer(  431): Flushing caches (mode 0)
D/dalvikvm( 2973): Trying to load lib /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so 0x410ccb78
D/dalvikvm( 2973): Added shared lib /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so 0x410ccb78
D/dalvikvm( 2973): No JNI_OnLoad found in /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so 0x410ccb78, skipping init
I/NativeActivity( 2973): onCreate
I/NativeApp( 2973): Message received: Message from Java Hot Coffee
I/NativeApp( 2973): NativeApp.init() -- begin
I/NativeApp( 2973): NativeApp::Init: APK path: /data/app/org.ppsspp.ppsspp-1.apk
I/NativeApp( 2973): Directory: flash0
I/NativeApp( 2973): File: ppge_atlas.zim
I/NativeApp( 2973): File: ui_atlas.zim
I/NativeApp( 2973): Registered VFS for prefix : assets/
I/NativeApp( 2973): NativeApp.init(): External storage path: /mnt/local
I/NativeApp( 2973): Registered VFS for prefix : assets/
I/NativeApp( 2973): Registered VFS for prefix : /data/data/org.ppsspp.ppsspp/files/
I/NativeApp( 2973): Logman: 0x110ff40
I/NativeApp( 2973): 08:29:808 jni/NativeApp.cpp:285 I[BOOT]: Logger inited.
I/NativeApp( 2973): Loading native audio library...
I/NativeApp( 2973): NativeApp.init() -- end
I/NativeActivity( 2973): W : 1024 H: 600 rate: 59.854 fmt: 4
I/NativeActivity( 2973): OpenGL ES 2.0 detected.
I/NativeActivity( 2973): onResume
I/NativeApp( 2973): NativeApp.resume() - resuming audio
I/NativeApp( 2973): Calling OpenSLWrap_Init_T...
I/NativeApp( 2973): Returned from OpenSLWrap_Init_T
I/NativeGLView( 2973): onAccuracyChanged
D/libEGL  ( 2973): loaded /system/lib/egl/libEGL_mali.so
D/libEGL  ( 2973): loaded /system/lib/egl/libGLESv1_CM_mali.so
D/libEGL  ( 2973): loaded /system/lib/egl/libGLESv2_mali.so
D/OpenGLRenderer( 2973): Enabling debug mode 0
I/NativeRenderer( 2973): onSurfaceCreated - EGL context is new or was lost
I/NativeApp( 2973): NativeApp.displayInit()
I/NativeApp( 2973): Calling NativeInitGraphics(): dpi = 160, dp_xres = 1536, dp_yres = 900
I/NativeApp( 2973): 08:29:921 jni/NativeApp.cpp:290 I[BOOT]: NativeInitGraphics - should only be called once!
I/NativeApp( 2973): Prefix match:  (ui_atlas.zim) -> ui_atlas.zim
I/ActivityManager(  187): Displayed org.ppsspp.ppsspp/.PpssppActivity: +350ms
I/NativeApp( 2973): ZIM loaded: 1 levels
I/NativeApp( 2973): Gen-binding texture
I/NativeApp( 2973): (Re)-fetching method ID to postCommand...
I/NativeApp( 2973): MethodID: 1457855248
I/NativeRenderer( 2973): onSurfaceChanged
I/NativeApp( 2973): NativeApp.displayResize(1024, 600)
I/NativeApp( 2973): Screen switch! Top of the stack switches.
I/NativeApp( 2973): Screen switch! Top of the stack switches.
I/NativeApp( 2973): Screen switch! Top of the stack switches.
I/NativeApp( 2973): Selected: 2 : //mnt/sdcard/PSP/OnePiece-memorypsp.iso
I/NativeApp( 2973): 08:38:766 jni/../../Core/Config.cpp:169 I[LOAD]: Config saved: /data/data/org.ppsspp.ppsspp/files//ppsspp.ini
I/NativeApp( 2973): 08:38:766 jni/EmuScreen.cpp:49 I[BOOT]: Starting up hardware.
I/NativeApp( 2973): 08:38:766 jni/../../Core/System.cpp:51 I[HLE]: PPSSPP v0.7-111-g434c0a4
I/NativeApp( 2973): 08:38:766 jni/../../Core/MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0x5e6dd000 (mirror at 0 @ 0x65ebf000, uncached @ 0x65ebf000)
I/NativeApp( 2973): 08:38:768 jni/../../Core/MIPS/ARM/ArmAsm.cpp:96 I[HLE]: Base: 5debf000
I/NativeApp( 2973): 08:38:769 jni/../../Core/Loaders.cpp:89 I[LOAD]: Identifying file...
I/NativeApp( 2973): 08:38:769 jni/../../Core/FileSystems/ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
I/NativeApp( 2973): 08:38:770 jni/../../Core/PSPLoaders.cpp:80 I[LOAD]: NPJH50679 : ワンピース ROMANCE DAWN 冒険の夜明け
I/NativeApp( 2973): 08:38:771 jni/../../Core/PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.OLD...
I/NativeApp( 2973): 08:38:771 jni/../../Core/HLE/sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
I/NativeApp( 2973): 08:38:771 jni/../../Core/HLE/sceIo.cpp:239 I[HLE]: Starting up I/O...
I/NativeApp( 2973): 08:38:772 jni/../../Common/FileUtil.cpp:200 I[COMMON]: CreateFullPath: path /mnt/local/
I/NativeApp( 2973): 08:38:772 jni/../../Common/FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists /mnt/local/
I/NativeApp( 2973): 08:38:772 jni/../../Core/FileSystems/DirectoryFileSystem.cpp:620 I[HLE]: Creating VFS file system
I/NativeApp( 2973): 08:38:781 jni/../../Common/FileUtil.cpp:200 I[COMMON]: CreateFullPath: path /mnt/local/PSP/PPSSPP_STATE
I/NativeApp( 2973): 08:38:781 jni/../../Common/h:204 I[COMMON]: CreateFullPath: path exists /mnt/local/PSP/PPSSPP_STATE
I/NativeApp( 2973): Prefix match:  (ppge_atlas.zim) -> ppge_atlas.zim
I/NativeApp( 2973): 08:38:787 jni/../../Core/HLE/sceKernel.cpp:119 I[HLE]: Kernel initialized.
I/NativeApp( 2973): 08:38:819 jni/../../Core/HLE/../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0x63843008
I/NativeApp( 2973): 08:38:842 jni/../../Core/Util/BlockAllocator.cpp:310 I[HLE]: -----------
I/NativeApp( 2973): 08:38:843 jni/../../Core/Util/BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
I/NativeApp( 2973): 08:38:843 jni/../../Core/Util/BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08c4d300 size 00449300 taken=1 tag=ELF
I/NativeApp( 2973): 08:38:843 jni/../../Core/Util/BlockAllocator.cpp:314 I[HLE]: Block: 08c4d300 - 0a000000 size 013b2d00 taken=0 tag=(untitled)
I/NativeApp( 2973): 08:38:871 jni/../../Core/ELF/ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
I/NativeApp( 2973): 08:38:871 jni/../../Core/HLE/sceKernelModule.cpp:393 I[LOAD]: Module psp_ace: 00000000 08c06f90 08c06fa8
I/NativeApp( 2973): 08:38:872 jni/../../Core/HLE/sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named psp_ace, 2 funcs, 4 vars, resident 08c072e4
I/NativeApp( 2973): 08:38:872 jni/../../Core/HLE/sceKernelModule.cpp:704 I[LOAD]: Module entry: 088057e8
I/NativeApp( 2973): 08:38:874 root         N[BOOT]: jni/EmuScreen.cpp:82 Loading //mnt/sdcard/PSP/OnePiece-memorypsp.iso...
I/NativeApp( 2973): Screen switch! Top of the stack switches.
I/NativeApp( 2973): 08:38:876 root         I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 276 = sceKernelCreateThread(name="user_main", entry=08805908, prio=20, stacksize=262144)
I/NativeApp( 2973): 08:38:876 root         I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
I/NativeApp( 2973): 08:38:878 root         I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1622 __KernelReturnFromThread : root
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:310 -----------
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08804000 - 08c4d300 size 00449300 taken=1 tag=ELF
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08c4d300 - 08c5e000 size 00010d00 taken=1 tag=UserSbrk
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08c5e000 - 09fbfc00 size 01361c00 taken=0 tag=(untitled)
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main
I/NativeApp( 2973): 08:38:878 user_main    I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
I/NativeApp( 2973): 08:39:348 user_main    I[HLE]: jni/../../Core/HLE/sceIo.cpp:539 stdout: available total memory 20290560
I/NativeApp( 2973):
E/NativeApp( 2973): 08:39:352 user_main    E[HLE]: jni/../../Core/HLE/HLE.cpp:445 Unimplemented HLE function scePowerGetCpuClockFrequencyFloat
I/NativeApp( 2973): 08:39:353 user_main    I[HLE]: jni/../../Core/HLE/scePower.cpp:252 222.000000=scePowerGetPllClockFrequencyFloat()
E/NativeApp( 2973): 08:39:353 user_main    E[HLE]: jni/../../Core/HLE/HLE.cpp:445 Unimplemented HLE function scePowerGetBusClockFrequencyFloat
I/NativeApp( 2973): 08:39:353 user_main    I[HLE]: jni/../../Core/HLE/scePower.cpp:224 scePowerSetClockFrequency(333,333,166)
I/NativeApp( 2973): 08:39:360 user_main    I[HLE]: jni/../../Core/HLE/sceIo.cpp:539 stdout: available total memory 5237248
I/NativeApp( 2973):
I/NativeApp( 2973): 08:39:380 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 311 = sceKernelCreateThread(name="CRI FS File Access 0", entry=08ac0140, prio=20, stacksize=4096)
I/NativeApp( 2973): 08:39:381 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=311, argSize=4, argPtr= 09fff1a0 )
I/NativeApp( 2973): 08:39:386 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 314 = sceKernelCreateThread(name="CRI FS Memory File System", entry=08ac0140, prio=20, stacksize=4096)
I/NativeApp( 2973): 08:39:386 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=314, argSize=4, argPtr= 09fff1a0 )
I/NativeApp( 2973): 08:39:389 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 317 = sceKernelCreateThread(name="CRI FS Data Decompression 0", entry=08ac0140, prio=20, stacksize=4096)
I/NativeApp( 2973): 08:39:389 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=317, argSize=4, argPtr= 09fff2b0 )
I/NativeApp( 2973): 08:39:414 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 330 = sceKernelCreateThread(name="CRI Server Manager", entry=08ac0140, prio=20, stacksize=8192)
I/NativeApp( 2973): 08:39:414 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=330, argSize=4, argPtr= 09fff300 )
I/NativeApp( 2973): 08:39:568 user_main    I[HLE]: jni/../../Core/HLE/sceSas.cpp:66 sceSasInit(08c4c200, 256, 32, 0, 44100)
I/NativeApp( 2973): 08:39:570 user_main    I[HLE]: jni/../../Core/HLE/sceSas.cpp:388 sceSasSetGrain(08c4c200, 256)
I/NativeApp( 2973): 08:39:572 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 337 = sceKernelCreateThread(name="CRI Atom Sound Output", entry=08ac0140, prio=20, stacksize=2048)
I/NativeApp( 2973): 08:39:572 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=337, argSize=4, argPtr= 09fff1e0 )
I/NativeApp( 2973): 08:39:690 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 352 = sceKernelCreateThread(name="CRI Atom Atrac Decode", entry=08ac0140, prio=20, stacksize=2048)
I/NativeApp( 2973): 08:39:691 user_main    I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=352, argSize=4, argPtr= 09fff200 )
I/NativeApp( 2973): Creating 480 x 272 FBO using DEPTH24_STENCIL8
I/NativeApp( 2973): 08:40:115 user_main    I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 3
I/NativeApp( 2973): Creating 480 x 272 FBO using DEPTH24_STENCIL8
I/NativeApp( 2973): 08:40:156 user_main    I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:386 Creating FBO for 00088000 : 480 x 272 x 3
I/NativeApp( 2973): 08:41:440 idle0        I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:561 Decimating FBO for 00088000 (480 x 272 x 3), age 6
I/NativeApp( 2973): Creating 480 x 272 FBO using DEPTH24_STENCIL8
I/NativeApp( 2973): 08:41:473 user_main    I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:386 Creating FBO for 00088000 : 480 x 272 x 3
F/libc    ( 2973): Fatal signal 7 (SIGBUS) at 0x00000000 (code=128)
I/DEBUG   (   82): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG   (   82): Build fingerprint: 'WonderMedia/wmid/wmid:4.0.3/IML74K/_121112.1057:user/test-keys'
I/DEBUG   (   82): pid: 2973, tid: 2986  >>> org.ppsspp.ppsspp <<<
I/DEBUG   (   82): signal 7 (SIGBUS), code 128 (?), fault addr 00000000
I/DEBUG   (   82):  r0 5f57dd1e  r1 00000000  r2 00000001  r3 00000006
I/DEBUG   (   82):  r4 5f8d0de0  r5 091f3de0  r6 5f57dd1e  r7 5f8d0de0
I/DEBUG   (   82):  r8 00000001  r9 5c27d008  10 5bc8d3d8  fp 5debf000
I/DEBUG   (   82):  ip 00000006  sp 5c6bfac0  lr 5bbbb2ab  pc 5bbbb2c0  cpsr 60000030
I/DEBUG   (   82):  d0  0000000000000000  d1  0000000000000000
I/DEBUG   (   82):  d2  5bc58a645bc58a60  d3  5bc58a6c5bc58a68
I/DEBUG   (   82):  d4  5bc58a7c5bc58a74  d5  5bc58a885bc58a84
I/DEBUG   (   82):  d6  5bc58a945bc58a90  d7  5bc45a285bc3f82c
I/DEBUG   (   82):  d8  0000000000000000  d9  0000000000000000
I/DEBUG   (   82):  d10 0000000000000000  d11 0000000000000000
I/DEBUG   (   82):  d12 0000000000000000  d13 0000000000000000
I/DEBUG   (   82):  d14 0000000000000000  d15 0000000000000000
I/DEBUG   (   82):  d16 6000000000010001  d17 be7777a5cffffff8
I/DEBUG   (   82):  d18 bf2a00f9e2cae773  d19 3ec6cd878c3b46a7
I/DEBUG   (   82):  d20 bb893df2c4dc670f  d21 3a1282e7a7c8eec2
I/DEBUG   (   82):  d22 0000000000000000  d23 3ef99342e0ee5069
I/DEBUG   (   82):  d24 3ef99342e0ee5069  d25 0000000000000000
I/DEBUG   (   82):  d26 0000000000000000  d27 3ef99342e0ee5069
I/DEBUG   (   82):  d28 0000000000000000  d29 0000000000000000
I/DEBUG   (   82):  d30 0000000000000000  d31 0000000000000000
I/DEBUG   (   82):  scr 80000012
I/DEBUG   (   82):
I/DEBUG   (   82):          #00  pc 000ca2c0  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so (_Z15sceKernelMemcpyjjj)
I/DEBUG   (   82):          #01  pc 000ca2f2  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so (_Z9WrapU_UUUIXadL_Z15sceKernelMemcpyjjjEEEvv)
I/DEBUG   (   82):          #02  pc 000b9a1c  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so (_Z11CallSyscallj)
I/DEBUG   (   82):
I/DEBUG   (   82): code around pc:
I/DEBUG   (   82): 5bbbb2a0 1c04fa91 f7e01c38 2307fa8d 403308f2  ....8......#[email protected]
I/DEBUG   (   82): 5bbbb2b0 469c4690 d00b2a00 1c061c11 39011c27  .F.F.*......'..9
I/DEBUG   (   82): 5bbbb2c0 c70cce0c d1fa2900 00d34642 18e418c0  .....)..BF......
I/DEBUG   (   82): 5bbbb2d0 2b004663 2300d0d8 54e25cc2 45633301  cF.+...#.\.T.3cE
I/DEBUG   (   82): 5bbbb2e0 e7d1d1fa 4c05b510 6824447c 33106823  .......L|D$h#h.3
I/DEBUG   (   82):
I/DEBUG   (   82): code around lr:
I/DEBUG   (   82): 5bbbb288 bc041c28 bdf04690 19801e78 fb00f7e0  (....F..x.......
I/DEBUG   (   82): 5bbbb298 d0f52800 f7e01c28 1c04fa91 f7e01c38  .(..(.......8...
I/DEBUG   (   82): 5bbbb2a8 2307fa8d 403308f2 469c4690 d00b2a00  ...#[email protected]*..
I/DEBUG   (   82): 5bbbb2b8 1c061c11 39011c27 c70cce0c d1fa2900  ....'..9.....)..
I/DEBUG   (   82): 5bbbb2c8 00d34642 18e418c0 2b004663 2300d0d8  BF......cF.+...#
I/DEBUG   (   82):
I/DEBUG   (   82): stack:
I/DEBUG   (   82):     5c6bfa80  00000088  
I/DEBUG   (   82):     5c6bfa84  0000ffff  
I/DEBUG   (   82):     5c6bfa88  0000006c  
I/DEBUG   (   82):     5c6bfa8c  000035e2  
I/DEBUG   (   82):     5c6bfa90  607af978  
I/DEBUG   (   82):     5c6bfa94  01025b10  [heap]
I/DEBUG   (   82):     5c6bfa98  00000008  
I/DEBUG   (   82):     5c6bfa9c  5bbe8457  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so
I/DEBUG   (   82):     5c6bfaa0  00000000  
I/DEBUG   (   82):     5c6bfaa4  00000000  
I/DEBUG   (   82):     5c6bfaa8  00000000  
I/DEBUG   (   82):     5c6bfaac  0126a688  [heap]
I/DEBUG   (   82):     5c6bfab0  088bda2f  
I/DEBUG   (   82):     5c6bfab4  5f8d0de0  /dev/ashmem/PPSSPP_RAM (deleted)
I/DEBUG   (   82):     5c6bfab8  df0027ad  
I/DEBUG   (   82):     5c6bfabc  00000000  
I/DEBUG   (   82): #00 5c6bfac0  0880d964  
I/DEBUG   (   82):     5c6bfac4  5bc82920  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so
I/DEBUG   (   82):     5c6bfac8  5bc85fa4  
I/DEBUG   (   82):     5c6bfacc  00000000  
I/DEBUG   (   82):     5c6bfad0  0000000d  
I/DEBUG   (   82):     5c6bfad4  5bbbb2f7  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so
I/DEBUG   (   82): #01 5c6bfad8  5bc846ac  
I/DEBUG   (   82):     5c6bfadc  5bbaaa1f  /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so
I/BootReceiver(  187): Copying /data/tombstones/tombstone_07 to DropBox (SYSTEM_TOMBSTONE)
W/InputDispatcher(  187): channel '415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity (server)' ~ Consumer closed input channel or an error occurred.  events=0x8
E/InputDispatcher(  187): channel '415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
D/Zygote  (   85): Process 2973 terminated by signal (7)
D/dalvikvm(  187): GC_FOR_ALLOC freed 680K, 15% free 11968K/13959K, paused 100ms
I/WindowManager(  187): WIN DEATH: Window{415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity paused=false}
W/InputDispatcher(  187): Attempted to unregister already unregistered input channel '415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity (server)'
W/WindowManager(  187): Force-removing child win Window{414b9128 SurfaceView paused=false} from container Window{415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity paused=false}
I/ActivityManager(  187): Process org.ppsspp.ppsspp (pid 2973) has died.
W/ActivityManager(  187): Force removing ActivityRecord{4150a3a8 org.ppsspp.ppsspp/.PpssppActivity}: app died, no saved state
W/WindowManager(  187): Failed looking up window
W/WindowManager(  187): java.lang.IllegalArgumentException: Requested window [email protected] does not exist
W/WindowManager(  187):     at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerSe​rvice.java:7192)
W/WindowManager(  187):     at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerSe​rvice.java:7183)
W/WindowManager(  187):     at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:152​9)
W/WindowManager(  187):     at android.os.BinderProxy.sendDeathNotice(Binder.java:417)
W/WindowManager(  187):     at dalvik.system.NativeStart.run(Native Method)
I/WindowManager(  187): WIN DEATH: null
I/WindowManager(  187): WINDOW DIED Window{415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity paused=false}
D/dalvikvm(  187): GC_FOR_ALLOC freed 748K, 17% free 11717K/13959K, paused 63ms
W/InputManagerService(  187): Got RemoteException sending setActive(false) notification to pid 2973 uid 10092
I/ActivityManager(  187): START {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 pkg=org.jtb.alogcat cmp=org.jtb.alogcat/.LogActivity bnds=[674,160][806,256]} from pid 431
D/audio_hw_primary(   87): select_output_device: mode[0], devices[40002]
D/OpenGLRenderer(  431): Flushing caches (mode 1)
D/OpenGLRenderer(  431): Flushing caches (mode 0)



RE: One Piece Romance Dawn Bouken no Yoake - [Unknown] - 03-16-2013 01:50 PM

Sorry, I did take a look but it doesn't tell me much. It looks like I need a log from a debug build (would have to be compiled.)

-[Unknown]


RE: One Piece Romance Dawn Bouken no Yoake - Masato - 03-16-2013 02:04 PM

Don't know how to compile it, but if send me a link for it ready I can run and send you results.


RE: One Piece Romance Dawn Bouken no Yoake - RPGTsukuru - 03-24-2013 04:52 PM

Game playable now, but characters is missing. I test it on the version with Media Engine.


RE: One Piece Romance Dawn Bouken no Yoake - livisor - 03-31-2013 11:52 AM

Moved to playable Big Grin


RE: One Piece Romance Dawn Bouken no Yoake - skyfor - 03-31-2013 12:26 PM

livisor i thinks this thread have to moved to in-game section cuz we cant see the characters


RE: One Piece Romance Dawn Bouken no Yoake - rasyid - 03-31-2013 03:13 PM

yes, its still "in game" Tongue


RE: One Piece Romance Dawn Bouken no Yoake - Pain00 - 04-01-2013 02:16 AM

When will some characters show ups?? *snip*

Don't use Caps and don't talk bad about other emulators


RE: One Piece Romance Dawn Bouken no Yoake - gnicko - 04-05-2013 02:11 PM

please fixed . . .i can't run this game on my xperia ray :-(
crash back to home screen after loaded :-(


[Windows] One Piece - Romance Dawn - Lunos - 04-17-2013 08:58 AM

Title: One Piece - Romance Dawn
Genre: Role-Playing Game (RPG)
Region: JP
Format: ISO
Version (Emulator): v0.7.6-24
Game ID: NPJH50679
OS: Windows XP SP3 x86 Lite
Compatibility: Playable
Notes: Emulator crashes when you try to save your progress Manually in the game, you need to do a Save State
The game runs fine, but like 35-40 FPS i guess
And i Can't understand why when you push two directional buttons, Luffy walks .-. ...

Video:





PC:
AMD Athlon 64 x2 Dual Core 5200+
2,6 GHz 2 GB in RAM
Video NVIDIA GeForce 9600GT 1 GB
OS: Windows XP SP3 x86 Lite

Cya~



RE: One Piece Romance Dawn Bouken no Yoake - rasyid - 04-19-2013 12:27 PM

v0.7.5-146-g680780c playable n nobug - fast on win version


RE: One Piece Romance Dawn Bouken no Yoake - Lunos - 04-19-2013 12:43 PM

(04-19-2013 12:27 PM)rasyid Wrote:  v0.7.5-146-g680780c playable n nobug - fast on win version

in Windows it crashes randomly (When you try to save, when you go to "setting" option)

Cya~