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  Juiced 2 HIN link bonus
Posted by: pentaura - 02-22-2021, 02:12 AM - Forum: General Discussion and Announcements - No Replies

Hi, I would like to ask about Juiced 2 HIN (ULUS-10312). I look at some guides about unlocking certain cars like Mitsubishi Eclipse GSX and it says something like "use a link cable to PS2 to unlock these cars".

My question is, is it possible to emulate link cable PS2? If it's not, are there any workarounds to unlock link bonus?

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  Psp emülatör gow
Posted by: hitokiri - 02-20-2021, 04:01 PM - Forum: General Discussion and Announcements - No Replies

I cant kill basilisk on the psp emülatör ı rotatate when boss but ı cant kill basilisk

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  Can´t map right stick to buttons
Posted by: Pijmzhchus57 - 02-19-2021, 03:18 PM - Forum: General Discussion and Announcements - No Replies

Hello. I would like to map the right anolog stick to face action buttons in AC Bloodlines so that I could control the camera with the stick. When I go to the anolog sticks page the right one just says N/A. I have the Xbox Series controller connected through Bluetooth. How can I enable right stick? Thanks a lot!

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  trails in the sky psp
Posted by: bigal80ak - 02-18-2021, 05:14 PM - Forum: General Discussion and Announcements - No Replies

hi i was just installed new ssd and copied over my data. i was in the last dungeon. was wondering if anyone has a save file for that? the only ones i could find were already finished new game+.
i was at the third rest spot.

thanks

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Question ppsspp probelms
Posted by: iriikrit - 02-15-2021, 09:23 AM - Forum: General Discussion and Announcements - No Replies

Iam experiencing a problem with my ppsspp emu.When i try play call of duty road to victory,it start's normally, but after the logo screen appears it turns black and a resume button appeas that does nothing when i click on it.PLS help


Edit:I found out that if i uncheck the ignore bad memory accesses in system options and run call of duty:roads to victory,it show's a blue screen.

Also,in the debug console it warns me about bad memory access.

(update):Still nothing found what causes the problem.It appears that bad memory access is the cause,but iam not that good at debugging.

I will try looking further.



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  In which file are ppsspp graphics setting stored?
Posted by: comicmaster139 - 02-14-2021, 06:31 AM - Forum: General Discussion and Announcements - No Replies

In which file are ppsspp graphics setting stored?

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  Switch PPSSPP update?
Posted by: pdollar88 - 02-08-2021, 05:50 PM - Forum: General Discussion and Announcements - No Replies

Excited to see the new release. Is an updated version of the Switch HB forthcoming?

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  PPSSPP 1.11 is out!
Posted by: Henrik - 02-08-2021, 05:03 PM - Forum: General Discussion and Announcements - Replies (2)

What's new in 1.11.0
====================
* Lots of minor bug fixes, crash fixes, and performance fixes and improvements.
* New Browse... button to allow opening SD cards on Android 11
* Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone,
Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more.
* Graphics issue with car reflections fixed in Outrun, Dirt 2 ([#13636], [#13640], [#13760])
* Cut-off cards in Yu Gi Oh fixed ([#7124]).
* Numerous fixes to the builtin fonts by nassau-tk
* Added exception handler so PPSSPP stays alive if a game crashes ([#11795]/[#13092])
* Desktop: Support for multiple instance multiplayer ([#13172], ...)
* Workaround for rendering bugs with flat shading in iOS 14
* Multiple fixes to the IR interpreter ([#13897], ...)
* UI: New fullscreen button on desktop platforms, optional navigation sounds ([#13239])
* Audio and multiple hangs fixes in UWP version ([#13792], ...)
* Partial microphone support ([#12336], ...)
* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 ([#13706], [#13526])
* Hardware texture upscaling for Vulkan, mipmap generation ([#13235], [#13514])
* Added MMPX Vulkan texture upscaling shader ([#13986])
* Depth texturing support in Vulkan and D3D11 ([#13262], [#13556], ...)
* Performance fix for Test Drive Unlimited ([#13355], ...)
* Allow rewind on mobile ([#13866])
* Added option to disable on-screen messages ([#13695])
* Added "Lower resolution for effects" on libretro ([#13654])
* Allow chaining multiple post-processing shaders ([#12924])
* Support for loading game-specific plugins ([#13335])
* Fixed Assassin's Creed: Bloodlines Save issue on Android ([#12761])
* Hanayaka Nari Wa ga Ichizoku: mono voices fixed ([#5213])
* Additional fixed games:
* Namco Museum - Battle Collection, Vol 2 ([#9523], [#13297], [#13298])
* Dream Club Portable (graphics bugs, GL and Vulkan) ([#6025])
* Capcom Classic Collection Reloaded (stuck in return game) ([#4671])
* Xyanide Resurrection (freezing) ([#8526])
* Dissidia Final Fantasy Chinese (patched game, invalid address) ([#13204])
* Crazy Taxi ([#13368])
* Spiderman: Friend or Foe ([#13969])
* Downstream Panic (US) (New Game crash) ([#13633])

As always, download from https://www.ppsspp.org/downloads.html

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  Video Memory Full error
Posted by: pdollar88 - 02-08-2021, 04:18 PM - Forum: General Discussion and Announcements - Replies (1)

Hi all,

I have a question about a message I received - "Video Memory Full" and switching to "slow caching mode."

I was playing roughly 40 minutes of Final Fantasy IV using PPSSPP GL and received the above message.

After that, the sprites disappeared from both the overworld and battle. What causes this to happen? Is there a setting I should tweak or clear to prevent this? It was quite frustrating.

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  Pad not working in game
Posted by: Maciej0s - 02-05-2021, 12:02 PM - Forum: General Discussion and Announcements - No Replies

Hey guys I have a problem. I've been using PPSSPP on my PC before and it was working normally but now whenever i launch any game the pad doesn't work. It works fine in the emulator's menu but not in game. What could be the problem?

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