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  [Solved] crash at EVERY game load
Posted by: ZeroX4 - 09-11-2013, 07:56 PM - Forum: General Discussion and Announcements - Replies (6)

so i got ppsspp crash when i try to load any game

wtf is wrong ?

befor i reinstalled windows everything was working just fine

now all versions crash on loading any game

any ideas ?


log if needed

Code:
47:22:002 EmuThread.cpp:114 I[BOOT]: Done. 47:24:190 EmuScreen.cpp:67 I[BOOT]: Starting up hardware. 47:24:190 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-762-gbd8a4ec 47:24:221 MemArena.cpp:368 I[MM]: Found valid memory base at 05000000 after 17 tries. 47:24:237 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 05AE0000 (mirror at 0 @ 0D000000, uncached @ 0D000000) 47:24:346 Loaders.cpp:176 I[LOAD]: Identifying file... 47:24:346 PSPLoaders.cpp:121 I[LOAD]: ULUS10335 : Chessmaster: The Art of Learning 47:24:346 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 47:24:346 HLE\sceKernelMemory.cpp:207 I[KERNEL]: Kernel and user memory pools initialized 47:24:346 HLE\sceIo.cpp:430 I[IO]: Starting up I/O... 47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\ 47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\ 47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\ 47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\ 47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats 47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats 47:24:346 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE 47:24:346 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE 47:24:393 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 47:24:440 HLE\sceKernelModule.cpp:686 I[MODULE]: Decrypting ~PSP file 47:24:533 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0BC00020 47:24:533 Util\BlockAllocator.cpp:368 I[HLE]: ----------- 47:24:533 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:533 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:533 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08bd5f00 - 0a000000 size 0142a100 taken=0 tag=(untitled) 47:24:533 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully. 47:24:627 HLE\sceKernelModule.cpp:791 I[LOAD]: Module Onyx: 00000000 08aacc90 08aacca8 47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving 47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving 47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving 47:24:643 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving 47:24:643 HLE\sceKernelModule.cpp:971 I[LOAD]: Exporting ent 0 named Onyx, 2 funcs, 4 vars, resident 08aad188 47:24:643 HLE\sceKernelModule.cpp:1240 I[LOAD]: Module entry: 088b749c 47:24:643 root N[SCEGE]: GLES\Framebuffer.cpp:220 GPU Vendor : NVIDIA Corporation 47:24:768 root N[BOOT]: EmuScreen.cpp:111 Loading C:\Emulatory\Sony PSP\Roms\Chessmaster.iso... 47:24:768 root I[KERNEL]: HLE\sceKernelThread.cpp:2056 276=sceKernelCreateThread(name=user_main, entry=088b7570, prio=34, stacksize=262144) 47:24:768 root I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) 47:24:768 root I[KERNEL]: HLE\sceKernelThread.cpp:2185 __KernelReturnFromThread: 0 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20889600 (013ec000) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20848640 (013e2000) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20828160 (013dd000) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20817920 (013da800) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815360 (013d9e00) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08bd5f00 size 003d1f00 taken=1 tag=ELF 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08bd5f00 - 08be6000 size 00010100 taken=1 tag=UserSbrk 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08be6000 - 09fbfc00 size 013d9c00 taken=0 tag=FPL 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 47:24:768 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 47:24:768 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 20815104 (013d9d00) bytes of contiguous memory 47:24:783 user_main E[IO]: HLE\sceIo.cpp:1514 UNIMPL sceIoChangeAsyncPriority(4, 16) 47:24:783 user_main W[KERNEL]: HLE\sceKernelThread.cpp:2038 sceKernelCreateThread(name=Gear::AsynchDevice): unsupported attributes 00200000 47:24:783 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2056 311=sceKernelCreateThread(name=Gear::AsynchDevice, entry=08a88530, prio=18, stacksize=8192) 47:24:783 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=311, argSize=4, argPtr=09ffec00) 47:24:783 user_main W[KERNEL]: HLE\sceKernelThread.cpp:2038 sceKernelCreateThread(name=Gear::AsynchGeneric): unsupported attributes 00200000 47:24:783 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2056 318=sceKernelCreateThread(name=Gear::AsynchGeneric, entry=08a88530, prio=20, stacksize=12288) 47:24:783 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=318, argSize=4, argPtr=09ffebd0) 47:24:799 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2056 319=sceKernelCreateThread(name=ONYX_EXITCB, entry=089120dc, prio=11, stacksize=65536) 47:24:799 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=319, argSize=4, argPtr=08b8c3ec) 47:24:799 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2056 326=sceKernelCreateThread(name=PSPResourceManager, entry=088f91dc, prio=33, stacksize=262144) 47:24:799 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=326, argSize=0, argPtr=00000000) 59:05:941 EmuThread.cpp:114 I[BOOT]: Done. 59:08:285 EmuScreen.cpp:67 I[BOOT]: Starting up hardware. 59:08:285 System.cpp:258 I[BOOT]: PPSSPP v0.9.1-762-gbd8a4ec 59:08:363 MemArena.cpp:368 I[MM]: Found valid memory base at 05400000 after 18 tries. 59:08:363 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 05C20000 (mirror at 0 @ 0D400000, uncached @ 0D400000) 59:08:473 Loaders.cpp:176 I[LOAD]: Identifying file... 59:08:473 PSPLoaders.cpp:121 I[LOAD]: ULUS10165 : Avatar: The Last Airbender 59:08:473 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 59:08:473 HLE\sceKernelMemory.cpp:207 I[KERNEL]: Kernel and user memory pools initialized 59:08:473 HLE\sceIo.cpp:430 I[IO]: Starting up I/O... 59:08:473 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\ 59:08:473 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\ 59:08:473 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\ 59:08:473 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\flash0\ 59:08:488 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path cheats 59:08:488 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists cheats 59:08:488 FileUtil.cpp:253 I[COMMON]: CreateFullPath: path C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE 59:08:488 FileUtil.cpp:257 I[COMMON]: CreateFullPath: path exists C:\Documents and Settings\Zero\Pulpit\ppsspp\memstick\PSP\PPSSPP_STATE 59:08:520 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 59:08:567 HLE\sceKernelModule.cpp:686 I[MODULE]: Decrypting ~PSP file 59:08:629 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0BF10020 59:08:645 Util\BlockAllocator.cpp:368 I[HLE]: ----------- 59:08:645 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 59:08:645 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 08cd8b00 size 004d4b00 taken=1 tag=ELF 59:08:645 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08cd8b00 - 0a000000 size 01327500 taken=0 tag=(untitled) 59:08:645 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully. 59:08:707 HLE\sceKernelModule.cpp:791 I[LOAD]: Module Avatar: 00000000 089d61f8 089d6210 59:08:707 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceMt19937,ecf5d379) unresolved, storing for later resolving 59:08:707 HLE\sceKernelModule.cpp:605 I[LOAD]: Function (sceMt19937,f40c98e6) unresolved, storing for later resolving 59:08:707 HLE\sceKernelModule.cpp:971 I[LOAD]: Exporting ent 0 named Avatar, 2 funcs, 3 vars, resident 089d65e0 59:08:707 HLE\sceKernelModule.cpp:1240 I[LOAD]: Module entry: 0896dbb8 59:08:707 root N[SCEGE]: GLES\Framebuffer.cpp:220 GPU Vendor : NVIDIA Corporation 59:08:785 root N[BOOT]: EmuScreen.cpp:111 Loading C:\Emulatory\Sony PSP\Roms\Avatar The Last Airbender.iso... 59:08:785 root I[KERNEL]: HLE\sceKernelThread.cpp:2056 276=sceKernelCreateThread(name=user_main, entry=0896dcc4, prio=20, stacksize=262144) 59:08:785 root I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) 59:08:785 root I[KERNEL]: HLE\sceKernelThread.cpp:2185 __KernelReturnFromThread: 0 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 08cd8b00 size 004d4b00 taken=1 tag=ELF 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08cd8b00 - 09eda000 size 01201500 taken=1 tag=UserSbrk 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09eda000 - 09fbfc00 size 000e5c00 taken=0 tag=(untitled) 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 59:08:785 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 59:08:785 user_main W[KERNEL]: HLE\sceKernelThread.cpp:2038 sceKernelCreateThread(name=exit): unsupported attributes 00200000 59:08:785 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2056 303=sceKernelCreateThread(name=exit, entry=0884b31c, prio=11, stacksize=4096) 59:08:785 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2104 sceKernelStartThread(thread=303, argSize=0, argPtr=00000000) 59:08:817 user_main I[MODULE]: HLE\sceKernelModule.cpp:680 ~SCE module, skipping header 59:08:817 user_main I[MODULE]: HLE\sceKernelModule.cpp:686 Decrypting ~PSP file 59:08:817 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module 59:08:817 user_main I[MODULE]: HLE\sceKernelModule.cpp:1379 310=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/psmf.prx,flag=00000000,(...)) 59:08:817 user_main I[MODULE]: HLE\sceKernelModule.cpp:1410 sceKernelStartModule(310,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 59:08:832 user_main I[MODULE]: HLE\sceKernelModule.cpp:680 ~SCE module, skipping header 59:08:832 user_main I[MODULE]: HLE\sceKernelModule.cpp:686 Decrypting ~PSP file 59:08:832 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module 59:08:832 user_main I[MODULE]: HLE\sceKernelModule.cpp:1379 311=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libpsmfplayer.prx,flag=00000000,(...)) 59:08:832 user_main I[MODULE]: HLE\sceKernelModule.cpp:1410 sceKernelStartModule(311,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)

Edit by mupralsh: use [code] tag next time you post long log like this. Thanks.

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  ZTE BLADE III?
Posted by: dj_shima - 09-11-2013, 07:39 PM - Forum: General Discussion and Announcements - Replies (5)

I just find out about this app for android but i'm not sure can i use this app on my android phone...

My phone is ZTE BLADE 3

OS: Android OS, v4.0 (Ice Cream Sandwich)
Chipset: Qualcomm MSM7227A Snapdragon
CPU: 1 GHz
GPU: Adreno 200
RAM: 512MB (on phone show 391MB)

if it's too much for my phone to handle this app pls tell.

i hope someone will answer this post Smile

ty for your time Shy ... PS: Great App Smile

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  lower native resolution [speed boost]
Posted by: mac033 - 09-11-2013, 03:05 PM - Forum: General Discussion and Announcements - Replies (11)

I have been trying to optimize the speed of emulators on my tablet recently and I stumbled across a couple of applications that help dramatically.

1)Xposed Framework(needed for the next app)

The Xposed framework is a powerful framework in that mods like call recording, etc. persists even if you update your ROM. Also Lets you install modules that are used to change app settings.

2)App Settings

Allows you to change the DPi and resolution of Android apps. It also allows you to to lock apps in memory(fixes minor frame rate drops on my tablet)


How to Install?
Make a nandroid backup. Works only on a rooted ROM.
Download the XposedInstaller apk and install it. Launch it and grant it root pernissions. Then press Install/Update button. Then reboot.
Download the AppSetting apk and install it.
Launch the Xposed Framework App then in the module tab, enable the AppSettings Module. Then reboot.
Launch the AppSettings app and there you can now set per app density/resolution for all apps listed.

Warning: This is a powerful framework, and if you are not careful about the settings you use, you might mess up your apps or system UI. I will not be held responsible

What to change

The two settings you would change in "app settings" are:

Screen(dp)- This is the resolution passed to the app as your resolution
(higher VPS)

Resident-- This locks the application in memory (less frame drops)

----------------------------------------------------------------------
MY Results with 0 frameskip, upscale off,vertex cache on---

God eater Burst

Before= 24-30/30(75%-100%)fps in lobby, 18-28/30(62%-100%)fps in field

After= 30/30(100%)fps SOLID in lobby:38fps with alternate speed to 125%, 30fps solid in field 32-38fps with alternate

Soul Calibur:BD


Before= 28-32fps in battle

After=45-47fps

God of WAR :CoO

Before= 9-12fps in game

After =17-22fps in game

On another note this has also cause increased performance in other emulators as well. Namely Yabause

Link
http://forum.xda-developers.com/showthre...?t=2072081

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  General issues?
Posted by: Overlordkairu - 09-11-2013, 06:33 AM - Forum: General Discussion and Announcements - Replies (2)

I checked the FAQ and searched using the handy search button.
I am currently using the Samsung Galaxy S4.

and I cant find fixes for various things ill post:

1) I cant get the D pad on my bluetooth gamepad to work. All the other buttons do is there a setting I need to change?

2) The sound is really quick in some games is there a simple fix?

3) Some games flicker what graphic setting do i change?

4)Ive reviewed the working games section and I can't seem to get final fantasy tactics war of the lions working properly. The cut scenes load in the bottom left corner of the screen. The sound is completely messed up and the game runs very slowly is there a universal fix for all that?

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  Will 64-bit mobile processors matter for PPSSPP performance?
Posted by: shan109 - 09-11-2013, 01:30 AM - Forum: General Discussion and Announcements - Replies (13)

Please disregard this question if it is already asked in another thread...

Earlier, Apple has released the first "64-bit" mobile phone processor for its Iphone, and from now on it is expected for future android mobile processors to have 64-bit architecture, however I'm wondering how this will affect the speed/ overall performance of PPSSPP??

Will we gain MASSIVE speed/performance boosts on PPSSPP from these upcoming 64-bit mobile processors??

Any opinion??

Regards,

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  Is it possible to play with patches?
Posted by: Munster33 - 09-10-2013, 09:02 PM - Forum: General Discussion and Announcements - Replies (1)

HI! I just downloaded MHP3rd but it seems like almost all of the text are japanese. Can i play it with english patch? But how? And also., why are there some logos that turns black? :/

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  Nvidia 3d vision
Posted by: beastxjason - 09-10-2013, 04:14 PM - Forum: General Discussion and Announcements - No Replies

What options do we have on pc to use 3d vision?
Im currently using http://sg.bo3b.net/PPSSPP.rar just extract it over your build
It works amazingly well but it takes away a few options.

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  ppsspp won't run on my laptop
Posted by: djalireza_mixer - 09-10-2013, 03:03 PM - Forum: General Discussion and Announcements - Replies (6)

hi everybody
when i open ppsspp it close sometimes appear one windows error report with don't send bottun Huh
is there any chance to run this emu on my laptop? Sad
its my laptop config:
model name : gigabyte g-max nb1201
cpu : intel pentium m 1.3 ghz
ram : 256 mb ddr
gpu : intel extreme graphic 2
os : windows xp sp3

SOORY FOR MY BAD ENGLISH Blush

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  could not find executable, help please
Posted by: agito_murakami - 09-10-2013, 11:02 AM - Forum: General Discussion and Announcements - Replies (8)

hi there, this is my first post, so i hope i don't post this to the wrong place. i've been using ppsspp for a month, and only playing gundam memories. but this morning, i [Censored] iso file of Tekken 5 USA. I just unrar-ed it, and was going to load it, but the ppsspp responded with "could not find executable". could anyone help me please? what should i do?



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  PPSSPP Not Responding PLEASE HELP!!
Posted by: Munster33 - 09-10-2013, 10:40 AM - Forum: General Discussion and Announcements - Replies (3)

Whenever I double click the PPSSPPWindows app, it says PPSSPP stopped working. Sad(



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