51:18:952 EmuThread.cpp:113 I[BOOT]: Done. 51:20:245 System.cpp:306 I[BOOT]: PPSSPP v0.9.6-358-gad951bc 51:20:245 MemArena.cpp:379 I[MM]: Found valid memory base at 08C00000 after 32 tries. 51:20:245 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 09420000 (mirror at 0 @ 10C00000, uncached @ 10C00000) 51:20:270 PSPLoaders.cpp:120 I[LOAD]: ULES01164 : King of Pool 51:20:270 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 51:20:270 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 51:20:305 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 51:20:374 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 51:20:375 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 51:20:375 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09e2f200 size 0162b200 taken=1 tag=ELF 51:20:375 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09e2f200 - 0c000000 size 021d0e00 taken=0 tag=(untitled) 51:20:375 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 51:20:413 HLE\sceKernelModule.cpp:836 I[LOAD]: Module main: 089dadf0 08963114 0896312c 51:20:413 HLE\sceKernelModule.cpp:1034 I[LOAD]: Exporting ent 0 named main, 2 funcs, 4 vars, resident 089634bc 51:20:414 HLE\sceKernelModule.cpp:1319 I[LOAD]: Module entry: 08804128 51:20:511 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-King_of_Pool_EUR.iso... 51:20:511 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=0880423c, prio=20, stacksize=262144) 51:20:511 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 51:20:511 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 51:20:515 user_main I[IO]: HLE\sceIo.cpp:837 stdout: ULES01164 51:20:655 user_main I[SCEGE]: GLES\Framebuffer.cpp:785 Creating FBO for 00000000 : 480 x 272 x 3 51:20:655 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 51:20:657 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17 51:20:669 user_main I[SCEGE]: GLES\Framebuffer.cpp:785 Creating FBO for 00088000 : 480 x 272 x 3 51:30:729 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 284=sceKernelCreateThread(name=SceWaveMain, entry=08942758, prio=10, stacksize=512) 51:30:729 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=284, argSize=12, argPtr=09e2f0e4) 51:30:843 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 285=sceKernelCreateThread(name=LOADING, entry=08910f78, prio=10, stacksize=16384) 51:30:843 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000) 51:30:850 LOADING I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 17 51:30:852 LOADING I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 21 51:31:647 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 292=sceKernelCreateThread(name=BGSound, entry=08910f78, prio=10, stacksize=16384) 51:31:647 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 51:31:647 BGSound I[MODULE]: HLE\sceKernelModule.cpp:702 ~SCE module, skipping header 51:31:647 BGSound I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module 51:31:647 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1460 293=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/kmodule/audiocodec.prx,flag=00000000,(...)) 51:31:653 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1491 sceKernelStartModule(293,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 51:31:653 BGSound I[MODULE]: HLE\sceKernelModule.cpp:702 ~SCE module, skipping header 51:31:653 BGSound I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 51:31:653 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1460 294=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libatrac3plus.prx,flag=00000000,(...)) 51:31:653 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1491 sceKernelStartModule(294,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 51:31:653 BGSound I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 51:31:654 BGSound I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08cdf6d4, 00001000) 51:31:654 BGSound W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 51:31:656 BGSound W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 51:31:656 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2110 297=sceKernelCreateThread(name=Atrac decoder, entry=08910f78, prio=6f, stacksize=16384) 51:31:656 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=297, argSize=0, argPtr=00000000) 51:31:967 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2860 sceKernelResumeThread(285): thread not suspended 51:31:980 LOADING I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 51:31:998 user_main I[IO]: HLE\sceIo.cpp:837 stdout: init 51:31:998 user_main I[IO]: HLE\sceIo.cpp:837 stdout: render 51:31:998 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 21 51:32:014 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 24 fs 25 51:33:733 user_main I[IO]: HLE\sceIo.cpp:837 stdout: finish 51:33:733 user_main I[IO]: HLE\sceIo.cpp:837 stdout: shutdown 51:33:734 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(0bffef90) : Mode = 0 51:33:734 user_main I[IO]: HLE\sceIo.cpp:837 stdout: init 51:33:734 user_main I[IO]: HLE\sceIo.cpp:837 stdout: render 51:33:782 user_main I[IO]: HLE\sceIo.cpp:837 stdout: finish 51:33:782 user_main I[IO]: HLE\sceIo.cpp:837 stdout: shutdown 51:33:784 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:61 sceUtilitySavedataInitStart(0bffec60) : Mode = 1 51:33:784 user_main I[IO]: HLE\sceIo.cpp:837 stdout: init 51:33:784 user_main I[IO]: HLE\sceIo.cpp:837 stdout: render 51:33:902 user_main I[UTIL]: Dialog\SavedataParam.cpp:459 Saving file with size 240 in ms0:/PSP/SAVEDATA/ULES01164/SECURE.BIN 51:33:905 user_main I[IO]: HLE\sceIo.cpp:837 stdout: finish 51:33:905 user_main I[IO]: HLE\sceIo.cpp:837 stdout: shutdown 51:33:905 user_main I[IO]: HLE\sceIo.cpp:837 stdout: result:00000000 51:33:919 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 27 fs 21 51:33:925 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 29 fs 21 51:33:927 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 29 fs 17 51:33:929 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 27 fs 17 51:33:931 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 33 fs 21 51:33:933 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 35 fs 36 51:33:943 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 38 51:42:805 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 38 51:51:225 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 51:51:225 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2860 sceKernelResumeThread(292): thread not suspended 51:51:225 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 51:51:226 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2860 sceKernelResumeThread(297): thread not suspended 51:51:226 Atrac decode I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 51:51:226 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 51:51:226 user_main I[MODULE]: HLE\sceKernelModule.cpp:1590 sceKernelStopModule(00000126, 00000000, 00000000, 00000000, 00000000) - faking 51:51:226 user_main I[MODULE]: HLE\sceKernelModule.cpp:1651 sceKernelUnloadModule(294) 51:51:226 user_main I[MODULE]: HLE\sceKernelModule.cpp:1590 sceKernelStopModule(00000125, 00000000, 00000000, 00000000, 00000000) - faking 51:51:226 user_main I[MODULE]: HLE\sceKernelModule.cpp:1651 sceKernelUnloadModule(293) 51:51:227 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 299=sceKernelCreateThread(name=SceWaveMain, entry=08942758, prio=10, stacksize=512) 51:51:227 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=299, argSize=12, argPtr=09e2f0e4) 51:51:315 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 300=sceKernelCreateThread(name=LOADING, entry=08910f78, prio=10, stacksize=16384) 51:51:315 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000) 51:52:384 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 307=sceKernelCreateThread(name=BGSound, entry=08910f78, prio=10, stacksize=16384) 51:52:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=307, argSize=0, argPtr=00000000) 51:52:385 BGSound I[MODULE]: HLE\sceKernelModule.cpp:702 ~SCE module, skipping header 51:52:385 BGSound I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 59, cannot decrypt module 51:52:385 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1460 308=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/kmodule/audiocodec.prx,flag=00000000,(...)) 51:52:397 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1491 sceKernelStartModule(308,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 51:52:397 BGSound I[MODULE]: HLE\sceKernelModule.cpp:702 ~SCE module, skipping header 51:52:397 BGSound I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 51:52:397 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1460 309=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/module/libatrac3plus.prx,flag=00000000,(...)) 51:52:397 BGSound I[MODULE]: HLE\sceKernelModule.cpp:1491 sceKernelStartModule(309,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 51:52:398 BGSound I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 51:52:414 BGSound I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08ce2ee4, 00001000) 51:52:414 BGSound W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 51:52:417 BGSound W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 51:52:417 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2110 312=sceKernelCreateThread(name=Atrac decoder, entry=08910f78, prio=6f, stacksize=16384) 51:52:417 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000) 51:52:632 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2860 sceKernelResumeThread(300): thread not suspended 51:52:647 LOADING I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 55:07:192 Atrac decode I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 55:07:242 BGSound I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 55:07:243 BGSound I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 55:07:243 BGSound I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08ce2ee4, 00001000) 55:07:243 BGSound W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 55:07:244 BGSound W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 55:07:244 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2110 315=sceKernelCreateThread(name=Atrac decoder, entry=08910f78, prio=6f, stacksize=16384) 55:07:244 BGSound I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000) 58:09:433 user_main I[G3D]: GLES\TextureCache.cpp:88 Texture cached cleared from 20 textures 58:09:433 user_main I[SCEGE]: GLES\Framebuffer.cpp:1555 Destroying FBO for 00000000 : 480 x 272 x 3 58:09:433 user_main I[SCEGE]: GLES\Framebuffer.cpp:1555 Destroying FBO for 00088000 : 480 x 272 x 3 58:09:454 user_main I[LOAD]: Config.cpp:686 Config saved: H:\Downloads\ppsspp-v0.9.6-358-gad951bc-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 58:09:455 user_main I[LOAD]: Config.cpp:698 Controller config saved: H:\Downloads\ppsspp-v0.9.6-358-gad951bc-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 58:09:555 user_main I[LOAD]: Config.cpp:686 Config saved: H:\Downloads\ppsspp-v0.9.6-358-gad951bc-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 58:09:555 user_main I[LOAD]: Config.cpp:698 Controller config saved: H:\Downloads\ppsspp-v0.9.6-358-gad951bc-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini