40:10:182 EmuThread.cpp:113 I[BOOT]: Done. 40:34:515 Config.cpp:648 I[LOAD]: Config saved: E:\project\Testing\50\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 40:34:516 Config.cpp:660 I[LOAD]: Controller config saved: E:\project\Testing\50\ppsspp\memstick/PSP/SYSTEM/controls.ini 40:41:422 System.cpp:306 I[BOOT]: PPSSPP v0.9.6-300-g1661296 40:41:423 MemArena.cpp:379 I[MM]: Found valid memory base at 09800000 after 35 tries. 40:41:423 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 0AD30000 (mirror at 0 @ 11800000, uncached @ 11800000) 40:41:475 PSPLoaders.cpp:120 I[LOAD]: ULES01407 : NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 40:41:475 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 40:41:475 HLE\sceKernelMemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized 40:41:570 HLE\sceKernel.cpp:141 I[KERNEL]: Kernel initialized. 40:41:934 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 40:41:934 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 40:41:934 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08d50000 size 0054c000 taken=1 tag=ELF 40:41:934 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08d50000 - 0c000000 size 032b0000 taken=0 tag=(untitled) 40:41:934 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 40:42:023 HLE\sceKernelModule.cpp:836 I[LOAD]: Module naruto6: 08ccf5f0 08b293d8 08b293f0 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,110e318b) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,2ec3f4d9) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,348ba3e2) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,7ada3927) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,86debd66) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,a0eaf444) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:625 I[LOAD]: Function (scesupPreAcc,b03ff882) unresolved, storing for later resolving 40:42:033 HLE\sceKernelModule.cpp:1034 I[LOAD]: Exporting ent 0 named naruto6, 2 funcs, 4 vars, resident 08b2988c 40:42:034 HLE\sceKernelModule.cpp:1319 I[LOAD]: Module entry: 08804000 40:42:215 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-Naruto_Shippuden_Ultimate_Ninja_Heroes_3_EUR.iso... 40:42:216 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=08804114, prio=64, stacksize=262144) 40:42:216 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 40:42:217 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 40:42:240 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(768) 40:42:258 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(769) 40:42:291 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(770) 40:42:308 user_main I[UTIL]: HLE\sceUtility.cpp:212 sceUtilityLoadModule(771) 40:42:341 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 280=sceKernelCreateThread(name=ccThLoadModulePrx, entry=088c9794, prio=66, stacksize=10240) 40:42:341 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=280, argSize=24, argPtr=0bfff648) 40:42:341 ccThLoadModu I[MODULE]: HLE\sceKernelModule.cpp:702 ~SCE module, skipping header 40:42:342 ccThLoadModu I[HLE]: ELF\PrxDecrypter.cpp:300 Missing key 5B, cannot decrypt module 40:42:342 ccThLoadModu I[MODULE]: HLE\sceKernelModule.cpp:1458 281=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/libfont.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 40:42:342 ccThLoadModu I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(281) 40:42:342 user_main I[MODULE]: HLE\sceKernelModule.cpp:1491 sceKernelStartModule(281,asize=00000000,aptr=00000000,retptr=0bfff62c,00000000): faked (undecryptable module) 40:42:360 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 284=sceKernelCreateThread(name=ROOT, entry=088d5198, prio=23, stacksize=12288) 40:42:360 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=284, argSize=92, argPtr=08e79760) 40:42:363 ROOT I[SCEGE]: GLES\Framebuffer.cpp:785 Creating FBO for 00044000 : 480 x 272 x 1 40:42:367 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 14 40:42:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 286=sceKernelCreateThread(name=SceWaveMain, entry=08825550, prio=10, stacksize=512) 40:42:369 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=286, argSize=12, argPtr=08ccbf30) 40:42:370 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 287=sceKernelCreateThread(name=CRI ADX Audio, entry=0883836c, prio=16, stacksize=32768) 40:42:370 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=287, argSize=0, argPtr=00000000) 40:42:370 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 288=sceKernelCreateThread(name=CRI ADX File, entry=088383e4, prio=18, stacksize=16384) 40:42:370 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) 40:42:371 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 291=sceKernelCreateThread(name=CriThread, entry=088610a4, prio=61, stacksize=8192) 40:42:371 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=291, argSize=4, argPtr=0bfff480) 40:42:371 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 296=sceKernelCreateThread(name=CriThread, entry=088610a4, prio=61, stacksize=8192) 40:42:371 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=296, argSize=4, argPtr=0bfff480) 40:42:371 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 299=sceKernelCreateThread(name=CriThread, entry=088610a4, prio=61, stacksize=8192) 40:42:371 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=299, argSize=4, argPtr=0bfff480) 40:42:373 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 311=sceKernelCreateThread(name=CRI Wave out, entry=08858864, prio=10, stacksize=16384) 40:42:374 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=311, argSize=0, argPtr=00000000) 40:42:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 314=sceKernelCreateThread(name=PAD, entry=088d5198, prio=34, stacksize=10240) 40:42:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 315=sceKernelCreateThread(name=MOTHER, entry=088d5198, prio=3e, stacksize=16384) 40:42:393 ROOT I[SCEGE]: GLES\Framebuffer.cpp:785 Creating FBO for 00000000 : 480 x 272 x 1 40:42:393 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=314, argSize=92, argPtr=08ea8c00) 40:42:393 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=315, argSize=92, argPtr=08ea8c70) 40:42:494 MOTHER I[UTIL]: Dialog\PSPSaveDialog.cpp:62 sceUtilitySavedataInitStart(08ee5c74) : Mode = 8 40:42:759 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 317=sceKernelCreateThread(name=LoadRead, entry=088d5198, prio=58, stacksize=12288) 40:42:759 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=317, argSize=92, argPtr=08ef11b0) 40:42:859 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(317) 40:42:859 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 318=sceKernelCreateThread(name=LoadDecode, entry=088d5198, prio=6e, stacksize=12288) 40:42:859 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=318, argSize=92, argPtr=08ef11b0) 40:42:892 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 319=sceKernelCreateThread(name=LoadRead, entry=088d5198, prio=58, stacksize=12288) 40:42:893 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=319, argSize=92, argPtr=08ee0db0) 40:42:925 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(318) 40:42:992 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(319) 40:42:992 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 320=sceKernelCreateThread(name=LoadDecode, entry=088d5198, prio=6e, stacksize=12288) 40:42:992 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=320, argSize=92, argPtr=08ee0db0) 40:43:027 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 321=sceKernelCreateThread(name=SOUND, entry=088d5198, prio=4d, stacksize=12288) 40:43:027 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=321, argSize=92, argPtr=08ee20f0) 40:43:060 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(320) 40:43:093 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 13 fs 16 40:43:100 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 18 fs 19 40:45:365 SOUND I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08d3d3c0, 512, 32, 0, 44100) 40:45:428 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 324=sceKernelCreateThread(name=SOUND SNP, entry=088d5198, prio=10, stacksize=32768) 40:45:428 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 325=sceKernelCreateThread(name=SOUND BHD, entry=088d5198, prio=10, stacksize=32768) 40:45:461 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=324, argSize=92, argPtr=08eeb7d0) 40:45:461 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=325, argSize=92, argPtr=08eeb840) 40:45:595 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(325) 40:52:818 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 326=sceKernelCreateThread(name=LoadRead, entry=088d5198, prio=58, stacksize=12288) 40:52:818 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=326, argSize=92, argPtr=08ee1210) 40:52:918 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(326) 40:52:918 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 327=sceKernelCreateThread(name=LoadDecode, entry=088d5198, prio=6e, stacksize=12288) 40:52:918 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=327, argSize=92, argPtr=08ee1210) 40:52:951 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 328=sceKernelCreateThread(name=LoadRead, entry=088d5198, prio=58, stacksize=12288) 40:52:951 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=328, argSize=92, argPtr=08ee1180) 40:52:986 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(327) 40:53:052 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(328) 40:53:052 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 329=sceKernelCreateThread(name=LoadDecode, entry=088d5198, prio=6e, stacksize=12288) 40:53:052 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=329, argSize=92, argPtr=08ee1180) 40:53:118 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 330=sceKernelCreateThread(name=LoadRead, entry=088d5198, prio=58, stacksize=12288) 40:53:118 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=330, argSize=92, argPtr=090d6e10) 40:53:152 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(329) 40:53:218 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(330) 40:53:218 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 331=sceKernelCreateThread(name=LoadDecode, entry=088d5198, prio=6e, stacksize=12288) 40:53:218 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=331, argSize=92, argPtr=08ee1180) 40:53:285 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(331) 40:53:352 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 332=sceKernelCreateThread(name=movie_decode, entry=089ae790, prio=3d, stacksize=4096) 40:53:386 ROOT I[SCEGE]: GLES\Framebuffer.cpp:785 Creating FBO for 00088000 : 480 x 272 x 3 40:53:420 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=332, argSize=4, argPtr=08ee10e4) 40:53:420 movie_decode I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 40:53:420 movie_decode N[ME]: HLE\sceMpeg.cpp:372 sceMpegInit hack 40:53:420 movie_decode E[ME]: HLE\sceMpeg.cpp:213 Bad mpeg handle 00000000 - using last one (00000000) instead 40:53:420 movie_decode W[ME]: HLE\sceMpeg.cpp:457 sceMpegDelete(08cde974): bad mpeg handle 40:53:420 movie_decode I[ME]: HLE\sceMpeg.cpp:1071 sceMpegFinish(...) 40:53:471 movie_decode E[IO]: HLE\sceIo.cpp:1055 sceIoLseek(0, 0, 0) - ERROR: invalid file 40:53:471 movie_decode E[ME]: HLE\sceMpeg.cpp:213 Bad mpeg handle 00000000 - using last one (00000000) instead 40:53:471 movie_decode W[ME]: HLE\sceMpeg.cpp:457 sceMpegDelete(08cde974): bad mpeg handle 40:53:471 movie_decode W[ME]: HLE\sceMpeg.cpp:1067 sceMpegFinish(...): not initialized 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000008 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 0000000c 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000010 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000018 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 0000001c 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 0000000c 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000010 40:53:471 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000014 40:53:471 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(332) 40:53:671 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1505 Decimating FBO for 00088000 (480 x 272 x 3), age 6 40:53:938 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 334=sceKernelCreateThread(name=movie_decode, entry=089ae790, prio=3d, stacksize=4096) 40:53:972 ROOT I[SCEGE]: GLES\Framebuffer.cpp:785 Creating FBO for 00088000 : 480 x 272 x 3 40:53:973 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=334, argSize=4, argPtr=08ee10e4) 40:53:973 movie_decode I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 40:53:973 movie_decode N[ME]: HLE\sceMpeg.cpp:372 sceMpegInit hack 40:53:973 movie_decode E[ME]: HLE\sceMpeg.cpp:213 Bad mpeg handle 00000000 - using last one (00000000) instead 40:53:973 movie_decode W[ME]: HLE\sceMpeg.cpp:457 sceMpegDelete(08cde974): bad mpeg handle 40:53:973 movie_decode I[ME]: HLE\sceMpeg.cpp:1071 sceMpegFinish(...) 40:53:973 movie_decode E[IO]: HLE\sceIo.cpp:1055 sceIoLseek(0, 0, 0) - ERROR: invalid file 40:53:974 movie_decode W[KERNEL]: e:\project\testing\50\ppsspp\core\hle\sceKernel.h:458 Kernel: Bad object handle -1 (ffffffff) 40:53:974 movie_decode E[KERNEL]: HLE\sceKernelThread.cpp:2732 sceKernelWaitThreadEnd - bad thread -1 40:53:974 movie_decode W[KERNEL]: e:\project\testing\50\ppsspp\core\hle\sceKernel.h:458 Kernel: Bad object handle -1 (ffffffff) 40:53:974 movie_decode E[KERNEL]: HLE\sceKernelThread.cpp:2402 sceKernelTerminateDeleteThread(-1): thread doesn't exist 40:53:974 movie_decode E[ME]: HLE\sceMpeg.cpp:213 Bad mpeg handle 00000000 - using last one (00000000) instead 40:53:974 movie_decode W[ME]: HLE\sceMpeg.cpp:457 sceMpegDelete(08cde974): bad mpeg handle 40:53:974 movie_decode W[ME]: HLE\sceMpeg.cpp:1067 sceMpegFinish(...): not initialized 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000008 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 0000000c 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000010 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000018 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:94 ReadFromHardware: Invalid address 00000004 40:53:974 movie_decode E[KERNEL]: HLE\sceKernelEventFlag.cpp:303 sceKernelClearEventFlag(0, 00000000): invalid event flag 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000010 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000014 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000018 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000024 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 0000001c 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 0000000c 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000010 40:53:974 movie_decode W[MM]: MemmapFunctions.cpp:131 WriteToHardware: Invalid address 00000014 40:53:974 movie_decode W[KERNEL]: e:\project\testing\50\ppsspp\core\hle\sceKernel.h:458 Kernel: Bad object handle -1 (ffffffff) 40:53:974 movie_decode E[KERNEL]: HLE\sceKernelThread.cpp:2150 80020198=sceKernelStartThread(thread=-1, argSize=4, argPtr=08cdeb28): thread does not exist! 40:53:974 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(334) 40:54:173 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1505 Decimating FBO for 00088000 (480 x 272 x 3), age 6 40:54:774 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 336=sceKernelCreateThread(name=LoadRead, entry=088d5198, prio=58, stacksize=12288) 40:54:774 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=336, argSize=92, argPtr=08ee1180) 40:54:874 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2110 337=sceKernelCreateThread(name=LoadDecode, entry=088d5198, prio=6e, stacksize=12288) 40:54:874 MOTHER I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=337, argSize=92, argPtr=09173f10) 40:54:945 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(336) 40:55:077 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 22 40:55:080 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 24 40:55:081 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 21 fs 26 40:55:084 ROOT I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(337) 40:56:612 ROOT I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 28 fs 16 40:58:845 idle0 I[G3D]: GLES\TextureCache.cpp:88 Texture cached cleared from 14 textures 40:58:845 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1532 Destroying FBO for 00044000 : 480 x 272 x 1 40:58:845 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1532 Destroying FBO for 00000000 : 480 x 272 x 1 40:58:865 idle0 I[LOAD]: Config.cpp:648 Config saved: E:\project\Testing\50\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 40:58:866 idle0 I[LOAD]: Config.cpp:660 Controller config saved: E:\project\Testing\50\ppsspp\memstick/PSP/SYSTEM/controls.ini 40:58:897 idle0 I[LOAD]: Config.cpp:648 Config saved: E:\project\Testing\50\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 40:58:897 idle0 I[LOAD]: Config.cpp:660 Controller config saved: E:\project\Testing\50\ppsspp\memstick/PSP/SYSTEM/controls.ini