57:27:591 windows\emuthread.cpp:113 I[BOOT]: Done.
57:28:663 core\system.cpp:306 I[BOOT]: PPSSPP v0.9.6-289-g9281fcc
57:28:664 core\psploaders.cpp:101 D[LOAD]: HDRemaster mode is false
57:28:664 common\memarena.cpp:379 I[MM]: Found valid memory base at 08800000 after 31 tries.
57:28:664 core\memmap.cpp:125 I[MM]: Memory system initialized. RAM at 09490000 (mirror at 0 @ 10800000, uncached @ 10800000)
57:28:709 core\psploaders.cpp:120 I[LOAD]: ULES00639 : Super Fruitfall
57:28:710 core\psploaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
57:28:711 hle\scekernelmemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized
57:28:711 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/
57:28:711 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/
57:28:711 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\flash0/
57:28:711 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\flash0/
57:28:712 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
57:28:712 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
57:28:818 util\ppgedraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
57:28:818 hle\scekernel.cpp:141 I[KERNEL]: Kernel initialized.
57:28:829 hle\scekernelmodule.cpp:708 D[MODULE]: Decrypting ~PSP file
57:28:852 elf\elfreader.cpp:352 D[LOAD]: String section: 57
57:28:852 elf\elfreader.cpp:413 D[LOAD]: Relocatable module
57:28:852 elf\elfreader.cpp:419 D[LOAD]: 2 segments:
57:28:853 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 00080bbc Memsz: 00080bbc 
57:28:853 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 00080bbc
57:28:853 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00080bc0 Filesz: 00000104 Memsz: 0054dee8 
57:28:855 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08884bc0, size 0054dee8
57:28:855 util\blockallocator.cpp:381 I[HLE]: -----------
57:28:856 util\blockallocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
57:28:856 util\blockallocator.cpp:385 I[HLE]: Block: 08804000 - 08dd2b00 size 005ceb00 taken=1 tag=ELF
57:28:856 util\blockallocator.cpp:385 I[HLE]: Block: 08dd2b00 - 0c000000 size 0322d500 taken=0 tag=(untitled)
57:28:856 util\blockallocator.cpp:387 I[HLE]: -----------
57:28:856 elf\elfreader.cpp:450 D[LOAD]: 58 sections:
57:28:856 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 00072f0c
57:28:856 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=00016d00) (flags=00000000)
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 08876f0c, size 00000010
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.InterruptManager     Sitting at 08876f1c, size 00000018
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocMatching     Sitting at 08876f34, size 00000010
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 08876f44, size 000000b0
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocctl     Sitting at 08876ff4, size 00000040
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhoc     Sitting at 08877034, size 00000038
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNet     Sitting at 0887706c, size 00000028
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 08877094, size 00000058
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 088770ec, size 00000028
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 08877114, size 00000010
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDmac     Sitting at 08877124, size 00000008
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 0887712c, size 00000030
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 0887715c, size 000000f8
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 08877254, size 00000040
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 08877294, size 00000018
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 088772ac, size 00000038
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 088772e4, size 00000010
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 088772f4, size 00000060
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 08877354, size 00000040
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 08877394, size 00000038
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 088773cc, size 000000c8
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 08877494, size 00000048
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceMpeg     Sitting at 088774dc, size 000000c0
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 0887759c, size 00000004
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent     Sitting at 088775a0, size 00000010
57:28:856 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 088775b0, size 00000004
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 088775b4, size 00000004
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub     Sitting at 088775b8, size 000001cc
57:28:856 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000228) (flags=00000000)
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 08877784, size 00000004
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 08877788, size 00000034
57:28:856 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000020) (flags=00000000)
57:28:856 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 088777bc, size 000001d8
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 08877994, size 00000348
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata     Sitting at 08877ce0, size 00005bc8
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00002a00) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .data     Sitting at 0887d8b0, size 00007285
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00002108) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .eh_frame     Sitting at 08884b38, size 00000074
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .ctors     Sitting at 08884bac, size 00000008
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .dtors     Sitting at 08884bb4, size 00000008
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .cplinit     Sitting at 08884bc0, size 00000040
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=00000038) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .psp_lib_markimport_     Sitting at 08884c00, size 00000018
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.psp_lib_markimport_     Ignoring (size=00000030) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .psp_lib_mark_     Sitting at 08884c18, size 00000060
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .linkonce.d     Sitting at 08884c78, size 0000004c
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=00000050) (flags=00000000)
57:28:857 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .bss     Sitting at 08884d00, size 0054dda8
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .symtab     Ignoring (size=00000010) (flags=00000000)
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .strtab     Ignoring (size=00000001) (flags=00000000)
57:28:857 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=00000425) (flags=00000000)
57:28:857 elf\elfreader.cpp:471 D[LOAD]: Relocations:
57:28:857 elf\elfreader.cpp:495 D[LOAD]: .rel.text: Performing 11680 relocations on .text : offset = 00081a7c
57:28:857 elf\elfreader.cpp:57 D[LOAD]: Loading 11680 relocations...
57:28:860 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 0009877c
57:28:860 elf\elfreader.cpp:57 D[LOAD]: Loading 1 relocations...
57:28:860 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 69 relocations on .lib.stub : offset = 00098784
57:28:860 elf\elfreader.cpp:57 D[LOAD]: Loading 69 relocations...
57:28:860 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 000989ac
57:28:860 elf\elfreader.cpp:57 D[LOAD]: Loading 4 relocations...
57:28:860 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 000989cc
57:28:860 elf\elfreader.cpp:57 D[LOAD]: Loading 6 relocations...
57:28:860 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata: Performing 1344 relocations on .rodata : offset = 000989fc
57:28:860 elf\elfreader.cpp:57 D[LOAD]: Loading 1344 relocations...
57:28:861 elf\elfreader.cpp:495 D[LOAD]: .rel.data: Performing 1057 relocations on .data : offset = 0009b3fc
57:28:861 elf\elfreader.cpp:57 D[LOAD]: Loading 1057 relocations...
57:28:861 elf\elfreader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 0009d504
57:28:861 elf\elfreader.cpp:57 D[LOAD]: Loading 2 relocations...
57:28:861 elf\elfreader.cpp:495 D[LOAD]: .rel.cplinit: Performing 7 relocations on .cplinit : offset = 0009d514
57:28:861 elf\elfreader.cpp:57 D[LOAD]: Loading 7 relocations...
57:28:861 elf\elfreader.cpp:495 D[LOAD]: .rel.psp_lib_markimport_: Performing 6 relocations on .psp_lib_markimport_ : offset = 0009d54c
57:28:861 elf\elfreader.cpp:57 D[LOAD]: Loading 6 relocations...
57:28:861 elf\elfreader.cpp:495 D[LOAD]: .rel.linkonce.d: Performing 10 relocations on .linkonce.d : offset = 0009d57c
57:28:861 elf\elfreader.cpp:57 D[LOAD]: Loading 10 relocations...
57:29:465 hle\scekernelmodule.cpp:836 I[LOAD]: Module SLAM PSP: 00000000 088775a0 088775b8
57:29:466 hle\scekernelmodule.cpp:866 D[LOAD]: ===================================================
57:29:466 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceMpeg, stubs at 088774dc
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegAvcDecode : 088774dc
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegRingbufferDestruct : 088774e4
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegInitAu : 088774ec
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegQueryStreamOffset : 088774f4
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegRingbufferConstruct : 088774fc
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegRegistStream : 08877504
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegUnRegistStream : 0887750c
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegDelete : 08877514
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegQueryStreamSize : 0887751c
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegInit : 08877524
57:29:466 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegFlushAllStream : 0887752c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegAvcDecodeStop : 08877534
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegAtracDecode : 0887753c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegFinish : 08877544
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 0887754c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegRingbufferPut : 08877554
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 0887755c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegQueryMemSize : 08877564
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 0887756c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 08877574
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegCreate : 0887757c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegGetAtracAu : 08877584
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegQueryAtracEsSize : 0887758c
57:29:467 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceMpegGetAvcAu : 08877594
57:29:468 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:468 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceAudio, stubs at 08877494
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioOutputBlocking : 08877494
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioOutputPannedBlocking : 0887749c
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioChReserve : 088774a4
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioChRelease : 088774ac
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioChangeChannelConfig : 088774b4
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioGetChannelRestLength : 088774bc
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioChangeChannelVolume : 088774c4
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioSetChannelDataLen : 088774cc
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAudioOutputPanned : 088774d4
57:29:468 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:468 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceSasCore, stubs at 088773cc
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetADSR : 088773cc
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasRevParam : 088773d4
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasGetPauseFlag : 088773dc
57:29:468 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasRevType : 088773e4
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasInit : 088773ec
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetVolume : 088773f4
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasCoreWithMix : 088773fc
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetSL : 08877404
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasGetEndFlag : 0887740c
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08877414
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetKeyOn : 0887741c
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetPause : 08877424
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetVoice : 0887742c
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetADSRmode : 08877434
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetKeyOff : 0887743c
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasCore : 08877444
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetPitch : 0887744c
57:29:469 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetNoise : 08877454
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasGetGrain : 0887745c
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetSimpleADSR : 08877464
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetGrain : 0887746c
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasRevEVOL : 08877474
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasGetOutputmode : 0887747c
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasSetOutputmode : 08877484
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing __sceSasRevVON : 0887748c
57:29:470 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:470 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceUmdUser, stubs at 08877394
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdCheckMedium : 08877394
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdWaitDriveStatCB : 0887739c
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdCancelWaitDriveStat : 088773a4
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdGetDriveStat : 088773ac
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdWaitDriveStat : 088773b4
57:29:470 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdActivate : 088773bc
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUmdDeactivate : 088773c4
57:29:471 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:471 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08877354
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08877354
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracReleaseAtracID : 0887735c
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracDecodeData : 08877364
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracSetDataAndGetID : 0887736c
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracAddStreamData : 08877374
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracSetLoopNum : 0887737c
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracGetRemainFrame : 08877384
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceAtracGetInternalErrorInfo : 0887738c
57:29:471 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:471 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 088772f4
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoWrite : 088772f4
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoRead : 088772fc
57:29:471 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoRename : 08877304
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoClose : 0887730c
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoOpenAsync : 08877314
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoReadAsync : 0887731c
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoGetstat : 08877324
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoWaitAsync : 0887732c
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoOpen : 08877334
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoLseek : 0887733c
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoPollAsync : 08877344
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceIoWaitAsyncCB : 0887734c
57:29:472 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:472 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module LoadExecForUser, stubs at 088772e4
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelExitGame : 088772e4
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelRegisterExitCallback : 088772ec
57:29:472 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:472 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 088772ac
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelUnloadModule : 088772ac
57:29:472 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 088772b4
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetModuleId : 088772bc
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStartModule : 088772c4
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 088772cc
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelLoadModule : 088772d4
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStopModule : 088772dc
57:29:473 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:473 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module StdioForUser, stubs at 08877294
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStdin : 08877294
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStdout : 0887729c
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStderr : 088772a4
57:29:473 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:473 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08877254
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelPrintf : 08877254
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelAllocPartitionMemory : 0887725c
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelSetCompiledSdkVersion : 08877264
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 0887726c
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelMaxFreeMemSize : 08877274
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelFreePartitionMemory : 0887727c
57:29:473 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelSetCompilerVersion : 08877284
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelTotalFreeMemSize : 0887728c
57:29:474 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:474 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module ThreadManForUser, stubs at 0887715c
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDelayThread : 0887715c
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelSetEventFlag : 08877164
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCreateSema : 0887716c
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetSystemTime : 08877174
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCreateCallback : 0887717c
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelChangeCurrentThreadAttr : 08877184
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDeleteEventFlag : 0887718c
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelStartThread : 08877194
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelWaitThreadEnd : 0887719c
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDeleteSema : 088771a4
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetThreadId : 088771ac
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelPollEventFlag : 088771b4
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCheckCallback : 088771bc
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetSystemTimeLow : 088771c4
57:29:474 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelSignalSema : 088771cc
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelWaitEventFlag : 088771d4
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCreateThread : 088771dc
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelWaitSema : 088771e4
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCreateEventFlag : 088771ec
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelPollSema : 088771f4
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelTerminateThread : 088771fc
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDelayThreadCB : 08877204
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelWaitSemaCB : 0887720c
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelChangeThreadPriority : 08877214
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelClearEventFlag : 0887721c
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelSleepThreadCB : 08877224
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelGetSystemTimeWide : 0887722c
57:29:475 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDeleteThread : 08877234
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelReferEventFlagStatus : 0887723c
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelExitThread : 08877244
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelSysClock2USec : 0887724c
57:29:476 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:476 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module UtilsForUser, stubs at 0887712c
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelLibcGettimeofday : 0887712c
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08877134
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelLibcClock : 0887713c
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 08877144
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelLibcTime : 0887714c
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08877154
57:29:476 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:476 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceDmac, stubs at 08877124
57:29:476 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceDmacMemcpy : 08877124
57:29:477 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:477 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceCtrl, stubs at 08877114
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceCtrlSetSamplingMode : 08877114
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceCtrlPeekBufferPositive : 0887711c
57:29:477 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:477 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceDisplay, stubs at 088770ec
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceDisplaySetMode : 088770ec
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceDisplaySetFrameBuf : 088770f4
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceDisplayWaitVblankStart : 088770fc
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceDisplayGetVcount : 08877104
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceDisplayGetFramePerSec : 0887710c
57:29:477 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:477 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceGe_user, stubs at 08877094
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeEdramGetSize : 08877094
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeEdramGetAddr : 0887709c
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeListSync : 088770a4
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeUnsetCallback : 088770ac
57:29:477 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeListEnQueueHead : 088770b4
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeContinue : 088770bc
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeSetCallback : 088770c4
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeListEnQueue : 088770cc
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeDrawSync : 088770d4
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeBreak : 088770dc
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceGeListUpdateStallAddr : 088770e4
57:29:478 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:478 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceNet, stubs at 0887706c
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetGetLocalEtherAddr : 0887706c
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetTerm : 08877074
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetInit : 0887707c
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetEtherNtostr : 08877084
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetEtherStrton : 0887708c
57:29:478 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:478 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceNetAdhoc, stubs at 08877034
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocPdpCreate : 08877034
57:29:478 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocPdpDelete : 0887703c
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocTerm : 08877044
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocPdpSend : 0887704c
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocGetPdpStat : 08877054
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocPdpRecv : 0887705c
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocInit : 08877064
57:29:479 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:479 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 08876ff4
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlAddHandler : 08876ff4
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlDisconnect : 08876ffc
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlDelHandler : 08877004
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlGetNameByAddr : 0887700c
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlTerm : 08877014
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlGetParameter : 0887701c
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlGetPeerList : 08877024
57:29:479 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocctlInit : 0887702c
57:29:479 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:480 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceUtility, stubs at 08876f44
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityLoadNetModule : 08876f44
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 08876f4c
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityGetSystemParamString : 08876f54
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityNetconfInitStart : 08876f5c
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilitySavedataInitStart : 08876f64
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityNetconfGetStatus : 08876f6c
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityUnloadNetModule : 08876f74
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 08876f7c
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityGameSharingUpdate : 08876f84
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08876f8c
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityNetconfUpdate : 08876f94
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityGameSharingGetStatus : 08876f9c
57:29:480 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 08876fa4
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08876fac
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 08876fb4
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08876fbc
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityGameSharingInitStart : 08876fc4
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityLoadAvModule : 08876fcc
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilitySavedataUpdate : 08876fd4
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityGameSharingShutdownStart : 08876fdc
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityUnloadAvModule : 08876fe4
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceUtilityNetconfShutdownStart : 08876fec
57:29:481 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:481 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module sceNetAdhocMatching, stubs at 08876f34
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocMatchingInit : 08876f34
57:29:481 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceNetAdhocMatchingTerm : 08876f3c
57:29:481 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:481 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module InterruptManager, stubs at 08876f1c
57:29:482 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelRegisterSubIntrHandler : 08876f1c
57:29:482 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelReleaseSubIntrHandler : 08876f24
57:29:482 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelEnableSubIntr : 08876f2c
57:29:482 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:482 hle\scekernelmodule.cpp:886 D[LOAD]: Importing Module Kernel_Library, stubs at 08876f0c
57:29:482 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08876f0c
57:29:482 hle\scekernelmodule.cpp:260 D[LOAD]: Importing sceKernelCpuResumeIntr : 08876f14
57:29:482 hle\scekernelmodule.cpp:957 D[LOAD]: -------------------------------------------------------------
57:29:482 hle\scekernelmodule.cpp:1034 I[LOAD]: Exporting ent 0 named SLAM PSP, 2 funcs, 4 vars, resident 08877964
57:29:482 hle\scekernelmodule.cpp:1124 D[LOAD]: Module SDK: 03000310
57:29:482 hle\scekernelmodule.cpp:1319 I[LOAD]: Module entry: 08856334
57:29:521 root         N[BOOT]: ui\emuscreen.cpp:111 Loading H:/ISO/PSP-super.fruit.fall.Deluxe_Edition_EUR .cso...
57:29:522 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:522 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:522 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:522 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:522 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:522 root         I[KERNEL]: hle\scekernelthread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=08856408, prio=28, stacksize=25600)
57:29:523 root         I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
57:29:523 root         I[KERNEL]: hle\scekernelthread.cpp:2241 __KernelReturnFromThread: 0
57:29:523 root         D[KERNEL]: hle\scekernelthread.cpp:1563 sceKernelGetThreadExitStatus(275)
57:29:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: root -> user_main (275->276, pc: 08000034->08856408, returned from module) +144us
57:29:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:2373 sceKernelDeleteThread(275)
57:29:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack root
57:29:523 user_main    D[HLE]: util\blockallocator.cpp:224 Merging Blocks
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:381 -----------
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08804000 - 08dd2b00 size 005ceb00 taken=1 tag=ELF
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08dd2b00 - 099d3000 size 00c00500 taken=1 tag=UserSbrk
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 099d3000 - 0bff9800 size 02626800 taken=0 tag=(untitled)
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bff9800 - 0bfffc00 size 00006400 taken=1 tag=stack/user_main
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
57:29:523 user_main    I[HLE]: util\blockallocator.cpp:387 -----------
57:29:523 user_main    D[KERNEL]: hle\scekernelmemory.cpp:800 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 12582912, addr= 00001000)
57:29:523 user_main    D[KERNEL]: hle\scekernelmemory.cpp:818 08dd3000 = sceKernelGetBlockHeadAddr(277)
57:29:539 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 278=sceKernelCreateThread(name=update_thread, entry=088509b8, prio=11, stacksize=4000)
57:29:539 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000)
57:29:539 update_threa D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> update_thread (276->278, pc: 08850a74->088509b8, thread started) +285us
57:29:539 update_threa D[KERNEL]: hle\scekernelthread.cpp:2913 279=sceKernelCreateCallback(name=Exit Callback, entry=08850998, callbackArg=00000000)
57:29:539 update_threa D[KERNEL]: hle\scekernelthread.cpp:3715 sceKernelRegisterExitCallback(279)
57:29:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: update_thread -> user_main (278->276, pc: 088509e8->08850a74, thread slept) +0us
57:29:539 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 280=sceKernelCreateThread(name=UMD, entry=088509f8, prio=11, stacksize=4000)
57:29:539 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000)
57:29:539 UMD          D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> UMD (276->280, pc: 08850aa8->088509f8, thread started) +144us
57:29:539 UMD          D[KERNEL]: hle\scekernelthread.cpp:2913 281=sceKernelCreateCallback(name=UMD Exit Callback, entry=088509a8, callbackArg=00000000)
57:29:539 UMD          D[KERNEL]: hle\scekernelthread.cpp:3715 sceKernelRegisterExitCallback(281)
57:29:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: UMD -> user_main (280->276, pc: 08850a28->08850aa8, thread slept) +0us
57:29:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:2483 0 = sceKernelChangeCurrentThreadAttr(clear = 00000000, set = 00004000)
57:29:539 user_main    D[IO]: hle\sceumd.cpp:223 1=sceUmdCheckMedium()
57:29:539 user_main    D[IO]: hle\sceumd.cpp:250 0=sceUmdActivate(1, disc0:)
57:29:539 user_main    D[IO]: hle\sceumd.cpp:366 0=sceUmdWaitDriveStat(stat = 00000020)
57:29:539 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 282=sceKernelCreateSema(UMD_SAMPLE_IO_SEMA, 00000000, 1, 1, 00000000)
57:29:540 user_main    D[SCEGE]: hle\scege.cpp:322 00200000 = sceGeEdramGetSize()
57:29:540 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
57:29:540 user_main    D[CTRL]: hle\scectrl.cpp:397 sceCtrlSetSamplingMode(0)
57:29:542 user_main    D[IO]: hle\sceio.cpp:1180 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/ZDATAPSP.PAK, 020f0001, 000001ff)
57:29:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08854250->08000000, file opened) +23us
57:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08854250, idle) +100us
57:29:543 user_main    D[IO]: hle\sceio.cpp:787 sceIoRead(4, 0bfff5d0, 1c): deferring result
57:29:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088543ac->08000000, io read) +0us
57:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088543ac, idle) +100us
57:29:543 user_main    D[IO]: hle\sceio.cpp:787 sceIoRead(4, 08dd3690, 20): deferring result
57:29:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088543ac->08000000, io read) +1us
57:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088543ac, idle) +100us
57:29:543 user_main    D[IO]: hle\sceio.cpp:787 sceIoRead(4, 090d3790, 6c0): deferring result
57:29:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088543ac->08000000, io read) +1us
57:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088543ac, idle) +100us
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
57:29:544 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 284=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:431 sceGeSetCallback(struct=0bfff5e0)
57:29:544 user_main    D[INTC]: hle\scekernelinterrupt.cpp:470 sceKernelRegisterSubIntrHandler(25, 1, 0885d75c, 08d73490)
57:29:544 user_main    D[INTC]: hle\scekernelinterrupt.cpp:498 sceKernelEnableSubIntr(25, 1)
57:29:544 user_main    D[INTC]: hle\scekernelinterrupt.cpp:470 sceKernelRegisterSubIntrHandler(25, 0, 0885d6e0, 08d73490)
57:29:544 user_main    D[INTC]: hle\scekernelinterrupt.cpp:498 sceKernelEnableSubIntr(25, 0)
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:336 sceGeListEnQueue(addr=0887c828, stall=00000000, cbid=ffffffff, param=00000000)
57:29:544 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 0887c828 - stall = 00000000
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
57:29:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 0885bccc->08000000, interrupt) +3us
57:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->0885bccc, idle) +447us
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:388 sceGeListSync(dlid=35000000, mode=00000000)
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:395 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:336 sceGeListEnQueue(addr=48d50e00, stall=48d50e00, cbid=00000000, param=0887cb78)
57:29:544 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d50e00 - stall = 08d50e00
57:29:544 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
57:29:545 user_main    D[DISP]: hle\scedisplay.cpp:616 sceDisplaySetMode(0, 480, 272)
57:29:545 user_main    D[SCEGE]: hle\scege.cpp:382 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48d50ea0)
57:29:545 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08d50e00 - stall = 08d50ea0
57:29:545 user_main    D[SCEGE]: hle\scege.cpp:395 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
57:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 0885c76c->08000000, GeDrawSync) +8us
57:29:545 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 0885d75c
57:29:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->0885c76c, left interrupt) +0us
57:29:546 user_main    D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:29:546 user_main    D[UTIL]: hle\sceutility.cpp:188 sceUtilityLoadAvModule(0)
57:29:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08850e44->08000000, utility av module loaded) +4us
57:29:546 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 0
57:29:546 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04000000)
57:29:546 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:546 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:546 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:565 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 0
57:29:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08850e44, idle) +25000us
57:29:565 user_main    D[UTIL]: hle\sceutility.cpp:188 sceUtilityLoadAvModule(3)
57:29:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08850e7c->08000000, utility av module loaded) +0us
57:29:565 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 1
57:29:565 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:565 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:565 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:592 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:593 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:593 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:593 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:593 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:593 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 1
57:29:593 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 2
57:29:593 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:593 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:593 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:599 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 2
57:29:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08850e7c, idle) +25000us
57:29:599 user_main    I[ME]: hle\scempeg.cpp:369 sceMpegInit()
57:29:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08831b94->08000000, mpeg init) +0us
57:29:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08831b94, idle) +750us
57:29:599 user_main    D[ME]: hle\scempeg.cpp:377 sceMpegRingbufferQueryMemSize(960)
57:29:599 user_main    D[ME]: hle\scempeg.cpp:1078 sceMpegQueryMemSize()
57:29:600 user_main    D[ME]: hle\scempeg.cpp:384 sceMpegRingbufferConstruct(08d7e538, 960, 090d3e60, 2065920, 0883173c, 148366632)
57:29:600 user_main    I[ME]: hle\scempeg.cpp:447 092cc4a0=sceMpegCreate(08d7e5b8, 092cc470, 65536, 08d7e538, 512, 0, 0)
57:29:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08831c44->08000000, mpeg create) +2us
57:29:600 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 3
57:29:600 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:600 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:600 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:615 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 3
57:29:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08831c44, idle) +29000us
57:29:615 user_main    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
57:29:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(282, 1, 0)
57:29:615 user_main    D[IO]: hle\sceio.cpp:1180 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/system3.pmf, 00000001, 00000000)
57:29:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 0882d610->08000000, file opened) +0us
57:29:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d610, idle) +100us
57:29:616 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
57:29:616 user_main    D[IO]: hle\sceio.cpp:1051 0 = sceIoLseek(5, 0, 0)
57:29:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304f0->08000000, io seek) +0us
57:29:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304f0, idle) +100us
57:29:616 user_main    D[IO]: hle\sceio.cpp:821 sceIoReadAsync(5, 0bffedb0, 800): deferring result
57:29:616 user_main    D[IO]: hle\sceio.cpp:1782 285 = sceIoWaitAsyncCB(5, 0bffed70): waiting
57:29:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304b4->08000000, io waited) +0us
57:29:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304b4, idle) +99us
57:29:616 user_main    D[ME]: hle\scempeg.cpp:501 sceMpegQueryStreamOffset(08d7e5b8, 0bffedb0, 0bfff5e4)
57:29:619 user_main    I[ME]: hle\scempeg.cpp:306 Stream offset: 2048, Stream size: 0x15E800
57:29:619 user_main    I[ME]: hle\scempeg.cpp:307 First timestamp: 90000, Last timestamp: 990900
57:29:619 user_main    D[ME]: hle\scempeg.cpp:526 sceMpegQueryStreamSize(0bffedb0, 0bfff5e0)
57:29:619 user_main    I[ME]: hle\scempeg.cpp:306 Stream offset: 2048, Stream size: 0x15E800
57:29:619 user_main    I[ME]: hle\scempeg.cpp:307 First timestamp: 90000, Last timestamp: 990900
57:29:619 user_main    D[IO]: hle\sceio.cpp:1051 0 = sceIoLseek(5, 0, 0)
57:29:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304f0->08000000, io seek) +0us
57:29:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304f0, idle) +100us
57:29:619 user_main    I[ME]: hle\scempeg.cpp:556 sceMpegRegistStream(08d7e5b8, 0, 0)
57:29:619 user_main    I[ME]: hle\scempeg.cpp:556 sceMpegRegistStream(08d7e5b8, 1, 0)
57:29:619 user_main    D[ME]: hle\scempeg.cpp:596 sceMpegMallocAvcEsBuf(08d7e5b8)
57:29:619 user_main    D[ME]: hle\scempeg.cpp:863 sceMpegInitAu(08d7e5b8, 1, 08d7e5c8)
57:29:619 user_main    D[ME]: hle\scempeg.cpp:895 sceMpegQueryAtracEsSize(08d7e5b8, 0bfff5e8, 0bfff5ec)
57:29:619 user_main    D[ME]: hle\scempeg.cpp:863 sceMpegInitAu(08d7e5b8, 153994368, 08d7e608)
57:29:620 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 286=sceKernelCreateEventFlag("controlFlag", 00000200, 00000000, 00000000)
57:29:620 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 287=sceKernelCreateEventFlag("waitFlag", 00000200, 00000000, 00000000)
57:29:620 user_main    D[INTC]: hle\scekernelinterrupt.cpp:470 sceKernelRegisterSubIntrHandler(30, 0, 08830800, 092dcd20)
57:29:620 user_main    D[INTC]: hle\scekernelinterrupt.cpp:498 sceKernelEnableSubIntr(30, 0)
57:29:620 user_main    D[DISP]: hle\scedisplay.cpp:616 sceDisplaySetMode(0, 480, 272)
57:29:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 288=sceKernelCreateSema(display_lockSema, 00000000, 1, 1, 00000000)
57:29:620 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 289=sceKernelCreateEventFlag("display_delay_flag", 00000200, 00000000, 00000000)
57:29:621 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
57:29:624 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
57:29:624 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
57:29:624 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
57:29:624 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
57:29:624 user_main    D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
57:29:624 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 290=sceKernelCreateSema(sound_lockSema, 00000000, 1, 1, 00000000)
57:29:626 user_main    D[DISP]: hle\scedisplay.cpp:835 59.940060=sceDisplayGetFramePerSec()
57:29:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:2522 sceKernelChangeThreadPriority(276, 63)
57:29:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08831f38->08831f38, change thread priority) +53us
57:29:626 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 291=sceKernelCreateThread(name=displayThread, entry=08831324, prio=3e, stacksize=2048)
57:29:626 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 292=sceKernelCreateThread(name=readThread, entry=08831610, prio=36, stacksize=2048)
57:29:626 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 293=sceKernelCreateThread(name=soundThread, entry=08832904, prio=3d, stacksize=2048)
57:29:626 user_main    D[IO]: hle\sceio.cpp:1051 2048 = sceIoLseek(5, 800, 0)
57:29:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304f0->08000000, io seek) +432us
57:29:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304f0, idle) +100us
57:29:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:296 sceKernelClearEventFlag(289, 00000000)
57:29:627 user_main    D[DISP]: hle\scedisplay.cpp:616 sceDisplaySetMode(0, 480, 272)
57:29:627 user_main    D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=00000000,linesize=512,pixelsize=3,sync=1)
57:29:627 user_main    D[DISP]: hle\scedisplay.cpp:633 - screen off
57:29:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:296 sceKernelClearEventFlag(286, 00000000)
57:29:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:296 sceKernelClearEventFlag(287, 00000000)
57:29:627 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=293, argSize=4, argPtr=0bfff5f4)
57:29:627 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> soundThread (276->293, pc: 08832080->08832904, thread started) +0us
57:29:627 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(286, 00000002, 0, 00000000, 00000000): waiting
57:29:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 08830a1c->08832080, event flag waited) +0us
57:29:627 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=291, argSize=4, argPtr=0bfff5f4)
57:29:627 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> displayThread (276->291, pc: 08832094->08831324, thread started) +0us
57:29:627 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(286, 00000001, 0, 00000000, 00000000): waiting
57:29:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 088309ec->08832094, event flag waited) +0us
57:29:627 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=292, argSize=4, argPtr=0bfff5f0)
57:29:627 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> readThread (276->292, pc: 088320a8->08831610, thread started) +0us
57:29:627 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:627 readThread   D[ME]: hle\scempeg.cpp:919 960=sceMpegRingbufferAvailableSize(08d7e538)
57:29:627 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 960)
57:29:627 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 1
57:29:627 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> user_main (292->276, pc: 08830424->088320a8, io read) +9us
57:29:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:628 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:29:628 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 4
57:29:628 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:632 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +460us
57:29:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:2557 sceKernelDelayThreadCB(1000 usec)
57:29:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08831a50->08000000, thread delayed) +0us
57:29:632 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +184us
57:29:632 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:632 readThread   I[ME]: hle\scempeg.cpp:306 Stream offset: 2048, Stream size: 0x15E800
57:29:632 readThread   I[ME]: hle\scempeg.cpp:307 First timestamp: 90000, Last timestamp: 990900
57:29:637 readThread   D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:29:648 readThread   I[ME]: hw\mediaengine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly
57:29:648 readThread   I[ME]: hw\mediaengine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
57:29:650 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 32 packetsTotal: 960
57:29:650 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:650 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:650 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:650 readThread   D[ME]: hle\scempeg.cpp:919 928=sceMpegRingbufferAvailableSize(08d7e538)
57:29:650 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 928)
57:29:650 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 2
57:29:650 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:650 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 4
57:29:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08831a50, idle) +605us
57:29:650 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:29:651 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +39us
57:29:651 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:651 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 64 packetsTotal: 960
57:29:651 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:651 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:651 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:651 readThread   D[ME]: hle\scempeg.cpp:919 896=sceMpegRingbufferAvailableSize(08d7e538)
57:29:651 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 896)
57:29:651 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 3
57:29:651 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:652 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:652 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:652 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 96 packetsTotal: 960
57:29:652 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:652 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:652 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:652 readThread   D[ME]: hle\scempeg.cpp:919 864=sceMpegRingbufferAvailableSize(08d7e538)
57:29:652 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 864)
57:29:652 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 4
57:29:653 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:653 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:653 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:653 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 128 packetsTotal: 960
57:29:653 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:653 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:653 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:653 readThread   D[ME]: hle\scempeg.cpp:919 832=sceMpegRingbufferAvailableSize(08d7e538)
57:29:653 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 832)
57:29:653 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 5
57:29:653 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:654 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 160 packetsTotal: 960
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:654 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:654 readThread   D[ME]: hle\scempeg.cpp:919 800=sceMpegRingbufferAvailableSize(08d7e538)
57:29:654 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 800)
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 6
57:29:654 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:654 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:655 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 192 packetsTotal: 960
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:655 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:655 readThread   D[ME]: hle\scempeg.cpp:919 768=sceMpegRingbufferAvailableSize(08d7e538)
57:29:655 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 768)
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 7
57:29:655 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:655 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 224 packetsTotal: 960
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:655 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:655 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:655 readThread   D[ME]: hle\scempeg.cpp:919 736=sceMpegRingbufferAvailableSize(08d7e538)
57:29:656 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 736)
57:29:656 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 8
57:29:656 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:656 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:656 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:656 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 256 packetsTotal: 960
57:29:656 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:656 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:656 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:656 readThread   D[ME]: hle\scempeg.cpp:919 704=sceMpegRingbufferAvailableSize(08d7e538)
57:29:656 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 704)
57:29:656 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 9
57:29:657 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:657 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:657 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:657 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 288 packetsTotal: 960
57:29:657 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:657 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:657 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:657 readThread   D[ME]: hle\scempeg.cpp:919 672=sceMpegRingbufferAvailableSize(08d7e538)
57:29:657 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 672)
57:29:657 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 10
57:29:657 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:657 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:658 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 320 packetsTotal: 960
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:658 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:658 readThread   D[ME]: hle\scempeg.cpp:919 640=sceMpegRingbufferAvailableSize(08d7e538)
57:29:658 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 640)
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 11
57:29:658 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:658 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 352 packetsTotal: 960
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:658 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:659 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:659 readThread   D[ME]: hle\scempeg.cpp:919 608=sceMpegRingbufferAvailableSize(08d7e538)
57:29:659 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 608)
57:29:659 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 12
57:29:659 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:659 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:659 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:659 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 384 packetsTotal: 960
57:29:659 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:659 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:659 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:659 readThread   D[ME]: hle\scempeg.cpp:919 576=sceMpegRingbufferAvailableSize(08d7e538)
57:29:659 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 576)
57:29:659 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 13
57:29:659 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:660 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:660 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:660 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 416 packetsTotal: 960
57:29:660 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:660 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:660 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:660 readThread   D[ME]: hle\scempeg.cpp:919 544=sceMpegRingbufferAvailableSize(08d7e538)
57:29:660 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 544)
57:29:660 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 14
57:29:660 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:661 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 448 packetsTotal: 960
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:661 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:661 readThread   D[ME]: hle\scempeg.cpp:919 512=sceMpegRingbufferAvailableSize(08d7e538)
57:29:661 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 512)
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 15
57:29:661 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:661 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 480 packetsTotal: 960
57:29:661 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:662 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:662 readThread   D[ME]: hle\scempeg.cpp:919 480=sceMpegRingbufferAvailableSize(08d7e538)
57:29:662 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 480)
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 16
57:29:662 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:662 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 512 packetsTotal: 960
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:662 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:662 readThread   D[ME]: hle\scempeg.cpp:919 448=sceMpegRingbufferAvailableSize(08d7e538)
57:29:662 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 448)
57:29:662 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 17
57:29:663 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:663 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:663 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:663 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 544 packetsTotal: 960
57:29:663 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:663 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:663 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:663 readThread   D[ME]: hle\scempeg.cpp:919 416=sceMpegRingbufferAvailableSize(08d7e538)
57:29:663 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 416)
57:29:663 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 18
57:29:663 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:664 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:664 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:664 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 576 packetsTotal: 960
57:29:664 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:664 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:664 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:664 readThread   D[ME]: hle\scempeg.cpp:919 384=sceMpegRingbufferAvailableSize(08d7e538)
57:29:664 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 384)
57:29:664 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 19
57:29:664 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:664 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:665 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 608 packetsTotal: 960
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:665 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:665 readThread   D[ME]: hle\scempeg.cpp:919 352=sceMpegRingbufferAvailableSize(08d7e538)
57:29:665 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 352)
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 20
57:29:665 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:665 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 640 packetsTotal: 960
57:29:665 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:665 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 5
57:29:666 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:666 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:666 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:666 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:666 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:667 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +69us
57:29:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:2557 sceKernelDelayThreadCB(1000 usec)
57:29:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08831a50->08000000, thread delayed) +0us
57:29:667 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +130us
57:29:667 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:667 readThread   D[ME]: hle\scempeg.cpp:919 320=sceMpegRingbufferAvailableSize(08d7e538)
57:29:667 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 320)
57:29:667 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 21
57:29:667 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08830424->08000000, io read) +9us
57:29:667 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 5
57:29:667 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +655us
57:29:667 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:29:668 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 672 packetsTotal: 960
57:29:668 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:29:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831734->08000000, thread delayed) +0us
57:29:668 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08831734, idle) +200us
57:29:668 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6e20)
57:29:668 readThread   D[ME]: hle\scempeg.cpp:919 288=sceMpegRingbufferAvailableSize(08d7e538)
57:29:668 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 288)
57:29:668 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 22
57:29:668 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:29:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> user_main (292->276, pc: 08830424->08831a50, io read) +9us
57:29:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:29:668 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->292, pc: 08000000->08830424, idle) +645us
57:29:668 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 0000001d
57:29:668 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 29 packetsRead: 701 packetsTotal: 960
57:29:669 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000004)
57:29:669 readThread   I[KERNEL]: hle\scekernelthread.cpp:2254 sceKernelExitThread(0)
57:29:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (292->272, pc: 08831704->08000000, thread exited) +0us
57:29:669 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 6
57:29:669 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:669 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:669 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:669 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:670 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:670 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:670 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:670 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:670 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:670 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +15022us
57:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:2557 sceKernelDelayThreadCB(1000 usec)
57:29:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08831a50->08000000, thread delayed) +0us
57:29:670 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 6
57:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08831a50, idle) +1000us
57:29:670 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:670 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:670 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:670 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:670 user_main    D[ME]: hle\scempeg.cpp:919 259=sceMpegRingbufferAvailableSize(08d7e538)
57:29:670 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:670 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +10us
57:29:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:671 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 1)
57:29:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:671 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:671 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:29:671 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:29:677 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3600us
57:29:678 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:678 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 7
57:29:678 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:682 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:682 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:682 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:682 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:682 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:682 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8872us
57:29:682 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:682 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:682 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:682 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:682 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:29:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:683 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 7
57:29:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:683 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:683 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:683 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:683 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:29:684 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:685 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:685 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:685 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:685 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 8
57:29:685 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:685 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:685 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:685 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:699 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:29:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:699 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:699 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:29:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:700 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 8
57:29:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:700 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:700 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:700 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:700 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:29:702 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:702 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:702 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 9
57:29:702 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:702 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:702 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:702 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:715 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:715 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:715 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:715 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:715 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:715 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:29:715 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:715 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:715 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:715 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:715 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:29:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:716 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 9
57:29:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:716 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:716 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:29:717 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:718 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:718 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:718 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:718 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 10
57:29:718 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:718 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:718 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:718 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:732 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:29:732 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:732 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:732 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:732 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:732 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:29:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:733 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 10
57:29:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:733 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:733 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:733 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:733 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:29:735 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:735 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:735 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:735 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:735 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 11
57:29:735 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:735 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:735 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:735 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:749 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:749 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:749 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:749 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:749 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:749 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:29:749 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff520)
57:29:749 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff500)
57:29:749 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000001)
57:29:749 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> displayThread (276->291, pc: 08830980->088309ec, event flag set) +0us
57:29:749 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:749 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:749 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:29:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830980, dmac copy) +0us
57:29:750 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:750 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:750 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:29:750 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 11
57:29:750 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:29:750 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:29:750 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:467 0=sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000)
57:29:750 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:750 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:750 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:750 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> soundThread (291->293, pc: 08830980->08830a1c, event flag set) +0us
57:29:750 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:29:784 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:29:784 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:784 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:784 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:29:820 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:29:820 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> displayThread (293->291, pc: 0885a590->08830980, blocking audio) +591us
57:29:820 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:29:820 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 12
57:29:820 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:820 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04088000)
57:29:820 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:820 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:820 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:821 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:821 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13730us
57:29:821 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:821 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:821 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:821 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:821 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:821 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:822 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:822 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:822 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:822 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:29:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:822 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 12
57:29:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:822 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:822 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:822 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:823 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:29:824 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:824 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:824 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 13
57:29:824 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:824 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:824 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:824 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:825 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:825 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:825 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:825 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:825 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:825 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:825 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8071us
57:29:825 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:826 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:826 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:826 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:29:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:826 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:29:827 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:828 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 13
57:29:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:828 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:828 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9774us
57:29:828 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:828 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:828 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:29:862 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:29:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:29:862 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 14
57:29:862 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:862 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:862 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:862 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:863 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:863 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1101us
57:29:863 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:863 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:863 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:863 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:863 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:863 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:863 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:863 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:863 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:863 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:29:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:864 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 14
57:29:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:864 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:864 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:29:865 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:866 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:866 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:866 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:866 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 15
57:29:866 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:866 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:866 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:866 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:867 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:867 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:867 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:867 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:867 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:867 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:867 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8071us
57:29:867 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:867 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:867 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=092dcd50, size=557056)
57:29:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:29:868 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:868 user_main    D[ME]: hle\scempeg.cpp:919 263=sceMpegRingbufferAvailableSize(08d7e538)
57:29:868 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:868 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:29:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:868 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:29:869 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:870 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 15
57:29:870 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:29:870 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:29:870 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:29:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3149us
57:29:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:870 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:870 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 16
57:29:870 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:870 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:29:870 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:870 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:870 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:871 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:871 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:29:871 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:871 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:871 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:872 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:872 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:872 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:872 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:29:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:872 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:29:873 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:873 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 16
57:29:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:873 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:874 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:874 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:874 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6157us
57:29:874 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:874 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:874 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:29:908 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:29:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:29:908 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 17
57:29:908 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:909 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:909 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:909 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:909 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:909 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:910 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:910 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4719us
57:29:910 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:910 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:910 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=09364d60, size=557056)
57:29:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:29:910 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:910 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:910 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:911 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:911 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 17
57:29:911 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:29:911 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:29:911 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:29:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:911 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:912 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 18
57:29:912 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:912 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:29:912 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:912 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:912 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:913 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:913 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:913 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:913 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:913 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:913 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:913 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:29:913 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:913 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:913 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:913 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:913 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:913 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:913 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:29:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:913 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:29:915 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:915 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 18
57:29:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:915 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:916 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 19
57:29:916 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:917 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:917 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:29:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:917 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=093ecd70, size=557056)
57:29:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:29:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:29:918 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 19
57:29:918 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:29:918 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:29:918 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:29:918 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5688us
57:29:918 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:918 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:918 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:29:953 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:29:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:29:953 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 20
57:29:953 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:953 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:29:953 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:953 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:953 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:954 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:954 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8337us
57:29:954 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:954 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:954 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:954 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:954 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:954 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:954 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:955 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:29:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:955 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 20
57:29:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:29:955 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:955 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:955 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:29:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:955 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:29:957 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:29:957 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:957 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:957 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:957 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 21
57:29:957 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:957 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:957 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:957 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:958 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:958 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:29:958 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:958 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:958 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=09474d80, size=557056)
57:29:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:29:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:29:959 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 21
57:29:959 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:29:959 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:29:959 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:29:959 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 22
57:29:959 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:959 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:29:959 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:959 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:959 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:960 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:960 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:29:960 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:960 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:960 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:29:960 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:29:960 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:960 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:961 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:29:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:29:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:29:961 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:29:962 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:29:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:29:962 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 22
57:29:962 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4321us
57:29:962 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:962 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:962 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:29:996 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:29:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:29:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +782us
57:29:996 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:29:996 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:29:996 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:996 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 23
57:29:996 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:996 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:996 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:996 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:29:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:29:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:29:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:29:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:29:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:29:997 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:29:997 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:29:997 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:29:997 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:29:997 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=092dcd50, size=557056)
57:29:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:29:998 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:998 user_main    D[ME]: hle\scempeg.cpp:919 267=sceMpegRingbufferAvailableSize(08d7e538)
57:29:998 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:29:998 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:29:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:29:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:29:998 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:29:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:29:998 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 23
57:29:999 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:29:999 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:29:999 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:29:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:29:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:29:999 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:29:999 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:29:999 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:29:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:29:999 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 24
57:29:999 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:29:999 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:29:999 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:999 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:29:999 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:000 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:000 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:000 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:000 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:000 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:000 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:000 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:000 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:000 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:000 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:002 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:002 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 24
57:30:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:002 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:002 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:002 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:002 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 25
57:30:002 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:003 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:003 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:003 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:003 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:004 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:004 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=09364d60, size=557056)
57:30:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:004 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:004 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:004 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:004 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 25
57:30:004 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +803us
57:30:004 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:004 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:004 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:040 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:040 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1251us
57:30:040 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:040 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 26
57:30:040 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:040 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:040 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:040 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:040 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:041 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:041 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:041 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:041 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:041 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:041 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:041 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:041 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:041 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:042 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:30:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:042 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 26
57:30:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:042 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:042 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:044 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:044 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:044 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 27
57:30:044 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:044 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:044 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:044 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:045 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:045 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:045 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:045 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:045 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=093ecd70, size=557056)
57:30:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:046 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:046 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:046 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:046 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 27
57:30:046 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:046 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:046 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:046 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11518us
57:30:046 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:046 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:047 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:080 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:080 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 28
57:30:080 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:080 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:080 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:080 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:080 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:080 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:080 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:080 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:081 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:081 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:081 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:081 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2508us
57:30:081 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:081 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:081 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:081 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:081 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:081 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:081 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:081 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:081 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 28
57:30:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:082 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:082 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:082 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:082 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:083 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:084 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:084 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 29
57:30:084 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:084 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:084 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:084 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:085 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:085 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:085 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:085 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:085 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=09474d80, size=557056)
57:30:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:085 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:085 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:085 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:085 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 29
57:30:085 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:085 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:086 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:086 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 30
57:30:086 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:086 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:086 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:086 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:086 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:087 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:087 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:087 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:087 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:087 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:087 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:087 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:087 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:087 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:087 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:089 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:089 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 30
57:30:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:089 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:089 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:089 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:089 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4750us
57:30:089 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:089 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:089 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:123 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:124 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 31
57:30:124 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:124 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:124 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:124 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:124 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:125 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:125 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6126us
57:30:125 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:125 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:125 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=092dcd50, size=557056)
57:30:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:125 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:125 user_main    D[ME]: hle\scempeg.cpp:919 271=sceMpegRingbufferAvailableSize(08d7e538)
57:30:125 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:125 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:126 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:30:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:126 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 31
57:30:126 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:126 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:126 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:126 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:126 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:126 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:127 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 32
57:30:127 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:127 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:128 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:128 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:128 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:128 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:128 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:128 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:130 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:130 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 32
57:30:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:130 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:130 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 33
57:30:130 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:130 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:130 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:130 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:131 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:131 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:131 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:131 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:131 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:131 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:131 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:131 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:131 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:131 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=09364d60, size=557056)
57:30:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:132 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:132 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:132 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:132 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 33
57:30:132 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:132 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:132 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:132 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4282us
57:30:132 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:132 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:133 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:170 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:170 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 34
57:30:170 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:170 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:170 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:170 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:170 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:171 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:171 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9744us
57:30:171 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:171 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:171 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:171 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:171 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:171 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:172 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:172 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:30:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:172 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 34
57:30:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:172 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:172 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:172 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:172 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:174 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:174 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:174 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:174 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:174 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 35
57:30:174 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:174 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:174 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:174 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:175 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:175 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:175 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:175 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:175 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=093ecd70, size=557056)
57:30:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:176 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:176 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:176 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:176 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 35
57:30:176 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:176 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:176 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:176 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 36
57:30:176 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:176 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:176 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:176 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:177 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:177 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:177 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:177 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:177 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:177 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:177 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:177 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:177 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:177 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:177 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:177 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:178 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:178 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:178 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:178 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:179 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:179 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 36
57:30:179 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2914us
57:30:179 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:179 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:179 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:213 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2189us
57:30:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:213 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:214 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 37
57:30:214 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:214 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:215 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:215 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=09474d80, size=557056)
57:30:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:215 user_main    D[ME]: hle\scempeg.cpp:919 275=sceMpegRingbufferAvailableSize(08d7e538)
57:30:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:215 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:215 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:30:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:216 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 37
57:30:216 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:216 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:216 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:216 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:216 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 38
57:30:216 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:216 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:216 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:216 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:216 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:217 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:217 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:217 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:217 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:217 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:217 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:218 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:218 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:218 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:218 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:219 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:219 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 38
57:30:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:220 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:220 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10579us
57:30:220 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:220 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:220 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:255 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:255 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 39
57:30:255 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:255 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:255 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:255 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:257 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:257 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +297us
57:30:257 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:257 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:257 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:257 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:257 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:257 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:257 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:257 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:257 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:257 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:30:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:258 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 39
57:30:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:258 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:258 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:259 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:260 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:260 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 40
57:30:260 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:261 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:261 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8071us
57:30:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:261 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:30:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:262 user_main    D[ME]: hle\scempeg.cpp:919 279=sceMpegRingbufferAvailableSize(08d7e538)
57:30:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:262 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 40
57:30:262 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:262 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:262 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:262 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 41
57:30:262 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:262 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:262 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:262 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:262 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:263 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:263 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:263 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:263 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:263 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:263 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:263 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:263 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:263 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:264 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:265 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:265 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 41
57:30:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:265 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:265 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:265 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:265 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6961us
57:30:265 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:265 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:266 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:299 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:299 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 42
57:30:300 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:300 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:300 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:300 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:300 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:300 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:300 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:300 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3915us
57:30:300 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:301 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:30:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:301 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:301 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:301 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:301 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:30:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:302 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 42
57:30:302 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:302 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:302 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:302 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:302 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:302 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:302 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 43
57:30:302 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:302 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:302 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:302 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:302 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:303 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:303 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:303 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:303 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:303 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:303 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:304 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:304 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:304 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:304 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:305 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:305 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 43
57:30:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:305 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:306 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 44
57:30:306 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:306 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:306 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:306 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:307 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:307 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:307 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:307 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:307 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:30:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:307 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:307 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:307 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:307 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 44
57:30:308 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:308 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:308 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:308 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6493us
57:30:308 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:308 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:308 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:343 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:343 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 45
57:30:343 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:343 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:343 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:343 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:343 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:344 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:344 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7533us
57:30:344 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:344 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:344 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:344 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:344 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:344 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:344 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:344 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:345 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 45
57:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:345 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:345 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:347 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:347 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:347 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 46
57:30:347 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:348 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:348 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:348 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:30:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:349 user_main    D[ME]: hle\scempeg.cpp:919 283=sceMpegRingbufferAvailableSize(08d7e538)
57:30:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:349 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 46
57:30:349 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:349 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:349 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:350 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 47
57:30:350 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:350 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:350 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:350 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:350 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:350 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:350 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:350 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:351 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:351 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:351 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:351 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:351 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:351 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:351 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:352 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:353 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 47
57:30:353 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5126us
57:30:353 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:353 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:353 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:387 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 0885a590->08830bb4, blocking audio) +295us
57:30:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:388 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:388 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 48
57:30:388 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:388 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:388 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:388 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:389 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:389 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11150us
57:30:389 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:389 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:389 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:30:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:389 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:389 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:390 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:390 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:30:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:390 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 48
57:30:390 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:390 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:390 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:390 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:390 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:390 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:391 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 49
57:30:391 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:391 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:391 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:391 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:391 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:391 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:391 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:391 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:391 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:392 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:392 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:392 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:392 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:392 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:392 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:392 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:392 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:393 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:393 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 49
57:30:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:394 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:394 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:394 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:394 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 50
57:30:394 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:394 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:394 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:394 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:399 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:399 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:399 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:399 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:399 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:399 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:399 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:399 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:399 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:399 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:30:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:399 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:399 user_main    D[ME]: hle\scempeg.cpp:919 287=sceMpegRingbufferAvailableSize(08d7e538)
57:30:400 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:400 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:400 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 50
57:30:400 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1607us
57:30:400 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:400 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:400 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:435 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:435 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +446us
57:30:435 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:435 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:435 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 51
57:30:435 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:435 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:435 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:435 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:435 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:436 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:436 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:436 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:436 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:436 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:436 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:437 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:437 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:437 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:437 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:30:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:437 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 51
57:30:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:437 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:437 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:437 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:438 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:439 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:439 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:439 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:439 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:439 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 52
57:30:440 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:440 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:440 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:440 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:440 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:440 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:440 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:440 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:440 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:440 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:440 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:441 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:441 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:441 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:30:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:441 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:441 user_main    D[ME]: hle\scempeg.cpp:919 291=sceMpegRingbufferAvailableSize(08d7e538)
57:30:441 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:441 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:441 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 52
57:30:441 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:441 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:441 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:442 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12322us
57:30:442 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:442 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:442 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:477 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:477 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 53
57:30:477 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:477 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:477 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:477 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:477 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:478 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:478 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:478 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:478 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:478 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:478 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:478 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1703us
57:30:478 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:478 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:478 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:478 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:478 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:479 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:479 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:479 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:479 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 53
57:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:479 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:479 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:481 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:481 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:481 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 54
57:30:481 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:481 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:481 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:481 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:482 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:482 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:482 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:482 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:482 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:30:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:483 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 54
57:30:483 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:483 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:483 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 55
57:30:483 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:483 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:483 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:484 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:484 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:484 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:484 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:484 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:484 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:484 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:484 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:484 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:484 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:484 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:484 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:484 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:485 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:485 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:485 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:485 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:486 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:486 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 55
57:30:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:486 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:487 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:487 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:487 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5555us
57:30:487 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:487 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:487 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:520 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:520 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 56
57:30:520 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:520 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:520 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:520 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:521 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:521 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5321us
57:30:521 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:521 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:521 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:30:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:522 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:522 user_main    D[ME]: hle\scempeg.cpp:919 295=sceMpegRingbufferAvailableSize(08d7e538)
57:30:522 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:522 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:522 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:30:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:522 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 56
57:30:523 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:523 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:523 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:523 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:523 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:523 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:523 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 57
57:30:523 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:523 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:523 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:523 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:523 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:524 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:524 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:524 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:524 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:524 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:524 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:524 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:524 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:525 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:525 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:526 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:526 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 57
57:30:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:526 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:527 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 58
57:30:527 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:527 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:527 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:527 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:533 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:533 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:533 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:533 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:533 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:30:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:533 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:534 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:534 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:534 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 58
57:30:534 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:534 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:534 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5086us
57:30:534 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:534 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:534 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:570 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:570 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 59
57:30:570 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:570 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:570 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:570 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:570 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:572 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:572 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8939us
57:30:572 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:572 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:572 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:572 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:572 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:572 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:573 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:573 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:30:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:573 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 59
57:30:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:573 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:573 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:575 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:575 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:576 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 60
57:30:576 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:576 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:576 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:576 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:577 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:577 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:577 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:577 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:577 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:30:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:577 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:578 user_main    D[ME]: hle\scempeg.cpp:919 299=sceMpegRingbufferAvailableSize(08d7e538)
57:30:578 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:578 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:578 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 60
57:30:578 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:578 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:578 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:578 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 61
57:30:578 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:578 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:578 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:578 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:578 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:583 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:583 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:583 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:583 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:583 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:583 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:583 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:584 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:585 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:585 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 61
57:30:585 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3719us
57:30:585 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:585 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:585 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:623 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1384us
57:30:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:623 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:623 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 62
57:30:623 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:623 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:623 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:623 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:624 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:624 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:624 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:624 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:624 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:624 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:624 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:624 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:624 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:624 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:30:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:625 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:625 user_main    D[ME]: hle\scempeg.cpp:919 303=sceMpegRingbufferAvailableSize(08d7e538)
57:30:625 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:625 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:625 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:30:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:626 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 62
57:30:626 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:626 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:626 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:626 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:626 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:626 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:626 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 63
57:30:626 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:626 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:626 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:626 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:626 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:627 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:627 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:627 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:627 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:627 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:627 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:628 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:628 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:628 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:629 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:629 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 63
57:30:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:630 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:630 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:630 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 64
57:30:630 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:630 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:630 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:630 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:633 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:633 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:633 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:633 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:633 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:30:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:634 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +201us
57:30:634 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:634 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:634 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:672 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:672 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 64
57:30:672 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1853us
57:30:672 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:672 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:673 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 65
57:30:673 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:673 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:673 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:673 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:673 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:674 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:674 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:674 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:674 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:674 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:674 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:674 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:674 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:674 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:674 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:674 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:674 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:674 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:675 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:675 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:30:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:675 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 65
57:30:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:675 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:675 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:677 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:677 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:677 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:677 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:677 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 66
57:30:678 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:679 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:679 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:679 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:679 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:679 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:679 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:679 user_main    D[ME]: hle\scempeg.cpp:919 307=sceMpegRingbufferAvailableSize(08d7e538)
57:30:679 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:679 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:680 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 66
57:30:680 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:680 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:680 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:680 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10916us
57:30:680 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:680 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:680 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:717 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:717 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 67
57:30:717 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:717 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:717 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:717 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:717 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:718 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:718 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3110us
57:30:719 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:719 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:719 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:719 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:719 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:719 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:719 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:719 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:30:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:719 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 67
57:30:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:720 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:720 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:720 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:720 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:721 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:722 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:722 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:722 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:722 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 68
57:30:722 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:722 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:722 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:722 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:723 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:723 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:723 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:723 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:723 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:30:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:724 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:724 user_main    D[ME]: hle\scempeg.cpp:919 311=sceMpegRingbufferAvailableSize(08d7e538)
57:30:724 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:724 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:724 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 68
57:30:724 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:724 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:724 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:725 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 69
57:30:725 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:725 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:725 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:725 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:725 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:751 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:751 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:751 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:751 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:751 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:751 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:751 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:751 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:751 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:752 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:753 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:753 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 69
57:30:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:753 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:753 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:754 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4148us
57:30:754 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:754 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:754 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:791 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:791 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 70
57:30:791 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:791 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:791 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:791 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:792 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:792 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6728us
57:30:792 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:792 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:792 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:30:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:793 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:793 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:30:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:793 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 70
57:30:793 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:793 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:794 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:794 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:794 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 71
57:30:794 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:794 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:794 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:794 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:794 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:795 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:795 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:795 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:795 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:796 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:796 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:797 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:797 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 71
57:30:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:798 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:798 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:798 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 72
57:30:798 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:798 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:798 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:798 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:799 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:799 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:799 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:799 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:799 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:799 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:799 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:799 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:799 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:799 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:30:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:800 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:800 user_main    D[ME]: hle\scempeg.cpp:919 319=sceMpegRingbufferAvailableSize(08d7e538)
57:30:800 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:800 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:800 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 72
57:30:800 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:800 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:800 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:800 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3680us
57:30:800 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:800 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:800 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:837 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:838 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 73
57:30:838 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:838 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:838 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:838 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:838 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:839 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:839 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10346us
57:30:839 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:839 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:839 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:839 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:839 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:839 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:839 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:839 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:30:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:840 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 73
57:30:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:840 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:840 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:842 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:842 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:842 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 74
57:30:842 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:843 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:843 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:843 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:843 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:843 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:30:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:844 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 74
57:30:844 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:844 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:845 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 75
57:30:845 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:845 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:845 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:845 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:845 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:845 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:845 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:846 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:846 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:846 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:846 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:846 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:846 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:846 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:846 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:847 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:848 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 75
57:30:848 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2312us
57:30:848 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:848 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:848 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:885 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2791us
57:30:885 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:885 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:885 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:885 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 76
57:30:885 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:886 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:886 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:886 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:886 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:887 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:30:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:887 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:887 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:887 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:887 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:30:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:888 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 76
57:30:888 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:888 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:888 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:888 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:888 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:888 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:888 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 77
57:30:888 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:888 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:889 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:889 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:890 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:890 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:890 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:890 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:890 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:890 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:890 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:890 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:30:892 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:892 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 77
57:30:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:892 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:892 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:892 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:892 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9977us
57:30:892 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:892 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:892 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:930 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:30:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:930 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 78
57:30:930 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:931 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:931 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +899us
57:30:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:931 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:30:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:932 user_main    D[ME]: hle\scempeg.cpp:919 323=sceMpegRingbufferAvailableSize(08d7e538)
57:30:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:932 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:932 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:30:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:932 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 78
57:30:932 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:30:932 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:933 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:30:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:933 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:933 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 79
57:30:933 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:933 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:933 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:933 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:933 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:934 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:934 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:30:934 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:934 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:934 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:934 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:935 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:935 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:30:936 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:936 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 79
57:30:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:937 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:937 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 80
57:30:937 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:938 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:938 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:30:938 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:938 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:938 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:30:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:938 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:938 user_main    D[ME]: hle\scempeg.cpp:919 327=sceMpegRingbufferAvailableSize(08d7e538)
57:30:938 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:939 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:939 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 80
57:30:939 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:939 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:30:939 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:939 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9509us
57:30:939 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:939 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:939 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:30:976 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:30:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:30:976 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 81
57:30:976 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:976 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:30:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:977 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:977 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:977 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4517us
57:30:978 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:978 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:978 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:978 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:978 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:978 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:978 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:30:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:30:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:30:978 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:30:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:30:978 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 81
57:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:30:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:979 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:979 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:30:980 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:981 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:981 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 82
57:30:981 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:981 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:981 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:981 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:30:982 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:982 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:982 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:982 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:982 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:982 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:982 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:30:982 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:30:982 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:30:982 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:30:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:30:982 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:982 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:983 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:30:983 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 82
57:30:983 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:30:983 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:30:983 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:30:983 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 83
57:30:983 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:30:983 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:30:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:30:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:30:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:30:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:30:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:30:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:30:984 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:30:984 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:30:984 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:984 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:30:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:30:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:30:984 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:984 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:30:984 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:30:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:30:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:30:985 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:30:986 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:30:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:30:986 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 83
57:30:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:30:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:30:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:30:986 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:30:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:30:987 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2741us
57:30:987 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:30:987 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:30:987 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:024 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:024 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 84
57:31:024 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:024 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:024 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:024 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:025 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:025 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:025 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:025 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:025 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:025 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:025 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8135us
57:31:025 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:025 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:025 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:026 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:026 user_main    D[ME]: hle\scempeg.cpp:919 331=sceMpegRingbufferAvailableSize(08d7e538)
57:31:026 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:026 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:026 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:31:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:026 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 84
57:31:026 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:026 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:027 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:027 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:027 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:027 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 85
57:31:027 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:027 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:027 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:027 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:027 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:028 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:028 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:028 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:028 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:028 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:028 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:028 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:028 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:028 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:028 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:028 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:028 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:028 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:029 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:029 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:030 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:030 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 85
57:31:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:030 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:031 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:031 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:031 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 86
57:31:031 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:032 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:032 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:032 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:032 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:032 user_main    D[ME]: hle\scempeg.cpp:919 335=sceMpegRingbufferAvailableSize(08d7e538)
57:31:032 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:033 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:033 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 86
57:31:033 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:033 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:033 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:033 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2273us
57:31:033 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:033 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:033 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:070 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:070 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 87
57:31:070 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:070 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:071 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:071 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11753us
57:31:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:072 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:072 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:31:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:072 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 87
57:31:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:072 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:072 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:073 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:073 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:074 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:074 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:074 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:075 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:075 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 88
57:31:075 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:075 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:075 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:075 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:076 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:076 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:076 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:076 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:076 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:076 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:076 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:077 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:077 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:077 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 88
57:31:077 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:077 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:077 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:077 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 89
57:31:077 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:077 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:077 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:077 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:077 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:078 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:078 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:078 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:078 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:078 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:078 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:078 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:078 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:079 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:079 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:080 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:080 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 89
57:31:080 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +906us
57:31:080 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:080 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:080 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:117 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +4197us
57:31:118 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:118 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:118 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:118 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 90
57:31:118 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:118 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:118 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:118 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:119 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:119 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:119 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:119 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:119 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:119 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:119 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:119 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:119 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:119 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:120 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:120 user_main    D[ME]: hle\scempeg.cpp:919 339=sceMpegRingbufferAvailableSize(08d7e538)
57:31:120 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:120 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:120 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:31:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:120 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 90
57:31:120 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:120 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:121 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:121 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:121 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 91
57:31:121 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:121 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:121 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:121 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:121 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:122 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:122 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:122 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:122 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:122 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:122 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:122 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:122 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:123 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:123 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:124 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:124 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 91
57:31:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:125 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:125 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:125 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:125 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8571us
57:31:125 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:125 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:125 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:162 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:162 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 92
57:31:162 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:162 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:162 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:162 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:163 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:163 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:163 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:163 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:163 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:163 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:163 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2305us
57:31:163 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:163 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:163 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:164 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:164 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:164 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:164 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:31:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:164 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 92
57:31:164 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:164 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:165 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:165 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:165 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:165 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:165 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 93
57:31:165 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:165 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:165 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:165 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:165 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:166 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:166 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:166 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:166 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:166 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:166 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:166 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:166 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:167 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:167 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:168 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:168 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 93
57:31:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:168 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:169 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:169 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 94
57:31:169 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:170 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:170 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:170 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:170 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:170 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:170 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:170 user_main    D[ME]: hle\scempeg.cpp:919 343=sceMpegRingbufferAvailableSize(08d7e538)
57:31:170 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:171 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:171 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 94
57:31:171 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:171 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:171 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:171 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8102us
57:31:171 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:171 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:171 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:208 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:208 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 95
57:31:209 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:209 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:209 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:209 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:209 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:209 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:210 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:210 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:210 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:210 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:210 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:210 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5923us
57:31:210 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:210 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:210 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:210 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:210 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:210 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:210 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:210 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:31:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:211 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 95
57:31:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:211 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:211 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:211 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:211 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:213 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:213 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:213 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 96
57:31:213 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:213 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:213 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:213 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:214 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:214 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:214 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:215 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:215 user_main    D[ME]: hle\scempeg.cpp:919 347=sceMpegRingbufferAvailableSize(08d7e538)
57:31:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:215 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 96
57:31:215 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:215 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:216 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:216 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 97
57:31:216 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:216 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:216 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:216 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:216 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:217 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:217 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:217 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:217 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:217 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:217 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:217 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:217 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:217 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:217 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:217 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:219 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:219 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 97
57:31:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:219 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1335us
57:31:219 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:219 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:219 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:256 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:257 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 98
57:31:257 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:257 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:257 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:257 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:258 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:258 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:258 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:258 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:258 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:258 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:258 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9541us
57:31:258 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:258 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:258 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:259 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:259 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:259 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:259 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:31:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:259 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 98
57:31:259 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:259 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:259 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:260 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:260 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 99
57:31:260 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:260 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:261 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:261 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:261 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:261 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:261 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:262 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:263 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:263 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 99
57:31:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:263 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:264 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 100
57:31:264 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:264 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:264 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:264 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:264 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:264 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:265 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:265 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:265 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:265 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:265 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:265 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:265 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:265 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:265 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:265 user_main    D[ME]: hle\scempeg.cpp:919 351=sceMpegRingbufferAvailableSize(08d7e538)
57:31:265 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:265 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:266 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 100
57:31:266 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:266 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:266 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:266 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +866us
57:31:266 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:266 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:266 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:303 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:303 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 101
57:31:303 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:303 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:303 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:303 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:303 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:304 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:304 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13159us
57:31:304 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:304 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:304 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:304 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:305 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:305 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:305 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:305 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:31:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:305 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 101
57:31:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:306 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:306 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:307 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:308 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:308 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 102
57:31:308 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:308 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:308 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:308 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:309 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:309 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:309 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:309 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:309 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:310 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:310 user_main    D[ME]: hle\scempeg.cpp:919 355=sceMpegRingbufferAvailableSize(08d7e538)
57:31:310 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:310 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:310 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 102
57:31:310 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:310 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:310 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:310 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +13932us
57:31:310 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:310 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:310 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:347 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:347 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 103
57:31:348 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:348 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:348 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:348 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:348 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:349 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:349 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:349 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +94us
57:31:349 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:349 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:349 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:349 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:349 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:349 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:31:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:350 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 103
57:31:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:350 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:350 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:350 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:350 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:350 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:31:352 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:352 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:352 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 104
57:31:352 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:352 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:352 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:352 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:354 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:354 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:354 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:354 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:354 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:354 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:354 user_main    D[ME]: hle\scempeg.cpp:919 359=sceMpegRingbufferAvailableSize(08d7e538)
57:31:354 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:354 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:354 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 104
57:31:355 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:355 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:355 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:355 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 105
57:31:355 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:355 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:355 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:355 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:355 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:356 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:356 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:356 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:356 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:356 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:356 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:356 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:356 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:356 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:356 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:358 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:358 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 105
57:31:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:358 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:358 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:358 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:358 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7164us
57:31:359 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:359 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:359 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:396 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:396 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 106
57:31:396 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:396 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:396 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:396 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:397 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:397 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:397 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:397 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:397 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:397 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:397 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3712us
57:31:397 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:397 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:397 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:397 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:397 user_main    D[ME]: hle\scempeg.cpp:919 363=sceMpegRingbufferAvailableSize(08d7e538)
57:31:397 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:398 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:398 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:31:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:398 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 106
57:31:398 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:398 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:398 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:398 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:398 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:399 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:399 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 107
57:31:399 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:399 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:399 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:399 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:399 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:400 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:400 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:400 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:400 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:400 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:400 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:400 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:400 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:400 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:400 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:400 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:400 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:400 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:400 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:400 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:402 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:402 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 107
57:31:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:402 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:402 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:402 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:402 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 108
57:31:402 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:402 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:402 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:402 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:403 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:403 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:403 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:403 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:403 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:403 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:403 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:403 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:404 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:404 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:404 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:404 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:404 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:404 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 108
57:31:404 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:404 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:404 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:405 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6696us
57:31:405 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:405 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:405 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:442 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:442 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 109
57:31:442 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:442 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:442 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:442 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:442 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:443 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:443 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:443 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:443 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:443 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:443 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:443 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7330us
57:31:443 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:443 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:443 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:443 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:443 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:444 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:444 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:444 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:31:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:444 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 109
57:31:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:444 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:445 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:446 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:446 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:447 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 110
57:31:447 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:447 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:447 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:447 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:447 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:448 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:448 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:448 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:448 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:448 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:448 user_main    D[ME]: hle\scempeg.cpp:919 367=sceMpegRingbufferAvailableSize(08d7e538)
57:31:448 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:448 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:449 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 110
57:31:449 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:449 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:449 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:449 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 111
57:31:449 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:449 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:449 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:449 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:449 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:450 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:450 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:450 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:450 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:450 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:450 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:450 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:450 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:450 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:450 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:450 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:450 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:450 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:450 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:450 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:452 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:452 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 111
57:31:452 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5328us
57:31:452 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:452 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:452 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:489 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 0885a590->08830bb4, blocking audio) +295us
57:31:490 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:490 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:490 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:490 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 112
57:31:490 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:490 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:490 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:490 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:491 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:491 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:491 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:491 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:491 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:491 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:491 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10947us
57:31:491 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:491 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:491 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:492 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:492 user_main    D[ME]: hle\scempeg.cpp:919 371=sceMpegRingbufferAvailableSize(08d7e538)
57:31:492 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:492 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:492 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:31:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:492 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 112
57:31:492 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:492 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:492 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:493 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:493 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:493 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:493 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 113
57:31:493 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:493 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:493 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:493 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:493 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:494 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:494 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:494 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:494 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:494 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:495 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:496 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:496 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 113
57:31:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:496 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:496 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:496 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:497 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 114
57:31:497 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:497 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:497 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:497 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:497 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:497 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:497 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:497 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:497 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:498 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:498 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:498 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:498 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:498 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:498 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:498 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:498 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:498 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 114
57:31:498 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1810us
57:31:499 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:499 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:499 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:536 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:536 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +243us
57:31:536 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:536 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:536 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 115
57:31:536 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:536 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:536 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:536 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:536 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:537 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:537 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:537 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:537 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:537 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:537 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:537 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:537 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:537 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:537 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:537 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:538 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:538 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:538 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:538 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:31:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:538 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 115
57:31:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:538 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:538 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:539 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:539 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:540 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:541 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:541 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 116
57:31:541 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:541 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:541 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:541 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:542 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:542 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:542 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:542 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:542 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:543 user_main    D[ME]: hle\scempeg.cpp:919 375=sceMpegRingbufferAvailableSize(08d7e538)
57:31:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:543 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 116
57:31:543 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:543 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:543 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:544 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12525us
57:31:544 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:544 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:544 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:581 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:581 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 117
57:31:581 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:581 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:581 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:581 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:581 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:582 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:582 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:582 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:582 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:582 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:582 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:582 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1501us
57:31:582 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:582 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:582 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:582 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:582 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:582 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:582 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:582 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:583 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 117
57:31:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:583 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:583 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:585 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:585 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:585 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 118
57:31:585 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:585 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:585 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:585 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:586 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:586 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:586 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:586 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:586 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:587 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:587 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:587 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:587 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 118
57:31:587 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:587 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:587 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:588 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 119
57:31:588 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:588 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:588 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:588 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:588 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:588 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:588 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:589 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:589 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:589 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:589 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:589 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:589 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:589 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:589 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:590 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:591 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 119
57:31:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:591 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:591 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:591 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:591 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5757us
57:31:591 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:591 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:591 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:628 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:628 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 120
57:31:628 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:629 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:630 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5119us
57:31:630 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:630 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:630 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:630 user_main    D[ME]: hle\scempeg.cpp:919 379=sceMpegRingbufferAvailableSize(08d7e538)
57:31:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:630 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:630 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:31:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:631 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 120
57:31:631 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:631 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:631 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:631 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:631 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 121
57:31:631 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:632 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:632 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:632 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:632 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:632 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:632 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:632 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:632 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:633 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:633 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:633 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:633 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:633 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:633 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:634 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:635 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 121
57:31:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:635 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:635 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:635 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:635 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 122
57:31:635 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:635 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:635 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:635 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:636 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:636 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:636 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:636 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:636 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:636 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:636 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:636 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:636 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:636 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:637 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:637 user_main    D[ME]: hle\scempeg.cpp:919 383=sceMpegRingbufferAvailableSize(08d7e538)
57:31:637 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:637 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:637 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 122
57:31:637 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:637 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:637 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:637 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5289us
57:31:637 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:637 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:637 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:675 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:675 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 123
57:31:675 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:675 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:675 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:675 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:675 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:676 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:676 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8737us
57:31:676 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:677 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:677 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:677 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:677 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:677 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:677 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:677 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:31:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:677 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 123
57:31:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:678 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:678 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:679 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:680 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:680 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:680 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:680 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 124
57:31:680 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:680 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:680 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:680 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:681 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:681 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:681 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:681 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:681 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:681 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:681 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:681 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:681 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:681 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:682 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:682 user_main    D[ME]: hle\scempeg.cpp:919 387=sceMpegRingbufferAvailableSize(08d7e538)
57:31:682 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:682 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:682 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 124
57:31:682 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:682 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:682 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:682 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 125
57:31:682 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:682 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:682 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:682 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:682 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:683 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:683 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:683 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:683 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:683 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:683 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:683 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:683 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:683 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:683 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:683 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:684 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:684 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:684 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:684 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:685 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:685 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 125
57:31:685 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3922us
57:31:685 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:686 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:686 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:723 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1181us
57:31:723 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:723 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:723 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:723 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 126
57:31:723 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:723 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:723 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:723 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:724 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:724 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:724 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:724 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:724 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:724 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:724 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:724 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:724 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:724 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:725 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:725 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:725 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:725 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:31:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:725 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 126
57:31:726 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:726 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:726 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:726 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:726 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:726 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:726 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 127
57:31:726 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:726 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:726 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:726 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:726 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:727 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:727 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:727 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:727 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:727 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:727 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:727 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:727 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:727 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:727 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:727 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:727 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:727 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:728 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:728 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:729 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:729 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 127
57:31:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:729 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:730 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:730 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:730 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 128
57:31:730 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:730 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:730 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:730 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:731 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:731 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:731 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:731 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:731 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:731 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:731 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:731 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:731 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:731 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:731 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:731 user_main    D[ME]: hle\scempeg.cpp:919 391=sceMpegRingbufferAvailableSize(08d7e538)
57:31:731 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:732 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:732 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +403us
57:31:732 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:732 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:732 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:769 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:769 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 128
57:31:769 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1650us
57:31:769 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:769 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:770 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 129
57:31:770 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:770 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:770 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:770 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:770 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:771 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:771 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:771 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:771 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:771 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:771 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:771 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:772 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:772 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:772 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:31:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:772 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 129
57:31:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:772 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:772 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:772 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:772 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:774 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:774 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:774 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:774 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:774 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 130
57:31:775 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:775 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:775 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:775 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:775 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:776 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:776 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:776 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:776 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:776 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:776 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:776 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:776 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:776 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:776 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:776 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:777 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:777 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 130
57:31:777 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:777 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:777 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:777 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11118us
57:31:777 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:777 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:777 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:814 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:814 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 131
57:31:814 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:814 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:814 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:815 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:815 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:815 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:815 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:815 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:815 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:815 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:815 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:815 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2907us
57:31:816 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:816 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:816 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:816 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:816 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:816 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:816 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:816 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:816 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 131
57:31:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:817 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:817 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:818 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:819 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:819 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:819 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:819 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 132
57:31:819 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:819 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:819 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:819 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:820 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:820 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:820 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:820 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:820 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:820 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:820 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:820 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:820 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:820 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:820 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:821 user_main    D[ME]: hle\scempeg.cpp:919 395=sceMpegRingbufferAvailableSize(08d7e538)
57:31:821 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:821 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:821 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 132
57:31:821 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:821 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:821 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:821 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 133
57:31:821 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:821 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:821 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:821 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:821 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:822 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:822 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:822 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:822 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:822 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:822 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:822 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:822 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:823 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:823 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:824 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:824 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 133
57:31:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:824 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:825 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4351us
57:31:825 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:825 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:825 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:862 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:862 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 134
57:31:862 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:862 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:862 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:862 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:863 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:863 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:863 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6525us
57:31:863 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:863 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:863 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:31:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:863 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:864 user_main    D[ME]: hle\scempeg.cpp:919 399=sceMpegRingbufferAvailableSize(08d7e538)
57:31:864 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:864 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:864 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:31:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:864 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 134
57:31:864 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:864 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:864 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:865 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:865 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:865 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:865 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 135
57:31:865 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:865 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:865 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:865 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:865 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:866 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:866 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:866 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:866 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:866 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:866 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:866 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:866 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:866 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:866 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:866 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:866 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:866 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:867 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:867 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:31:868 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:868 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 135
57:31:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:868 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:869 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:869 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:869 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 136
57:31:869 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:869 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:869 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:869 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:870 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:870 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:870 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:870 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:870 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:870 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:870 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:870 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:870 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:870 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:31:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:871 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:871 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:871 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:871 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 136
57:31:871 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:871 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:871 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:871 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3882us
57:31:871 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:871 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:871 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:908 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:31:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:909 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 137
57:31:909 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:909 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:909 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:909 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:909 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:910 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:910 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:910 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10143us
57:31:910 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:910 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:910 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:910 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:911 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:911 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:911 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:911 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:31:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:911 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 137
57:31:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:31:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:912 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:31:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:912 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:31:913 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:914 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:914 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 138
57:31:914 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:914 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:914 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:914 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:914 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:914 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:915 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:915 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:915 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:915 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:915 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:31:915 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:915 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:915 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:31:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:915 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:915 user_main    D[ME]: hle\scempeg.cpp:919 403=sceMpegRingbufferAvailableSize(08d7e538)
57:31:915 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:916 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:31:916 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 138
57:31:916 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:31:916 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:31:916 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:916 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 139
57:31:916 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:916 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:31:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:917 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:917 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:31:917 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:917 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:917 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:918 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:31:919 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:919 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 139
57:31:919 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2515us
57:31:919 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:919 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:919 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:31:956 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:31:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:31:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2588us
57:31:957 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:957 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:957 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:957 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 140
57:31:957 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:957 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:957 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:957 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:31:959 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:959 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:959 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:959 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:959 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:959 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:959 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:31:959 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:31:959 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:31:959 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:31:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:31:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:959 user_main    D[ME]: hle\scempeg.cpp:919 407=sceMpegRingbufferAvailableSize(08d7e538)
57:31:960 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:960 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:31:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:31:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:31:960 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:31:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:31:960 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 140
57:31:960 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:31:960 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:31:960 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:31:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:31:960 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:960 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:961 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:961 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 141
57:31:961 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:31:961 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:31:961 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:961 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:961 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:31:962 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:31:962 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:31:962 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:31:962 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:31:962 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:31:962 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:31:962 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:31:962 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:962 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:962 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:31:962 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:31:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:31:962 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:962 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:31:962 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:31:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:31:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:31:963 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:31:964 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:31:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:31:964 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 141
57:31:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:31:964 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:31:964 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:31:964 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:31:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:31:965 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10180us
57:31:965 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:31:965 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:31:965 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:002 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:002 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 142
57:32:002 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:004 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:004 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +696us
57:32:004 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:004 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:004 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:005 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:005 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:005 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:005 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:32:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:005 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 142
57:32:005 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:005 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:006 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:006 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:006 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 143
57:32:006 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:006 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:006 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:006 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:006 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:007 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:007 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:007 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:007 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:007 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:007 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:007 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:007 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:008 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:008 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:009 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:009 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 143
57:32:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:010 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:010 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 144
57:32:010 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:010 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:010 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:010 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:011 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:011 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:011 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:011 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:011 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:011 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:011 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:011 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:011 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:011 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:011 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:012 user_main    D[ME]: hle\scempeg.cpp:919 411=sceMpegRingbufferAvailableSize(08d7e538)
57:32:012 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:012 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:012 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 144
57:32:012 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:012 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:012 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:012 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9712us
57:32:012 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:012 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:012 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:049 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:049 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 145
57:32:049 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:049 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:050 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:050 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:050 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:050 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:051 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4314us
57:32:051 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:051 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:051 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:051 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:051 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:051 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:051 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:051 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:32:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:051 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 145
57:32:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:052 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:052 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:052 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:052 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:053 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:054 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:054 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:054 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:054 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 146
57:32:054 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:054 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:054 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:054 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:055 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:055 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:055 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:055 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:055 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:055 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:056 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:056 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:056 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 146
57:32:056 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:056 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:056 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:056 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 147
57:32:056 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:056 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:056 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:056 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:056 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:057 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:057 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:057 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:057 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:057 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:057 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:057 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:057 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:057 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:058 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:059 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:059 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 147
57:32:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:059 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:059 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:059 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:060 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2944us
57:32:060 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:060 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:060 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:097 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:097 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 148
57:32:097 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:097 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:097 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:097 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:098 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:098 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:098 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:098 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:098 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:098 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:098 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7932us
57:32:098 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:098 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:098 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:099 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:099 user_main    D[ME]: hle\scempeg.cpp:919 415=sceMpegRingbufferAvailableSize(08d7e538)
57:32:099 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:099 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:099 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:32:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:100 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 148
57:32:100 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:100 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:100 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:100 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:100 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:100 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:100 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 149
57:32:100 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:100 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:100 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:101 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:101 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:101 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:101 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:101 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:101 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:101 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:101 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:101 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:101 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:102 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:102 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:102 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:102 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:102 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:102 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:102 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:103 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:104 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 149
57:32:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:104 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:104 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:104 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:104 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 150
57:32:104 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:104 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:104 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:104 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:105 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:105 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:105 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:105 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:105 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:106 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:106 user_main    D[ME]: hle\scempeg.cpp:919 419=sceMpegRingbufferAvailableSize(08d7e538)
57:32:106 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:106 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:106 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 150
57:32:106 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:106 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:106 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:106 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2476us
57:32:106 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:106 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:106 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:145 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:145 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 151
57:32:145 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:145 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:145 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:145 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:145 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:146 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:146 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11550us
57:32:147 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:147 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:147 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:147 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:147 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:147 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:147 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:147 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:32:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:147 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 151
57:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:148 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:148 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:149 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:150 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:150 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 152
57:32:150 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:150 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:150 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:150 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:151 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:151 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:151 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:152 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:152 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:152 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:152 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 152
57:32:152 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:152 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:152 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:152 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 153
57:32:152 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:152 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:153 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:153 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:153 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:153 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:153 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:153 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:153 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:154 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:154 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:154 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:154 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:154 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:154 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:154 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:154 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:155 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:156 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 153
57:32:156 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1108us
57:32:156 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:156 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:156 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:193 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3995us
57:32:193 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:193 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:193 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:194 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 154
57:32:194 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:194 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:194 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:194 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:194 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:195 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:195 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:195 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:195 user_main    D[ME]: hle\scempeg.cpp:919 423=sceMpegRingbufferAvailableSize(08d7e538)
57:32:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:196 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:196 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:32:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:196 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 154
57:32:196 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:196 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:196 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:196 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:196 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:197 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:197 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 155
57:32:197 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:197 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:197 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:197 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:197 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:198 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:198 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:198 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:198 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:198 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:198 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:198 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:198 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:198 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:198 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:200 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:200 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 155
57:32:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:200 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:200 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:200 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:201 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8773us
57:32:201 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:201 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:201 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:238 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:238 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 156
57:32:238 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:238 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:238 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:238 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:239 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:239 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2103us
57:32:239 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:239 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:239 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:240 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:240 user_main    D[ME]: hle\scempeg.cpp:919 427=sceMpegRingbufferAvailableSize(08d7e538)
57:32:240 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:240 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:240 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:32:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:240 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 156
57:32:241 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:241 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:241 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:241 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:241 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 157
57:32:241 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:241 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:241 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:241 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:241 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:242 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:242 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:242 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:242 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:242 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:242 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:242 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:243 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:243 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:243 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:244 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:244 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 157
57:32:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:245 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:245 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 158
57:32:245 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:245 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:245 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:245 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:246 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:246 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:246 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:246 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:246 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:247 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:247 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:247 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:247 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 158
57:32:247 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:247 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:247 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:247 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8305us
57:32:247 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:247 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:247 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:284 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:284 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 159
57:32:285 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:285 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:285 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:285 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:285 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:285 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:285 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:285 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:285 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:285 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:285 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:285 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5721us
57:32:286 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:286 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:286 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:286 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:286 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:286 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:286 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:286 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:32:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:286 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 159
57:32:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:287 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:287 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:288 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:289 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:289 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 160
57:32:289 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:289 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:289 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:289 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:290 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:290 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:290 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:290 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:290 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:290 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:290 user_main    D[ME]: hle\scempeg.cpp:919 431=sceMpegRingbufferAvailableSize(08d7e538)
57:32:290 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:291 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:291 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 160
57:32:291 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:291 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:291 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:291 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 161
57:32:291 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:291 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:291 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:291 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:291 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:292 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:292 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:292 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:292 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:292 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:292 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:292 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:292 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:292 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:292 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:292 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:292 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:292 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:292 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:293 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:294 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:294 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 161
57:32:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:295 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:295 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1537us
57:32:295 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:295 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:295 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:332 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:332 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 162
57:32:332 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:332 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:332 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:332 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:333 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:333 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:333 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:333 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:333 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:333 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:333 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9339us
57:32:334 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:334 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:334 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:334 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:334 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:334 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:334 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:32:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:335 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 162
57:32:335 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:335 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:335 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:335 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:335 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 163
57:32:335 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:335 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:336 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:336 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:336 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:336 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:336 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:336 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:336 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:336 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:336 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:336 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:336 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:336 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:337 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:337 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:337 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:337 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:337 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:337 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:338 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:339 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 163
57:32:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:339 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:339 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:339 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:339 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 164
57:32:339 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:339 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:339 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:339 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:340 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:340 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:340 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:340 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:340 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:341 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:341 user_main    D[ME]: hle\scempeg.cpp:919 435=sceMpegRingbufferAvailableSize(08d7e538)
57:32:341 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:341 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:341 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 164
57:32:341 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:341 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:341 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:341 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1069us
57:32:341 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:341 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:341 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:378 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:379 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 165
57:32:379 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:379 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:379 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:379 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:379 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:380 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:380 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:380 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:380 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:380 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +12957us
57:32:380 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:380 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:380 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:380 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:380 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:380 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:380 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:380 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:32:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:381 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 165
57:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:381 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:381 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:382 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:383 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:383 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 166
57:32:383 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:383 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:383 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:383 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:384 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:384 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:384 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:384 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:384 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:384 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:384 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:384 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:384 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:384 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:385 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:385 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:385 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:385 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 166
57:32:385 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:385 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:385 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:385 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +14134us
57:32:386 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:386 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:386 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:409 soundThread  D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 167
57:32:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 08868d04->08000000, interrupt) +187us
57:32:409 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:409 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:409 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:409 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:409 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:410 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:410 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:410 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:410 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:410 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:410 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:410 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->08868d04, left interrupt) +0us
57:32:424 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:424 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> displayThread (293->291, pc: 0885a590->08830930, blocking audio) +108us
57:32:424 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:424 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:424 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:424 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:424 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:424 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:425 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:425 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:32:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:425 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 167
57:32:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:425 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:425 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:427 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:428 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:428 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 168
57:32:428 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:428 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:428 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:428 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:429 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:429 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7963us
57:32:429 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:429 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:429 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:430 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:430 user_main    D[ME]: hle\scempeg.cpp:919 439=sceMpegRingbufferAvailableSize(08d7e538)
57:32:430 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:430 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:430 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 168
57:32:430 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:430 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:430 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:430 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 169
57:32:430 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:431 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:431 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:431 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:431 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:431 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:432 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:432 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:432 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:432 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:432 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:432 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:432 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:434 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:434 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 169
57:32:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:434 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:434 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:434 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:434 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7367us
57:32:434 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:434 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:434 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:471 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:472 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 170
57:32:472 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:472 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:472 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:472 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:473 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:473 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3509us
57:32:473 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:473 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:473 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:473 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:474 user_main    D[ME]: hle\scempeg.cpp:919 443=sceMpegRingbufferAvailableSize(08d7e538)
57:32:474 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:474 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:474 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:32:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:474 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 170
57:32:474 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:474 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:474 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:475 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:475 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 171
57:32:475 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:475 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:475 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:475 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:475 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:476 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:476 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:476 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:476 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:476 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:476 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:476 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:476 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:476 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:477 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:478 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:478 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 171
57:32:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:478 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:478 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:478 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:479 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 172
57:32:479 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:479 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:479 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:479 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:479 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:479 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:480 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:480 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:480 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:480 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:480 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:480 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:480 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:480 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:480 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:480 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:480 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:481 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 172
57:32:481 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:481 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:481 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:481 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6898us
57:32:481 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:481 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:481 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:518 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:518 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 173
57:32:518 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:518 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:518 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:518 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:518 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:519 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:519 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:519 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:519 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:519 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:519 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:519 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7127us
57:32:519 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:519 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:519 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:520 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:520 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:520 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:520 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:520 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:32:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:520 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 173
57:32:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:520 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:520 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:521 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:521 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:522 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:522 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:523 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:523 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:523 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 174
57:32:523 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:523 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:523 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:523 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:524 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:524 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:524 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:524 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:524 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:524 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:524 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:524 user_main    D[ME]: hle\scempeg.cpp:919 447=sceMpegRingbufferAvailableSize(08d7e538)
57:32:525 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:525 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:525 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 174
57:32:525 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:525 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:525 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:525 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 175
57:32:525 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:525 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:525 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:525 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:525 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:526 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:526 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:526 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:526 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:526 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:526 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:526 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:526 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:526 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:526 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:526 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:527 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:527 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:527 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:527 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:528 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:528 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 175
57:32:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:529 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:529 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:529 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:529 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +131us
57:32:529 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:529 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:529 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:566 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:566 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 176
57:32:566 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:566 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:566 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:566 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:567 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:567 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:567 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:567 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:567 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:567 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:567 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10745us
57:32:567 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:567 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:568 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:568 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:568 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:568 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:568 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:32:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:569 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 176
57:32:569 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:569 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:569 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:569 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:569 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:569 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:569 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 177
57:32:569 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:569 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:569 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:569 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:569 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:570 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:570 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:570 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:570 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:570 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:570 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:570 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:570 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:570 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:570 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:570 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:571 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:571 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:571 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:571 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:572 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:572 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 177
57:32:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:573 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:573 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 178
57:32:573 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:573 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:573 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:573 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:574 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:574 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:574 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:574 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:574 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:574 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:574 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:574 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:574 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:574 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:575 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:575 user_main    D[ME]: hle\scempeg.cpp:919 451=sceMpegRingbufferAvailableSize(08d7e538)
57:32:575 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:575 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:575 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 178
57:32:575 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2013us
57:32:575 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:575 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:575 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:613 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:613 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +41us
57:32:613 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:613 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:613 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 179
57:32:613 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:613 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:613 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:613 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:613 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:614 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:614 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:614 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:614 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:614 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:615 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:615 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:615 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:615 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:615 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:615 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 179
57:32:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:616 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:616 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:617 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:618 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:618 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 180
57:32:618 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:618 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:618 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:618 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:618 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:618 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:618 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:619 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:619 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:619 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:619 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:619 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:619 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:619 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:619 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:619 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:619 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:620 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 180
57:32:620 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:620 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:620 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:620 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12728us
57:32:620 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:620 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:620 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:657 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:657 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 181
57:32:657 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:657 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:657 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:657 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:657 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:658 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:658 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1298us
57:32:658 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:658 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:658 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:658 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:659 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:659 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:659 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:659 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:32:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:659 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 181
57:32:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:659 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:659 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:660 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:660 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:661 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:661 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:661 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:662 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:662 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 182
57:32:662 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:662 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:662 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:662 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:663 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:663 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:663 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:663 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:663 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:663 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:663 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:663 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:663 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:663 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:663 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:663 user_main    D[ME]: hle\scempeg.cpp:919 455=sceMpegRingbufferAvailableSize(08d7e538)
57:32:664 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:664 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:664 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 182
57:32:664 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:664 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:664 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:664 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 183
57:32:664 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:664 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:665 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:665 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:665 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:665 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:666 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:666 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:666 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:666 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:667 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:667 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 183
57:32:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:668 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:668 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:668 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5960us
57:32:668 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:668 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:668 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:705 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:705 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 184
57:32:705 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:707 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:707 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4916us
57:32:707 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:707 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:707 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:707 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:707 user_main    D[ME]: hle\scempeg.cpp:919 459=sceMpegRingbufferAvailableSize(08d7e538)
57:32:707 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:707 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:708 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:32:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:708 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 184
57:32:708 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:708 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:708 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:708 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:709 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 185
57:32:709 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:709 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:709 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:709 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:709 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:710 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:710 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:710 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:710 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:710 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:710 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:710 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:710 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:710 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:710 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:712 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:712 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 185
57:32:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:712 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:712 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:712 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:712 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 186
57:32:712 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:712 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:713 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:713 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:713 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:713 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:713 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:713 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:713 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:713 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:713 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:714 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:714 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:714 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:714 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:714 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:714 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:714 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 186
57:32:714 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:714 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:715 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:715 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5492us
57:32:715 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:715 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:715 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:752 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:752 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 187
57:32:752 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:752 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:753 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:753 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8534us
57:32:753 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:753 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:753 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:754 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:754 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:754 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:32:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:754 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 187
57:32:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:754 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:754 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:755 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:755 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:756 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:756 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:756 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:757 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:757 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 188
57:32:757 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:757 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:757 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:757 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:757 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:758 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:758 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:758 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:758 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:758 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:758 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:758 user_main    D[ME]: hle\scempeg.cpp:919 463=sceMpegRingbufferAvailableSize(08d7e538)
57:32:758 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:759 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:759 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 188
57:32:759 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:759 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:759 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:759 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 189
57:32:759 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:759 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:759 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:759 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:759 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:760 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:760 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:760 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:760 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:760 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:760 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:760 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:760 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:760 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:761 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:762 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:762 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 189
57:32:762 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4124us
57:32:762 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:762 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:762 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:799 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +979us
57:32:799 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:799 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:800 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:800 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 190
57:32:800 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:800 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:800 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:800 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:801 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:801 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:801 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:801 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:801 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:802 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:802 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:802 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:802 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:32:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:802 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 190
57:32:802 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:802 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:802 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:803 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:803 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:803 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:803 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 191
57:32:803 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:803 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:803 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:803 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:803 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:804 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:804 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:804 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:804 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:804 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:804 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:804 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:804 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:804 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:804 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:806 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:806 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 191
57:32:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:806 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:806 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:806 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:807 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 192
57:32:807 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:807 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:807 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:807 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:812 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:812 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:813 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:813 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:813 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:813 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:813 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:813 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:813 user_main    D[ME]: hle\scempeg.cpp:919 467=sceMpegRingbufferAvailableSize(08d7e538)
57:32:813 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:814 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:814 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +606us
57:32:814 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:814 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:814 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:828 soundThread  D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 192
57:32:851 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:851 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1447us
57:32:851 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:851 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:851 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 193
57:32:851 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:851 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:851 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:851 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:851 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:852 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:852 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:852 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:852 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:852 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:852 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:852 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:852 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:852 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:853 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:853 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:853 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:853 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:853 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:853 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:32:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:853 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 193
57:32:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:854 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:854 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:854 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:854 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:855 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:856 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:856 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:856 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:856 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 194
57:32:856 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:856 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:856 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:856 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:857 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:857 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:857 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:857 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:857 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:857 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:857 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:857 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:858 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:858 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:858 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:858 user_main    D[ME]: hle\scempeg.cpp:919 471=sceMpegRingbufferAvailableSize(08d7e538)
57:32:858 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:858 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:858 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 194
57:32:858 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:858 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:859 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:859 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11321us
57:32:859 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:859 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:859 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:896 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:896 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 195
57:32:896 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:896 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:896 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:896 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:896 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:897 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:897 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:897 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:897 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:897 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:897 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:897 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2705us
57:32:897 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:897 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:897 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:897 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:897 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:898 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:898 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:898 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:32:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:898 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 195
57:32:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:898 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:898 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:898 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:898 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:900 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:900 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:901 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 196
57:32:901 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:902 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:902 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:902 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:902 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:902 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:32:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:902 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:902 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:902 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:903 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 196
57:32:903 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:903 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:903 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:903 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 197
57:32:903 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:903 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:903 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:903 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:903 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:904 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:904 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:904 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:904 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:904 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:904 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:904 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:904 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:904 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:905 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:32:906 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:906 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 197
57:32:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:906 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:906 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:906 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:906 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4553us
57:32:907 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:907 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:907 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:943 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:32:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:943 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 198
57:32:943 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:943 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:943 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:943 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:944 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:945 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6323us
57:32:945 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:945 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:945 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:32:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:945 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:945 user_main    D[ME]: hle\scempeg.cpp:919 475=sceMpegRingbufferAvailableSize(08d7e538)
57:32:945 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:945 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:945 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:32:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:946 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 198
57:32:946 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:32:946 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:946 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:32:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:946 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:947 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 199
57:32:947 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:947 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:947 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:947 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:947 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:948 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:948 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:948 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:32:948 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:948 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:948 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:948 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:948 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:948 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:948 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:948 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:32:950 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:950 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 199
57:32:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:950 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:950 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 200
57:32:950 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:950 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:950 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:950 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:951 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:951 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:32:951 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:951 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:951 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:32:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:952 user_main    D[ME]: hle\scempeg.cpp:919 479=sceMpegRingbufferAvailableSize(08d7e538)
57:32:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:952 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 200
57:32:952 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:952 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:32:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:953 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4085us
57:32:953 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:953 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:953 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:32:989 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:32:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:32:990 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 201
57:32:990 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:990 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:32:990 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:990 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:990 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:991 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:991 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9941us
57:32:991 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:991 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:991 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:991 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:991 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:991 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:991 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:32:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:32:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:32:991 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:32:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:32:992 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 201
57:32:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:32:992 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:32:992 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:32:992 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:32:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:992 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:32:994 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:32:994 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:994 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:994 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:32:994 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 202
57:32:994 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:994 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:994 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:994 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:32:995 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:995 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:995 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:995 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:995 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:995 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:995 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:32:995 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:32:995 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:32:995 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:32:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:32:996 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:996 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:996 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:32:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:32:996 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 202
57:32:996 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:32:996 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:32:996 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:32:996 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 203
57:32:996 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:32:996 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:32:997 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:997 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:997 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:32:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:32:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:32:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:32:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:32:997 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:32:997 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:32:997 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:32:997 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:32:997 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:32:998 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:32:998 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:32:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:32:998 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:998 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:32:998 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:32:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:32:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:32:998 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:32:999 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:32:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:32:999 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 203
57:33:000 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2718us
57:33:000 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:000 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:000 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:036 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2385us
57:33:036 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:036 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:036 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:037 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 204
57:33:037 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:037 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:037 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:037 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:038 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:038 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:038 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:038 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:038 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:038 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:038 user_main    D[ME]: hle\scempeg.cpp:919 483=sceMpegRingbufferAvailableSize(08d7e538)
57:33:039 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:039 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:039 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:33:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:039 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 204
57:33:039 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:039 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:039 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:039 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:039 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:040 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:040 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 205
57:33:040 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:040 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:040 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:040 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:040 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:041 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:041 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:041 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:041 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:041 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:041 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:041 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:041 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:041 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:042 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:043 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:043 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 205
57:33:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:043 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:044 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10383us
57:33:044 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:044 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:044 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:080 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:081 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 206
57:33:081 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:082 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:082 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +493us
57:33:082 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:082 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:082 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:082 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:082 user_main    D[ME]: hle\scempeg.cpp:919 487=sceMpegRingbufferAvailableSize(08d7e538)
57:33:083 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:083 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:083 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:33:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:083 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 206
57:33:083 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:083 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:083 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:084 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:084 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 207
57:33:084 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:084 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:085 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:085 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:085 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:085 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:085 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:085 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:085 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:085 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:085 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:085 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:087 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:087 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 207
57:33:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:087 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:087 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:087 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:088 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 208
57:33:088 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:088 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:088 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:088 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:089 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:089 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:089 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:089 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:089 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:089 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:089 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:089 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:089 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 208
57:33:090 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:090 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:090 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:090 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9914us
57:33:090 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:090 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:090 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:127 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:127 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 209
57:33:127 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:127 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:128 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:128 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4111us
57:33:128 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:128 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:128 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:129 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:33:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:129 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 209
57:33:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:129 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:129 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:131 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:131 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:131 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 210
57:33:132 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:132 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:132 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:132 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:133 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:133 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:133 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:133 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:133 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:133 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:133 user_main    D[ME]: hle\scempeg.cpp:919 491=sceMpegRingbufferAvailableSize(08d7e538)
57:33:133 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:133 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:133 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 210
57:33:134 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:134 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:134 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:134 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 211
57:33:134 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:134 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:134 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:134 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:134 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:139 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:139 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:139 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:139 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:139 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:139 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:139 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:139 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:139 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:140 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:141 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:141 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 211
57:33:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:141 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:141 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3147us
57:33:141 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:142 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:142 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:178 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:179 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 212
57:33:179 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:179 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:179 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:179 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:180 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:180 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:180 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:180 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:180 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:180 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:180 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7729us
57:33:180 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:180 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:180 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:180 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:181 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:181 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:181 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:181 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 212
57:33:181 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:181 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:181 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:182 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:182 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:182 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:182 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 213
57:33:182 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:182 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:182 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:182 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:182 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:183 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:183 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:183 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:183 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:183 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:183 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:183 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:184 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:184 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:184 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:185 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:185 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 213
57:33:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:186 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:186 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:186 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:186 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 214
57:33:186 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:186 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:186 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:186 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:187 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:187 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:187 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:187 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:187 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:188 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:188 user_main    D[ME]: hle\scempeg.cpp:919 495=sceMpegRingbufferAvailableSize(08d7e538)
57:33:188 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:188 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:188 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 214
57:33:188 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:188 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:188 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:188 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2678us
57:33:188 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:188 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:188 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:225 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:225 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 215
57:33:225 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:225 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:225 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:225 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:225 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:226 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:226 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:226 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:226 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:226 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:226 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:227 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11347us
57:33:227 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:227 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:227 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:227 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:227 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:227 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:227 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:227 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:33:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:227 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 215
57:33:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:228 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:228 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:229 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:230 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:230 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 216
57:33:230 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:230 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:230 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:230 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:231 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:231 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:231 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:231 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:231 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:232 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:232 user_main    D[ME]: hle\scempeg.cpp:919 499=sceMpegRingbufferAvailableSize(08d7e538)
57:33:232 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:232 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:232 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 216
57:33:232 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:232 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:232 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:232 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 217
57:33:232 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:232 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:232 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:232 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:232 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:233 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:233 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:233 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:233 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:233 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:233 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:233 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:233 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:234 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:234 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:235 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:235 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 217
57:33:235 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1311us
57:33:235 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:235 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:235 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:272 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3792us
57:33:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:272 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:272 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 218
57:33:272 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:272 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:272 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:272 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:273 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:273 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:273 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:274 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:274 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:274 user_main    D[ME]: hle\scempeg.cpp:919 503=sceMpegRingbufferAvailableSize(08d7e538)
57:33:274 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:274 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:274 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:33:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:275 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 218
57:33:275 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:275 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:275 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:275 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:276 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 219
57:33:276 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:276 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:276 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:276 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:276 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:276 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:276 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:276 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:276 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:276 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:277 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:277 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:277 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:277 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:277 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:277 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:277 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:277 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:277 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:277 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:279 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:279 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 219
57:33:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:279 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:279 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8976us
57:33:279 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:279 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:279 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:316 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:316 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 220
57:33:316 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:316 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:316 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:316 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:317 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:317 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1900us
57:33:317 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:317 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:318 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:318 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:318 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:318 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:318 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:33:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:319 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 220
57:33:319 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:319 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:319 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:319 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:319 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:319 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:319 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 221
57:33:319 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:319 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:319 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:320 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:320 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:320 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:320 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:320 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:320 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:320 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:320 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:320 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:320 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:320 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:320 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:321 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:321 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:321 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:321 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:321 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:321 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:33:322 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:323 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 221
57:33:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:323 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:323 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:323 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:323 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 222
57:33:323 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:323 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:323 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:323 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:324 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:324 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:324 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:324 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:324 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:325 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:325 user_main    D[ME]: hle\scempeg.cpp:919 511=sceMpegRingbufferAvailableSize(08d7e538)
57:33:325 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:325 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:325 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 222
57:33:325 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:325 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:325 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:325 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8508us
57:33:325 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:325 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:325 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:362 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:362 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 223
57:33:362 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:362 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:362 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:362 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:362 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:363 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:363 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:363 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:363 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:363 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:363 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:363 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5518us
57:33:363 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:363 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:363 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:363 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:364 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:364 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:364 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:364 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:33:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:364 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 223
57:33:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:364 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:364 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:365 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:365 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:366 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:366 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:366 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:367 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:367 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 224
57:33:367 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:368 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:368 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:368 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:368 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:368 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:368 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:368 user_main    D[ME]: hle\scempeg.cpp:919 515=sceMpegRingbufferAvailableSize(08d7e538)
57:33:368 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:369 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:369 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 224
57:33:369 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:369 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:369 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:369 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 225
57:33:369 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:369 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:369 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:369 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:369 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:374 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:374 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:374 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:374 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:374 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:374 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:374 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:374 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:374 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:374 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:374 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:374 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:376 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:376 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 225
57:33:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:376 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:376 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1740us
57:33:376 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:376 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:376 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:414 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:414 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 226
57:33:414 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:414 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:414 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:414 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:415 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:415 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9136us
57:33:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:416 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:416 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:416 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:416 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:416 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:33:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:417 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 226
57:33:417 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:417 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:417 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:417 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 227
57:33:417 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:417 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:418 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:418 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:418 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:418 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:418 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:418 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:418 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:419 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:419 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:419 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:419 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:419 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:419 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:419 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:419 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:419 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:419 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:419 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:421 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:421 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 227
57:33:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:421 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:421 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:421 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:421 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 228
57:33:422 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:422 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:422 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:422 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:423 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:423 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:423 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:423 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:423 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:423 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:423 user_main    D[ME]: hle\scempeg.cpp:919 519=sceMpegRingbufferAvailableSize(08d7e538)
57:33:423 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:424 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:424 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 228
57:33:424 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:424 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:424 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:424 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1272us
57:33:424 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:424 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:424 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:460 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:461 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 229
57:33:461 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:461 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:461 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:461 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:461 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:462 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:462 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +12754us
57:33:462 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:462 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:462 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:462 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:462 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:462 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:462 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:462 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:33:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:463 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 229
57:33:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:463 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:463 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:465 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:465 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:465 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:465 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:465 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 230
57:33:465 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:465 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:465 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:465 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:466 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:466 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:466 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:466 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:467 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:467 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:467 user_main    D[ME]: hle\scempeg.cpp:919 523=sceMpegRingbufferAvailableSize(08d7e538)
57:33:467 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:467 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:467 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 230
57:33:467 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:467 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:467 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:468 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 231
57:33:468 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:468 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:468 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:468 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:468 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:468 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:468 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:468 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:468 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:468 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:469 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:469 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:469 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:469 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:469 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:469 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:469 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:469 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5us
57:33:469 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:469 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:469 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:505 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 0885a590->08830b78, blocking audio) +295us
57:33:505 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:507 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:507 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 231
57:33:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:507 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:508 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 232
57:33:508 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:508 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:508 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:508 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:509 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:509 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:509 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:509 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:509 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:509 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:509 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10971us
57:33:509 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:509 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:509 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:510 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:510 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:510 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:510 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:33:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:510 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 232
57:33:510 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:510 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:510 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:511 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:511 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 233
57:33:511 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:511 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:511 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:511 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:511 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:512 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:512 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:512 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:512 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:512 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:512 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:512 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:512 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:513 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:513 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:514 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:514 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 233
57:33:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:515 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:515 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7569us
57:33:515 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:515 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:515 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:552 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:552 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 234
57:33:552 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:552 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:552 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:552 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:553 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:553 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:553 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:553 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:553 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:553 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:553 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3307us
57:33:553 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:553 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:553 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:554 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:554 user_main    D[ME]: hle\scempeg.cpp:919 527=sceMpegRingbufferAvailableSize(08d7e538)
57:33:554 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:554 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:554 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:33:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:554 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 234
57:33:554 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:554 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:555 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:555 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:555 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:555 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:555 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 235
57:33:555 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:555 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:555 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:555 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:555 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:556 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:556 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:556 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:556 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:556 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:556 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:556 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:556 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:557 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:557 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:558 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:558 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 235
57:33:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:558 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:559 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:559 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:559 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 236
57:33:559 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:559 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:559 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:559 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:560 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:560 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:560 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:560 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:560 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:560 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:560 user_main    D[ME]: hle\scempeg.cpp:919 531=sceMpegRingbufferAvailableSize(08d7e538)
57:33:560 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:561 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:561 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 236
57:33:561 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:561 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:561 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:561 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7101us
57:33:561 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:561 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:561 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:598 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:598 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 237
57:33:598 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:598 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:598 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:598 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:598 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:599 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:599 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6925us
57:33:599 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:599 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:599 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:599 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:599 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:599 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:600 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:600 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:33:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:600 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 237
57:33:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:600 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:600 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:600 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:600 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:602 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:602 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:603 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 238
57:33:603 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:603 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:603 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:603 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:603 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:603 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:603 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:603 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:604 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:604 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:604 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:604 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:604 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:604 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:604 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:604 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:604 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:604 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 238
57:33:605 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:605 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:605 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:605 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 239
57:33:605 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:605 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:605 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:605 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:605 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:606 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:606 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:606 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:606 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:606 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:606 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:606 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:606 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:606 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:606 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:608 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:608 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 239
57:33:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:608 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:608 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +333us
57:33:608 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:608 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:608 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:645 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:645 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 240
57:33:645 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:645 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:645 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:645 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:646 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:646 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:646 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:646 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:646 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:646 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:646 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10543us
57:33:647 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:647 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:647 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:647 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:647 user_main    D[ME]: hle\scempeg.cpp:919 535=sceMpegRingbufferAvailableSize(08d7e538)
57:33:647 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:647 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:647 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:33:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:648 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 240
57:33:648 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:648 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:648 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:648 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:648 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:648 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:649 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 241
57:33:649 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:649 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:649 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:649 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:649 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:650 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:650 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:651 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:651 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:651 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:651 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:651 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:651 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:653 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:653 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 241
57:33:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:653 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:653 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 242
57:33:653 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:653 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:653 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:653 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:654 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:654 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:654 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:654 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:654 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:655 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:655 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:655 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:655 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 242
57:33:655 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2215us
57:33:655 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:655 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:655 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:692 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:692 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> displayThread (293->291, pc: 0885a590->08830f30, blocking audio) +295us
57:33:693 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:693 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:693 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 243
57:33:693 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:693 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:693 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:693 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:693 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:694 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:694 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14160us
57:33:694 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:694 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:694 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:694 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:694 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:694 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:694 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:695 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:33:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:695 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 243
57:33:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:695 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:695 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:695 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:695 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:697 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:697 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:697 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:697 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:697 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 244
57:33:697 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:697 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:697 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:697 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:698 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:698 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:698 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:698 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:698 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:698 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:698 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:698 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:698 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:699 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:699 user_main    D[ME]: hle\scempeg.cpp:919 539=sceMpegRingbufferAvailableSize(08d7e538)
57:33:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:699 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 244
57:33:699 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:699 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:699 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:700 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12930us
57:33:700 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:700 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:700 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:736 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:736 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 245
57:33:737 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:737 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:737 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:737 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:737 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:738 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:738 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1095us
57:33:738 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:738 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:738 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:738 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:738 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:738 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:738 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:738 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:33:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:739 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 245
57:33:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:739 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:739 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:739 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:739 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:740 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:741 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:741 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 246
57:33:741 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:741 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:741 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:741 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:742 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:742 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:742 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:742 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:742 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:742 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:742 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:742 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:742 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:742 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:743 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:743 user_main    D[ME]: hle\scempeg.cpp:919 543=sceMpegRingbufferAvailableSize(08d7e538)
57:33:743 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:743 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:743 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 246
57:33:743 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:743 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:743 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:744 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 247
57:33:744 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:744 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:744 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:744 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:744 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:744 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:744 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:744 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:744 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:744 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:745 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:745 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:745 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:745 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:745 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:745 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:745 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:745 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:745 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:745 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:747 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:747 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 247
57:33:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:747 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:747 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6163us
57:33:747 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:747 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:747 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:784 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:784 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 248
57:33:784 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:784 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:784 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:784 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:785 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:785 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:785 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:785 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:785 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:785 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:785 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4713us
57:33:785 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:785 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:786 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:786 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:786 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:786 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:786 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:33:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:787 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 248
57:33:787 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:787 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:787 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:787 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:787 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:787 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:787 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 249
57:33:787 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:787 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:787 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:787 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:788 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:788 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:788 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:788 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:788 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:789 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:789 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:789 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:789 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:789 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:789 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:790 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:791 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 249
57:33:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:791 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:791 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:791 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:791 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 250
57:33:791 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:791 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:791 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:791 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:792 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:792 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:792 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:792 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:792 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:793 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:793 user_main    D[ME]: hle\scempeg.cpp:919 547=sceMpegRingbufferAvailableSize(08d7e538)
57:33:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:793 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 250
57:33:793 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:793 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:793 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:794 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5694us
57:33:794 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:794 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:794 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:830 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:830 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 251
57:33:830 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:830 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:830 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:830 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:831 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:832 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:832 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8331us
57:33:832 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:832 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:832 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:832 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:832 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:832 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:832 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:833 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:33:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:833 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 251
57:33:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:833 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:833 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:833 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:833 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:835 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:835 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:836 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 252
57:33:836 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:836 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:836 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:836 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:837 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:837 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:837 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:837 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:837 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:837 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:837 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:837 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:837 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:837 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:837 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:838 user_main    D[ME]: hle\scempeg.cpp:919 551=sceMpegRingbufferAvailableSize(08d7e538)
57:33:838 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:838 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:838 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 252
57:33:838 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:838 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:838 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:838 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 253
57:33:838 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:838 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:838 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:838 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:838 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:839 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:839 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:839 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:839 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:839 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:839 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:839 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:840 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:840 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:840 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:842 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:842 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 253
57:33:842 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4327us
57:33:842 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:842 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:842 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:879 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +776us
57:33:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:879 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:879 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 254
57:33:879 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:879 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:879 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:880 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:880 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:880 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:880 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:880 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:881 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:881 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:881 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:881 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:881 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:881 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:33:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:881 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:881 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:881 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:882 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:882 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 254
57:33:882 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:33:882 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:882 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:33:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:882 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:883 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 255
57:33:883 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:883 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:883 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:883 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:883 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:883 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:884 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:884 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:884 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:884 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:884 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:884 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:33:884 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:884 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:884 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:884 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:884 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:884 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:884 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:884 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:33:886 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:886 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 255
57:33:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:886 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:886 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:886 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:886 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 256
57:33:886 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:886 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:886 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:886 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:887 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:887 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:887 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:887 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:887 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:887 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:887 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:33:887 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:887 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:888 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:33:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:888 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:888 user_main    D[ME]: hle\scempeg.cpp:919 555=sceMpegRingbufferAvailableSize(08d7e538)
57:33:888 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:888 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:888 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 256
57:33:888 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +809us
57:33:888 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:888 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:888 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:925 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:33:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:925 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1245us
57:33:925 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:925 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:925 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 257
57:33:925 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:925 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:925 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:925 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:925 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:926 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:926 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:926 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:926 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:926 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:926 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:926 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:927 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:927 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:927 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:927 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:927 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:927 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:927 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:927 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:33:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:927 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 257
57:33:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:928 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:928 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:33:929 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:930 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:930 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 258
57:33:930 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:931 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:931 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:931 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:33:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:931 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:932 user_main    D[ME]: hle\scempeg.cpp:919 559=sceMpegRingbufferAvailableSize(08d7e538)
57:33:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:932 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 258
57:33:932 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:932 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:33:932 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:932 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11524us
57:33:932 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:932 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:932 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:33:969 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:33:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:33:969 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 259
57:33:969 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:969 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:33:969 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:969 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:969 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:970 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:970 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:970 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:970 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:970 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:970 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:970 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2502us
57:33:970 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:970 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:970 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:970 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:971 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:971 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:971 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:33:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:33:971 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:33:971 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 259
57:33:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:33:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:971 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:33:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:972 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:33:973 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:973 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:974 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 260
57:33:974 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:974 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:974 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:974 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:33:974 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:975 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:975 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:975 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:975 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:975 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:975 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:33:975 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:33:975 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:33:975 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:33:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:33:975 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:975 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:976 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:33:976 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 260
57:33:976 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:33:976 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:33:976 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:33:976 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 261
57:33:976 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:33:976 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:33:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:33:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:33:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:33:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:33:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:33:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:33:977 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:33:977 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:33:977 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:977 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:33:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:33:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:33:977 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:977 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:33:977 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:33:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:33:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:33:978 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:33:979 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:33:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:33:979 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 261
57:33:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:33:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:33:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:33:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:33:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:33:980 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4756us
57:33:980 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:33:980 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:33:980 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:016 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:016 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 262
57:34:017 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:017 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:017 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:017 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:018 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:018 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:018 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:018 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:018 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:018 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:018 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6120us
57:34:018 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:018 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:018 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:018 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:019 user_main    D[ME]: hle\scempeg.cpp:919 563=sceMpegRingbufferAvailableSize(08d7e538)
57:34:019 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:019 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:019 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:019 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 262
57:34:019 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:019 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:019 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:020 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:020 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 263
57:34:020 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:020 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:020 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:020 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:020 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:021 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:021 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:021 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:021 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:021 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:021 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:021 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:021 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:021 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:022 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:023 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:023 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 263
57:34:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:023 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:023 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:023 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:024 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 264
57:34:024 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:024 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:024 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:024 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:024 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:024 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:024 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:024 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:025 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:025 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:025 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:025 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:025 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:025 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:025 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:025 user_main    D[ME]: hle\scempeg.cpp:919 567=sceMpegRingbufferAvailableSize(08d7e538)
57:34:025 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:025 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:025 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 264
57:34:025 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:025 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:026 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:026 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4288us
57:34:026 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:026 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:026 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:062 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:063 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 265
57:34:063 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:063 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:063 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:063 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:063 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:064 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:064 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:064 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:064 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:064 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:064 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:064 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9738us
57:34:064 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:064 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:064 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:064 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:064 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:064 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:064 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:064 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:34:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:065 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 265
57:34:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:065 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:065 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:065 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:065 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:067 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:067 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:067 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:067 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:067 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 266
57:34:067 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:068 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:068 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:069 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:069 user_main    D[ME]: hle\scempeg.cpp:919 571=sceMpegRingbufferAvailableSize(08d7e538)
57:34:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:069 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 266
57:34:069 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:069 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:070 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:070 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 267
57:34:070 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:070 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:071 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:071 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:071 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:071 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:071 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:071 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:071 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:071 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:073 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:073 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 267
57:34:073 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2920us
57:34:073 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:073 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:073 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:109 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2183us
57:34:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:109 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:109 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 268
57:34:109 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:109 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:109 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:109 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:110 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:110 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:110 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:110 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:110 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:110 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:110 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:110 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:110 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:110 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:111 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:111 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:111 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:111 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:34:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:111 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 268
57:34:111 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:111 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:112 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 269
57:34:112 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:112 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:112 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:112 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:112 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:113 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:113 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:113 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:113 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:113 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:113 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:113 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:113 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:113 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:114 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:115 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:115 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 269
57:34:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:115 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:116 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10585us
57:34:116 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:116 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:116 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:152 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:153 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 270
57:34:153 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:154 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:154 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +291us
57:34:154 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:154 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:154 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:154 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:155 user_main    D[ME]: hle\scempeg.cpp:919 575=sceMpegRingbufferAvailableSize(08d7e538)
57:34:155 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:155 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:155 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:34:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:155 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 270
57:34:155 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:155 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:155 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:156 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:156 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 271
57:34:156 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:156 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:156 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:156 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:156 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:157 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:157 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:157 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:157 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:157 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:157 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:157 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:157 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:158 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:158 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:159 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:159 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 271
57:34:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:160 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:160 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:160 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:160 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 272
57:34:160 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:160 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:160 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:160 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:161 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:161 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:161 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:161 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:161 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:161 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:161 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:161 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:161 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:161 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:162 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:162 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:162 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:162 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 272
57:34:162 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:162 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:162 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:162 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10117us
57:34:162 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:162 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:162 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:199 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:199 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 273
57:34:199 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:199 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:199 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:199 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:200 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:201 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:201 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3909us
57:34:201 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:201 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:201 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:201 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:201 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:201 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:201 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:201 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:34:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:202 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 273
57:34:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:202 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:202 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:204 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:204 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:204 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:204 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:204 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 274
57:34:204 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:204 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:204 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:204 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:205 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:205 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:205 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:206 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:206 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:206 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:206 user_main    D[ME]: hle\scempeg.cpp:919 579=sceMpegRingbufferAvailableSize(08d7e538)
57:34:206 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:206 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:206 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 274
57:34:206 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:206 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:206 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:207 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 275
57:34:207 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:207 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:207 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:207 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:207 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:208 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:208 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:208 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:208 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:208 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:208 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:208 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:208 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:208 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:208 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:208 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:208 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:210 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:210 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 275
57:34:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:210 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:210 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:210 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:210 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3349us
57:34:210 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:210 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:210 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:247 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:247 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 276
57:34:247 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:247 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:247 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:247 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:248 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:248 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7527us
57:34:248 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:248 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:248 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:249 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:249 user_main    D[ME]: hle\scempeg.cpp:919 583=sceMpegRingbufferAvailableSize(08d7e538)
57:34:249 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:249 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:249 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:34:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:249 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 276
57:34:250 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:250 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:250 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:250 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:250 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 277
57:34:250 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:250 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:250 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:250 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:250 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:251 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:251 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:251 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:251 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:251 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:251 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:251 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:251 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:251 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:252 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:252 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:252 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:253 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:253 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 277
57:34:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:254 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:254 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 278
57:34:254 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:254 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:254 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:254 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:255 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:255 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:255 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:255 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:255 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:256 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:256 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:256 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:256 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 278
57:34:256 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:256 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:256 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:256 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2881us
57:34:256 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:256 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:256 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:293 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:293 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 279
57:34:293 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:293 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:293 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:293 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:293 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:294 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:294 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:294 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:294 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:294 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:294 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:294 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11145us
57:34:294 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:294 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:294 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:294 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:295 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:295 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:295 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:295 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:34:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:295 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 279
57:34:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:295 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:296 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:297 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:298 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:298 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 280
57:34:298 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:298 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:298 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:298 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:299 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:299 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:299 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:299 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:299 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:299 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:299 user_main    D[ME]: hle\scempeg.cpp:919 587=sceMpegRingbufferAvailableSize(08d7e538)
57:34:299 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:300 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:300 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 280
57:34:300 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:300 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:300 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:300 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 281
57:34:300 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:300 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:301 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:301 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:301 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:301 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:301 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:301 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:302 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:302 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:302 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:303 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:303 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 281
57:34:303 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1514us
57:34:303 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:303 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:303 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:340 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3589us
57:34:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:340 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:341 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 282
57:34:341 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:341 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:341 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:341 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:342 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:342 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:342 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:342 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:342 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:342 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:342 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:342 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:342 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:342 user_main    D[ME]: hle\scempeg.cpp:919 591=sceMpegRingbufferAvailableSize(08d7e538)
57:34:342 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:342 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:343 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:34:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:343 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 282
57:34:343 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:343 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:343 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:343 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:344 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 283
57:34:344 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:344 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:344 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:344 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:344 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:344 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:345 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:345 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:345 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:345 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:345 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:345 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:345 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:345 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:345 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:345 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:345 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:345 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:345 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:347 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:347 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 283
57:34:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:347 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:347 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9179us
57:34:347 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:347 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:347 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:384 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:384 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 284
57:34:384 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:384 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:384 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:384 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:385 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:385 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:385 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:386 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:386 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:386 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:386 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1697us
57:34:386 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:386 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:386 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:386 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:386 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:386 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:387 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:34:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:387 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 284
57:34:387 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:387 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:387 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:387 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:388 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 285
57:34:388 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:388 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:388 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:388 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:388 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:389 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:389 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:389 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:389 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:389 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:389 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:389 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:389 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:389 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:389 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:391 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:391 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 285
57:34:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:391 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:391 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:391 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:391 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 286
57:34:391 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:392 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:392 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:392 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:392 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:392 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:392 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:393 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:393 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:393 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:393 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:393 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:393 user_main    D[ME]: hle\scempeg.cpp:919 595=sceMpegRingbufferAvailableSize(08d7e538)
57:34:393 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:393 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:393 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 286
57:34:393 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:394 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:394 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:394 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8710us
57:34:394 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:394 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:394 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:431 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:431 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 287
57:34:431 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:431 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:431 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:431 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:431 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:432 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:432 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:432 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:432 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:432 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:432 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:432 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5315us
57:34:432 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:432 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:432 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:432 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:432 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:433 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:34:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:433 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 287
57:34:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:433 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:433 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:433 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:433 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:435 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:435 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:435 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:435 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:435 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 288
57:34:435 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:435 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:435 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:436 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:436 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:436 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:436 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:437 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:437 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:437 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:437 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:437 user_main    D[ME]: hle\scempeg.cpp:919 599=sceMpegRingbufferAvailableSize(08d7e538)
57:34:437 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:437 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:437 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 288
57:34:437 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:437 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:437 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:438 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 289
57:34:438 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:438 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:438 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:438 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:438 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:442 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:442 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:442 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:442 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:442 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:442 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:442 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:443 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:443 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:443 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:443 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:443 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:443 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:443 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:443 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:444 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:445 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 289
57:34:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:445 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:445 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:445 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:445 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1943us
57:34:445 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:445 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:445 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:481 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:481 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 290
57:34:482 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:482 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:482 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:482 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:483 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:483 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8933us
57:34:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:483 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:484 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:484 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:34:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:484 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 290
57:34:484 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:484 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:484 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:485 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:485 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 291
57:34:485 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:485 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:485 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:485 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:485 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:486 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:486 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:486 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:486 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:486 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:486 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:486 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:486 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:486 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:486 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:486 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:486 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:486 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:487 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:487 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:488 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:488 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 291
57:34:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:489 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:489 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:489 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:489 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 292
57:34:489 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:489 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:489 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:489 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:490 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:490 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:490 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:490 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:490 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:490 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:490 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:490 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:490 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:490 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:491 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:491 user_main    D[ME]: hle\scempeg.cpp:919 603=sceMpegRingbufferAvailableSize(08d7e538)
57:34:491 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:491 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:491 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 292
57:34:491 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:491 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:491 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:491 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1474us
57:34:491 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:491 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:491 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:528 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:528 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 293
57:34:528 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:528 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:528 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:529 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:529 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:529 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:530 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +12551us
57:34:530 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:530 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:530 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:530 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:530 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:530 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:530 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:530 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:34:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:531 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 293
57:34:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:531 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:531 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:533 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:533 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:533 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:533 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:533 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 294
57:34:533 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:533 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:533 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:533 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:534 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:534 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:534 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:535 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:535 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:535 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:535 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 294
57:34:535 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:535 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:535 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:535 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 295
57:34:536 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:536 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:536 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:536 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:536 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:542 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:542 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:542 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:542 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:542 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:543 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:543 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:543 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:544 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:545 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +107us
57:34:545 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:545 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:545 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:581 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:581 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 295
57:34:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +4996us
57:34:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:581 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:582 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 296
57:34:582 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:583 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:583 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:583 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:584 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:584 user_main    D[ME]: hle\scempeg.cpp:919 607=sceMpegRingbufferAvailableSize(08d7e538)
57:34:584 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:584 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:584 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:34:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:584 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 296
57:34:584 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:584 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:584 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:585 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:585 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 297
57:34:585 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:585 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:585 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:585 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:585 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:586 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:586 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:586 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:586 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:586 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:586 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:586 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:586 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:586 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:586 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:587 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:588 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:588 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 297
57:34:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:588 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:588 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:588 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:589 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7772us
57:34:589 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:589 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:589 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:625 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:625 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 298
57:34:626 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:626 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:626 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:626 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:627 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:627 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:627 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3104us
57:34:627 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:627 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:627 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:627 user_main    D[ME]: hle\scempeg.cpp:919 611=sceMpegRingbufferAvailableSize(08d7e538)
57:34:627 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:628 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:628 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:34:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:628 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 298
57:34:628 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:628 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:628 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:628 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:628 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:628 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:629 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 299
57:34:629 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:629 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:629 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:629 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:629 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:630 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:630 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:630 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:630 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:630 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:630 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:630 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:630 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:632 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:632 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 299
57:34:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:632 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:632 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:632 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:632 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 300
57:34:632 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:632 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:632 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:632 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:633 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:633 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:633 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:633 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:633 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:633 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:634 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 300
57:34:634 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:634 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:634 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:634 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7304us
57:34:634 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:634 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:634 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:670 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:671 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 301
57:34:671 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:671 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:671 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:671 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:671 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:672 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:672 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6722us
57:34:672 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:672 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:672 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:672 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:672 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:672 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:672 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:672 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:34:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:673 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 301
57:34:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:673 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:673 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:673 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:673 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:675 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:675 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:675 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 302
57:34:675 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:675 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:675 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:675 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:676 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:676 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:676 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:676 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:677 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:677 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:677 user_main    D[ME]: hle\scempeg.cpp:919 615=sceMpegRingbufferAvailableSize(08d7e538)
57:34:677 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:677 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:677 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 302
57:34:677 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:677 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:677 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:678 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 303
57:34:678 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:678 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:678 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:679 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:679 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:679 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:679 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:679 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:679 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:679 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:679 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:679 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:680 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:681 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 303
57:34:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:681 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:681 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +536us
57:34:681 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:681 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:681 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:718 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:718 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 304
57:34:718 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:718 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:718 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:718 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:719 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:719 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:719 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:719 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:719 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:720 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:720 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10340us
57:34:720 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:720 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:720 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:720 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:720 user_main    D[ME]: hle\scempeg.cpp:919 619=sceMpegRingbufferAvailableSize(08d7e538)
57:34:720 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:720 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:721 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:34:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:721 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 304
57:34:721 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:721 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:721 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:721 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:721 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:721 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:722 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 305
57:34:722 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:722 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:722 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:722 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:722 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:723 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:723 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:723 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:723 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:723 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:723 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:723 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:723 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:723 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:723 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:725 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:725 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 305
57:34:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:725 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:725 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:725 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:725 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 306
57:34:725 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:725 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:725 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:725 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:726 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:726 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:726 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:726 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:727 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:727 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:727 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:727 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:727 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 306
57:34:727 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:727 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:727 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +68us
57:34:728 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:728 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:728 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:763 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:764 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 307
57:34:764 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:764 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:764 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:764 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:764 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:764 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:765 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:765 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13958us
57:34:765 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:765 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:765 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:765 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:765 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:765 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:765 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:765 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:34:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:766 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 307
57:34:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:766 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:766 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:768 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:768 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:768 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:768 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:768 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 308
57:34:768 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:768 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:768 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:768 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:769 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:769 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:769 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:769 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:769 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:769 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:769 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:769 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:769 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:769 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:770 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:770 user_main    D[ME]: hle\scempeg.cpp:919 623=sceMpegRingbufferAvailableSize(08d7e538)
57:34:770 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:770 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:770 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 308
57:34:770 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:770 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:770 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:771 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +13133us
57:34:771 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:771 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:771 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:806 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:806 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 309
57:34:806 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:806 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:806 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:806 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:806 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:807 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:807 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +893us
57:34:807 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:807 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:808 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:808 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:808 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:808 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:34:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:808 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 309
57:34:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:808 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:809 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:810 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:810 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:810 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 310
57:34:810 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:810 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:810 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:810 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:811 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:811 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:811 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:811 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:812 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:812 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:812 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:812 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:812 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 310
57:34:812 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:812 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:812 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:813 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 311
57:34:813 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:813 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:813 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:813 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:813 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:813 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:813 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:814 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:814 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:814 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:814 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:814 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:814 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:814 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:814 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:814 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:816 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:816 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 311
57:34:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:816 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:816 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6365us
57:34:816 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:816 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:816 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:852 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:853 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 312
57:34:853 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:853 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:853 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:853 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:854 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:854 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:854 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:854 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:854 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:854 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:854 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4511us
57:34:854 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:854 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:854 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:854 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:854 user_main    D[ME]: hle\scempeg.cpp:919 627=sceMpegRingbufferAvailableSize(08d7e538)
57:34:854 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:855 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:855 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:34:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:855 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 312
57:34:855 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:855 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:855 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:855 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:855 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:855 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:856 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 313
57:34:856 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:856 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:856 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:856 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:856 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:857 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:857 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:857 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:857 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:857 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:857 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:857 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:857 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:857 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:857 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:859 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:859 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 313
57:34:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:859 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:859 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:859 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:859 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 314
57:34:859 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:859 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:859 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:859 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:860 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:860 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:860 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:860 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:860 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:860 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:860 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:860 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:860 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:860 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:861 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:861 user_main    D[ME]: hle\scempeg.cpp:919 631=sceMpegRingbufferAvailableSize(08d7e538)
57:34:861 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:861 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:861 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 314
57:34:861 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:861 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:861 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:861 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5897us
57:34:861 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:861 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:861 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:897 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:897 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 315
57:34:897 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:897 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:897 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:897 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:897 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:898 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:898 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8129us
57:34:898 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:898 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:898 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:898 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:899 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:899 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:899 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:899 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:34:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:899 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 315
57:34:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:899 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:899 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:899 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:899 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:34:901 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:901 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:901 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:901 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:901 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 316
57:34:901 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:902 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:902 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:902 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:902 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:902 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:903 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:34:903 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:903 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:903 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:903 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:903 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 316
57:34:903 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:903 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:903 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:904 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 317
57:34:904 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:904 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:904 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:904 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:904 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:904 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:905 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:905 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:905 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:905 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:905 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:905 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:905 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:905 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:905 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:905 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:34:907 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:907 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 317
57:34:907 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4530us
57:34:907 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:907 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:907 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:943 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:34:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +573us
57:34:943 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:943 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:943 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:944 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 318
57:34:944 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:944 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:944 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:944 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:945 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:945 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:945 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:945 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:945 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:945 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:945 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:945 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:945 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:945 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:34:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:945 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:946 user_main    D[ME]: hle\scempeg.cpp:919 635=sceMpegRingbufferAvailableSize(08d7e538)
57:34:946 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:946 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:946 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:34:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:946 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 318
57:34:946 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:34:946 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:946 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:34:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:947 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:947 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 319
57:34:947 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:947 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:34:947 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:947 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:947 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:948 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:948 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:948 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:948 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:948 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:948 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:948 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:34:948 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:948 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:948 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:948 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:948 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:948 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:948 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:34:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:949 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:34:950 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:950 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 319
57:34:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:951 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:951 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 320
57:34:951 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:951 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:951 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:951 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:34:952 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:952 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:952 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:952 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:952 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:952 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:952 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:34:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:952 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:34:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:953 user_main    D[ME]: hle\scempeg.cpp:919 639=sceMpegRingbufferAvailableSize(08d7e538)
57:34:953 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:953 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:953 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 320
57:34:953 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1011us
57:34:953 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:953 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:953 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:34:988 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:34:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:34:988 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1042us
57:34:988 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:34:988 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:989 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 321
57:34:989 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:989 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:34:989 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:989 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:989 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:990 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:990 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:34:990 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:990 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:990 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:34:990 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:34:990 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:990 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:990 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:34:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:34:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:34:990 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:34:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:34:991 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 321
57:34:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:34:991 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:991 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:991 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:34:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:34:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:34:991 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:34:993 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:34:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:34:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:34:993 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:34:993 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:34:993 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:34:993 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 322
57:34:993 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:34:993 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:993 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:993 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:34:994 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:34:994 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:34:994 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:34:994 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:34:994 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:34:994 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:34:994 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:34:994 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:34:994 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:34:995 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:34:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:34:995 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:995 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:34:995 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:34:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:34:995 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 322
57:34:995 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:34:995 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:34:995 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:34:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:34:996 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11726us
57:34:996 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:34:996 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:34:996 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:031 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:031 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 323
57:35:031 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:031 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:032 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:032 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2299us
57:35:032 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:032 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:032 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:032 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:033 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:033 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:35:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:033 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 323
57:35:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:033 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:033 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:033 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:033 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:035 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:035 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:035 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:035 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:035 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 324
57:35:036 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:036 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:036 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:036 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:037 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:037 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:037 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:037 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:037 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:037 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:037 user_main    D[ME]: hle\scempeg.cpp:919 643=sceMpegRingbufferAvailableSize(08d7e538)
57:35:038 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:038 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:038 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 324
57:35:038 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:038 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:038 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:038 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 325
57:35:038 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:038 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:038 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:038 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:038 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:039 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:039 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:039 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:039 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:039 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:039 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:039 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:040 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:040 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:040 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:041 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:041 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 325
57:35:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:042 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:042 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4959us
57:35:042 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:042 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:042 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:078 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:078 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 326
57:35:078 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:078 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:078 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:078 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:079 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:079 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:079 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:079 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:079 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:079 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:079 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5917us
57:35:079 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:079 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:079 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:080 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:080 user_main    D[ME]: hle\scempeg.cpp:919 647=sceMpegRingbufferAvailableSize(08d7e538)
57:35:080 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:080 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:080 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:35:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:080 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 326
57:35:080 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:081 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:081 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:081 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:081 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 327
57:35:081 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:081 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:082 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:082 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:082 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:082 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:082 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:082 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:082 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:082 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:082 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:083 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:084 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:084 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 327
57:35:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:084 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:084 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 328
57:35:084 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:084 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:085 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:085 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:085 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:085 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:085 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:085 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:085 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:086 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:086 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:086 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:086 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 328
57:35:086 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:086 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:086 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:086 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4490us
57:35:086 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:087 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:087 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:122 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:122 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 329
57:35:122 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:122 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:123 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:123 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:123 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:123 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:124 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9535us
57:35:124 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:124 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:124 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:124 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:124 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:124 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:124 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:124 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:35:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:124 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 329
57:35:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:125 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:125 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:125 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:125 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:126 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:126 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:126 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:127 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:127 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 330
57:35:127 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:128 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:128 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:128 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:128 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:128 user_main    D[ME]: hle\scempeg.cpp:919 651=sceMpegRingbufferAvailableSize(08d7e538)
57:35:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:128 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 330
57:35:129 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:129 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:129 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:129 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 331
57:35:129 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:129 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:129 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:129 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:129 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:130 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:130 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:130 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:130 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:130 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:130 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:130 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:130 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:130 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:130 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:130 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:130 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:130 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:130 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:130 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:132 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:132 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 331
57:35:132 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3123us
57:35:132 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:132 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:132 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:168 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1980us
57:35:168 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:168 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:168 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:169 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 332
57:35:169 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:170 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:170 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:170 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:170 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:170 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:170 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:170 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:171 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:171 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:35:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:171 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 332
57:35:171 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:171 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:171 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:171 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:171 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:171 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:172 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 333
57:35:172 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:172 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:172 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:172 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:172 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:173 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:173 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:173 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:173 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:173 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:173 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:173 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:173 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:173 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:173 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:175 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:175 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 333
57:35:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:175 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:175 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10788us
57:35:175 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:175 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:175 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:211 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:211 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 334
57:35:211 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:211 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:211 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:211 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:212 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:212 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:212 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:212 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:212 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:212 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:212 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +88us
57:35:212 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:212 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:212 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:213 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:213 user_main    D[ME]: hle\scempeg.cpp:919 655=sceMpegRingbufferAvailableSize(08d7e538)
57:35:213 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:213 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:213 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:35:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:213 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 334
57:35:213 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:214 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:214 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:214 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:214 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 335
57:35:214 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:214 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:215 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:215 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:215 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:215 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:215 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:215 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:216 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:217 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:217 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 335
57:35:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:217 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:217 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 336
57:35:218 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:218 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:218 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:218 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:218 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:218 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:218 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:218 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:219 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:219 user_main    D[ME]: hle\scempeg.cpp:919 659=sceMpegRingbufferAvailableSize(08d7e538)
57:35:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:219 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 336
57:35:219 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:219 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:219 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:219 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10320us
57:35:220 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:220 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:220 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:255 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:256 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 337
57:35:256 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:256 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:256 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:256 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:256 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:257 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:257 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3706us
57:35:257 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:257 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:257 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:257 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:257 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:257 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:257 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:257 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:35:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:258 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 337
57:35:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:258 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:258 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:260 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:260 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:260 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 338
57:35:260 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:260 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:261 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:261 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:262 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:262 user_main    D[ME]: hle\scempeg.cpp:919 663=sceMpegRingbufferAvailableSize(08d7e538)
57:35:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:262 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 338
57:35:262 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:262 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:262 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:263 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 339
57:35:263 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:263 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:263 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:263 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:263 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:264 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:264 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:264 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:264 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:264 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:264 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:264 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:264 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:264 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:264 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:264 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:264 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:35:266 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:266 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 339
57:35:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:266 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:266 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:266 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:266 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3552us
57:35:266 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:266 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:266 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:302 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:302 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 340
57:35:303 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:303 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:303 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:303 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:303 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:304 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:304 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7324us
57:35:304 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:304 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:304 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:304 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:304 user_main    D[ME]: hle\scempeg.cpp:919 667=sceMpegRingbufferAvailableSize(08d7e538)
57:35:304 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:304 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:305 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:35:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:305 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 340
57:35:305 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:305 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:305 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:305 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:306 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 341
57:35:306 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:306 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:306 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:306 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:306 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:306 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:306 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:306 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:307 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:307 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:307 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:307 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:307 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:307 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:307 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:308 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:309 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 341
57:35:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:309 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:309 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 342
57:35:309 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:309 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:309 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:309 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:310 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:311 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:311 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:311 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:311 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:311 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:311 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:311 user_main    D[ME]: hle\scempeg.cpp:919 671=sceMpegRingbufferAvailableSize(08d7e538)
57:35:311 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:311 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:312 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 342
57:35:312 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:312 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:312 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:312 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3084us
57:35:312 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:312 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:312 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:347 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:348 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 343
57:35:348 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:348 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:348 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:348 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:348 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:349 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:349 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:349 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:349 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:349 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10942us
57:35:349 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:349 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:349 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:349 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:349 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:349 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:35:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:350 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 343
57:35:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:350 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:350 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:350 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:350 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:351 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:352 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:352 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 344
57:35:352 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:352 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:352 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:352 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:353 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:353 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:353 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:353 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:353 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:353 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:353 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:353 user_main    D[ME]: hle\scempeg.cpp:919 675=sceMpegRingbufferAvailableSize(08d7e538)
57:35:353 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:354 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:354 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 344
57:35:354 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:354 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:354 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:354 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 345
57:35:354 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:354 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:354 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:354 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:354 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:355 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:355 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:355 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:355 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:355 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:355 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:355 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:355 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:355 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:356 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:357 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:357 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 345
57:35:357 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1716us
57:35:357 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:357 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:357 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:394 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3387us
57:35:394 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:394 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:394 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:394 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 346
57:35:394 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:394 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:394 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:394 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:395 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:395 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:395 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:395 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:395 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:395 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:396 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:396 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:396 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:396 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:396 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:396 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:396 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:397 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:35:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:397 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 346
57:35:397 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:397 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:397 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:397 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:398 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 347
57:35:398 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:398 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:398 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:398 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:398 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:399 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:399 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:399 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:399 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:399 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:399 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:399 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:399 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:399 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:399 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:401 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:401 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 347
57:35:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:401 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:401 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:401 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:401 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9381us
57:35:401 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:401 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:401 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:436 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:437 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 348
57:35:437 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:437 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:437 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:437 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:438 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:438 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1495us
57:35:438 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:438 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:438 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:439 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:439 user_main    D[ME]: hle\scempeg.cpp:919 679=sceMpegRingbufferAvailableSize(08d7e538)
57:35:439 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:439 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:439 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:35:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:439 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 348
57:35:439 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:439 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:439 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:439 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:439 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:440 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:440 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 349
57:35:440 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:440 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:440 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:440 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:440 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:441 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:441 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:441 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:441 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:441 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:441 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:441 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:441 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:441 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:441 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:441 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:441 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:441 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:441 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:441 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:443 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:443 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 349
57:35:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:443 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:443 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 350
57:35:443 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:443 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:443 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:443 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:444 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:444 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:444 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:444 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:444 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:445 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:445 user_main    D[ME]: hle\scempeg.cpp:919 683=sceMpegRingbufferAvailableSize(08d7e538)
57:35:445 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:445 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:445 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 350
57:35:445 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:445 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:445 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:445 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8913us
57:35:445 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:445 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:445 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:481 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:481 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 351
57:35:481 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:481 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:481 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:481 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:481 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:482 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:482 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:482 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5113us
57:35:483 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:483 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:483 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:483 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:35:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:483 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 351
57:35:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:484 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:484 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:485 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:486 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:486 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:486 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:486 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 352
57:35:486 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:486 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:486 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:486 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:487 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:487 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:487 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:487 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:487 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:487 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:487 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:487 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:487 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:487 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:488 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:488 user_main    D[ME]: hle\scempeg.cpp:919 687=sceMpegRingbufferAvailableSize(08d7e538)
57:35:488 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:488 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:488 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 352
57:35:488 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:488 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:488 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:488 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 353
57:35:488 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:488 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:488 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:488 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:488 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:489 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:489 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:489 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:489 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:489 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:489 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:490 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:490 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:490 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:490 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:491 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:491 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 353
57:35:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:492 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:492 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:492 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:492 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2145us
57:35:492 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:492 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:492 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:528 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:528 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 354
57:35:528 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:528 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:528 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:528 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:529 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:529 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:529 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8731us
57:35:529 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:529 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:529 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:530 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:530 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:530 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:530 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:35:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:530 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 354
57:35:530 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:530 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:531 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:531 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:531 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 355
57:35:531 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:531 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:531 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:531 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:531 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:532 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:532 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:532 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:532 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:532 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:532 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:532 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:532 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:532 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:532 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:532 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:532 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:532 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:532 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:532 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:534 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:534 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 355
57:35:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:534 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:534 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:534 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:534 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 356
57:35:534 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:535 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:535 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:535 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:535 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:535 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:536 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:536 user_main    D[ME]: hle\scempeg.cpp:919 691=sceMpegRingbufferAvailableSize(08d7e538)
57:35:536 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:536 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:536 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 356
57:35:536 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:536 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:536 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:536 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1677us
57:35:536 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:536 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:537 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:572 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:572 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 357
57:35:572 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:572 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:572 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:572 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:572 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:573 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:573 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:573 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:573 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:573 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:573 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:573 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +12349us
57:35:573 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:573 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:573 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:573 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:573 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:573 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:573 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:574 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:574 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 357
57:35:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:574 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:574 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:576 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:576 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:576 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 358
57:35:576 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:576 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:576 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:576 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:577 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:577 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:577 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:578 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:578 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:578 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:578 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:578 user_main    D[ME]: hle\scempeg.cpp:919 695=sceMpegRingbufferAvailableSize(08d7e538)
57:35:578 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:578 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:578 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 358
57:35:578 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:578 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:579 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:579 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 359
57:35:579 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:579 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:579 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:579 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:579 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:580 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:580 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:580 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:580 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:580 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:580 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:580 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:580 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:580 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:581 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:582 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:582 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +310us
57:35:582 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:582 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:582 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:618 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:618 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 359
57:35:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +4793us
57:35:618 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:619 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:619 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:619 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 360
57:35:619 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:619 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:619 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:619 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:620 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:620 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:620 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:620 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:620 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:620 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:620 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:620 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:620 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:620 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:621 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:621 user_main    D[ME]: hle\scempeg.cpp:919 699=sceMpegRingbufferAvailableSize(08d7e538)
57:35:621 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:621 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:621 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:35:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:621 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 360
57:35:621 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:621 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:621 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:622 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:622 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 361
57:35:622 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:622 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:622 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:622 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:622 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:623 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:623 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:623 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:623 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:623 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:623 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:623 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:623 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:623 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:624 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:625 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:625 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 361
57:35:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:625 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:625 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:625 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:626 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7975us
57:35:626 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:626 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:626 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:661 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:661 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 362
57:35:661 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:661 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:661 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:661 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:662 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:662 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:662 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:662 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:662 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:662 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:662 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2901us
57:35:662 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:662 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:662 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:663 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:663 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:663 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:663 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:35:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:663 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 362
57:35:663 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:663 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:663 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:664 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:664 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:664 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:664 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 363
57:35:664 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:664 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:665 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:665 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:665 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:665 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:665 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:665 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:665 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:665 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:667 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:667 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 363
57:35:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:667 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:667 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:667 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:667 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 364
57:35:667 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:668 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:668 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:668 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:669 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:669 user_main    D[ME]: hle\scempeg.cpp:919 703=sceMpegRingbufferAvailableSize(08d7e538)
57:35:669 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:669 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:669 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 364
57:35:669 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:669 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:669 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:669 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7506us
57:35:669 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:669 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:669 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:706 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:706 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 365
57:35:706 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:706 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:707 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:707 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6519us
57:35:707 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:707 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:707 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:707 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:707 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:707 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:707 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:708 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:35:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:708 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 365
57:35:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:708 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:708 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:710 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:710 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:710 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:710 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:710 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 366
57:35:711 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:711 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:711 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:711 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:711 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:711 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:711 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:711 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:711 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:711 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:711 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:712 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:712 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:712 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:712 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:712 user_main    D[ME]: hle\scempeg.cpp:919 707=sceMpegRingbufferAvailableSize(08d7e538)
57:35:712 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:712 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:712 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 366
57:35:712 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:712 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:713 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:713 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 367
57:35:713 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:713 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:713 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:713 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:713 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:714 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:714 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:714 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:714 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:714 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:714 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:714 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:714 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:714 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:714 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:714 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:714 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:714 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:714 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:714 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:716 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:716 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 367
57:35:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:716 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:716 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +739us
57:35:716 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:716 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:716 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:752 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:752 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 368
57:35:752 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:753 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:753 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10137us
57:35:753 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:753 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:753 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:754 user_main    D[ME]: hle\scempeg.cpp:919 711=sceMpegRingbufferAvailableSize(08d7e538)
57:35:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:754 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:754 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:35:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:754 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 368
57:35:754 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:755 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:755 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:755 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:755 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:755 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:755 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 369
57:35:755 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:755 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:755 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:755 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:755 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:756 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:756 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:756 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:756 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:756 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:756 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:756 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:756 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:756 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:757 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:758 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:758 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 369
57:35:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:758 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:758 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:758 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:759 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 370
57:35:759 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:759 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:759 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:759 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:759 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:759 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:760 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:760 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:760 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:760 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:760 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:760 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:760 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:760 user_main    D[ME]: hle\scempeg.cpp:919 715=sceMpegRingbufferAvailableSize(08d7e538)
57:35:760 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:760 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:761 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 370
57:35:761 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:761 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:761 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:761 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +270us
57:35:761 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:761 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:761 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:796 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:796 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 371
57:35:796 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:796 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:796 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:796 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:796 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:797 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:797 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13755us
57:35:797 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:797 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:797 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:797 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:798 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:798 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:35:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:798 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 371
57:35:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:798 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:798 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:798 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:799 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:800 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:800 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:800 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:800 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:801 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 372
57:35:801 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:801 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:801 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:801 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:802 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:802 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:802 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:802 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:802 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:802 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:802 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:802 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:802 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:802 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:802 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:802 user_main    D[ME]: hle\scempeg.cpp:919 719=sceMpegRingbufferAvailableSize(08d7e538)
57:35:802 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:803 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:803 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 372
57:35:803 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:803 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:803 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:803 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +13336us
57:35:803 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:803 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:803 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:839 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:839 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 373
57:35:839 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:839 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:839 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:839 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:839 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:840 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:840 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +690us
57:35:841 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:841 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:841 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:841 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:841 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:841 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:841 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:841 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:35:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:841 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 373
57:35:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:842 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:842 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:843 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:844 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 374
57:35:844 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:844 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:844 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:844 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:845 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:845 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:845 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:845 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:845 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:845 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:845 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:845 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:845 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:845 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 374
57:35:846 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:846 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:846 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:846 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 375
57:35:846 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:846 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:846 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:846 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:846 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:847 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:847 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:847 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:847 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:847 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:847 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:847 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:847 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:847 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:847 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:847 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:847 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:847 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:847 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:847 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:849 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:849 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 375
57:35:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:849 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:849 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6568us
57:35:849 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:849 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:849 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:885 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:885 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 376
57:35:885 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:886 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:886 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4308us
57:35:886 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:886 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:886 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:887 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:887 user_main    D[ME]: hle\scempeg.cpp:919 723=sceMpegRingbufferAvailableSize(08d7e538)
57:35:887 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:887 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:887 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:35:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:887 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 376
57:35:887 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:887 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:888 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:888 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:888 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:888 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:888 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 377
57:35:888 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:888 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:889 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:889 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:889 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:889 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:889 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:889 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:889 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:889 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:889 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:889 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:35:891 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:891 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 377
57:35:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:891 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:891 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:891 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:892 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 378
57:35:892 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:892 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:892 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:892 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:892 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:892 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:892 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:893 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:893 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:35:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:893 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:893 user_main    D[ME]: hle\scempeg.cpp:919 727=sceMpegRingbufferAvailableSize(08d7e538)
57:35:893 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:893 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:893 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 378
57:35:893 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:893 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:893 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:894 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6100us
57:35:894 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:894 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:894 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:930 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:35:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:930 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 379
57:35:930 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:930 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:931 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:931 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7926us
57:35:932 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:932 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:932 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:932 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:932 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:932 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:35:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:932 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 379
57:35:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:35:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:933 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:35:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:933 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:35:934 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:935 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:935 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 380
57:35:935 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:935 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:935 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:935 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:936 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:936 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:936 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:936 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:936 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:936 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:936 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:35:936 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:936 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:936 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:35:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:936 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:937 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:937 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:937 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 380
57:35:937 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:35:937 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:35:937 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:937 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 381
57:35:937 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:937 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:35:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:938 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:938 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:35:938 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:938 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:938 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:938 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:938 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:938 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:939 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:939 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:35:940 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:940 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 381
57:35:940 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4732us
57:35:940 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:940 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:940 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:35:976 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:35:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:35:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +371us
57:35:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:976 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:976 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 382
57:35:976 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:976 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:35:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:977 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:977 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:977 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:35:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:978 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:978 user_main    D[ME]: hle\scempeg.cpp:919 731=sceMpegRingbufferAvailableSize(08d7e538)
57:35:978 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:978 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:35:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:35:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:35:978 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:35:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:35:978 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 382
57:35:979 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:35:979 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:35:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:35:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:35:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:979 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 383
57:35:979 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:979 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:35:979 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:979 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:979 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:980 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:980 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:35:980 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:980 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:981 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:35:981 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:35:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:35:981 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:981 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:981 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:35:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:35:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:35:981 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:35:982 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:35:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:35:983 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 383
57:35:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:35:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:35:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:35:983 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:35:983 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 384
57:35:983 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:35:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:35:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:35:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:35:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:35:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:35:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:35:984 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:35:984 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:35:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:35:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:35:984 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:35:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:35:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:985 user_main    D[ME]: hle\scempeg.cpp:919 735=sceMpegRingbufferAvailableSize(08d7e538)
57:35:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:35:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:35:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:35:985 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 384
57:35:985 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1214us
57:35:985 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:35:985 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:35:985 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:020 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:020 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +839us
57:36:020 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:021 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:021 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 385
57:36:021 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:021 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:021 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:021 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:021 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:022 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:022 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:022 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:022 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:022 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:022 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:022 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:022 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:023 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:023 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:36:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:023 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 385
57:36:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:023 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:023 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:023 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:023 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:025 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:025 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:025 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:025 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:026 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 386
57:36:026 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:026 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:026 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:026 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:026 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:027 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:027 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:027 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:027 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:027 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:028 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:028 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 386
57:36:028 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:028 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:028 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:028 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11929us
57:36:028 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:028 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:028 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:064 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:064 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 387
57:36:064 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:064 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:064 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:064 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:064 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:065 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:065 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2097us
57:36:065 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:065 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:065 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:065 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:065 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:065 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:065 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:066 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:36:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:066 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 387
57:36:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:066 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:066 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:068 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:068 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:068 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:068 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:068 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 388
57:36:068 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:069 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:069 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:069 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:069 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:069 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:069 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:069 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:069 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:070 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:070 user_main    D[ME]: hle\scempeg.cpp:919 739=sceMpegRingbufferAvailableSize(08d7e538)
57:36:070 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:070 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:070 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 388
57:36:070 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:070 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:070 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:070 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 389
57:36:070 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:071 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:071 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:071 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:071 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:071 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:071 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:072 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:072 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:073 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:073 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 389
57:36:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:074 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:074 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:074 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:074 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5161us
57:36:074 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:074 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:074 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:110 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:110 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 390
57:36:110 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:110 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:110 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:110 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:111 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:111 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:111 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:111 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:111 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:111 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:111 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5715us
57:36:111 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:111 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:111 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:112 user_main    D[ME]: hle\scempeg.cpp:919 743=sceMpegRingbufferAvailableSize(08d7e538)
57:36:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:112 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:112 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:36:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:112 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 390
57:36:112 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:112 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:113 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:113 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:113 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 391
57:36:113 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:113 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:114 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:114 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:114 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:114 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:114 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:114 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:116 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:116 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 391
57:36:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:116 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:116 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 392
57:36:116 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:116 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:116 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:117 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:117 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:117 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:117 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:117 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:117 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:117 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:117 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:117 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:117 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:118 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:118 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:118 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:118 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:118 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 392
57:36:118 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:118 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:118 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:118 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4693us
57:36:118 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:119 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:119 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:155 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:155 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 393
57:36:155 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:155 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:155 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:155 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:155 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:156 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:156 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9333us
57:36:156 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:156 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:156 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:156 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:156 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:156 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:156 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:157 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:36:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:157 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 393
57:36:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:157 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:157 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:159 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:159 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:159 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:159 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:159 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 394
57:36:159 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:159 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:159 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:159 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:160 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:160 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:160 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:160 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:160 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:160 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:160 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:160 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:160 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:161 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:161 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:161 user_main    D[ME]: hle\scempeg.cpp:919 747=sceMpegRingbufferAvailableSize(08d7e538)
57:36:161 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:161 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:161 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 394
57:36:161 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:161 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:161 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:162 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 395
57:36:162 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:162 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:162 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:162 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:162 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:162 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:162 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:163 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:163 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:163 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:163 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:163 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:163 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:163 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:163 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:164 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:165 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 395
57:36:165 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3326us
57:36:165 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:165 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:165 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:200 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1777us
57:36:200 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:200 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:200 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:200 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 396
57:36:200 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:200 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:200 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:200 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:201 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:202 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:202 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:202 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:202 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:202 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:202 user_main    D[ME]: hle\scempeg.cpp:919 751=sceMpegRingbufferAvailableSize(08d7e538)
57:36:202 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:202 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:202 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:36:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:203 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 396
57:36:203 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:203 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:203 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:203 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:203 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:203 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:203 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 397
57:36:203 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:204 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:204 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:204 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:204 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:204 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:204 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:204 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:204 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:204 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:205 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:205 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:205 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:205 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:205 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:206 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:206 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 397
57:36:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:207 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:207 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10991us
57:36:207 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:207 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:207 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:228 soundThread  D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 398
57:36:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 08868d14->08000000, interrupt) +181us
57:36:228 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:228 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:228 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:228 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:229 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:229 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:229 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:229 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:229 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:229 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:229 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->08868d14, left interrupt) +0us
57:36:243 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:243 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> displayThread (293->291, pc: 0885a590->08830930, blocking audio) +114us
57:36:243 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:244 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:244 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:244 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:244 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:244 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:244 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:36:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:245 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 398
57:36:245 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:245 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:245 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:245 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:245 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 399
57:36:245 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:245 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:245 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:246 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:246 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:246 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:246 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:246 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13457us
57:36:246 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:247 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:247 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:247 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:247 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:247 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:247 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:247 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:248 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:248 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 399
57:36:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:249 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:249 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 400
57:36:249 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:249 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:249 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:249 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:250 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:250 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:250 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:250 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:250 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:251 user_main    D[ME]: hle\scempeg.cpp:919 755=sceMpegRingbufferAvailableSize(08d7e538)
57:36:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:251 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 400
57:36:251 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:251 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:251 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10522us
57:36:251 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:251 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:251 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:287 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:287 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 401
57:36:287 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:287 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:288 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:288 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:288 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:288 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:289 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3503us
57:36:289 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:289 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:289 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:289 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:289 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:289 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:289 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:289 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:36:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:290 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 401
57:36:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:290 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:290 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:291 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:292 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:292 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 402
57:36:292 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:292 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:292 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:292 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:293 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:293 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:293 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:293 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:293 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:293 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:293 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:293 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:293 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:293 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:294 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:294 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:294 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:294 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 402
57:36:294 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:294 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:294 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:294 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 403
57:36:294 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:294 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:294 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:294 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:294 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:295 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:295 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:295 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:295 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:295 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:295 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:295 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:295 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:295 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:295 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:295 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:296 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:296 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:296 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:296 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:297 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:297 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 403
57:36:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:298 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:298 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3755us
57:36:298 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:298 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:298 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:333 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:334 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 404
57:36:334 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:334 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:334 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:334 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:335 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:335 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:335 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:335 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:335 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7121us
57:36:335 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:335 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:335 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:335 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:335 user_main    D[ME]: hle\scempeg.cpp:919 759=sceMpegRingbufferAvailableSize(08d7e538)
57:36:335 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:336 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:336 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:36:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:336 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 404
57:36:336 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:336 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:336 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:336 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:336 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:336 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:337 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 405
57:36:337 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:337 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:337 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:337 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:337 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:337 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:337 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:337 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:338 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:338 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:338 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:338 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:338 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:338 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:338 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:339 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:339 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 405
57:36:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:340 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:340 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 406
57:36:340 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:340 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:340 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:340 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:341 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:341 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:341 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:341 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:341 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:341 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:341 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:341 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:342 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 406
57:36:342 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:342 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:342 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:342 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3286us
57:36:342 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:342 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:342 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:378 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:378 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 407
57:36:378 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:378 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:378 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:378 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:378 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:379 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:379 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10739us
57:36:379 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:379 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:379 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:379 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:380 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:380 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:380 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:380 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:36:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:380 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 407
57:36:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:380 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:381 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:382 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:382 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:382 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 408
57:36:382 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:382 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:382 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:383 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:383 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:383 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:383 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:383 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:384 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:384 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:384 user_main    D[ME]: hle\scempeg.cpp:919 763=sceMpegRingbufferAvailableSize(08d7e538)
57:36:384 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:384 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:384 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 408
57:36:384 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:384 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:384 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:385 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 409
57:36:385 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:385 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:385 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:385 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:385 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:388 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:388 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:388 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:388 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:388 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:388 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:388 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:388 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:388 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:388 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:390 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:390 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 409
57:36:390 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1919us
57:36:390 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:390 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:390 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:425 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3184us
57:36:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:425 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:426 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 410
57:36:426 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:426 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:426 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:426 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:427 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:427 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:427 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:428 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:428 user_main    D[ME]: hle\scempeg.cpp:919 767=sceMpegRingbufferAvailableSize(08d7e538)
57:36:428 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:428 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:428 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:36:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:428 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 410
57:36:428 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:428 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:428 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:429 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:429 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 411
57:36:429 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:429 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:429 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:429 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:429 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:430 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:430 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:430 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:430 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:430 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:430 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:430 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:430 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:430 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:430 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:430 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:430 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:430 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:430 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:432 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:432 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 411
57:36:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:432 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9584us
57:36:432 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:432 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:432 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:468 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:468 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 412
57:36:468 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:469 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:469 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1292us
57:36:469 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:469 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:469 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:470 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:470 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:470 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:470 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:36:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:471 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 412
57:36:471 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:471 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:471 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:471 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:471 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:471 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:471 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 413
57:36:471 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:471 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:471 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:471 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:471 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:472 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:472 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:472 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:472 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:472 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:472 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:472 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:472 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:473 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:473 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:474 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:474 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 413
57:36:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:475 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:475 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 414
57:36:475 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:475 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:475 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:475 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:476 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:476 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:476 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:476 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:476 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:476 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:477 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:477 user_main    D[ME]: hle\scempeg.cpp:919 771=sceMpegRingbufferAvailableSize(08d7e538)
57:36:477 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:477 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:477 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 414
57:36:477 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:477 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:477 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:477 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9116us
57:36:477 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:477 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:477 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:513 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:513 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 415
57:36:513 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:513 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:513 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:513 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:513 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:514 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:514 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:514 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:514 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:514 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:514 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:514 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4910us
57:36:514 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:514 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:514 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:514 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:514 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:514 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:515 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:515 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:36:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:515 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 415
57:36:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:515 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:515 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:517 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:517 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:517 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 416
57:36:517 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:517 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:517 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:517 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:518 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:518 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:518 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:518 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:518 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:518 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:518 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:518 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:518 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:518 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:519 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:519 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:519 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:519 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 416
57:36:519 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:519 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:519 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:519 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 417
57:36:519 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:519 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:519 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:519 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:520 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:522 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:522 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:522 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:522 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:522 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:522 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:522 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:522 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:522 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:522 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:524 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:524 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 417
57:36:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:524 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:524 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:524 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:524 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2348us
57:36:524 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:524 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:524 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:560 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:560 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 418
57:36:560 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:560 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:560 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:560 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:561 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:561 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:561 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:561 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:561 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:561 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:561 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8528us
57:36:561 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:561 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:561 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:562 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:562 user_main    D[ME]: hle\scempeg.cpp:919 775=sceMpegRingbufferAvailableSize(08d7e538)
57:36:562 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:562 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:562 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:36:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:563 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 418
57:36:563 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:563 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:563 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:563 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:563 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:563 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:563 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 419
57:36:563 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:563 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:563 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:563 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:564 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:564 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:564 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:564 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:564 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:564 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:565 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:565 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:565 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:565 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:565 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:565 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:565 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:565 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:565 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:565 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:567 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:567 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 419
57:36:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:567 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:567 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 420
57:36:567 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:567 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:567 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:567 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:572 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:572 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:572 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:572 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:572 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:573 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:573 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:573 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:573 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 420
57:36:573 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:573 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:573 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:573 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1880us
57:36:573 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:573 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:573 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:610 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:610 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 421
57:36:610 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:610 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:610 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:610 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:610 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:611 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:611 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:611 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:611 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:611 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:611 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:611 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +12146us
57:36:611 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:611 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:611 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:611 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:612 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:612 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:612 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:612 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:612 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 421
57:36:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:612 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:613 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:614 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:614 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:615 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 422
57:36:615 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:615 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:615 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:615 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:615 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:616 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:616 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:616 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:616 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:616 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:616 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:616 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:616 user_main    D[ME]: hle\scempeg.cpp:919 779=sceMpegRingbufferAvailableSize(08d7e538)
57:36:616 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:616 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:617 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 422
57:36:617 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:617 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:617 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:617 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 423
57:36:617 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:617 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:617 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:617 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:617 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:622 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:622 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:622 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:622 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:622 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:622 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:622 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:622 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:622 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:622 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:624 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:624 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +512us
57:36:624 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:624 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:624 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:637 soundThread  D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 423
57:36:659 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +4591us
57:36:660 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:660 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:660 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:660 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 424
57:36:660 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:660 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:660 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:660 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:661 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:661 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:661 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:661 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:661 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:661 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:661 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:661 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:661 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:661 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:662 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:662 user_main    D[ME]: hle\scempeg.cpp:919 783=sceMpegRingbufferAvailableSize(08d7e538)
57:36:662 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:662 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:662 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:36:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:662 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 424
57:36:662 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:663 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:663 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:663 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:663 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 425
57:36:663 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:663 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:663 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:663 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:663 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:664 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:664 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:664 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:664 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:664 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:664 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:664 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:664 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:664 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:664 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:664 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:664 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:664 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:664 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:665 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:666 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:666 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 425
57:36:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:666 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:666 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:666 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:667 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8177us
57:36:667 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:667 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:667 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:703 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:703 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:703 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 426
57:36:703 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:703 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:703 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:703 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:704 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:704 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2699us
57:36:704 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:704 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:704 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:705 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:705 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:705 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:705 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:36:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:705 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 426
57:36:705 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:705 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:705 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:705 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:706 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:706 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:706 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 427
57:36:706 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:706 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:707 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:707 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:707 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:707 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:707 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:707 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:707 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:707 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:707 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:707 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:708 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:709 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:709 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 427
57:36:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:709 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:710 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 428
57:36:710 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:710 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:710 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:710 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:710 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:710 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:711 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:711 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:711 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:711 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:711 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:711 user_main    D[ME]: hle\scempeg.cpp:919 787=sceMpegRingbufferAvailableSize(08d7e538)
57:36:711 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:711 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:711 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 428
57:36:711 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:711 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:712 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:712 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7709us
57:36:712 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:712 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:712 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:747 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:747 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 429
57:36:747 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:747 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:747 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:747 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:747 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:748 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:748 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:748 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:748 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:748 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:748 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:748 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6317us
57:36:749 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:749 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:749 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:749 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:749 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:749 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:749 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:749 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:36:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:749 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 429
57:36:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:750 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:750 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:750 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:750 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:751 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:751 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:751 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:752 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:752 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 430
57:36:752 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:752 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:752 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:752 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:753 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:753 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:753 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:753 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:753 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:753 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:753 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:753 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:753 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:753 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 430
57:36:754 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:754 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:754 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:754 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 431
57:36:754 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:754 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:754 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:754 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:754 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:755 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:755 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:755 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:755 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:755 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:755 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:755 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:755 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:755 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:755 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:757 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:757 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 431
57:36:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:757 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:757 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:757 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:757 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +941us
57:36:757 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:757 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:757 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:793 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:794 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 432
57:36:794 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:794 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:794 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:794 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:794 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:795 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:795 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9935us
57:36:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:795 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:795 user_main    D[ME]: hle\scempeg.cpp:919 791=sceMpegRingbufferAvailableSize(08d7e538)
57:36:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:795 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:796 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:36:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:796 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 432
57:36:796 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:796 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:796 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:796 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:796 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:796 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:797 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 433
57:36:797 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:797 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:797 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:797 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:797 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:797 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:798 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:798 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:798 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:798 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:798 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:798 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:798 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:798 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:801 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:801 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 433
57:36:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:801 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:801 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:801 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:801 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 434
57:36:801 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:801 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:801 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:801 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:806 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:806 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:806 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:806 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:806 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:806 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:807 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:807 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:807 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 434
57:36:807 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:807 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:807 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +473us
57:36:807 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:807 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:807 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:842 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:842 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 435
57:36:842 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:842 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:843 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:843 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:844 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:844 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13553us
57:36:844 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:844 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:844 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:844 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:36:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:845 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 435
57:36:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:845 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:845 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:846 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:847 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:847 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 436
57:36:847 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:847 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:847 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:847 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:848 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:848 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:848 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:848 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:848 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:848 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:848 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:848 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:848 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:848 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:849 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:849 user_main    D[ME]: hle\scempeg.cpp:919 795=sceMpegRingbufferAvailableSize(08d7e538)
57:36:849 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:849 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:849 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 436
57:36:849 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:849 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:849 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:849 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +13538us
57:36:849 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:849 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:849 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:884 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:885 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 437
57:36:885 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:885 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:885 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:885 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:885 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:885 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:886 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:886 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:886 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +487us
57:36:886 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:886 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:886 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:886 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:886 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:886 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:886 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:886 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:36:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:887 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 437
57:36:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:887 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:887 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:887 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:887 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:888 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:889 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:889 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:889 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:889 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 438
57:36:889 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:889 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:889 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:889 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:890 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:890 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:890 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:890 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:890 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:36:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:891 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:891 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:891 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:891 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 438
57:36:891 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:891 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:891 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:891 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 439
57:36:891 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:891 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:892 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:892 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:892 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:892 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:892 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:892 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:892 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:892 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:893 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:893 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:893 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:893 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:893 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:36:894 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:895 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 439
57:36:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:895 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:895 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:895 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:895 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6771us
57:36:895 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:895 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:895 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:931 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:36:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:931 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 440
57:36:931 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:931 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:931 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:931 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:932 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:932 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:932 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:932 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:932 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:932 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:932 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4105us
57:36:932 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:932 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:932 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:36:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:933 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:933 user_main    D[ME]: hle\scempeg.cpp:919 799=sceMpegRingbufferAvailableSize(08d7e538)
57:36:933 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:933 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:933 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:36:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:933 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 440
57:36:933 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:36:934 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:934 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:36:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:934 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 441
57:36:934 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:934 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:934 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:934 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:934 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:935 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:935 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:935 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:935 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:935 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:935 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:935 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:36:935 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:935 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:935 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:935 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:935 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:935 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:935 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:936 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:36:937 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:937 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 441
57:36:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:937 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:938 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 442
57:36:938 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:938 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:938 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:938 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:940 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:940 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:36:940 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:940 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:940 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:36:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:940 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:940 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:941 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:941 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 442
57:36:941 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:941 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:36:941 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:941 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6302us
57:36:941 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:941 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:941 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:36:977 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:36:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:36:977 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 443
57:36:977 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:977 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:36:977 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:977 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:977 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:979 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:979 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7723us
57:36:979 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:979 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:979 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:36:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:36:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:36:979 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:36:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:36:980 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 443
57:36:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:36:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:980 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:36:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:980 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:36:982 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:36:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:982 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:36:982 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 444
57:36:982 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:982 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:982 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:982 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:36:983 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:983 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:983 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:983 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:983 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:983 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:983 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:36:983 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:36:983 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:36:983 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:36:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:36:984 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:984 user_main    D[ME]: hle\scempeg.cpp:919 803=sceMpegRingbufferAvailableSize(08d7e538)
57:36:984 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:984 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:36:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:36:984 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 444
57:36:984 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:36:984 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:36:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:36:984 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 445
57:36:984 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:36:984 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:36:984 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:984 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:985 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:36:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:36:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:36:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:36:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:36:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:36:990 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:36:990 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:36:990 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:36:990 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:36:990 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:36:990 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:36:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:36:990 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:990 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:36:990 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:36:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:36:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:36:990 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:36:992 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:36:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:36:992 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 445
57:36:992 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4935us
57:36:992 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:36:992 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:36:992 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:028 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +168us
57:37:029 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:029 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:029 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:029 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 446
57:37:029 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:030 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:030 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:030 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:031 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:031 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:031 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:031 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:37:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:031 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 446
57:37:031 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:031 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:031 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:032 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:032 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:032 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:032 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 447
57:37:032 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:032 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:032 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:032 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:032 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:033 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:033 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:033 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:033 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:033 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:033 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:033 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:033 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:033 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:033 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:033 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:033 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:033 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:033 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:033 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:035 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:035 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 447
57:37:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:035 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:035 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:035 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:035 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 448
57:37:035 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:035 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:035 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:036 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:040 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:040 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:040 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:040 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:040 user_main    D[ME]: hle\scempeg.cpp:919 807=sceMpegRingbufferAvailableSize(08d7e538)
57:37:041 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:041 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:041 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 448
57:37:041 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1417us
57:37:041 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:041 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:041 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:076 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:076 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +637us
57:37:077 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:077 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:077 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 449
57:37:077 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:077 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:077 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:077 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:077 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:078 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:078 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:078 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:078 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:078 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:078 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:078 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:078 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:078 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:078 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:079 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:079 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 449
57:37:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:079 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:079 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:081 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:081 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:081 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 450
57:37:081 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:081 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:082 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:082 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:082 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:082 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:082 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:083 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:083 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:083 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:083 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:083 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 450
57:37:083 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:083 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:083 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:083 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12132us
57:37:083 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:084 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:084 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:119 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:119 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 451
57:37:119 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:119 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:119 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:119 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:119 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:120 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:120 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:120 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:120 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:120 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:120 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:121 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1894us
57:37:121 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:121 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:121 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:121 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:121 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:121 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:121 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:121 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:37:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:121 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 451
57:37:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:122 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:122 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:122 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:122 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:123 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:124 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:124 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:124 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:124 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 452
57:37:124 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:124 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:124 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:124 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:125 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:125 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:125 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:125 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:125 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:126 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:126 user_main    D[ME]: hle\scempeg.cpp:919 811=sceMpegRingbufferAvailableSize(08d7e538)
57:37:126 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:126 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:126 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 452
57:37:126 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:126 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:126 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:126 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 453
57:37:126 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:126 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:126 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:127 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:127 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:127 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:127 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:127 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:128 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:128 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:128 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:128 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:129 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:130 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 453
57:37:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:130 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:130 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5364us
57:37:130 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:130 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:130 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:166 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:166 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 454
57:37:166 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:167 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:167 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5512us
57:37:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:167 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:168 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:168 user_main    D[ME]: hle\scempeg.cpp:919 815=sceMpegRingbufferAvailableSize(08d7e538)
57:37:168 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:168 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:168 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:37:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:168 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 454
57:37:168 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:168 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:168 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:169 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:169 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 455
57:37:169 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:169 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:169 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:170 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:170 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:170 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:170 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:170 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:170 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:170 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:170 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:170 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:170 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:170 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:172 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:172 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 455
57:37:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:172 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:172 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:172 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:172 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 456
57:37:172 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:172 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:172 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:172 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:173 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:173 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:173 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:173 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:173 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:174 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:174 user_main    D[ME]: hle\scempeg.cpp:919 819=sceMpegRingbufferAvailableSize(08d7e538)
57:37:174 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:174 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:174 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 456
57:37:174 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:174 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:174 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:174 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4896us
57:37:174 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:174 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:174 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:210 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:210 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 457
57:37:210 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:210 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:210 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:210 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:210 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:211 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:211 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9130us
57:37:211 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:211 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:211 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:211 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:211 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:211 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:211 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:212 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:37:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:212 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 457
57:37:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:212 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:212 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:212 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:37:214 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:214 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:214 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 458
57:37:214 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:214 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:215 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:215 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:215 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:215 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:215 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:216 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:216 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:216 user_main    D[ME]: hle\scempeg.cpp:919 823=sceMpegRingbufferAvailableSize(08d7e538)
57:37:216 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:216 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:216 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 458
57:37:216 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:216 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:216 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:217 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 459
57:37:217 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:217 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:217 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:217 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:217 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:224 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:224 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:224 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:224 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:224 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:224 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:224 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:224 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:224 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:225 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:226 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:226 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 459
57:37:226 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3528us
57:37:226 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:226 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:226 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:262 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1575us
57:37:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:262 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 460
57:37:263 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:263 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:263 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:263 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:263 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:263 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:264 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:264 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:264 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:264 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:264 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:264 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:264 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:264 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:37:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:265 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 460
57:37:265 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:265 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:265 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:265 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:265 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:265 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:265 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 461
57:37:265 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:265 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:265 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:265 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:266 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:266 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:266 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:266 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:266 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:266 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:266 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:266 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:266 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:266 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:266 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:266 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:267 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:267 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:267 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:267 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:268 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:268 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 461
57:37:269 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:269 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:269 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:269 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:269 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:269 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 462
57:37:269 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:269 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:269 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:269 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:274 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:274 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:274 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:275 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:275 user_main    D[ME]: hle\scempeg.cpp:919 827=sceMpegRingbufferAvailableSize(08d7e538)
57:37:275 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:275 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:275 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10us
57:37:275 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:275 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:275 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:310 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:310 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 462
57:37:310 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2043us
57:37:310 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:310 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:310 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 463
57:37:310 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:310 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:310 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:310 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:310 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:311 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:311 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:312 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:312 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:312 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:312 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:312 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:312 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:312 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:312 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:37:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:312 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 463
57:37:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:313 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:313 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:314 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:315 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:315 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 464
57:37:315 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:315 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:315 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:315 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:316 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:316 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:316 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:316 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:316 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:316 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:316 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:316 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:316 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:316 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:316 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:316 user_main    D[ME]: hle\scempeg.cpp:919 831=sceMpegRingbufferAvailableSize(08d7e538)
57:37:316 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:317 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:317 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 464
57:37:317 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:317 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:317 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:317 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10725us
57:37:317 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:317 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:317 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:353 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:353 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 465
57:37:353 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:353 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:353 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:353 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:353 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:354 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:354 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3301us
57:37:354 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:354 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:354 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:354 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:355 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:355 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:355 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:355 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:37:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:355 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 465
57:37:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:356 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:356 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:357 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:357 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:357 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:358 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:358 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 466
57:37:358 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:358 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:358 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:358 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:359 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:359 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:359 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:359 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:359 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:359 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:360 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:360 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:360 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 466
57:37:360 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:360 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:360 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:360 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 467
57:37:360 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:360 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:360 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:360 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:360 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:361 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:361 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:361 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:361 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:361 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:361 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:361 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:361 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:361 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:361 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:361 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:361 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:361 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:362 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:362 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:363 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:363 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 467
57:37:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:363 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:364 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:364 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:364 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3957us
57:37:364 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:364 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:364 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:400 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:400 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 468
57:37:400 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:400 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:400 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:400 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:401 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:401 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6919us
57:37:401 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:401 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:401 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:402 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:402 user_main    D[ME]: hle\scempeg.cpp:919 835=sceMpegRingbufferAvailableSize(08d7e538)
57:37:402 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:402 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:402 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:37:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:402 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 468
57:37:403 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:403 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:403 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:403 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:403 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:403 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:403 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 469
57:37:403 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:403 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:403 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:403 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:403 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:404 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:404 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:404 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:404 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:404 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:404 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:404 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:404 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:405 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:405 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:406 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:406 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 469
57:37:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:406 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:407 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 470
57:37:407 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:407 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:407 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:407 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:407 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:407 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:407 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:407 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:407 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:407 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:408 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:408 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:408 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:408 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:408 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:408 user_main    D[ME]: hle\scempeg.cpp:919 839=sceMpegRingbufferAvailableSize(08d7e538)
57:37:408 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:408 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:408 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 470
57:37:408 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:408 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:408 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:409 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3489us
57:37:409 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:409 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:409 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:445 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:445 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 471
57:37:445 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:445 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:445 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:445 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:445 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:446 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:446 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:446 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:446 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:446 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:446 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:446 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10537us
57:37:446 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:446 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:446 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:446 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:446 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:447 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:447 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:447 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:37:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:447 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 471
57:37:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:447 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:448 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:449 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:449 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:450 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 472
57:37:450 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:450 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:450 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:450 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:451 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:451 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:451 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:451 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:451 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:451 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:451 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:452 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:452 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 472
57:37:452 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:452 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:452 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:452 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 473
57:37:452 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:452 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:452 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:452 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:452 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:457 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:457 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:457 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:457 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:457 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:457 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:457 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:457 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:457 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:457 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:457 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:457 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:457 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:457 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:458 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:459 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:459 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 473
57:37:459 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2122us
57:37:459 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:459 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:459 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:494 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2981us
57:37:495 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:495 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:495 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:495 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 474
57:37:495 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:495 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:495 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:495 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:496 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:496 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:496 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:496 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:496 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:496 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:496 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:496 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:496 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:496 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:497 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:497 user_main    D[ME]: hle\scempeg.cpp:919 843=sceMpegRingbufferAvailableSize(08d7e538)
57:37:497 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:497 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:497 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:37:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:498 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 474
57:37:498 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:498 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:498 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:498 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:498 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 475
57:37:498 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:498 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:498 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:498 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:498 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:499 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:499 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:499 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:499 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:499 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:499 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:499 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:499 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:499 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:499 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:499 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:499 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:500 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:500 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:500 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:501 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:501 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 475
57:37:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:501 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:501 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:502 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:502 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9787us
57:37:502 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:502 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:502 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:537 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:537 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 476
57:37:537 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:537 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:537 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:537 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:538 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:538 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1089us
57:37:538 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:538 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:538 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:539 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:539 user_main    D[ME]: hle\scempeg.cpp:919 847=sceMpegRingbufferAvailableSize(08d7e538)
57:37:539 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:539 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:539 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:37:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:539 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 476
57:37:540 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:540 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:540 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:540 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:540 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 477
57:37:540 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:540 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:540 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:540 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:540 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:541 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:541 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:541 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:541 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:541 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:541 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:541 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:541 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:541 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:541 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:541 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:541 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:542 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:542 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:542 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:543 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:543 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 477
57:37:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:544 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:544 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 478
57:37:544 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:544 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:544 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:544 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:545 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:545 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:545 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:545 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:545 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:545 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:545 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:545 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:545 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:545 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:546 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:546 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:546 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:546 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 478
57:37:546 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:546 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:546 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:546 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9318us
57:37:546 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:546 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:546 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:582 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:582 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 479
57:37:582 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:582 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:583 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:583 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4707us
57:37:583 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:583 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:584 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:584 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:584 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:584 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:584 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:584 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:37:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:584 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 479
57:37:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:584 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:585 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:585 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:586 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:586 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:586 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:587 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:587 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:587 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 480
57:37:587 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:587 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:587 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:587 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:588 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:588 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:588 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:588 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:588 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:589 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:589 user_main    D[ME]: hle\scempeg.cpp:919 851=sceMpegRingbufferAvailableSize(08d7e538)
57:37:589 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:589 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:589 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 480
57:37:589 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:589 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:589 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:589 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 481
57:37:589 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:589 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:589 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:589 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:589 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:590 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:590 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:590 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:590 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:590 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:590 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:590 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:590 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:591 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:591 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:592 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:592 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 481
57:37:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:592 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:592 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:593 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:593 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2551us
57:37:593 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:593 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:593 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:628 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:628 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 482
57:37:628 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:629 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:629 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8325us
57:37:629 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:629 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:629 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:630 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:630 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:630 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:37:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:630 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 482
57:37:630 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:630 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:630 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:631 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:631 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 483
57:37:631 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:631 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:631 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:631 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:631 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:632 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:632 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:632 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:632 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:632 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:632 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:632 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:632 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:632 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:632 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:632 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:634 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:634 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 483
57:37:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:634 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:634 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:634 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:634 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 484
57:37:634 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:634 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:635 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:635 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:641 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:641 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:641 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:641 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:641 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:641 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:641 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:641 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:641 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:641 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:641 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:642 user_main    D[ME]: hle\scempeg.cpp:919 855=sceMpegRingbufferAvailableSize(08d7e538)
57:37:642 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:642 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:642 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 484
57:37:642 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:642 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:642 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:642 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2082us
57:37:642 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:642 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:642 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:678 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:678 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 485
57:37:678 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:678 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:678 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:679 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:679 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:679 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:679 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:679 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:679 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:680 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11943us
57:37:680 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:680 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:680 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:680 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:680 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:680 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:680 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:680 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:37:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:681 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 485
57:37:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:681 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:681 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:683 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:683 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:683 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:683 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:683 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 486
57:37:683 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:683 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:683 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:683 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:684 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:684 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:684 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:684 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:684 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:684 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:684 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:684 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:684 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:684 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:685 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:685 user_main    D[ME]: hle\scempeg.cpp:919 859=sceMpegRingbufferAvailableSize(08d7e538)
57:37:685 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:685 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:685 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 486
57:37:685 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:685 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:685 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:685 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 487
57:37:686 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:686 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:686 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:686 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:686 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:691 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:694 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:694 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:694 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:694 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:694 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:694 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:694 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:694 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:694 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:694 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:696 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:696 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 487
57:37:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +715us
57:37:696 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:696 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:696 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:731 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +4388us
57:37:731 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:731 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:731 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:732 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 488
57:37:732 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:732 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:732 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:732 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:732 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:733 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:733 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:733 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:733 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:733 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:733 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:733 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:733 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:734 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:37:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:734 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 488
57:37:734 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:734 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:734 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:734 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:734 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:734 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:734 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 489
57:37:735 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:735 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:735 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:735 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:735 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:735 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:735 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:735 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:735 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:736 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:736 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:736 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:736 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:736 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:736 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:737 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:737 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 489
57:37:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:738 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:738 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:738 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:738 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8380us
57:37:738 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:738 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:738 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:773 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:773 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 490
57:37:774 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:774 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:774 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:774 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:774 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:774 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:774 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:774 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:774 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:775 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:775 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2496us
57:37:775 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:775 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:775 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:775 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:775 user_main    D[ME]: hle\scempeg.cpp:919 863=sceMpegRingbufferAvailableSize(08d7e538)
57:37:775 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:775 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:776 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:37:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:776 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 490
57:37:776 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:776 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:776 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:776 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:776 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 491
57:37:776 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:777 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:777 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:777 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:777 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:777 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:777 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:777 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:777 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:777 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:777 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:777 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:777 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:777 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:778 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:778 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:778 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:778 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:778 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:778 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:779 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:780 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 491
57:37:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:780 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:780 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 492
57:37:780 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:780 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:780 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:780 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:781 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:781 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:781 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:781 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:781 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:781 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:781 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:781 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:781 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:781 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:782 user_main    D[ME]: hle\scempeg.cpp:919 867=sceMpegRingbufferAvailableSize(08d7e538)
57:37:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:782 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 492
57:37:782 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:782 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:782 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7912us
57:37:782 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:782 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:782 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:818 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:818 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 493
57:37:818 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:818 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:818 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:819 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:819 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:819 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:819 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:819 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:819 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:819 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:819 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:820 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6114us
57:37:820 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:820 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:820 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:820 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:820 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:820 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:820 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:820 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:37:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:821 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 493
57:37:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:821 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:821 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:821 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:821 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:822 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:823 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:823 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:823 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:823 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 494
57:37:823 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:823 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:823 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:823 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:824 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:824 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:824 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:824 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:824 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:824 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:824 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:824 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:824 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:824 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:825 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:825 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:825 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:825 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 494
57:37:825 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:825 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:825 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:825 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 495
57:37:825 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:825 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:825 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:825 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:825 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:826 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:826 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:826 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:826 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:827 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:827 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:828 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:828 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 495
57:37:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:829 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:829 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:829 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1144us
57:37:829 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:829 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:829 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:864 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:865 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 496
57:37:865 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:865 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:865 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:865 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:865 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:865 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:865 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:865 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:865 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:866 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:866 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9732us
57:37:866 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:866 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:866 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:37:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:866 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:866 user_main    D[ME]: hle\scempeg.cpp:919 871=sceMpegRingbufferAvailableSize(08d7e538)
57:37:866 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:866 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:866 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:37:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:867 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 496
57:37:867 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:37:867 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:867 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:37:867 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:867 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:867 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:868 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 497
57:37:868 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:868 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:868 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:868 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:868 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:868 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:868 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:868 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:868 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:868 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:868 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:868 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:37:868 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:868 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:868 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:869 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:869 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:869 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:869 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:869 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:869 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:869 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:37:871 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:871 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 497
57:37:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:871 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:871 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:871 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:871 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 498
57:37:871 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:871 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:871 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:871 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:874 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:874 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:37:874 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:874 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:874 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:37:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:875 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:875 user_main    D[ME]: hle\scempeg.cpp:919 875=sceMpegRingbufferAvailableSize(08d7e538)
57:37:875 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:875 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:875 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 498
57:37:875 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:875 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:875 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:875 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +676us
57:37:875 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:875 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:875 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:911 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:911 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 499
57:37:911 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:911 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:911 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:911 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:911 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:912 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:912 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:912 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:912 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:912 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:912 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:912 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13350us
57:37:912 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:912 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:913 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:913 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:913 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:913 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:913 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:913 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:37:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:913 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 499
57:37:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:914 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:914 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:37:915 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:916 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:916 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:916 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:916 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 500
57:37:916 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:917 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:917 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:917 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:37:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:918 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:918 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:918 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:918 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 500
57:37:918 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:918 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:37:918 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:918 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +13741us
57:37:918 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:918 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:918 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:953 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:37:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:953 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 501
57:37:953 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:953 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:37:953 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:953 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:953 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:954 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:954 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:954 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +285us
57:37:955 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:955 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:955 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:955 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:955 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:955 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:955 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:37:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:37:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:37:955 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:37:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:37:955 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 501
57:37:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:37:955 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:955 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:956 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:37:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:956 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:37:957 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:957 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:957 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:957 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:958 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 502
57:37:958 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:958 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:958 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:958 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:37:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:958 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:958 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:958 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:37:958 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:37:959 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:37:959 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:37:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:37:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:959 user_main    D[ME]: hle\scempeg.cpp:919 879=sceMpegRingbufferAvailableSize(08d7e538)
57:37:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:959 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:37:959 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 502
57:37:959 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:37:959 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:37:959 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:37:960 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 503
57:37:960 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:960 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:37:960 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:960 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:960 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:37:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:37:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:37:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:37:960 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:37:960 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:37:960 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:37:961 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:961 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:961 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:37:961 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:37:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:37:961 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:961 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:37:961 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:37:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:37:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:37:961 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:37:962 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:37:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:37:962 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 503
57:37:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:37:963 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:37:963 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:37:963 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:37:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:37:963 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6973us
57:37:963 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:37:963 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:37:963 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:37:999 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:37:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:37:999 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 504
57:37:999 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:37:999 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:999 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:37:999 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:000 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:000 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:000 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3903us
57:38:000 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:000 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:000 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:001 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:001 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:001 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:001 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:38:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:001 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 504
57:38:002 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:002 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:002 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:002 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:002 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:002 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:002 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 505
57:38:002 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:002 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:002 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:003 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:003 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:003 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:003 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:003 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:003 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:003 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:003 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:003 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:004 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:004 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:004 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:005 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:005 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 505
57:38:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:006 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:006 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 506
57:38:006 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:006 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:006 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:006 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:007 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:007 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:007 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:007 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:007 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:008 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:008 user_main    D[ME]: hle\scempeg.cpp:919 883=sceMpegRingbufferAvailableSize(08d7e538)
57:38:008 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:008 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:008 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 506
57:38:008 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:008 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:008 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:008 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6505us
57:38:008 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:008 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:008 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:044 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:045 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 507
57:38:045 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:045 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:045 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:045 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:045 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:046 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:046 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:046 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:046 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:046 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7521us
57:38:046 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:046 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:046 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:046 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:046 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:046 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:046 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:046 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:38:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:047 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 507
57:38:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:047 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:047 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:049 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:049 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:049 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 508
57:38:049 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:049 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:049 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:049 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:050 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:050 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:050 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:050 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:050 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:050 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:051 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:051 user_main    D[ME]: hle\scempeg.cpp:919 887=sceMpegRingbufferAvailableSize(08d7e538)
57:38:051 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:051 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:051 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 508
57:38:051 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:051 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:051 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:051 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 509
57:38:052 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:052 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:052 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:052 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:052 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:058 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:058 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:058 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:058 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:058 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:058 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:058 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:058 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:058 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:058 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:058 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:058 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:058 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:058 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:058 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:060 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:060 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 509
57:38:060 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5138us
57:38:060 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:060 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:060 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:095 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 0885a590->08830bb4, blocking audio) +295us
57:38:095 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:095 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:096 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:096 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 510
57:38:096 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:096 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:096 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:096 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:097 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:097 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11138us
57:38:097 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:097 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:097 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:098 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:098 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:098 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:098 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:38:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:098 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 510
57:38:098 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:098 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:098 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:099 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:099 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:099 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:099 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 511
57:38:099 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:099 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:099 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:099 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:099 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:100 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:100 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:100 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:100 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:100 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:100 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:100 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:100 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:100 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:100 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:100 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:100 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:100 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:100 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:100 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:102 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:102 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 511
57:38:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:102 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:102 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:102 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:102 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 512
57:38:103 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:103 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:103 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:103 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:108 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:108 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:108 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:108 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:108 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:108 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:108 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:108 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:108 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:108 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:109 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:109 user_main    D[ME]: hle\scempeg.cpp:919 891=sceMpegRingbufferAvailableSize(08d7e538)
57:38:109 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:109 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:109 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 512
57:38:109 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1619us
57:38:109 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:109 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:109 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:145 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:145 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +434us
57:38:145 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:145 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:145 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 513
57:38:145 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:145 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:145 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:145 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:145 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:146 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:146 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:146 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:146 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:146 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:147 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:147 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:147 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:147 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:147 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:147 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:38:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:147 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 513
57:38:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:148 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:148 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:149 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:149 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:150 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 514
57:38:150 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:150 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:150 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:150 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:151 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:151 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:151 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:151 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:151 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:151 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:151 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:151 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 514
57:38:152 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:152 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:152 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:152 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12334us
57:38:152 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:152 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:152 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:187 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:187 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 515
57:38:187 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:187 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:187 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:187 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:187 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:188 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:188 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:188 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:188 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:188 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:188 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:188 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1691us
57:38:189 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:189 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:189 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:189 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:189 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:189 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:189 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:189 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:38:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:189 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 515
57:38:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:189 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:189 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:190 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:190 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:191 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:191 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:192 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 516
57:38:192 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:192 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:192 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:192 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:192 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:192 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:192 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:192 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:192 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:192 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:193 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:193 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:193 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:193 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:193 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:193 user_main    D[ME]: hle\scempeg.cpp:919 895=sceMpegRingbufferAvailableSize(08d7e538)
57:38:193 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:193 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:193 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 516
57:38:194 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:194 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:194 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:194 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 517
57:38:194 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:194 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:194 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:194 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:194 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:195 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:195 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:195 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:195 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:195 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:195 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:197 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:197 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 517
57:38:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:197 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:197 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:197 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:197 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5567us
57:38:197 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:198 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:198 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:234 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:234 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 518
57:38:234 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:234 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:234 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:234 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:235 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:235 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:235 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:235 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:235 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:235 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:235 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5309us
57:38:235 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:235 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:235 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:236 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:236 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:236 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:236 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:236 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:236 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:236 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:38:236 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:236 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 518
57:38:236 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:236 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:237 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:237 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:237 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 519
57:38:237 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:237 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:237 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:237 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:237 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:238 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:238 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:238 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:238 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:238 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:238 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:238 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:238 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:238 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:239 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:240 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:240 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 519
57:38:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:240 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:241 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 520
57:38:241 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:241 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:241 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:241 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:242 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:242 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:242 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:242 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:242 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:242 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:242 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:242 user_main    D[ME]: hle\scempeg.cpp:919 899=sceMpegRingbufferAvailableSize(08d7e538)
57:38:242 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:242 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:243 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 520
57:38:243 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:243 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:243 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:243 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5098us
57:38:243 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:243 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:243 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:278 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:279 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 521
57:38:279 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:279 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:279 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:279 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:279 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:280 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:280 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:280 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:280 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:280 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:280 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:280 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8927us
57:38:280 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:280 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:280 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:280 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:280 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:280 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:280 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:280 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:38:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:281 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 521
57:38:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:281 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:281 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:283 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:283 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:283 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 522
57:38:283 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:283 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:283 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:283 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:284 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:284 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:284 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:284 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:284 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:284 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:284 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:284 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:284 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:284 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:285 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:285 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:285 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:285 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 522
57:38:285 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:285 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:285 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:285 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 523
57:38:285 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:286 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:286 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:286 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:286 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:291 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:291 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:291 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:291 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:291 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:291 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:291 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:291 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:291 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:291 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:291 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:291 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:291 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:291 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:291 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:293 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:293 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 523
57:38:293 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3731us
57:38:293 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:293 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:293 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:330 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1372us
57:38:330 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:330 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:330 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:330 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 524
57:38:330 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:330 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:330 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:330 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:331 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:331 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:331 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:331 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:331 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:331 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:331 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:331 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:331 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:331 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:332 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:332 user_main    D[ME]: hle\scempeg.cpp:919 903=sceMpegRingbufferAvailableSize(08d7e538)
57:38:332 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:332 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:332 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:38:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:332 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 524
57:38:333 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:333 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:333 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:333 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:333 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:333 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:333 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 525
57:38:333 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:333 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:333 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:333 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:333 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:334 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:334 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:334 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:334 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:334 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:334 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:334 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:335 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:335 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:335 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:335 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:336 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:336 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 525
57:38:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:337 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:337 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:337 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:337 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 526
57:38:337 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:337 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:337 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:337 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:341 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:341 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:341 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:341 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:341 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:341 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:342 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:342 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:342 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:342 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +213us
57:38:342 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:342 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:342 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:377 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:377 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 526
57:38:377 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1841us
57:38:377 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:377 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:378 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 527
57:38:378 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:378 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:378 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:378 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:378 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:379 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:379 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:379 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:379 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:379 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:379 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:379 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:379 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:379 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:379 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:379 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:38:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:380 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 527
57:38:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:380 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:380 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:382 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:382 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:382 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 528
57:38:382 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:382 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:382 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:382 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:383 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:383 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:383 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:383 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:383 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:383 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:384 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:384 user_main    D[ME]: hle\scempeg.cpp:919 907=sceMpegRingbufferAvailableSize(08d7e538)
57:38:384 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:384 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:384 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 528
57:38:384 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:384 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:384 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:384 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +10928us
57:38:385 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:385 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:385 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:421 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:421 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 529
57:38:421 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:421 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:421 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:421 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:421 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:422 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:422 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3098us
57:38:422 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:422 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:422 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:422 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:422 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:422 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:422 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:423 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:38:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:423 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 529
57:38:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:423 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:423 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:423 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:423 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:425 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:425 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:425 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 530
57:38:425 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:425 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:425 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:426 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:426 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:426 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:426 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:426 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:426 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:426 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:427 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:427 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:427 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:427 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:427 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:427 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 530
57:38:427 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:427 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:428 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 531
57:38:428 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:428 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:428 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:428 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:428 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:428 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:428 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:428 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:429 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:429 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:429 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:429 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:429 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:429 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:429 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:429 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:429 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:429 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:429 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:431 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:431 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 531
57:38:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:431 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:431 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:431 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:431 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4160us
57:38:431 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:431 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:431 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:467 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:468 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 532
57:38:468 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:468 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:469 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:469 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:469 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6716us
57:38:469 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:469 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:469 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:469 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:469 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:470 user_main    D[ME]: hle\scempeg.cpp:919 911=sceMpegRingbufferAvailableSize(08d7e538)
57:38:470 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:470 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:470 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:38:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:470 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 532
57:38:470 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:470 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:470 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:470 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:471 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:471 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:471 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 533
57:38:471 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:471 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:471 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:471 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:471 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:472 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:472 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:472 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:472 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:472 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:472 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:472 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:472 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:472 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:472 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:474 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:474 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 533
57:38:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:474 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:474 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 534
57:38:474 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:474 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:474 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:474 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:475 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:475 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:475 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:475 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:475 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:475 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:475 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:475 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:475 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:475 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:476 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:476 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:476 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:476 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 534
57:38:476 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:476 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:476 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:476 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3692us
57:38:476 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:476 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:477 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:512 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:512 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 535
57:38:512 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:512 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:512 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:512 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:512 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:513 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:513 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:513 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:513 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:513 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:513 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:513 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10334us
57:38:513 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:513 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:513 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:513 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:513 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:513 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:513 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:514 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:514 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 535
57:38:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:514 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:514 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:516 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:516 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:516 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:516 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:516 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 536
57:38:516 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:516 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:516 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:516 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:517 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:517 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:517 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:518 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:518 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:518 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:518 user_main    D[ME]: hle\scempeg.cpp:919 915=sceMpegRingbufferAvailableSize(08d7e538)
57:38:518 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:518 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:518 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 536
57:38:518 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:518 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:518 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:519 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 537
57:38:519 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:519 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:519 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:519 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:519 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:525 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:525 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:525 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:525 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:525 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:525 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:525 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:525 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:525 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:525 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:525 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:525 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:525 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:525 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:525 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:527 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:527 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 537
57:38:527 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2324us
57:38:527 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:527 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:527 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:563 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +2779us
57:38:564 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:564 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:564 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:564 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 538
57:38:564 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:564 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:564 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:564 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:565 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:565 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:565 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:565 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:565 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:565 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:566 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:566 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:566 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:566 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:38:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:566 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 538
57:38:567 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:567 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:567 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:567 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:567 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 539
57:38:567 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:567 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:567 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:567 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:567 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:568 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:568 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:568 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:568 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:568 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:568 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:568 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:568 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:568 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:568 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:568 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:568 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:569 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:569 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:569 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:570 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:570 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 539
57:38:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:571 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:571 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9989us
57:38:571 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:571 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:571 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:606 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:606 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 540
57:38:606 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:606 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:606 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:606 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:607 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:607 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:607 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:607 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:607 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:607 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:607 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +887us
57:38:607 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:607 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:608 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:608 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:608 user_main    D[ME]: hle\scempeg.cpp:919 919=sceMpegRingbufferAvailableSize(08d7e538)
57:38:608 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:608 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:608 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:38:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:609 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 540
57:38:609 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:609 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:609 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:609 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:609 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 541
57:38:609 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:609 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:609 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:609 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:609 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:610 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:610 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:610 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:610 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:610 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:610 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:610 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:611 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:611 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:611 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:612 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:612 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 541
57:38:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:613 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:613 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 542
57:38:613 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:613 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:613 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:613 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:614 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:614 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:614 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:614 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:614 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:614 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:614 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:614 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:615 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:615 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 542
57:38:615 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:615 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:615 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:615 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +9521us
57:38:615 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:615 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:615 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:651 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:651 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 543
57:38:651 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:651 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:651 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:651 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:651 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:652 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:652 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:652 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:652 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:652 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:652 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:652 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +4505us
57:38:652 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:652 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:652 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:652 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:653 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:653 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:653 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:653 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:38:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:653 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 543
57:38:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:654 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:654 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:655 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:655 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:655 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:656 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:656 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 544
57:38:656 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:656 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:656 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:656 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:657 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:657 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:657 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:658 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:658 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:658 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:658 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:658 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:658 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:658 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:658 user_main    D[ME]: hle\scempeg.cpp:919 923=sceMpegRingbufferAvailableSize(08d7e538)
57:38:658 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:658 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:658 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 544
57:38:659 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:659 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:659 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:659 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 545
57:38:659 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:659 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:659 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:659 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:659 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:660 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:660 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:660 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:660 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:660 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:660 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:660 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:660 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:660 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:660 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:662 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:662 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 545
57:38:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:662 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:662 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:662 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:662 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2753us
57:38:663 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:663 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:663 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:699 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:699 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 546
57:38:699 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:699 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:699 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:699 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:700 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:700 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:700 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:700 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:700 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:700 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:700 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8123us
57:38:700 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:700 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:701 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:701 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:701 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:701 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:701 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:38:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:702 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 546
57:38:702 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:702 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:702 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:702 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:702 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 547
57:38:702 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:702 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:702 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:702 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:702 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:703 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:703 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:703 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:703 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:703 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:703 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:703 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:703 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:703 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:703 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:703 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:703 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:703 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:704 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:704 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:704 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:705 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:705 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 547
57:38:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:705 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:705 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:706 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:706 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 548
57:38:706 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:706 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:708 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:708 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:708 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:708 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:708 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:708 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:708 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:708 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:708 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:708 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:708 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:709 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:709 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:709 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 548
57:38:709 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:709 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:709 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:709 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2285us
57:38:709 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:709 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:709 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:745 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:745 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 549
57:38:745 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:745 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:745 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:745 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:745 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:746 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:746 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:746 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:746 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:746 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:746 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:746 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11741us
57:38:746 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:746 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:746 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:746 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:746 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:746 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:747 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:747 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:747 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 549
57:38:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:747 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:747 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:749 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:749 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:749 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:749 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:750 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 550
57:38:750 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:750 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:750 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:750 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:750 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:751 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:751 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:751 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:751 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:751 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:751 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:751 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:751 user_main    D[ME]: hle\scempeg.cpp:919 927=sceMpegRingbufferAvailableSize(08d7e538)
57:38:752 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:752 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:752 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 550
57:38:752 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:752 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:752 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:752 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 551
57:38:752 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:752 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:752 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:758 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:758 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:758 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:758 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:758 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:758 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:758 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:758 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:758 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:758 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:759 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:760 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:760 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 551
57:38:760 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +918us
57:38:760 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:760 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:760 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:796 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +4185us
57:38:796 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:796 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:796 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:797 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 552
57:38:797 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:797 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:797 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:797 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:798 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:798 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:798 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:798 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:798 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:798 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:798 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:798 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:798 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:798 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:798 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:799 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:799 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:38:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:799 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 552
57:38:799 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:799 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:799 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:799 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:799 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:799 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:800 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 553
57:38:800 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:800 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:800 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:800 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:800 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:800 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:800 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:800 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:801 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:801 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:801 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:801 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:801 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:801 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:801 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:801 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:801 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:801 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:801 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:803 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:803 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 553
57:38:803 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:803 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:803 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:803 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:803 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8583us
57:38:803 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:803 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:803 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:838 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:839 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 554
57:38:839 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:839 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:839 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:839 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:840 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:840 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2293us
57:38:840 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:840 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:840 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:840 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:840 user_main    D[ME]: hle\scempeg.cpp:919 931=sceMpegRingbufferAvailableSize(08d7e538)
57:38:840 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:841 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:841 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:38:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:841 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 554
57:38:841 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:841 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:841 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:841 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:842 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 555
57:38:842 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:842 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:842 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:842 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:842 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:842 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:842 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:842 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:843 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:843 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:843 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:843 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:843 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:843 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:843 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:843 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:843 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:843 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:844 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:845 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 555
57:38:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:845 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:845 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 556
57:38:845 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:845 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:845 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:845 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:846 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:846 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:846 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:846 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:846 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:846 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:846 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:846 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:846 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:846 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:846 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:847 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:847 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:847 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 556
57:38:847 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:847 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:847 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:847 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +8114us
57:38:847 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:847 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:847 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:883 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:883 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 557
57:38:883 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:883 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:884 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:884 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:884 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:884 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:884 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:885 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:885 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:885 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:885 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:885 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5911us
57:38:885 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:885 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:885 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:885 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:885 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:885 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:885 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:885 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:38:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:886 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 557
57:38:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:886 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:886 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:886 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:886 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:38:887 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:888 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:888 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:888 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:888 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 558
57:38:888 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:888 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:889 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:889 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:889 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:889 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:889 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:38:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:889 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:890 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:890 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:890 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 558
57:38:890 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:890 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:890 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:890 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 559
57:38:890 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:890 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:890 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:890 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:890 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:892 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:892 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:892 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:38:892 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:892 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:892 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:892 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:892 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:892 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:892 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:892 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:38:894 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:894 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 559
57:38:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:894 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:894 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:894 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:894 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1347us
57:38:894 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:894 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:895 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:930 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:38:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:930 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 560
57:38:930 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:931 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:931 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +9529us
57:38:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:931 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:38:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:931 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:932 user_main    D[ME]: hle\scempeg.cpp:919 935=sceMpegRingbufferAvailableSize(08d7e538)
57:38:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:932 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:932 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:38:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:932 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 560
57:38:932 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:38:932 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:932 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:38:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:933 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:933 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 561
57:38:933 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:933 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:38:933 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:933 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:933 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:934 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:934 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:934 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:38:934 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:934 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:934 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:934 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:934 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:38:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:934 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:38:935 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:38:936 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:936 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 561
57:38:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:936 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:937 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 562
57:38:937 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:937 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:38:942 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:942 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:942 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:942 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:942 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:942 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:942 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:38:942 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:942 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:942 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:38:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:942 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:943 user_main    D[ME]: hle\scempeg.cpp:919 939=sceMpegRingbufferAvailableSize(08d7e538)
57:38:943 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:943 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:943 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 562
57:38:943 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:943 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:38:943 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:943 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +878us
57:38:943 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:943 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:943 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:38:978 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:38:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:38:979 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 563
57:38:979 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:979 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:38:979 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:979 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:979 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:980 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:980 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:980 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13147us
57:38:980 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:980 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:980 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:38:980 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:38:980 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:980 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:980 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:38:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:38:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:38:980 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:38:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:38:981 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 563
57:38:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:38:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:981 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:38:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:38:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:38:981 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:38:983 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:38:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:38:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:38:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:38:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:38:983 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:38:983 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 564
57:38:983 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:38:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:983 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:38:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:38:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:38:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:38:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:38:984 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:38:984 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:38:984 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:38:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:38:984 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:38:984 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:38:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:38:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:38:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:38:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:38:985 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 564
57:38:985 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:38:985 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:38:985 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:38:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:38:986 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +13944us
57:38:986 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:38:986 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:38:986 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:021 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:021 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 565
57:39:021 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:021 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:021 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:021 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:021 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:022 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:022 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +82us
57:39:023 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:023 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:023 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:023 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:023 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:023 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:023 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:023 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:39:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:023 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 565
57:39:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:024 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:024 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:024 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:024 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:39:025 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:026 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:026 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:026 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:026 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 566
57:39:026 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:026 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:026 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:026 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:027 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:027 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:027 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:39:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:028 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:028 user_main    D[ME]: hle\scempeg.cpp:919 943=sceMpegRingbufferAvailableSize(08d7e538)
57:39:028 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:028 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:028 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 566
57:39:028 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:028 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:028 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:028 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 567
57:39:028 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:029 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:029 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:029 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:029 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:029 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:029 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:030 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:030 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:030 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:030 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:031 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:031 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 567
57:39:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:032 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:032 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:032 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:032 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +7176us
57:39:032 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:032 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:032 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:067 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:067 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 568
57:39:067 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:068 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:068 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +3700us
57:39:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:068 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:39:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:069 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:069 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:39:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:069 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 568
57:39:070 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:39:070 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:070 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:070 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:070 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:070 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:070 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 569
57:39:070 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:070 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:070 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:071 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:071 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:39:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:071 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:071 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:071 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:071 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:072 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:072 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:39:073 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:073 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 569
57:39:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:073 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:074 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:074 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:074 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 570
57:39:074 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:074 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:074 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:074 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:075 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:075 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:075 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:075 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:075 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:075 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:075 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:39:075 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:075 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:075 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:39:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:075 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:076 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:076 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:076 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 570
57:39:076 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:076 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:076 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:076 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +6708us
57:39:076 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:076 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:076 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:113 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:113 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 571
57:39:113 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:113 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:114 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:114 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +7318us
57:39:114 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:114 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:115 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:115 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:115 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:39:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:115 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 571
57:39:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:115 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:115 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:39:117 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:117 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:117 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 572
57:39:117 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:117 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:117 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:118 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:118 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:118 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:118 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:118 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:118 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:118 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:118 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:118 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:118 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:119 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:39:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:119 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:119 user_main    D[ME]: hle\scempeg.cpp:919 947=sceMpegRingbufferAvailableSize(08d7e538)
57:39:119 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:119 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:119 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 572
57:39:119 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:119 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:119 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:120 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 573
57:39:120 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:120 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:120 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:120 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:120 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:125 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:125 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:125 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:125 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:125 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:125 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:125 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:125 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:125 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:125 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:125 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:39:127 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:127 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 573
57:39:127 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5340us
57:39:127 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:127 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:127 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:162 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 0885a590->08830bb4, blocking audio) +295us
57:39:163 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:163 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:163 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:163 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 574
57:39:163 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:163 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:163 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:163 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:164 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:164 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10935us
57:39:164 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:164 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:164 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:39:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:165 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:165 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:165 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:165 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:39:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:165 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 574
57:39:165 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:39:165 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:165 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:166 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:166 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:166 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:166 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 575
57:39:166 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:166 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:167 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:167 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:167 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:39:167 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:167 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:167 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:167 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:167 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:167 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:169 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:169 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 575
57:39:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:169 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:169 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 576
57:39:169 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:170 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:170 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:170 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:175 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:175 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:175 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:39:175 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:175 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:175 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:39:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:175 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:176 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:176 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:176 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 576
57:39:176 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +1822us
57:39:176 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:176 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:176 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:212 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:212 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +231us
57:39:212 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:212 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:213 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 577
57:39:213 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:213 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:213 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:213 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:213 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:214 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:214 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:214 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:214 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:214 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:214 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:214 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:214 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:214 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:214 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:214 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:39:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:215 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 577
57:39:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:215 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:215 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:39:217 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:217 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:217 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 578
57:39:217 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:217 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:217 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:217 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:218 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:218 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:218 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:218 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:218 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:218 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:39:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:219 user_main    D[ME]: hle\scempeg.cpp:919 951=sceMpegRingbufferAvailableSize(08d7e538)
57:39:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:219 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:219 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 578
57:39:219 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:219 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:219 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:219 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12537us
57:39:219 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:219 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:219 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:255 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:255 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 579
57:39:255 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:255 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:255 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:255 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:255 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:256 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:256 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +1489us
57:39:256 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:256 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:256 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:256 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:256 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:256 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:256 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:257 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:39:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:257 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 579
57:39:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:257 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:257 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:39:259 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:259 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:259 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 580
57:39:259 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:259 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:259 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:259 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:260 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:260 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:260 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:260 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:260 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:260 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:260 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:260 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:260 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:260 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:39:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:261 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 580
57:39:261 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:261 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:261 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 581
57:39:261 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:261 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:261 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:261 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:261 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:262 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:262 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:262 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:262 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:262 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:262 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:262 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:262 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:262 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:262 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:262 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:262 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:263 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:263 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:263 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:39:264 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:264 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 581
57:39:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:264 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:265 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5769us
57:39:265 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:265 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:265 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:301 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:301 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 582
57:39:301 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:301 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:301 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:301 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:302 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:302 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:302 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:302 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:302 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:302 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:302 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +5107us
57:39:302 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:302 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:302 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:39:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:303 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:303 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:303 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:303 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:39:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:303 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 582
57:39:303 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:39:303 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:304 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:304 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:304 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:304 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:304 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 583
57:39:304 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:304 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:304 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:304 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:304 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:305 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:305 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:39:305 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:305 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:305 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:305 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:306 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:306 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:306 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:306 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:308 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:308 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 583
57:39:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:308 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:308 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 584
57:39:308 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:308 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:308 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:308 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:309 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:309 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:309 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:39:309 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:309 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:309 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:39:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:310 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:310 user_main    D[ME]: hle\scempeg.cpp:919 959=sceMpegRingbufferAvailableSize(08d7e538)
57:39:310 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:310 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:310 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 584
57:39:310 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:310 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:310 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:310 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +5301us
57:39:310 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:311 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:311 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:346 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:346 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 585
57:39:346 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:346 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:346 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:347 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:348 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8725us
57:39:348 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:348 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:348 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:348 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:348 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:348 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:39:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:348 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 585
57:39:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:349 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:349 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:39:350 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:350 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:350 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:350 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:350 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 586
57:39:351 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:351 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:351 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:351 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:351 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:351 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:351 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:351 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:351 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:351 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:351 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:351 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:351 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:352 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:39:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:352 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:352 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:352 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:352 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 586
57:39:352 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:352 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:352 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:353 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 587
57:39:353 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:353 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:353 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:353 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:353 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:359 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:359 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:359 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:359 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:359 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:359 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:359 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:359 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:359 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:359 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:359 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:39:361 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:361 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 587
57:39:361 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3934us
57:39:361 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:361 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:361 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:396 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +1169us
57:39:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:397 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:397 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 588
57:39:397 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:397 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:397 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:397 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:398 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:398 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:398 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:39:398 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:398 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:398 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:39:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:399 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:399 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:399 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:399 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:39:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:400 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 588
57:39:400 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:39:400 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:400 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:400 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:400 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:400 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:400 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 589
57:39:400 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:400 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:400 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:400 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:401 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:401 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:401 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:401 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:39:402 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:402 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:402 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:402 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:402 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:402 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:402 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:402 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:402 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:39:404 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:404 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 589
57:39:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:404 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:404 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:404 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:404 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 590
57:39:404 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:404 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:404 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:404 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:409 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:409 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:409 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:409 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:409 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:409 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:409 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:39:409 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:409 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:409 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:39:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:410 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:410 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:410 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:410 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +415us
57:39:410 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:410 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:410 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:446 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:446 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 590
57:39:446 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +1638us
57:39:446 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:446 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:446 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 591
57:39:446 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:446 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:446 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:446 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:446 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:447 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:447 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:447 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:447 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:447 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:447 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:447 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:448 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:448 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:448 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:448 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:448 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 591
57:39:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:448 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:449 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:450 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:450 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:450 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 592
57:39:450 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:450 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:450 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:450 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:451 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:451 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:451 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:451 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:451 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:452 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:39:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:452 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:452 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:452 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:452 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 592
57:39:452 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:452 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:452 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:453 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +11130us
57:39:453 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:453 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:453 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:488 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:488 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 593
57:39:488 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:488 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:488 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:488 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:488 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:489 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:489 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +2895us
57:39:489 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:489 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:489 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:489 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:489 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:490 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:490 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:490 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:39:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:490 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 593
57:39:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:490 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:490 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:490 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:490 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:39:492 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:492 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:492 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:492 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:492 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 594
57:39:492 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:492 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:492 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:492 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:493 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:493 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:493 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:493 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:493 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:493 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:493 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +8072us
57:39:493 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:493 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:493 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:39:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:494 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 594
57:39:494 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:494 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:495 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 595
57:39:495 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:495 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:495 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:495 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:495 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:495 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:495 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:495 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:495 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:495 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:495 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:495 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:495 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:495 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:496 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:496 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:496 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:496 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:496 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:496 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:39:497 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:497 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 595
57:39:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:498 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:498 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +4363us
57:39:498 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:498 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:498 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:534 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:534 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 596
57:39:534 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:535 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:535 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:535 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +6513us
57:39:536 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:536 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:536 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:39:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:536 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:536 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:536 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000002, 08d7e608, 0bfff580)
57:39:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:536 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:39:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:537 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 596
57:39:537 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2250us
57:39:537 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:537 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:537 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:537 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:537 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:538 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 597
57:39:538 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:538 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:538 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:538 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:538 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:538 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:539 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13572us
57:39:539 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:539 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:539 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:539 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:539 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:539 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:539 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000001, 08d7e5c8, 0bfff57c)
57:39:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:539 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:39:539 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:539 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 597
57:39:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:539 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:540 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:540 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 598
57:39:540 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:540 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:540 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:540 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:542 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:542 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:542 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +11172us
57:39:542 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:542 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:542 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:39:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:542 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bfff540)
57:39:542 user_main    D[ME]: hle\scempeg.cpp:919 960=sceMpegRingbufferAvailableSize(08d7e538)
57:39:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000008)
57:39:543 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:543 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 598
57:39:543 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2350us
57:39:543 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:543 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:543 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +3894us
57:39:543 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:543 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:543 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:579 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:579 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 599
57:39:579 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:579 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:579 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:579 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:579 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:580 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:580 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +10131us
57:39:580 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:580 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:580 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:580 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830930->08830960, event flag waited) +0us
57:39:580 user_main    E[ME]: hle\scempeg.cpp:702 sceMpegAvcDecodeStop(08d7e5b8, 00000200, 088afa84, 0bfff588)
57:39:580 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000002, 33, 00000000, 00000000): waiting
57:39:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:580 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 599
57:39:581 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 600
57:39:581 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:581 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:581 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:581 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:581 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:581 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +16682us
57:39:582 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:582 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:582 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:39:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (291->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:582 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 000000ff)
57:39:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2706 sceKernelWaitThreadEnd(293, 00000000)
57:39:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088320e0->08000000, thread wait end) +0us
57:39:582 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 600
57:39:582 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2359us
57:39:582 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:582 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:583 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 601
57:39:583 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:583 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:583 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:583 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:583 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:592 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:592 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:592 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:592 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:592 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:592 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:592 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:592 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:592 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:592 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:592 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:592 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 601
57:39:592 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +2637us
57:39:592 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:592 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:592 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:628 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:628 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 602
57:39:628 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:628 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:629 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:629 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:629 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +13749us
57:39:629 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:629 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:629 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:39:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830f30->08000000, dmac copy) +0us
57:39:630 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 602
57:39:630 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +2360us
57:39:630 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:630 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:630 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 603
57:39:630 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:630 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:630 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:630 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:630 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:631 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:631 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:631 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:631 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:631 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:631 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:631 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +14322us
57:39:631 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:631 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:631 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:631 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:632 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 603
57:39:632 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +15702us
57:39:632 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:632 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:632 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:667 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:667 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 604
57:39:667 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:668 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:668 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:668 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +684us
57:39:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:668 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 604
57:39:669 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 605
57:39:669 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:669 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:669 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:669 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:669 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:669 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:669 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:669 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:669 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:670 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:670 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +16682us
57:39:670 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:670 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:670 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:670 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:670 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 605
57:39:670 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 606
57:39:670 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:670 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:670 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:670 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:676 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:676 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:676 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +16682us
57:39:676 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:676 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:676 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:676 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:676 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 606
57:39:676 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->0885a590, idle) +12084us
57:39:676 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(290, 1, 0)
57:39:676 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(290, 1) (count: 0 -> 1)
57:39:677 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff6630)
57:39:677 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 2048=sceAudioGetChannelRestLength(00000006)
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:677 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 2048=sceAudioGetChannelRestLength(00000006)
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:677 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1984=sceAudioGetChannelRestLength(00000006)
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:677 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1920=sceAudioGetChannelRestLength(00000006)
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:677 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1920=sceAudioGetChannelRestLength(00000006)
57:39:677 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:677 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 607
57:39:677 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:677 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:677 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:677 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:693 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:694 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:694 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:694 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +597us
57:39:694 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:694 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(289, 0bff7630)
57:39:694 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09474d80, size=557056)
57:39:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830f30->08000000, dmac copy) +0us
57:39:694 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +402us
57:39:694 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1856=sceAudioGetChannelRestLength(00000006)
57:39:694 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:695 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 607
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:695 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1792=sceAudioGetChannelRestLength(00000006)
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:695 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830f30, idle) +957us
57:39:695 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:695 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +42us
57:39:695 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1792=sceAudioGetChannelRestLength(00000006)
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:695 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1728=sceAudioGetChannelRestLength(00000006)
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:695 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1664=sceAudioGetChannelRestLength(00000006)
57:39:695 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1664=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1600=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1536=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1536=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1472=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1408=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1344=sceAudioGetChannelRestLength(00000006)
57:39:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:697 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1344=sceAudioGetChannelRestLength(00000006)
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:697 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1280=sceAudioGetChannelRestLength(00000006)
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:697 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1216=sceAudioGetChannelRestLength(00000006)
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:697 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1216=sceAudioGetChannelRestLength(00000006)
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:697 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1152=sceAudioGetChannelRestLength(00000006)
57:39:697 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:697 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 608
57:39:697 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:697 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:697 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:697 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:697 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:709 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:709 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:709 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:709 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:709 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:709 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:709 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +278us
57:39:709 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(288, 1, 0)
57:39:709 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(288, 1) (count: 0 -> 1)
57:39:709 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000002)
57:39:709 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(287, 00000001, 33, 00000000, 00000000): waiting
57:39:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08830930->08000000, event flag waited) +0us
57:39:709 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +721us
57:39:709 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1088=sceAudioGetChannelRestLength(00000006)
57:39:709 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:709 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 608
57:39:709 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:709 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1088=sceAudioGetChannelRestLength(00000006)
57:39:709 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:709 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 1024=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 960=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 960=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 896=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 832=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 832=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:710 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 768=sceAudioGetChannelRestLength(00000006)
57:39:710 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 704=sceAudioGetChannelRestLength(00000006)
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 640=sceAudioGetChannelRestLength(00000006)
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 640=sceAudioGetChannelRestLength(00000006)
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 576=sceAudioGetChannelRestLength(00000006)
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 512=sceAudioGetChannelRestLength(00000006)
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 512=sceAudioGetChannelRestLength(00000006)
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:711 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:711 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 448=sceAudioGetChannelRestLength(00000006)
57:39:712 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:712 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 609
57:39:712 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:712 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:712 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:712 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:726 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:726 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(287, 00000003)
57:39:726 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->291, pc: 08000000->08830930, left interrupt) +959us
57:39:726 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(286, 0bff7610)
57:39:726 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=00000000,linesize=512,pixelsize=3,sync=1)
57:39:726 displayThrea D[DISP]: hle\scedisplay.cpp:633 - screen off
57:39:726 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000010)
57:39:726 displayThrea I[KERNEL]: hle\scekernelthread.cpp:2254 sceKernelExitThread(0)
57:39:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (291->272, pc: 08831474->08000000, thread exited) +0us
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +39us
57:39:727 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 384=sceAudioGetChannelRestLength(00000006)
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:727 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 609
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:727 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 384=sceAudioGetChannelRestLength(00000006)
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:727 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 320=sceAudioGetChannelRestLength(00000006)
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:727 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 256=sceAudioGetChannelRestLength(00000006)
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:727 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 256=sceAudioGetChannelRestLength(00000006)
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:727 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:727 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 192=sceAudioGetChannelRestLength(00000006)
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:728 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 128=sceAudioGetChannelRestLength(00000006)
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:728 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 64=sceAudioGetChannelRestLength(00000006)
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:728 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 64=sceAudioGetChannelRestLength(00000006)
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(1000 usec)
57:39:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (293->272, pc: 088329d4->08000000, thread delayed) +0us
57:39:728 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->293, pc: 08000000->088329d4, idle) +1000us
57:39:728 soundThread  D[AUDIO]: hle\sceaudio.cpp:181 0=sceAudioGetChannelRestLength(00000006)
57:39:728 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(286, 00000020)
57:39:728 soundThread  I[KERNEL]: hle\scekernelthread.cpp:2254 sceKernelExitThread(0)
57:39:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (293->276, pc: 088329ec->088320e0, thread exited) +0us
57:39:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:2706 sceKernelWaitThreadEnd(291, 00000000)
57:39:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:2706 sceKernelWaitThreadEnd(292, 00000000)
57:39:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:2706 sceKernelWaitThreadEnd(293, 00000000)
57:39:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:2706 sceKernelWaitThreadEnd(291, 00000000)
57:39:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:2706 sceKernelWaitThreadEnd(292, 00000000)
57:39:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:2373 sceKernelDeleteThread(293)
57:39:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack soundThread
57:39:729 user_main    D[HLE]: util\blockallocator.cpp:224 Merging Blocks
57:39:729 user_main    D[HLE]: util\blockallocator.cpp:229 Block Alloc found adjacent free blocks - merging
57:39:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:2373 sceKernelDeleteThread(291)
57:39:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack displayThread
57:39:729 user_main    D[HLE]: util\blockallocator.cpp:224 Merging Blocks
57:39:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:2373 sceKernelDeleteThread(292)
57:39:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack readThread
57:39:729 user_main    D[HLE]: util\blockallocator.cpp:224 Merging Blocks
57:39:729 user_main    D[HLE]: util\blockallocator.cpp:229 Block Alloc found adjacent free blocks - merging
57:39:729 user_main    D[HLE]: util\blockallocator.cpp:249 Block Alloc found adjacent free blocks - merging
57:39:729 user_main    D[AUDIO]: hle\sceaudio.cpp:237 sceAudioChRelease(7)
57:39:729 user_main    D[AUDIO]: hle\sceaudio.cpp:237 sceAudioChRelease(6)
57:39:729 user_main    D[AUDIO]: hle\sceaudio.cpp:237 sceAudioChRelease(5)
57:39:729 user_main    D[AUDIO]: hle\sceaudio.cpp:237 sceAudioChRelease(4)
57:39:729 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:249 sceKernelDeleteSema(290)
57:39:731 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:249 sceKernelDeleteSema(288)
57:39:731 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:314 sceKernelDeleteEventFlag(289)
57:39:731 user_main    D[INTC]: hle\scekernelinterrupt.cpp:488 sceKernelReleaseSubIntrHandler(30, 0)
57:39:731 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:314 sceKernelDeleteEventFlag(286)
57:39:731 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:314 sceKernelDeleteEventFlag(287)
57:39:732 user_main    D[ME]: hle\scempeg.cpp:617 sceMpegFreeAvcEsBuf(08d7e5b8, 1)
57:39:732 user_main    D[IO]: hle\sceio.cpp:1188 sceIoClose(5)
57:39:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088303b0->08000000, file closed) +13us
57:39:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088303b0, idle) +100us
57:39:732 user_main    D[IO]: hle\sceumd.cpp:308 0x32=sceUmdGetDriveStat()
57:39:732 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:410 0=sceKernelWaitSemaCB(282, 1, 0)
57:39:732 user_main    D[IO]: hle\sceio.cpp:1180 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/sogoplay.pmf, 00000001, 00000000)
57:39:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 0882d610->08000000, file opened) +0us
57:39:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->0882d610, idle) +100us
57:39:732 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
57:39:732 user_main    D[IO]: hle\sceio.cpp:1051 0 = sceIoLseek(5, 0, 0)
57:39:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304f0->08000000, io seek) +0us
57:39:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304f0, idle) +100us
57:39:733 user_main    D[IO]: hle\sceio.cpp:821 sceIoReadAsync(5, 0bffedb0, 800): deferring result
57:39:733 user_main    D[IO]: hle\sceio.cpp:1782 294 = sceIoWaitAsyncCB(5, 0bffed70): waiting
57:39:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304b4->08000000, io waited) +0us
57:39:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304b4, idle) +99us
57:39:733 user_main    D[ME]: hle\scempeg.cpp:501 sceMpegQueryStreamOffset(08d7e5b8, 0bffedb0, 0bfff5e4)
57:39:744 user_main    I[ME]: hle\scempeg.cpp:306 Stream offset: 2048, Stream size: 0x27000
57:39:744 user_main    I[ME]: hle\scempeg.cpp:307 First timestamp: 90000, Last timestamp: 630540
57:39:744 user_main    D[ME]: hle\scempeg.cpp:526 sceMpegQueryStreamSize(0bffedb0, 0bfff5e0)
57:39:744 user_main    I[ME]: hle\scempeg.cpp:306 Stream offset: 2048, Stream size: 0x27000
57:39:744 user_main    I[ME]: hle\scempeg.cpp:307 First timestamp: 90000, Last timestamp: 630540
57:39:745 user_main    D[IO]: hle\sceio.cpp:1051 0 = sceIoLseek(5, 0, 0)
57:39:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304f0->08000000, io seek) +0us
57:39:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304f0, idle) +100us
57:39:745 user_main    I[ME]: hle\scempeg.cpp:556 sceMpegRegistStream(08d7e5b8, 0, 0)
57:39:745 user_main    I[ME]: hle\scempeg.cpp:556 sceMpegRegistStream(08d7e5b8, 1, 0)
57:39:745 user_main    D[ME]: hle\scempeg.cpp:596 sceMpegMallocAvcEsBuf(08d7e5b8)
57:39:745 user_main    D[ME]: hle\scempeg.cpp:863 sceMpegInitAu(08d7e5b8, 1, 08d7e5c8)
57:39:745 user_main    D[ME]: hle\scempeg.cpp:895 sceMpegQueryAtracEsSize(08d7e5b8, 0bfff5e8, 0bfff5ec)
57:39:745 user_main    D[ME]: hle\scempeg.cpp:863 sceMpegInitAu(08d7e5b8, 153994368, 08d7e608)
57:39:746 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 295=sceKernelCreateEventFlag("controlFlag", 00000200, 00000000, 00000000)
57:39:746 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 296=sceKernelCreateEventFlag("waitFlag", 00000200, 00000000, 00000000)
57:39:746 user_main    D[INTC]: hle\scekernelinterrupt.cpp:470 sceKernelRegisterSubIntrHandler(30, 0, 08830800, 092dcd20)
57:39:746 user_main    D[INTC]: hle\scekernelinterrupt.cpp:498 sceKernelEnableSubIntr(30, 0)
57:39:746 user_main    D[DISP]: hle\scedisplay.cpp:616 sceDisplaySetMode(0, 480, 272)
57:39:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 297=sceKernelCreateSema(display_lockSema, 00000000, 1, 1, 00000000)
57:39:746 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 298=sceKernelCreateEventFlag("display_delay_flag", 00000200, 00000000, 00000000)
57:39:747 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
57:39:750 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
57:39:750 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
57:39:751 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
57:39:751 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
57:39:751 user_main    D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
57:39:751 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 299=sceKernelCreateSema(sound_lockSema, 00000000, 1, 1, 00000000)
57:39:753 user_main    D[DISP]: hle\scedisplay.cpp:835 59.940060=sceDisplayGetFramePerSec()
57:39:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:2522 sceKernelChangeThreadPriority(276, 63)
57:39:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> user_main (276->276, pc: 08831f38->08831f38, change thread priority) +55us
57:39:753 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 300=sceKernelCreateThread(name=displayThread, entry=08831324, prio=3e, stacksize=2048)
57:39:753 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 301=sceKernelCreateThread(name=readThread, entry=08831610, prio=36, stacksize=2048)
57:39:753 user_main    I[KERNEL]: hle\scekernelthread.cpp:2110 302=sceKernelCreateThread(name=soundThread, entry=08832904, prio=3d, stacksize=2048)
57:39:753 user_main    D[IO]: hle\sceio.cpp:1051 2048 = sceIoLseek(5, 800, 0)
57:39:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 088304f0->08000000, io seek) +432us
57:39:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->088304f0, idle) +100us
57:39:753 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:296 sceKernelClearEventFlag(298, 00000000)
57:39:753 user_main    D[DISP]: hle\scedisplay.cpp:616 sceDisplaySetMode(0, 480, 272)
57:39:753 user_main    D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=00000000,linesize=512,pixelsize=3,sync=1)
57:39:753 user_main    D[DISP]: hle\scedisplay.cpp:633 - screen off
57:39:753 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:296 sceKernelClearEventFlag(295, 00000000)
57:39:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:296 sceKernelClearEventFlag(296, 00000000)
57:39:754 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=302, argSize=4, argPtr=0bfff5f4)
57:39:754 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> soundThread (276->302, pc: 08832080->08832904, thread started) +0us
57:39:754 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(295, 00000002, 0, 00000000, 00000000): waiting
57:39:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> user_main (302->276, pc: 08830a1c->08832080, event flag waited) +0us
57:39:754 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=300, argSize=4, argPtr=0bfff5f4)
57:39:754 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> displayThread (276->300, pc: 08832094->08831324, thread started) +0us
57:39:754 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(295, 00000001, 0, 00000000, 00000000): waiting
57:39:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 088309ec->08832094, event flag waited) +0us
57:39:754 user_main    I[KERNEL]: hle\scekernelthread.cpp:2161 sceKernelStartThread(thread=301, argSize=4, argPtr=0bfff5f0)
57:39:754 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> readThread (276->301, pc: 088320a8->08831610, thread started) +0us
57:39:754 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6e20)
57:39:754 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 960)
57:39:754 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 23
57:39:754 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:39:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> user_main (301->276, pc: 08830424->088320a8, io read) +9us
57:39:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:754 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:755 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->301, pc: 08000000->08830424, idle) +645us
57:39:755 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:39:756 readThread   D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:39:767 readThread   I[ME]: hw\mediaengine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly
57:39:767 readThread   I[ME]: hw\mediaengine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
57:39:767 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 733 packetsTotal: 960
57:39:767 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:39:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (301->272, pc: 08831734->08000000, thread delayed) +0us
57:39:767 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->301, pc: 08000000->08831734, idle) +200us
57:39:767 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6e20)
57:39:768 readThread   D[ME]: hle\scempeg.cpp:919 928=sceMpegRingbufferAvailableSize(08d7e538)
57:39:768 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 928)
57:39:768 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 24
57:39:768 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:39:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (301->272, pc: 08830424->08000000, io read) +9us
57:39:768 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->301, pc: 08000000->08830424, idle) +655us
57:39:768 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 00000020
57:39:769 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 32 packetsRead: 765 packetsTotal: 960
57:39:769 readThread   D[KERNEL]: hle\scekernelthread.cpp:2567 sceKernelDelayThread(100 usec)
57:39:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (301->272, pc: 08831734->08000000, thread delayed) +0us
57:39:769 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->301, pc: 08000000->08831734, idle) +200us
57:39:769 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6e20)
57:39:769 readThread   D[ME]: hle\scempeg.cpp:919 896=sceMpegRingbufferAvailableSize(08d7e538)
57:39:769 readThread   D[ME]: hle\scempeg.cpp:962 sceMpegRingbufferPut(08d7e538, 32, 896)
57:39:769 readThread   D[KERNEL]: hle\scekernelthread.cpp:3375 Executing mipscall 25
57:39:769 readThread   D[IO]: hle\sceio.cpp:787 sceIoRead(5, 090d3e60, 10000): deferring result
57:39:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (301->272, pc: 08830424->08000000, io read) +9us
57:39:769 readThread   D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> readThread (272->301, pc: 08000000->08830424, idle) +655us
57:39:769 readThread   D[KERNEL]: hle\scekernelthread.cpp:3422 __KernelReturnFromMipsCall(), returned 0000000e
57:39:769 readThread   D[ME]: hle\scempeg.cpp:952 packetAdded: 14 packetsRead: 779 packetsTotal: 960
57:39:769 readThread   D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000004)
57:39:769 readThread   I[KERNEL]: hle\scekernelthread.cpp:2254 sceKernelExitThread(0)
57:39:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: readThread -> idle0 (301->272, pc: 08831704->08000000, thread exited) +0us
57:39:770 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 610
57:39:770 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:770 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:770 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:770 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:770 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:771 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +4143us
57:39:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:2557 sceKernelDelayThreadCB(1000 usec)
57:39:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08831a50->08000000, thread delayed) +0us
57:39:771 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 610
57:39:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08831a50, idle) +1000us
57:39:771 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:771 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:771 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:771 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:771 user_main    D[ME]: hle\scempeg.cpp:919 882=sceMpegRingbufferAvailableSize(08d7e538)
57:39:771 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:771 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +10us
57:39:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:771 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 1)
57:39:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:772 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:772 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:772 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
57:39:778 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +3600us
57:39:778 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:778 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 611
57:39:778 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:778 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:778 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:778 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:779 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:779 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:779 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:779 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:779 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:779 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8872us
57:39:780 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:780 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:780 user_main    D[ME]: hle\scempeg.cpp:919 886=sceMpegRingbufferAvailableSize(08d7e538)
57:39:780 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:780 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:780 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:39:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:780 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 611
57:39:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:780 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:780 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:782 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:782 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 612
57:39:782 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:782 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:782 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:782 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:783 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:783 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:783 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:783 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:783 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:783 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:39:784 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:784 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:784 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:784 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:784 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:39:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:784 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 612
57:39:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:784 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:784 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:39:786 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:786 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:786 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:786 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:786 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 613
57:39:786 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:786 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:786 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:786 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:793 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:793 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:793 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:793 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:793 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:793 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:39:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:793 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:793 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:793 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:39:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:793 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 613
57:39:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:794 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:794 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:39:795 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:796 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:796 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:796 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:796 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 614
57:39:796 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:796 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:796 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:796 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:809 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:809 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:809 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:809 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:809 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:809 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:39:809 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:809 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:809 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:809 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:809 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:39:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:809 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 614
57:39:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:810 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:810 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09474d80, *init = 088318f0
57:39:811 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:812 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:812 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:812 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:812 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 615
57:39:812 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:812 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:812 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:812 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:826 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:826 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830960, left interrupt) +8072us
57:39:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff520)
57:39:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff500)
57:39:826 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000001)
57:39:826 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> displayThread (276->300, pc: 08830980->088309ec, event flag set) +0us
57:39:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:826 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:826 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=092dcd50, size=557056)
57:39:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830f30->08830980, dmac copy) +0us
57:39:827 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:827 user_main    D[ME]: hle\scempeg.cpp:919 890=sceMpegRingbufferAvailableSize(08d7e538)
57:39:827 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:827 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:827 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 615
57:39:827 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830f30, idle) +2350us
57:39:827 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:827 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:467 0=sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000)
57:39:827 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:827 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:827 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:828 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> soundThread (300->302, pc: 08830980->08830a1c, event flag set) +0us
57:39:828 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:39:863 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:863 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:863 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:864 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:39:899 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:899 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> displayThread (302->300, pc: 0885a590->08830980, blocking audio) +591us
57:39:900 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (300->272, pc: 08830930->08000000, event flag waited) +0us
57:39:900 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 616
57:39:900 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:900 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:900 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:900 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:900 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:901 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:901 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:901 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13730us
57:39:901 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:901 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:901 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04110000, src=09364d60, size=557056)
57:39:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:902 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:902 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:902 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:902 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:39:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:902 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 616
57:39:902 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830f30, idle) +2250us
57:39:902 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04110000,linesize=512,pixelsize=3,sync=1)
57:39:902 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (300->272, pc: 08830930->08000000, event flag waited) +0us
57:39:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:902 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:902 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:902 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +0us
57:39:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:903 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 092dcd50, *init = 088318f0
57:39:904 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:904 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:904 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:904 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:904 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 617
57:39:905 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:905 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04110000 (prev: 04088000)
57:39:905 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:905 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:905 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:905 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:906 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +8071us
57:39:906 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:906 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:906 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:906 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:39:906 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:906 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:906 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:906 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 09364d60, *init = 088318f0
57:39:907 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:908 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 617
57:39:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:908 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:908 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +8785us
57:39:908 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:908 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:908 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:39:943 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:39:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:943 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 618
57:39:944 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:944 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:944 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:944 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04110000
57:39:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:944 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:945 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:945 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:945 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +2091us
57:39:945 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:945 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:945 displayThrea D[HLE]: hle\scedmac.cpp:85 sceDmacMemcpy(dest=04088000, src=093ecd70, size=557056)
57:39:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830f30->08830960, dmac copy) +0us
57:39:945 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:945 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:945 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:946 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:39:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:946 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 618
57:39:946 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830f30, idle) +2250us
57:39:946 displayThrea D[DISP]: hle\scedisplay.cpp:631 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
57:39:946 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> idle0 (300->272, pc: 08830930->08000000, event flag waited) +0us
57:39:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +749us
57:39:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:946 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:946 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 619
57:39:946 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:946 idle0        D[DISP]: hle\scedisplay.cpp:538 Setting latched framebuffer 04088000 (prev: 04110000)
57:39:946 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:946 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:946 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:947 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:947 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:947 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:39:947 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:947 displayThrea D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:947 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:948 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:39:948 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:948 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:948 user_main    D[ME]: hle\scempeg.cpp:1055 0=sceMpegGetAvcAu(08d7e5b8, 00000003, 08d7e5c8, 0bfff57c)
57:39:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830b78->08000000, mpeg get avc) +9us
57:39:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830b78, idle) +100us
57:39:948 user_main    D[ME]: hle\scempeg.cpp:668 *buffer = 093ecd70, *init = 088318f0
57:39:949 user_main    D[ME]: hle\scempeg.cpp:690 sceMpegAvcDecode(08d7e5b8, 08d7e5c8, 512, 088afa84, 0bfff578)
57:39:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830bb4->08000000, mpeg decode) +0us
57:39:949 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 619
57:39:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830bb4, idle) +5400us
57:39:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
57:39:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
57:39:950 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:950 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 620
57:39:950 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:950 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:950 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:950 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:951 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:951 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +11172us
57:39:951 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:951 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:951 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:951 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:39:951 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:951 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:952 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 620
57:39:952 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +10667us
57:39:952 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:952 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:952 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:39:988 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:39:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:39:988 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 621
57:39:988 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:988 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:988 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:988 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:989 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:989 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +5709us
57:39:989 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:989 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:989 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:989 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:39:989 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:989 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:989 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:39:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:39:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:39:989 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:39:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:39:990 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 621
57:39:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:39:990 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:990 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:990 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:39:990 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 622
57:39:990 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:990 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:990 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:990 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:991 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:991 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:991 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:39:991 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:991 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:991 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:991 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:39:992 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:992 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:992 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:992 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 622
57:39:992 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 623
57:39:992 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:39:992 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:992 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:992 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:39:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:39:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:39:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:39:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:39:993 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:39:993 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:39:993 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:39:993 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:39:993 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:39:993 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:39:993 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:39:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:39:993 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:993 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:39:993 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:39:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:39:993 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 623
57:39:993 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +7049us
57:39:993 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:39:994 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:39:994 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:029 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:029 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 624
57:40:029 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:029 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:030 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:030 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:030 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +9327us
57:40:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:030 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:031 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:031 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:031 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:031 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:40:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:031 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 624
57:40:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:031 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:031 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:031 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:031 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 625
57:40:031 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:031 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:032 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:032 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:032 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:032 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:033 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:033 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:033 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:033 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 625
57:40:033 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 626
57:40:033 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:033 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:033 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:033 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:034 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:034 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:034 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:034 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:034 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:034 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:034 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:034 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:034 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:034 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:034 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:034 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:034 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:034 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:034 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 626
57:40:034 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +3431us
57:40:034 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:035 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:035 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:070 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:071 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 627
57:40:071 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:072 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:072 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +12945us
57:40:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:072 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:072 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:072 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:072 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:40:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:072 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 627
57:40:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:073 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:073 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:073 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:073 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 628
57:40:073 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:073 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:073 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:073 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:074 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:074 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:074 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:074 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:074 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:074 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:074 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:074 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:074 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:074 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:074 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:074 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:074 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:074 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:074 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 628
57:40:075 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +16497us
57:40:075 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:075 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:075 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:096 soundThread  D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 629
57:40:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 08868d04->08000000, interrupt) +175us
57:40:096 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:096 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:096 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:096 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:097 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:097 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:097 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->08868d04, left interrupt) +0us
57:40:111 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:111 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> displayThread (302->300, pc: 0885a590->08830930, blocking audio) +120us
57:40:111 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:112 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:112 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:40:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:112 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 629
57:40:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:113 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 630
57:40:113 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:113 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:113 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:114 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13451us
57:40:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:114 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 630
57:40:114 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 631
57:40:114 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:114 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:114 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:114 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:115 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:115 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:115 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:115 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:115 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:115 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:115 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:115 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:115 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:115 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:115 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:115 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:116 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:116 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:116 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 631
57:40:116 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +12879us
57:40:116 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:116 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:116 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:154 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:154 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 632
57:40:154 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:154 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:154 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:154 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:155 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:155 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +3497us
57:40:155 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:156 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:156 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:156 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:156 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:156 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:156 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:156 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:40:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:156 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 632
57:40:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:156 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:157 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 633
57:40:157 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:157 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:157 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:157 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:158 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:158 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:158 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:158 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:158 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:158 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:158 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:158 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:158 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:158 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:158 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:158 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 633
57:40:158 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 634
57:40:158 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:159 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:159 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:159 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:159 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:159 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:159 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:159 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:159 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:159 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:159 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:159 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:159 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:159 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:160 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:160 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:160 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:160 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:160 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 634
57:40:160 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +9261us
57:40:160 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:160 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:160 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:196 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:197 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 635
57:40:197 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:197 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:197 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:197 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:197 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:198 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:198 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:198 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +7115us
57:40:198 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:198 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:198 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:198 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:198 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:198 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:198 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:198 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:40:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:198 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 635
57:40:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:199 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:199 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:199 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:199 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 636
57:40:199 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:199 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:199 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:199 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:200 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:200 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:200 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:200 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:200 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:200 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:200 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:200 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:200 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:201 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:201 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 636
57:40:201 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 637
57:40:201 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:201 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:201 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:201 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:201 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:202 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:202 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:202 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:202 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:202 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:202 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:202 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:202 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:202 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:202 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:202 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 637
57:40:202 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +5643us
57:40:202 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:202 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:202 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:238 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:238 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 638
57:40:238 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:238 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:238 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:238 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:239 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:239 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +10733us
57:40:239 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:239 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:239 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:239 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:239 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:240 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:240 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:240 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:40:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:240 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 638
57:40:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:240 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:240 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 639
57:40:240 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:240 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:240 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:240 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:241 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:241 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:241 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:241 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:241 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:241 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:241 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:241 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:242 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:242 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:242 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 639
57:40:242 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 640
57:40:242 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:242 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:242 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:242 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:243 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:243 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:243 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:243 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:243 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:243 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:243 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:243 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:243 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:243 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:243 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:243 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:243 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:243 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:243 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 640
57:40:243 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +2025us
57:40:244 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:244 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:244 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:279 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:280 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 641
57:40:280 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:280 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:280 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:280 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:281 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:281 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:281 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:281 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:281 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:281 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:281 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +14351us
57:40:281 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:281 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:281 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:281 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:281 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:281 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:281 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:282 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:40:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:282 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 641
57:40:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:282 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:282 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 642
57:40:282 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:282 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:282 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:282 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:283 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:283 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:283 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:283 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:283 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:283 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:283 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:283 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:283 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:283 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:283 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:283 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:284 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:284 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:284 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 642
57:40:284 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +15090us
57:40:284 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:284 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:284 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:320 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:320 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 643
57:40:320 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:320 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:320 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:320 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:320 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:321 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:321 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +1286us
57:40:321 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:321 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:321 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:321 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:321 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:321 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:321 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:321 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:40:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:321 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 643
57:40:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:322 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:322 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:322 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:322 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 644
57:40:322 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:322 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:322 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:322 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:323 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:323 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:323 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:323 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:323 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:323 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:323 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:323 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:323 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:323 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 644
57:40:324 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 645
57:40:324 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:324 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:324 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:324 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:326 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:326 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:326 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:326 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:326 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:326 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:326 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:327 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:327 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:327 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:327 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:327 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:327 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:327 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:327 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 645
57:40:327 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +11472us
57:40:327 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:327 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:327 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:363 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:363 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 646
57:40:363 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:363 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:363 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:363 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:364 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:364 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:364 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:364 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:364 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:364 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:364 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +4904us
57:40:364 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:364 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:364 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:364 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:364 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:364 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:364 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:364 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:40:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:364 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 646
57:40:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:365 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:365 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:365 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:365 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 647
57:40:365 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:365 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:365 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:365 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:365 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:366 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:366 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:366 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:366 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:366 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:366 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 647
57:40:367 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 648
57:40:367 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:376 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:376 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:376 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:376 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:376 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:376 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:376 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:376 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:376 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:376 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:376 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:376 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:376 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:376 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:377 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 648
57:40:377 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +7854us
57:40:377 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:377 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:377 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:413 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:413 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 649
57:40:413 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:413 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:413 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:413 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:414 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:414 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:414 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:414 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:414 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:414 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:414 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +8522us
57:40:414 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:415 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:415 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:415 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:415 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:415 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 649
57:40:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:415 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:416 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 650
57:40:416 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:416 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:416 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:416 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:416 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:416 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:416 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:416 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:416 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:416 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:416 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:416 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:416 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:417 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:417 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:417 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:417 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 650
57:40:417 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 651
57:40:417 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:417 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:417 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:417 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:427 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:427 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:427 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:427 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:427 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:427 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:427 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:427 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 651
57:40:428 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +4236us
57:40:428 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:428 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:428 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:463 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:463 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 652
57:40:463 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:463 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:463 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:463 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:464 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:464 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:464 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:464 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:464 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:464 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:464 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +12140us
57:40:464 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:464 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:465 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:465 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:465 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:465 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:465 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:465 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:40:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:465 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 652
57:40:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:465 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:465 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:465 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:465 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 653
57:40:465 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:466 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:466 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:466 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:466 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:466 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:466 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:466 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:466 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:466 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:467 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:467 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:467 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:467 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:467 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 653
57:40:467 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 654
57:40:467 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:467 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:467 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:467 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:477 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:477 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:477 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:477 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:477 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:477 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:477 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:477 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:477 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:477 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:477 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:477 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:477 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:477 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:478 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +618us
57:40:478 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:478 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:478 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:490 soundThread  D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 654
57:40:513 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:514 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 655
57:40:514 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:514 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:514 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:514 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:514 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:515 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:515 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:515 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:515 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:515 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:515 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +15758us
57:40:515 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:515 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:515 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:515 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:515 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:515 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:515 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:515 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:40:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:515 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 655
57:40:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:516 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:516 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:516 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:516 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 656
57:40:516 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:516 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:516 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:516 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:517 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:517 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:517 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:517 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:517 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:517 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:517 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:517 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:517 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:518 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:518 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 656
57:40:518 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +13683us
57:40:518 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:518 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:518 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:553 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:553 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 657
57:40:553 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:554 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:554 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:554 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:554 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:554 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +2693us
57:40:555 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:555 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:555 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:555 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:555 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:555 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:555 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:555 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:40:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:555 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 657
57:40:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:555 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:555 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:555 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:556 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 658
57:40:556 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:556 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:556 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:556 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:556 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:557 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:557 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:557 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:557 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:557 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:557 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:557 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:557 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:557 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 658
57:40:557 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 659
57:40:557 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:557 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:557 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:557 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:560 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:560 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:560 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:560 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:560 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:560 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:560 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:560 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:560 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:560 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:560 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 659
57:40:561 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +10065us
57:40:561 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:561 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:561 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:596 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:596 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 660
57:40:596 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:596 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:596 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:596 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:597 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:597 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:597 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:597 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:597 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:597 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:597 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +6311us
57:40:597 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:597 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:597 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:597 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:597 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:597 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:597 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:598 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:40:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:598 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 660
57:40:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:598 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:598 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:598 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:598 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 661
57:40:598 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:598 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:598 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:598 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:599 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:599 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:599 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:599 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:599 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:599 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:599 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:599 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:599 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:600 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:600 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 661
57:40:600 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 662
57:40:600 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:600 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:600 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:600 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:610 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:610 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:610 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:610 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:610 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:610 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:610 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:610 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:610 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:610 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:611 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 662
57:40:611 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +6447us
57:40:611 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:611 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:611 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:646 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:647 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 663
57:40:647 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:647 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:647 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:647 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:648 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:648 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:648 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:648 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:648 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:648 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:648 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +9929us
57:40:648 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:648 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:648 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:648 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:648 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:648 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:649 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:649 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:649 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 663
57:40:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:649 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:649 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 664
57:40:649 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:649 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:649 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:649 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:650 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:650 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:650 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:650 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:650 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:650 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:650 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:650 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:650 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:650 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:650 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 664
57:40:651 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 665
57:40:651 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:651 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:651 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:651 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:660 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:660 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:660 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:660 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:660 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:660 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:660 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:660 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:660 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:660 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:660 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 665
57:40:661 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +2829us
57:40:661 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:661 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:661 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:696 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:696 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 666
57:40:696 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:696 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:696 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:696 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:697 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:697 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:697 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:697 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:697 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:697 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:697 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13547us
57:40:697 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:697 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:697 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:697 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:697 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:697 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:698 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:698 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:40:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:698 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 666
57:40:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:698 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:698 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:698 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:698 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 667
57:40:698 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:698 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:698 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:698 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:699 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:699 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:699 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:699 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:699 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:699 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:699 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:699 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:700 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:700 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:700 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 667
57:40:700 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +15895us
57:40:700 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:700 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:700 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:736 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:736 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:736 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 668
57:40:736 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:736 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:736 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:736 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:737 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:737 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:737 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +481us
57:40:737 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:737 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:737 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:737 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:738 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:738 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:738 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:738 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:40:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:738 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 668
57:40:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:738 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:738 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:738 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:738 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 669
57:40:739 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:739 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:739 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:739 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:739 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:739 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:739 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:740 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:740 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:740 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:740 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:740 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:740 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:740 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 669
57:40:740 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 670
57:40:740 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:740 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:740 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:740 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:743 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:743 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:743 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:743 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:743 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:743 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:743 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:743 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:743 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:743 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:743 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:743 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:743 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:743 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:743 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 670
57:40:744 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +12277us
57:40:744 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:744 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:744 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:779 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:779 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 671
57:40:779 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:779 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:779 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:779 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:780 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:780 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:780 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:780 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:780 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:780 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:780 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +4099us
57:40:780 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:780 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:780 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:780 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:780 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:780 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:780 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:781 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:40:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:781 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 671
57:40:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:781 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:781 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 672
57:40:781 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:781 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:781 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:781 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:782 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:782 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:783 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:783 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 672
57:40:783 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 673
57:40:783 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:783 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:783 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:783 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:794 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:794 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:794 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:794 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:794 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:794 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:794 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:794 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:794 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:794 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:794 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:794 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:794 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:794 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:795 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 673
57:40:795 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +8659us
57:40:795 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:795 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:795 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:830 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:830 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 674
57:40:830 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:830 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:830 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:830 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:831 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:831 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:831 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +7717us
57:40:831 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:831 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:831 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:831 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:831 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:831 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:832 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:832 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:40:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:832 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 674
57:40:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:832 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:832 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:832 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:832 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 675
57:40:832 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:832 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:832 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:832 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:833 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:833 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:833 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:833 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:833 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:833 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:833 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:834 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:834 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:834 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:834 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 675
57:40:834 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 676
57:40:834 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:834 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:834 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:834 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:844 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:844 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:844 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:844 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:844 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:845 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 676
57:40:845 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +5041us
57:40:845 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:845 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:845 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:880 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:880 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 677
57:40:880 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:881 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:881 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:881 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:881 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:881 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:881 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:881 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:881 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:881 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:881 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +11335us
57:40:882 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:882 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:882 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:882 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:882 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:882 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:882 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:882 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:40:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:882 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 677
57:40:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:882 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:883 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 678
57:40:883 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:883 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:883 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:883 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:883 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:883 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:883 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:883 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:883 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:883 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:883 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:884 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:884 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:884 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:884 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:884 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:884 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:884 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:884 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 678
57:40:884 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 679
57:40:884 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:884 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:884 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:884 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:894 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:894 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:894 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:894 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:894 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:894 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:894 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:894 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:894 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:894 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:894 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:894 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:894 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:894 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:895 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 679
57:40:895 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +1423us
57:40:895 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:895 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:895 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:929 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:40:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:930 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 680
57:40:930 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:930 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:931 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:931 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:931 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +14953us
57:40:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:931 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:931 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:931 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:931 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:932 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:40:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:932 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 680
57:40:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:932 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:932 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 681
57:40:932 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:932 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:932 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:932 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:933 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:933 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:933 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:933 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:933 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:933 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:933 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:933 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:933 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:933 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:933 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:933 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:934 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:934 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 681
57:40:934 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +14488us
57:40:934 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:934 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:934 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:40:970 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:40:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:40:970 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 682
57:40:970 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:970 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:970 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:970 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:971 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:971 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +1888us
57:40:971 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:971 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:971 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:971 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:971 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:971 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:971 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:40:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:40:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:40:972 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:40:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:40:972 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 682
57:40:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:40:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:972 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:40:972 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 683
57:40:972 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:972 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:972 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:972 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:973 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:973 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:40:973 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:973 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:973 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:973 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:974 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:974 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:974 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:974 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 683
57:40:974 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 684
57:40:974 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:40:974 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:974 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:974 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:40:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:40:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:40:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:40:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:40:977 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:40:977 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:40:977 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:40:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:40:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:40:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:40:977 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:40:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:40:977 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:977 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:40:977 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:40:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:40:977 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 684
57:40:978 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +10870us
57:40:978 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:40:978 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:40:978 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:013 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:013 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 685
57:41:013 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:013 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:013 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:013 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:014 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:014 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:014 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:014 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:014 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:014 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:014 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +5506us
57:41:014 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:014 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:015 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:015 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:015 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:015 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:015 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:015 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:015 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 685
57:41:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:015 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:015 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 686
57:41:015 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:015 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:015 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:016 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:016 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:016 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:016 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:016 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:016 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:016 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:016 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:016 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:016 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:016 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:016 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:017 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:017 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:017 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:017 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 686
57:41:017 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 687
57:41:017 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:017 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:017 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:017 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:027 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:027 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:027 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:027 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:027 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:027 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:027 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:028 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 687
57:41:028 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +7252us
57:41:028 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:028 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:028 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:064 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:064 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 688
57:41:064 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:064 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:064 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:064 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:065 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:065 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:065 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +9124us
57:41:066 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:066 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:066 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:066 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:066 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:066 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:066 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:066 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:41:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:066 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 688
57:41:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:066 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:067 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 689
57:41:067 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:067 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:067 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:067 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:067 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:067 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:068 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:068 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:068 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:068 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:068 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:068 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 689
57:41:068 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 690
57:41:068 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:077 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:077 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:077 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:077 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:077 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:077 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:077 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:077 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:077 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:077 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:077 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:077 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:077 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:077 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:077 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 690
57:41:078 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +3634us
57:41:078 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:078 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:078 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:113 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:113 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 691
57:41:113 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:113 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:114 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:114 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:114 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +12742us
57:41:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:114 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:114 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:115 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:115 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:41:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:115 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 691
57:41:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:115 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:115 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 692
57:41:115 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:115 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:115 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:115 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:116 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:116 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:116 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:116 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:116 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:116 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:116 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:116 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:116 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:116 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:116 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:116 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:117 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:117 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:117 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 692
57:41:117 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 693
57:41:117 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:117 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:117 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:117 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:127 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:127 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:127 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:127 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:127 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:127 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:127 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:127 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:127 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:127 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:128 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +16us
57:41:128 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:128 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:128 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:163 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:163 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 693
57:41:163 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 694
57:41:163 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:163 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:164 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:164 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:164 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:164 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:164 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16360us
57:41:165 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:165 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:165 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:165 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:165 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:165 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:165 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:165 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:41:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:165 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 694
57:41:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:165 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:165 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:165 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:166 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 695
57:41:166 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:166 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:166 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:167 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:167 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:167 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:167 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:167 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:167 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:167 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 695
57:41:167 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +13081us
57:41:167 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:167 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:167 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:203 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:203 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 696
57:41:203 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:203 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:203 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:203 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:204 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:204 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +3295us
57:41:204 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:204 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:204 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:204 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:204 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:204 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:205 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:205 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:41:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:205 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 696
57:41:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:205 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:205 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:205 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:205 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 697
57:41:205 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:205 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:205 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:205 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:206 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:206 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:206 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:206 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:206 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:206 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:207 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:207 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:207 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:207 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 697
57:41:207 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 698
57:41:207 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:207 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:207 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:207 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:211 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:211 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:211 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:211 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:211 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:211 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:211 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:211 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:211 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:211 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:211 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 698
57:41:212 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +9463us
57:41:212 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:212 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:212 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:247 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:247 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 699
57:41:247 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:247 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:247 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:247 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:248 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:248 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:248 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +6913us
57:41:248 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:248 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:249 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:249 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:249 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:249 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:249 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:249 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:41:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:249 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 699
57:41:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:249 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:250 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 700
57:41:250 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:250 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:250 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:250 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:250 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:250 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:250 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:251 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:251 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:251 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 700
57:41:251 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 701
57:41:251 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:251 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:251 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:251 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:261 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:261 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:261 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:261 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:261 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:262 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 701
57:41:262 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +5845us
57:41:262 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:262 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:262 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:297 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:298 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 702
57:41:298 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:298 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:298 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:298 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:299 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:299 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:299 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +10531us
57:41:299 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:299 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:299 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:299 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:299 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:299 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:299 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:300 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:41:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:300 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 702
57:41:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:300 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:300 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:300 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:300 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 703
57:41:300 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:300 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:301 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:301 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:301 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:301 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:301 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:302 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:302 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:302 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 703
57:41:302 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 704
57:41:302 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:302 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:302 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:302 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:311 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:311 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:311 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:311 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:311 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:311 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:311 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:311 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:311 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:312 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:312 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 704
57:41:312 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +2227us
57:41:312 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:312 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:312 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:347 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:347 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 705
57:41:347 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:347 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:348 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:348 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:348 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +14149us
57:41:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:348 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:348 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:348 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:348 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:348 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:41:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:348 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 705
57:41:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:349 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:349 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 706
57:41:349 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:349 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:349 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:349 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:350 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:350 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:350 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:350 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:350 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:350 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:350 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:350 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:350 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:350 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:350 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 706
57:41:351 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +15293us
57:41:351 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:351 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:351 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:386 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:387 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 707
57:41:387 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:387 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:387 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:387 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:387 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:388 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:388 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +1083us
57:41:388 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:388 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:388 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:388 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:388 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:388 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:388 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:388 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:41:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:388 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 707
57:41:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:389 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:389 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:389 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:389 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 708
57:41:389 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:389 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:389 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:389 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:390 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:390 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:390 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:390 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:390 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:390 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:390 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:390 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:390 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:390 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:390 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:390 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:390 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:390 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:390 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 708
57:41:391 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 709
57:41:391 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:391 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:394 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:394 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:394 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:394 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:394 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:394 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:394 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:394 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:394 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:394 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:394 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:394 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:394 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:394 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:395 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 709
57:41:395 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +11675us
57:41:395 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:395 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:395 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:430 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:430 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 710
57:41:430 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:430 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:430 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:430 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:431 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:431 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:431 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +4701us
57:41:431 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:431 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:431 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:432 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:432 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:432 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:41:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:432 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 710
57:41:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:432 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:433 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 711
57:41:433 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:433 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:433 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:433 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:433 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:433 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:433 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:433 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:433 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:433 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:433 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:433 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:434 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:434 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:434 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:434 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:434 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:434 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:434 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 711
57:41:434 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 712
57:41:434 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:434 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:434 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:434 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:444 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:444 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:444 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:444 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:444 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:444 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:444 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:444 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:444 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:445 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:445 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 712
57:41:445 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +8057us
57:41:445 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:445 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:445 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:480 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:480 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 713
57:41:480 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:480 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:480 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:480 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:481 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:481 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:481 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:481 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:481 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:481 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:481 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +8319us
57:41:481 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:481 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:481 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:481 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:481 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:481 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:481 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:481 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:41:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:482 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 713
57:41:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:482 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:482 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 714
57:41:482 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:482 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:482 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:482 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:483 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:483 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:483 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:483 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:483 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:483 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 714
57:41:484 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 715
57:41:484 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:484 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:484 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:484 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:494 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:494 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:494 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:494 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:494 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:495 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 715
57:41:495 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +4439us
57:41:495 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:495 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:495 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:530 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:530 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 716
57:41:531 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:531 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:531 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:531 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:531 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:531 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:531 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:531 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:531 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:531 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:532 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +11937us
57:41:532 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:532 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:532 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:532 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:532 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:532 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:532 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:532 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:41:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:532 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 716
57:41:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:533 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:533 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 717
57:41:533 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:533 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:533 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:533 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:533 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:534 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:534 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:534 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:534 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:534 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:534 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:534 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:534 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 717
57:41:534 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 718
57:41:534 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:534 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:535 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:535 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:544 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:544 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:544 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:544 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:544 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:544 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:544 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:544 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:544 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:544 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:544 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:544 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:544 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:544 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:544 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 718
57:41:545 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +821us
57:41:545 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:545 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:545 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:579 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:580 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 719
57:41:580 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:580 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:580 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:580 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:580 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:581 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:581 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:581 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +15555us
57:41:581 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:581 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:581 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:581 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:581 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:581 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:581 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:581 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:41:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:581 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 719
57:41:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:582 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:582 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 720
57:41:582 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:582 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:583 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:583 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:583 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:583 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:583 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:583 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:583 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:583 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 720
57:41:584 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +13886us
57:41:584 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:584 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:584 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:620 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:620 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 721
57:41:620 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:620 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:620 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:620 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:621 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:621 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +2490us
57:41:621 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:621 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:621 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:621 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:621 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:621 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:621 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:622 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:41:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:622 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 721
57:41:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:622 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:622 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 722
57:41:622 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:622 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:622 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:622 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:623 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:623 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:623 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:623 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:623 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:623 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:624 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:624 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:624 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:624 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 722
57:41:624 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 723
57:41:624 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:624 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:624 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:624 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:628 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:628 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:628 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:628 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:628 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:628 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:628 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:628 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:628 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:628 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:628 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:628 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:628 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:628 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:628 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 723
57:41:629 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +10268us
57:41:629 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:629 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:629 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:664 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:664 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 724
57:41:664 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:664 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:665 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:665 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:665 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +6108us
57:41:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:665 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:666 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:666 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:666 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:666 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:666 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:41:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:666 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 724
57:41:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:666 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:666 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:666 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:666 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 725
57:41:666 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:666 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:666 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:667 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:667 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:667 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:667 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:667 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:667 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:668 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:668 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:668 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 725
57:41:668 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 726
57:41:668 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:668 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:668 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:668 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:678 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:678 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:678 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:678 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:678 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:678 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:678 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:678 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:678 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:678 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:679 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 726
57:41:679 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +6650us
57:41:679 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:679 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:679 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:714 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:715 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 727
57:41:715 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:715 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:715 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:715 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:715 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:716 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:716 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:716 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:716 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:716 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:716 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +9726us
57:41:716 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:716 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:716 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:716 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:716 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:716 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:716 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:716 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:41:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:716 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 727
57:41:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:717 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:717 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:717 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:717 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 728
57:41:717 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:717 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:717 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:717 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:718 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:718 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:718 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:718 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:718 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:718 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:718 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:718 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:718 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:718 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:718 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 728
57:41:719 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 729
57:41:719 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:719 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:719 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:719 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:728 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:728 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:728 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:728 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:728 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:728 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:728 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:728 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:728 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:728 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:728 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:728 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:728 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:728 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:728 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 729
57:41:729 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +3032us
57:41:729 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:729 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:729 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:764 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:764 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 730
57:41:764 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:764 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:764 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:764 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:765 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:765 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:765 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13344us
57:41:765 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:765 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:765 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:766 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:766 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:766 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:766 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:766 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:41:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:766 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 730
57:41:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:766 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:766 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 731
57:41:766 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:766 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:766 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:766 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:767 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:767 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:767 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:767 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:767 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:767 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:767 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:767 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:767 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:767 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:767 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:768 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:768 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:768 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:768 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 731
57:41:768 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +16097us
57:41:768 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:768 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:768 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:803 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:803 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:803 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 732
57:41:804 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:804 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:804 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:804 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:804 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:804 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:805 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +279us
57:41:805 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:805 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:805 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:805 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:805 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:805 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:805 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:805 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:41:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:805 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 732
57:41:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:805 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:805 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:805 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:806 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 733
57:41:806 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:806 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:806 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:806 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:807 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:807 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:807 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:807 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:807 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:807 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:807 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:807 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 733
57:41:808 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 734
57:41:808 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:808 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:808 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:808 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:811 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:811 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:811 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:811 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:811 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:811 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:811 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:811 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:811 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:811 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:811 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 734
57:41:812 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +12479us
57:41:812 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:812 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:812 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:848 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:848 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 735
57:41:848 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:848 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:848 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:848 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:849 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:849 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:849 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:849 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:849 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:849 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:849 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +3897us
57:41:849 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:849 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:849 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:849 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:849 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:850 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:850 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:850 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:850 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 735
57:41:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:850 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:850 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 736
57:41:850 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:850 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:850 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:850 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:851 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:851 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:851 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:851 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:851 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:851 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:851 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:851 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:851 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:851 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:851 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:851 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:852 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:852 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:852 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 736
57:41:852 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 737
57:41:852 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:852 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:852 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:852 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:861 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:861 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:861 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:861 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:861 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:861 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:861 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:861 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:861 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:861 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:861 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:861 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:861 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:862 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:862 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 737
57:41:862 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +8861us
57:41:862 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:862 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:862 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:897 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:897 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 738
57:41:897 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:897 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:897 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:897 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:898 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:898 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:898 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +7515us
57:41:898 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:898 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:899 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:899 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:899 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:899 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:899 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:899 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:41:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:899 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 738
57:41:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:899 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:899 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:899 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:900 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 739
57:41:900 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:900 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:900 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:900 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:900 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:900 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:900 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:900 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:900 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:900 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:900 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:900 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:900 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:901 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:901 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:901 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:901 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:901 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:901 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 739
57:41:901 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 740
57:41:901 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:901 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:911 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:911 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:911 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:911 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:911 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:911 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:911 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:911 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:911 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:911 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:911 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:911 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:911 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:911 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:912 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 740
57:41:912 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +5243us
57:41:912 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:912 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:912 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:948 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:41:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:948 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 741
57:41:949 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:949 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:949 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:949 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:949 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:949 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:949 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:949 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:949 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:949 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:950 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +11133us
57:41:950 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:950 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:950 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:950 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:950 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:950 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:950 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:950 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:41:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:41:950 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 741
57:41:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:41:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:950 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:41:951 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 742
57:41:951 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:951 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:951 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:951 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:951 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:951 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:951 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:41:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:952 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:952 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:952 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 742
57:41:952 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 743
57:41:952 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:952 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:952 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:952 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:961 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:961 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:961 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:961 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:961 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:961 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:961 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:41:961 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:961 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:961 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:961 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:961 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:961 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:962 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:41:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:41:962 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 743
57:41:962 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +1625us
57:41:962 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:41:962 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:41:962 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:41:998 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:41:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:41:998 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 744
57:41:998 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:41:998 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:998 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:998 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:41:999 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:41:999 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:41:999 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:41:999 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:41:999 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:41:999 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:41:999 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +14751us
57:41:999 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:41:999 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:41:999 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:41:999 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:41:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:41:999 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:999 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:41:999 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:41:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:41:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:41:999 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:42:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:000 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 744
57:42:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:000 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:000 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:000 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:000 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 745
57:42:000 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:000 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:000 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:000 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:001 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:001 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:001 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:001 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:001 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:001 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:001 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:001 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:001 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:001 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:001 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:001 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:001 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:002 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:002 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 745
57:42:002 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +14691us
57:42:002 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:002 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:002 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:038 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:038 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 746
57:42:038 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:038 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:038 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:038 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:039 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:040 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +1685us
57:42:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:040 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:040 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:040 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:040 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:040 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:42:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:040 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 746
57:42:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:040 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:040 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:040 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:041 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 747
57:42:041 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:041 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:041 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:041 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:041 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:041 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:042 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:042 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:042 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:042 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:042 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:042 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:042 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:042 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:042 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 747
57:42:042 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 748
57:42:042 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:042 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:042 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:043 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:045 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:045 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:045 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:045 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:045 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:045 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:045 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:045 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:045 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:045 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:046 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 748
57:42:046 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +11073us
57:42:046 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:046 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:046 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:082 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:082 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 749
57:42:083 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:083 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:083 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:083 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:083 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:083 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:083 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:083 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:083 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:083 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:084 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +5303us
57:42:084 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:084 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:084 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:084 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:084 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:084 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:084 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:084 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:42:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:084 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 749
57:42:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:084 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:085 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 750
57:42:085 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:085 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:085 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:085 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:085 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:085 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:085 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:086 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:086 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:086 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:086 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:086 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:086 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:086 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:086 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 750
57:42:086 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 751
57:42:086 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:086 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:086 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:086 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:095 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:095 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:095 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:095 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:095 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:095 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:095 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:095 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:095 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:095 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:095 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:095 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:095 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:095 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:096 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 751
57:42:096 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +7455us
57:42:096 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:096 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:096 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:130 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:131 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 752
57:42:131 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:131 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:131 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:131 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:132 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:132 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:132 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +8921us
57:42:132 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:132 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:132 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:132 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:132 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:132 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:132 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:133 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:42:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:133 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 752
57:42:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:133 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:133 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 753
57:42:133 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:133 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:133 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:133 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:134 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:134 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:134 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:134 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:134 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:134 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:134 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:134 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:134 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:134 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:134 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:134 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:134 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:135 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:135 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 753
57:42:135 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 754
57:42:135 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:135 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:135 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:135 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:145 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:145 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:145 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:145 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:145 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:145 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:145 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:145 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:145 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:145 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:145 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:145 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:145 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:145 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:146 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 754
57:42:146 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +3837us
57:42:146 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:146 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:146 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:181 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:182 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 755
57:42:182 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:182 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:182 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:182 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:183 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:183 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:183 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +12539us
57:42:183 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:183 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:183 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:183 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:183 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:183 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:183 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:184 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:42:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:184 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 755
57:42:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:184 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:184 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 756
57:42:184 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:184 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:184 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:184 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:185 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:185 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:185 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:185 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:185 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:185 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:185 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:185 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:185 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:185 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:185 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:185 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:185 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:185 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:185 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 756
57:42:186 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 757
57:42:186 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:186 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:186 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:186 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:195 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:195 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:195 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:195 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:195 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:195 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +219us
57:42:196 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:196 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:196 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:230 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:230 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 757
57:42:231 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 758
57:42:231 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:231 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:231 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:231 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:231 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:231 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:232 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16157us
57:42:232 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:232 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:232 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:232 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:232 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:232 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:232 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:232 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:42:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:232 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 758
57:42:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:232 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:233 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 759
57:42:233 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:233 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:233 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:233 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:233 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:234 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:234 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:234 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:234 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:234 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:234 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:234 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:234 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:234 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:234 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 759
57:42:234 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +13284us
57:42:234 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:234 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:234 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:270 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:270 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 760
57:42:270 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:270 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:271 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:271 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:271 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:271 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +3092us
57:42:272 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:272 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:272 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:272 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:272 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:272 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:272 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:272 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:42:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:272 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 760
57:42:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:272 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:273 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 761
57:42:273 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:273 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:273 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:273 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:273 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:274 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:274 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:274 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:274 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:274 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:274 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 761
57:42:274 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 762
57:42:274 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:274 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:274 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:274 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:278 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:278 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:278 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:278 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:278 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:278 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:278 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:278 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:278 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:278 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:278 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:278 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:278 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:278 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:278 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 762
57:42:279 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +9666us
57:42:279 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:279 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:279 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:314 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:314 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 763
57:42:314 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:314 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:314 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:315 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:315 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:315 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:315 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:315 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:315 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:315 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:315 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +6710us
57:42:315 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:316 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:316 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:316 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:316 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:316 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:316 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:316 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:316 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 763
57:42:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:316 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:317 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 764
57:42:317 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:317 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:317 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:317 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:317 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:317 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:317 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:318 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:318 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:318 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:318 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:318 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:318 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:318 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:318 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 764
57:42:318 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 765
57:42:318 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:318 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:318 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:318 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:328 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:328 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:328 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:328 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:328 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:328 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:328 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:328 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:328 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:328 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:328 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:328 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:328 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:329 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:329 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 765
57:42:329 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +6048us
57:42:329 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:329 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:329 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:364 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:365 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 766
57:42:365 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:365 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:365 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:365 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:365 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:365 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:365 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:366 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:366 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:366 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +10328us
57:42:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:366 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:366 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:366 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:366 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:366 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:42:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:366 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 766
57:42:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:367 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:367 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:367 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:367 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 767
57:42:367 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:367 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:368 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:368 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:368 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:368 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:368 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:368 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:368 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:368 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:368 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:368 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:368 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 767
57:42:369 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 768
57:42:369 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:369 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:369 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:369 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:378 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:378 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:378 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:378 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:378 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:378 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:378 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:378 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:378 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:378 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:378 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 768
57:42:379 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +2430us
57:42:379 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:379 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:379 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:414 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:414 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 769
57:42:414 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:414 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:414 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:414 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:415 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:415 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:415 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13946us
57:42:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:415 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:416 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:416 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:416 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:416 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:42:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:416 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 769
57:42:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:416 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:416 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:416 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:416 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 770
57:42:416 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:416 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:416 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:416 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:417 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:417 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:417 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:417 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:417 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:417 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:417 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:417 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:417 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:418 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:418 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:418 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 770
57:42:418 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +15495us
57:42:418 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:418 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:418 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:453 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:453 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 771
57:42:453 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:453 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:453 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:453 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:454 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:454 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +881us
57:42:454 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:454 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:454 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:454 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:454 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:455 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:455 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:455 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:42:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:455 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 771
57:42:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:455 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:455 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:455 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:455 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 772
57:42:455 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:455 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:455 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:455 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:456 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:456 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:456 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:456 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:456 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:456 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:456 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:456 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:457 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:457 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 772
57:42:457 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 773
57:42:457 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:457 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:457 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:457 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:462 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:462 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:462 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:462 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:462 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:462 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:462 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:462 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:462 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:462 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:463 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 773
57:42:463 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +11877us
57:42:463 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:463 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:463 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:499 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:499 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 774
57:42:499 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:499 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:499 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:499 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:500 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:500 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:500 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:500 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:500 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:500 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:500 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +4499us
57:42:500 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:500 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:500 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:500 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:500 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:500 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:501 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:501 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:42:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:501 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 774
57:42:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:501 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:501 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:501 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:501 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 775
57:42:501 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:501 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:501 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:501 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:502 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:502 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:502 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:502 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:502 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:502 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:502 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:502 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:502 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:502 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:502 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:502 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:503 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:503 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:503 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 775
57:42:503 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 776
57:42:503 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:503 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:503 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:503 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:512 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:512 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:512 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:512 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:512 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:512 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:512 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:512 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:512 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:512 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:512 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 776
57:42:513 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +8259us
57:42:513 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:513 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:513 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:548 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:548 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 777
57:42:548 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:548 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:548 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:548 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:549 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:549 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:549 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:549 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:549 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:549 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:549 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +8117us
57:42:549 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:549 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:549 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:549 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:549 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:549 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:550 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:550 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:550 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 777
57:42:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:550 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:550 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 778
57:42:550 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:550 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:550 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:550 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:551 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:551 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:551 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:551 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:551 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:551 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:551 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:551 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:551 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:551 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:551 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:551 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:551 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:552 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:552 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 778
57:42:552 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 779
57:42:552 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:552 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:552 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:552 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:562 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:562 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:562 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:562 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:562 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:562 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:562 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:562 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:562 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:562 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:562 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:562 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:562 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:562 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:562 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 779
57:42:563 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +4641us
57:42:563 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:563 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:563 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:599 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:599 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 780
57:42:599 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:599 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:599 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:599 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:600 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:600 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:600 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:600 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:600 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:600 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:600 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +11735us
57:42:600 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:600 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:601 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:601 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:601 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:601 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:601 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:601 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:42:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:601 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 780
57:42:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:601 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:602 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 781
57:42:602 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:602 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:602 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:602 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:602 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:602 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:602 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:602 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:603 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:603 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:603 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:603 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:603 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:603 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:603 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:603 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:603 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:603 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:603 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 781
57:42:604 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 782
57:42:604 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:604 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:604 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:604 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:612 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:612 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:612 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:612 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:612 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:612 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:612 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:612 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:612 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:612 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:612 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:612 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:612 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:613 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:613 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 782
57:42:613 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +1023us
57:42:613 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:613 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:613 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:648 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:648 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 783
57:42:648 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:648 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:648 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:648 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:649 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:649 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:649 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:649 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:649 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:649 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:649 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +15353us
57:42:649 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:649 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:649 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:649 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:649 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:649 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:650 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:650 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:42:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:650 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 783
57:42:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:650 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:650 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:650 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:650 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 784
57:42:650 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:650 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:650 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:650 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:651 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:651 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:651 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:651 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:651 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:651 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:651 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:651 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:651 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:651 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:651 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:651 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:652 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:652 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 784
57:42:652 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +14089us
57:42:652 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:652 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:652 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:687 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:687 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 785
57:42:687 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:687 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:687 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:688 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:688 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:688 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +2287us
57:42:689 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:689 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:689 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:689 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:689 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:689 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:689 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:689 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:42:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:689 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 785
57:42:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:690 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:690 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:690 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:690 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 786
57:42:690 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:690 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:690 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:690 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:691 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:691 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:691 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:691 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:691 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:691 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:691 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:691 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:691 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:691 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:691 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:691 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:691 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:691 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:692 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 786
57:42:692 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 787
57:42:692 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:692 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:692 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:692 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:695 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:695 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:695 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:695 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:695 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:695 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:695 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:695 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:695 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:695 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:695 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:695 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:695 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:695 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:696 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 787
57:42:696 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +10471us
57:42:696 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:696 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:696 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:731 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:732 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 788
57:42:732 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:732 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:732 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:732 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:733 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:733 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:733 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +5905us
57:42:733 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:733 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:733 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:733 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:733 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:733 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:733 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:733 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:42:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:733 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 788
57:42:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:734 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:734 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:734 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:734 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 789
57:42:734 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:734 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:734 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:734 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:735 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:735 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:735 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:735 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:735 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:735 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:735 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:735 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:735 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:735 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:735 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 789
57:42:736 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 790
57:42:736 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:736 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:736 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:736 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:745 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:745 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:745 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:745 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:745 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:745 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:745 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:745 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:745 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:745 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:745 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:745 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:745 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:745 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:746 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 790
57:42:746 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +6853us
57:42:746 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:746 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:746 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:781 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:781 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 791
57:42:781 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:781 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:781 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:781 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:782 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:782 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:782 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +9523us
57:42:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:782 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:782 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:782 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:782 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:42:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:782 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 791
57:42:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:783 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:783 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:783 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:783 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 792
57:42:783 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:783 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:783 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:783 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:784 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:784 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:784 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:784 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:784 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:784 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:784 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:784 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:784 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:784 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:784 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:784 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:784 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:784 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:784 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 792
57:42:785 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 793
57:42:785 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:785 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:785 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:785 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:795 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:795 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:795 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:795 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:795 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:796 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 793
57:42:796 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +3235us
57:42:796 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:796 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:796 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:831 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:831 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 794
57:42:832 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:832 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:832 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:832 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:832 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:833 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:833 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13141us
57:42:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:833 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:833 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:833 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:833 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:833 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:42:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:833 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 794
57:42:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:833 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:833 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:834 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:834 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 795
57:42:834 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:834 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:834 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:834 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:834 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:834 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:834 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:834 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:835 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:835 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:835 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:835 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:835 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:835 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:835 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:835 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:835 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:835 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:835 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 795
57:42:836 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +16300us
57:42:836 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:836 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:836 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:870 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:871 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 796
57:42:871 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:871 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:871 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:871 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:872 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:872 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:872 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +76us
57:42:872 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:872 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:872 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:872 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:872 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:872 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:872 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:872 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:42:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:872 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 796
57:42:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:872 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:873 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:873 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:873 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 797
57:42:873 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:873 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:873 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:873 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:874 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:874 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:874 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:874 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:874 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:874 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:874 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:874 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:874 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:874 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:874 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 797
57:42:874 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 798
57:42:874 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:874 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:874 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:875 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:879 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:879 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:879 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:879 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:879 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:879 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:879 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:879 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:879 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:879 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:879 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:879 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:879 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:879 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:879 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 798
57:42:880 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +12682us
57:42:880 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:880 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:880 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:915 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:42:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:916 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 799
57:42:916 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:916 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:916 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:917 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:917 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:917 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +3694us
57:42:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:917 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:917 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:917 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:917 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:42:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:917 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 799
57:42:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:918 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:918 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 800
57:42:918 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:918 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:918 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:918 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:919 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:919 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:919 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:919 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:919 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:919 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:919 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:919 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:919 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:919 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:919 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:919 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:919 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:919 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:919 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 800
57:42:920 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 801
57:42:920 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:920 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:920 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:920 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:929 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:929 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:929 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:929 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:929 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:929 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:929 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:929 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:929 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:929 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:929 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:929 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:929 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:929 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:930 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 801
57:42:930 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +9064us
57:42:930 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:930 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:930 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:42:965 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:42:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:42:965 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 802
57:42:965 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:965 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:965 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:965 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:966 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:966 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:966 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:966 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:966 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:966 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:966 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +7312us
57:42:966 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:966 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:966 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:966 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:967 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:967 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:967 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:42:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:42:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:42:967 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:42:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:42:967 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 802
57:42:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:42:967 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:967 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:967 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:42:967 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 803
57:42:967 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:967 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:967 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:967 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:968 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:968 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:968 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:968 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:968 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:968 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:968 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:42:968 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:968 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:968 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:969 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:969 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:969 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:969 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:969 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 803
57:42:969 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 804
57:42:969 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:42:969 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:969 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:969 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:42:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:42:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:42:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:42:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:42:979 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:42:979 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:42:979 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:42:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:42:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:42:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:42:979 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:42:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:42:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:42:979 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:42:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:42:979 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 804
57:42:980 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +5446us
57:42:980 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:42:980 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:42:980 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:43:016 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:43:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:43:016 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 805
57:43:016 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:016 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:016 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:016 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:017 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:017 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:017 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:017 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:017 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:017 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:017 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +10930us
57:43:017 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:017 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:017 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:017 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:018 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:018 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:018 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:43:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:43:018 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fce00, 0)
57:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:43:018 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 805
57:43:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:018 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:43:018 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 806
57:43:018 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:019 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:019 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:019 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:019 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:019 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:019 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:019 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:019 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:019 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:019 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:43:019 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:019 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:019 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:020 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:020 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:020 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:020 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:020 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 806
57:43:020 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 807
57:43:020 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:020 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:020 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:020 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:029 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:029 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:029 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:43:029 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:029 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:029 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:029 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:030 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:030 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:030 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:030 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 807
57:43:030 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +1828us
57:43:030 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:030 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:030 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:43:065 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:43:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:43:065 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 808
57:43:065 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:065 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:065 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:065 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:066 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:066 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:066 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:066 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:066 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:066 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:066 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +14548us
57:43:066 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:066 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:067 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:067 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:067 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:067 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:067 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:43:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:43:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:43:067 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 094fee40, 0)
57:43:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:43:067 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 808
57:43:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:43:067 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:067 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:067 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:43:068 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 809
57:43:068 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:068 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:068 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:068 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:068 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:43:068 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:069 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:069 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:069 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 809
57:43:069 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +14893us
57:43:069 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:069 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:069 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:43:104 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09504ed0)
57:43:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:43:105 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 810
57:43:105 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:105 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:105 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:105 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:105 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:106 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +1483us
57:43:106 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:106 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:106 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:106 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:106 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:106 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:106 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:43:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:43:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:43:106 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09500e80, 0)
57:43:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:43:106 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 810
57:43:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:106 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:43:107 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 811
57:43:107 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:107 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:107 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:107 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:107 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:107 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:43:107 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:108 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:108 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:108 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:108 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:108 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:108 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:108 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 811
57:43:108 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 812
57:43:108 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:108 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:108 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:108 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:112 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:112 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:112 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:112 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:112 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:112 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:112 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:43:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:112 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:112 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:112 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 812
57:43:113 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +11275us
57:43:113 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:113 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:113 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:43:149 soundThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 09506ee0)
57:43:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: soundThread -> idle0 (302->272, pc: 0885a590->08000000, blocking audio) +295us
57:43:149 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 813
57:43:149 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:149 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:149 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:149 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:150 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:150 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:150 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +5101us
57:43:150 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:151 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:151 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:151 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:151 user_main    D[ME]: hle\scempeg.cpp:1127 0=sceMpegGetAtracAu(08d7e5b8, 00000004, 08d7e608, 0bfff580)
57:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830a98->08000000, mpeg get atrac) +9us
57:43:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830a98, idle) +100us
57:43:151 user_main    D[ME]: hle\scempeg.cpp:1248 UNIMPL sceMpegAtracDecode(08d7e5b8, 08d7e608, 09502ec0, 0)
57:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830ac4->08000000, mpeg atrac decode) +0us
57:43:151 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 813
57:43:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> user_main (272->276, pc: 08000000->08830ac4, idle) +3000us
57:43:151 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:151 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:151 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +0us
57:43:152 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 814
57:43:152 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:152 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:152 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:152 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:152 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:152 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:152 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:152 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:152 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:152 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:153 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +13572us
57:43:153 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:153 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:153 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:153 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:153 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:153 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:153 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:153 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 814
57:43:153 idle0        D[DISP]: hle\scedisplay.cpp:504 Enter VBlank 815
57:43:153 idle0        D[CPU]: hle\scekernelinterrupt.cpp:141 Entering interrupt handler 08830800
57:43:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:153 idle0        D[SCEGE]: gles\framebuffer.cpp:570 Finding no FBO matching address 04088000
57:43:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
57:43:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
57:43:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
57:43:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
57:43:162 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
57:43:162 idle0        D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(296, 00000003)
57:43:162 displayThrea D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> displayThread (272->300, pc: 08000000->08830930, left interrupt) +16672us
57:43:162 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff7610)
57:43:162 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(298, 0bff7630)
57:43:162 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:334 sceKernelSetEventFlag(295, 00000002)
57:43:162 displayThrea D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000001, 33, 00000000, 00000000): waiting
57:43:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: displayThread -> user_main (300->276, pc: 08830930->08830960, event flag waited) +0us
57:43:162 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:162 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bfff540)
57:43:163 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(296, 00000002, 33, 00000000, 00000000): waiting
57:43:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: user_main -> idle0 (276->272, pc: 08830960->08000000, event flag waited) +9us
57:43:163 idle0        D[DISP]: hle\scedisplay.cpp:603 Leave VBlank 815
57:43:163 soundThread  D[KERNEL]: hle\scekernelthread.cpp:3252 Context switch: idle0 -> soundThread (272->302, pc: 08000000->0885a590, idle) +7657us
57:43:163 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(299, 1, 0)
57:43:163 soundThread  D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(299, 1) (count: 0 -> 1)
57:43:163 soundThread  D[KERNEL]: hle\scekerneleventflag.cpp:618 sceKernelReferEventFlagStatus(295, 0bff6630)
57:43:216 soundThread  I[LOAD]: core\config.cpp:641 Config saved: H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
57:43:221 soundThread  I[LOAD]: core\config.cpp:653 Controller config saved: H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
57:43:276 soundThread  I[LOAD]: core\config.cpp:641 Config saved: H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
57:43:276 soundThread  I[LOAD]: core\config.cpp:653 Controller config saved: H:\Downloads\ppsspp-v0.9.6-289-g9281fcc-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
