51:13:509 EmuThread.cpp:113 I[BOOT]: Done. 51:32:749 Config.cpp:637 I[LOAD]: Config saved: D:\Jason\Aplicaciones\PPSSPP\memstick/PSP/SYSTEM/ppsspp.ini 51:32:751 Config.cpp:649 I[LOAD]: Controller config saved: controls.ini 51:34:308 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-190-gca0fd61 51:34:311 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 000000000DB50000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 51:34:389 PSPLoaders.cpp:118 I[LOAD]: ULES00639 : Super Fruitfall 51:34:390 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 51:34:390 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 51:34:440 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 51:34:454 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 51:34:454 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 51:34:454 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08dd2b00 size 005ceb00 taken=1 tag=ELF 51:34:454 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08dd2b00 - 0c000000 size 0322d500 taken=0 tag=(untitled) 51:34:454 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 51:34:463 HLE\sceKernelModule.cpp:835 I[LOAD]: Module SLAM PSP: 00000000 088775a0 088775b8 51:34:464 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named SLAM PSP, 2 funcs, 4 vars, resident 08877964 51:34:464 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 08856334 51:34:491 root N[BOOT]: EmuScreen.cpp:111 Loading D:/Jason/ISOs/PSP/Super Fruit Fall Deluxe Edition.cso... 51:34:492 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=08856408, prio=28, stacksize=25600) 51:34:492 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 51:34:492 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 51:34:493 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 278=sceKernelCreateThread(name=update_thread, entry=088509b8, prio=11, stacksize=4000) 51:34:493 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 51:34:493 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 280=sceKernelCreateThread(name=UMD, entry=088509f8, prio=11, stacksize=4000) 51:34:493 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=280, argSize=0, argPtr=00000000) 51:34:546 user_main I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 51:34:546 user_main I[ME]: HLE\sceMpeg.cpp:447 092cc4a0=sceMpegCreate(08d7e5b8, 092cc470, 65536, 08d7e538, 512, 0, 0) 51:34:565 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x15E800 51:34:565 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 990900 51:34:565 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x15E800 51:34:565 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 990900 51:34:565 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(08d7e5b8, 0, 0) 51:34:565 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(08d7e5b8, 1, 0) 51:34:567 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 291=sceKernelCreateThread(name=displayThread, entry=08831324, prio=3e, stacksize=2048) 51:34:567 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 292=sceKernelCreateThread(name=readThread, entry=08831610, prio=36, stacksize=2048) 51:34:567 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 293=sceKernelCreateThread(name=soundThread, entry=08832904, prio=3d, stacksize=2048) 51:34:568 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=293, argSize=4, argPtr=0bfff5f4) 51:34:568 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=291, argSize=4, argPtr=0bfff5f4) 51:34:568 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=292, argSize=4, argPtr=0bfff5f0) 51:34:569 readThread I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x15E800 51:34:569 readThread I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 990900 51:34:588 readThread I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 51:34:588 readThread I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 51:34:602 readThread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 51:39:382 user_main E[ME]: HLE\sceMpeg.cpp:702 sceMpegAvcDecodeStop(08d7e5b8, 00000200, 088afa84, 0bfff588) 51:39:411 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 51:39:411 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 51:39:414 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x27000 51:39:414 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 630540 51:39:414 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x27000 51:39:414 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 630540 51:39:414 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(08d7e5b8, 0, 0) 51:39:414 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(08d7e5b8, 1, 0) 51:39:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 300=sceKernelCreateThread(name=displayThread, entry=08831324, prio=3e, stacksize=2048) 51:39:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 301=sceKernelCreateThread(name=readThread, entry=08831610, prio=36, stacksize=2048) 51:39:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 302=sceKernelCreateThread(name=soundThread, entry=08832904, prio=3d, stacksize=2048) 51:39:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=302, argSize=4, argPtr=0bfff5f4) 51:39:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=300, argSize=4, argPtr=0bfff5f4) 51:39:414 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=301, argSize=4, argPtr=0bfff5f0) 51:39:423 readThread I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 51:39:423 readThread I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 51:39:424 readThread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 274: Module "SLAM PSP": name=SLAM PSP gp=00000000 entry=08856334 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 276: Thread "user_main": pc= 08830960 sp= 0bfff570 WAIT (wt=4 wid=296 wv= 00000000 ) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 277: MemoryPart "UserSbrk": MemPart: 08dd3000 - 099d3500 size: 00c00500 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 278: Thread "update_thread": pc= 088509e8 sp= 0bff96a0 WAIT (wt=1 wid=0 wv= 00000000 ) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 279: CallBack "Exit Callback": thread=278, argument= 00000000 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 280: Thread "UMD": pc= 08850a28 sp= 0bff86a0 WAIT (wt=1 wid=0 wv= 00000000 ) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 281: CallBack "UMD Exit Callback": thread=280, argument= 00000000 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 282: Semaphore "UMD_SAMPLE_IO_SEMA": - 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 283: OpenFile "disc0:/PSP_GAME/USRDIR/ZDATAPSP.PAK": Seekpos: 000006fc 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 284: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 294: OpenFile "disc0:/PSP_GAME/USRDIR/sogoplay.pmf": Seekpos: 00027800 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 295: EventFlag "controlFlag": init=00000000 cur=00000007 numwait=0 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 296: EventFlag "waitFlag": init=00000000 cur=00000000 numwait=0 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 297: Semaphore "display_lockSema": - 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 298: EventFlag "display_delay_flag": init=00000000 cur=00000000 numwait=0 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 299: Semaphore "sound_lockSema": - 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 300: Thread "displayThread": pc= 08830930 sp= 0bff7640 WAIT (wt=4 wid=296 wv= 00000000 ) 51:46:021 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 301: Thread "readThread": pc= 08831704 sp= 0bff6e80 DORMANT (wt=0 wid=0 wv= 00000000 ) 51:46:022 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 302: Thread "soundThread": pc= 0885a590 sp= 0bff6640 WAIT (wt=10 wid=7 wv= 00000800 ) 51:46:022 idle0 I[KERNEL]: HLE\sceKernel.cpp:153 Shutting down kernel - 21 kernel objects alive 51:46:091 Config.cpp:637 I[LOAD]: Config saved: D:\Jason\Aplicaciones\PPSSPP\memstick/PSP/SYSTEM/ppsspp.ini 51:46:096 Config.cpp:649 I[LOAD]: Controller config saved: controls.ini 51:46:158 Config.cpp:637 I[LOAD]: Config saved: D:\Jason\Aplicaciones\PPSSPP\memstick/PSP/SYSTEM/ppsspp.ini 51:46:161 Config.cpp:649 I[LOAD]: Controller config saved: controls.ini