27:47:596 EmuThread.cpp:113 I[BOOT]: Done. 27:48:782 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-185-gacce50a 27:48:783 MemArena.cpp:377 I[MM]: Found valid memory base at 07800000 after 27 tries. 27:48:783 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 08590000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 27:48:808 PSPLoaders.cpp:118 I[LOAD]: ULES01267 : PetzĀ® My Puppy Family 27:48:808 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 27:48:808 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 27:48:845 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 27:49:019 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 27:49:019 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 27:49:019 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08dd7c00 size 005d3c00 taken=1 tag=ELF 27:49:019 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08dd7c00 - 0c000000 size 03228400 taken=0 tag=(untitled) 27:49:019 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 27:49:233 HLE\sceKernelModule.cpp:835 I[LOAD]: Module Onyx: 08d0b240 08c8df04 08c8df1c 27:49:234 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named Onyx, 2 funcs, 4 vars, resident 08c8e2a4 27:49:235 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 08804114 27:49:514 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/psp-Petz_My_Puppy_Family_EUR.iso... 27:49:516 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=08804228, prio=20, stacksize=262144) 27:49:516 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 27:49:516 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 27:49:592 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 27:49:593 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 324=sceKernelCreateThread(name=Gear::AsynchDevice, entry=08c8280c, prio=18, stacksize=8192) 27:49:593 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=324, argSize=4, argPtr=0bfff5a0) 27:49:594 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 331=sceKernelCreateThread(name=Gear::AsynchGeneric, entry=08c8280c, prio=20, stacksize=12288) 27:49:594 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=331, argSize=4, argPtr=0bfff5b0) 27:49:598 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 337=sceKernelCreateThread(name=ONYX_EXITCB, entry=08a02288, prio=11, stacksize=4000) 27:49:598 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=337, argSize=4, argPtr=08d06e88) 27:49:617 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 340=sceKernelCreateThread(name=PSPResourceManager, entry=089db6dc, prio=1f, stacksize=262144) 27:49:617 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=340, argSize=0, argPtr=00000000) 27:49:654 user_main W[G3D]: GLES\GLES_GPU.cpp:1422 Unsupported texture level bias settings: 000001 27:49:691 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 27:49:704 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 27:49:737 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 27:49:754 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08dd54c0, 512, 32, 0, 44100) 27:49:754 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 346=sceKernelCreateThread(name=Dare::AudioRenderer, entry=08af71f0, prio=10, stacksize=11264) 27:49:754 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=346, argSize=0, argPtr=00000000) 27:49:762 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:49:762 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:49:766 user_main I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(2, 2) 27:49:767 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 351=sceKernelCreateThread(name=CSimpleFileManager, entry=08913be8, prio=1f, stacksize=16384) 27:49:767 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=351, argSize=4, argPtr=0bfff644) 27:49:789 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:49:789 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:49:826 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:49:827 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:49:840 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 3 27:49:840 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14 27:49:841 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17 27:49:856 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00088000 : 480 x 272 x 3 27:49:860 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:49:860 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:49:911 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 17 27:49:942 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 20 fs 21 27:52:775 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8fab8) : Mode = 11 27:52:792 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:52:792 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:52:794 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:52:794 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:52:795 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8fab8) : Mode = 8 27:52:842 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 27:52:842 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 27:52:898 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 20 fs 23 27:58:699 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 20 fs 25 28:02:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 367=sceKernelCreateThread(name=Bink audio thread, entry=08ba72f4, prio=e, stacksize=32768) 28:02:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=367, argSize=0, argPtr=00000000) 28:02:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 370=sceKernelCreateThread(name=Bink thread, entry=08bb0d30, prio=12, stacksize=32768) 28:02:775 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=370, argSize=4, argPtr=0bffef80) 28:02:799 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 27 fs 28 28:09:292 Bink thread I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(0) 28:09:292 user_main W[KERNEL]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:457 Kernel: Bad object handle 370 (00000172) 28:09:292 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2732 sceKernelWaitThreadEnd - bad thread 370 28:09:292 user_main E[AUDIO]: HLE\sceAudio.cpp:282 sceAudioChangeChannelVolume(00000006, 00000000, 00000000) - channel not reserved 28:09:293 Bink audio t I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(0) 28:09:293 user_main W[KERNEL]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:457 Kernel: Bad object handle 367 (0000016f) 28:09:293 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2732 sceKernelWaitThreadEnd - bad thread 367 28:09:326 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:09:326 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:09:477 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:09:477 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:09:759 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:09:759 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:09:776 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:09:776 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:09:977 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:09:977 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:10:038 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:10:038 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:10:052 user_main W[G3D]: GLES\GLES_GPU.cpp:1424 Unsupported texture level bias settings: 970002 28:10:054 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00110000 : 256 x 128 x 0 28:10:054 user_main W[SCEGE]: GLES\Framebuffer.cpp:787 FBO created from existing depthbuffer as color, 00110000/00110000 and 00000000/00110000 28:10:054 user_main W[SCEGE]: GLES\Framebuffer.cpp:787 FBO created from existing depthbuffer as color, 00110000/00110000 and 00088000/00110000 28:10:054 user_main W[SCEGE]: GLES\Framebuffer.cpp:787 FBO created from existing depthbuffer as color, 00110000/00110000 and 00110000/00110000 28:10:055 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 30 fs 21 28:10:057 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00120000 : 128 x 64 x 0 28:10:057 user_main W[SCEGE]: GLES\Framebuffer.cpp:798 FBO reusing depthbuffer, 00120000/00110000 and 00000000/00110000 28:10:057 user_main W[SCEGE]: GLES\Framebuffer.cpp:792 FBO using existing buffer as depthbuffer, 00120000/00110000 and 00110000/00110000 28:10:057 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 30 fs 32 28:10:059 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00124000 : 64 x 32 x 0 28:10:059 user_main W[SCEGE]: GLES\Framebuffer.cpp:798 FBO reusing depthbuffer, 00124000/00110000 and 00000000/00110000 28:10:059 user_main W[SCEGE]: GLES\Framebuffer.cpp:792 FBO using existing buffer as depthbuffer, 00124000/00110000 and 00110000/00110000 28:10:065 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 34 fs 32 28:10:067 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 34 fs 25 28:10:074 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 37 fs 32 28:10:075 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 39 fs 40 28:10:076 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 34 fs 21 28:10:096 idle0 W[G3D]: GLES\GLES_GPU.cpp:1417 Unsupported texture lod slope: 40880d 28:10:655 user_main I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 28:10:656 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:10:656 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:10:667 Dare::AudioR I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08df5d00, 000003f0) 28:10:667 Dare::AudioR W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 28:14:468 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 28:15:570 user_main I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 28:15:571 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:571 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:589 Dare::AudioR I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08df5a00, 000003f0) 28:15:589 Dare::AudioR W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 28:15:641 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:641 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:729 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:729 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:737 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:737 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:771 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:771 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:858 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:858 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:921 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:921 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:930 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:930 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:15:943 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:15:943 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:16:068 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:16:068 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:16:127 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:16:127 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:16:256 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:16:256 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:16:268 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:16:268 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:16:379 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 43 fs 44 28:16:381 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 43 fs 46 28:16:389 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 48 fs 44 28:16:395 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 48 fs 46 28:16:398 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 48 fs 51 28:16:402 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 53 fs 54 28:16:403 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 43 fs 51 28:16:407 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 57 fs 58 28:16:968 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 48 fs 60 28:16:973 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 28:16:973 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 28:48:785 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 28:49:069 user_main I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 28:49:119 Dare::AudioR I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08df5a00, 000003f0) 28:49:119 Dare::AudioR W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 29:04:882 user_main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 29:05:087 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8fab8) : Mode = 11 29:05:088 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08d8fab8) : Mode = 5 29:05:916 user_main I[COMMON]: FileUtil.cpp:223 CreateDir: directory H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULES01267DATA0000 29:05:937 user_main I[UTIL]: Dialog\SavedataParam.cpp:416 Saving file with size 172972 in ms0:/PSP/SAVEDATA/ULES01267DATA0000/SECURE.BIN 29:06:835 user_main I[ME]: HLE\sceAtrac.cpp:517 0=sceAtracGetAtracID(4096) 29:06:836 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 29:06:836 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 29:06:887 Dare::AudioR I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(0, 08df5880, 000003f0) 29:06:887 Dare::AudioR W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 29:07:176 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 57 fs 44 29:07:215 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 63 fs 44 29:07:238 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 63 fs 46 29:07:257 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 63 fs 51 29:07:260 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 67 fs 58 29:07:264 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 69 fs 44 29:07:266 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 69 fs 46 29:07:269 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 67 fs 44 29:07:277 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 29:07:277 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 29:07:469 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 73 fs 44 29:07:774 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 63 fs 60 29:31:945 CSimpleFileM I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 29:31:945 CSimpleFileM I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 29:33:411 user_main I[IO]: HLE\sceIo.cpp:2068 sceIoIoctl: Asked for start sector of file 5 29:33:411 user_main I[IO]: HLE\sceIo.cpp:2080 sceIoIoctl: Asked for size of file 5 29:33:454 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 69 fs 51 31:13:430 idle0 I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 30 textures 31:13:430 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 3 31:13:430 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00088000 : 480 x 272 x 3 31:13:430 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00110000 : 256 x 128 x 0 31:13:430 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00120000 : 128 x 64 x 0 31:13:430 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00124000 : 64 x 32 x 0 31:13:454 idle0 I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 31:13:455 idle0 I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 31:13:489 idle0 I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 31:13:489 idle0 I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini