41:50:589 EmuThread.cpp:113 I[BOOT]: Done. 01:55:773 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-185-gacce50a 01:55:773 MemArena.cpp:377 I[MM]: Found valid memory base at 07C00000 after 28 tries. 01:55:773 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 08880000 (mirror at 0 @ 0FC00000, uncached @ 0FC00000) 01:55:878 PSPLoaders.cpp:118 I[LOAD]: NPUZ00043 : Car Jack Streets 01:55:878 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 01:55:878 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 01:55:915 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 01:55:929 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 01:55:929 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 01:55:929 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08c94d00 size 00490d00 taken=1 tag=ELF 01:55:929 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08c94d00 - 0c000000 size 0336b300 taken=0 tag=(untitled) 01:55:929 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 01:55:946 HLE\sceKernelModule.cpp:835 I[LOAD]: Module CarjackStreets: 00000000 088b74d4 088b74ec 01:55:947 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named CarjackStreets, 2 funcs, 4 vars, resident 088b77b8 01:55:947 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 08895738 01:55:966 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-CarJackStreets-USA.iso... 01:55:967 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=0889584c, prio=20, stacksize=1048576) 01:55:967 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 01:55:968 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 01:55:968 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 278=sceKernelCreateThread(name=main thread, entry=0888f284, prio=6f, stacksize=102400) 01:55:968 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 01:55:972 main thread W[G3D]: GLES\GLES_GPU.cpp:1422 Unsupported texture level bias settings: 000001 01:56:108 main thread I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 1 01:56:109 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14 01:56:113 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17 01:56:162 main thread I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08eabd60) : Mode = 0 01:56:164 main thread I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00088000 : 480 x 272 x 1 01:56:174 main thread I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 2048 in ms0:/PSP/SAVEDATA/NPUZ00043DATA00/SECURE.BIN 01:56:174 main thread E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 01:56:174 main thread E[UTIL]: Dialog\SavedataParam.cpp:508 Error reading file ms0:/PSP/SAVEDATA/NPUZ00043DATA00/SECURE.BIN 01:56:319 main thread I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 01:56:352 main thread I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 01:56:352 main thread I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 01:56:356 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 347=sceKernelCreateThread(name=SceWaveMain, entry=088b324c, prio=42, stacksize=512) 01:56:356 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=347, argSize=12, argPtr=08a85bc8) 01:56:356 main thread I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a83b00, 256, 32, 0, 44100) 01:56:356 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 348=sceKernelCreateThread(name=sas thread, entry=08891500, prio=3f, stacksize=65536) 01:56:356 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=348, argSize=0, argPtr=00000000) 01:56:389 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 354=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 01:56:389 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=354, argSize=28, argPtr=08e7ae2c) 01:56:389 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 01:56:394 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 01:56:394 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 02:01:249 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 02:01:249 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 02:01:250 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 383=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 02:01:250 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=383, argSize=28, argPtr=08e7ae2c) 02:01:250 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 02:01:254 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 02:01:254 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 02:01:262 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 02:01:271 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 20 02:01:275 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 22 02:01:278 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 24 fs 20 02:01:354 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 24 fs 17 02:01:362 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 17 02:12:748 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 28 02:35:470 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 24 fs 22 02:52:417 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 02:52:417 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 02:52:417 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 385=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 02:52:417 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=385, argSize=28, argPtr=08e7ae2c) 02:52:417 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 02:52:422 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 02:52:422 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 02:52:429 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 02:52:432 main thread I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 31 fs 32 03:04:968 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:04:968 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 03:04:968 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 387=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 03:04:968 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=387, argSize=28, argPtr=08e7ae2c) 03:04:968 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 03:04:972 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 03:04:972 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:04:979 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 03:07:710 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:07:710 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 03:07:710 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 389=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 03:07:710 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=389, argSize=28, argPtr=08e7ae2c) 03:07:710 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 03:07:729 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 03:07:729 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:07:736 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 03:12:855 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:12:887 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 03:12:887 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 391=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 03:12:887 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=391, argSize=28, argPtr=08e7ae2c) 03:12:887 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 03:12:888 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 03:12:888 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:12:895 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 03:14:390 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:14:421 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 03:14:421 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 393=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 03:14:421 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=393, argSize=28, argPtr=08e7ae2c) 03:14:421 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 03:14:427 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 03:14:427 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:14:434 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 03:16:165 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:16:196 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 03:16:196 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 395=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 03:16:196 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=395, argSize=28, argPtr=08e7ae2c) 03:16:196 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 03:16:196 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 03:16:196 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:16:203 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 03:24:273 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 03:24:304 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 03:24:304 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 397=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 03:24:304 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=397, argSize=28, argPtr=08e7ae2c) 03:24:304 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 03:24:305 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 03:24:305 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:24:312 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 05:55:658 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 05:55:689 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 05:55:689 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 399=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 05:55:689 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=399, argSize=28, argPtr=08e7ae2c) 05:55:689 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 05:55:690 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 05:55:690 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 05:55:698 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 05:56:556 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 05:56:556 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 05:56:556 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 401=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 05:56:556 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=401, argSize=28, argPtr=08e7ae2c) 05:56:556 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 05:56:560 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 05:56:560 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 05:56:567 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 07:05:801 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 07:05:832 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 07:05:832 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 403=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 07:05:832 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=403, argSize=28, argPtr=08e7ae2c) 07:05:832 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 07:05:839 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 07:05:839 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 07:05:846 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 07:06:540 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 07:06:571 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 07:06:571 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 405=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 07:06:571 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=405, argSize=28, argPtr=08e7ae2c) 07:06:571 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 07:06:577 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 07:06:577 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 07:06:584 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 09:05:964 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 09:05:964 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 09:05:964 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 407=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 09:05:964 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=407, argSize=28, argPtr=08e7ae2c) 09:05:964 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 09:05:969 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 09:05:969 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 09:05:976 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 11:10:561 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 11:10:561 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 11:10:561 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 409=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 11:10:561 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=409, argSize=28, argPtr=08e7ae2c) 11:10:561 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 11:10:567 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 11:10:567 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 11:10:574 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 13:15:127 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 13:15:158 ATRAC3plus p I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(1) 13:15:158 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2110 411=sceKernelCreateThread(name=ATRAC3plus play thread, entry=08892b70, prio=12, stacksize=32768) 13:15:158 main thread I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=411, argSize=28, argPtr=08e7ae2c) 13:15:158 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(0, 2) 13:15:165 ATRAC3plus p I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08a5a7c0, 00020000) 13:15:165 ATRAC3plus p W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 13:15:171 ATRAC3plus p E[AUDIO]: HLE\sceAudio.cpp:309 sceAudioOutput2Reserve(00000200) - channel already reserved 14:00:210 main thread I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 19 textures 14:00:210 main thread I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 1 14:00:210 main thread I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00088000 : 480 x 272 x 1 14:00:270 main thread I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 14:00:271 main thread I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 14:00:305 main thread I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 14:00:305 main thread I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini