31:04:148 EmuThread.cpp:113 I[BOOT]: Done. 31:05:569 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-185-gacce50a 31:05:569 MemArena.cpp:377 I[MM]: Found valid memory base at 07C00000 after 28 tries. 31:05:569 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 0FC00000, uncached @ 0FC00000) 31:05:618 PSPLoaders.cpp:118 I[LOAD]: NPEG00036 : Bejeweled 2 31:05:618 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 31:05:619 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 31:05:654 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 31:05:710 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 31:05:710 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 31:05:710 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08a65c00 size 00261c00 taken=1 tag=ELF 31:05:710 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08a65c00 - 0c000000 size 0359a400 taken=0 tag=(untitled) 31:05:710 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 31:05:711 HLE\sceKernelModule.cpp:835 I[LOAD]: Module simple: 00000000 089488dc 089488f4 31:05:747 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 08948c5c 31:05:748 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 0890d3e0 31:05:779 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-Bejeweled_2.iso... 31:05:780 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=0890d4f4, prio=20, stacksize=262144) 31:05:780 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 31:05:780 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 31:05:787 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 31:05:805 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 31:05:838 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 31:05:855 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a64dc0, 256, 32, 0, 44100) 31:05:855 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 284=sceKernelCreateThread(name=SfxThread, entry=08902644, prio=2e, stacksize=65536) 31:05:855 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 31:05:855 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 285=sceKernelCreateThread(name=AtracThread, entry=08902734, prio=30, stacksize=32768) 31:05:855 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000) 31:05:859 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:05:889 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:05:906 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:05:922 user_main E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File ICON0.soe not found 31:05:922 user_main E[IO]: HLE\sceIo.cpp:1643 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/ICON0.soe, 00000001, 00000000) - file not found 31:05:922 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:05:923 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 296=sceKernelCreateThread(name=ThreadAutoLoad, entry=08908bd0, prio=6f, stacksize=196608) 31:05:923 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000) 31:05:923 user_main E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File osk_kbd.soe not found 31:05:923 user_main E[IO]: HLE\sceIo.cpp:1643 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/images/osk_kbd.soe, 00000001, 00000000) - file not found 31:05:924 ThreadAutoLo I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08be8a9c) : Mode = 0 31:05:924 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:05:924 user_main E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File osk_kbd_glow.soe not found 31:05:924 user_main E[IO]: HLE\sceIo.cpp:1643 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/images/osk_kbd_glow.soe, 00000001, 00000000) - file not found 31:05:924 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:05:940 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 3 31:05:941 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14 31:05:944 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17 31:05:947 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00088000 : 480 x 272 x 3 31:05:955 ThreadAutoLo I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 1048576 in ms0:/PSP/SAVEDATA/NPEG00036DATA00/SECURE.BIN 31:06:005 ThreadAutoLo I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(0) 31:06:022 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 303=sceKernelCreateThread(name=ThreadAsyncLoad, entry=089079b0, prio=6f, stacksize=196608) 31:06:022 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=303, argSize=4, argPtr=0bffefa4) 31:06:022 ThreadAsyncL E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File lang_en.soe not found 31:06:022 ThreadAsyncL E[IO]: HLE\sceIo.cpp:1643 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/resources/lang_en.soe, 00000001, 00000000) - file not found 31:06:022 ThreadAsyncL E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:06:025 ThreadAsyncL I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(0) 31:06:039 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 307=sceKernelCreateThread(name=ThreadAsyncLoad, entry=089079b0, prio=6f, stacksize=196608) 31:06:039 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=307, argSize=4, argPtr=0bffefa4) 31:06:039 ThreadAsyncL E[FileSys]: FileSystems\ISOFileSystem.cpp:358 File resources.soe not found 31:06:039 ThreadAsyncL E[IO]: HLE\sceIo.cpp:1643 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/resources/resources.soe, 00000001, 00000000) - file not found 31:06:039 ThreadAsyncL E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 26) 31:06:661 ThreadAsyncL I[KERNEL]: HLE\sceKernelThread.cpp:2280 sceKernelExitDeleteThread(0) 31:14:427 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 19 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 7 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 7 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 7 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 0 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 0 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 0 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 1 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 1 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 1 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 2 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 2 31:14:929 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 2 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 3 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 3 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 3 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 4 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 4 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 4 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 5 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 5 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 5 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 6 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: XRLBHolder::AddLeaderBoard 6 31:14:930 user_main I[IO]: HLE\sceIo.cpp:834 stdout: GetLeaderboard: 6 31:15:128 AtracThread E[ME]: HLE\sceAtrac.cpp:894 sceAtracGetRemainFrame(0, 0bfafa58): bad atrac ID 31:15:128 AtracThread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(089ee100, 00020000) 31:15:128 AtracThread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 31:15:132 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 312=sceKernelCreateThread(name=LoadingThreadProc, entry=08839a00, prio=6f, stacksize=196608) 31:15:132 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=312, argSize=4, argPtr=08a5b998) 31:15:143 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 21 31:17:431 LoadingThrea I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 31:19:171 AtracThread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 31:19:171 AtracThread E[ME]: HLE\sceAtrac.cpp:894 sceAtracGetRemainFrame(-1, 0bfafa58): bad atrac ID 31:19:172 AtracThread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(089ee100, 00020000) 31:19:172 AtracThread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 31:27:349 AtracThread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 31:27:349 AtracThread E[ME]: HLE\sceAtrac.cpp:894 sceAtracGetRemainFrame(-1, 0bfafa58): bad atrac ID 31:27:365 AtracThread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(089ee100, 00020000) 31:27:365 AtracThread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 34:49:341 idle0 I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 23 textures 34:49:341 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 3 34:49:341 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00088000 : 480 x 272 x 3 34:49:364 idle0 I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 34:49:365 idle0 I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 34:49:412 idle0 I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 34:49:412 idle0 I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini