06:31:336 EmuThread.cpp:113 I[BOOT]: Done. 06:51:540 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-185-gacce50a 06:51:541 MemArena.cpp:377 I[MM]: Found valid memory base at 0A000000 after 37 tries. 06:51:541 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 0BAD0000 (mirror at 0 @ 12000000, uncached @ 12000000) 06:51:606 PSPLoaders.cpp:118 I[LOAD]: ULUS10106 : DANGEROUS HUNTS 06:51:606 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 06:51:606 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 06:51:646 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 06:51:817 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 06:51:817 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 06:51:817 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08d25100 size 00521100 taken=1 tag=ELF 06:51:817 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08d25100 - 0c000000 size 032daf00 taken=0 tag=(untitled) 06:51:817 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 06:51:933 HLE\sceKernelModule.cpp:835 I[LOAD]: Module Dngh2PSP: 08c6e1c0 08b94de4 08b94dfc 06:51:933 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named Dngh2PSP, 2 funcs, 3 vars, resident 08b95190 06:51:934 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 08aec0e8 06:52:107 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-Cabelas_Dangerous_Hunts_Ultimate_Challenge_USA.ISO... 06:52:108 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=08aec1a4, prio=20, stacksize=131072) 06:52:108 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 06:52:108 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 06:52:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: *********** mem 34281472 06:52:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: Dangerous Hunts (build 575 - Mar 22 2006) 06:52:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: Copyright (C) 2000-2005, Chameleon Engine. 06:52:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 06:52:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [PAK ] InitMedia ... 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 1. kernel mem = 34281472, max block = 34264064 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header 06:52:140 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 59, cannot decrypt module 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:1457 280=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/KMODULE/VIDEOCODEC.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(280,asize=00000000,aptr=00000000,retptr=0bffe5cc,00000000): faked (undecryptable module) 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 2. kernel mem = 34281472, max block = 34264064 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 1. kernel mem = 34281472, max block = 34264064 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header 06:52:140 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 59, cannot decrypt module 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:1457 281=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/KMODULE/AUDIOCODEC.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(281,asize=00000000,aptr=00000000,retptr=0bffe5cc,00000000): faked (undecryptable module) 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 2. kernel mem = 34281472, max block = 34264064 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 1. kernel mem = 34281472, max block = 34264064 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header 06:52:140 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 59, cannot decrypt module 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:1457 282=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/KMODULE/MPEGBASE.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 06:52:140 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(282,asize=00000000,aptr=00000000,retptr=0bffe5cc,00000000): faked (undecryptable module) 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 2. kernel mem = 34281472, max block = 34264064 06:52:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 1. kernel mem = 34281472, max block = 34264064 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header 06:52:141 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:1457 283=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/MODULE/MPEG.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000) 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(283,asize=00000000,aptr=00000000,retptr=0bffe5cc,00000000): faked (undecryptable module) 06:52:141 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 2. kernel mem = 34281472, max block = 34264064 06:52:141 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 1. kernel mem = 34281472, max block = 34264064 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header 06:52:141 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 59, cannot decrypt module 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:1457 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/KMODULE/SC_SASCORE.PRX,flag=00000000,00000014,00000001,00000001,position = 00000000) 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=0bffe5cc,00000000): faked (undecryptable module) 06:52:141 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 2. kernel mem = 34281472, max block = 34264064 06:52:141 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 1. kernel mem = 34281472, max block = 34264064 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:701 ~SCE module, skipping header 06:52:141 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 5B, cannot decrypt module 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:1457 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/MODULE/LIBATRAC3PLUS.PRX,flag=00000000,00000014,00000002,00000002,position = 00000000) 06:52:141 user_main I[MODULE]: HLE\sceKernelModule.cpp:1490 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=0bffe5cc,00000000): faked (undecryptable module) 06:52:141 user_main I[IO]: HLE\sceIo.cpp:834 stdout: 2. kernel mem = 34281472, max block = 34264064 06:52:141 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 289=sceKernelCreateThread(name=CallbackThread, entry=08ab61b8, prio=10, stacksize=2048) 06:52:141 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=289, argSize=0, argPtr=00000000) 06:52:141 CallbackThre I[IO]: HLE\sceIo.cpp:834 stdout: waiting callbacks... 06:52:141 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] InitEngineDll Ok 06:52:142 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] InitCommonDll Ok 06:52:181 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [APP ] Home Path = 'disc0:/PSP_GAME/USRDIR' 06:53:752 user_main I[IO]: HLE\sceIo.cpp:834 stdout: Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/ATVI.PMF 06:53:752 user_main I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 06:53:752 user_main I[ME]: HLE\sceMpeg.cpp:447 08de2440=sceMpegCreate(0bffe59c, 08de2410, 65536, 0bffe570, 512, 0, 0) 06:53:777 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x16B000 06:53:777 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 1026936 06:53:777 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x16B000 06:53:777 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 1026936 06:53:777 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffe59c, 0, 0) 06:53:777 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffe59c, 1, 0) 06:53:778 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 306=sceKernelCreateThread(name=soundThread, entry=08ab99ec, prio=3d, stacksize=2048) 06:53:778 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=306, argSize=4, argPtr=0bffe51c) 06:53:779 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x16B000 06:53:779 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 1026936 06:53:788 user_main I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 06:53:789 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 07:04:104 user_main E[ME]: HLE\sceMpeg.cpp:702 sceMpegAvcDecodeStop(0bffe59c, 00000200, 08cd25f4, 0bffe464) 07:04:171 user_main I[IO]: HLE\sceIo.cpp:834 stdout: frame count = 312 07:04:171 user_main I[IO]: HLE\sceIo.cpp:834 stdout: frame loss = 0 07:04:305 soundThread I[IO]: HLE\sceIo.cpp:834 stdout: sound count = 225 07:04:305 soundThread I[IO]: HLE\sceIo.cpp:834 stdout: sound delay = 0 07:04:305 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 07:04:305 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(306) 07:04:321 user_main I[IO]: HLE\sceIo.cpp:834 stdout: POLL SEMA 07:04:324 user_main I[ME]: HLE\sceMpeg.cpp:1069 sceMpegFinish(...) 07:04:324 user_main I[IO]: HLE\sceIo.cpp:834 stdout: movie end 07:04:324 user_main I[IO]: HLE\sceIo.cpp:834 stdout: Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/SGS.PMF 07:04:324 user_main I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 07:04:324 user_main I[ME]: HLE\sceMpeg.cpp:447 08de2440=sceMpegCreate(0bffe59c, 08de2410, 65536, 0bffe570, 512, 0, 0) 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x8C000 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 450360 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x8C000 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 450360 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffe59c, 0, 0) 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffe59c, 1, 0) 07:04:338 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 311=sceKernelCreateThread(name=soundThread, entry=08ab99ec, prio=3d, stacksize=2048) 07:04:338 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=311, argSize=4, argPtr=0bffe51c) 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0x8C000 07:04:338 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 450360 07:04:351 user_main I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 07:04:351 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 07:08:258 user_main E[ME]: HLE\sceMpeg.cpp:702 sceMpegAvcDecodeStop(0bffe59c, 00000200, 08cd25f4, 0bffe464) 07:08:325 user_main I[IO]: HLE\sceIo.cpp:834 stdout: frame count = 120 07:08:325 user_main I[IO]: HLE\sceIo.cpp:834 stdout: frame loss = 0 07:08:458 soundThread I[IO]: HLE\sceIo.cpp:834 stdout: sound count = 87 07:08:458 soundThread I[IO]: HLE\sceIo.cpp:834 stdout: sound delay = 0 07:08:458 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 07:08:458 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(311) 07:08:475 user_main I[IO]: HLE\sceIo.cpp:834 stdout: POLL SEMA 07:08:478 user_main I[ME]: HLE\sceMpeg.cpp:1069 sceMpegFinish(...) 07:08:478 user_main I[IO]: HLE\sceIo.cpp:834 stdout: movie end 07:08:478 user_main I[IO]: HLE\sceIo.cpp:834 stdout: Playing Movie: disc0:/PSP_GAME/USRDIR/MOVIES/LEGAL.PMF 07:08:478 user_main I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 07:08:478 user_main I[ME]: HLE\sceMpeg.cpp:447 08de2440=sceMpegCreate(0bffe59c, 08de2410, 65536, 0bffe570, 512, 0, 0) 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xE4800 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 807717 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xE4800 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 807717 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffe59c, 0, 0) 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffe59c, 1, 0) 07:08:492 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 316=sceKernelCreateThread(name=soundThread, entry=08ab99ec, prio=3d, stacksize=2048) 07:08:492 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=316, argSize=4, argPtr=0bffe51c) 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xE4800 07:08:492 user_main I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 807717 07:08:505 user_main I[ME]: HW\MediaEngine.cpp:84 FF: error while decoding MB 19 12, bytestream (td) 07:08:523 user_main I[ME]: HW\MediaEngine.cpp:84 FF: Cannot use next picture in error concealment 07:08:528 user_main I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 07:08:528 user_main I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 07:08:536 user_main I[ME]: HW\MediaEngine.cpp:84 FF: error while decoding MB 21 15, bytestream (td) 07:08:536 user_main I[ME]: HW\MediaEngine.cpp:84 FF: Cannot use next picture in error concealment 07:14:432 user_main E[ME]: HLE\sceMpeg.cpp:848 UNIMPL sceMpegAvcDecodeFlush(0bffe59c) 07:14:432 user_main I[IO]: HLE\sceIo.cpp:834 stdout: frame count = 178 07:14:432 user_main I[IO]: HLE\sceIo.cpp:834 stdout: frame loss = 0 07:14:665 soundThread I[IO]: HLE\sceIo.cpp:834 stdout: sound count = 131 07:14:665 soundThread I[IO]: HLE\sceIo.cpp:834 stdout: sound delay = 0 07:14:665 soundThread I[KERNEL]: HLE\sceKernelThread.cpp:2254 sceKernelExitThread(0) 07:14:665 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(316) 07:14:682 user_main I[IO]: HLE\sceIo.cpp:834 stdout: POLL SEMA 07:14:685 user_main I[ME]: HLE\sceMpeg.cpp:1069 sceMpegFinish(...) 07:14:685 user_main I[IO]: HLE\sceIo.cpp:834 stdout: movie end 07:14:691 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 3 07:14:692 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14 07:14:700 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SOUND ] Initializing sound... 07:14:701 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08d24240, 256, 32, 0, 44100) 07:14:701 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 318=sceKernelCreateThread(name=sound thread 1, entry=08ab2888, prio=10, stacksize=16384) 07:14:701 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=318, argSize=0, argPtr=00000000) 07:14:702 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Sound initialized 07:14:702 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 319=sceKernelCreateThread(name=decode 1, entry=08ab59e0, prio=10, stacksize=65536) 07:14:702 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=319, argSize=0, argPtr=00000000) 07:14:705 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] === MltiFile 'shaders.mtp' === 07:14:734 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] === MltiFile: read 417307 bytes in 90 ms (4636744 bytes/sec) in 119 files === 07:14:747 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Render::SetCamera can not be called outside BeginFrame/EndFrame! 07:14:749 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [APP ] 'GameDll' game version 1.0 07:14:749 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [APP ] 'InterfaceDll' interface version 1.0 07:14:782 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17 07:14:794 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 19 07:14:796 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] *** LUA 'MaterialManager' USES FOR GC : 8k (nblocks = 8599) 07:14:810 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] *** LUA 'resource manager' USES FOR GC : 92k (nblocks = 94447) 07:14:810 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Interface DLL is Ok 07:14:810 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Game DLL is Ok 07:14:814 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 320=sceKernelCreateThread(name=LoadingThread, entry=089e5d9c, prio=f, stacksize=16384) 07:14:814 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=320, argSize=0, argPtr=00000000) 07:14:821 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] === MltiFile 'zmtp/menumap.mtp' === 07:14:824 idle0 I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00088000 : 480 x 272 x 3 07:15:059 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] === MltiFile: read 885155 bytes in 309 ms (2864579 bytes/sec) in 131 files === 07:15:060 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] === MltiFile 'Zmtp/textures_menumap.mtp' === 07:15:062 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] === MltiFile: read 65736 bytes in 9 ms (7304000 bytes/sec) in 18 files === 07:15:064 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Memory status before loading map 07:15:064 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] * used=3756152, user=3632088, RW=0, free=15169416 07:15:064 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] * Sh = 7, tx = 91, buf = 0, pt = 0 07:15:064 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] * max mem block = 15015904 07:15:066 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 12 (CHUNK_INFO); size = 160; pos = 8 07:15:067 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 27 (CHUNK_DEBUG); size = 32; pos = 176 07:15:067 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 18 (CHUNK_NEWPATHGRID); size = 1984; pos = 216 07:15:068 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 41 (CHUNK_BLEND_TERRAIN); size = 30592; pos = 2208 07:15:068 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading blend terrain 07:15:068 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] valid combos 46 07:15:132 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] caustic flags 0 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 42 (CHUNK_DIRMAP); size = 6656; pos = 32808 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 50 (CHUNK_WATERMAP); size = 2112; pos = 39472 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 43 (CHUNK_WATERREFLECTION); size = 32; pos = 41592 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 44 (CHUNK_BILLBOARDS); size = 384; pos = 41632 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 17 (CHUNK_FOG); size = 32; pos = 42024 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 56 (CHUNK_SKY); size = 416; pos = 42064 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 8 (CHUNK_ORIGIN); size = 32; pos = 42488 07:15:133 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 19 (CHUNK_ZONES); size = 1120; pos = 42528 07:15:134 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 21 (CHUNK_DRAWZONES); size = 64; pos = 43656 07:15:134 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 0 (CHUNK_PLANES); size = 5504; pos = 43728 07:15:134 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 1 (CHUNK_NODES); size = 24128; pos = 49240 07:15:134 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 2 (CHUNK_LEAFS); size = 44160; pos = 73376 07:15:136 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 30 (CHUNK_INV_BRUSHES); size = 352; pos = 117544 07:15:136 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 31 (CHUNK_MODELS); size = 99488; pos = 117904 07:15:138 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 4 (CHUNK_PORTALS); size = 3872; pos = 217400 07:15:138 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 24 (CHUNK_FOG_INFO); size = 32; pos = 221280 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 5 (CHUNK_SHADERS); size = 32; pos = 221320 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 22 (CHUNK_VIS_PACKED); size = 10336; pos = 221360 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 53 (CHUNK_RVIS_PACKED); size = 5536; pos = 231704 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 51 (CHUNK_MODELS_VIS_PACKED); size = 13920; pos = 237248 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 54 (CHUNK_MODELS_RVIS_PACKED); size = 8384; pos = 251176 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 52 (CHUNK_TER_VIS_PACKED); size = 6304; pos = 259568 07:15:139 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 55 (CHUNK_TER_RVIS_PACKED); size = 4096; pos = 265880 07:15:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 6 (CHUNK_LIGHT); size = 128; pos = 269984 07:15:140 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [BSP ] reading chunk 7 (CHUNK_ENTITIES); size = 4352; pos = 270120 07:15:144 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Available VRAM: 376832 07:15:241 user_main I[IO]: HLE\sceIo.cpp:834 stdout: .[SYSTEM ] found 6 water ref models 07:15:263 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] 745 models; 0 using projective; 738 using global color 07:15:265 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [APP ] map 'menumap' loaded succesfully 07:15:266 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] render GC 0 07:15:266 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] Memory status after loading map 07:15:266 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] * used=4943992, user=4816788, RW=0, free=13981576 07:15:266 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] * Sh = 43, tx = 94, buf = 0, pt = 0 07:15:266 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] * max mem block = 13762528 07:15:340 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] *** LUA 'SpServer' USES FOR GC : 14k (nblocks = 15195) 07:15:351 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SYSTEM ] *** LUA 'DecalManager' USES FOR GC : 8k (nblocks = 9101) 07:15:958 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:15:958 user_main E[ME]: HLE\sceAtrac.cpp:1317 sceAtracSetLoopNum(-1, -1): bad atrac ID 07:15:959 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [MESHMAN ] EndPrecache. 07:15:959 user_main I[IO]: HLE\sceIo.cpp:834 stdout: [SERVER ] loading time : 1174ms (map : 572ms, client: 602ms) 07:15:975 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2395 sceKernelTerminateDeleteThread(320) 07:15:976 user_main E[ME]: HLE\sceAtrac.cpp:1317 sceAtracSetLoopNum(-1, -1): bad atrac ID 07:15:977 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:15:979 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08cd1b50) : Mode = 8 07:16:101 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08cd1b50) : Mode = 8 07:16:184 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08cd1b50) : Mode = 8 07:16:268 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08cd1b50) : Mode = 8 07:16:378 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:16:405 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 21 fs 19 07:16:408 idle0 W[G3D]: GLES\GLES_GPU.cpp:1424 Unsupported texture level bias settings: 0c0000 07:17:809 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 23 fs 24 07:17:897 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 23 fs 26 07:17:996 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 23 fs 28 07:18:021 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 23 fs 30 07:18:150 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 32 fs 33 07:18:233 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 35 fs 33 07:18:261 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 32 fs 37 07:18:296 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 32 fs 39 07:18:313 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 35 fs 41 07:18:330 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 43 fs 44 07:18:353 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:18:370 user_main I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(08c9f7cc, 00010000) 07:18:370 user_main W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 07:18:371 user_main E[ME]: HLE\sceAtrac.cpp:916 sceAtracGetSecondBufferInfo(0, 0bffe550, 08cb77f4) 07:22:323 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:24:375 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:26:427 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:28:379 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:30:415 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:32:432 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:34:500 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:36:486 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:38:505 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:40:558 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:42:591 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:44:612 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:46:578 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:48:649 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:50:650 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:52:670 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:53:334 idle0 I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 46 fs 47 07:54:739 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:56:722 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 07:58:776 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 08:00:743 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 08:02:812 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 08:04:831 user_main E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 16) 08:06:032 idle0 I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 130 textures 08:06:032 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 3 08:06:032 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00088000 : 480 x 272 x 3 08:06:075 idle0 I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 08:06:082 idle0 I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 08:06:120 idle0 I[LOAD]: Config.cpp:637 Config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 08:06:120 idle0 I[LOAD]: Config.cpp:649 Controller config saved: H:\Downloads\ppsspp-v0.9.6-185-gacce50a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini