03:47:608 EmuThread.cpp:113 I[BOOT]: Done. 03:49:907 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-172-g7189adf 03:49:908 MemArena.cpp:377 I[MM]: Found valid memory base at 07800000 after 27 tries. 03:49:908 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 08020000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 03:49:936 PSPLoaders.cpp:118 I[LOAD]: NPJH50316 : CRIMINALGIRLS 03:49:936 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 03:49:936 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 03:49:973 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 03:50:017 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 03:50:017 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 03:50:017 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 089c6000 size 001c2000 taken=1 tag=ELF 03:50:017 Util\BlockAllocator.cpp:383 I[HLE]: Block: 089c6000 - 0c000000 size 0363a000 taken=0 tag=(untitled) 03:50:017 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 03:50:018 HLE\sceKernelModule.cpp:835 I[LOAD]: Module prj_mf: 00000000 08927c7c 08927c94 03:50:018 HLE\sceKernelModule.cpp:624 I[LOAD]: Function (sceNetApDialogDummy,3811281e) unresolved, storing for later resolving 03:50:018 HLE\sceKernelModule.cpp:624 I[LOAD]: Function (sceNetApDialogDummy,bb73ff67) unresolved, storing for later resolving 03:50:018 HLE\sceKernelModule.cpp:624 I[LOAD]: Function (sceNetApDialogDummy,ca9be5bf) unresolved, storing for later resolving 03:50:018 HLE\sceKernelModule.cpp:624 I[LOAD]: Function (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving 03:50:055 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named prj_mf, 2 funcs, 4 vars, resident 08928118 03:50:056 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 088efa50 03:50:119 root N[BOOT]: EmuScreen.cpp:111 Loading H:/ISO/PSP-Criminal_Girls_JPN.iso... 03:50:121 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=ssrpg_main, entry=088efb64, prio=20, stacksize=102400) 03:50:121 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 03:50:121 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 03:50:121 ssrpg_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 278=sceKernelCreateThread(name=main, entry=088ef784, prio=6f, stacksize=25600) 03:50:121 ssrpg_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=278, argSize=0, argPtr=00000000) 03:50:121 main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 03:50:139 main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 03:50:173 main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 03:50:190 main I[KERNEL]: HLE\sceKernelThread.cpp:2110 284=sceKernelCreateThread(name=FileCtlThread, entry=0880d8a4, prio=6f, stacksize=2048) 03:50:190 main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 03:50:191 main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(089c5180, 2048, 32, 0, 44100) 03:50:191 main I[ME]: HLE\sceAtrac.cpp:1374 sceAtracReinit(4, 1) 03:50:192 main E[AUDIO]: HLE\sceP3da.cpp:24 UNIMPL sceP3daBridgeInit(00000004, 00000800) 03:50:192 main I[KERNEL]: HLE\sceKernelThread.cpp:2110 288=sceKernelCreateThread(name=sndp thread, entry=0887ebac, prio=10, stacksize=131072) 03:50:192 main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) 03:50:196 main I[KERNEL]: HLE\sceKernelThread.cpp:2110 292=sceKernelCreateThread(name=batch thread, entry=08811c0c, prio=70, stacksize=2048) 03:50:196 main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=292, argSize=4, argPtr=09ce7e60) 03:50:206 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:50:926 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:50:978 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:041 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:091 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:178 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:180 main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 1 03:51:180 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14 03:51:181 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:194 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:196 main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00044000 : 480 x 272 x 1 03:51:209 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:210 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 17 03:51:211 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:225 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:241 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:241 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:258 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:275 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:275 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:291 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:308 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:308 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:327 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:341 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:341 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:359 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:359 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:375 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:391 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:391 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:408 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:408 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:425 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:441 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:441 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:496 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:496 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:496 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:51:497 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:533 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:549 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 20 03:51:551 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:552 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 20 03:51:565 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:582 main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0895f500) : Mode = 8 03:51:583 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:598 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:614 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:631 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:648 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:664 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:681 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:698 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:714 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:731 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:748 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:764 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:781 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:798 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:814 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:831 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:848 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:864 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:881 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:898 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:914 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:931 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:948 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:965 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:981 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:51:998 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:015 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:031 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:048 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:065 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:081 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:098 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:115 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:131 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:148 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:165 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:181 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:198 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:215 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:231 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:248 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:265 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:281 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:298 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:315 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:332 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:348 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:365 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:382 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:398 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:415 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:432 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:448 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:465 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:482 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:498 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:515 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:532 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:548 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:565 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:582 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:598 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:615 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:632 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:649 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:665 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:682 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:699 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:715 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:732 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:749 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:765 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:782 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:799 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:815 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:832 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:849 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:865 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:883 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:899 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:915 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:932 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:949 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:965 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:982 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:52:999 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:016 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:032 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:049 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:066 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:082 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:099 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:117 main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0895f500) : Mode = 0 03:53:117 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:132 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:132 main I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 52 in ms0:/PSP/SAVEDATA/ULJS00323SYSM00/SECURE2.BIN 03:53:133 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 03:53:134 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 03:53:149 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:166 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:182 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:199 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:217 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:232 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:249 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:266 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:282 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:299 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:316 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:332 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:349 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:366 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:383 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:399 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:416 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:433 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:449 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:466 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:483 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:499 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:516 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:533 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:549 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:566 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:583 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:599 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:616 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:633 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:649 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:666 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:683 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:700 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:716 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:733 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:750 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:766 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:783 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:800 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:816 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:833 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:850 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:866 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:883 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:900 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:916 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:933 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:950 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:966 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:53:983 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:000 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:016 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:033 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:050 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:067 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:083 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:100 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:117 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:133 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:150 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:167 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:183 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:200 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:217 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:233 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:250 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:267 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:283 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:300 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:317 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:333 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:350 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:367 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:383 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:400 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:417 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:434 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:450 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:467 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:484 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:500 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:517 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:536 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:550 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:568 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:584 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:600 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:617 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:634 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:650 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:667 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:684 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:700 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:717 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:734 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:750 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:767 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:784 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:801 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:817 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:834 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:851 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:867 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:884 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:901 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:917 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:934 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:951 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:967 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:54:984 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:001 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:017 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:034 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:051 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:067 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:084 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:101 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:118 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:134 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:151 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:168 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:184 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:201 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:218 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:234 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:251 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:268 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:284 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:301 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:318 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:334 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:351 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:368 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:384 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:401 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:418 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:434 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:451 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:468 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:485 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:501 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:518 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:535 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:551 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:568 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:585 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:601 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:618 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:635 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:651 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:668 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:685 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:701 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:718 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:737 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 24 03:55:738 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:739 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 26 fs 27 03:55:751 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:751 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 03:55:783 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:785 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(0, 0bfe6a90): bad atrac ID 03:55:785 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09e42e00, 00020000) 03:55:785 sndp thread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 03:55:787 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 04:03:842 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:04:160 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 27 04:04:428 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 19 fs 24 04:05:230 main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0895f500) : Mode = 4 04:05:436 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 31 fs 20 04:06:086 main I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 77596 in ms0:/PSP/SAVEDATA/ULJS00323DATA00/SECURE.BIN 04:06:089 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 04:06:090 main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 04:07:942 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:07:973 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:006 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:040 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:073 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:092 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:124 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:156 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:174 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:193 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:222 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:239 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:275 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:290 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:329 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:372 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:406 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:439 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:458 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:490 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:522 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:556 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:574 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:643 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:699 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:748 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 33 04:08:760 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 17 04:08:763 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:08:809 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 20 04:08:810 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 24 04:09:096 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:129 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:146 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:178 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:345 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 04:09:362 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:09:379 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:09:395 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:09:412 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:09:412 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:429 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:09:444 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:09:445 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09e42e00, 00020000) 04:09:445 sndp thread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 04:09:445 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 04:09:646 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:679 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:09:716 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 38 04:09:719 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 26 fs 40 04:09:896 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:10:465 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:10:465 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:10:466 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:10:466 sndp thread E[ME]: HLE\sceAtrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet 04:11:311 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:11:349 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:11:349 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:11:349 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:12:579 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:13:396 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:13:396 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:13:397 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:14:480 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:14:501 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:14:501 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:14:502 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:15:265 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:16:086 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:16:086 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:16:087 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:17:116 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:17:154 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:17:154 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:17:155 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:17:487 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:23:093 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:25:178 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:25:178 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:25:179 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:26:826 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:27:414 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 26 fs 42 04:27:415 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 22 fs 44 04:28:185 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:28:214 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:29:414 main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 04180000 : 480 x 272 x 1 04:29:415 main W[SCEGE]: GLES\Framebuffer.cpp:798 FBO reusing depthbuffer, 04180000/00088000 and 00000000/00088000 04:29:417 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 31 fs 24 04:29:419 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 47 fs 24 04:31:915 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1486 Decimating FBO for 04180000 (480 x 272 x 1), age 6 04:33:653 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:40:208 main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 04180000 : 480 x 272 x 1 04:40:208 main W[SCEGE]: GLES\Framebuffer.cpp:798 FBO reusing depthbuffer, 04180000/00088000 and 00000000/00088000 04:41:657 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1486 Decimating FBO for 04180000 (480 x 272 x 1), age 6 04:45:445 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 04:45:450 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:45:465 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:45:478 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:45:478 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:45:479 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:45:482 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:45:482 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:45:497 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:45:514 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 04:45:514 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09e42e00, 00020000) 04:45:515 sndp thread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 04:45:515 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 04:46:268 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 47 fs 20 04:46:283 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 50 04:46:287 main W[G3D]: GLES\GLES_GPU.cpp:1479 Unknown GE command : f6ffffff 04:46:289 main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 001faff0 : 480 x 272 x 1 04:46:289 main W[SCEGE]: GLES\Framebuffer.cpp:798 FBO reusing depthbuffer, 001faff0/00088000 and 00000000/00088000 04:46:290 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 47 fs 52 04:46:291 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 54 fs 24 04:48:064 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 2=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 04:48:064 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:48:065 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(2) 04:48:464 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1486 Decimating FBO for 001faff0 (480 x 272 x 1), age 6 04:49:401 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 04:49:533 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:53:337 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 04:53:337 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:53:337 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:53:537 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 04:54:806 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 16 fs 56 04:54:838 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:55:009 main W[G3D]: GLES\GLES_GPU.cpp:1424 Unsupported texture level bias settings: 100001 04:55:010 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 58 fs 20 04:55:338 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:55:338 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:55:339 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:55:342 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 2=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 04:55:342 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:55:342 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(2) 04:55:373 main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 58 fs 24 04:55:707 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:56:074 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 04:56:639 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 04:56:639 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:56:639 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 04:56:641 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 2=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 04:56:641 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:56:641 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(2) 04:57:008 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 04:57:374 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 04:59:876 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 04:59:876 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 04:59:876 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:00:276 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:01:879 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 05:01:879 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:01:880 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:01:880 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 2=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 05:01:880 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:01:880 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(2) 05:02:045 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:02:078 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 05:02:078 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:02:078 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:02:645 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 05:02:879 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:03:146 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 05:03:147 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:03:180 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:03:180 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 05:03:180 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:03:181 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:03:214 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:03:215 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:03:247 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:03:279 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09e42e00, 00020000) 05:03:279 sndp thread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 05:03:280 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 05:04:781 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:06:416 main I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(0) 05:06:452 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:06:455 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:06:468 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:06:468 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:06:484 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:06:501 main E[ME]: HLE\sceAtrac.cpp:846 sceAtracGetNextDecodePosition(-1, 0bfe6a90): bad atrac ID 05:06:501 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 0=sceAtracSetDataAndGetID(09e42e00, 00020000) 05:06:501 sndp thread W[ME]: HLE\sceAtrac.cpp:1162 This is an atrac3+ stereo audio 05:06:502 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(0) 05:13:758 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 05:13:758 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:13:759 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:14:457 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:14:473 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:14:493 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:14:524 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:14:573 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:14:575 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:14:654 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:14:699 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:15:264 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 05:15:264 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:15:265 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:17:632 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:25:472 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e12ac0, 0000e000) 05:25:472 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:25:473 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:26:171 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:188 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:240 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:305 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:357 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:382 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:395 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:695 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:711 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:26:744 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:27:346 sndp thread I[ME]: HLE\sceAtrac.cpp:1272 1=sceAtracSetDataAndGetID(09e28c40, 00010000) 05:27:346 sndp thread W[ME]: HLE\sceAtrac.cpp:1147 This is an atrac3 mono audio 05:27:346 sndp thread W[ME]: HLE\sceAtrac.cpp:1409 UNIMPL sceAtracIsSecondBufferNeeded(1) 05:29:616 sndp thread I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(1) 05:30:599 FileCtlThrea E[IO]: HLE\sceIo.cpp:1590 UNIMPL sceIoChangeAsyncPriority(4, 111) 05:50:411 idle0 I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 354 textures 05:50:411 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 1 05:50:411 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00044000 : 480 x 272 x 1 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 274: Module "prj_mf": name=prj_mf gp=00000000 entry=088efa50 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 276: Thread "ssrpg_main": pc= 088efa20 sp= 0bfff670 WAIT (wt=1 wid=0 wv= 00000000 ) 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 277: MemoryPart "UserSbrk": MemPart: 089c6000 - 09f16000 size: 01550000 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 278: Thread "main": pc= 088ef240 sp= 0bfe6a90 READY (wt=12 wid=1 wv= 00000000 ) 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 279: CallBack "ExitGame": thread=278, argument= 00000000 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 280: CallBack "powerProc": thread=278, argument= 00000000 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 281: Semaphore "Pad": - 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 282: Semaphore "File": - 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 283: CallBack "CB_UMD": thread=278, argument= 00000000 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 284: Thread "FileCtlThread": pc= 0880d8e0 sp= 0bfe06b0 WAIT (wt=2 wid=284 wv= 00000000 ) 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 285: LwMutex "SceLibsndpSmfExcl": - 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 286: LwMutex "SceLibsndpPrevExcl": - 05:50:442 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 287: Semaphore "SceP3da": - 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 288: Thread "sndp thread": pc= 0887e5a8 sp= 0bfdfd20 WAIT (wt=10 wid=9 wv= 00000800 ) 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 289: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 290: Semaphore "batch sema": - 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 291: Semaphore "batch sema": - 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 292: Thread "batch thread": pc= 08810328 sp= 0bfbfe90 WAIT (wt=3 wid=293 wv= 00000001 ) 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:487 KO 293: Semaphore "batch sema": - 05:50:443 idle0 I[KERNEL]: HLE\sceKernel.cpp:153 Shutting down kernel - 21 kernel objects alive 05:50:511 Config.cpp:638 I[LOAD]: Config saved: H:\Downloads\ppsspp-v0.9.6-172-g7189adf-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 05:50:512 Config.cpp:650 I[LOAD]: Controller config saved: H:\Downloads\ppsspp-v0.9.6-172-g7189adf-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 05:50:515 Config.cpp:638 I[LOAD]: Config saved: H:\Downloads\ppsspp-v0.9.6-172-g7189adf-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 05:50:516 Config.cpp:650 I[LOAD]: Controller config saved: H:\Downloads\ppsspp-v0.9.6-172-g7189adf-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 05:50:557 Config.cpp:638 I[LOAD]: Config saved: H:\Downloads\ppsspp-v0.9.6-172-g7189adf-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 05:50:558 Config.cpp:650 I[LOAD]: Controller config saved: H:\Downloads\ppsspp-v0.9.6-172-g7189adf-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini