26:44:502 EmuThread.cpp:113 I[BOOT]: Done. 26:47:065 System.cpp:297 I[BOOT]: PPSSPP v0.9.6-160-gad5794c 26:47:065 MemArena.cpp:377 I[MM]: Found valid memory base at 07800000 after 27 tries. 26:47:065 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 08610000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 26:47:105 PSPLoaders.cpp:118 I[LOAD]: UCJS10096 : 時限回廊 26:47:106 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 26:47:106 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 26:47:145 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 26:47:205 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 26:47:205 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 26:47:205 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 0899d300 size 00199300 taken=1 tag=ELF 26:47:205 Util\BlockAllocator.cpp:383 I[HLE]: Block: 0899d300 - 0c000000 size 03662d00 taken=0 tag=(untitled) 26:47:205 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 26:47:245 HLE\sceKernelModule.cpp:835 I[LOAD]: Module Replay: 00000000 08953ce0 08953cf8 26:47:246 HLE\sceKernelModule.cpp:1033 I[LOAD]: Exporting ent 0 named Replay, 2 funcs, 4 vars, resident 08954040 26:47:246 HLE\sceKernelModule.cpp:1318 I[LOAD]: Module entry: 088a3490 26:47:341 root N[BOOT]: EmuScreen.cpp:110 Loading H:/ISO/PSP-Jigen_Kairou_JPN.iso... 26:47:342 root I[KERNEL]: HLE\sceKernelThread.cpp:2110 276=sceKernelCreateThread(name=user_main, entry=088a35a4, prio=20, stacksize=262144) 26:47:342 root I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 26:47:342 root I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 0 26:47:348 user_main I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(266,266,133) 26:47:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 285=sceKernelCreateThread(name=sgsfile-req-th, entry=08902498, prio=11, stacksize=16384) 26:47:351 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=285, argSize=12, argPtr=089b7fc0) 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:379 ----------- 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 0899d300 size 00199300 taken=1 tag=ELF 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0899d300 - 089ae000 size 00010d00 taken=1 tag=UserSbrk 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 089ae000 - 09eae000 size 01500000 taken=1 tag=FPL 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 09eae000 - 09eb2300 size 00004300 taken=1 tag=ELF 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 09eb2300 - 0bfbbc00 size 02109900 taken=0 tag=(untitled) 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfbbc00 - 0bfbfc00 size 00004000 taken=1 tag=stack/sgsfile-req-th 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root 26:47:361 user_main I[HLE]: Util\BlockAllocator.cpp:385 ----------- 26:47:377 user_main I[LOAD]: HLE\sceKernelModule.cpp:835 Module scesupPreAcc_library: 09eb94f0 09eb1174 09eb119c 26:47:377 user_main I[LOAD]: HLE\sceKernelModule.cpp:1033 Exporting ent 0 named scesupPreAcc_library, 0 funcs, 2 vars, resident 09eb1258 26:47:377 user_main I[LOAD]: HLE\sceKernelModule.cpp:1033 Exporting ent 1 named scesupPreAcc, 8 funcs, 0 vars, resident 09eb1278 26:47:377 user_main I[MODULE]: HLE\sceKernelModule.cpp:1459 302=sceKernelLoadModule(name=DISC0:/PSP_GAME/USRDIR/MODULE/LIBSUPPREACC.PRX,flag=00000000,(...)) 26:47:377 user_main I[MODULE]: HLE\sceKernelModule.cpp:1504 sceKernelStartModule(302,asize=00000000,aptr=00000000,retptr=00000000,00000000) 26:47:377 user_main W[MODULE]: HLE\sceKernelModule.cpp:1524 sceKernelStartModule(): module has no start or entry func 26:47:378 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 306=sceKernelCreateThread(name=install thread, entry=088b79a0, prio=6f, stacksize=8192) 26:47:378 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=306, argSize=0, argPtr=00000000) 26:47:378 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 308=sceKernelCreateThread(name=installed data load thread, entry=088b81b4, prio=6f, stacksize=8192) 26:47:378 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=308, argSize=0, argPtr=00000000) 26:47:379 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 26:47:415 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 26:47:431 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 26:47:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 316=sceKernelCreateThread(name=sgx-psp-freq-thr, entry=088f777c, prio=10, stacksize=16384) 26:47:465 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=316, argSize=0, argPtr=00000000) 26:47:465 user_main I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(089881c0, 256, 32, 0, 44100) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 323=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088f5e00, prio=10, stacksize=49152) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=323, argSize=4, argPtr=0bfff430) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 326=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088f5e00, prio=10, stacksize=49152) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=326, argSize=4, argPtr=0bfff430) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 329=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088f5e00, prio=10, stacksize=49152) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=329, argSize=4, argPtr=0bfff430) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 332=sceKernelCreateThread(name=sgx-psp-at3-th, entry=088f5e00, prio=10, stacksize=49152) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=332, argSize=4, argPtr=0bfff430) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 333=sceKernelCreateThread(name=sgx-psp-pcm-th, entry=088f4a64, prio=10, stacksize=16384) 26:47:466 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=333, argSize=40, argPtr=0897cb6c) 26:47:468 user_main I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(1280) 26:47:481 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:9 call sceNpDrmSetLicenseeKey(08954504) 26:47:481 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN01.EDAT) 26:47:481 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:481 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO01.BIN, 00000001, 00000000) - file not found 26:47:498 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN02.EDAT) 26:47:498 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:498 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO02.BIN, 00000001, 00000000) - file not found 26:47:515 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN03.EDAT) 26:47:515 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:515 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO03.BIN, 00000001, 00000000) - file not found 26:47:515 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN04.EDAT) 26:47:515 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:515 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO04.BIN, 00000001, 00000000) - file not found 26:47:532 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN05.EDAT) 26:47:532 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:532 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO05.BIN, 00000001, 00000000) - file not found 26:47:532 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN06.EDAT) 26:47:532 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:532 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO06.BIN, 00000001, 00000000) - file not found 26:47:548 user_main I[HLE]: HLE\scePspNpDrm_user.cpp:21 call sceNpDrmRenameCheck(ms0:/PSP/GAME/UCJS10096/DOWN07.EDAT) 26:47:548 user_main E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 26:47:548 user_main E[IO]: HLE\sceIo.cpp:1161 ERROR_ERRNO_FILE_NOT_FOUND=sceIoOpen(ms0:/PSP/GAME/UCJS10096/ECHO07.BIN, 00000001, 00000000) - file not found 26:47:565 sgsfile-req- I[KERNEL]: HLE\sceKernelThread.cpp:2241 __KernelReturnFromThread: 1 26:47:566 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2110 338=sceKernelCreateThread(name=sgsfile-req-th, entry=08902498, prio=11, stacksize=16384) 26:47:566 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2161 sceKernelStartThread(thread=338, argSize=12, argPtr=089b83f0) 26:47:566 user_main E[KERNEL]: HLE\sceKernelThread.cpp:3093 Failed to access deferred info for thread: user_main 26:47:639 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00000000 : 480 x 272 x 1 26:47:639 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 14 26:47:695 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 13 fs 16 26:47:904 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 18 fs 19 26:48:029 user_main I[SCEGE]: GLES\Framebuffer.cpp:778 Creating FBO for 00044000 : 480 x 272 x 1 26:50:206 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08b87bcc) : Mode = 8 26:50:321 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08b87bcc) : Mode = 0 26:50:355 user_main I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 216 in ms0:/PSP/SAVEDATA/UCJS10096DATA00/SAVEDATA.BIN 26:50:613 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 21 fs 16 26:50:688 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 23 fs 24 26:50:834 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 23 fs 19 27:00:037 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 27 fs 24 27:00:048 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 29 fs 16 27:00:070 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 31 fs 14 27:00:704 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 33 fs 24 27:00:719 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 35 fs 36 27:00:756 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 2=sceAtracGetAtracID(4097) 27:00:756 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(2, 08b4c440, 00002000) 27:00:757 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1149 This is an atrac3 stereo audio 27:00:784 sgx-psp-at3- E[ME]: HLE\sceAtrac.cpp:618 WARNING: Remaining data in packet - we currently only decode one frame/packet 27:00:797 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 27 fs 38 27:17:039 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 27:17:445 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 2=sceAtracGetAtracID(4097) 27:17:482 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(2, 08b3b040, 00010000) 27:17:482 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1149 This is an atrac3 stereo audio 27:38:745 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 27 fs 19 27:58:029 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 41 fs 42 27:58:055 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 44 fs 45 27:58:064 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 47 fs 42 27:58:080 user_main I[G3D]: GLES\ShaderManager.cpp:145 Linked shader: vs 41 fs 49 27:58:090 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 28:06:070 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:517 2=sceAtracGetAtracID(4097) 28:06:104 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1227 sceAtracSetData(2, 08b3b040, 00010000) 28:06:104 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1149 This is an atrac3 stereo audio 28:42:943 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:973 sceAtracReleaseAtracID(2) 28:43:043 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09718a8c) : Mode = 1 28:43:080 user_main I[UTIL]: Dialog\SavedataParam.cpp:416 Saving file with size 232 in ms0:/PSP/SAVEDATA/UCJS10096DATA00/SAVEDATA.BIN 29:43:967 idle0 I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 18 textures 29:43:967 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00000000 : 480 x 272 x 1 29:43:967 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1513 Destroying FBO for 00044000 : 480 x 272 x 1 29:43:994 idle0 I[LOAD]: Config.cpp:638 Config saved: H:\Downloads\ppsspp-v0.9.6-160-gad5794c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 29:43:995 idle0 I[LOAD]: Config.cpp:650 Controller config saved: H:\Downloads\ppsspp-v0.9.6-160-gad5794c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 29:44:024 idle0 I[LOAD]: Config.cpp:638 Config saved: H:\Downloads\ppsspp-v0.9.6-160-gad5794c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 29:44:024 idle0 I[LOAD]: Config.cpp:650 Controller config saved: H:\Downloads\ppsspp-v0.9.6-160-gad5794c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini