58:31:686 EmuThread.cpp:113 I[BOOT]: Done.
58:38:365 System.cpp:290 I[BOOT]: PPSSPP v0.9.6-53-g701543b
58:38:370 MemMap.cpp:125 I[MM]: Memory system initialized. RAM at 000000000CE20000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000)
58:38:388 PSPLoaders.cpp:118 I[LOAD]: ULUS10230 : VALHALLAKNIGHTS
58:38:388 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
58:38:388 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
58:38:451 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized.
58:38:537 Util\BlockAllocator.cpp:379 I[HLE]: -----------
58:38:537 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
58:38:537 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08adaa00 size 002d6a00 taken=1 tag=ELF
58:38:538 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08adaa00 - 0c000000 size 03525600 taken=0 tag=(untitled)
58:38:538 Util\BlockAllocator.cpp:385 I[HLE]: -----------
58:38:619 HLE\sceKernelModule.cpp:823 I[LOAD]: Module simple: 08a1f300 089f9b60 089f9b78
58:38:619 HLE\sceKernelModule.cpp:1017 I[LOAD]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 089f9f30
58:38:620 HLE\sceKernelModule.cpp:1302 I[LOAD]: Module entry: 0889f084
58:38:655 root         N[BOOT]: EmuScreen.cpp:110 Loading C:/Users/Dale/Desktop/Me Folder/PSP ISO/Valhalla_Knights_USA/a-valhal.iso...
58:38:656 root         I[KERNEL]: HLE\sceKernelThread.cpp:2111 276=sceKernelCreateThread(name=user_main, entry=0889f158, prio=20, stacksize=262144)
58:38:657 root         I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
58:38:657 root         I[KERNEL]: HLE\sceKernelThread.cpp:2242 __KernelReturnFromThread: 0
58:38:747 user_main    I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08a73b00, 256, 32, 0, 44100)
58:38:748 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2111 281=sceKernelCreateThread(name=sndp thread, entry=0892cfa8, prio=10, stacksize=4096)
58:38:748 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=281, argSize=4, argPtr=08a47ac0)
58:38:784 user_main    I[SCEGE]: GLES\Framebuffer.cpp:773 Creating FBO for 00000000 : 480 x 272 x 3
58:38:790 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 13 fs 14
58:38:802 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 13 fs 16
58:38:818 user_main    I[SCEGE]: GLES\Framebuffer.cpp:773 Creating FBO for 00088000 : 480 x 272 x 3
58:38:832 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:38:956 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 18 fs 19
58:38:988 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 13 fs 21
58:39:015 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:39:216 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:39:416 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:39:616 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:39:783 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:39:983 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:40:116 user_main    W[G3D]: GLES\GLES_GPU.cpp:1425 Unsupported texture level bias settings: 000002
58:40:147 user_main    W[G3D]: GLES\GLES_GPU.cpp:1418 Unsupported texture lod slope: 3ac49b
58:40:196 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 23 fs 24
58:40:222 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 26 fs 27
58:40:246 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 29 fs 30
58:40:271 user_main    I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 29 fs 24
58:40:418 user_main    W[IO]: HLE\sceIo.cpp:1063 sceIoLseekAsync(4, 0, 0): async busy
58:40:452 user_main    I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(08aff210) : Mode = 8
58:43:051 user_main    I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit()
58:43:052 user_main    I[ME]: HLE\sceMpeg.cpp:447 093014f0=sceMpegCreate(0bfff52c, 093014c0, 65536, 0bfff4ac, 512, 0, 0)
58:43:080 user_main    I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xB48800
58:43:080 user_main    I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 7657560
58:43:081 user_main    I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xB48800
58:43:081 user_main    I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 7657560
58:43:081 user_main    I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bfff52c, 0, 0)
58:43:081 user_main    I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bfff52c, 1, 0)
58:43:082 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2111 300=sceKernelCreateThread(name=displayThread, entry=08932d00, prio=3f, stacksize=8192)
58:43:082 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2111 301=sceKernelCreateThread(name=readThread, entry=08933284, prio=41, stacksize=8192)
58:43:082 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2111 302=sceKernelCreateThread(name=soundThread, entry=08933c44, prio=3d, stacksize=8192)
58:43:082 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=302, argSize=28, argPtr=0bfff140)
58:43:082 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=300, argSize=28, argPtr=0bfff140)
58:43:082 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=301, argSize=80, argPtr=0bfff180)
58:43:083 readThread   I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xB48800
58:43:083 readThread   I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 7657560
58:43:099 readThread   I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
58:43:139 displayThrea I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 33 fs 19
00:16:446 user_main    I[IO]: HLE\sceIo.cpp:833 stdout: ==end==
00:16:447 readThread   I[KERNEL]: HLE\sceKernelThread.cpp:2255 sceKernelExitThread(0)
00:16:449 user_main    E[ME]: HLE\sceMpeg.cpp:702 sceMpegAvcDecodeStop(0bfff52c, 00000200, 08a753e4, 0bfff0d0)
00:16:449 user_main    W[ME]: HLE\sceMpeg.cpp:1218 UNIMPL sceMpegFlushAllStream(0bfff52c)
00:16:450 soundThread  I[KERNEL]: HLE\sceKernelThread.cpp:2255 sceKernelExitThread(0)
00:16:450 displayThrea I[KERNEL]: HLE\sceKernelThread.cpp:2255 sceKernelExitThread(0)
00:16:450 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2396 sceKernelTerminateDeleteThread(302)
00:16:450 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2396 sceKernelTerminateDeleteThread(300)
00:16:450 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2396 sceKernelTerminateDeleteThread(301)
00:16:454 user_main    I[ME]: HLE\sceMpeg.cpp:1070 sceMpegFinish(...)
00:33:765 user_main    I[LOAD]: Config.cpp:624 Config saved: C:\Users\Dale\Desktop\Me Folder\PSP Builds\ppsspp-v0.9.6-53\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
00:33:767 user_main    I[LOAD]: Config.cpp:636 Controller config saved: C:\Users\Dale\Desktop\Me Folder\PSP Builds\ppsspp-v0.9.6-53\ppsspp\memstick/PSP/SYSTEM/controls.ini
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00  READY     (wt=0 wid=0 wv= 00000000 )
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 274: Module "simple": name=simple gp=08a1f300 entry=0889f084
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 276: Thread "user_main": pc= 08824028 sp= 0bfff670 RUN      (wt=0 wid=0 wv= 00000000 )
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 277: MemoryPart "UserSbrk": MemPart: 08adb000 - 09f38600	size: 0145d600
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 278: CallBack "ExitGame": thread=276, argument= 00000000
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 279: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
00:33:774 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 280: Semaphore "FILE_SEMA": -
00:33:775 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 281: Thread "sndp thread": pc= 0892b270 sp= 0bfbfa80   WAIT    (wt=10 wid=7 wv= 00000100 )
00:33:775 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 282: CallBack "DVDUMD_SAMPLE": thread=276, argument= 00000000
00:33:775 user_main    I[KERNEL]: HLE\sceKernel.cpp:487 KO 283: CallBack "DVDUMD_SAMPLE": thread=276, argument= 00000000
00:33:775 user_main    I[KERNEL]: HLE\sceKernel.cpp:153 Shutting down kernel - 11 kernel objects alive
00:33:802 GLES\Framebuffer.cpp:1508 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3
00:33:802 GLES\Framebuffer.cpp:1508 I[SCEGE]: Destroying FBO for 00088000 : 480 x 272 x 3
00:35:112 Config.cpp:624 I[LOAD]: Config saved: C:\Users\Dale\Desktop\Me Folder\PSP Builds\ppsspp-v0.9.6-53\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
00:35:113 Config.cpp:636 I[LOAD]: Controller config saved: C:\Users\Dale\Desktop\Me Folder\PSP Builds\ppsspp-v0.9.6-53\ppsspp\memstick/PSP/SYSTEM/controls.ini
