28:13:077 windows\emuthread.cpp:113 I[BOOT]: Done.
28:14:302 core\system.cpp:290 I[BOOT]: PPSSPP v0.9.6-3-g551ba17
28:14:330 core\psploaders.cpp:99 D[LOAD]: HDRemaster mode is false
28:14:330 common\memarena.cpp:377 I[MM]: Found valid memory base at 08800000 after 31 tries.
28:14:330 core\memmap.cpp:124 I[MM]: Memory system initialized. RAM at 09020000 (mirror at 0 @ 10800000, uncached @ 10800000)
28:14:359 core\psploaders.cpp:118 I[LOAD]: ULJM05463 : バンブーブレード～"それから"の挑戦～
28:14:361 core\psploaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
28:14:361 hle\scekernelmemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
28:14:361 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/
28:14:361 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/
28:14:361 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\flash0/
28:14:361 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\flash0/
28:14:362 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
28:14:362 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
28:14:469 util\ppgedraw.cpp:203 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
28:14:469 hle\scekernel.cpp:142 I[KERNEL]: Kernel initialized.
28:14:483 hle\scekernelmodule.cpp:698 D[MODULE]: Decrypting ~PSP file
28:14:551 elf\elfreader.cpp:352 D[LOAD]: String section: 45
28:14:551 elf\elfreader.cpp:413 D[LOAD]: Relocatable module
28:14:551 elf\elfreader.cpp:419 D[LOAD]: 3 segments:
28:14:551 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 00115608 Memsz: 00115608 
28:14:552 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 00115608
28:14:552 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00115640 Filesz: 0003362c Memsz: 001c183c 
28:14:552 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08919640, size 001c183c
28:14:553 elf\elfreader.cpp:427 D[LOAD]: Type: 700000a0 Vaddr: 00000000 Filesz: 00073f98 Memsz: 00000000 
28:14:553 util\blockallocator.cpp:379 I[HLE]: -----------
28:14:553 util\blockallocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
28:14:553 util\blockallocator.cpp:383 I[HLE]: Block: 08804000 - 08adaf00 size 002d6f00 taken=1 tag=ELF
28:14:553 util\blockallocator.cpp:383 I[HLE]: Block: 08adaf00 - 0c000000 size 03525100 taken=0 tag=(untitled)
28:14:553 util\blockallocator.cpp:385 I[HLE]: -----------
28:14:553 elf\elfreader.cpp:450 D[LOAD]: 47 sections:
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .init     Sitting at 08804000, size 00000024
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.init     Ignoring (size=00000010) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .text     Sitting at 08804024, size 000c4cd4
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=0005e898) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .fini     Sitting at 088c8cf8, size 0000001c
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.fini     Ignoring (size=00000008) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text     Sitting at 088c8d14, size 00000498
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 088c91b0, size 00000004
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent     Sitting at 088c91b4, size 00000010
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 088c91c4, size 00000004
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 088c91c8, size 00000004
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub     Sitting at 088c91cc, size 0000017c
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=000001c8) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 088c9348, size 00000004
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 088c934c, size 00000034
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000028) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 088c9380, size 00000198
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 088c9518, size 0000024c
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .ctors     Sitting at 088c9764, size 00000008
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .dtors     Sitting at 088c976c, size 00000008
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .jcr     Sitting at 088c9774, size 00000004
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .eh_frame     Sitting at 088c9778, size 0000098c
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000270) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .gcc_except_table     Sitting at 088ca104, size 00000128
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.gcc_except_table     Ignoring (size=00000018) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata     Sitting at 088ca230, size 0004e318
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00002af8) (flags=00000000)
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.0001     Sitting at 08918550, size 00000488
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.0002     Sitting at 089189e0, size 000008f4
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.0003     Sitting at 089192d8, size 000000e4
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.0004     Sitting at 089193c0, size 000000fc
28:14:553 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.0005     Sitting at 089194c0, size 00000148
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.0001     Ignoring (size=00000278) (flags=00000000)
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.0002     Ignoring (size=00000118) (flags=00000000)
28:14:553 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.0003     Ignoring (size=00000078) (flags=00000000)
28:14:554 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.0004     Ignoring (size=000000a8) (flags=00000000)
28:14:554 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.0005     Ignoring (size=000001d0) (flags=00000000)
28:14:554 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .data     Sitting at 08919640, size 0003362c
28:14:554 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=000120c0) (flags=00000000)
28:14:554 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sbss     Sitting at 0894cc70, size 00000000
28:14:554 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .bss     Sitting at 0894cc80, size 0018e1fc
28:14:554 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .comment     Ignoring (size=0000005f) (flags=00000000)
28:14:554 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=0000024e) (flags=00000000)
28:14:554 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .gcc_compiled_long32     Ignoring (size=00000000) (flags=00000000)
28:14:554 elf\elfreader.cpp:471 D[LOAD]: Relocations:
28:14:554 elf\elfreader.cpp:495 D[LOAD]: .rel.init: Performing 2 relocations on .init : offset = 00148cf0
28:14:554 elf\elfreader.cpp:57 D[LOAD]: Loading 2 relocations...
28:14:554 elf\elfreader.cpp:495 D[LOAD]: .rel.text: Performing 48403 relocations on .text : offset = 00148d00
28:14:554 elf\elfreader.cpp:57 D[LOAD]: Loading 48403 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.fini: Performing 1 relocations on .fini : offset = 001a7598
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 1 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 001a75a0
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 1 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 57 relocations on .lib.stub : offset = 001a75a8
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 57 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 5 relocations on .rodata.sceModuleInfo : offset = 001a7770
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 5 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 001a7798
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 6 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 78 relocations on .eh_frame : offset = 001a77c8
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 78 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.gcc_except_table: Performing 3 relocations on .gcc_except_table : offset = 001a7a38
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 3 relocations...
28:14:568 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata: Performing 1375 relocations on .rodata : offset = 001a7a50
28:14:568 elf\elfreader.cpp:57 D[LOAD]: Loading 1375 relocations...
28:14:569 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.0001: Performing 79 relocations on .rodata.0001 : offset = 001aa548
28:14:569 elf\elfreader.cpp:57 D[LOAD]: Loading 79 relocations...
28:14:569 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.0002: Performing 35 relocations on .rodata.0002 : offset = 001aa7c0
28:14:569 elf\elfreader.cpp:57 D[LOAD]: Loading 35 relocations...
28:14:569 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.0003: Performing 15 relocations on .rodata.0003 : offset = 001aa8d8
28:14:569 elf\elfreader.cpp:57 D[LOAD]: Loading 15 relocations...
28:14:569 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.0004: Performing 21 relocations on .rodata.0004 : offset = 001aa950
28:14:569 elf\elfreader.cpp:57 D[LOAD]: Loading 21 relocations...
28:14:569 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.0005: Performing 58 relocations on .rodata.0005 : offset = 001aa9f8
28:14:569 elf\elfreader.cpp:57 D[LOAD]: Loading 58 relocations...
28:14:569 elf\elfreader.cpp:495 D[LOAD]: .rel.data: Performing 9240 relocations on .data : offset = 001aabc8
28:14:569 elf\elfreader.cpp:57 D[LOAD]: Loading 9240 relocations...
28:16:703 hle\scekernelmodule.cpp:822 I[LOAD]: Module bamboo: 08954c60 088c91b4 088c91cc
28:16:703 hle\scekernelmodule.cpp:853 D[LOAD]: ===================================================
28:16:703 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceAudio, stubs at 088c8f94
28:16:703 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioOutputBlocking : 088c8f94
28:16:703 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioOutputPannedBlocking : 088c8f9c
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChReserve : 088c8fa4
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChRelease : 088c8fac
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChangeChannelConfig : 088c8fb4
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioGetChannelRestLength : 088c8fbc
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChangeChannelVolume : 088c8fc4
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioSetChannelDataLen : 088c8fcc
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioOutputPanned : 088c8fd4
28:16:704 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:704 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceCtrl, stubs at 088c8fdc
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceCtrlSetSamplingMode : 088c8fdc
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceCtrlReadBufferPositive : 088c8fe4
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceCtrlSetSamplingCycle : 088c8fec
28:16:704 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:704 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceDisplay, stubs at 088c8ff4
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplaySetMode : 088c8ff4
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplaySetFrameBuf : 088c8ffc
28:16:704 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 088c9004
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplayWaitVblankStart : 088c900c
28:16:705 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:705 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceGe_user, stubs at 088c9014
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListSync : 088c9014
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeUnsetCallback : 088c901c
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListEnQueueHead : 088c9024
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeEdramGetSize : 088c902c
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeContinue : 088c9034
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeSetCallback : 088c903c
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListEnQueue : 088c9044
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeDrawSync : 088c904c
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeBreak : 088c9054
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListUpdateStallAddr : 088c905c
28:16:705 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeEdramGetAddr : 088c9064
28:16:706 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:706 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 088c8d14
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoIoctl : 088c8d14
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoRead : 088c8d1c
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoClose : 088c8d24
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoDopen : 088c8d2c
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoDread : 088c8d34
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoDclose : 088c8d3c
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoOpen : 088c8d44
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoLseek : 088c8d4c
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoWrite : 088c8d54
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoRename : 088c8d5c
28:16:706 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:706 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module Kernel_Library, stubs at 088c8d64
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCpuSuspendIntr : 088c8d64
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelUnlockLwMutex : 088c8d6c
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCpuResumeIntr : 088c8d74
28:16:706 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLockLwMutex : 088c8d7c
28:16:707 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:707 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module LoadExecForUser, stubs at 088c8d84
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelExitGame : 088c8d84
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelRegisterExitCallback : 088c8d8c
28:16:707 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:707 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 088c8d94
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelUnloadModule : 088c8d94
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 088c8d9c
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStartModule : 088c8da4
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLoadModule : 088c8dac
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStopModule : 088c8db4
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetModuleId : 088c8dbc
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 088c8dc4
28:16:707 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:707 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module SysMemUserForUser, stubs at 088c8de4
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelPrintf : 088c8de4
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelTotalFreeMemSize : 088c8dec
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing SysMemUserForUser_FE707FDF : 088c8df4
28:16:707 hle\scekernelmodule.cpp:258 D[LOAD]: Importing SysMemUserForUser_50F61D8A : 088c8dfc
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSetCompiledSdkVersion500_505 : 088c8e04
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelMaxFreeMemSize : 088c8e0c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing SysMemUserForUser_DB83A952 : 088c8e14
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSetCompilerVersion : 088c8e1c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelAllocPartitionMemory : 088c8e24
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 088c8e2c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelFreePartitionMemory : 088c8e34
28:16:708 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:708 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module ThreadManForUser, stubs at 088c8e3c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDelayThread : 088c8e3c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateSema : 088c8e44
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSetEventFlag : 088c8e4c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateCallback : 088c8e54
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteCallback : 088c8e5c
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteEventFlag : 088c8e64
28:16:708 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStartThread : 088c8e6c
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitThreadEnd : 088c8e74
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteSema : 088c8e7c
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetThreadId : 088c8e84
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelPollEventFlag : 088c8e8c
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCheckCallback : 088c8e94
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetSystemTimeLow : 088c8e9c
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelTerminateDeleteThread : 088c8ea4
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetThreadExitStatus : 088c8eac
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSignalSema : 088c8eb4
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitEventFlag : 088c8ebc
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateThread : 088c8ec4
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitSema : 088c8ecc
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetThreadStackFreeSize : 088c8ed4
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateEventFlag : 088c8edc
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteLwMutex : 088c8ee4
28:16:709 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDelayThreadCB : 088c8eec
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelExitDeleteThread : 088c8ef4
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelClearEventFlag : 088c8efc
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitThreadEndCB : 088c8f04
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 088c8f0c
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteThread : 088c8f14
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelExitThread : 088c8f1c
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateLwMutex : 088c8f24
28:16:710 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:710 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module UtilsForUser, stubs at 088c8f2c
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDcacheWritebackAll : 088c8f2c
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLibcGettimeofday : 088c8f34
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLibcClock : 088c8f3c
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLibcTime : 088c8f44
28:16:710 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDcacheWritebackRange : 088c8f4c
28:16:711 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:711 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceSuspendForUser, stubs at 088c90fc
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelPowerTick : 088c90fc
28:16:711 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:711 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceUmdUser, stubs at 088c9104
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdGetErrorStat : 088c9104
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdCheckMedium : 088c910c
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdWaitDriveStatCB : 088c9114
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdCancelWaitDriveStat : 088c911c
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdGetDriveStat : 088c9124
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdReplaceProhibit : 088c912c
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdWaitDriveStat : 088c9134
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 088c913c
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdUnRegisterUMDCallBack : 088c9144
28:16:711 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdActivate : 088c914c
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdReplacePermit : 088c9154
28:16:712 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:712 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceImpose, stubs at 088c906c
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceImposeSetLanguageMode : 088c906c
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceImposeSetUMDPopup : 088c9074
28:16:712 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:712 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module scePsmfPlayer, stubs at 088c908c
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerStop : 088c908c
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerConfigPlayer : 088c9094
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerCreate : 088c909c
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetAudioOutSize : 088c90a4
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetVideoData : 088c90ac
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerSetPsmfCB : 088c90b4
28:16:712 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerStart : 088c90bc
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerDelete : 088c90c4
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerUpdate : 088c90cc
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerChangePlayMode : 088c90d4
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetAudioData : 088c90dc
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetPsmfInfo : 088c90e4
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerReleasePsmf : 088c90ec
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetCurrentStatus : 088c90f4
28:16:713 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:713 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceMpeg, stubs at 088c907c
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceMpegInit : 088c907c
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceMpegFinish : 088c9084
28:16:713 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:713 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceUtility, stubs at 088c915c
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityLoadModule : 088c915c
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 088c9164
28:16:713 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataInitStart : 088c916c
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 088c9174
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataGetStatus : 088c917c
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 088c9184
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 088c918c
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 088c9194
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataUpdate : 088c919c
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityUnloadModule : 088c91a4
28:16:714 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:714 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceAtrac3plus, stubs at 088c8f54
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracGetStreamDataInfo : 088c8f54
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracReleaseAtracID : 088c8f5c
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracDecodeData : 088c8f64
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracSetDataAndGetID : 088c8f6c
28:16:714 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracAddStreamData : 088c8f74
28:16:715 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracSetLoopNum : 088c8f7c
28:16:715 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracGetRemainFrame : 088c8f84
28:16:715 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracGetInternalErrorInfo : 088c8f8c
28:16:715 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:715 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module StdioForUser, stubs at 088c8dcc
28:16:715 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStdin : 088c8dcc
28:16:715 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStdout : 088c8dd4
28:16:715 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStderr : 088c8ddc
28:16:715 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
28:16:715 hle\scekernelmodule.cpp:1016 I[LOAD]: Exporting ent 0 named bamboo, 2 funcs, 4 vars, resident 088c94e8
28:16:715 hle\scekernelmodule.cpp:1106 D[LOAD]: Module SDK: 05000010
28:16:716 hle\scekernelmodule.cpp:1301 I[LOAD]: Module entry: 08804108
28:16:813 root         N[BOOT]: ui\emuscreen.cpp:110 Loading H:/ISO/PSP-Bamboo_Blade_JPN.iso...
28:16:814 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:16:814 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:16:814 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:16:814 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:16:814 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:16:814 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08804108 ] Used regs: 10	 Average: 10.000000
28:16:814 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e04 ] Used regs: 1	 Average: 5.500000
28:16:814 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0880413c ] Used regs: 3	 Average: 4.666667
28:16:814 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e1c ] Used regs: 1	 Average: 3.750000
28:16:814 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08804148 ] Used regs: 3	 Average: 3.600000
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0880417c ] Used regs: 4	 Average: 3.666667
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08804210 ] Used regs: 2	 Average: 3.428571
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08804188 ] Used regs: 4	 Average: 3.500000
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0880419c ] Used regs: 4	 Average: 3.555556
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088041b4 ] Used regs: 4	 Average: 3.600000
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088041d0 ] Used regs: 5	 Average: 3.727273
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8ec4 ] Used regs: 1	 Average: 3.500000
28:16:815 root         I[KERNEL]: hle\scekernelthread.cpp:2111 276=sceKernelCreateThread(name=user_main, entry=0880421c, prio=20, stacksize=262144)
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088041e0 ] Used regs: 8	 Average: 3.846154
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e6c ] Used regs: 1	 Average: 3.642857
28:16:815 root         I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
28:16:815 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 088041f0 ] Used regs: 8	 Average: 3.933333
28:16:816 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08000034 ] Used regs: 1	 Average: 3.750000
28:16:816 root         I[KERNEL]: hle\scekernelthread.cpp:2242 __KernelReturnFromThread: 0
28:16:816 root         D[KERNEL]: hle\scekernelthread.cpp:1564 sceKernelGetThreadExitStatus(275)
28:16:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: root -> user_main (275->276, pc: 08000034->0880421c, returned from module) +144us
28:16:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:2374 sceKernelDeleteThread(275)
28:16:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack root
28:16:816 user_main    D[HLE]: util\blockallocator.cpp:222 Merging Blocks
28:16:816 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880421c ] Used regs: 13	 Average: 4.294117
28:16:816 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804260 ] Used regs: 3	 Average: 4.222222
28:16:816 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c1c ] Used regs: 8	 Average: 4.421052
28:16:816 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c40 ] Used regs: 4	 Average: 4.400000
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c50 ] Used regs: 4	 Average: 4.380952
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c5c ] Used regs: 5	 Average: 4.409091
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c68 ] Used regs: 9	 Average: 4.608696
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e24 ] Used regs: 1	 Average: 4.458333
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:379 -----------
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 08804000 - 08adaf00 size 002d6f00 taken=1 tag=ELF
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 08adaf00 - 09adb000 size 01000100 taken=1 tag=UserSbrk
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 09adb000 - 0bfbfc00 size 024e4c00 taken=0 tag=(untitled)
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
28:16:817 user_main    I[HLE]: util\blockallocator.cpp:385 -----------
28:16:817 user_main    D[KERNEL]: hle\scekernelmemory.cpp:798 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 16777216, addr= 00001000)
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c84 ] Used regs: 4	 Average: 4.440000
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c94 ] Used regs: 2	 Average: 4.346154
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e2c ] Used regs: 1	 Average: 4.222222
28:16:817 user_main    D[KERNEL]: hle\scekernelmemory.cpp:816 08adb000 = sceKernelGetBlockHeadAddr(277)
28:16:817 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0c9c ] Used regs: 7	 Average: 4.321429
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0cc0 ] Used regs: 7	 Average: 4.413793
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0cd8 ] Used regs: 7	 Average: 4.500000
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0cec ] Used regs: 10	 Average: 4.677419
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804268 ] Used regs: 5	 Average: 4.687500
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804274 ] Used regs: 7	 Average: 4.757576
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3fe8 ] Used regs: 4	 Average: 4.735294
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3fec ] Used regs: 3	 Average: 4.685714
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3ff8 ] Used regs: 3	 Average: 4.638889
28:16:818 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804288 ] Used regs: 10	 Average: 4.783784
28:16:819 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042a4 ] Used regs: 4	 Average: 4.763158
28:16:819 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042ac ] Used regs: 7	 Average: 4.820513
28:16:819 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042c4 ] Used regs: 4	 Average: 4.800000
28:16:819 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2b7c ] Used regs: 8	 Average: 4.878049
28:16:819 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2bb8 ] Used regs: 4	 Average: 4.857143
28:16:819 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2bc8 ] Used regs: 6	 Average: 4.883721
28:16:820 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2c14 ] Used regs: 5	 Average: 4.886364
28:16:820 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2c28 ] Used regs: 7	 Average: 4.933333
28:16:821 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b276c ] Used regs: 5	 Average: 4.934783
28:16:821 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2778 ] Used regs: 4	 Average: 4.914894
28:16:821 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b27b4 ] Used regs: 3	 Average: 4.875000
28:16:821 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b27bc ] Used regs: 3	 Average: 4.836735
28:16:821 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b27c8 ] Used regs: 5	 Average: 4.840000
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b27cc ] Used regs: 4	 Average: 4.823529
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b27e0 ] Used regs: 5	 Average: 4.826923
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2814 ] Used regs: 2	 Average: 4.773585
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b27ec ] Used regs: 4	 Average: 4.759259
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b280c ] Used regs: 4	 Average: 4.745454
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2cf4 ] Used regs: 4	 Average: 4.732143
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042cc ] Used regs: 3	 Average: 4.701755
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d9c ] Used regs: 1	 Average: 4.637931
28:16:822 user_main    D[MODULE]: hle\scekernelmodule.cpp:1716 112=sceKernelGetModuleIdByAddress(08804108)
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042d8 ] Used regs: 6	 Average: 4.661017
28:16:822 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2998 ] Used regs: 10	 Average: 4.750000
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d64 ] Used regs: 1	 Average: 4.688525
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b29c0 ] Used regs: 7	 Average: 4.725806
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b29f0 ] Used regs: 6	 Average: 4.746032
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2a44 ] Used regs: 4	 Average: 4.734375
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d74 ] Used regs: 1	 Average: 4.676923
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2a50 ] Used regs: 3	 Average: 4.651515
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2a24 ] Used regs: 7	 Average: 4.686567
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042e4 ] Used regs: 2	 Average: 4.647059
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042ec ] Used regs: 5	 Average: 4.652174
28:16:823 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b101c ] Used regs: 8	 Average: 4.700000
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b103c ] Used regs: 4	 Average: 4.690141
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b28a8 ] Used regs: 5	 Average: 4.694445
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b28b8 ] Used regs: 4	 Average: 4.684931
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b28c4 ] Used regs: 2	 Average: 4.648649
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b28cc ] Used regs: 8	 Average: 4.693333
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b297c ] Used regs: 3	 Average: 4.671052
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2984 ] Used regs: 5	 Average: 4.675324
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1044 ] Used regs: 6	 Average: 4.692307
28:16:824 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b10a0 ] Used regs: 2	 Average: 4.658228
28:16:825 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1054 ] Used regs: 4	 Average: 4.650000
28:16:825 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1064 ] Used regs: 8	 Average: 4.691358
28:16:825 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1080 ] Used regs: 8	 Average: 4.731707
28:16:825 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042fc ] Used regs: 2	 Average: 4.698795
28:16:825 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804000 ] Used regs: 3	 Average: 4.678571
28:16:825 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088040a8 ] Used regs: 6	 Average: 4.694118
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28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e54 ] Used regs: 1	 Average: 4.683168
28:16:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:2916 278=sceKernelCreateCallback(name=Bamboo, entry=08804510, callbackArg=0bfff678)
28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805128 ] Used regs: 5	 Average: 4.686275
28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d8c ] Used regs: 1	 Average: 4.650486
28:16:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3718 sceKernelRegisterExitCallback(278)
28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805148 ] Used regs: 6	 Average: 4.663462
28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c906c ] Used regs: 1	 Average: 4.628572
28:16:827 user_main    D[UTIL]: hle\sceimpose.cpp:69 sceImposeSetLanguageMode(00000000, 00000000)
28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805168 ] Used regs: 2	 Average: 4.603774
28:16:827 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8dec ] Used regs: 1	 Average: 4.570094
28:16:828 user_main    D[KERNEL]: hle\scekernelmemory.cpp:749 024e9000 (dec 38703104)=sceKernelTotalFreeMemSize()
28:16:828 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805170 ] Used regs: 4	 Average: 4.564815
28:16:828 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e0c ] Used regs: 1	 Average: 4.532110
28:16:828 user_main    D[KERNEL]: hle\scekernelmemory.cpp:742 024e4c00 (dec 38685696)=sceKernelMaxFreeMemSize()
28:16:828 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880517c ] Used regs: 6	 Average: 4.545455
28:16:828 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2d4c ] Used regs: 13	 Average: 4.621622
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28:16:845 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b592c ] Used regs: 9	 Average: 5.154150
28:16:845 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b452c ] Used regs: 4	 Average: 5.149606
28:16:845 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b47a8 ] Used regs: 3	 Average: 5.141177
28:16:845 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b453c ] Used regs: 5	 Average: 5.140625
28:16:845 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b454c ] Used regs: 5	 Average: 5.140078
28:16:845 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b459c ] Used regs: 4	 Average: 5.135659
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b47b4 ] Used regs: 3	 Average: 5.127413
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b45e0 ] Used regs: 4	 Average: 5.123077
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b45e8 ] Used regs: 4	 Average: 5.118774
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4634 ] Used regs: 5	 Average: 5.118320
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4644 ] Used regs: 8	 Average: 5.129278
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4674 ] Used regs: 5	 Average: 5.128788
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4720 ] Used regs: 7	 Average: 5.135849
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4738 ] Used regs: 4	 Average: 5.131579
28:16:846 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4334 ] Used regs: 7	 Average: 5.138577
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4368 ] Used regs: 2	 Average: 5.126866
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b12a0 ] Used regs: 15	 Average: 5.163569
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b12dc ] Used regs: 4	 Average: 5.159259
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b12ec ] Used regs: 3	 Average: 5.151291
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b12f8 ] Used regs: 6	 Average: 5.154412
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1308 ] Used regs: 5	 Average: 5.153846
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1318 ] Used regs: 4	 Average: 5.149635
28:16:847 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1328 ] Used regs: 7	 Average: 5.156363
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2208 ] Used regs: 4	 Average: 5.152174
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2214 ] Used regs: 4	 Average: 5.148015
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b223c ] Used regs: 6	 Average: 5.151079
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2244 ] Used regs: 5	 Average: 5.150537
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2254 ] Used regs: 9	 Average: 5.164286
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22bc ] Used regs: 4	 Average: 5.160142
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2268 ] Used regs: 8	 Average: 5.170213
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22c8 ] Used regs: 3	 Average: 5.162544
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2228 ] Used regs: 4	 Average: 5.158451
28:16:848 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22d8 ] Used regs: 4	 Average: 5.154386
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22e4 ] Used regs: 4	 Average: 5.150350
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22dc ] Used regs: 3	 Average: 5.142857
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22d0 ] Used regs: 3	 Average: 5.135417
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1338 ] Used regs: 4	 Average: 5.131488
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1348 ] Used regs: 12	 Average: 5.155172
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1404 ] Used regs: 6	 Average: 5.158076
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b164c ] Used regs: 6	 Average: 5.160959
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24b0 ] Used regs: 5	 Average: 5.160409
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24bc ] Used regs: 7	 Average: 5.166667
28:16:849 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24cc ] Used regs: 7	 Average: 5.172881
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2504 ] Used regs: 5	 Average: 5.172297
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2514 ] Used regs: 5	 Average: 5.171717
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2540 ] Used regs: 8	 Average: 5.181208
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2584 ] Used regs: 4	 Average: 5.177258
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2590 ] Used regs: 6	 Average: 5.180000
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2594 ] Used regs: 5	 Average: 5.179402
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b25ac ] Used regs: 5	 Average: 5.178808
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24dc ] Used regs: 4	 Average: 5.174918
28:16:850 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24e4 ] Used regs: 6	 Average: 5.177631
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24e8 ] Used regs: 4	 Average: 5.173770
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b24fc ] Used regs: 4	 Average: 5.169935
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1658 ] Used regs: 7	 Average: 5.175896
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b13b8 ] Used regs: 6	 Average: 5.178571
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b13d0 ] Used regs: 3	 Average: 5.171521
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b131c ] Used regs: 4	 Average: 5.167742
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1374 ] Used regs: 5	 Average: 5.167202
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1408 ] Used regs: 4	 Average: 5.163462
28:16:851 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2694 ] Used regs: 10	 Average: 5.178914
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b26c0 ] Used regs: 6	 Average: 5.181529
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b26c4 ] Used regs: 5	 Average: 5.180953
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b26e4 ] Used regs: 5	 Average: 5.180380
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b14d8 ] Used regs: 14	 Average: 5.208202
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4370 ] Used regs: 6	 Average: 5.210692
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4744 ] Used regs: 4	 Average: 5.206897
28:16:852 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b46e8 ] Used regs: 4	 Average: 5.203125
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4440 ] Used regs: 5	 Average: 5.202492
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4470 ] Used regs: 5	 Average: 5.201863
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5cd8 ] Used regs: 4	 Average: 5.198143
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5cec ] Used regs: 3	 Average: 5.191358
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2220 ] Used regs: 3	 Average: 5.184616
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2234 ] Used regs: 2	 Average: 5.174847
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1340 ] Used regs: 13	 Average: 5.198777
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b167c ] Used regs: 4	 Average: 5.195122
28:16:853 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b82a8 ] Used regs: 7	 Average: 5.200608
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b82c4 ] Used regs: 2	 Average: 5.190909
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b82cc ] Used regs: 3	 Average: 5.184290
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b82d8 ] Used regs: 4	 Average: 5.180723
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b82e8 ] Used regs: 4	 Average: 5.177177
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b82f4 ] Used regs: 6	 Average: 5.179641
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8308 ] Used regs: 6	 Average: 5.182089
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8314 ] Used regs: 7	 Average: 5.187500
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b9ea8 ] Used regs: 11	 Average: 5.204748
28:16:854 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b9ef4 ] Used regs: 5	 Average: 5.204142
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b9f04 ] Used regs: 11	 Average: 5.221239
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b9fec ] Used regs: 9	 Average: 5.232353
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0db0 ] Used regs: 9	 Average: 5.243402
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0e44 ] Used regs: 2	 Average: 5.233918
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8dd4 ] Used regs: 1	 Average: 5.221574
28:16:855 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0e4c ] Used regs: 1	 Average: 5.209302
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0de8 ] Used regs: 3	 Average: 5.202899
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0df0 ] Used regs: 8	 Average: 5.210983
28:16:855 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d54 ] Used regs: 1	 Average: 5.198847
28:16:855 user_main    I[IO]: hle\sceio.cpp:833 stdout: total memory = 38703104
28:16:855 user_main    D[IO]: hle\sceio.cpp:895 18=sceIoWrite(1, 08adb010, 18)
28:16:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +16us
28:16:856 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08000000 ] Used regs: 3	 Average: 5.192529
28:16:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0e00 ] Used regs: 7	 Average: 5.197708
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088ba018 ] Used regs: 4	 Average: 5.194286
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088ba028 ] Used regs: 7	 Average: 5.199430
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8324 ] Used regs: 3	 Average: 5.193182
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b830c ] Used regs: 4	 Average: 5.189802
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8344 ] Used regs: 8	 Average: 5.197740
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1684 ] Used regs: 3	 Average: 5.191549
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b168c ] Used regs: 2	 Average: 5.182584
28:16:856 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b13bc ] Used regs: 6	 Average: 5.184874
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5cf4 ] Used regs: 3	 Average: 5.178771
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4760 ] Used regs: 4	 Average: 5.175488
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4774 ] Used regs: 12	 Average: 5.194445
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2d94 ] Used regs: 3	 Average: 5.188365
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805194 ] Used regs: 6	 Average: 5.190608
28:16:857 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:16:857 user_main    I[IO]: hle\sceio.cpp:833 stdout: free memory = 38685696
28:16:857 user_main    D[IO]: hle\sceio.cpp:895 17=sceIoWrite(1, 08adb010, 17)
28:16:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +9us
28:16:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088051a8 ] Used regs: 2	 Average: 5.181818
28:16:857 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880458c ] Used regs: 6	 Average: 5.184066
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8fdc ] Used regs: 1	 Average: 5.172603
28:16:858 user_main    D[CTRL]: hle\scectrl.cpp:398 sceCtrlSetSamplingMode(1)
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088045ac ] Used regs: 2	 Average: 5.163934
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088beff4 ] Used regs: 10	 Average: 5.177112
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf024 ] Used regs: 2	 Average: 5.168478
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9064 ] Used regs: 1	 Average: 5.157182
28:16:858 user_main    D[SCEGE]: hle\scege.cpp:314 04000000 = sceGeEdramGetAddr
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf02c ] Used regs: 3	 Average: 5.151351
28:16:858 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c281c ] Used regs: 14	 Average: 5.175202
28:16:859 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2894 ] Used regs: 11	 Average: 5.190860
28:16:859 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2914 ] Used regs: 4	 Average: 5.187667
28:16:859 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf034 ] Used regs: 6	 Average: 5.189839
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8edc ] Used regs: 1	 Average: 5.178667
28:16:860 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 279=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf04c ] Used regs: 6	 Average: 5.180851
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf060 ] Used regs: 8	 Average: 5.188329
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c903c ] Used regs: 1	 Average: 5.177248
28:16:860 user_main    D[SCEGE]: hle\scege.cpp:432 sceGeSetCallback(struct=0bfff600)
28:16:860 user_main    D[INTC]: hle\scekernelinterrupt.cpp:469 sceKernelRegisterSubIntrHandler(25, 1, 088c27e8, 08ad1214)
28:16:860 user_main    D[INTC]: hle\scekernelinterrupt.cpp:497 sceKernelEnableSubIntr(25, 1)
28:16:860 user_main    D[INTC]: hle\scekernelinterrupt.cpp:469 sceKernelRegisterSubIntrHandler(25, 0, 088c2768, 08ad1214)
28:16:860 user_main    D[INTC]: hle\scekernelinterrupt.cpp:497 sceKernelEnableSubIntr(25, 0)
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf088 ] Used regs: 7	 Average: 5.182058
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf0a4 ] Used regs: 3	 Average: 5.176316
28:16:860 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9044 ] Used regs: 1	 Average: 5.165354
28:16:860 user_main    D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=089181e8, stall=00000000, cbid=ffffffff, param=00000000)
28:16:860 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 089181e8 - stall = 00000000
28:16:861 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
28:16:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088bf0ac->08000000, interrupt) +3us
28:16:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088bf0ac, idle) +1076us
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf0ac ] Used regs: 5	 Average: 5.164921
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf0bc ] Used regs: 3	 Average: 5.159269
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9014 ] Used regs: 1	 Average: 5.148438
28:16:861 user_main    D[SCEGE]: hle\scege.cpp:389 sceGeListSync(dlid=35000000, mode=00000000)
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf0c4 ] Used regs: 3	 Average: 5.142857
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c904c ] Used regs: 1	 Average: 5.132124
28:16:861 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf0cc ] Used regs: 10	 Average: 5.144703
28:16:861 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088045b4 ] Used regs: 6	 Average: 5.146907
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf130 ] Used regs: 12	 Average: 5.164525
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf16c ] Used regs: 2	 Average: 5.156410
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf174 ] Used regs: 8	 Average: 5.163683
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf190 ] Used regs: 8	 Average: 5.170918
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf1ac ] Used regs: 6	 Average: 5.173028
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf314 ] Used regs: 7	 Average: 5.177665
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf334 ] Used regs: 2	 Average: 5.169620
28:16:862 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf33c ] Used regs: 8	 Average: 5.176768
28:16:863 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf364 ] Used regs: 3	 Average: 5.171285
28:16:863 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf36c ] Used regs: 2	 Average: 5.163317
28:16:863 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf1d8 ] Used regs: 4	 Average: 5.160401
28:16:863 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf2e4 ] Used regs: 10	 Average: 5.172500
28:16:863 user_main    D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:16:863 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:16:863 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
28:16:863 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf304 ] Used regs: 3	 Average: 5.167082
28:16:863 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf30c ] Used regs: 2	 Average: 5.159204
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28:16:868 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf9b8 ] Used regs: 9	 Average: 5.297170
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28:16:868 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088045e0 ] Used regs: 7	 Average: 5.300469
28:16:868 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c017c ] Used regs: 12	 Average: 5.316159
28:16:868 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf748 ] Used regs: 16	 Average: 5.341122
28:16:868 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf788 ] Used regs: 8	 Average: 5.347319
28:16:868 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf7b0 ] Used regs: 5	 Average: 5.346512
28:16:869 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8ff4 ] Used regs: 1	 Average: 5.336427
28:16:869 user_main    D[DISP]: hle\scedisplay.cpp:609 sceDisplaySetMode(0, 480, 272)
28:16:869 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf7c0 ] Used regs: 9	 Average: 5.344907
28:16:869 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf7d8 ] Used regs: 8	 Average: 5.351039
28:16:869 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c01b4 ] Used regs: 7	 Average: 5.354839
28:16:869 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c01bc ] Used regs: 6	 Average: 5.356322
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28:16:870 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088045fc ] Used regs: 4	 Average: 5.347826
28:16:870 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c02f8 ] Used regs: 17	 Average: 5.374429
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28:16:870 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0c8c ] Used regs: 13	 Average: 5.388637
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28:16:871 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804634 ] Used regs: 4	 Average: 5.415350
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28:16:871 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c21fc ] Used regs: 12	 Average: 5.435955
28:16:871 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2250 ] Used regs: 17	 Average: 5.461884
28:16:871 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0c58 ] Used regs: 2	 Average: 5.454139
28:16:871 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804644 ] Used regs: 6	 Average: 5.455357
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28:16:872 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c26bc ] Used regs: 17	 Average: 5.493333
28:16:872 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2734 ] Used regs: 2	 Average: 5.485588
28:16:872 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1548 ] Used regs: 2	 Average: 5.477876
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28:16:873 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1854 ] Used regs: 14	 Average: 5.495633
28:16:873 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c037c ] Used regs: 8	 Average: 5.501089
28:16:873 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804668 ] Used regs: 7	 Average: 5.504348
28:16:873 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c15e4 ] Used regs: 18	 Average: 5.531453
28:16:873 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804684 ] Used regs: 3	 Average: 5.525974
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28:16:874 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2750 ] Used regs: 4	 Average: 5.503198
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28:16:874 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1920 ] Used regs: 3	 Average: 5.485169
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28:16:874 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1454 ] Used regs: 14	 Average: 5.502110
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28:16:875 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c105c ] Used regs: 14	 Average: 5.512552
28:16:875 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088046d8 ] Used regs: 4	 Average: 5.509395
28:16:875 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c10c4 ] Used regs: 10	 Average: 5.518750
28:16:876 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088046e8 ] Used regs: 4	 Average: 5.515593
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28:16:876 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bb51c ] Used regs: 16	 Average: 5.578189
28:16:876 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bb5bc ] Used regs: 4	 Average: 5.574949
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28:16:878 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804718 ] Used regs: 3	 Average: 5.588354
28:16:878 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088beb80 ] Used regs: 15	 Average: 5.607214
28:16:878 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bebc8 ] Used regs: 6	 Average: 5.608000
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28:16:879 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bc55c ] Used regs: 8	 Average: 5.610338
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28:16:881 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bc778 ] Used regs: 11	 Average: 5.589391
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28:16:890 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048a0 ] Used regs: 3	 Average: 5.474452
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28:16:890 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c20d4 ] Used regs: 12	 Average: 5.493648
28:16:890 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c21f4 ] Used regs: 2	 Average: 5.487319
28:16:890 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2128 ] Used regs: 18	 Average: 5.509946
28:16:891 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c21bc ] Used regs: 13	 Average: 5.523466
28:16:891 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2014 ] Used regs: 7	 Average: 5.526126
28:16:891 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0b84 ] Used regs: 2	 Average: 5.519784
28:16:891 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048ac ] Used regs: 2	 Average: 5.513465
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bfe20 ] Used regs: 4	 Average: 5.510753
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf398 ] Used regs: 11	 Average: 5.520573
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf3c8 ] Used regs: 6	 Average: 5.521429
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf3dc ] Used regs: 7	 Average: 5.524064
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf3f8 ] Used regs: 11	 Average: 5.533808
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2928 ] Used regs: 6	 Average: 5.534636
28:16:892 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2944 ] Used regs: 4	 Average: 5.531915
28:16:893 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2968 ] Used regs: 2	 Average: 5.525664
28:16:893 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c905c ] Used regs: 1	 Average: 5.517668
28:16:893 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=4894d9f0)
28:16:893 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d9f0
28:16:893 user_main    D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:16:895 user_main    I[SCEGE]: gles\framebuffer.cpp:772 Creating FBO for 00000000 : 480 x 272 x 3
28:16:895 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
28:16:895 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 12, aligned to biggest 4
28:16:895 user_main    D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


28:16:895 user_main    D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
varying lowp vec4 v_color0;
void main() {
  gl_FragColor = v_color0;
}


28:16:896 user_main    I[G3D]: gles\shadermanager.cpp:135 Linked shader: vs 13 fs 14
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2970 ] Used regs: 3	 Average: 5.513227
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2954 ] Used regs: 5	 Average: 5.512324
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf428 ] Used regs: 3	 Average: 5.507909
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf430 ] Used regs: 6	 Average: 5.508772
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf448 ] Used regs: 11	 Average: 5.518389
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf4b0 ] Used regs: 2	 Average: 5.512238
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf48c ] Used regs: 2	 Average: 5.506108
28:16:897 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf494 ] Used regs: 7	 Average: 5.508711
28:16:898 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bfe30 ] Used regs: 2	 Average: 5.502609
28:16:898 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048b4 ] Used regs: 4	 Average: 5.500000
28:16:898 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0084 ] Used regs: 5	 Average: 5.499134
28:16:898 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0094 ] Used regs: 6	 Average: 5.500000
28:16:898 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c00b0 ] Used regs: 4	 Average: 5.497409
28:16:898 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:16:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088c00b8->08000000, GeDrawSync) +17us
28:16:898 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:16:898 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 088c27e8 ] Used regs: 7	 Average: 5.500000
28:16:898 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2800 ] Used regs: 2	 Average: 5.493976
28:16:898 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08000024 ] Used regs: 1	 Average: 5.486254
28:16:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c00b8, left interrupt) +0us
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c00b8 ] Used regs: 2	 Average: 5.480275
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048c4 ] Used regs: 3	 Average: 5.476027
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08813024 ] Used regs: 4	 Average: 5.473504
28:16:899 user_main    D[KERNEL]: hle\scekernelmemory.cpp:749 024e9000 (dec 38703104)=sceKernelTotalFreeMemSize()
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881303c ] Used regs: 6	 Average: 5.474403
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b53f0 ] Used regs: 5	 Average: 5.473595
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b55b0 ] Used regs: 5	 Average: 5.472789
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b55bc ] Used regs: 6	 Average: 5.473684
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b55cc ] Used regs: 5	 Average: 5.472881
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5424 ] Used regs: 5	 Average: 5.472081
28:16:899 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4f68 ] Used regs: 9	 Average: 5.478041
28:16:900 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4fa0 ] Used regs: 4	 Average: 5.475548
28:16:900 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4fa8 ] Used regs: 4	 Average: 5.473064
28:16:900 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5ac4 ] Used regs: 9	 Average: 5.478992
28:16:900 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5ac8 ] Used regs: 9	 Average: 5.484900
28:16:900 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5b0c ] Used regs: 6	 Average: 5.485762
28:16:900 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2550 ] Used regs: 9	 Average: 5.491639
28:16:901 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:16:901 user_main    I[IO]: hle\sceio.cpp:833 stdout: total memory = 0x24e9000
28:16:901 user_main    D[IO]: hle\sceio.cpp:895 19=sceIoWrite(1, 08adb010, 19)
28:16:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +5us
28:16:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08813054 ] Used regs: 4	 Average: 5.489149
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b17c4 ] Used regs: 7	 Average: 5.491667
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b17e0 ] Used regs: 9	 Average: 5.497504
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1800 ] Used regs: 12	 Average: 5.508306
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1850 ] Used regs: 5	 Average: 5.507463
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b195c ] Used regs: 5	 Average: 5.506622
28:16:901 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1864 ] Used regs: 4	 Average: 5.504132
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b186c ] Used regs: 7	 Average: 5.506601
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1d28 ] Used regs: 5	 Average: 5.505766
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1d34 ] Used regs: 3	 Average: 5.501645
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2050 ] Used regs: 3	 Average: 5.497537
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2100 ] Used regs: 4	 Average: 5.495082
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1c04 ] Used regs: 7	 Average: 5.497545
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1b48 ] Used regs: 9	 Average: 5.503268
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b20b0 ] Used regs: 5	 Average: 5.502447
28:16:902 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b20bc ] Used regs: 12	 Average: 5.513029
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b187c ] Used regs: 3	 Average: 5.508943
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1884 ] Used regs: 4	 Average: 5.506494
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b188c ] Used regs: 3	 Average: 5.502431
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1898 ] Used regs: 5	 Average: 5.501618
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b18a8 ] Used regs: 8	 Average: 5.505654
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b18d4 ] Used regs: 12	 Average: 5.516129
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b872c ] Used regs: 7	 Average: 5.518518
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8748 ] Used regs: 2	 Average: 5.512862
28:16:903 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2870 ] Used regs: 4	 Average: 5.510433
28:16:904 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8750 ] Used regs: 10	 Average: 5.517628
28:16:904 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b877c ] Used regs: 6	 Average: 5.518400
28:16:904 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b87b8 ] Used regs: 5	 Average: 5.517572
28:16:904 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b87cc ] Used regs: 6	 Average: 5.518342
28:16:904 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b87f8 ] Used regs: 4	 Average: 5.515924
28:16:904 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b891c ] Used regs: 13	 Average: 5.527822
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2894 ] Used regs: 2	 Average: 5.522222
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1914 ] Used regs: 7	 Average: 5.524564
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1990 ] Used regs: 8	 Average: 5.528481
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b896c ] Used regs: 6	 Average: 5.529226
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8994 ] Used regs: 7	 Average: 5.531546
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b87e0 ] Used regs: 6	 Average: 5.532283
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b19b4 ] Used regs: 1	 Average: 5.525157
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1930 ] Used regs: 4	 Average: 5.522763
28:16:905 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1938 ] Used regs: 8	 Average: 5.526646
28:16:906 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08813064 ] Used regs: 7	 Average: 5.528952
28:16:906 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08812e8c ] Used regs: 8	 Average: 5.532813
28:16:906 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08812ec0 ] Used regs: 3	 Average: 5.528861
28:16:906 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08812ecc ] Used regs: 3	 Average: 5.524922
28:16:906 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08812ef0 ] Used regs: 4	 Average: 5.522551
28:16:906 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08812f54 ] Used regs: 6	 Average: 5.523292
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08813080 ] Used regs: 4	 Average: 5.520930
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c902c ] Used regs: 1	 Average: 5.513932
28:16:908 user_main    D[SCEGE]: hle\scege.cpp:321 00200000 = sceGeEdramGetSize()
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08813094 ] Used regs: 4	 Average: 5.511592
28:16:908 user_main    D[SCEGE]: hle\scege.cpp:314 04000000 = sceGeEdramGetAddr
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088130a0 ] Used regs: 8	 Average: 5.515432
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088130d8 ] Used regs: 6	 Average: 5.516179
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088130f0 ] Used regs: 4	 Average: 5.513846
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048d4 ] Used regs: 5	 Average: 5.513057
28:16:908 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4688 ] Used regs: 6	 Average: 5.513803
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c469c ] Used regs: 3	 Average: 5.509954
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c46a4 ] Used regs: 7	 Average: 5.512232
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048ec ] Used regs: 5	 Average: 5.511450
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c46cc ] Used regs: 3	 Average: 5.507622
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c46d4 ] Used regs: 3	 Average: 5.503805
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c46dc ] Used regs: 5	 Average: 5.503039
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804904 ] Used regs: 5	 Average: 5.502276
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4700 ] Used regs: 3	 Average: 5.498485
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4708 ] Used regs: 3	 Average: 5.494705
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4710 ] Used regs: 5	 Average: 5.493958
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880491c ] Used regs: 3	 Average: 5.490196
28:16:909 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c010c ] Used regs: 9	 Average: 5.495482
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0160 ] Used regs: 7	 Average: 5.497745
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0138 ] Used regs: 2	 Average: 5.492493
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8ffc ] Used regs: 1	 Average: 5.485757
28:16:910 user_main    D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0140 ] Used regs: 6	 Average: 5.486527
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804928 ] Used regs: 3	 Average: 5.482810
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1668 ] Used regs: 6	 Average: 5.483582
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b19bc ] Used regs: 5	 Average: 5.482862
28:16:910 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b19d0 ] Used regs: 7	 Average: 5.485119
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1b18 ] Used regs: 6	 Average: 5.485884
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1688 ] Used regs: 3	 Average: 5.482196
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1690 ] Used regs: 4	 Average: 5.480000
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804934 ] Used regs: 5	 Average: 5.479290
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807754 ] Used regs: 9	 Average: 5.484490
28:16:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2916 280=sceKernelCreateCallback(name=UMD, entry=088083d0, callbackArg=00000000)
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088077c4 ] Used regs: 3	 Average: 5.480826
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088077e0 ] Used regs: 4	 Average: 5.478645
28:16:911 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c913c ] Used regs: 1	 Average: 5.472059
28:16:912 user_main    D[IO]: hle\sceumd.cpp:280 0=sceUmdRegisterUMDCallback(id=00000118)
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088077f4 ] Used regs: 3	 Average: 5.468429
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807804 ] Used regs: 2	 Average: 5.463343
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c910c ] Used regs: 1	 Average: 5.456808
28:16:912 user_main    D[IO]: hle\sceumd.cpp:216 1=sceUmdCheckMedium()
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880780c ] Used regs: 2	 Average: 5.451755
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807824 ] Used regs: 5	 Average: 5.451095
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c914c ] Used regs: 1	 Average: 5.444606
28:16:912 user_main    D[IO]: hle\sceumd.cpp:244 0=sceUmdActivate(1, disc0:)
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807838 ] Used regs: 3	 Average: 5.441048
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9134 ] Used regs: 1	 Average: 5.434593
28:16:912 user_main    D[IO]: hle\sceumd.cpp:360 0=sceUmdWaitDriveStat(stat = 00000020)
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807844 ] Used regs: 4	 Average: 5.432511
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804944 ] Used regs: 5	 Average: 5.431884
28:16:912 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804958 ] Used regs: 5	 Average: 5.431259
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805d5c ] Used regs: 6	 Average: 5.432081
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805dc8 ] Used regs: 3	 Average: 5.428571
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805d98 ] Used regs: 5	 Average: 5.427954
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805dd8 ] Used regs: 4	 Average: 5.425900
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804968 ] Used regs: 5	 Average: 5.425287
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880497c ] Used regs: 5	 Average: 5.424677
28:16:913 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880acd0 ] Used regs: 7	 Average: 5.426934
28:16:914 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ad20 ] Used regs: 3	 Average: 5.423462
28:16:914 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ad00 ] Used regs: 4	 Average: 5.421429
28:16:914 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ad30 ] Used regs: 7	 Average: 5.423680
28:16:914 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ad5c ] Used regs: 3	 Average: 5.420228
28:16:914 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1710 ] Used regs: 3	 Average: 5.416785
28:16:914 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1720 ] Used regs: 2	 Average: 5.411932
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ad68 ] Used regs: 8	 Average: 5.415603
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2820 ] Used regs: 6	 Average: 5.416430
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b283c ] Used regs: 2	 Average: 5.411598
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ad90 ] Used regs: 5	 Average: 5.411017
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880498c ] Used regs: 5	 Average: 5.410437
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1a84 ] Used regs: 8	 Average: 5.414084
28:16:915 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1a9c ] Used regs: 7	 Average: 5.416315
28:16:916 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1ac8 ] Used regs: 12	 Average: 5.425562
28:16:916 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088049a0 ] Used regs: 5	 Average: 5.424965
28:16:916 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e94 ] Used regs: 7	 Average: 5.427171
28:16:916 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1d40 ] Used regs: 4	 Average: 5.425175
28:16:916 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ec4 ] Used regs: 8	 Average: 5.428771
28:16:916 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808eec ] Used regs: 5	 Average: 5.428173
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088049b0 ] Used regs: 5	 Average: 5.427577
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088049c4 ] Used regs: 5	 Average: 5.426982
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881116c ] Used regs: 9	 Average: 5.431944
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088111ac ] Used regs: 4	 Average: 5.429958
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088049d4 ] Used regs: 5	 Average: 5.429363
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b210c ] Used regs: 4	 Average: 5.427386
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088049e8 ] Used regs: 4	 Average: 5.425415
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b158 ] Used regs: 8	 Average: 5.428966
28:16:917 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b184 ] Used regs: 4	 Average: 5.426997
28:16:918 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088049fc ] Used regs: 2	 Average: 5.422283
28:16:918 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814298 ] Used regs: 4	 Average: 5.420330
28:16:918 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881436c ] Used regs: 3	 Average: 5.417010
28:16:918 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088142b4 ] Used regs: 8	 Average: 5.420548
28:16:918 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814360 ] Used regs: 3	 Average: 5.417237
28:16:918 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881437c ] Used regs: 3	 Average: 5.413934
28:16:919 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897b24 ] Used regs: 5	 Average: 5.413370
28:16:919 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c915c ] Used regs: 1	 Average: 5.407357
28:16:919 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(768)
28:16:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08897b40->08000000, utility module loaded) +191us
28:16:919 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 0
28:16:919 idle0        D[DISP]: hle\scedisplay.cpp:537 Setting latched framebuffer 04088000 (prev: 04000000)
28:16:919 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:919 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:919 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:938 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:16:938 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:16:938 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:16:938 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:16:938 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:16:938 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 0
28:16:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08897b40, idle) +25000us
28:16:938 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897b40 ] Used regs: 3	 Average: 5.404082
28:16:938 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897b60 ] Used regs: 3	 Average: 5.400815
28:16:938 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(770)
28:16:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08897b6c->08000000, utility module loaded) +0us
28:16:939 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 1
28:16:939 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:939 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:939 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:961 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:16:961 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:16:961 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:16:962 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:16:962 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:16:962 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 1
28:16:962 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 2
28:16:962 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:962 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:962 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:16:972 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:16:972 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:16:972 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:16:972 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:16:972 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:16:972 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 2
28:16:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08897b6c, idle) +25000us
28:16:972 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897b6c ] Used regs: 5	 Average: 5.400271
28:16:972 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881439c ] Used regs: 2	 Average: 5.395664
28:16:972 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088143b8 ] Used regs: 7	 Average: 5.397835
28:16:973 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880869c ] Used regs: 10	 Average: 5.404054
28:16:973 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880816c ] Used regs: 9	 Average: 5.408907
28:16:973 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088081b4 ] Used regs: 6	 Average: 5.409704
28:16:973 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d44 ] Used regs: 1	 Average: 5.403769
28:16:973 user_main    D[FileSys]: filesystems\isofilesystem.cpp:395 Got a raw sector open: /sce_lbn0x3D520_size0x31D10, sector 0003d520, size 00031d10
28:16:974 user_main    D[IO]: hle\sceio.cpp:1162 4=sceIoOpen(disc0:/sce_lbn0x3D520_size0x31D10, 00000001, 000001a4)
28:16:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088081c8->08000000, file opened) +0us
28:16:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088081c8, idle) +100us
28:16:974 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088081c8 ] Used regs: 3	 Average: 5.400537
28:16:974 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088081d8 ] Used regs: 5	 Average: 5.400000
28:16:974 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088081f0 ] Used regs: 11	 Average: 5.407506
28:16:974 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d14 ] Used regs: 1	 Average: 5.401607
28:16:974 user_main    E[IO]: hle\sceio.cpp:2022 UNIMPL 0=sceIoIoctl id: 00000004, cmd 01030008, indataPtr 0bfff5a8, inlen 00000004, outdataPtr 09362d20, outLen 00031d10
28:16:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08808228->08000000, io ctrl command) +1us
28:16:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08808228, idle) +100us
28:16:974 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808228 ] Used regs: 3	 Average: 5.398396
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808238 ] Used regs: 4	 Average: 5.396529
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8d24 ] Used regs: 1	 Average: 5.390666
28:16:975 user_main    D[IO]: hle\sceio.cpp:1170 sceIoClose(4)
28:16:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08808244->08000000, file closed) +0us
28:16:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08808244, idle) +100us
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808244 ] Used regs: 3	 Average: 5.387483
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808284 ] Used regs: 5	 Average: 5.386968
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088086fc ] Used regs: 4	 Average: 5.385126
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8f2c ] Used regs: 1	 Average: 5.379310
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808708 ] Used regs: 5	 Average: 5.378808
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088143dc ] Used regs: 2	 Average: 5.374339
28:16:975 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2e7c ] Used regs: 9	 Average: 5.379128
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2ea4 ] Used regs: 9	 Average: 5.383905
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2ed0 ] Used regs: 4	 Average: 5.382082
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2ee4 ] Used regs: 5	 Average: 5.381579
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2ef0 ] Used regs: 4	 Average: 5.379764
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f04 ] Used regs: 7	 Average: 5.381890
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8fa4 ] Used regs: 1	 Average: 5.376147
28:16:976 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f1c ] Used regs: 2	 Average: 5.371728
28:16:976 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f24 ] Used regs: 11	 Average: 5.379085
28:16:977 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f4c ] Used regs: 2	 Average: 5.374674
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f54 ] Used regs: 4	 Average: 5.372881
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f38 ] Used regs: 8	 Average: 5.376302
28:16:977 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
28:16:977 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2f64 ] Used regs: 10	 Average: 5.382315
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088143e4 ] Used regs: 2	 Average: 5.377922
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814408 ] Used regs: 3	 Average: 5.374838
28:16:977 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2fc4 ] Used regs: 17	 Average: 5.389896
28:16:978 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3018 ] Used regs: 2	 Average: 5.385511
28:16:978 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 282=sceKernelCreateEventFlag("SceWaveMainEvf", 00000200, 00000000, 00000000)
28:16:978 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3020 ] Used regs: 11	 Average: 5.392765
28:16:978 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c304c ] Used regs: 7	 Average: 5.394839
28:16:978 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 283=sceKernelCreateThread(name=SceWaveMain, entry=088c3c90, prio=10, stacksize=512)
28:16:978 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3064 ] Used regs: 12	 Average: 5.403350
28:16:978 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3090 ] Used regs: 5	 Average: 5.402832
28:16:978 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=283, argSize=12, argPtr=08adae3c)
28:16:978 SceWaveMain  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> SceWaveMain (276->283, pc: 088c30a0->088c3c90, thread started) +168us
28:16:978 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3c90 ] Used regs: 15	 Average: 5.415167
28:16:978 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3cd0 ] Used regs: 12	 Average: 5.423620
28:16:979 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3d10 ] Used regs: 4	 Average: 5.421795
28:16:979 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3d24 ] Used regs: 8	 Average: 5.425096
28:16:979 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3d44 ] Used regs: 7	 Average: 5.427110
28:16:979 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3d38 ] Used regs: 5	 Average: 5.426565
28:16:979 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3d60 ] Used regs: 10	 Average: 5.432398
28:16:979 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3cf4 ] Used regs: 8	 Average: 5.435669
28:16:980 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3d90 ] Used regs: 4	 Average: 5.433842
28:16:980 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c3e30 ] Used regs: 8	 Average: 5.437103
28:16:980 SceWaveMain  D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8ebc ] Used regs: 1	 Average: 5.431472
28:16:980 SceWaveMain  D[KERNEL]: hle\scekerneleventflag.cpp:453 sceKernelWaitEventFlag(282, 00000001, 32, 00000000, 00000000): waiting
28:16:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: SceWaveMain -> user_main (283->276, pc: 088c3e48->088c30a0, event flag waited) +48us
28:16:980 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c30a0 ] Used regs: 3	 Average: 5.428391
28:16:980 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c30e4 ] Used regs: 3	 Average: 5.425316
28:16:980 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e3c ] Used regs: 1	 Average: 5.419722
28:16:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2568 sceKernelDelayThread(10000 usec)
28:16:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088c30ec->08000000, thread delayed) +0us
28:16:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088c30ec, idle) +10000us
28:16:980 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c30ec ] Used regs: 5	 Average: 5.419192
28:16:980 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c30bc ] Used regs: 11	 Average: 5.426229
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814414 ] Used regs: 2	 Average: 5.421915
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814440 ] Used regs: 5	 Average: 5.421384
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804a04 ] Used regs: 2	 Average: 5.417086
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807360 ] Used regs: 8	 Average: 5.420326
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807390 ] Used regs: 2	 Average: 5.416040
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886ce1c ] Used regs: 9	 Average: 5.420526
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b238c ] Used regs: 6	 Average: 5.421250
28:16:981 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b23a0 ] Used regs: 6	 Average: 5.421973
28:16:982 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b23b0 ] Used regs: 9	 Average: 5.426434
28:16:982 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b23b4 ] Used regs: 8	 Average: 5.429639
28:16:982 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b23e4 ] Used regs: 5	 Average: 5.429104
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b23f0 ] Used regs: 6	 Average: 5.429814
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b240c ] Used regs: 4	 Average: 5.428040
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2430 ] Used regs: 4	 Average: 5.426270
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886ce54 ] Used regs: 2	 Average: 5.422029
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886cd94 ] Used regs: 6	 Average: 5.422744
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815a50 ] Used regs: 7	 Average: 5.424691
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815a88 ] Used regs: 7	 Average: 5.426634
28:16:983 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897c54 ] Used regs: 6	 Average: 5.427340
28:16:984 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e4c ] Used regs: 1	 Average: 5.421894
28:16:984 user_main    W[KERNEL]: hle\scekernel.h:457 Kernel: Bad object handle -1 (ffffffff)
28:16:984 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:357 sceKernelSetEventFlag(-1, 00000010): invalid event flag
28:16:984 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897c7c ] Used regs: 3	 Average: 5.418919
28:16:984 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897c8c ] Used regs: 6	 Average: 5.419632
28:16:984 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b22f0 ] Used regs: 4	 Average: 5.417892
28:16:984 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:16:984 user_main    I[IO]: hle\sceio.cpp:833 stdout: status = 0x8002019a(in sceKernelSetEventFlag)
28:16:984 user_main    D[IO]: hle\sceio.cpp:895 2e=sceIoWrite(1, 08adb010, 2e)
28:16:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +78us
28:16:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:16:984 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08897ca0 ] Used regs: 4	 Average: 5.416157
28:16:984 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815ab8 ] Used regs: 4	 Average: 5.414425
28:16:985 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886cdbc ] Used regs: 4	 Average: 5.412698
28:16:985 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815ad0 ] Used regs: 7	 Average: 5.414634
28:16:985 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815b0c ] Used regs: 7	 Average: 5.416565
28:16:985 user_main    W[KERNEL]: hle\scekernel.h:457 Kernel: Bad object handle -1 (ffffffff)
28:16:985 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:357 sceKernelSetEventFlag(-1, 00000010): invalid event flag
28:16:985 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:16:985 user_main    I[IO]: hle\sceio.cpp:833 stdout: status = 0x8002019a(in sceKernelSetEventFlag)
28:16:985 user_main    D[IO]: hle\sceio.cpp:895 2e=sceIoWrite(1, 08adb010, 2e)
28:16:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +7us
28:16:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:16:985 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815b44 ] Used regs: 4	 Average: 5.414842
28:16:985 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886cdd4 ] Used regs: 4	 Average: 5.413123
28:16:985 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815b5c ] Used regs: 7	 Average: 5.415049
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815b80 ] Used regs: 3	 Average: 5.412121
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815bb4 ] Used regs: 2	 Average: 5.407990
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815be8 ] Used regs: 4	 Average: 5.406288
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886cdec ] Used regs: 4	 Average: 5.404589
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815c00 ] Used regs: 7	 Average: 5.406514
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815c24 ] Used regs: 3	 Average: 5.403615
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815c58 ] Used regs: 2	 Average: 5.399518
28:16:986 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815c90 ] Used regs: 4	 Average: 5.397837
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886ce04 ] Used regs: 4	 Average: 5.396159
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886ce5c ] Used regs: 4	 Average: 5.394485
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807398 ] Used regs: 4	 Average: 5.392814
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804a0c ] Used regs: 3	 Average: 5.389952
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866228 ] Used regs: 5	 Average: 5.389486
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866244 ] Used regs: 2	 Average: 5.385441
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866270 ] Used regs: 4	 Average: 5.383790
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804a18 ] Used regs: 3	 Average: 5.380952
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0fac ] Used regs: 3	 Average: 5.378121
28:16:987 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8f44 ] Used regs: 1	 Average: 5.372921
28:16:987 user_main    D[KERNEL]: hle\scekerneltime.cpp:139 1386937694 = sceKernelLibcTime(00000000)
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b0fbc ] Used regs: 2	 Average: 5.368920
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804a24 ] Used regs: 4	 Average: 5.367299
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2e54 ] Used regs: 6	 Average: 5.368047
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2e70 ] Used regs: 5	 Average: 5.367612
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804a30 ] Used regs: 5	 Average: 5.367178
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088051b0 ] Used regs: 3	 Average: 5.364387
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088051e8 ] Used regs: 2	 Average: 5.360424
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805074 ] Used regs: 8	 Average: 5.363529
28:16:988 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8fe4 ] Used regs: 1	 Average: 5.358402
28:16:988 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff650, 1)
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088050a4 ] Used regs: 6	 Average: 5.359155
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088051f0 ] Used regs: 2	 Average: 5.355217
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815ca8 ] Used regs: 6	 Average: 5.355972
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08815cf8 ] Used regs: 4	 Average: 5.354386
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088051f8 ] Used regs: 2	 Average: 5.350467
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2e8c ] Used regs: 3	 Average: 5.347724
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2e9c ] Used regs: 4	 Average: 5.346154
28:16:989 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2ea4 ] Used regs: 10	 Average: 5.351572
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2ef0 ] Used regs: 6	 Average: 5.352325
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805200 ] Used regs: 2	 Average: 5.348432
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804d8c ] Used regs: 8	 Average: 5.351508
28:16:990 user_main    D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:16:990 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:16:990 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192450 enqueued.
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804db4 ] Used regs: 3	 Average: 5.348783
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804dc0 ] Used regs: 4	 Average: 5.347222
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804dd0 ] Used regs: 4	 Average: 5.345665
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805208 ] Used regs: 2	 Average: 5.341801
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804de8 ] Used regs: 6	 Average: 5.342561
28:16:990 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880eed8 ] Used regs: 4	 Average: 5.341014
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f0b8 ] Used regs: 3	 Average: 5.338320
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880eef4 ] Used regs: 4	 Average: 5.336782
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f0ac ] Used regs: 3	 Average: 5.334099
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f0c8 ] Used regs: 4	 Average: 5.332569
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e0c ] Used regs: 4	 Average: 5.331042
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806720 ] Used regs: 4	 Average: 5.329519
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806814 ] Used regs: 3	 Average: 5.326857
28:16:991 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880673c ] Used regs: 4	 Average: 5.325343
28:16:992 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806808 ] Used regs: 3	 Average: 5.322691
28:16:992 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806824 ] Used regs: 4	 Average: 5.321185
28:16:992 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e20 ] Used regs: 4	 Average: 5.319682
28:16:992 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088068c0 ] Used regs: 5	 Average: 5.319318
28:16:992 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806b40 ] Used regs: 4	 Average: 5.317821
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e34 ] Used regs: 4	 Average: 5.316327
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807118 ] Used regs: 6	 Average: 5.317101
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088071ec ] Used regs: 4	 Average: 5.315611
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e48 ] Used regs: 4	 Average: 5.314124
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806314 ] Used regs: 5	 Average: 5.313770
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806334 ] Used regs: 2	 Average: 5.310034
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088064cc ] Used regs: 3	 Average: 5.307433
28:16:993 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806340 ] Used regs: 4	 Average: 5.305962
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088064c0 ] Used regs: 3	 Average: 5.303371
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088064dc ] Used regs: 2	 Average: 5.299663
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1270 ] Used regs: 13	 Average: 5.308296
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088064ec ] Used regs: 3	 Average: 5.305711
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880650c ] Used regs: 4	 Average: 5.304251
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e5c ] Used regs: 4	 Average: 5.302794
28:16:994 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810f10 ] Used regs: 7	 Average: 5.304688
28:16:995 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881105c ] Used regs: 4	 Average: 5.303233
28:16:995 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e70 ] Used regs: 4	 Average: 5.301782
28:16:995 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810aa8 ] Used regs: 5	 Average: 5.301446
28:16:995 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810ac8 ] Used regs: 4	 Average: 5.300000
28:16:995 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810bf0 ] Used regs: 4	 Average: 5.298557
28:16:995 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e84 ] Used regs: 4	 Average: 5.297118
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a9c4 ] Used regs: 5	 Average: 5.296789
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a9e4 ] Used regs: 6	 Average: 5.297566
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c0ff4 ] Used regs: 11	 Average: 5.303867
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c2678 ] Used regs: 15	 Average: 5.314569
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1024 ] Used regs: 2	 Average: 5.310915
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a9fc ] Used regs: 5	 Average: 5.310573
28:16:996 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1148 ] Used regs: 16	 Average: 5.322332
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880aa10 ] Used regs: 4	 Average: 5.320879
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880aa20 ] Used regs: 4	 Average: 5.319429
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880aa30 ] Used regs: 6	 Average: 5.320176
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c1300 ] Used regs: 14	 Average: 5.329682
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880aa48 ] Used regs: 2	 Average: 5.326039
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ab8c ] Used regs: 3	 Average: 5.323497
28:16:997 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880aa54 ] Used regs: 5	 Average: 5.323144
28:16:998 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ab80 ] Used regs: 3	 Average: 5.320611
28:16:998 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ab9c ] Used regs: 4	 Average: 5.319172
28:16:998 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804e98 ] Used regs: 4	 Average: 5.317737
28:16:998 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f864 ] Used regs: 6	 Average: 5.318478
28:16:998 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f994 ] Used regs: 4	 Average: 5.317047
28:16:998 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804eac ] Used regs: 2	 Average: 5.313449
28:16:998 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4894d984)
28:16:998 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d984
28:16:998 user_main    D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:16:998 user_main    D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804eb4 ] Used regs: 4	 Average: 5.312026
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805210 ] Used regs: 4	 Average: 5.310606
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880522c ] Used regs: 4	 Average: 5.309189
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880523c ] Used regs: 3	 Average: 5.306695
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805250 ] Used regs: 5	 Average: 5.306365
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088665c0 ] Used regs: 4	 Average: 5.304957
28:16:999 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805284 ] Used regs: 1	 Average: 5.300323
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805340 ] Used regs: 2	 Average: 5.296774
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088053bc ] Used regs: 4	 Average: 5.295382
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088053d8 ] Used regs: 4	 Average: 5.293992
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088053e8 ] Used regs: 3	 Average: 5.291533
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088053fc ] Used regs: 5	 Average: 5.291221
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886636c ] Used regs: 4	 Average: 5.289840
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08896658 ] Used regs: 6	 Average: 5.290598
28:17:000 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08896744 ] Used regs: 3	 Average: 5.288154
28:17:001 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0889668c ] Used regs: 5	 Average: 5.287847
28:17:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088966b8->08000000, interrupt) +68us
28:17:001 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088966b8, left interrupt) +0us
28:17:001 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088966b8 ] Used regs: 7	 Average: 5.289670
28:17:001 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880cf64 ] Used regs: 7	 Average: 5.291489
28:17:001 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880cf8c ] Used regs: 4	 Average: 5.290117
28:17:001 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880d284 ] Used regs: 4	 Average: 5.288747
28:17:002 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088966ec ] Used regs: 5	 Average: 5.288441
28:17:002 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08896754 ] Used regs: 4	 Average: 5.287076
28:17:002 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866384 ] Used regs: 3	 Average: 5.284656
28:17:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:2568 sceKernelDelayThread(33000 usec)
28:17:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08866390->08000000, thread delayed) +60us
28:17:002 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 3
28:17:002 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:002 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:002 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:003 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:003 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:003 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:003 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:003 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:003 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 3
28:17:003 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 4
28:17:003 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:003 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:003 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:005 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:005 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:005 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:005 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:005 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:005 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 4
28:17:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08866390, idle) +33000us
28:17:005 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866390 ] Used regs: 10	 Average: 5.289640
28:17:005 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c4e4 ] Used regs: 13	 Average: 5.297782
28:17:006 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880afd0 ] Used regs: 5	 Average: 5.297468
28:17:006 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880b018 ] Used regs: 3	 Average: 5.295047
28:17:006 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880aff0 ] Used regs: 4	 Average: 5.293684
28:17:006 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880b024 ] Used regs: 3	 Average: 5.291272
28:17:006 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880b040 ] Used regs: 5	 Average: 5.290967
28:17:006 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c524 ] Used regs: 3	 Average: 5.288562
28:17:007 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c554 ] Used regs: 5	 Average: 5.288260
28:17:007 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1cc8 ] Used regs: 7	 Average: 5.290052
28:17:007 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c564 ] Used regs: 8	 Average: 5.292887
28:17:007 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c584 ] Used regs: 10	 Average: 5.297806
28:17:007 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c5bc ] Used regs: 4	 Average: 5.296451
28:17:008 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c664 ] Used regs: 9	 Average: 5.300313
28:17:009 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808344 ] Used regs: 10	 Average: 5.305208
28:17:009 user_main    D[FileSys]: filesystems\isofilesystem.cpp:395 Got a raw sector open: /sce_lbn0x417E0_size0x2031C, sector 000417e0, size 0002031c
28:17:009 user_main    D[IO]: hle\sceio.cpp:1162 4=sceIoOpen(disc0:/sce_lbn0x417E0_size0x2031C, 00000001, 000001a4)
28:17:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088081c8->08000000, file opened) +2us
28:17:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088081c8, idle) +100us
28:17:009 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2058 ] Used regs: 4	 Average: 5.303850
28:17:009 user_main    E[IO]: hle\sceio.cpp:2022 UNIMPL 0=sceIoIoctl id: 00000004, cmd 01030008, indataPtr 0bfff5b8, inlen 00000004, outdataPtr 09394b10, outLen 0002031c
28:17:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08808228->08000000, io ctrl command) +1us
28:17:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08808228, idle) +100us
28:17:010 user_main    D[IO]: hle\sceio.cpp:1170 sceIoClose(4)
28:17:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08808244->08000000, file closed) +0us
28:17:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08808244, idle) +100us
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088083a8 ] Used regs: 4	 Average: 5.302495
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088083b4 ] Used regs: 5	 Average: 5.302181
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c754 ] Used regs: 4	 Average: 5.300830
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c798 ] Used regs: 3	 Average: 5.298446
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4bd4 ] Used regs: 6	 Average: 5.299172
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c47f4 ] Used regs: 7	 Average: 5.300931
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4810 ] Used regs: 2	 Average: 5.297521
28:17:010 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4a6c ] Used regs: 8	 Average: 5.300310
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4a90 ] Used regs: 5	 Average: 5.300000
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4af0 ] Used regs: 6	 Average: 5.300721
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088138e0 ] Used regs: 6	 Average: 5.301440
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1830 ] Used regs: 7	 Average: 5.303186
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08813904 ] Used regs: 4	 Average: 5.301848
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4afc ] Used regs: 3	 Average: 5.299487
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4ae0 ] Used regs: 5	 Average: 5.299181
28:17:011 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4818 ] Used regs: 5	 Average: 5.298874
28:17:012 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4bf0 ] Used regs: 4	 Average: 5.297546
28:17:012 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4c00 ] Used regs: 8	 Average: 5.300306
28:17:013 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4cd8 ] Used regs: 6	 Average: 5.301021
28:17:013 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c7a4 ] Used regs: 4	 Average: 5.299694
28:17:013 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c828 ] Used regs: 9	 Average: 5.303463
28:17:013 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4eb4 ] Used regs: 12	 Average: 5.310275
28:17:013 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4ee4 ] Used regs: 4	 Average: 5.308943
28:17:013 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4eec ] Used regs: 4	 Average: 5.307614
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4ef8 ] Used regs: 3	 Average: 5.305274
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4f0c ] Used regs: 3	 Average: 5.302938
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4f18 ] Used regs: 3	 Average: 5.300607
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4f24 ] Used regs: 2	 Average: 5.297270
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7d6c ] Used regs: 15	 Average: 5.307071
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7da8 ] Used regs: 2	 Average: 5.303734
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c522c ] Used regs: 6	 Average: 5.304435
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c5244 ] Used regs: 2	 Average: 5.301108
28:17:014 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c63d0 ] Used regs: 4	 Average: 5.299799
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c63ec ] Used regs: 8	 Average: 5.302513
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c640c ] Used regs: 4	 Average: 5.301205
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6414 ] Used regs: 6	 Average: 5.301906
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c48f4 ] Used regs: 6	 Average: 5.302605
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4914 ] Used regs: 2	 Average: 5.299299
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6424 ] Used regs: 4	 Average: 5.298000
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6448 ] Used regs: 3	 Average: 5.295704
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c48c8 ] Used regs: 6	 Average: 5.296407
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c48e8 ] Used regs: 2	 Average: 5.293121
28:17:015 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6450 ] Used regs: 2	 Average: 5.289841
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6434 ] Used regs: 4	 Average: 5.288557
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c63e0 ] Used regs: 2	 Average: 5.285288
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c524c ] Used regs: 3	 Average: 5.283019
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c5274 ] Used regs: 4	 Average: 5.281746
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c5298 ] Used regs: 3	 Average: 5.279485
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c52d8 ] Used regs: 3	 Average: 5.277228
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c489c ] Used regs: 6	 Average: 5.277943
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c48bc ] Used regs: 2	 Average: 5.274704
28:17:016 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c52e0 ] Used regs: 5	 Average: 5.274432
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7db0 ] Used regs: 6	 Average: 5.275148
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c74e4 ] Used regs: 5	 Average: 5.274877
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c80e8 ] Used regs: 5	 Average: 5.274606
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c74f8 ] Used regs: 6	 Average: 5.275320
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7504 ] Used regs: 6	 Average: 5.276031
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7510 ] Used regs: 6	 Average: 5.276742
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c75c8 ] Used regs: 3	 Average: 5.274510
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c75d4 ] Used regs: 5	 Average: 5.274241
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c751c ] Used regs: 6	 Average: 5.274951
28:17:017 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7528 ] Used regs: 6	 Average: 5.275660
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7534 ] Used regs: 6	 Average: 5.276367
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c75f0 ] Used regs: 2	 Average: 5.273171
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c75e8 ] Used regs: 3	 Average: 5.270955
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7540 ] Used regs: 6	 Average: 5.271665
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c754c ] Used regs: 6	 Average: 5.272374
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7558 ] Used regs: 6	 Average: 5.273081
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7564 ] Used regs: 6	 Average: 5.273787
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7570 ] Used regs: 6	 Average: 5.274491
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c757c ] Used regs: 6	 Average: 5.275194
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7dbc ] Used regs: 5	 Average: 5.274928
28:17:018 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7f18 ] Used regs: 14	 Average: 5.283366
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c4f2c ] Used regs: 9	 Average: 5.286956
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c850 ] Used regs: 3	 Average: 5.284749
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c85c ] Used regs: 3	 Average: 5.282546
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c868 ] Used regs: 5	 Average: 5.282274
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1660 ] Used regs: 1	 Average: 5.278152
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1648 ] Used regs: 2	 Average: 5.275000
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1650 ] Used regs: 1	 Average: 5.270894
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b19e8 ] Used regs: 5	 Average: 5.270633
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b19fc ] Used regs: 7	 Average: 5.272292
28:17:019 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8804 ] Used regs: 5	 Average: 5.272031
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8814 ] Used regs: 4	 Average: 5.270813
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8820 ] Used regs: 5	 Average: 5.270555
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8830 ] Used regs: 3	 Average: 5.268386
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8a08 ] Used regs: 3	 Average: 5.266222
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8a10 ] Used regs: 4	 Average: 5.265014
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8848 ] Used regs: 6	 Average: 5.265714
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b89d4 ] Used regs: 9	 Average: 5.269268
28:17:020 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b8890 ] Used regs: 6	 Average: 5.269962
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c878 ] Used regs: 5	 Average: 5.269706
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c55b8 ] Used regs: 3	 Average: 5.267552
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c55c0 ] Used regs: 4	 Average: 5.266351
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c890 ] Used regs: 6	 Average: 5.267045
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c55cc ] Used regs: 3	 Average: 5.264901
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c55d4 ] Used regs: 4	 Average: 5.263705
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880c8b0 ] Used regs: 4	 Average: 5.262512
28:17:021 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880cac0 ] Used regs: 4	 Average: 5.261321
28:17:022 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088b2554 ] Used regs: 8	 Average: 5.263902
28:17:022 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880cad0 ] Used regs: 3	 Average: 5.261770
28:17:022 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880cb08 ] Used regs: 8	 Average: 5.264346
28:17:022 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088663f4 ] Used regs: 3	 Average: 5.262218
28:17:022 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866410 ] Used regs: 6	 Average: 5.262911
28:17:023 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866428 ] Used regs: 6	 Average: 5.263602
28:17:023 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866444 ] Used regs: 6	 Average: 5.264292
28:17:023 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0886645c ] Used regs: 3	 Average: 5.262172
28:17:023 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08859544 ] Used regs: 8	 Average: 5.264733
28:17:023 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1378 ] Used regs: 8	 Average: 5.267290
28:17:024 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08859584 ] Used regs: 2	 Average: 5.264239
28:17:024 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088593fc ] Used regs: 11	 Average: 5.269589
28:17:024 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 285=sceKernelCreateThread(name=Utility Test, entry=0885aeb8, prio=11, stacksize=65536)
28:17:024 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08859434 ] Used regs: 3	 Average: 5.267474
28:17:024 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08859460 ] Used regs: 6	 Average: 5.268157
28:17:024 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=285, argSize=0, argPtr=00000000)
28:17:024 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> Utility Test (276->285, pc: 0885947c->0885aeb8, thread started) +1082us
28:17:024 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885aeb8 ] Used regs: 8	 Average: 5.270698
28:17:024 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cc4c ] Used regs: 7	 Average: 5.272305
28:17:025 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cb4c ] Used regs: 4	 Average: 5.271123
28:17:025 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cb9c ] Used regs: 3	 Average: 5.269017
28:17:025 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cb68 ] Used regs: 4	 Average: 5.267840
28:17:025 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cbac ] Used regs: 5	 Average: 5.267592
28:17:025 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cc74 ] Used regs: 4	 Average: 5.266420
28:17:026 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cbd8 ] Used regs: 4	 Average: 5.265250
28:17:026 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cc28 ] Used regs: 3	 Average: 5.263158
28:17:026 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cbf4 ] Used regs: 4	 Average: 5.261992
28:17:026 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cc38 ] Used regs: 4	 Average: 5.260829
28:17:026 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cc80 ] Used regs: 6	 Average: 5.261510
28:17:027 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885aee8 ] Used regs: 3	 Average: 5.259429
28:17:027 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8fec ] Used regs: 1	 Average: 5.255515
28:17:027 Utility Test D[CTRL]: hle\scectrl.cpp:367 sceCtrlSetSamplingCycle(0)
28:17:027 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885aef4 ] Used regs: 3	 Average: 5.253444
28:17:027 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f288 ] Used regs: 5	 Average: 5.253211
28:17:027 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859180 ] Used regs: 7	 Average: 5.254812
28:17:027 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f2a8 ] Used regs: 2	 Average: 5.251832
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f1c4 ] Used regs: 4	 Average: 5.250686
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088591d8 ] Used regs: 5	 Average: 5.250457
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f1dc ] Used regs: 4	 Average: 5.249315
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f1e8 ] Used regs: 2	 Average: 5.246350
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f1f0 ] Used regs: 6	 Average: 5.247037
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889ce38 ] Used regs: 6	 Average: 5.247723
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cebc ] Used regs: 3	 Average: 5.245678
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889ce5c ] Used regs: 4	 Average: 5.244545
28:17:028 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889ce78 ] Used regs: 4	 Average: 5.243415
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cecc ] Used regs: 4	 Average: 5.242287
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f20c ] Used regs: 2	 Average: 5.239347
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f214 ] Used regs: 6	 Average: 5.240036
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889ceb0 ] Used regs: 3	 Average: 5.238009
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f230 ] Used regs: 2	 Average: 5.235081
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f238 ] Used regs: 6	 Average: 5.235772
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f254 ] Used regs: 2	 Average: 5.232852
28:17:029 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f25c ] Used regs: 5	 Average: 5.232642
28:17:030 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889cee0 ] Used regs: 8	 Average: 5.235135
28:17:030 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f270 ] Used regs: 4	 Average: 5.234024
28:17:030 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f2b0 ] Used regs: 4	 Average: 5.232913
28:17:030 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af00 ] Used regs: 2	 Average: 5.230009
28:17:030 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af2c ] Used regs: 4	 Average: 5.228905
28:17:030 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8eec ] Used regs: 1	 Average: 5.225112
28:17:030 Utility Test D[KERNEL]: hle\scekernelthread.cpp:2558 sceKernelDelayThreadCB(17000 usec)
28:17:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> user_main (285->276, pc: 0885af40->0885947c, thread delayed) +19us
28:17:030 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885947c ] Used regs: 3	 Average: 5.223118
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088594b0 ] Used regs: 5	 Average: 5.222919
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8f04 ] Used regs: 1	 Average: 5.219141
28:17:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:2742 sceKernelWaitThreadEndCB(285, 0x0)
28:17:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3494 __KernelRunCallbackOnThread: Turning callback 280 into pending mipscall
28:17:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:1049 sceKernelWaitThreadEndCB: Suspending wait for callback
28:17:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3378 Executing mipscall 1
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088083d0 ] Used regs: 8	 Average: 5.221626
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8de4 ] Used regs: 1	 Average: 5.217857
28:17:031 user_main    E[KERNEL]: hle\scekernelmemory.cpp:917 UNIMPL sceKernelPrintf(arg = 0x%02x : , 00000022, 00000000, deadbeef)
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808400 ] Used regs: 3	 Average: 5.215878
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808424 ] Used regs: 3	 Average: 5.213904
28:17:031 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880843c ] Used regs: 4	 Average: 5.212823
28:17:032 user_main    I[KERNEL]: hle\scekernelmemory.cpp:915 sceKernelPrintf: MEDIA_IN
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880844c ] Used regs: 3	 Average: 5.210854
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808474 ] Used regs: 3	 Average: 5.208889
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880849c ] Used regs: 3	 Average: 5.206927
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088084b4 ] Used regs: 4	 Average: 5.205856
28:17:032 user_main    I[KERNEL]: hle\scekernelmemory.cpp:915 sceKernelPrintf:  | READABLE
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088084c4 ] Used regs: 4	 Average: 5.204787
28:17:032 user_main    I[KERNEL]: hle\scekernelmemory.cpp:915 sceKernelPrintf: 
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088084d4 ] Used regs: 3	 Average: 5.202834
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808538 ] Used regs: 2	 Average: 5.200000
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808548 ] Used regs: 6	 Average: 5.200707
28:17:032 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b5c ] Used regs: 8	 Average: 5.203180
28:17:033 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808560 ] Used regs: 5	 Average: 5.203001
28:17:033 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0800001c ] Used regs: 1	 Average: 5.199295
28:17:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3425 __KernelReturnFromMipsCall(), returned 00000000
28:17:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3527 Left callback 280 - UMD
28:17:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:1078 sceKernelWaitThreadEndCB: Resuming wait from callback
28:17:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088594c8->08000000, return from callback) +0us
28:17:033 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 5
28:17:033 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:033 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:033 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:034 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:034 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:034 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:034 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:034 idle0        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:034 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 5
28:17:035 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af40, idle) +16999us
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af40 ] Used regs: 1	 Average: 5.195595
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b0a0 ] Used regs: 2	 Average: 5.192782
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af48 ] Used regs: 2	 Average: 5.189974
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae10 ] Used regs: 8	 Average: 5.192443
28:17:035 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:035 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:035 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192451 enqueued.
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae38 ] Used regs: 3	 Average: 5.190518
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae44 ] Used regs: 2	 Average: 5.187719
28:17:035 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=4894d94c)
28:17:035 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:035 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:035 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:035 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae4c ] Used regs: 4	 Average: 5.186678
28:17:036 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:036 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:036 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae5c ] Used regs: 4	 Average: 5.185639
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af50 ] Used regs: 6	 Average: 5.186352
28:17:036 Utility Test D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfbfa88, 1)
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af64 ] Used regs: 3	 Average: 5.184441
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af74 ] Used regs: 3	 Average: 5.182533
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af88 ] Used regs: 2	 Average: 5.179756
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885af98 ] Used regs: 2	 Average: 5.176983
28:17:036 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:036 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:036 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192452 enqueued.
28:17:036 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885afa0 ] Used regs: 1	 Average: 5.173345
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885afc0 ] Used regs: 2	 Average: 5.170583
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088591b0 ] Used regs: 5	 Average: 5.170435
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885afc8 ] Used regs: 2	 Average: 5.167680
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885afd4 ] Used regs: 5	 Average: 5.167535
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0f9c ] Used regs: 5	 Average: 5.167389
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a13b8 ] Used regs: 5	 Average: 5.167244
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0fb8 ] Used regs: 5	 Average: 5.167099
28:17:037 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859200 ] Used regs: 5	 Average: 5.166955
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859220 ] Used regs: 6	 Average: 5.167675
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0fc8 ] Used regs: 2	 Average: 5.164939
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0fd0 ] Used regs: 4	 Average: 5.163934
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889d9f4 ] Used regs: 7	 Average: 5.165517
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0fdc ] Used regs: 6	 Average: 5.166236
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0ff0 ] Used regs: 6	 Average: 5.166954
28:17:038 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08898874 ] Used regs: 8	 Average: 5.169390
28:17:039 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1004 ] Used regs: 7	 Average: 5.170962
28:17:039 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0e64 ] Used regs: 8	 Average: 5.173390
28:17:039 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e158 ] Used regs: 8	 Average: 5.175815
28:17:039 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e184 ] Used regs: 4	 Average: 5.174807
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0ea8 ] Used regs: 3	 Average: 5.172945
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0eb8 ] Used regs: 4	 Average: 5.171942
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0ed8 ] Used regs: 5	 Average: 5.171795
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e2c0 ] Used regs: 8	 Average: 5.174210
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4180 ] Used regs: 5	 Average: 5.174061
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b418c ] Used regs: 10	 Average: 5.178175
28:17:040 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b41b4 ] Used regs: 5	 Average: 5.178024
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b41c0 ] Used regs: 3	 Average: 5.176170
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b41c8 ] Used regs: 3	 Average: 5.174320
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b41d0 ] Used regs: 3	 Average: 5.172472
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4194 ] Used regs: 9	 Average: 5.175722
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4254 ] Used regs: 5	 Average: 5.175572
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42fc ] Used regs: 4	 Average: 5.174576
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4308 ] Used regs: 5	 Average: 5.174428
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4324 ] Used regs: 3	 Average: 5.172589
28:17:041 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4314 ] Used regs: 4	 Average: 5.171597
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b432c ] Used regs: 3	 Average: 5.169764
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4270 ] Used regs: 3	 Average: 5.167933
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42a0 ] Used regs: 3	 Average: 5.166104
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42bc ] Used regs: 3	 Average: 5.164279
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42d4 ] Used regs: 2	 Average: 5.161616
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42e8 ] Used regs: 2	 Average: 5.158957
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b4218 ] Used regs: 4	 Average: 5.157983
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e2f8 ] Used regs: 7	 Average: 5.159530
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b425c ] Used regs: 5	 Average: 5.159396
28:17:042 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42a8 ] Used regs: 4	 Average: 5.158424
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42dc ] Used regs: 3	 Average: 5.156616
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b42f0 ] Used regs: 5	 Average: 5.156486
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e320 ] Used regs: 3	 Average: 5.154682
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e334 ] Used regs: 8	 Average: 5.157059
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3ccc ] Used regs: 15	 Average: 5.165276
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b17bc ] Used regs: 2	 Average: 5.162635
28:17:043 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3d24 ] Used regs: 9	 Average: 5.165833
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b44b4 ] Used regs: 5	 Average: 5.165695
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5694 ] Used regs: 4	 Average: 5.164725
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b56ac ] Used regs: 5	 Average: 5.164588
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b56b8 ] Used regs: 3	 Average: 5.162791
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5b70 ] Used regs: 3	 Average: 5.160996
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5c04 ] Used regs: 3	 Average: 5.159204
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5c0c ] Used regs: 6	 Average: 5.159901
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1514 ] Used regs: 4	 Average: 5.158940
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b15b0 ] Used regs: 5	 Average: 5.158809
28:17:044 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1538 ] Used regs: 5	 Average: 5.158678
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1550 ] Used regs: 6	 Average: 5.159372
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1564 ] Used regs: 6	 Average: 5.160066
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b1570 ] Used regs: 9	 Average: 5.163232
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b5ce4 ] Used regs: 2	 Average: 5.160626
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3d38 ] Used regs: 4	 Average: 5.159671
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b3d40 ] Used regs: 6	 Average: 5.160362
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e35c ] Used regs: 1	 Average: 5.156943
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e38c ] Used regs: 4	 Average: 5.155993
28:17:045 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1298 ] Used regs: 7	 Average: 5.157506
28:17:046 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e398 ] Used regs: 7	 Average: 5.159017
28:17:046 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e3b4 ] Used regs: 4	 Average: 5.158067
28:17:046 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a12dc ] Used regs: 7	 Average: 5.159575
28:17:046 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e3c0 ] Used regs: 4	 Average: 5.158627
28:17:046 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0ee8 ] Used regs: 1	 Average: 5.155229
28:17:046 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0f7c ] Used regs: 5	 Average: 5.155102
28:17:047 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a102c ] Used regs: 4	 Average: 5.154160
28:17:047 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c916c ] Used regs: 1	 Average: 5.150774
28:17:047 Utility Test D[UTIL]: hle\sceutility.cpp:124 sceUtilitySavedataInitStart(08ac90d8)
28:17:047 Utility Test D[UTIL]: dialog\savedataparam.cpp:1212 Name : BBFILE
28:17:047 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\BBGLOBAL.BIN: 330292
28:17:047 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\ICON0.PNG: 14253
28:17:048 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:17:048 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO
28:17:048 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:17:048 Utility Test D[UTIL]: dialog\savedataparam.cpp:1220 ms0:/PSP/SAVEDATA/ULJM05463BBFILE/BBGLOBAL.BIN Exist
28:17:048 Utility Test I[UTIL]: dialog\pspsavedialog.cpp:58 sceUtilitySavedataInitStart(08ac90d8) : Mode = 0
28:17:048 Utility Test D[UTIL]: dialog\pspsavedialog.cpp:106 Loading. Title: ULJM05463 Save: BBFILE File: BBGLOBAL.BIN
28:17:048 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1038 ] Used regs: 3	 Average: 5.149023
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a1054 ] Used regs: 4	 Average: 5.148088
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b004 ] Used regs: 3	 Average: 5.146341
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b010 ] Used regs: 2	 Average: 5.143785
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b020 ] Used regs: 2	 Average: 5.141234
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0880ef10 ] Used regs: 4	 Average: 5.140308
28:17:049 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4894d984)
28:17:049 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d984
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b028 ] Used regs: 1	 Average: 5.136953
28:17:049 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b038 ] Used regs: 4	 Average: 5.136033
28:17:049 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +63us
28:17:050 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:050 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b048 ] Used regs: 3	 Average: 5.134304
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b078 ] Used regs: 2	 Average: 5.131771
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859240 ] Used regs: 4	 Average: 5.130856
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c917c ] Used regs: 1	 Average: 5.127522
28:17:050 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000001=sceUtilitySavedataGetStatus()
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885925c ] Used regs: 3	 Average: 5.125806
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859270 ] Used regs: 4	 Average: 5.124899
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885930c ] Used regs: 5	 Average: 5.124799
28:17:050 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b080 ] Used regs: 1	 Average: 5.121480
28:17:051 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b090 ] Used regs: 2	 Average: 5.118971
28:17:051 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8e94 ] Used regs: 1	 Average: 5.115663
28:17:051 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b098 ] Used regs: 2	 Average: 5.113162
28:17:051 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae74 ] Used regs: 4	 Average: 5.112269
28:17:051 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9004 ] Used regs: 1	 Average: 5.108974
28:17:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:17:051 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 6
28:17:051 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:051 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:051 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04088000
28:17:052 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +1879us
28:17:052 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:052 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:052 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:052 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:052 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:052 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae8c ] Used regs: 2	 Average: 5.106485
28:17:052 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf824 ] Used regs: 7	 Average: 5.108000
28:17:052 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf844 ] Used regs: 8	 Average: 5.110312
28:17:052 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf8c0 ] Used regs: 7	 Average: 5.111821
28:17:053 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf8d4 ] Used regs: 2	 Average: 5.109338
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf870 ] Used regs: 2	 Average: 5.106858
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf878 ] Used regs: 5	 Average: 5.106773
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088bf884 ] Used regs: 5	 Average: 5.106688
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ae94 ] Used regs: 3	 Average: 5.105012
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08813a7c ] Used regs: 7	 Average: 5.106518
28:17:053 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08813640 ] Used regs: 7	 Average: 5.108022
28:17:054 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08813670 ] Used regs: 4	 Average: 5.107143
28:17:054 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0881371c ] Used regs: 3	 Average: 5.105472
28:17:054 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08813728 ] Used regs: 6	 Average: 5.106181
28:17:054 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08813aa4 ] Used regs: 6	 Average: 5.106888
28:17:054 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08813ab8 ] Used regs: 4	 Average: 5.106013
28:17:055 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885aea0 ] Used regs: 4	 Average: 5.105138
28:17:055 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:055 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:055 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192453 enqueued.
28:17:055 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=4894d94c)
28:17:055 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:055 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:057 Utility Test I[SCEGE]: gles\framebuffer.cpp:772 Creating FBO for 00088000 : 480 x 272 x 3
28:17:057 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:057 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:057 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:057 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:057 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 6
28:17:057 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:057 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:057 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:057 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192454 enqueued.
28:17:057 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4894d984)
28:17:057 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d984
28:17:057 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +51us
28:17:057 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:057 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:057 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000002=sceUtilitySavedataGetStatus()
28:17:057 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859290 ] Used regs: 4	 Average: 5.104265
28:17:057 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889da94 ] Used regs: 6	 Average: 5.104972
28:17:058 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088592a0 ] Used regs: 3	 Average: 5.103312
28:17:058 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c919c ] Used regs: 1	 Average: 5.100079
28:17:058 Utility Test D[UTIL]: hle\sceutility.cpp:162 sceUtilitySavedataUpdate(1)
28:17:058 Utility Test I[UTIL]: dialog\savedataparam.cpp:504 Loading file with size 330276 in ms0:/PSP/SAVEDATA/ULJM05463BBFILE/BBGLOBAL.BIN
28:17:058 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\BBGLOBAL.BIN
28:17:058 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\BBGLOBAL.BIN: 330292
28:17:059 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:17:059 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO
28:17:059 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:17:077 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:17:077 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO
28:17:078 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:17:078 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\ICON0.PNG
28:17:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088592ac->08000000, savedata update) +0us
28:17:078 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088592ac, idle) +300us
28:17:078 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088592ac ] Used regs: 3	 Average: 5.098425
28:17:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:17:079 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 7
28:17:079 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:079 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15599us
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:079 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:079 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:079 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192455 enqueued.
28:17:079 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=4894d94c)
28:17:079 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:079 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:079 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:080 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:080 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:080 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:080 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:080 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 7
28:17:080 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:080 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:080 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:080 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192456 enqueued.
28:17:080 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4894d984)
28:17:080 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d984
28:17:080 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +51us
28:17:080 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:080 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:080 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000003=sceUtilitySavedataGetStatus()
28:17:080 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088592d0 ] Used regs: 2	 Average: 5.095987
28:17:080 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c918c ] Used regs: 1	 Average: 5.092767
28:17:080 Utility Test D[UTIL]: hle\sceutility.cpp:137 sceUtilitySavedataShutdownStart()
28:17:080 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088592d8 ] Used regs: 3	 Average: 5.091123
28:17:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:17:081 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 8
28:17:081 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:081 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15900us
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:081 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:081 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:081 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192457 enqueued.
28:17:081 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=4894d94c)
28:17:081 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:081 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:081 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:081 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:081 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:082 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:082 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:082 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 8
28:17:082 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:082 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:082 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:082 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192458 enqueued.
28:17:082 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4894d984)
28:17:082 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d984
28:17:082 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +51us
28:17:082 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:082 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:082 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000004=sceUtilitySavedataGetStatus()
28:17:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:17:082 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 9
28:17:082 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:088 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15900us
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:088 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:088 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:088 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192459 enqueued.
28:17:088 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=4894d94c)
28:17:088 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:088 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:088 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:088 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:088 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:088 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:088 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:088 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 9
28:17:089 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:089 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:089 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:089 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192460 enqueued.
28:17:089 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4894d984)
28:17:089 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d984
28:17:089 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +51us
28:17:089 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:089 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:089 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000000=sceUtilitySavedataGetStatus()
28:17:089 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088592fc ] Used regs: 2	 Average: 5.088697
28:17:089 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e1fc ] Used regs: 4	 Average: 5.087843
28:17:089 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859304 ] Used regs: 2	 Average: 5.085423
28:17:089 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f2c8 ] Used regs: 4	 Average: 5.084573
28:17:089 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f2e0 ] Used regs: 4	 Average: 5.083724
28:17:089 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08899410 ] Used regs: 5	 Average: 5.083659
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f2ec ] Used regs: 2	 Average: 5.081250
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f3b0 ] Used regs: 4	 Average: 5.080406
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f41c ] Used regs: 2	 Average: 5.078003
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f42c ] Used regs: 2	 Average: 5.075604
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f43c ] Used regs: 5	 Average: 5.075545
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f454 ] Used regs: 4	 Average: 5.074708
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889917c ] Used regs: 8	 Average: 5.076983
28:17:090 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088991b8 ] Used regs: 6	 Average: 5.077700
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088991cc ] Used regs: 3	 Average: 5.076087
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088991e0 ] Used regs: 3	 Average: 5.074476
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08899218 ] Used regs: 5	 Average: 5.074419
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889e11c ] Used regs: 7	 Average: 5.075910
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889922c ] Used regs: 7	 Average: 5.077399
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088b155c ] Used regs: 8	 Average: 5.079660
28:17:091 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889924c ] Used regs: 4	 Average: 5.078825
28:17:092 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088992e0 ] Used regs: 4	 Average: 5.077992
28:17:092 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9164 ] Used regs: 1	 Average: 5.074846
28:17:092 Utility Test D[UTIL]: hle\sceutility.cpp:264 sceUtilityMsgDialogInitStart(08aa3f00)
28:17:092 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088992ec ] Used regs: 3	 Average: 5.073246
28:17:092 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889930c ] Used regs: 5	 Average: 5.073190
28:17:092 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f478 ] Used regs: 3	 Average: 5.071594
28:17:092 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0af0 ] Used regs: 4	 Average: 5.070769
28:17:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +12us
28:17:092 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 10
28:17:092 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:105 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15888us
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:105 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:105 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:105 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192461 enqueued.
28:17:105 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=4894d94c)
28:17:105 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:105 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:105 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:105 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:105 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:105 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:106 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:106 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 10
28:17:106 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:106 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885afa8 ] Used regs: 6	 Average: 5.071484
28:17:106 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:106 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:106 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192462 enqueued.
28:17:106 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b030 ] Used regs: 2	 Average: 5.069124
28:17:106 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4894d914)
28:17:106 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:106 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:106 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:106 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:106 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b060 ] Used regs: 4	 Average: 5.068304
28:17:106 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b088 ] Used regs: 2	 Average: 5.065951
28:17:106 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859328 ] Used regs: 4	 Average: 5.065134
28:17:107 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9194 ] Used regs: 1	 Average: 5.062021
28:17:107 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000001=sceUtilityMsgDialogGetStatus()
28:17:107 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859344 ] Used regs: 3	 Average: 5.060444
28:17:107 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859358 ] Used regs: 4	 Average: 5.059633
28:17:107 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088593e0 ] Used regs: 5	 Average: 5.059587
28:17:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:17:107 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 11
28:17:107 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:122 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15947us
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:122 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:122 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:122 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192463 enqueued.
28:17:122 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=4894d94c)
28:17:122 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:122 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:122 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:122 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:122 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:122 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:122 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:122 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 11
28:17:122 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:122 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:123 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:123 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192464 enqueued.
28:17:123 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4894d914)
28:17:123 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:123 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:123 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:123 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:123 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:123 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859378 ] Used regs: 3	 Average: 5.058015
28:17:123 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9184 ] Used regs: 1	 Average: 5.054920
28:17:123 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:124 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:124 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:124 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:124 Utility Test D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=2 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
28:17:125 Utility Test D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 20, aligned to biggest 4
28:17:125 Utility Test D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
varying lowp vec4 v_color0;
void main() {
  vec4 v = v_color0 ;
  gl_FragColor = v;
}


28:17:125 Utility Test I[G3D]: gles\shadermanager.cpp:135 Linked shader: vs 13 fs 16
28:17:162 Utility Test D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
varying mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


28:17:162 Utility Test D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
varying lowp vec4 v_color0;
varying mediump vec2 v_texcoord;
void main() {
  vec4 t = texture2D(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  gl_FragColor = v;
}


28:17:162 Utility Test I[G3D]: gles\shadermanager.cpp:135 Linked shader: vs 18 fs 19
28:17:188 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:188 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:188 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:188 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:188 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:188 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192465 enqueued.
28:17:188 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192465
28:17:188 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 08859384 ] Used regs: 3	 Average: 5.053354
28:17:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:188 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 12
28:17:188 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:188 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:189 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:189 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:189 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192466 enqueued.
28:17:189 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4894d94c)
28:17:189 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:189 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:189 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:189 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:189 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:189 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:189 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:189 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 12
28:17:189 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:190 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:190 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:190 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192467 enqueued.
28:17:190 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=4894d914)
28:17:190 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:190 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:190 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:190 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:190 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:190 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:191 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:191 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:191 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:193 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:193 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:193 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:193 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:193 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:193 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192468 enqueued.
28:17:193 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192468
28:17:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:193 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 13
28:17:193 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:194 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:194 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:194 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:194 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192469 enqueued.
28:17:194 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=4894d94c)
28:17:194 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:194 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:194 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:194 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:194 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:194 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:194 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:194 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 13
28:17:194 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:194 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:195 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:195 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192470 enqueued.
28:17:195 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4894d914)
28:17:195 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:195 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:195 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:195 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:195 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:195 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:196 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:196 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:196 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:197 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192471 enqueued.
28:17:197 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192471
28:17:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:197 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 14
28:17:197 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:197 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:197 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:197 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:197 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192472 enqueued.
28:17:197 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4894d94c)
28:17:197 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:197 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:197 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:198 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:198 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:198 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:198 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:198 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 14
28:17:198 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:198 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:198 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:198 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192473 enqueued.
28:17:198 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=4894d914)
28:17:198 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:198 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:198 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:198 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:198 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:198 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:199 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:199 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:199 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:201 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:201 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:201 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:201 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:201 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:201 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192474 enqueued.
28:17:202 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192474
28:17:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:202 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 15
28:17:202 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:202 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:202 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:202 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:202 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192475 enqueued.
28:17:202 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=4894d94c)
28:17:202 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:203 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:203 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:203 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:203 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:203 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:203 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:203 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 15
28:17:203 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:203 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:203 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:203 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192476 enqueued.
28:17:203 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4894d914)
28:17:203 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:203 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:203 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:203 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:203 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:203 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:204 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:204 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:205 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:205 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:205 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:205 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:205 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:205 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:205 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192477 enqueued.
28:17:205 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192477
28:17:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:205 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 16
28:17:205 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:205 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:206 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:206 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:206 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192478 enqueued.
28:17:206 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4894d94c)
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:206 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:206 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:206 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:206 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:206 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:206 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:206 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 16
28:17:206 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:206 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:206 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:207 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192479 enqueued.
28:17:207 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=4894d914)
28:17:207 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:207 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:207 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:207 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:207 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:207 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:208 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:208 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:208 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:208 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:209 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192480 enqueued.
28:17:209 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192480
28:17:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:209 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 17
28:17:209 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:222 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:222 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:222 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:222 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192481 enqueued.
28:17:222 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=4894d94c)
28:17:222 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:222 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:222 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:222 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:222 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:222 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:222 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:222 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 17
28:17:222 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:223 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:223 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:223 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192482 enqueued.
28:17:223 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4894d914)
28:17:223 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:223 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:223 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:223 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:223 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:223 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:224 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:224 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:224 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:225 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:225 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:225 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:225 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:225 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:225 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192483 enqueued.
28:17:225 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192483
28:17:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:225 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 18
28:17:225 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:239 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:239 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:239 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:239 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192484 enqueued.
28:17:239 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4894d94c)
28:17:239 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:239 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:239 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:239 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:239 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:239 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:239 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:240 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 18
28:17:240 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:240 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:240 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:240 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192485 enqueued.
28:17:240 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=4894d914)
28:17:240 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:240 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:240 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:240 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:240 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:240 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:241 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:241 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:241 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:243 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:243 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:243 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:243 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:243 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:243 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192486 enqueued.
28:17:243 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192486
28:17:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:243 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 19
28:17:243 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:255 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:255 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:255 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:255 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192487 enqueued.
28:17:255 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=4894d94c)
28:17:255 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:255 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:255 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:255 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:255 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:255 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:255 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:255 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 19
28:17:255 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:256 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:256 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:256 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192488 enqueued.
28:17:256 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4894d914)
28:17:256 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:256 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:256 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:256 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:256 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:256 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:257 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:257 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:257 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:257 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:258 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:258 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:258 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:258 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:258 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192489 enqueued.
28:17:258 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192489
28:17:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:258 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 20
28:17:258 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:272 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:272 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:272 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:272 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192490 enqueued.
28:17:272 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4894d94c)
28:17:272 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:272 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:272 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:272 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:272 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:272 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:272 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:272 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 20
28:17:272 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:273 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:273 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:273 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192491 enqueued.
28:17:273 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=4894d914)
28:17:273 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:273 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:273 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:273 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:273 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:273 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:274 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:274 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:274 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:275 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192492 enqueued.
28:17:275 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192492
28:17:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:275 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 21
28:17:275 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:289 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:289 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:289 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:289 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192493 enqueued.
28:17:289 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=4894d94c)
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:289 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:289 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:289 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:289 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:289 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:289 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:289 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 21
28:17:289 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:289 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:289 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:290 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192494 enqueued.
28:17:290 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4894d914)
28:17:290 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:290 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:290 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:290 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:290 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:290 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:291 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:291 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:291 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:291 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:291 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:292 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:292 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:292 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:292 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192495 enqueued.
28:17:292 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192495
28:17:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:292 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 22
28:17:292 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:305 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:305 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:305 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:305 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192496 enqueued.
28:17:305 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4894d94c)
28:17:305 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:305 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:305 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:305 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:305 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:305 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:305 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:306 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 22
28:17:306 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:306 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:306 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:306 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192497 enqueued.
28:17:306 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=4894d914)
28:17:306 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:306 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:306 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:306 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:306 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:306 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:307 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:307 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:307 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:308 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:308 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:308 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:308 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:308 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:308 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192498 enqueued.
28:17:308 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192498
28:17:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:308 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 23
28:17:308 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:322 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:322 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:322 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:322 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192499 enqueued.
28:17:322 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=4894d94c)
28:17:322 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:322 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:322 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:322 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:322 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:323 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:323 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:323 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 23
28:17:323 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:323 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:323 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:323 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192500 enqueued.
28:17:323 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4894d914)
28:17:323 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:323 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:323 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:323 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:323 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:323 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:324 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:324 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:324 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:325 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:325 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:325 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:325 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:325 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:325 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192501 enqueued.
28:17:325 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192501
28:17:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:325 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 24
28:17:325 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:339 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:339 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:339 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:339 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192502 enqueued.
28:17:339 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4894d94c)
28:17:339 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:339 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:339 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:339 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:339 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:339 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:339 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:339 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 24
28:17:339 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:340 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:340 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:340 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192503 enqueued.
28:17:340 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=4894d914)
28:17:340 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:340 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:340 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:340 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:340 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:340 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:341 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:341 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:341 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:342 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:342 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:342 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:342 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:342 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:342 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192504 enqueued.
28:17:342 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192504
28:17:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:342 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 25
28:17:342 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:355 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:355 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:355 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:355 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192505 enqueued.
28:17:355 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=4894d94c)
28:17:355 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:355 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:355 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:355 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:355 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:355 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:356 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:356 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 25
28:17:356 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:356 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:356 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:356 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192506 enqueued.
28:17:356 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4894d914)
28:17:356 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:356 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:356 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:356 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:356 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:356 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:357 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:357 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:357 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:358 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:358 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:358 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:358 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:358 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:358 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192507 enqueued.
28:17:358 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192507
28:17:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:358 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 26
28:17:358 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:372 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:372 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:372 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:372 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192508 enqueued.
28:17:372 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4894d94c)
28:17:372 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:372 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:372 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:372 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:372 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:372 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:372 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:372 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 26
28:17:372 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:373 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:373 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:373 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192509 enqueued.
28:17:373 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=4894d914)
28:17:373 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:373 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:373 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:373 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:373 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:373 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:374 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:374 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:374 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:376 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192510 enqueued.
28:17:376 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192510
28:17:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:376 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 27
28:17:376 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:389 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:389 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:389 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:389 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192511 enqueued.
28:17:389 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=4894d94c)
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:389 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:389 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:389 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:389 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:389 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:389 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:389 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 27
28:17:389 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:389 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:389 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:390 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
28:17:390 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4894d914)
28:17:390 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:390 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:390 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:390 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:390 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:390 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:391 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:391 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:391 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:391 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:392 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:392 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:392 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:392 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:392 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
28:17:392 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192449
28:17:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:392 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 28
28:17:392 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:405 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:406 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192450 enqueued.
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4894d94c)
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:406 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:406 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:406 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:406 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:406 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:406 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 28
28:17:406 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:406 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192451 enqueued.
28:17:406 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=4894d914)
28:17:407 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:407 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:407 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:407 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:407 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:407 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:408 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:408 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:408 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:409 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:409 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:409 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:409 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:409 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:409 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192452 enqueued.
28:17:409 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192452
28:17:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:409 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 29
28:17:409 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:422 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:422 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:422 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:422 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192453 enqueued.
28:17:422 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=4894d94c)
28:17:422 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:422 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:422 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:422 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:422 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:423 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:423 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:423 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 29
28:17:423 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:423 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:423 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:423 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192454 enqueued.
28:17:423 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4894d914)
28:17:423 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:423 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:423 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:423 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:423 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:423 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:424 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:424 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:424 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:425 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:425 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:425 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:425 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:425 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:425 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192455 enqueued.
28:17:425 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192455
28:17:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:425 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 30
28:17:425 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:439 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:439 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:439 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:439 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192456 enqueued.
28:17:439 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4894d94c)
28:17:439 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:439 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:439 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:439 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:439 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:439 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:439 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:440 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 30
28:17:440 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:440 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:440 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:440 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192457 enqueued.
28:17:440 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=4894d914)
28:17:440 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:440 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:440 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:440 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:440 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:440 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:441 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:441 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:441 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:442 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:442 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:442 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:442 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:442 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:442 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192458 enqueued.
28:17:442 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192458
28:17:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:442 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 31
28:17:442 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:455 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:455 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:455 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:455 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192459 enqueued.
28:17:455 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=4894d94c)
28:17:455 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:455 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:455 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:455 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:455 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:455 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:455 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:456 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 31
28:17:456 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:456 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:456 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:456 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192460 enqueued.
28:17:456 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4894d914)
28:17:456 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:456 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:456 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:456 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:456 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:456 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:457 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:457 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:457 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:458 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:458 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:458 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:458 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:458 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:458 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192461 enqueued.
28:17:458 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192461
28:17:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:458 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 32
28:17:458 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:472 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:472 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:472 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:472 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192462 enqueued.
28:17:472 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4894d94c)
28:17:472 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:472 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:472 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:472 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:472 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:473 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:473 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:473 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 32
28:17:473 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:473 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:473 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:473 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192463 enqueued.
28:17:473 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=4894d914)
28:17:473 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:473 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:473 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:473 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:473 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:473 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:474 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:474 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:474 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:475 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:475 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:475 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:475 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:475 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:475 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192464 enqueued.
28:17:475 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192464
28:17:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:475 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 33
28:17:475 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:489 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:489 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:489 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:489 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192465 enqueued.
28:17:489 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=4894d94c)
28:17:489 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:489 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:489 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:489 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:489 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:489 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:489 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:489 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 33
28:17:490 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:490 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:490 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:490 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192466 enqueued.
28:17:490 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4894d914)
28:17:490 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:490 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:490 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:490 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:490 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:490 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:491 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:491 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:491 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:492 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:492 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:492 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:492 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:492 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:492 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192467 enqueued.
28:17:492 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192467
28:17:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:492 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 34
28:17:492 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:505 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:505 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:505 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:505 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192468 enqueued.
28:17:505 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4894d94c)
28:17:505 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:505 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:505 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:505 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:505 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:505 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:505 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:506 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 34
28:17:506 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:506 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:506 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:506 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192469 enqueued.
28:17:506 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=4894d914)
28:17:506 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:506 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:506 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:506 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:506 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:506 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:507 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:507 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:507 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:508 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:508 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:508 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:508 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:508 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:508 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192470 enqueued.
28:17:508 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192470
28:17:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:508 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 35
28:17:508 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:522 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:522 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:522 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:522 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192471 enqueued.
28:17:522 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=4894d94c)
28:17:522 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:522 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:522 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:522 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:522 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:522 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:523 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:523 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 35
28:17:523 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:523 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:523 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:523 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192472 enqueued.
28:17:523 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4894d914)
28:17:523 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:523 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:523 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:523 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:523 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:523 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:524 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:524 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:524 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:525 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:525 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:525 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:525 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:525 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:525 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192473 enqueued.
28:17:525 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192473
28:17:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:525 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 36
28:17:525 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:539 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:539 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:539 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:539 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192474 enqueued.
28:17:539 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4894d94c)
28:17:539 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:539 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:539 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:539 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:539 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:539 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:539 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:539 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 36
28:17:540 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:540 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:540 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:540 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192475 enqueued.
28:17:540 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=4894d914)
28:17:540 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:540 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:540 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:540 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:540 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:540 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:541 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:541 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:541 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:542 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:542 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:542 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:542 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:542 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:542 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192476 enqueued.
28:17:542 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192476
28:17:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:542 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 37
28:17:542 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:555 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:555 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:555 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:555 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192477 enqueued.
28:17:555 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=4894d94c)
28:17:555 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:555 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:555 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:555 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:555 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:556 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:556 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:556 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 37
28:17:556 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:556 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:556 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:556 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192478 enqueued.
28:17:556 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4894d914)
28:17:556 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:556 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:556 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:556 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:556 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:556 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:557 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:557 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:557 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:558 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:558 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:558 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:558 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:558 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:558 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192479 enqueued.
28:17:558 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192479
28:17:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:558 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 38
28:17:558 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:572 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:572 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:572 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:572 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192480 enqueued.
28:17:572 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4894d94c)
28:17:572 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:572 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:572 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:572 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:572 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:572 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:572 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:573 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 38
28:17:573 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:573 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:573 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:573 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192481 enqueued.
28:17:573 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=4894d914)
28:17:573 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:573 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:573 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:573 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:573 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:573 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:574 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:574 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:574 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:575 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:575 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:575 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:575 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:575 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:575 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192482 enqueued.
28:17:575 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192482
28:17:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:575 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 39
28:17:575 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:589 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:589 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:589 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:589 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192483 enqueued.
28:17:589 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=4894d94c)
28:17:589 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:589 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:589 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:589 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:589 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:589 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:589 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:589 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 39
28:17:589 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:589 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:590 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:590 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192484 enqueued.
28:17:590 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4894d914)
28:17:590 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:590 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:590 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:590 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:590 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:590 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:591 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:591 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:591 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:592 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:592 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:592 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:592 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:592 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:592 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192485 enqueued.
28:17:592 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192485
28:17:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:592 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 40
28:17:592 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:606 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:606 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:606 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:606 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192486 enqueued.
28:17:606 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4894d94c)
28:17:606 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:606 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:606 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:606 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:606 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:606 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:606 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:607 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 40
28:17:607 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:607 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:607 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:607 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192487 enqueued.
28:17:607 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=4894d914)
28:17:607 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:607 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:607 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:607 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:607 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:607 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:608 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:608 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:608 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:609 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:609 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:609 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:609 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:609 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:609 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192488 enqueued.
28:17:609 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192488
28:17:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:609 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 41
28:17:609 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:622 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:622 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:622 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:622 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192489 enqueued.
28:17:622 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=4894d94c)
28:17:622 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:622 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:622 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:622 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:622 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:622 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:622 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:623 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 41
28:17:623 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:623 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:623 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:623 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192490 enqueued.
28:17:623 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4894d914)
28:17:623 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:623 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:623 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:623 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:623 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:623 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:624 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:624 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:624 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:625 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:625 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:625 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:625 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:625 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:625 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192491 enqueued.
28:17:625 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192491
28:17:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:625 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 42
28:17:625 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:639 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:639 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:639 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:639 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192492 enqueued.
28:17:639 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4894d94c)
28:17:639 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:639 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:639 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:639 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:639 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:640 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:640 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:640 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 42
28:17:640 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:640 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:640 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:640 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192493 enqueued.
28:17:640 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=4894d914)
28:17:640 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:640 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:640 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:640 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:640 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:640 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:641 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:641 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:641 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:643 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:643 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:643 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:643 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:643 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:644 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192494 enqueued.
28:17:644 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192494
28:17:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:644 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 43
28:17:644 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:656 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:656 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:656 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:656 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192495 enqueued.
28:17:656 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=4894d94c)
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:656 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:656 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:656 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:656 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:656 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:656 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:656 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 43
28:17:656 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:656 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:656 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:657 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192496 enqueued.
28:17:657 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4894d914)
28:17:657 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:657 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:657 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:657 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:657 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:657 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:658 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:658 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:658 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:659 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:659 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:659 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:659 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:659 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:659 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192497 enqueued.
28:17:659 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192497
28:17:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:659 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 44
28:17:659 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:672 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:672 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:672 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:672 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192498 enqueued.
28:17:672 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4894d94c)
28:17:672 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:672 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:672 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:672 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:672 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:672 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:672 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:672 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 44
28:17:673 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:673 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:673 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:673 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192499 enqueued.
28:17:673 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=4894d914)
28:17:673 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:673 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:673 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:673 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:673 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:673 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:674 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:674 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:674 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:675 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:675 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:675 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:675 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:675 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:675 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192500 enqueued.
28:17:675 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192500
28:17:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:675 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 45
28:17:675 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:689 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:689 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:689 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:689 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192501 enqueued.
28:17:689 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=4894d94c)
28:17:689 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:689 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:689 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:689 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:689 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:690 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:690 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:690 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 45
28:17:690 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:690 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:690 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:690 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192502 enqueued.
28:17:690 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4894d914)
28:17:690 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:690 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:690 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:690 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:690 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:690 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:691 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:691 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:691 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:692 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:692 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:692 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:692 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:692 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:692 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192503 enqueued.
28:17:692 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192503
28:17:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:692 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 46
28:17:692 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:706 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:706 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:706 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:706 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192504 enqueued.
28:17:706 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4894d94c)
28:17:706 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:706 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:706 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:706 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:706 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:706 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:706 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:706 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 46
28:17:706 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:707 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:707 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:707 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192505 enqueued.
28:17:707 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=4894d914)
28:17:707 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:707 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:707 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:707 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:707 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:707 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:708 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:708 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:708 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:709 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:709 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:709 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:709 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:709 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:709 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192506 enqueued.
28:17:709 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192506
28:17:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:709 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 47
28:17:709 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:722 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:722 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:722 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:722 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192507 enqueued.
28:17:722 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=4894d94c)
28:17:722 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:722 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:722 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:722 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:722 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:722 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:722 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:722 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 47
28:17:722 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:723 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:723 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:723 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192508 enqueued.
28:17:723 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4894d914)
28:17:723 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:723 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:723 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:723 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:723 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:723 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:724 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:724 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:724 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:725 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:725 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:725 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:725 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:725 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:725 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192509 enqueued.
28:17:725 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192509
28:17:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:725 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 48
28:17:725 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:739 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:739 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:739 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:739 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192510 enqueued.
28:17:739 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4894d94c)
28:17:739 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:739 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:739 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:739 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:739 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:739 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:740 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:740 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 48
28:17:740 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:740 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:740 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:740 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192511 enqueued.
28:17:740 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=4894d914)
28:17:740 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:740 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:740 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:740 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:740 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:740 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:741 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:741 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:741 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:742 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:742 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:742 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:742 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:742 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:742 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
28:17:742 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192448
28:17:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:742 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 49
28:17:742 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:756 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:756 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:756 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:756 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
28:17:756 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=4894d94c)
28:17:756 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:756 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:756 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:756 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:756 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:756 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:756 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:756 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 49
28:17:757 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:757 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:757 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:757 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192450 enqueued.
28:17:757 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4894d914)
28:17:757 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:757 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:757 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:757 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:757 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:757 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:758 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:758 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:758 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:759 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:759 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:759 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:759 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:759 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:759 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192451 enqueued.
28:17:759 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192451
28:17:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:759 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 50
28:17:759 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:772 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:772 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:772 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:772 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192452 enqueued.
28:17:772 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4894d94c)
28:17:772 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:772 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:772 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:772 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:772 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:772 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:772 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:773 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 50
28:17:773 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:773 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:773 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:773 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192453 enqueued.
28:17:773 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=4894d914)
28:17:773 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:773 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:773 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:773 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:773 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:773 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:774 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:774 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:774 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:775 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:775 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:775 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:775 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:775 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:775 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192454 enqueued.
28:17:775 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192454
28:17:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:775 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 51
28:17:775 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:789 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:789 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:789 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:789 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192455 enqueued.
28:17:789 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=4894d94c)
28:17:789 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:789 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:789 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:789 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:789 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:790 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:790 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:790 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 51
28:17:790 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:790 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:790 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:790 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192456 enqueued.
28:17:790 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=4894d914)
28:17:790 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:790 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:790 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:790 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:790 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:790 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:791 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:791 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:791 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:792 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:792 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:792 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:792 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:792 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:792 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192457 enqueued.
28:17:792 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192457
28:17:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:792 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 52
28:17:792 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:806 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:806 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:806 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:806 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192458 enqueued.
28:17:806 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4894d94c)
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:806 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:806 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:806 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:806 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:806 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:806 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:806 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 52
28:17:806 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:806 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:806 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:807 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192459 enqueued.
28:17:807 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=4894d914)
28:17:807 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:807 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:807 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:807 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:807 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:807 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:808 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:808 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:808 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:808 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:809 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:809 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:809 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:809 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:809 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192460 enqueued.
28:17:809 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192460
28:17:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:809 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 53
28:17:809 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:822 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:822 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:822 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:822 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192461 enqueued.
28:17:822 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=4894d94c)
28:17:822 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:822 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:822 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:822 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:822 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:823 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:823 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:823 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 53
28:17:823 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:823 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:823 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:823 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192462 enqueued.
28:17:823 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=4894d914)
28:17:823 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:823 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:823 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:823 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:823 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:823 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:824 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:824 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:824 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:825 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:825 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:825 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:825 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:825 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:825 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192463 enqueued.
28:17:825 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192463
28:17:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:825 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 54
28:17:825 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:839 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:839 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:839 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:839 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192464 enqueued.
28:17:839 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4894d94c)
28:17:839 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:839 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:839 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:839 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:839 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:839 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:839 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:840 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 54
28:17:840 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:840 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:840 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:840 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192465 enqueued.
28:17:840 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=4894d914)
28:17:840 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:840 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:840 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:840 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:840 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:840 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:841 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:841 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:841 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:842 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:842 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:842 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:842 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:842 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:842 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192466 enqueued.
28:17:842 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192466
28:17:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:842 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 55
28:17:842 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:856 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:856 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:856 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:856 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192467 enqueued.
28:17:856 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=4894d94c)
28:17:856 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:856 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:856 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:856 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:857 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:857 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:857 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:857 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 55
28:17:857 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:857 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:857 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:857 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192468 enqueued.
28:17:857 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=4894d914)
28:17:857 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:857 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:857 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:857 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:857 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:857 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:858 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:858 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:858 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:859 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:859 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:859 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:859 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:859 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:859 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192469 enqueued.
28:17:859 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192469
28:17:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:859 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 56
28:17:859 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:872 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:872 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:872 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:872 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192470 enqueued.
28:17:872 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4894d94c)
28:17:872 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:872 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:872 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:872 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:872 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:872 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:872 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:872 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 56
28:17:872 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:873 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:873 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:873 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192471 enqueued.
28:17:873 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=4894d914)
28:17:873 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:873 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:873 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:873 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:873 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:873 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:874 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:874 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:874 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:875 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:875 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:875 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:875 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:875 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:875 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192472 enqueued.
28:17:875 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192472
28:17:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:875 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 57
28:17:875 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:889 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:889 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:889 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:889 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192473 enqueued.
28:17:889 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=4894d94c)
28:17:889 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:889 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:889 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:889 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:889 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:889 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:889 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:889 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 57
28:17:889 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:890 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:890 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:890 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192474 enqueued.
28:17:890 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=4894d914)
28:17:890 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:890 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:890 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:890 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:890 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:890 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:891 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:891 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:891 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:892 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:892 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:892 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:892 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:892 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:892 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192475 enqueued.
28:17:892 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192475
28:17:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:892 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 58
28:17:892 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:906 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:906 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:906 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:906 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192476 enqueued.
28:17:906 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4894d94c)
28:17:906 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:906 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:906 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:906 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:906 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:906 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:906 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:906 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 58
28:17:906 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:907 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:907 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:907 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192477 enqueued.
28:17:907 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=4894d914)
28:17:907 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:907 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:907 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:907 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:907 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:907 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:908 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:908 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:908 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:909 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:909 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:909 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:909 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:909 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:909 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192478 enqueued.
28:17:909 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192478
28:17:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:909 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 59
28:17:909 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:922 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:922 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:922 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:922 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192479 enqueued.
28:17:922 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=4894d94c)
28:17:922 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:922 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:922 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:922 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:922 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:922 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:922 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:922 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 59
28:17:922 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:922 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:923 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:923 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192480 enqueued.
28:17:923 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=4894d914)
28:17:923 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:923 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:923 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:923 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:923 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:923 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:924 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:924 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:924 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:924 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:925 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:925 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:925 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:925 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:925 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192481 enqueued.
28:17:925 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192481
28:17:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:925 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 60
28:17:925 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:939 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:939 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:939 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:939 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192482 enqueued.
28:17:939 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4894d94c)
28:17:939 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:939 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:939 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:939 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:939 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:939 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:939 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:939 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 60
28:17:939 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:939 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:940 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:940 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192483 enqueued.
28:17:940 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=4894d914)
28:17:940 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:940 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:940 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:940 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:940 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:940 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:941 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:941 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:941 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:941 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:942 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:942 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:942 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:942 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:942 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192484 enqueued.
28:17:942 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192484
28:17:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:942 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 61
28:17:942 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:956 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:956 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:956 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:956 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192485 enqueued.
28:17:956 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=4894d94c)
28:17:956 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:956 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:956 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:956 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:956 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:956 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:956 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:956 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 61
28:17:957 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:957 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:957 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:957 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192486 enqueued.
28:17:957 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=4894d914)
28:17:957 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:957 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:957 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:957 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:957 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:957 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:958 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:958 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:958 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:959 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:959 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:959 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:959 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:959 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:959 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192487 enqueued.
28:17:959 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192487
28:17:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:959 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 62
28:17:959 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:17:973 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:973 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:17:973 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:973 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192488 enqueued.
28:17:973 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4894d94c)
28:17:973 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:973 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:973 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:17:973 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:973 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:973 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:973 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:974 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 62
28:17:974 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:974 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:974 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:974 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192489 enqueued.
28:17:974 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=4894d914)
28:17:974 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:974 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:974 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:974 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:974 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:974 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:975 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:975 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:975 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:976 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:976 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:976 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:976 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:976 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:976 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192490 enqueued.
28:17:976 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192490
28:17:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:976 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 63
28:17:976 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:17:989 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:17:989 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:17:989 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:989 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192491 enqueued.
28:17:989 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=4894d94c)
28:17:989 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:17:989 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:17:989 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:17:989 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:17:989 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:989 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:989 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:17:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:17:990 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 63
28:17:990 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:17:990 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:17:990 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:17:990 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192492 enqueued.
28:17:990 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=4894d914)
28:17:990 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:17:990 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:17:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:17:990 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:17:990 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:17:990 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:17:990 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:17:991 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:17:991 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:17:991 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:17:992 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:17:992 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:17:992 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:17:992 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:17:992 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:17:992 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192493 enqueued.
28:17:992 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192493
28:17:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:17:992 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 64
28:17:992 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:006 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:006 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:006 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:006 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192494 enqueued.
28:18:006 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4894d94c)
28:18:006 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:006 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:006 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:007 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:007 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:007 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:007 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:007 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 64
28:18:007 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:007 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:007 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:007 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192495 enqueued.
28:18:007 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=4894d914)
28:18:007 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:007 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:007 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:007 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:007 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:007 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:008 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:009 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:009 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:009 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:009 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:009 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:009 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:009 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:009 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192496 enqueued.
28:18:009 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192496
28:18:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:009 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 65
28:18:010 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:023 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:023 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:023 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:023 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192497 enqueued.
28:18:023 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=4894d94c)
28:18:023 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:023 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:023 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:023 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:023 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:023 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:023 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:023 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 65
28:18:023 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:023 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:024 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:024 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192498 enqueued.
28:18:024 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=4894d914)
28:18:024 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:024 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:024 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:024 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:024 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:024 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:025 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:025 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:025 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:026 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:026 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:026 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:026 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:026 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:026 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192499 enqueued.
28:18:026 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192499
28:18:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:026 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 66
28:18:026 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:039 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:039 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:039 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:039 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192500 enqueued.
28:18:039 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4894d94c)
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:039 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:039 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:039 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:039 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:039 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:039 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:039 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 66
28:18:039 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:039 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:039 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:039 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192501 enqueued.
28:18:040 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=4894d914)
28:18:040 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:040 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:040 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:040 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:040 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:040 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:041 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:041 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:041 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:041 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:041 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:041 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:042 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:042 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:042 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192502 enqueued.
28:18:042 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192502
28:18:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:042 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 67
28:18:042 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:056 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:056 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:056 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:056 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192503 enqueued.
28:18:056 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=4894d94c)
28:18:056 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:056 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:056 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:056 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:056 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:056 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:056 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:057 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 67
28:18:057 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:057 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:057 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:057 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192504 enqueued.
28:18:057 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4894d914)
28:18:057 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:057 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:057 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:057 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:057 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:057 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:058 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:058 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:058 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:059 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:059 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:059 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:059 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:059 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:059 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192505 enqueued.
28:18:059 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192505
28:18:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:059 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 68
28:18:059 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:073 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:073 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:073 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:073 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192506 enqueued.
28:18:073 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4894d94c)
28:18:073 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:073 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:073 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:073 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:074 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:074 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:074 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:074 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 68
28:18:074 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:074 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:074 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:074 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192507 enqueued.
28:18:074 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=4894d914)
28:18:074 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:074 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:074 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:074 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:074 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:074 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:075 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:075 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:075 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:076 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:076 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:076 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:076 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:076 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:076 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192508 enqueued.
28:18:076 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192508
28:18:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:076 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 69
28:18:076 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:089 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:089 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:089 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:089 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192509 enqueued.
28:18:089 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=4894d94c)
28:18:089 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:089 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:089 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:089 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:089 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:089 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:090 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:090 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 69
28:18:090 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:090 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:090 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:090 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192510 enqueued.
28:18:090 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4894d914)
28:18:090 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:090 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:090 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:090 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:090 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:090 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:091 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:091 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:091 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:092 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:092 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:092 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:092 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:092 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:092 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192511 enqueued.
28:18:092 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192511
28:18:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:092 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 70
28:18:092 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:106 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:106 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:106 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:106 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
28:18:106 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4894d94c)
28:18:106 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:106 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:106 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:106 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:106 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:106 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:106 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:106 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 70
28:18:106 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:106 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:107 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:107 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
28:18:107 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=4894d914)
28:18:107 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:107 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:107 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:107 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:107 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:107 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:108 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:108 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:108 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:109 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:109 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:109 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:109 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:109 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:109 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192450 enqueued.
28:18:109 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192450
28:18:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:109 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 71
28:18:109 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:123 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:123 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:123 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:123 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192451 enqueued.
28:18:123 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=4894d94c)
28:18:123 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:123 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:123 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:123 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:123 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:123 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:123 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:123 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 71
28:18:123 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:123 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:124 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:124 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192452 enqueued.
28:18:124 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=4894d914)
28:18:124 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:124 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:124 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:124 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:124 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:124 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:125 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:125 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:125 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:126 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:126 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:126 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:126 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:126 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:126 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192453 enqueued.
28:18:126 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192453
28:18:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:126 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 72
28:18:126 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:139 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:139 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:139 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:139 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192454 enqueued.
28:18:139 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=4894d94c)
28:18:139 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:139 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:139 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:139 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:139 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:140 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:140 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:140 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 72
28:18:140 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:140 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:140 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:140 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192455 enqueued.
28:18:140 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=4894d914)
28:18:140 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:140 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:140 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:140 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:140 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:140 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:141 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:141 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:141 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:142 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:142 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:142 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:142 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:142 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:142 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192456 enqueued.
28:18:142 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192456
28:18:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:142 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 73
28:18:142 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:156 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:156 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:156 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:156 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192457 enqueued.
28:18:156 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=4894d94c)
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:156 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:156 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:156 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:156 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:156 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:156 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:156 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 73
28:18:156 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:156 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:156 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:156 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192458 enqueued.
28:18:157 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=4894d914)
28:18:157 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:157 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:157 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:157 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:157 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:157 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:158 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:158 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:158 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:158 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:158 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:158 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:159 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:159 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:159 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192459 enqueued.
28:18:159 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192459
28:18:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:159 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 74
28:18:159 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:173 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:173 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:173 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:173 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192460 enqueued.
28:18:173 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=4894d94c)
28:18:173 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:173 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:173 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:173 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:173 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:173 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:173 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:173 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 74
28:18:173 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:173 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:174 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:174 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192461 enqueued.
28:18:174 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=4894d914)
28:18:174 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:174 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:174 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:174 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:174 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:174 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:175 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:175 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:175 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:177 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:177 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:177 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:177 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:177 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:177 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192462 enqueued.
28:18:177 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192462
28:18:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:177 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 75
28:18:177 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:189 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:189 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:189 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:189 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192463 enqueued.
28:18:189 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=4894d94c)
28:18:189 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:189 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:189 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:189 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:189 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:190 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:190 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:190 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 75
28:18:190 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:190 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:190 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:190 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192464 enqueued.
28:18:190 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=4894d914)
28:18:190 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:190 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:190 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:190 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:190 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:190 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:191 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:191 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:191 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:192 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:192 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:192 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:192 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:192 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:192 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192465 enqueued.
28:18:192 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192465
28:18:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:192 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 76
28:18:192 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:206 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:206 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:206 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:206 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192466 enqueued.
28:18:206 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=4894d94c)
28:18:206 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:206 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:206 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:206 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:206 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:206 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:206 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:207 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 76
28:18:207 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:207 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:207 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:207 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192467 enqueued.
28:18:207 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=4894d914)
28:18:207 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:207 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:207 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:207 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:207 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:207 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:208 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:208 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:208 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:209 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:209 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192468 enqueued.
28:18:209 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192468
28:18:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:209 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 77
28:18:209 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:223 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:223 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:223 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:223 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192469 enqueued.
28:18:223 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=4894d94c)
28:18:223 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:223 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:223 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:223 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:223 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:223 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:223 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:224 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 77
28:18:224 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:224 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:224 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:224 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192470 enqueued.
28:18:224 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=4894d914)
28:18:224 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:224 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:224 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:224 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:224 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:224 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:225 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:225 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:225 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:226 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:226 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:226 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:226 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:226 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:226 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192471 enqueued.
28:18:226 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192471
28:18:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:226 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 78
28:18:226 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:239 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:239 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:239 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:239 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192472 enqueued.
28:18:239 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=4894d94c)
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:239 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:239 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:239 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:239 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:239 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:239 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:239 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 78
28:18:239 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:239 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:239 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:240 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192473 enqueued.
28:18:240 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=4894d914)
28:18:240 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:240 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:240 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:240 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:240 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:240 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:241 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:241 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:241 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:241 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:241 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:241 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:241 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:241 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:241 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192474 enqueued.
28:18:241 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192474
28:18:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:242 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 79
28:18:242 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:256 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:256 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:256 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:256 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192475 enqueued.
28:18:256 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=4894d94c)
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:256 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:256 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:256 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:256 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:256 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:256 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:256 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 79
28:18:256 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:256 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:256 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:256 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192476 enqueued.
28:18:257 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=4894d914)
28:18:257 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:257 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:257 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:257 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:257 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:257 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:258 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:258 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:258 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:258 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:259 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:259 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:259 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:259 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:259 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192477 enqueued.
28:18:259 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192477
28:18:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:259 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 80
28:18:259 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:273 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:273 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:273 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:273 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192478 enqueued.
28:18:273 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=4894d94c)
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:273 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:273 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:273 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:273 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:273 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:273 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:273 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 80
28:18:273 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:273 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:273 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:274 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192479 enqueued.
28:18:274 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=4894d914)
28:18:274 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:274 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:274 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:274 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:274 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:274 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:275 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:275 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:275 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:275 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:276 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:276 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:276 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192480 enqueued.
28:18:276 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192480
28:18:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:276 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 81
28:18:276 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:290 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:290 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:290 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:290 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192481 enqueued.
28:18:290 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=4894d94c)
28:18:290 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:290 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:290 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:290 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:290 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:291 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:291 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:291 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 81
28:18:291 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:291 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:291 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:291 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192482 enqueued.
28:18:291 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=4894d914)
28:18:291 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:291 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:291 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:291 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:291 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:291 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:292 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:293 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:293 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:293 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:293 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:293 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:293 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:293 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:293 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192483 enqueued.
28:18:293 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192483
28:18:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:293 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 82
28:18:294 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:306 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:306 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:306 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:306 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192484 enqueued.
28:18:306 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=4894d94c)
28:18:306 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:306 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:306 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:306 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:306 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:306 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:307 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:307 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 82
28:18:307 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:307 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:307 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:307 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192485 enqueued.
28:18:307 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=4894d914)
28:18:307 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:307 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:307 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:307 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:307 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:307 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:308 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:308 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:308 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:309 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:309 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:309 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:309 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:309 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:309 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192486 enqueued.
28:18:309 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192486
28:18:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:309 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 83
28:18:309 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:323 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:323 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:323 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:323 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192487 enqueued.
28:18:323 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=4894d94c)
28:18:323 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:323 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:323 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:323 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:323 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:323 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:323 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:323 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 83
28:18:323 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:323 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:324 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:324 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192488 enqueued.
28:18:324 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=4894d914)
28:18:324 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:324 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:324 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:324 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:324 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:324 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:325 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:325 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:325 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:326 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:326 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:326 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:326 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:326 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:326 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192489 enqueued.
28:18:326 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192489
28:18:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:326 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 84
28:18:326 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:340 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:340 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:340 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:340 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192490 enqueued.
28:18:340 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=4894d94c)
28:18:340 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:340 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:340 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:340 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:340 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:340 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:340 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:340 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 84
28:18:340 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:341 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:341 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:341 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192491 enqueued.
28:18:341 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=4894d914)
28:18:341 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:341 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:341 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:341 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:341 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:341 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:342 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:342 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:342 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:343 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:343 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:343 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:343 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:343 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:343 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192492 enqueued.
28:18:343 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192492
28:18:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:343 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 85
28:18:343 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:356 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:356 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:356 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:356 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192493 enqueued.
28:18:356 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=4894d94c)
28:18:356 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:356 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:356 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:356 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:356 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:356 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:356 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:356 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 85
28:18:357 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:357 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:357 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:357 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192494 enqueued.
28:18:357 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=4894d914)
28:18:357 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:357 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:357 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:357 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:357 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:357 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:358 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:358 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:358 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:359 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:359 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:359 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:359 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:359 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:359 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192495 enqueued.
28:18:359 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192495
28:18:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:359 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 86
28:18:359 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:373 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:373 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:373 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:373 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192496 enqueued.
28:18:373 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=4894d94c)
28:18:373 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:373 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:373 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:373 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:373 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:373 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:373 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:373 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 86
28:18:374 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:374 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:374 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:374 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192497 enqueued.
28:18:374 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=4894d914)
28:18:374 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:374 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:374 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:374 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:374 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000002=sceUtilityMsgDialogGetStatus()
28:18:374 Utility Test D[UTIL]: hle\sceutility.cpp:289 sceUtilityMsgDialogUpdate(1)
28:18:375 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08000100, stall=08000250, cbid=ffffffff, param=08020100)
28:18:375 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08000100 - stall = 08000250
28:18:375 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 1024x1024, stride: 512, 1
28:18:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 0800024c
28:18:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 0800024c
28:18:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 0800024c
28:18:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 0800024c
28:18:376 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 0800024c
28:18:376 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192498 enqueued.
28:18:376 Utility Test D[SCEGE]: util\ppgedraw.cpp:313 PPGe enqueued display list 889192498
28:18:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +2us
28:18:376 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 87
28:18:376 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:390 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15944us
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:390 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:390 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:390 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192499 enqueued.
28:18:390 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=4894d94c)
28:18:390 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:390 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:390 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:390 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:390 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:390 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:390 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:390 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 87
28:18:390 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:390 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:391 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:391 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192500 enqueued.
28:18:391 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=4894d914)
28:18:391 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:391 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:391 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:391 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:391 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000003=sceUtilityMsgDialogGetStatus()
28:18:391 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088593a8 ] Used regs: 2	 Average: 5.051028
28:18:391 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c9174 ] Used regs: 1	 Average: 5.047945
28:18:391 Utility Test D[UTIL]: hle\sceutility.cpp:277 sceUtilityMsgDialogShutdownStart()
28:18:391 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088593b0 ] Used regs: 3	 Average: 5.046388
28:18:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:391 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 88
28:18:391 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:406 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15947us
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:406 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:406 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:406 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192501 enqueued.
28:18:406 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=4894d94c)
28:18:406 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:406 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:406 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:406 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:406 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:407 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:407 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:407 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 88
28:18:407 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:407 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:407 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:407 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192502 enqueued.
28:18:407 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=4894d914)
28:18:407 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:407 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:407 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:407 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:407 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000004=sceUtilityMsgDialogGetStatus()
28:18:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:407 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 89
28:18:407 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:423 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15947us
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:423 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:423 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:423 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192503 enqueued.
28:18:423 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=4894d94c)
28:18:423 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:423 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:423 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:423 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:423 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:423 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:423 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:424 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 89
28:18:424 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:424 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:424 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:424 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192504 enqueued.
28:18:424 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=4894d914)
28:18:424 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:424 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:424 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:424 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:424 Utility Test D[UTIL]: hle\sceutility.cpp:302 00000000=sceUtilityMsgDialogGetStatus()
28:18:424 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088593d4 ] Used regs: 3	 Average: 5.044833
28:18:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:424 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 90
28:18:424 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:440 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15947us
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:440 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:440 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:440 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192505 enqueued.
28:18:440 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=4894d94c)
28:18:440 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:440 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:440 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:441 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:441 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:441 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:441 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:441 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 90
28:18:441 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:441 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:441 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:441 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192506 enqueued.
28:18:441 Utility Test D[UTIL]: hle\sceutility.cpp:124 sceUtilitySavedataInitStart(08ac90d8)
28:18:441 Utility Test D[UTIL]: dialog\savedataparam.cpp:1212 Name : BBFILE
28:18:441 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\BBGLOBAL.BIN: 330292
28:18:442 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\ICON0.PNG: 14253
28:18:442 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:18:442 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO
28:18:442 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:18:443 Utility Test D[UTIL]: dialog\savedataparam.cpp:1220 ms0:/PSP/SAVEDATA/ULJM05463BBFILE/BBGLOBAL.BIN Exist
28:18:443 Utility Test I[UTIL]: dialog\pspsavedialog.cpp:58 sceUtilitySavedataInitStart(08ac90d8) : Mode = 0
28:18:443 Utility Test D[UTIL]: dialog\pspsavedialog.cpp:106 Loading. Title: ULJM05463 Save: BBFILE File: BBGLOBAL.BIN
28:18:443 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=4894d914)
28:18:443 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:443 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +16us
28:18:443 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:443 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:443 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000001=sceUtilitySavedataGetStatus()
28:18:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:443 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 91
28:18:443 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:456 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15934us
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:456 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:456 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:456 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192507 enqueued.
28:18:456 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=4894d94c)
28:18:456 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:456 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:456 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:456 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:456 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:456 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:456 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:457 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 91
28:18:457 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:457 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:457 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:457 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192508 enqueued.
28:18:457 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=4894d914)
28:18:457 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:457 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:457 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:457 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:457 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000002=sceUtilitySavedataGetStatus()
28:18:457 Utility Test D[UTIL]: hle\sceutility.cpp:162 sceUtilitySavedataUpdate(1)
28:18:457 Utility Test I[UTIL]: dialog\savedataparam.cpp:504 Loading file with size 330276 in ms0:/PSP/SAVEDATA/ULJM05463BBFILE/BBGLOBAL.BIN
28:18:457 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\BBGLOBAL.BIN
28:18:457 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\BBGLOBAL.BIN: 330292
28:18:458 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:18:458 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO
28:18:458 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:18:476 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:18:477 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO
28:18:477 Utility Test D[COMMON]: common\fileutil.cpp:463 GetSize: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\PARAM.SFO: 4912
28:18:477 Utility Test D[FileSys]: filesystems\directoryfilesystem.cpp:166 Actually opening H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP\SAVEDATA\ULJM05463BBFILE\ICON0.PNG
28:18:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088592ac->08000000, savedata update) +0us
28:18:478 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088592ac, idle) +300us
28:18:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:478 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 92
28:18:478 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:478 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15647us
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:478 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:478 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:478 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192509 enqueued.
28:18:478 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=4894d94c)
28:18:478 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:478 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:478 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:478 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:479 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:479 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:479 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:479 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 92
28:18:479 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:479 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:479 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:479 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192510 enqueued.
28:18:479 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=4894d914)
28:18:479 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:479 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:479 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:479 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:479 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000003=sceUtilitySavedataGetStatus()
28:18:479 Utility Test D[UTIL]: hle\sceutility.cpp:137 sceUtilitySavedataShutdownStart()
28:18:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:479 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 93
28:18:479 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:490 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15947us
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:490 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:490 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:490 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192511 enqueued.
28:18:490 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=4894d94c)
28:18:490 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:490 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:490 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 3 
28:18:490 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:490 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:490 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:490 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:490 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 93
28:18:490 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:490 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:491 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:491 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
28:18:491 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=4894d914)
28:18:491 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:491 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:491 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:491 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:491 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000004=sceUtilitySavedataGetStatus()
28:18:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +0us
28:18:491 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 94
28:18:491 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:506 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15947us
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:506 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:506 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:506 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
28:18:506 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=4894d94c)
28:18:506 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d94c
28:18:506 Utility Test D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
28:18:506 Utility Test D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00088000: 480 x 272 x 3 
28:18:506 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +5us
28:18:506 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:507 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:507 Utility Test D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(0bfbfa88, 1) - waiting
28:18:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885af64->08000000, ctrl buffer waited) +0us
28:18:507 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 94
28:18:507 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885af64, idle) +725us
28:18:507 Utility Test D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:507 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:507 Utility Test D[SCEGE]: hle\scege.cpp:343 List 889192450 enqueued.
28:18:507 Utility Test D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=4894d914)
28:18:507 Utility Test D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d914
28:18:507 Utility Test D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 088c00b8->08000000, GeDrawSync) +4us
28:18:507 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 088c27e8
28:18:507 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->088c00b8, left interrupt) +0us
28:18:507 Utility Test D[UTIL]: hle\sceutility.cpp:150 00000000=sceUtilitySavedataGetStatus()
28:18:507 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f494 ] Used regs: 3	 Average: 5.043280
28:18:507 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889f8f8 ] Used regs: 2	 Average: 5.040971
28:18:507 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889fad4 ] Used regs: 3	 Average: 5.039424
28:18:507 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889fdbc ] Used regs: 3	 Average: 5.037879
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889ff74 ] Used regs: 3	 Average: 5.036336
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a00f0 ] Used regs: 3	 Average: 5.034796
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a01b8 ] Used regs: 3	 Average: 5.033258
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0280 ] Used regs: 3	 Average: 5.031722
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0348 ] Used regs: 3	 Average: 5.030189
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0354 ] Used regs: 3	 Average: 5.028657
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0aa4 ] Used regs: 4	 Average: 5.027883
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0ac8 ] Used regs: 2	 Average: 5.025602
28:18:508 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0ad0 ] Used regs: 4	 Average: 5.024831
28:18:509 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0889da2c ] Used regs: 7	 Average: 5.026316
28:18:509 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088a0adc ] Used regs: 6	 Average: 5.027047
28:18:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Utility Test -> idle0 (285->272, pc: 0885ae8c->08000000, vblank start waited) +1us
28:18:509 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 95
28:18:509 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
28:18:523 Utility Test D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Utility Test (272->285, pc: 08000000->0885ae8c, idle) +15946us
28:18:523 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:523 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:523 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:523 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:523 Utility Test D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:523 Utility Test D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
28:18:523 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 0885b0b0 ] Used regs: 3	 Average: 5.025526
28:18:523 Utility Test D[CPU]: mips\mipsanalyst.cpp:151 [ 088c8ef4 ] Used regs: 1	 Average: 5.022506
28:18:523 Utility Test I[KERNEL]: hle\scekernelthread.cpp:2281 sceKernelExitDeleteThread(0)
28:18:523 hle\scekernelthread.cpp:439 D[KERNEL]: Freeing thread stack Utility Test
28:18:523 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:18:523 util\blockallocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
28:18:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: (none) -> user_main (0->276, pc: 00000000->088594c8, thread exited with delete) +0us
28:18:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088594c8 ] Used regs: 5	 Average: 5.022489
28:18:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885958c ] Used regs: 5	 Average: 5.022472
28:18:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866474 ] Used regs: 4	 Average: 5.021707
28:18:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866488 ] Used regs: 3	 Average: 5.020195
28:18:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088664e0 ] Used regs: 6	 Average: 5.020927
28:18:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088664fc ] Used regs: 2	 Average: 5.018671
28:18:524 user_main    W[KERNEL]: hle\scekernel.h:457 Kernel: Bad object handle -1 (ffffffff)
28:18:524 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:357 sceKernelSetEventFlag(-1, 00000010): invalid event flag
28:18:524 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:18:524 user_main    I[IO]: hle\sceio.cpp:833 stdout: Graphic Image not get .. Crop Error..----- DC Comment -----status = 0x8002019a(in sceKernelSetEventFlag)
28:18:524 user_main    D[IO]: hle\sceio.cpp:895 69=sceIoWrite(1, 08adb010, 69)
28:18:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +11us
28:18:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:18:524 user_main    W[KERNEL]: hle\scekernel.h:457 Kernel: Bad object handle -1 (ffffffff)
28:18:524 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:357 sceKernelSetEventFlag(-1, 00000010): invalid event flag
28:18:525 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
28:18:525 user_main    I[IO]: hle\sceio.cpp:833 stdout: status = 0x8002019a(in sceKernelSetEventFlag)
28:18:525 user_main    D[IO]: hle\sceio.cpp:895 2e=sceIoWrite(1, 08adb010, 2e)
28:18:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088b0e00->08000000, io write) +7us
28:18:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088b0e00, idle) +100us
28:18:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866504 ] Used regs: 2	 Average: 5.016418
28:18:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866570 ] Used regs: 3	 Average: 5.014914
28:18:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866510 ] Used regs: 8	 Average: 5.017138
28:18:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866564 ] Used regs: 3	 Average: 5.015636
28:18:526 user_main    D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 95
28:18:526 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08866580 ] Used regs: 7	 Average: 5.017113
28:18:526 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f0dc ] Used regs: 8	 Average: 5.019331
28:18:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f1c0 ] Used regs: 4	 Average: 5.018574
28:18:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f1fc ] Used regs: 4	 Average: 5.017817
28:18:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088665a8 ] Used regs: 4	 Average: 5.017062
28:18:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880542c ] Used regs: 3	 Average: 5.015567
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054dc ] Used regs: 4	 Average: 5.014815
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088123d0 ] Used regs: 5	 Average: 5.014804
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881273c ] Used regs: 3	 Average: 5.013314
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088123f0 ] Used regs: 4	 Average: 5.012565
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08812730 ] Used regs: 3	 Average: 5.011078
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881274c ] Used regs: 4	 Average: 5.010332
28:18:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054f0 ] Used regs: 4	 Average: 5.009587
28:18:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e000 ] Used regs: 4	 Average: 5.008843
28:18:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e07c ] Used regs: 3	 Average: 5.007364
28:18:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e01c ] Used regs: 4	 Average: 5.006622
28:18:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e070 ] Used regs: 3	 Average: 5.005147
28:18:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e038 ] Used regs: 4	 Average: 5.004408
28:18:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e08c ] Used regs: 2	 Average: 5.002203
28:18:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e0f4 ] Used regs: 3	 Average: 5.000734
28:18:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e098 ] Used regs: 4	 Average: 5.000000
28:18:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e0e8 ] Used regs: 3	 Average: 4.998535
28:18:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e0b4 ] Used regs: 4	 Average: 4.997804
28:18:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e0d4 ] Used regs: 4	 Average: 4.997074
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e104 ] Used regs: 4	 Average: 4.996345
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e124 ] Used regs: 3	 Average: 4.994887
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e4c0 ] Used regs: 3	 Average: 4.993431
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e4d0 ] Used regs: 4	 Average: 4.992706
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805504 ] Used regs: 2	 Average: 4.990525
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814e14 ] Used regs: 6	 Average: 4.991260
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08814efc ] Used regs: 4	 Average: 4.990539
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880550c ] Used regs: 4	 Average: 4.989818
28:18:531 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
28:18:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880551c ] Used regs: 2	 Average: 4.987645
28:18:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08805524->08000000, vblank start waited) +1105us
28:18:532 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 96
28:18:532 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00088000
28:18:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08805524, idle) +15358us
28:18:540 user_main    D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
28:18:540 user_main    D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
28:18:540 user_main    D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
28:18:540 user_main    D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
28:18:540 user_main    D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
28:18:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805524 ] Used regs: 2	 Average: 4.985476
28:18:540 user_main    D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
28:18:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880552c ] Used regs: 3	 Average: 4.984035
28:18:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805538 ] Used regs: 3	 Average: 4.982596
28:18:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088051c0 ] Used regs: 2	 Average: 4.980435
28:18:540 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff650, 1)
28:18:540 user_main    D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=4894d900, stall=4894d900, cbid=00000000, param=08918538)
28:18:540 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 0894d900 - stall = 0894d900
28:18:540 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192451 enqueued.
28:18:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810f4c ] Used regs: 1	 Average: 4.977552
28:18:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810fd4 ] Used regs: 4	 Average: 4.976845
28:18:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810ff8 ] Used regs: 4	 Average: 4.976139
28:18:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08811018 ] Used regs: 4	 Average: 4.975433
28:18:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810af0 ] Used regs: 1	 Average: 4.972563
28:18:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810b58 ] Used regs: 4	 Average: 4.971861
28:18:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810b7c ] Used regs: 4	 Average: 4.971161
28:18:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810b9c ] Used regs: 7	 Average: 4.972622
28:18:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880f9ac ] Used regs: 7	 Average: 4.974082
28:18:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880faec ] Used regs: 3	 Average: 4.972662
28:18:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fafc ] Used regs: 2	 Average: 4.970525
28:18:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bebd8 ] Used regs: 10	 Average: 4.974138
28:18:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bec14 ] Used regs: 10	 Average: 4.977746
28:18:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bec20 ] Used regs: 7	 Average: 4.979197
28:18:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bec4c ] Used regs: 2	 Average: 4.977061
28:18:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb04 ] Used regs: 3	 Average: 4.975645
28:18:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb14 ] Used regs: 2	 Average: 4.973515
28:18:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb1c ] Used regs: 5	 Average: 4.973534
28:18:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088be2ec ] Used regs: 12	 Average: 4.978556
28:18:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb30 ] Used regs: 4	 Average: 4.977857
28:18:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bd954 ] Used regs: 2	 Average: 4.975732
28:18:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088aa578 ] Used regs: 2	 Average: 4.973609
28:18:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088aa60c ] Used regs: 1	 Average: 4.970777
28:18:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bd988 ] Used regs: 1	 Average: 4.967949
28:18:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a9bec ] Used regs: 2	 Average: 4.965837
28:18:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088a9d10 ] Used regs: 2	 Average: 4.963727
28:18:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bd994 ] Used regs: 12	 Average: 4.968728
28:18:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdc08 ] Used regs: 7	 Average: 4.970170
28:18:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdc34 ] Used regs: 10	 Average: 4.973740
28:18:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb44 ] Used regs: 4	 Average: 4.973050
28:18:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdc84 ] Used regs: 2	 Average: 4.970942
28:18:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdcc4 ] Used regs: 1	 Average: 4.968130
28:18:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdcd0 ] Used regs: 12	 Average: 4.973107
28:18:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdf44 ] Used regs: 7	 Average: 4.974540
28:18:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdf70 ] Used regs: 10	 Average: 4.978092
28:18:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb58 ] Used regs: 4	 Average: 4.977401
28:18:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bdfcc ] Used regs: 2	 Average: 4.975300
28:18:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088be008 ] Used regs: 1	 Average: 4.972497
28:18:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088be014 ] Used regs: 12	 Average: 4.977449
28:18:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088be268 ] Used regs: 7	 Average: 4.978873
28:18:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088be294 ] Used regs: 10	 Average: 4.982407
28:18:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb6c ] Used regs: 5	 Average: 4.982419
28:18:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088be3ec ] Used regs: 12	 Average: 4.987350
28:18:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fb80 ] Used regs: 4	 Average: 4.986657
28:18:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fbbc ] Used regs: 4	 Average: 4.985965
28:18:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fbf8 ] Used regs: 3	 Average: 4.984572
28:18:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fc08 ] Used regs: 8	 Average: 4.986685
28:18:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fc28 ] Used regs: 1	 Average: 4.983893
28:18:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fcb8 ] Used regs: 5	 Average: 4.983905
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6fec ] Used regs: 5	 Average: 4.983916
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bfefc ] Used regs: 4	 Average: 4.983229
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bff08 ] Used regs: 10	 Average: 4.986732
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7004 ] Used regs: 9	 Average: 4.989532
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6458 ] Used regs: 13	 Average: 4.995119
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6494 ] Used regs: 8	 Average: 4.997212
28:18:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c64a8 ] Used regs: 3	 Average: 4.995822
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c64b4 ] Used regs: 5	 Average: 4.995825
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6560 ] Used regs: 10	 Average: 4.999305
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6638 ] Used regs: 16	 Average: 5.006949
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6670 ] Used regs: 6	 Average: 5.007639
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6684 ] Used regs: 4	 Average: 5.006939
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6694 ] Used regs: 4	 Average: 5.006241
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c66a0 ] Used regs: 3	 Average: 5.004851
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c66ac ] Used regs: 3	 Average: 5.003463
28:18:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6748 ] Used regs: 6	 Average: 5.004152
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c67d8 ] Used regs: 14	 Average: 5.010374
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6574 ] Used regs: 3	 Average: 5.008984
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c657c ] Used regs: 2	 Average: 5.006906
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c64fc ] Used regs: 3	 Average: 5.005521
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c653c ] Used regs: 10	 Average: 5.008965
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6d08 ] Used regs: 6	 Average: 5.009648
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6d18 ] Used regs: 4	 Average: 5.008953
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6f3c ] Used regs: 4	 Average: 5.008259
28:18:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6550 ] Used regs: 3	 Average: 5.006877
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6558 ] Used regs: 2	 Average: 5.004811
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c6504 ] Used regs: 4	 Average: 5.004121
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c650c ] Used regs: 10	 Average: 5.007550
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c701c ] Used regs: 6	 Average: 5.008231
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088bff38 ] Used regs: 4	 Average: 5.007539
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088c7028 ] Used regs: 5	 Average: 5.007534
28:18:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880fccc ] Used regs: 4	 Average: 5.006845
28:18:559 user_main    W[MM]: core\memmapfunctions.cpp:93 ReadFromHardware: Invalid address 00000000
28:21:449 user_main    I[G3D]: gles\texturecache.cpp:93 Texture cached cleared from 1 textures
28:21:449 user_main    I[SCEGE]: gles\framebuffer.cpp:1503 Destroying FBO for 00000000 : 480 x 272 x 3
28:21:449 user_main    I[SCEGE]: gles\framebuffer.cpp:1503 Destroying FBO for 00088000 : 480 x 272 x 3
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00  READY     (wt=0 wid=0 wv= 00000000 )
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00  READY     (wt=0 wid=0 wv= 00000000 )
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 274: Module "bamboo": name=bamboo gp=08954c60 entry=08804108
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 276: Thread "user_main": pc= 08805524 sp= 0bfff670 RUN      (wt=0 wid=0 wv= 00000000 )
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 277: MemoryPart "UserSbrk": MemPart: 08adb000 - 09adb100	size: 01000100
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 278: CallBack "Bamboo": thread=276, argument= 0bfff678
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 279: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 280: CallBack "UMD": thread=276, argument= 00000000
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 282: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:487 KO 283: Thread "SceWaveMain": pc= 088c3e48 sp= 0bfffe60   WAIT    (wt=4 wid=282 wv= 00000000 )
28:21:462 user_main    I[KERNEL]: hle\scekernel.cpp:153 Shutting down kernel - 10 kernel objects alive
28:21:462 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:462 util\blockallocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:462 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:462 util\blockallocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:462 util\blockallocator.cpp:247 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:247 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:247 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:227 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:247 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 util\blockallocator.cpp:222 D[HLE]: Merging Blocks
28:21:463 util\blockallocator.cpp:247 D[HLE]: Block Alloc found adjacent free blocks - merging
28:21:463 hle\scekernelmemory.cpp:249 I[KERNEL]: Shutting down user memory pool: 
28:21:463 util\blockallocator.cpp:379 I[HLE]: -----------
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 08800000 - 0bfbfc00 size 037bfc00 taken=0 tag=(untitled)
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 0bfffc00 - 0bfffe00 size 00000200 taken=0 tag=(untitled)
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 0bfffe00 - 0c000000 size 00000200 taken=1 tag=stack/SceWaveMain
28:21:463 util\blockallocator.cpp:385 I[HLE]: -----------
28:21:463 hle\scekernelmemory.cpp:254 I[KERNEL]: Shutting down "kernel" memory pool: 
28:21:463 util\blockallocator.cpp:379 I[HLE]: -----------
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 08000000 - 083fe000 size 003fe000 taken=0 tag=threadrethack
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 083fe000 - 083ff000 size 00001000 taken=1 tag=stack/idle1
28:21:463 util\blockallocator.cpp:383 I[HLE]: Block: 083ff000 - 08400000 size 00001000 taken=1 tag=stack/idle0
28:21:463 util\blockallocator.cpp:385 I[HLE]: -----------
28:21:504 core\memmap.cpp:159 D[MM]: Memory system shut down.
28:21:526 core\config.cpp:620 I[LOAD]: Config saved: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
28:21:530 core\config.cpp:632 I[LOAD]: Controller config saved: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
28:21:570 core\config.cpp:620 I[LOAD]: Config saved: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
28:21:570 core\config.cpp:632 I[LOAD]: Controller config saved: H:\Downloads\ppsspp-v0.9.6-3-g551ba17-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
