29:33:558 EmuThread.cpp:113 I[BOOT]: Done. 29:35:306 System.cpp:290 I[BOOT]: PPSSPP v0.9.5-1055-ge247d2c 29:35:306 MemArena.cpp:377 I[MM]: Found valid memory base at 07800000 after 27 tries. 29:35:306 MemMap.cpp:122 I[MM]: Memory system initialized. RAM at 08020000 (mirror at 0 @ 0F800000, uncached @ 0F800000) 29:35:326 PSPLoaders.cpp:118 I[LOAD]: ULUS10288 : Dead Head Fred 29:35:326 PSPLoaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 29:35:326 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 29:35:380 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 29:35:473 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 29:35:473 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 29:35:473 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08ba2600 size 0039e600 taken=1 tag=ELF 29:35:473 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08ba2600 - 0c000000 size 0345da00 taken=0 tag=(untitled) 29:35:473 Util\BlockAllocator.cpp:385 I[HLE]: ----------- 29:35:543 HLE\sceKernelModule.cpp:822 I[LOAD]: Module Game: 00000000 08ae20dc 08ae20f4 29:35:544 HLE\sceKernelModule.cpp:1016 I[LOAD]: Exporting ent 0 named Game, 2 funcs, 4 vars, resident 08ae250c 29:35:544 HLE\sceKernelModule.cpp:1301 I[LOAD]: Module entry: 08ab10a4 29:35:632 root N[BOOT]: EmuScreen.cpp:110 Loading H:/ISO/PSP-Dead_Head_Fred_USA.iso... 29:35:633 root I[KERNEL]: HLE\sceKernelThread.cpp:2111 276=sceKernelCreateThread(name=veMain, entry=08ab1178, prio=28, stacksize=409600) 29:35:633 root I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 29:35:633 root I[KERNEL]: HLE\sceKernelThread.cpp:2242 __KernelReturnFromThread: 0 29:35:652 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 292=sceKernelCreateThread(name=veCallbacks, entry=088131ec, prio=10, stacksize=8192) 29:35:653 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 29:35:653 veCallbacks E[IO]: HLE\sceIo.cpp:1579 UNIMPL sceIoChangeAsyncPriority(-1, -1) 29:35:675 veMain I[HLE]: HLE\scePower.cpp:345 scePowerSetClockFrequency(333,333,166) 29:35:705 veMain W[G3D]: GLES\GLES_GPU.cpp:1424 Unsupported texture level bias settings: 000002 29:35:706 veMain I[SCEGE]: GLES\Framebuffer.cpp:772 Creating FBO for 00088000 : 480 x 272 x 3 29:35:708 veMain I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 13 fs 14 29:35:723 veMain W[G3D]: GLES\GLES_GPU.cpp:1417 Unsupported texture lod slope: 3e1999 29:35:723 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 29:35:723 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 29:35:723 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 29:35:723 veMain I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08b30ec0, 256, 32, 0, 44100) 29:35:723 veMain W[SCESAS]: HLE\sceSas.cpp:370 sceSasSetADSRMode: invalid voicenum 32 29:35:723 veMain W[SCESAS]: HLE\sceSas.cpp:354 sceSasSetADSR: invalid voicenum 32 29:35:723 veMain W[SCESAS]: HLE\sceSas.cpp:370 sceSasSetADSRMode: invalid voicenum 33 29:35:723 veMain W[SCESAS]: HLE\sceSas.cpp:354 sceSasSetADSR: invalid voicenum 33 29:35:723 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 300=sceKernelCreateThread(name=veSaS, entry=088cf11c, prio=10, stacksize=16384) 29:35:723 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000) 29:35:723 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 301=sceKernelCreateThread(name=veAudioStream1, entry=088cf3c4, prio=10, stacksize=32768) 29:35:723 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=301, argSize=4, argPtr=0bfff630) 29:35:724 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 302=sceKernelCreateThread(name=veAudioStream2, entry=088cf3c4, prio=10, stacksize=32768) 29:35:724 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=302, argSize=4, argPtr=0bfff630) 29:35:725 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(771) 29:35:731 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 331=sceKernelCreateThread(name=veThread, entry=088057ec, prio=29, stacksize=112640) 29:35:731 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=331, argSize=4, argPtr=0bfff630) 29:35:756 veMain I[SCEGE]: GLES\Framebuffer.cpp:772 Creating FBO for 00000000 : 480 x 272 x 3 29:35:757 veMain I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 16 fs 17 29:35:759 veMain I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 16 fs 19 29:35:760 veMain I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 21 fs 22 29:37:923 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0bfebec0) : Mode = 11 29:37:957 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0bffe0e4) : Mode = 22 29:37:957 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0bfec240) : Mode = 0 29:37:958 veMain I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 2048 in ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED1.DAT 29:37:958 veMain E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 29:37:958 veMain E[UTIL]: Dialog\SavedataParam.cpp:508 Error reading file ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED1.DAT 29:37:958 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0bfb4150) : Mode = 12 29:37:959 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0bfb4150) : Mode = 12 29:37:959 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(0bfb4160) : Mode = 15 29:37:959 veMain I[UTIL]: Dialog\SavedataParam.cpp:504 Loading file with size 278528 in ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED11.SAV 29:37:959 veMain E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 29:37:959 veMain E[UTIL]: Dialog\SavedataParam.cpp:508 Error reading file ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED11.SAV 29:38:225 veMain I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 29:38:258 veMain I[ME]: HLE\sceMpeg.cpp:447 0876beb0=sceMpegCreate(0bffa308, 0876be80, 65536, 0bffa30c, 512, 0, 0) 29:38:291 veMain I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xC3000 29:38:291 veMain I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 630540 29:38:291 veMain I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xC3000 29:38:291 veMain I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 630540 29:38:291 veMain I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffa308, 0, 0) 29:38:291 veMain I[ME]: HLE\sceMpeg.cpp:556 sceMpegRegistStream(0bffa308, 1, 0) 29:38:291 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 336=sceKernelCreateThread(name=veMovieDisplay, entry=0882ad60, prio=13, stacksize=32768) 29:38:291 veMain E[ME]: HLE\sceMpeg.cpp:1307 UNIMPL sceMpegAvcInitYCbCr(0bffa308, 1, 480, 272, 0877c6c0) 29:38:291 veMain E[ME]: HLE\sceMpeg.cpp:1307 UNIMPL sceMpegAvcInitYCbCr(0bffa308, 1, 480, 272, 087ac440) 29:38:291 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 339=sceKernelCreateThread(name=veMovieSound, entry=0882b2a4, prio=11, stacksize=8192) 29:38:291 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2111 341=sceKernelCreateThread(name=veMovieRead, entry=0882b7b8, prio=12, stacksize=8192) 29:38:291 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=339, argSize=4, argPtr=0bffa2c0) 29:38:291 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=336, argSize=4, argPtr=0bffa2c0) 29:38:292 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=341, argSize=4, argPtr=0bffa2c0) 29:38:293 veMovieRead I[ME]: HLE\sceMpeg.cpp:306 Stream offset: 2048, Stream size: 0xC3000 29:38:293 veMovieRead I[ME]: HLE\sceMpeg.cpp:307 First timestamp: 90000, Last timestamp: 630540 29:38:308 veMovieRead I[ME]: HW\MediaEngine.cpp:84 FF: deprecated pixel format used, make sure you did set range correctly 29:38:309 veMovieRead I[ME]: HW\MediaEngine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba. 29:38:317 veMovieRead I[KERNEL]: HLE\sceKernelThread.cpp:2255 sceKernelExitThread(0) 29:38:328 veMovieDispl I[G3D]: GLES\ShaderManager.cpp:135 Linked shader: vs 24 fs 17 29:41:414 veSaS I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 8 textures 29:41:414 veSaS I[SCEGE]: GLES\Framebuffer.cpp:1503 Destroying FBO for 00088000 : 480 x 272 x 3 29:41:414 veSaS I[SCEGE]: GLES\Framebuffer.cpp:1503 Destroying FBO for 00000000 : 480 x 272 x 3 29:41:448 veSaS I[LOAD]: Config.cpp:611 Config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 29:41:449 veSaS I[LOAD]: Config.cpp:623 Controller config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 29:41:475 veSaS I[LOAD]: Config.cpp:611 Config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 29:41:475 veSaS I[LOAD]: Config.cpp:623 Controller config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini