24:37:920 EmuThread.cpp:113 I[BOOT]: Done. 24:39:657 EmuScreen.cpp:69 I[BOOT]: Starting up hardware. 24:39:657 System.cpp:285 I[BOOT]: PPSSPP v0.9.5-726-gade1884 24:39:657 MemArena.cpp:368 I[MM]: Found valid memory base at 07400000 after 26 tries. 24:39:657 MemMap.cpp:96 I[MM]: Memory system initialized. RAM at 085F0000 (mirror at 0 @ 0F400000, uncached @ 0F400000) 24:39:677 Loaders.cpp:176 I[LOAD]: Identifying file... 24:39:677 PSPLoaders.cpp:122 I[LOAD]: ULUS10288 : Dead Head Fred 24:39:677 PSPLoaders.cpp:193 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 24:39:677 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 24:39:677 HLE\sceIo.cpp:444 I[IO]: Starting up I/O... 24:39:677 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/ 24:39:677 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/ 24:39:677 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\flash0/ 24:39:677 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\flash0/ 24:39:678 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE 24:39:678 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE 24:39:721 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 24:39:738 HLE\sceKernelModule.cpp:695 I[MODULE]: Decrypting ~PSP file 24:39:824 E:\project\Testing\disable video engine\ppsspp\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0CF00020 24:39:831 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 24:39:831 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 24:39:831 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08ba2600 size 0039e600 taken=1 tag=ELF 24:39:831 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08ba2600 - 0a000000 size 0145da00 taken=0 tag=(untitled) 24:39:835 ELF\ElfReader.cpp:547 N[LOAD]: ELF loading completed successfully. 24:39:905 HLE\sceKernelModule.cpp:803 I[LOAD]: Module Game: 00000000 08ae20dc 08ae20f4 24:39:905 HLE\sceKernelModule.cpp:983 I[LOAD]: Exporting ent 0 named Game, 2 funcs, 4 vars, resident 08ae250c 24:39:906 HLE\sceKernelModule.cpp:1267 I[LOAD]: Module entry: 08ab10a4 24:39:993 root N[BOOT]: EmuScreen.cpp:112 Loading H:/ISO/PSP-Dead_Head_Fred_USA.iso... 24:39:994 root I[KERNEL]: HLE\sceKernelThread.cpp:2097 276=sceKernelCreateThread(name=veMain, entry=08ab1178, prio=28, stacksize=409600) 24:39:994 root I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffed0) 24:39:994 root I[KERNEL]: HLE\sceKernelThread.cpp:2228 __KernelReturnFromThread: 0 24:40:017 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2097 292=sceKernelCreateThread(name=veCallbacks, entry=088131ec, prio=10, stacksize=8192) 24:40:018 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 24:40:018 veCallbacks E[IO]: HLE\sceIo.cpp:1581 UNIMPL sceIoChangeAsyncPriority(-1, -1) 24:40:041 veMain I[HLE]: HLE\scePower.cpp:348 scePowerSetClockFrequency(333,333,166) 24:40:071 veMain W[G3D]: GLES\GLES_GPU.cpp:1433 Unsupported texture level bias settings: 000002 24:40:072 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00088000 : 480 x 272 x 3 24:40:073 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 13 fs 14 24:40:087 veMain W[G3D]: GLES\GLES_GPU.cpp:1426 Unsupported texture lod slope: 3e1999 24:40:087 veMain E[G3D]: GLES\GLES_GPU.cpp:1416 Unsupported logic op: 000003 24:40:087 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(768) 24:40:087 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(769) 24:40:087 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(770) 24:40:087 veMain I[SCESAS]: HLE\sceSas.cpp:99 sceSasInit(08b30ec0, 256, 32, 0, 44100) 24:40:088 veMain W[SCESAS]: HLE\sceSas.cpp:370 sceSasSetADSRMode: invalid voicenum 32 24:40:088 veMain W[SCESAS]: HLE\sceSas.cpp:354 sceSasSetADSR: invalid voicenum 32 24:40:088 veMain W[SCESAS]: HLE\sceSas.cpp:370 sceSasSetADSRMode: invalid voicenum 33 24:40:088 veMain W[SCESAS]: HLE\sceSas.cpp:354 sceSasSetADSR: invalid voicenum 33 24:40:088 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2097 300=sceKernelCreateThread(name=veSaS, entry=088cf11c, prio=10, stacksize=16384) 24:40:088 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000) 24:40:088 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2097 301=sceKernelCreateThread(name=veAudioStream1, entry=088cf3c4, prio=10, stacksize=32768) 24:40:088 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=301, argSize=4, argPtr=09fff630) 24:40:088 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2097 302=sceKernelCreateThread(name=veAudioStream2, entry=088cf3c4, prio=10, stacksize=32768) 24:40:088 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=302, argSize=4, argPtr=09fff630) 24:40:089 veMain I[UTIL]: HLE\sceUtility.cpp:210 sceUtilityLoadModule(771) 24:40:097 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2097 331=sceKernelCreateThread(name=veThread, entry=088057ec, prio=29, stacksize=112640) 24:40:097 veMain I[KERNEL]: HLE\sceKernelThread.cpp:2148 sceKernelStartThread(thread=331, argSize=4, argPtr=09fff630) 24:40:127 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00000000 : 480 x 272 x 3 24:40:127 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00000000/00110000 and 00088000/00110000 24:40:129 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 16 fs 17 24:40:130 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 16 fs 19 24:40:132 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 21 fs 22 24:42:295 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09febec0) : Mode = 11 24:42:330 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09ffe0e4) : Mode = 22 24:42:331 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09fec240) : Mode = 0 24:42:331 veMain I[UTIL]: Dialog\SavedataParam.cpp:509 Loading file with size 2048 in ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED1.DAT 24:42:331 veMain E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 24:42:331 veMain E[UTIL]: Dialog\SavedataParam.cpp:513 Error reading file ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED1.DAT 24:42:331 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09fb4150) : Mode = 12 24:42:332 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09fb4150) : Mode = 12 24:42:332 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09fb4160) : Mode = 15 24:42:332 veMain I[UTIL]: Dialog\SavedataParam.cpp:509 Loading file with size 278528 in ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED11.SAV 24:42:332 veMain E[FileSys]: FileSystems\DirectoryFileSystem.cpp:456 DirectoryFileSystem::OpenFile: FAILED, 3 - access = 1 24:42:332 veMain E[UTIL]: Dialog\SavedataParam.cpp:513 Error reading file ms0:/PSP/SAVEDATA/ULUS10288Fred1/FRED11.SAV 24:42:598 veMain I[ME]: HLE\sceMpeg.cpp:369 sceMpegInit() 24:42:598 veMain N[ME]: HLE\sceMpeg.cpp:372 Disable Media Engine 24:42:630 veMain W[ME]: HLE\sceMpeg.cpp:365 sceMpegInit(): already initialized 24:42:630 veMain N[ME]: HLE\sceMpeg.cpp:372 Disable Media Engine 24:42:663 veMain W[ME]: HLE\sceMpeg.cpp:365 sceMpegInit(): already initialized 24:42:663 veMain N[ME]: HLE\sceMpeg.cpp:372 Disable Media Engine 24:42:680 veMain W[ME]: HLE\sceMpeg.cpp:365 sceMpegInit(): already initialized 24:42:680 veMain N[ME]: HLE\sceMpeg.cpp:372 Disable Media Engine 24:44:710 veMain I[UTIL]: Dialog\PSPSaveDialog.cpp:58 sceUtilitySavedataInitStart(09febab0) : Mode = 11 24:44:770 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 24 fs 25 24:44:771 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 16 fs 25 24:44:773 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 24 fs 17 24:44:781 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 24 fs 19 24:44:783 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 30 fs 31 24:44:786 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 33 fs 17 24:44:788 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00154000 : 64 x 64 x 3 24:44:788 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00154000/00110000 and 00088000/00110000 24:44:789 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 35 fs 19 24:44:791 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00168000 : 64 x 64 x 3 24:44:791 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00168000/00110000 and 00088000/00110000 24:44:792 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 37 fs 19 24:44:794 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00158000 : 128 x 128 x 3 24:44:794 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00158000/00110000 and 00088000/00110000 24:44:795 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 35 fs 17 24:44:796 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 40 fs 22 24:44:797 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 33 fs 19 24:44:799 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 43 fs 22 24:44:811 veAudioStrea I[ME]: HLE\sceAtrac.cpp:1268 0=sceAtracSetDataAndGetID(08b4b280, 00020000) 24:44:811 veAudioStrea W[ME]: HLE\sceAtrac.cpp:1158 This is an atrac3+ stereo audio 24:45:453 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 45 fs 46 24:49:344 veAudioStrea I[ME]: HLE\sceAtrac.cpp:969 sceAtracReleaseAtracID(0) 24:49:470 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1443 Decimating FBO for 00154000 (480 x 272 x 3), age 6 24:49:470 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1443 Decimating FBO for 00168000 (64 x 64 x 3), age 6 24:49:470 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1443 Decimating FBO for 00158000 (128 x 128 x 3), age 6 24:51:741 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00154000 : 64 x 64 x 3 24:51:741 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00154000/00110000 and 00088000/00110000 24:51:742 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00168000 : 64 x 64 x 3 24:51:742 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00168000/00110000 and 00088000/00110000 24:52:807 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 48 fs 17 24:52:817 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 50 fs 51 24:52:823 veMain I[SCEGE]: GLES\Framebuffer.cpp:750 Creating FBO for 00158000 : 128 x 128 x 3 24:52:823 veMain W[SCEGE]: GLES\Framebuffer.cpp:760 FBO sharing existing depthbuffer (unsupported), 00158000/00110000 and 00088000/00110000 24:56:504 veMain I[G3D]: GLES\ShaderManager.cpp:134 Linked shader: vs 53 fs 51 24:57:342 veAudioStrea I[ME]: HLE\sceAtrac.cpp:1268 0=sceAtracSetDataAndGetID(08b73640, 00020000) 24:57:342 veAudioStrea W[ME]: HLE\sceAtrac.cpp:1158 This is an atrac3+ stereo audio 24:59:573 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1443 Decimating FBO for 00158000 (128 x 128 x 3), age 7 25:55:691 veMain I[G3D]: GLES\TextureCache.cpp:93 Texture cached cleared from 39 textures 25:55:691 veMain I[SCEGE]: GLES\Framebuffer.cpp:1470 Destroying FBO for 00088000 : 480 x 272 x 3 25:55:691 veMain I[SCEGE]: GLES\Framebuffer.cpp:1470 Destroying FBO for 00000000 : 480 x 272 x 3 25:55:691 veMain I[SCEGE]: GLES\Framebuffer.cpp:1470 Destroying FBO for 00154000 : 480 x 272 x 3 25:55:691 veMain I[SCEGE]: GLES\Framebuffer.cpp:1470 Destroying FBO for 00168000 : 64 x 64 x 3 25:55:729 veMain I[LOAD]: Config.cpp:572 Config saved: H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 25:55:730 veMain I[LOAD]: Config.cpp:584 Controller config saved: H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini 25:55:763 veMain I[LOAD]: Config.cpp:572 Config saved: H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 25:55:764 veMain I[LOAD]: Config.cpp:584 Controller config saved: H:\Downloads\ppsspp-v0.9.5-726m-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini