12:12:116 windows\emuthread.cpp:113 I[BOOT]: Done.
12:21:375 core\system.cpp:290 I[BOOT]: PPSSPP v0.9.5-1055-ge247d2c
12:21:410 core\psploaders.cpp:99 D[LOAD]: HDRemaster mode is false
12:21:410 common\memarena.cpp:377 I[MM]: Found valid memory base at 09C00000 after 36 tries.
12:21:410 core\memmap.cpp:122 I[MM]: Memory system initialized. RAM at 0B9F0000 (mirror at 0 @ 11C00000, uncached @ 11C00000)
12:21:457 core\psploaders.cpp:118 I[LOAD]: UCJS10106 : ＢＬＥＡＣＨ～ソウル・カーニバル２～
12:21:458 core\psploaders.cpp:188 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
12:21:458 hle\scekernelmemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
12:21:459 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/
12:21:459 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/
12:21:459 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\flash0/
12:21:459 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\flash0/
12:21:465 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
12:21:465 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
12:21:568 util\ppgedraw.cpp:203 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
12:21:568 hle\scekernel.cpp:142 I[KERNEL]: Kernel initialized.
12:21:678 hle\scekernelmodule.cpp:698 D[MODULE]: Decrypting ~PSP file
12:21:825 elf\elfreader.cpp:352 D[LOAD]: String section: 58
12:21:825 elf\elfreader.cpp:413 D[LOAD]: Relocatable module
12:21:825 elf\elfreader.cpp:419 D[LOAD]: 2 segments:
12:21:825 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 00302388 Memsz: 00302388 
12:21:827 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 00302388
12:21:827 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00302388 Filesz: 00004d40 Memsz: 00078804 
12:21:827 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08b06388, size 00078804
12:21:827 util\blockallocator.cpp:379 I[HLE]: -----------
12:21:827 util\blockallocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
12:21:827 util\blockallocator.cpp:383 I[HLE]: Block: 08804000 - 08b7ec00 size 0037ac00 taken=1 tag=ELF
12:21:827 util\blockallocator.cpp:383 I[HLE]: Block: 08b7ec00 - 0c000000 size 03481400 taken=0 tag=(untitled)
12:21:827 util\blockallocator.cpp:385 I[HLE]: -----------
12:21:828 elf\elfreader.cpp:450 D[LOAD]: 59 sections:
12:21:828 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 002be5fc
12:21:828 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=000a5bb0) (flags=00000000)
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePspNpDrm_user     Sitting at 08ac25fc, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceRtc     Sitting at 08ac260c, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 08ac261c, size 00000060
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 08ac267c, size 00000020
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 08ac269c, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser     Sitting at 08ac26ac, size 00000018
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 08ac26c4, size 00000028
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 08ac26ec, size 00000100
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 08ac27ec, size 00000040
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 08ac282c, size 00000018
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 08ac2844, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 08ac2854, size 00000020
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 08ac2874, size 00000058
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceLibFont     Sitting at 08ac28cc, size 00000048
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceWlanDrv     Sitting at 08ac2914, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocMatching     Sitting at 08ac2924, size 00000070
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocctl     Sitting at 08ac2994, size 00000050
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhoc     Sitting at 08ac29e4, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNet     Sitting at 08ac29f4, size 00000020
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePsmfPlayer     Sitting at 08ac2a14, size 00000070
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 08ac2a84, size 00000038
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceImpose     Sitting at 08ac2abc, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceMpeg     Sitting at 08ac2acc, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 08ac2adc, size 00000068
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 08ac2b44, size 00000040
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 08ac2b84, size 00000040
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePower     Sitting at 08ac2bc4, size 00000010
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 08ac2bd4, size 000000d8
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 08ac2cac, size 00000048
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 08ac2cf4, size 00000004
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent     Sitting at 08ac2cf8, size 00000010
12:21:828 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 08ac2d08, size 00000004
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 08ac2d0c, size 00000004
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub     Sitting at 08ac2d10, size 00000244
12:21:828 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=000002b8) (flags=00000000)
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 08ac2f54, size 00000004
12:21:828 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 08ac2f58, size 00000034
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000020) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 08ac2f8c, size 00000244
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000030) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 08ac31d0, size 0000037c
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata     Sitting at 08ac3550, size 0000fbc0
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=000116c8) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .data     Sitting at 08ad3110, size 000331f4
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=00020d80) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .eh_frame     Sitting at 08b06304, size 00000074
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.eh_frame     Ignoring (size=00000010) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .ctors     Sitting at 08b06378, size 00000008
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .dtors     Sitting at 08b06380, size 00000008
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .cplinit     Sitting at 08b06388, size 00000058
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=00000050) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .linkonce.d     Sitting at 08b063e0, size 00004ce8
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=00003fe8) (flags=00000000)
12:21:829 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .bss     Sitting at 08b0b100, size 00073a8c
12:21:829 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=00000474) (flags=00000000)
12:21:829 elf\elfreader.cpp:471 D[LOAD]: Relocations:
12:21:829 elf\elfreader.cpp:495 D[LOAD]: .rel.text: Performing 84854 relocations on .text : offset = 00307eec
12:21:829 elf\elfreader.cpp:57 D[LOAD]: Loading 84854 relocations...
12:21:852 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 003ada9c
12:21:852 elf\elfreader.cpp:57 D[LOAD]: Loading 1 relocations...
12:21:852 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 87 relocations on .lib.stub : offset = 003adaa4
12:21:852 elf\elfreader.cpp:57 D[LOAD]: Loading 87 relocations...
12:21:852 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 003add5c
12:21:852 elf\elfreader.cpp:57 D[LOAD]: Loading 4 relocations...
12:21:852 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 6 relocations on .rodata.sceResident : offset = 003add7c
12:21:852 elf\elfreader.cpp:57 D[LOAD]: Loading 6 relocations...
12:21:852 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata: Performing 8921 relocations on .rodata : offset = 003addac
12:21:852 elf\elfreader.cpp:57 D[LOAD]: Loading 8921 relocations...
12:21:855 elf\elfreader.cpp:495 D[LOAD]: .rel.data: Performing 16816 relocations on .data : offset = 003bf474
12:21:855 elf\elfreader.cpp:57 D[LOAD]: Loading 16816 relocations...
12:21:859 elf\elfreader.cpp:495 D[LOAD]: .rel.eh_frame: Performing 2 relocations on .eh_frame : offset = 003e01f4
12:21:859 elf\elfreader.cpp:57 D[LOAD]: Loading 2 relocations...
12:21:859 elf\elfreader.cpp:495 D[LOAD]: .rel.cplinit: Performing 10 relocations on .cplinit : offset = 003e0204
12:21:859 elf\elfreader.cpp:57 D[LOAD]: Loading 10 relocations...
12:21:859 elf\elfreader.cpp:495 D[LOAD]: .rel.linkonce.d: Performing 2045 relocations on .linkonce.d : offset = 003e0254
12:21:859 elf\elfreader.cpp:57 D[LOAD]: Loading 2045 relocations...
12:25:897 hle\scekernelmodule.cpp:822 I[LOAD]: Module mainTest: 00000000 08ac2cf8 08ac2d10
12:25:898 hle\scekernelmodule.cpp:853 D[LOAD]: ===================================================
12:25:898 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceAudio, stubs at 08ac2cac
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioOutputBlocking : 08ac2cac
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08ac2cb4
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChReserve : 08ac2cbc
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChRelease : 08ac2cc4
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChangeChannelConfig : 08ac2ccc
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioGetChannelRestLength : 08ac2cd4
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioChangeChannelVolume : 08ac2cdc
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioSetChannelDataLen : 08ac2ce4
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAudioOutputPanned : 08ac2cec
12:25:898 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:898 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceSasCore, stubs at 08ac2bd4
12:25:898 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetADSR : 08ac2bd4
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasGetAllEnvelopeHeights : 08ac2bdc
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasRevParam : 08ac2be4
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasGetPauseFlag : 08ac2bec
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasRevType : 08ac2bf4
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasInit : 08ac2bfc
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetVolume : 08ac2c04
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasCoreWithMix : 08ac2c0c
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetSL : 08ac2c14
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasGetEndFlag : 08ac2c1c
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08ac2c24
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetKeyOn : 08ac2c2c
12:25:899 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetPause : 08ac2c34
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetVoice : 08ac2c3c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetADSRmode : 08ac2c44
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetKeyOff : 08ac2c4c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasCore : 08ac2c54
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetPitch : 08ac2c5c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetNoise : 08ac2c64
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasGetGrain : 08ac2c6c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetSimpleADSR : 08ac2c74
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetGrain : 08ac2c7c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasRevEVOL : 08ac2c84
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasGetOutputmode : 08ac2c8c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetVoicePCM : 08ac2c94
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasSetOutputmode : 08ac2c9c
12:25:900 hle\scekernelmodule.cpp:258 D[LOAD]: Importing __sceSasRevVON : 08ac2ca4
12:25:901 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:901 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module scePower, stubs at 08ac2bc4
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePowerRegisterCallback : 08ac2bc4
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePowerGetBatteryLifePercent : 08ac2bcc
12:25:901 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:901 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceUmdUser, stubs at 08ac2b84
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdGetErrorStat : 08ac2b84
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdCheckMedium : 08ac2b8c
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdWaitDriveStatCB : 08ac2b94
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdCancelWaitDriveStat : 08ac2b9c
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdGetDriveStat : 08ac2ba4
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdWaitDriveStat : 08ac2bac
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 08ac2bb4
12:25:901 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUmdActivate : 08ac2bbc
12:25:902 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:902 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08ac2b44
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracGetStreamDataInfo : 08ac2b44
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracReleaseAtracID : 08ac2b4c
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracDecodeData : 08ac2b54
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracSetDataAndGetID : 08ac2b5c
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracAddStreamData : 08ac2b64
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracSetLoopNum : 08ac2b6c
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracGetRemainFrame : 08ac2b74
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceAtracGetLoopStatus : 08ac2b7c
12:25:902 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:902 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceUtility, stubs at 08ac2adc
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityLoadModule : 08ac2adc
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 08ac2ae4
12:25:902 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityGetSystemParamString : 08ac2aec
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogAbort : 08ac2af4
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataInitStart : 08ac2afc
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 08ac2b04
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08ac2b0c
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 08ac2b14
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08ac2b1c
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 08ac2b24
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08ac2b2c
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilitySavedataUpdate : 08ac2b34
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceUtilityUnloadModule : 08ac2b3c
12:25:903 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:903 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceMpeg, stubs at 08ac2acc
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceMpegInit : 08ac2acc
12:25:903 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceMpegFinish : 08ac2ad4
12:25:904 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:904 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceImpose, stubs at 08ac2abc
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceImposeSetLanguageMode : 08ac2abc
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceImposeGetBatteryIconStatus : 08ac2ac4
12:25:904 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:904 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08ac2a84
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelUnloadModule : 08ac2a84
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStartModule : 08ac2a8c
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStopUnloadSelfModuleWithStatus : 08ac2a94
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLoadModule : 08ac2a9c
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStopModule : 08ac2aa4
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08ac2aac
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetModuleId : 08ac2ab4
12:25:904 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:904 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module scePsmfPlayer, stubs at 08ac2a14
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerStop : 08ac2a14
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerConfigPlayer : 08ac2a1c
12:25:904 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerCreate : 08ac2a24
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerSetPsmf : 08ac2a2c
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetAudioOutSize : 08ac2a34
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetVideoData : 08ac2a3c
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerStart : 08ac2a44
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerDelete : 08ac2a4c
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerUpdate : 08ac2a54
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerChangePlayMode : 08ac2a5c
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetAudioData : 08ac2a64
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetPsmfInfo : 08ac2a6c
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerReleasePsmf : 08ac2a74
12:25:905 hle\scekernelmodule.cpp:258 D[LOAD]: Importing scePsmfPlayerGetCurrentStatus : 08ac2a7c
12:25:906 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:906 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceNet, stubs at 08ac29f4
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetTerm : 08ac29f4
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetInit : 08ac29fc
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetFreeThreadinfo : 08ac2a04
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetEtherNtostr : 08ac2a0c
12:25:906 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:906 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceNetAdhoc, stubs at 08ac29e4
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocTerm : 08ac29e4
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocInit : 08ac29ec
12:25:906 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:906 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 08ac2994
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlConnect : 08ac2994
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlAddHandler : 08ac299c
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlDisconnect : 08ac29a4
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlDelHandler : 08ac29ac
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlGetState : 08ac29b4
12:25:906 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlGetNameByAddr : 08ac29bc
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlTerm : 08ac29c4
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlGetParameter : 08ac29cc
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlGetPeerList : 08ac29d4
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocctlInit : 08ac29dc
12:25:907 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:907 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceNetAdhocMatching, stubs at 08ac2924
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingInit : 08ac2924
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingStop : 08ac292c
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingGetPoolMaxAlloc : 08ac2934
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingSelectTarget : 08ac293c
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingTerm : 08ac2944
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingCancelTargetWithOpt : 08ac294c
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingStart : 08ac2954
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingSetHelloOpt : 08ac295c
12:25:907 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingGetMembers : 08ac2964
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingCreate : 08ac296c
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingCancelTarget : 08ac2974
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingAbortSendData : 08ac297c
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingDelete : 08ac2984
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNetAdhocMatchingSendData : 08ac298c
12:25:908 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:908 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceWlanDrv, stubs at 08ac2914
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceWlanGetEtherAddr : 08ac2914
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceWlanGetSwitchState : 08ac291c
12:25:908 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:908 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceLibFont, stubs at 08ac28cc
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontGetFontInfo : 08ac28cc
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontGetNumFontList : 08ac28d4
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontClose : 08ac28dc
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontDoneLib : 08ac28e4
12:25:908 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontNewLib : 08ac28ec
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontGetCharGlyphImage : 08ac28f4
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontOpen : 08ac28fc
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontGetFontList : 08ac2904
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceFontGetCharInfo : 08ac290c
12:25:909 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:909 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 08ac2874
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoWrite : 08ac2874
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoDevctl : 08ac287c
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoRead : 08ac2884
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoRename : 08ac288c
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoClose : 08ac2894
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoReadAsync : 08ac289c
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoGetstat : 08ac28a4
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoWaitAsync : 08ac28ac
12:25:909 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoOpen : 08ac28b4
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoLseek : 08ac28bc
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceIoPollAsync : 08ac28c4
12:25:910 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:910 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module Kernel_Library, stubs at 08ac2854
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08ac2854
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelUnlockLwMutex : 08ac285c
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCpuResumeIntr : 08ac2864
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLockLwMutex : 08ac286c
12:25:910 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:910 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module LoadExecForUser, stubs at 08ac2844
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelExitGame : 08ac2844
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelRegisterExitCallback : 08ac284c
12:25:910 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:910 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module StdioForUser, stubs at 08ac282c
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStdin : 08ac282c
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStdout : 08ac2834
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStderr : 08ac283c
12:25:910 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:910 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08ac27ec
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelPrintf : 08ac27ec
12:25:910 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelTotalFreeMemSize : 08ac27f4
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelAllocPartitionMemory : 08ac27fc
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSetCompiledSdkVersion500_505 : 08ac2804
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 08ac280c
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelMaxFreeMemSize : 08ac2814
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelFreePartitionMemory : 08ac281c
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSetCompilerVersion : 08ac2824
12:25:911 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:911 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module ThreadManForUser, stubs at 08ac26ec
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDelayThread : 08ac26ec
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateSema : 08ac26f4
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetSystemTime : 08ac26fc
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSetEventFlag : 08ac2704
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateCallback : 08ac270c
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelChangeCurrentThreadAttr : 08ac2714
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteEventFlag : 08ac271c
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelStartThread : 08ac2724
12:25:911 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitThreadEnd : 08ac272c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteSema : 08ac2734
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetThreadId : 08ac273c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetSystemTimeLow : 08ac2744
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSignalSema : 08ac274c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitEventFlag : 08ac2754
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateThread : 08ac275c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitSema : 08ac2764
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateEventFlag : 08ac276c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelPollSema : 08ac2774
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteLwMutex : 08ac277c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDelayThreadCB : 08ac2784
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelChangeThreadPriority : 08ac278c
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelExitDeleteThread : 08ac2794
12:25:912 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelClearEventFlag : 08ac279c
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetSystemTimeWide : 08ac27a4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelWaitThreadEndCB : 08ac27ac
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 08ac27b4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelSleepThread : 08ac27bc
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDeleteThread : 08ac27c4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelReferEventFlagStatus : 08ac27cc
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelExitThread : 08ac27d4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelCreateLwMutex : 08ac27dc
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelReferSemaStatus : 08ac27e4
12:25:913 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:913 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module UtilsForUser, stubs at 08ac26c4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLibcGettimeofday : 08ac26c4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08ac26cc
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLibcClock : 08ac26d4
12:25:913 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelLibcTime : 08ac26dc
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelDcacheWritebackRange : 08ac26e4
12:25:914 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:914 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceSuspendForUser, stubs at 08ac26ac
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelPowerTick : 08ac26ac
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelVolatileMemLock : 08ac26b4
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceKernelVolatileMemUnlock : 08ac26bc
12:25:914 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:914 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceCtrl, stubs at 08ac269c
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceCtrlSetSamplingMode : 08ac269c
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceCtrlReadBufferPositive : 08ac26a4
12:25:914 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:914 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceDisplay, stubs at 08ac267c
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplaySetMode : 08ac267c
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplaySetFrameBuf : 08ac2684
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 08ac268c
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceDisplayWaitVblankStart : 08ac2694
12:25:914 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:914 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceGe_user, stubs at 08ac261c
12:25:914 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListSync : 08ac261c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeUnsetCallback : 08ac2624
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListEnQueueHead : 08ac262c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeEdramGetSize : 08ac2634
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeContinue : 08ac263c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeSetCallback : 08ac2644
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListEnQueue : 08ac264c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeDrawSync : 08ac2654
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeBreak : 08ac265c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeGetCmd : 08ac2664
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeListUpdateStallAddr : 08ac266c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceGeEdramGetAddr : 08ac2674
12:25:915 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:915 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module sceRtc, stubs at 08ac260c
12:25:915 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceRtcGetAccumulativeTime : 08ac260c
12:25:916 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceRtcGetCurrentClockLocalTime : 08ac2614
12:25:916 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:916 hle\scekernelmodule.cpp:873 D[LOAD]: Importing Module scePspNpDrm_user, stubs at 08ac25fc
12:25:916 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNpDrmEdataSetupKey : 08ac25fc
12:25:916 hle\scekernelmodule.cpp:258 D[LOAD]: Importing sceNpDrmSetLicenseeKey : 08ac2604
12:25:916 hle\scekernelmodule.cpp:944 D[LOAD]: -------------------------------------------------------------
12:25:916 hle\scekernelmodule.cpp:1016 I[LOAD]: Exporting ent 0 named mainTest, 2 funcs, 4 vars, resident 08ac31a0
12:25:916 hle\scekernelmodule.cpp:1106 D[LOAD]: Module SDK: 05050010
12:25:919 hle\scekernelmodule.cpp:1301 I[LOAD]: Module entry: 0882a5dc
12:26:333 root         N[BOOT]: ui\emuscreen.cpp:110 Loading E:/Downloads/jpcsp-3408-windows-x86/jpcsp-windows-x86/umdimages/PSP-Bleach Soul Carnival 2 -JPN.iso...
12:26:334 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:334 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:334 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:334 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:334 root         D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:334 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a5dc ] Used regs: 10	 Average: 10.000000
12:26:334 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2804 ] Used regs: 1	 Average: 5.500000
12:26:334 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a610 ] Used regs: 3	 Average: 4.666667
12:26:334 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2824 ] Used regs: 1	 Average: 3.750000
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a61c ] Used regs: 3	 Average: 3.600000
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a650 ] Used regs: 4	 Average: 3.666667
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a65c ] Used regs: 4	 Average: 3.714286
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a66c ] Used regs: 5	 Average: 3.875000
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a680 ] Used regs: 7	 Average: 4.222222
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a698 ] Used regs: 8	 Average: 4.600000
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac275c ] Used regs: 1	 Average: 4.272727
12:26:335 root         I[KERNEL]: hle\scekernelthread.cpp:2111 276=sceKernelCreateThread(name=user_main, entry=0882a6f0, prio=20, stacksize=262144)
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a6b4 ] Used regs: 8	 Average: 4.583333
12:26:335 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2724 ] Used regs: 1	 Average: 4.307693
12:26:336 root         I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
12:26:336 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a6c4 ] Used regs: 8	 Average: 4.571429
12:26:336 root         D[CPU]: mips\mipsanalyst.cpp:151 [ 08000034 ] Used regs: 1	 Average: 4.333333
12:26:336 root         I[KERNEL]: hle\scekernelthread.cpp:2242 __KernelReturnFromThread: 0
12:26:336 root         D[KERNEL]: hle\scekernelthread.cpp:1564 sceKernelGetThreadExitStatus(275)
12:26:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: root -> user_main (275->276, pc: 08000034->0882a6f0, returned from module) +144us
12:26:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:2374 sceKernelDeleteThread(275)
12:26:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack root
12:26:336 user_main    D[HLE]: util\blockallocator.cpp:222 Merging Blocks
12:26:336 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a6f0 ] Used regs: 13	 Average: 4.875000
12:26:336 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a734 ] Used regs: 3	 Average: 4.764706
12:26:336 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882abdc ] Used regs: 8	 Average: 4.944445
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac00 ] Used regs: 4	 Average: 4.894737
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac10 ] Used regs: 4	 Average: 4.850000
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac1c ] Used regs: 5	 Average: 4.857143
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac28 ] Used regs: 9	 Average: 5.045455
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac27fc ] Used regs: 1	 Average: 4.869565
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:379 -----------
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 08804000 - 08b7ec00 size 0037ac00 taken=1 tag=ELF
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 08b7ec00 - 09ef5800 size 01376c00 taken=1 tag=UserSbrk
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 09ef5800 - 0bfbfc00 size 020ca400 taken=0 tag=(untitled)
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
12:26:337 user_main    I[HLE]: util\blockallocator.cpp:385 -----------
12:26:337 user_main    D[KERNEL]: hle\scekernelmemory.cpp:798 277 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 3, size= 20408320, addr= 00001000)
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac44 ] Used regs: 4	 Average: 4.833333
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac54 ] Used regs: 2	 Average: 4.720000
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac280c ] Used regs: 1	 Average: 4.576923
12:26:337 user_main    D[KERNEL]: hle\scekernelmemory.cpp:816 08b7f000 = sceKernelGetBlockHeadAddr(277)
12:26:337 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac5c ] Used regs: 7	 Average: 4.666667
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac80 ] Used regs: 7	 Average: 4.750000
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac98 ] Used regs: 7	 Average: 4.827586
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882acac ] Used regs: 10	 Average: 5.000000
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a73c ] Used regs: 5	 Average: 5.000000
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a748 ] Used regs: 7	 Average: 5.062500
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87f3c ] Used regs: 4	 Average: 5.030303
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87f48 ] Used regs: 3	 Average: 4.970588
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87f4c ] Used regs: 3	 Average: 4.914286
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87f58 ] Used regs: 4	 Average: 4.888889
12:26:338 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a75c ] Used regs: 10	 Average: 5.027027
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a778 ] Used regs: 4	 Average: 5.000000
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a780 ] Used regs: 7	 Average: 5.051282
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a850 ] Used regs: 7	 Average: 5.100000
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a878 ] Used regs: 3	 Average: 5.048780
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a888 ] Used regs: 8	 Average: 5.119048
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a8cc ] Used regs: 5	 Average: 5.116279
12:26:339 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a8e0 ] Used regs: 14	 Average: 5.318182
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87e34 ] Used regs: 6	 Average: 5.333333
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87e48 ] Used regs: 6	 Average: 5.347826
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87e60 ] Used regs: 4	 Average: 5.319149
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a9ac ] Used regs: 2	 Average: 5.250000
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a7c0 ] Used regs: 5	 Average: 5.244898
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87b64 ] Used regs: 6	 Average: 5.260000
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87b80 ] Used regs: 3	 Average: 5.215686
12:26:340 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87bd0 ] Used regs: 9	 Average: 5.288462
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a7d0 ] Used regs: 2	 Average: 5.226415
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817710 ] Used regs: 2	 Average: 5.166667
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a7d8 ] Used regs: 4	 Average: 5.145454
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a7f4 ] Used regs: 6	 Average: 5.160714
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804000 ] Used regs: 7	 Average: 5.192983
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81170 ] Used regs: 3	 Average: 5.155172
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8104c ] Used regs: 8	 Average: 5.203390
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81074 ] Used regs: 5	 Average: 5.200000
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81084 ] Used regs: 3	 Average: 5.163934
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8108c ] Used regs: 4	 Average: 5.145161
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81078 ] Used regs: 4	 Average: 5.126984
12:26:341 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8109c ] Used regs: 4	 Average: 5.109375
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8113c ] Used regs: 3	 Average: 5.076923
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81148 ] Used regs: 3	 Average: 5.045455
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804684 ] Used regs: 3	 Average: 5.014925
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804634 ] Used regs: 5	 Average: 5.014706
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804698 ] Used regs: 2	 Average: 4.971014
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a80e9c ] Used regs: 7	 Average: 5.000000
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a80ebc ] Used regs: 3	 Average: 4.971831
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a80ed4 ] Used regs: 5	 Average: 4.972222
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088046a4 ] Used regs: 2	 Average: 4.931507
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81150 ] Used regs: 3	 Average: 4.905406
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806ee0 ] Used regs: 3	 Average: 4.880000
12:26:342 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6c04 ] Used regs: 4	 Average: 4.868421
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87cd4 ] Used regs: 5	 Average: 4.870130
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bbe8 ] Used regs: 9	 Average: 4.923077
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bc18 ] Used regs: 5	 Average: 4.924051
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c8a0 ] Used regs: 3	 Average: 4.900000
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2854 ] Used regs: 1	 Average: 4.851852
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c8b0 ] Used regs: 5	 Average: 4.853659
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c8c0 ] Used regs: 6	 Average: 4.867470
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bc2c ] Used regs: 8	 Average: 4.904762
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bc48 ] Used regs: 6	 Average: 4.917647
12:26:343 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bc60 ] Used regs: 4	 Average: 4.906977
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bdc4 ] Used regs: 5	 Average: 4.908046
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bfa4 ] Used regs: 6	 Average: 4.920455
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c164 ] Used regs: 7	 Average: 4.943820
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c188 ] Used regs: 7	 Average: 4.966667
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b900 ] Used regs: 16	 Average: 5.087912
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b988 ] Used regs: 7	 Average: 5.108696
12:26:344 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8dafc ] Used regs: 7	 Average: 5.129032
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ac74 ] Used regs: 3	 Average: 5.106383
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8db20 ] Used regs: 3	 Average: 5.084210
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8db3c ] Used regs: 4	 Average: 5.072917
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b998 ] Used regs: 6	 Average: 5.082474
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b9a4 ] Used regs: 3	 Average: 5.061224
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b9b8 ] Used regs: 7	 Average: 5.080808
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b9e0 ] Used regs: 4	 Average: 5.070000
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b9ec ] Used regs: 3	 Average: 5.049505
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ba00 ] Used regs: 5	 Average: 5.049020
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ba10 ] Used regs: 6	 Average: 5.058252
12:26:345 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ba30 ] Used regs: 8	 Average: 5.086538
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ba54 ] Used regs: 8	 Average: 5.114286
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ba68 ] Used regs: 7	 Average: 5.132075
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ba88 ] Used regs: 2	 Average: 5.102804
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bb8c ] Used regs: 5	 Average: 5.101852
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bba4 ] Used regs: 4	 Average: 5.091743
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bbb4 ] Used regs: 12	 Average: 5.154545
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c19c ] Used regs: 9	 Average: 5.189189
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c1c4 ] Used regs: 5	 Average: 5.187500
12:26:346 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c1ec ] Used regs: 6	 Average: 5.194690
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c8dc ] Used regs: 5	 Average: 5.192983
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c8f8 ] Used regs: 2	 Average: 5.165217
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2864 ] Used regs: 1	 Average: 5.129310
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c904 ] Used regs: 2	 Average: 5.102564
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c208 ] Used regs: 4	 Average: 5.093220
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87cec ] Used regs: 2	 Average: 5.067227
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6c24 ] Used regs: 4	 Average: 5.058333
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6c44 ] Used regs: 6	 Average: 5.066116
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806ef4 ] Used regs: 2	 Average: 5.040984
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806f00 ] Used regs: 2	 Average: 5.016260
12:26:347 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e284 ] Used regs: 4	 Average: 5.008065
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bc10 ] Used regs: 7	 Average: 5.024000
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c180 ] Used regs: 4	 Average: 5.015873
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e29c ] Used regs: 4	 Average: 5.007874
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e2b8 ] Used regs: 3	 Average: 4.992188
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e2d0 ] Used regs: 2	 Average: 4.968992
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0894ea28 ] Used regs: 3	 Average: 4.953846
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0894ea3c ] Used regs: 2	 Average: 4.931298
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0894ea48 ] Used regs: 2	 Average: 4.909091
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08955634 ] Used regs: 5	 Average: 4.909774
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08955664 ] Used regs: 2	 Average: 4.888060
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0899d72c ] Used regs: 3	 Average: 4.874074
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823c30 ] Used regs: 5	 Average: 4.875000
12:26:348 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0899d740 ] Used regs: 2	 Average: 4.854014
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0899d74c ] Used regs: 2	 Average: 4.833333
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0899e5fc ] Used regs: 3	 Average: 4.820144
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d1f94 ] Used regs: 5	 Average: 4.821429
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d31b8 ] Used regs: 3	 Average: 4.808511
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d31cc ] Used regs: 2	 Average: 4.788733
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d31d8 ] Used regs: 2	 Average: 4.769231
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d34e8 ] Used regs: 3	 Average: 4.756945
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d34fc ] Used regs: 2	 Average: 4.737931
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 089d3508 ] Used regs: 2	 Average: 4.719178
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81160 ] Used regs: 3	 Average: 4.707483
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81180 ] Used regs: 2	 Average: 4.689189
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880401c ] Used regs: 2	 Average: 4.671141
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f348 ] Used regs: 4	 Average: 4.666667
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87d1c ] Used regs: 3	 Average: 4.655629
12:26:349 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f358 ] Used regs: 2	 Average: 4.638158
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804024 ] Used regs: 2	 Average: 4.620915
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880429c ] Used regs: 3	 Average: 4.610390
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088040bc ] Used regs: 6	 Average: 4.619355
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac270c ] Used regs: 1	 Average: 4.596154
12:26:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:2916 278=sceKernelCreateCallback(name=exit, entry=0880409c, callbackArg=00000000)
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088040dc ] Used regs: 4	 Average: 4.592357
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac284c ] Used regs: 1	 Average: 4.569620
12:26:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3718 sceKernelRegisterExitCallback(278)
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088040e4 ] Used regs: 2	 Average: 4.553459
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042ac ] Used regs: 2	 Average: 4.537500
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804238 ] Used regs: 6	 Average: 4.546584
12:26:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:2916 279=sceKernelCreateCallback(name=power, entry=088040f0, callbackArg=00000000)
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804258 ] Used regs: 5	 Average: 4.549383
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2bc4 ] Used regs: 1	 Average: 4.527607
12:26:350 user_main    D[HLE]: hle\scepower.cpp:124 0=scePowerRegisterCallback(0, 279)
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880426c ] Used regs: 2	 Average: 4.512195
12:26:350 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042b4 ] Used regs: 2	 Average: 4.496970
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821e70 ] Used regs: 7	 Average: 4.512048
12:26:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:2916 280=sceKernelCreateCallback(name=SysUmd, entry=08821d4c, callbackArg=00000000)
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ea8 ] Used regs: 2	 Average: 4.497006
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821eb8 ] Used regs: 2	 Average: 4.482143
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2bb4 ] Used regs: 1	 Average: 4.461538
12:26:351 user_main    D[IO]: hle\sceumd.cpp:280 0=sceUmdRegisterUMDCallback(id=00000118)
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ec4 ] Used regs: 2	 Average: 4.447059
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ed4 ] Used regs: 2	 Average: 4.432748
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2b8c ] Used regs: 1	 Average: 4.412791
12:26:351 user_main    D[IO]: hle\sceumd.cpp:216 1=sceUmdCheckMedium()
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821edc ] Used regs: 3	 Average: 4.404624
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f0c ] Used regs: 4	 Average: 4.402299
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2bbc ] Used regs: 1	 Average: 4.382857
12:26:351 user_main    D[IO]: hle\sceumd.cpp:244 0=sceUmdActivate(1, disc0:)
12:26:351 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f18 ] Used regs: 2	 Average: 4.369318
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f28 ] Used regs: 3	 Average: 4.361582
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2bac ] Used regs: 1	 Average: 4.342697
12:26:352 user_main    D[IO]: hle\sceumd.cpp:360 0=sceUmdWaitDriveStat(stat = 00000020)
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f30 ] Used regs: 2	 Average: 4.329609
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f40 ] Used regs: 3	 Average: 4.322222
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088042bc ] Used regs: 2	 Average: 4.309392
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880402c ] Used regs: 4	 Average: 4.307693
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2abc ] Used regs: 1	 Average: 4.289618
12:26:352 user_main    D[UTIL]: hle\sceimpose.cpp:69 sceImposeSetLanguageMode(00000000, 00000000)
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804038 ] Used regs: 4	 Average: 4.288043
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2714 ] Used regs: 1	 Average: 4.270270
12:26:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:2484 0 = sceKernelChangeCurrentThreadAttr(clear = 00000000, set = 00004000)
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804044 ] Used regs: 3	 Average: 4.263441
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac269c ] Used regs: 1	 Average: 4.245989
12:26:352 user_main    D[CTRL]: hle\scectrl.cpp:398 sceCtrlSetSamplingMode(1)
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880404c ] Used regs: 2	 Average: 4.234043
12:26:352 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f4a4 ] Used regs: 9	 Average: 4.259259
12:26:353 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 281=sceKernelCreateThread(name=Sched, entry=0881f3f4, prio=15, stacksize=4096)
12:26:353 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f4d0 ] Used regs: 6	 Average: 4.268421
12:26:353 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000)
12:26:353 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> Sched (276->281, pc: 0881f4f8->0881f3f4, thread started) +159us
12:26:353 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f3f4 ] Used regs: 7	 Average: 4.282722
12:26:353 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f41c ] Used regs: 2	 Average: 4.270833
12:26:353 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2694 ] Used regs: 1	 Average: 4.253886
12:26:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> user_main (281->276, pc: 0881f424->0881f4f8, vblank start waited) +0us
12:26:353 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f4f8 ] Used regs: 2	 Average: 4.242268
12:26:353 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804054 ] Used regs: 4	 Average: 4.241025
12:26:353 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088056d4 ] Used regs: 3	 Average: 4.234694
12:26:353 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088053fc ] Used regs: 14	 Average: 4.284264
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880543c ] Used regs: 11	 Average: 4.318182
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054bc ] Used regs: 4	 Average: 4.316583
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054dc ] Used regs: 5	 Average: 4.320000
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054ec ] Used regs: 6	 Average: 4.328358
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805500 ] Used regs: 6	 Average: 4.336634
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880552c ] Used regs: 6	 Average: 4.344828
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805650 ] Used regs: 6	 Average: 4.352941
12:26:354 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805668 ] Used regs: 6	 Average: 4.360976
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87da0 ] Used regs: 7	 Average: 4.373786
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87db4 ] Used regs: 6	 Average: 4.381642
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87e04 ] Used regs: 4	 Average: 4.379807
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87e0c ] Used regs: 6	 Average: 4.387560
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87e2c ] Used regs: 4	 Average: 4.385714
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805674 ] Used regs: 14	 Average: 4.431280
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088056e4 ] Used regs: 5	 Average: 4.433962
12:26:355 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088056f4 ] Used regs: 5	 Average: 4.436620
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805708 ] Used regs: 2	 Average: 4.425234
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088056cc ] Used regs: 2	 Average: 4.413953
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805710 ] Used regs: 7	 Average: 4.425926
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac26f4 ] Used regs: 1	 Average: 4.410138
12:26:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 282=sceKernelCreateSema(fio Sema, 00000100, 0, 256, 00000000)
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805738 ] Used regs: 8	 Average: 4.426606
12:26:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 283=sceKernelCreateSema(fio_ReEnt Sema, 00000100, 1, 2, 00000000)
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880575c ] Used regs: 9	 Average: 4.447489
12:26:356 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 284=sceKernelCreateThread(name=fioThread, entry=08806834, prio=28, stacksize=8192)
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805788 ] Used regs: 6	 Average: 4.454545
12:26:356 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000)
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088057a0 ] Used regs: 2	 Average: 4.443439
12:26:356 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804064 ] Used regs: 2	 Average: 4.432433
12:26:357 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac273c ] Used regs: 1	 Average: 4.417040
12:26:357 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880406c ] Used regs: 5	 Average: 4.419643
12:26:357 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac278c ] Used regs: 1	 Average: 4.404444
12:26:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:357 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fioThread (276->284, pc: 08804078->08806834, change thread priority) +147us
12:26:357 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806834 ] Used regs: 14	 Average: 4.446903
12:26:357 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f504 ] Used regs: 9	 Average: 4.466960
12:26:357 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:229 285=sceKernelCreateSema(add client, 00000100, 0, 1, 00000000)
12:26:357 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f530 ] Used regs: 5	 Average: 4.469298
12:26:357 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f558 ] Used regs: 3	 Average: 4.462882
12:26:357 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806870 ] Used regs: 4	 Average: 4.460870
12:26:358 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806898 ] Used regs: 3	 Average: 4.454545
12:26:358 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 088068a4 ] Used regs: 13	 Average: 4.491379
12:26:358 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2764 ] Used regs: 1	 Average: 4.476395
12:26:358 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> user_main (284->276, pc: 088068ec->08804078, sema waited) +0us
12:26:358 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804078 ] Used regs: 6	 Average: 4.482906
12:26:358 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ad4 ] Used regs: 8	 Average: 4.497872
12:26:358 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881687c ] Used regs: 13	 Average: 4.533898
12:26:358 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2adc ] Used regs: 1	 Average: 4.518987
12:26:359 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(769)
12:26:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088168b0->08000000, utility module loaded) +0us
12:26:359 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08000000 ] Used regs: 3	 Average: 4.512605
12:26:359 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 0
12:26:359 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:359 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:359 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:359 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:377 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +15500us
12:26:377 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:377 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:377 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:377 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:377 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:377 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f424 ] Used regs: 4	 Average: 4.510460
12:26:377 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f438 ] Used regs: 7	 Average: 4.520833
12:26:377 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac27e4 ] Used regs: 1	 Average: 4.506224
12:26:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:377 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f448 ] Used regs: 3	 Average: 4.500000
12:26:377 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f450 ] Used regs: 5	 Average: 4.502058
12:26:378 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f464 ] Used regs: 5	 Average: 4.504098
12:26:378 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac274c ] Used regs: 1	 Average: 4.489796
12:26:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(285, 1) (count: 0 -> 1)
12:26:378 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f470 ] Used regs: 4	 Average: 4.487805
12:26:378 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f47c ] Used regs: 3	 Average: 4.481781
12:26:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:378 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 0
12:26:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088168b0, idle) +9499us
12:26:378 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088168b0 ] Used regs: 6	 Average: 4.487903
12:26:378 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088168dc ] Used regs: 3	 Average: 4.481928
12:26:378 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(768)
12:26:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 088168e4->08000000, utility module loaded) +0us
12:26:379 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 1
12:26:379 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:379 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:379 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:379 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:394 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +7183us
12:26:394 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:394 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:394 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:394 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:394 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:394 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:394 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f474 ] Used regs: 4	 Average: 4.480000
12:26:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:394 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 1
12:26:394 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 2
12:26:394 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:394 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:394 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:394 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:410 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +16683us
12:26:410 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:410 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:410 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:410 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:410 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:410 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 2
12:26:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->088168e4, idle) +1133us
12:26:410 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088168e4 ] Used regs: 4	 Average: 4.478087
12:26:410 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088168fc ] Used regs: 3	 Average: 4.472222
12:26:410 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(770)
12:26:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816904->08000000, utility module loaded) +0us
12:26:410 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 3
12:26:410 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:410 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:410 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:411 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:427 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +15550us
12:26:427 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:427 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:427 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:427 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:427 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:427 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:427 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 3
12:26:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08816904, idle) +9449us
12:26:427 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816904 ] Used regs: 4	 Average: 4.470356
12:26:427 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881691c ] Used regs: 3	 Average: 4.464567
12:26:427 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(771)
12:26:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816924->08000000, utility module loaded) +0us
12:26:427 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 4
12:26:427 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:427 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:427 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:427 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:444 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +7233us
12:26:444 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:444 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:444 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:444 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:444 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:444 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 4
12:26:444 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 5
12:26:444 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:444 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:444 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:444 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:460 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +16683us
12:26:460 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:460 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:460 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:460 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:460 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:460 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:460 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 5
12:26:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08816924, idle) +1083us
12:26:460 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816924 ] Used regs: 4	 Average: 4.462745
12:26:460 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881693c ] Used regs: 3	 Average: 4.457031
12:26:460 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(256)
12:26:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816944->08000000, utility module loaded) +0us
12:26:460 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 6
12:26:460 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:460 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:460 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:460 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:477 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +15600us
12:26:477 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:477 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:477 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:477 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:477 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:477 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 6
12:26:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08816944, idle) +9399us
12:26:477 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816944 ] Used regs: 4	 Average: 4.455253
12:26:477 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881695c ] Used regs: 3	 Average: 4.449613
12:26:477 user_main    I[UTIL]: hle\sceutility.cpp:210 sceUtilityLoadModule(257)
12:26:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816964->08000000, utility module loaded) +0us
12:26:478 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 7
12:26:478 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:478 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:478 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:478 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:494 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +7283us
12:26:494 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:494 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:494 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:494 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:494 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:494 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:494 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 7
12:26:494 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 8
12:26:494 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:494 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:494 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:494 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:510 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +16683us
12:26:510 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000000 @ 00000000
12:26:510 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:510 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:510 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:510 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> idle0 (281->272, pc: 0881f424->08000000, vblank start waited) +0us
12:26:510 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 8
12:26:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08816964, idle) +1033us
12:26:510 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816964 ] Used regs: 4	 Average: 4.447876
12:26:510 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816984 ] Used regs: 4	 Average: 4.446154
12:26:510 user_main    D[IO]: hle\sceumd.cpp:244 0=sceUmdActivate(1, disc0:)
12:26:510 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816990 ] Used regs: 9	 Average: 4.463602
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088167c0 ] Used regs: 9	 Average: 4.480916
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2b94 ] Used regs: 1	 Average: 4.467680
12:26:511 user_main    D[IO]: hle\sceumd.cpp:424 0=sceUmdWaitDriveStatCB(stat = 00000029, timeout = 500000)
12:26:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3494 __KernelRunCallbackOnThread: Turning callback 279 into pending mipscall
12:26:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3378 Executing mipscall 1
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088040f0 ] Used regs: 9	 Average: 4.484848
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f33c ] Used regs: 3	 Average: 4.479245
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804118 ] Used regs: 6	 Average: 4.484962
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804140 ] Used regs: 3	 Average: 4.479401
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880418c ] Used regs: 3	 Average: 4.473881
12:26:511 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088041c4 ] Used regs: 3	 Average: 4.468401
12:26:512 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088041e0 ] Used regs: 3	 Average: 4.462963
12:26:512 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804214 ] Used regs: 9	 Average: 4.479705
12:26:512 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0800001c ] Used regs: 1	 Average: 4.466912
12:26:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3425 __KernelReturnFromMipsCall(), returned 00000000
12:26:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3494 __KernelRunCallbackOnThread: Turning callback 280 into pending mipscall
12:26:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3353 Making mipscall pending on thread
12:26:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3527 Left callback 279 - power
12:26:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3378 Executing mipscall 2
12:26:512 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821d4c ] Used regs: 7	 Average: 4.476191
12:26:512 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a879c4 ] Used regs: 11	 Average: 4.500000
12:26:512 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a88988 ] Used regs: 10	 Average: 4.520000
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a889ac ] Used regs: 4	 Average: 4.518116
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a88a44 ] Used regs: 3	 Average: 4.512635
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a889b0 ] Used regs: 3	 Average: 4.507194
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a889b8 ] Used regs: 3	 Average: 4.501792
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a889c4 ] Used regs: 4	 Average: 4.500000
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a889f4 ] Used regs: 4	 Average: 4.498220
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a88a00 ] Used regs: 3	 Average: 4.492908
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a88a40 ] Used regs: 3	 Average: 4.487632
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a88a50 ] Used regs: 8	 Average: 4.500000
12:26:513 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a418 ] Used regs: 17	 Average: 4.543859
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e060 ] Used regs: 14	 Average: 4.576923
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e0a0 ] Used regs: 4	 Average: 4.574913
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e0a8 ] Used regs: 2	 Average: 4.565972
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e0b0 ] Used regs: 3	 Average: 4.560554
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e0bc ] Used regs: 1	 Average: 4.548276
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e0ec ] Used regs: 2	 Average: 4.539519
12:26:514 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e0f4 ] Used regs: 4	 Average: 4.537671
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e5fc ] Used regs: 2	 Average: 4.529010
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8e604 ] Used regs: 11	 Average: 4.551021
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a4d4 ] Used regs: 6	 Average: 4.555932
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a4e0 ] Used regs: 5	 Average: 4.557433
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a4bc ] Used regs: 12	 Average: 4.582491
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a4ec ] Used regs: 4	 Average: 4.580537
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a4f8 ] Used regs: 3	 Average: 4.575251
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a504 ] Used regs: 5	 Average: 4.576667
12:26:515 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a578 ] Used regs: 3	 Average: 4.571429
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a580 ] Used regs: 4	 Average: 4.569536
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a588 ] Used regs: 8	 Average: 4.580858
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a2bc ] Used regs: 15	 Average: 4.615131
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a2f4 ] Used regs: 5	 Average: 4.616394
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a304 ] Used regs: 4	 Average: 4.614379
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a364 ] Used regs: 7	 Average: 4.622150
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a3b0 ] Used regs: 5	 Average: 4.623377
12:26:516 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a368 ] Used regs: 5	 Average: 4.624596
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a3c0 ] Used regs: 11	 Average: 4.645161
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a5a8 ] Used regs: 5	 Average: 4.646302
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a5bc ] Used regs: 3	 Average: 4.641026
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a5c8 ] Used regs: 3	 Average: 4.635783
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a5d8 ] Used regs: 11	 Average: 4.656051
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a610 ] Used regs: 3	 Average: 4.650794
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a814 ] Used regs: 6	 Average: 4.655063
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a84c ] Used regs: 3	 Average: 4.649842
12:26:517 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a86c ] Used regs: 3	 Average: 4.644654
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a890 ] Used regs: 10	 Average: 4.661442
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a8f4 ] Used regs: 2	 Average: 4.653125
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8acec ] Used regs: 6	 Average: 4.657321
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ad0c ] Used regs: 7	 Average: 4.664596
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ad34 ] Used regs: 2	 Average: 4.656347
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ad70 ] Used regs: 4	 Average: 4.654321
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ae18 ] Used regs: 9	 Average: 4.667692
12:26:518 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8aef4 ] Used regs: 10	 Average: 4.684049
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8af60 ] Used regs: 6	 Average: 4.688073
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8af74 ] Used regs: 6	 Average: 4.692073
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8afb4 ] Used regs: 9	 Average: 4.705167
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b004 ] Used regs: 6	 Average: 4.709091
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b018 ] Used regs: 4	 Average: 4.706949
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b028 ] Used regs: 4	 Average: 4.704819
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b03c ] Used regs: 3	 Average: 4.699700
12:26:519 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b044 ] Used regs: 4	 Average: 4.697605
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b1d4 ] Used regs: 5	 Average: 4.698507
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b290 ] Used regs: 3	 Average: 4.693452
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b350 ] Used regs: 7	 Average: 4.700297
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b4d8 ] Used regs: 4	 Average: 4.698225
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b668 ] Used regs: 3	 Average: 4.693215
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b6d8 ] Used regs: 3	 Average: 4.688235
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b6f4 ] Used regs: 6	 Average: 4.692082
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b704 ] Used regs: 5	 Average: 4.692983
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b88c ] Used regs: 4	 Average: 4.690962
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b898 ] Used regs: 4	 Average: 4.688953
12:26:520 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a4a4 ] Used regs: 15	 Average: 4.718841
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a598 ] Used regs: 6	 Average: 4.722543
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ac10 ] Used regs: 9	 Average: 4.734870
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ac50 ] Used regs: 3	 Average: 4.729885
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ac70 ] Used regs: 3	 Average: 4.724928
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ac90 ] Used regs: 12	 Average: 4.745714
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ace8 ] Used regs: 7	 Average: 4.752137
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ad78 ] Used regs: 4	 Average: 4.750000
12:26:521 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ad84 ] Used regs: 4	 Average: 4.747875
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8af28 ] Used regs: 11	 Average: 4.765537
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8af58 ] Used regs: 5	 Average: 4.766197
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8afb0 ] Used regs: 11	 Average: 4.783708
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b8ac ] Used regs: 2	 Average: 4.775910
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b8b8 ] Used regs: 7	 Average: 4.782123
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a314 ] Used regs: 8	 Average: 4.791086
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ad70 ] Used regs: 9	 Average: 4.802778
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ae04 ] Used regs: 2	 Average: 4.795014
12:26:522 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2834 ] Used regs: 1	 Average: 4.784530
12:26:523 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ae0c ] Used regs: 1	 Average: 4.774105
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882ada8 ] Used regs: 3	 Average: 4.769231
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882adb0 ] Used regs: 8	 Average: 4.778082
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2874 ] Used regs: 1	 Average: 4.767760
12:26:523 user_main    I[IO]: hle\sceio.cpp:833 stdout: UmdCallbackFunc() : count = 2, arg = 22 '
12:26:523 user_main    D[IO]: hle\sceio.cpp:895 29=sceIoWrite(1, 08b71fcc, 29)
12:26:523 user_main    W[KERNEL]: hle\scekernelthread.cpp:1689 UNTESTED - waiting within a callback, probably bad mojo.
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882adc0 ] Used regs: 7	 Average: 4.773842
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a330 ] Used regs: 11	 Average: 4.790761
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b8cc ] Used regs: 12	 Average: 4.810298
12:26:523 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a88a6c ] Used regs: 2	 Average: 4.802703
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87a18 ] Used regs: 2	 Average: 4.795148
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821d78 ] Used regs: 3	 Average: 4.790323
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821d84 ] Used regs: 2	 Average: 4.782842
12:26:524 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
12:26:524 user_main    I[IO]: hle\sceio.cpp:833 stdout: MEDIA_IN 
12:26:524 user_main    D[IO]: hle\sceio.cpp:895 9=sceIoWrite(1, 08b71fcc, 9)
12:26:524 user_main    W[KERNEL]: hle\scekernelthread.cpp:1689 UNTESTED - waiting within a callback, probably bad mojo.
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821d90 ] Used regs: 3	 Average: 4.778075
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821db4 ] Used regs: 3	 Average: 4.773334
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821dbc ] Used regs: 2	 Average: 4.765957
12:26:524 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
12:26:524 user_main    I[IO]: hle\sceio.cpp:833 stdout: READABLE 
12:26:524 user_main    D[IO]: hle\sceio.cpp:895 9=sceIoWrite(1, 08b71fcc, 9)
12:26:524 user_main    W[KERNEL]: hle\scekernelthread.cpp:1689 UNTESTED - waiting within a callback, probably bad mojo.
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821dc8 ] Used regs: 2	 Average: 4.758621
12:26:524 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821e54 ] Used regs: 2	 Average: 4.751323
12:26:524 user_main    D[IO]: hle\sceio.cpp:562 1=sceKernelStdout()
12:26:524 user_main    I[IO]: hle\sceio.cpp:833 stdout: '
12:26:524 user_main    D[IO]: hle\sceio.cpp:895 2=sceIoWrite(1, 08b71fcc, 2)
12:26:525 user_main    W[KERNEL]: hle\scekernelthread.cpp:1689 UNTESTED - waiting within a callback, probably bad mojo.
12:26:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821e5c ] Used regs: 5	 Average: 4.751979
12:26:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3425 __KernelReturnFromMipsCall(), returned 00000000
12:26:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3527 Left callback 280 - SysUmd
12:26:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088167e4 ] Used regs: 2	 Average: 4.744737
12:26:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088167f4 ] Used regs: 2	 Average: 4.737533
12:26:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2ba4 ] Used regs: 1	 Average: 4.727749
12:26:525 user_main    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088167fc ] Used regs: 7	 Average: 4.733682
12:26:525 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2a9c ] Used regs: 1	 Average: 4.723958
12:26:525 user_main    D[LOAD]: hle\scekernelmodule.cpp:1407 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx, 00000000)
12:26:527 user_main    I[MODULE]: hle\scekernelmodule.cpp:692 ~SCE module, skipping header
12:26:527 user_main    D[MODULE]: hle\scekernelmodule.cpp:698 Decrypting ~PSP file
12:26:527 user_main    I[HLE]: elf\prxdecrypter.cpp:299 Missing key 5B, cannot decrypt module
12:26:527 user_main    I[MODULE]: hle\scekernelmodule.cpp:1442 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libpsmfplayer.prx,flag=00000000,(...))
12:26:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881680c->08000000, module loaded) +31us
12:26:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881680c, idle) +87us
12:26:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881680c ] Used regs: 4	 Average: 4.722078
12:26:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816818 ] Used regs: 9	 Average: 4.733160
12:26:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2a8c ] Used regs: 1	 Average: 4.723514
12:26:527 user_main    I[MODULE]: hle\scekernelmodule.cpp:1473 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
12:26:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816830 ] Used regs: 4	 Average: 4.721650
12:26:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881686c ] Used regs: 5	 Average: 4.722365
12:26:527 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088169b4 ] Used regs: 2	 Average: 4.715384
12:26:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088169f4 ] Used regs: 5	 Average: 4.716113
12:26:528 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088169a4 ] Used regs: 6	 Average: 4.719388
12:26:528 user_main    D[IO]: hle\sceumd.cpp:424 0=sceUmdWaitDriveStatCB(stat = 00000029, timeout = 500000)
12:26:528 user_main    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:528 user_main    D[LOAD]: hle\scekernelmodule.cpp:1407 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/psmf.prx, 00000000)
12:26:528 user_main    I[MODULE]: hle\scekernelmodule.cpp:692 ~SCE module, skipping header
12:26:528 user_main    D[MODULE]: hle\scekernelmodule.cpp:698 Decrypting ~PSP file
12:26:528 user_main    I[HLE]: elf\prxdecrypter.cpp:299 Missing key 5B, cannot decrypt module
12:26:529 user_main    I[MODULE]: hle\scekernelmodule.cpp:1442 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/psmf.prx,flag=00000000,(...))
12:26:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881680c->08000000, module loaded) +0us
12:26:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881680c, idle) +4us
12:26:529 user_main    I[MODULE]: hle\scekernelmodule.cpp:1473 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
12:26:529 user_main    D[IO]: hle\sceumd.cpp:424 0=sceUmdWaitDriveStatCB(stat = 00000029, timeout = 500000)
12:26:529 user_main    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:529 user_main    D[LOAD]: hle\scekernelmodule.cpp:1407 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/libfont.prx, 00000000)
12:26:529 user_main    I[MODULE]: hle\scekernelmodule.cpp:692 ~SCE module, skipping header
12:26:529 user_main    D[MODULE]: hle\scekernelmodule.cpp:698 Decrypting ~PSP file
12:26:529 user_main    I[HLE]: elf\prxdecrypter.cpp:299 Missing key 5B, cannot decrypt module
12:26:529 user_main    I[MODULE]: hle\scekernelmodule.cpp:1442 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libfont.prx,flag=00000000,(...))
12:26:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881680c->08000000, module loaded) +0us
12:26:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->0881680c, idle) +4us
12:26:529 user_main    I[MODULE]: hle\scekernelmodule.cpp:1473 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
12:26:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a08 ] Used regs: 13	 Average: 4.740458
12:26:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816af8 ] Used regs: 4	 Average: 4.738579
12:26:529 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 289=sceKernelCreateSema(add client, 00000100, 0, 16, 00000000)
12:26:529 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b08 ] Used regs: 3	 Average: 4.734177
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b28 ] Used regs: 4	 Average: 4.732323
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b2c ] Used regs: 4	 Average: 4.730479
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b4c ] Used regs: 3	 Average: 4.726130
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b5c ] Used regs: 4	 Average: 4.724311
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b60 ] Used regs: 4	 Average: 4.722500
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b80 ] Used regs: 3	 Average: 4.718204
12:26:530 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808a20 ] Used regs: 6	 Average: 4.721393
12:26:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088088e8 ] Used regs: 3	 Average: 4.717122
12:26:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808a38 ] Used regs: 8	 Average: 4.725247
12:26:531 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 290=sceKernelCreateThread(name=Global Pad, entry=088088f4, prio=2d, stacksize=8192)
12:26:531 user_main    W[HLE]: hle\hle.cpp:79 Someone else woke up HLE-blocked thread?
12:26:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808a7c ] Used regs: 6	 Average: 4.728395
12:26:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 291=sceKernelCreateSema(add client, 00000100, 0, 45, 00000000)
12:26:531 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808a94 ] Used regs: 6	 Average: 4.731527
12:26:531 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000)
12:26:531 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> Global Pad (276->290, pc: 08808aa4->088088f4, thread started) +145us
12:26:531 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 088088f4 ] Used regs: 12	 Average: 4.749386
12:26:531 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f5bc ] Used regs: 6	 Average: 4.752451
12:26:531 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f5d4 ] Used regs: 4	 Average: 4.750611
12:26:532 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->08808aa4, sema waited) +0us
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808aa4 ] Used regs: 3	 Average: 4.746341
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b94 ] Used regs: 2	 Average: 4.739659
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881759c ] Used regs: 5	 Average: 4.740291
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bcb4 ] Used regs: 4	 Average: 4.738499
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bcc8 ] Used regs: 3	 Average: 4.734300
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bcdc ] Used regs: 3	 Average: 4.730121
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bcec ] Used regs: 3	 Average: 4.725962
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bd00 ] Used regs: 3	 Average: 4.721823
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bd14 ] Used regs: 3	 Average: 4.717703
12:26:532 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bd28 ] Used regs: 7	 Average: 4.723150
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bdbc ] Used regs: 5	 Average: 4.723810
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b978 ] Used regs: 7	 Average: 4.729216
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b9cc ] Used regs: 6	 Average: 4.732227
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8bb88 ] Used regs: 5	 Average: 4.732861
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088175c4 ] Used regs: 6	 Average: 4.735849
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818880 ] Used regs: 3	 Average: 4.731765
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881888c ] Used regs: 4	 Average: 4.730047
12:26:533 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088188b0 ] Used regs: 8	 Average: 4.737705
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088175d0 ] Used regs: 6	 Average: 4.740654
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816b9c ] Used regs: 2	 Average: 4.734266
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881612c ] Used regs: 4	 Average: 4.732558
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2634 ] Used regs: 1	 Average: 4.723898
12:26:534 user_main    D[SCEGE]: hle\scege.cpp:321 00200000 = sceGeEdramGetSize()
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816140 ] Used regs: 4	 Average: 4.722222
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2674 ] Used regs: 1	 Average: 4.713626
12:26:534 user_main    D[SCEGE]: hle\scege.cpp:314 04000000 = sceGeEdramGetAddr
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816148 ] Used regs: 5	 Average: 4.714286
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088188a0 ] Used regs: 3	 Average: 4.710345
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816164 ] Used regs: 5	 Average: 4.711009
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ba4 ] Used regs: 2	 Average: 4.704805
12:26:534 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f718 ] Used regs: 2	 Average: 4.698630
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bac ] Used regs: 2	 Average: 4.692483
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809470 ] Used regs: 9	 Average: 4.702273
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87d60 ] Used regs: 6	 Average: 4.705215
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87d78 ] Used regs: 6	 Average: 4.708145
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87d98 ] Used regs: 2	 Average: 4.702032
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880949c ] Used regs: 2	 Average: 4.695946
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2a94 ] Used regs: 10	 Average: 4.707865
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ac4 ] Used regs: 2	 Average: 4.701794
12:26:535 user_main    D[SCEGE]: hle\scege.cpp:314 04000000 = sceGeEdramGetAddr
12:26:535 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2acc ] Used regs: 3	 Average: 4.697987
12:26:536 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5288 ] Used regs: 14	 Average: 4.718750
12:26:536 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5300 ] Used regs: 11	 Average: 4.732739
12:26:536 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5380 ] Used regs: 4	 Average: 4.731111
12:26:536 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ad4 ] Used regs: 6	 Average: 4.733924
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac276c ] Used regs: 1	 Average: 4.725664
12:26:537 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 292=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2aec ] Used regs: 6	 Average: 4.728477
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b00 ] Used regs: 8	 Average: 4.735683
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2644 ] Used regs: 1	 Average: 4.727472
12:26:537 user_main    D[SCEGE]: hle\scege.cpp:432 sceGeSetCallback(struct=0bfff5d0)
12:26:537 user_main    D[INTC]: hle\scekernelinterrupt.cpp:469 sceKernelRegisterSubIntrHandler(25, 1, 08aa5254, 08b758e4)
12:26:537 user_main    D[INTC]: hle\scekernelinterrupt.cpp:497 sceKernelEnableSubIntr(25, 1)
12:26:537 user_main    D[INTC]: hle\scekernelinterrupt.cpp:469 sceKernelRegisterSubIntrHandler(25, 0, 08aa51d4, 08b758e4)
12:26:537 user_main    D[INTC]: hle\scekernelinterrupt.cpp:497 sceKernelEnableSubIntr(25, 0)
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b28 ] Used regs: 7	 Average: 4.732456
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b44 ] Used regs: 3	 Average: 4.728665
12:26:537 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac264c ] Used regs: 1	 Average: 4.720524
12:26:537 user_main    D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=08ad296c, stall=00000000, cbid=ffffffff, param=00000000)
12:26:538 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08ad296c - stall = 00000000
12:26:538 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
12:26:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08aa2b4c->08000000, interrupt) +7us
12:26:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2b4c, idle) +169us
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b4c ] Used regs: 5	 Average: 4.721133
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b5c ] Used regs: 3	 Average: 4.717391
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac261c ] Used regs: 1	 Average: 4.709328
12:26:538 user_main    D[SCEGE]: hle\scege.cpp:389 sceGeListSync(dlid=35000000, mode=00000000)
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b64 ] Used regs: 3	 Average: 4.705628
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2654 ] Used regs: 1	 Average: 4.697624
12:26:538 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2b6c ] Used regs: 10	 Average: 4.709052
12:26:538 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088094a4 ] Used regs: 7	 Average: 4.713978
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817600 ] Used regs: 6	 Average: 4.716738
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818bc4 ] Used regs: 8	 Average: 4.723769
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818bec ] Used regs: 4	 Average: 4.722222
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818bf8 ] Used regs: 3	 Average: 4.718550
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c04 ] Used regs: 3	 Average: 4.714894
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c44 ] Used regs: 3	 Average: 4.711253
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c4c ] Used regs: 4	 Average: 4.709746
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c5c ] Used regs: 4	 Average: 4.708245
12:26:539 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c64 ] Used regs: 3	 Average: 4.704641
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c78 ] Used regs: 3	 Average: 4.701053
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c84 ] Used regs: 2	 Average: 4.695378
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c8c ] Used regs: 4	 Average: 4.693920
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818900 ] Used regs: 4	 Average: 4.692469
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881891c ] Used regs: 2	 Average: 4.686848
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818c94 ] Used regs: 9	 Average: 4.695833
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818a48 ] Used regs: 9	 Average: 4.704782
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818a78 ] Used regs: 5	 Average: 4.705394
12:26:540 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818a98 ] Used regs: 3	 Average: 4.701863
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818ab0 ] Used regs: 8	 Average: 4.708678
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818924 ] Used regs: 5	 Average: 4.709279
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818934 ] Used regs: 5	 Average: 4.709877
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088189c8 ] Used regs: 4	 Average: 4.708419
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088189e0 ] Used regs: 3	 Average: 4.704918
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818a38 ] Used regs: 4	 Average: 4.703476
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818acc ] Used regs: 4	 Average: 4.702041
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818cb0 ] Used regs: 5	 Average: 4.702648
12:26:541 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881761c ] Used regs: 7	 Average: 4.707317
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818e18 ] Used regs: 4	 Average: 4.705883
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817630 ] Used regs: 5	 Average: 4.706478
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088094c8 ] Used regs: 7	 Average: 4.711111
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088094b8 ] Used regs: 6	 Average: 4.713710
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088094ec ] Used regs: 7	 Average: 4.718310
12:26:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 293=sceKernelCreateSema(disp Done Sema, 00000100, 0, 16, 00000000)
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809508 ] Used regs: 7	 Average: 4.722891
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2bd0 ] Used regs: 12	 Average: 4.737475
12:26:542 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c0c ] Used regs: 2	 Average: 4.732000
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c14 ] Used regs: 8	 Average: 4.738523
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c30 ] Used regs: 8	 Average: 4.745020
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c4c ] Used regs: 6	 Average: 4.747515
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2db4 ] Used regs: 7	 Average: 4.751984
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2dd4 ] Used regs: 2	 Average: 4.746535
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ddc ] Used regs: 8	 Average: 4.752964
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2e04 ] Used regs: 3	 Average: 4.749507
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2e0c ] Used regs: 2	 Average: 4.744094
12:26:543 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c78 ] Used regs: 4	 Average: 4.742632
12:26:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d84 ] Used regs: 10	 Average: 4.752941
12:26:544 user_main    D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b7f0c0, stall=48b7f0c0, cbid=00000000, param=08ad2cbc)
12:26:544 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b7f0c0 - stall = 08b7f0c0
12:26:544 user_main    D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:26:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2da4 ] Used regs: 3	 Average: 4.749511
12:26:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2dac ] Used regs: 2	 Average: 4.744141
12:26:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c80 ] Used regs: 4	 Average: 4.742690
12:26:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d40 ] Used regs: 3	 Average: 4.739300
12:26:544 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa33f0 ] Used regs: 17	 Average: 4.763107
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d48 ] Used regs: 4	 Average: 4.761628
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa351c ] Used regs: 10	 Average: 4.771760
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d54 ] Used regs: 3	 Average: 4.768340
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3548 ] Used regs: 9	 Average: 4.776493
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d5c ] Used regs: 2	 Average: 4.771154
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3570 ] Used regs: 9	 Average: 4.779271
12:26:545 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d6c ] Used regs: 1	 Average: 4.772031
12:26:546 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa359c ] Used regs: 13	 Average: 4.787763
12:26:546 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d78 ] Used regs: 3	 Average: 4.784351
12:26:546 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c90 ] Used regs: 4	 Average: 4.782857
12:26:546 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c9c ] Used regs: 5	 Average: 4.783270
12:26:546 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ca8 ] Used regs: 23	 Average: 4.817837
12:26:546 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809524 ] Used regs: 6	 Average: 4.820076
12:26:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa32d8 ] Used regs: 11	 Average: 4.831758
12:26:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3304 ] Used regs: 20	 Average: 4.860377
12:26:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3360 ] Used regs: 6	 Average: 4.862524
12:26:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3380 ] Used regs: 7	 Average: 4.866541
12:26:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3398 ] Used regs: 4	 Average: 4.864915
12:26:547 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa33a4 ] Used regs: 9	 Average: 4.872659
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa33c8 ] Used regs: 5	 Average: 4.872897
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809538 ] Used regs: 6	 Average: 4.875000
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa381c ] Used regs: 12	 Average: 4.888268
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3134 ] Used regs: 16	 Average: 4.908922
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3174 ] Used regs: 8	 Average: 4.914657
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa319c ] Used regs: 5	 Average: 4.914815
12:26:548 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac267c ] Used regs: 1	 Average: 4.907578
12:26:548 user_main    D[DISP]: hle\scedisplay.cpp:609 sceDisplaySetMode(0, 480, 272)
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa31ac ] Used regs: 9	 Average: 4.915129
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa31c4 ] Used regs: 8	 Average: 4.920810
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3854 ] Used regs: 7	 Average: 4.924633
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa385c ] Used regs: 6	 Average: 4.926606
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3880 ] Used regs: 3	 Average: 4.923077
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809550 ] Used regs: 4	 Average: 4.921390
12:26:549 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa38e0 ] Used regs: 17	 Average: 4.943430
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809560 ] Used regs: 6	 Average: 4.945355
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3bb8 ] Used regs: 17	 Average: 4.967273
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809574 ] Used regs: 4	 Average: 4.965517
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3c88 ] Used regs: 13	 Average: 4.980072
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809580 ] Used regs: 4	 Average: 4.978300
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3c5c ] Used regs: 8	 Average: 4.983755
12:26:550 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4de8 ] Used regs: 8	 Average: 4.989189
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4e2c ] Used regs: 18	 Average: 5.012590
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3c7c ] Used regs: 2	 Average: 5.007181
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880958c ] Used regs: 3	 Average: 5.003584
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3934 ] Used regs: 9	 Average: 5.010734
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4484 ] Used regs: 5	 Average: 5.010714
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4490 ] Used regs: 6	 Average: 5.012478
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4578 ] Used regs: 3	 Average: 5.008897
12:26:551 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa44b4 ] Used regs: 6	 Average: 5.010657
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3964 ] Used regs: 8	 Average: 5.015957
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809594 ] Used regs: 3	 Average: 5.012389
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45b4 ] Used regs: 3	 Average: 5.008834
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880959c ] Used regs: 3	 Average: 5.005291
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa44d4 ] Used regs: 4	 Average: 5.003521
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa44dc ] Used regs: 14	 Average: 5.019332
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095a4 ] Used regs: 3	 Average: 5.015790
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa44c8 ] Used regs: 3	 Average: 5.012259
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095ac ] Used regs: 3	 Average: 5.008741
12:26:552 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa44ac ] Used regs: 6	 Average: 5.010471
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095b4 ] Used regs: 3	 Average: 5.006968
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4590 ] Used regs: 3	 Average: 5.003478
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095bc ] Used regs: 3	 Average: 5.000000
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4584 ] Used regs: 3	 Average: 4.996534
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095c4 ] Used regs: 3	 Average: 4.993080
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4608 ] Used regs: 3	 Average: 4.989637
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095cc ] Used regs: 3	 Average: 4.986207
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45a8 ] Used regs: 3	 Average: 4.982788
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095d4 ] Used regs: 3	 Average: 4.979382
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45c0 ] Used regs: 3	 Average: 4.975986
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095dc ] Used regs: 3	 Average: 4.972603
12:26:553 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4614 ] Used regs: 3	 Average: 4.969231
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095e4 ] Used regs: 3	 Average: 4.965870
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa459c ] Used regs: 3	 Average: 4.962521
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095ec ] Used regs: 3	 Average: 4.959184
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45cc ] Used regs: 3	 Average: 4.955857
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088095f4 ] Used regs: 6	 Average: 4.957627
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa42cc ] Used regs: 11	 Average: 4.967851
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5128 ] Used regs: 17	 Average: 4.988176
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa517c ] Used regs: 10	 Average: 4.996627
12:26:554 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa42fc ] Used regs: 2	 Average: 4.991582
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809608 ] Used regs: 3	 Average: 4.988235
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4244 ] Used regs: 8	 Average: 4.993289
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809610 ] Used regs: 7	 Average: 4.996650
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4370 ] Used regs: 18	 Average: 5.018394
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809628 ] Used regs: 5	 Average: 5.018364
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4208 ] Used regs: 14	 Average: 5.033333
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809638 ] Used regs: 4	 Average: 5.031614
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809640 ] Used regs: 3	 Average: 5.028239
12:26:555 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3d30 ] Used regs: 6	 Average: 5.029851
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4f20 ] Used regs: 4	 Average: 5.028146
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4f40 ] Used regs: 3	 Average: 5.024794
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4f30 ] Used regs: 4	 Average: 5.023102
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3d4c ] Used regs: 2	 Average: 5.018122
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809648 ] Used regs: 3	 Average: 5.014802
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3d58 ] Used regs: 6	 Average: 5.016420
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa51a8 ] Used regs: 4	 Average: 5.014754
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa51cc ] Used regs: 2	 Average: 5.009820
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa51bc ] Used regs: 4	 Average: 5.008170
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3d74 ] Used regs: 2	 Average: 5.003263
12:26:556 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809650 ] Used regs: 2	 Average: 4.998371
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880965c ] Used regs: 2	 Average: 4.993496
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3cc4 ] Used regs: 13	 Average: 5.006494
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809668 ] Used regs: 7	 Average: 5.009725
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3d80 ] Used regs: 11	 Average: 5.019417
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4f4c ] Used regs: 14	 Average: 5.033926
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4f90 ] Used regs: 16	 Average: 5.051613
12:26:557 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3db0 ] Used regs: 2	 Average: 5.046699
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096a0 ] Used regs: 5	 Average: 5.046624
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3e58 ] Used regs: 9	 Average: 5.052969
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4fe0 ] Used regs: 5	 Average: 5.052885
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4fec ] Used regs: 6	 Average: 5.054400
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5034 ] Used regs: 4	 Average: 5.052716
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5014 ] Used regs: 9	 Average: 5.059011
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3e80 ] Used regs: 2	 Average: 5.054140
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096b0 ] Used regs: 5	 Average: 5.054054
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5088 ] Used regs: 4	 Average: 5.052381
12:26:558 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096c0 ] Used regs: 3	 Average: 5.049129
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096c8 ] Used regs: 7	 Average: 5.052215
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa53ec ] Used regs: 16	 Average: 5.069510
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5430 ] Used regs: 8	 Average: 5.074132
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5548 ] Used regs: 16	 Average: 5.091339
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa55e8 ] Used regs: 4	 Average: 5.089622
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa55f8 ] Used regs: 3	 Average: 5.086342
12:26:559 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5608 ] Used regs: 11	 Average: 5.095611
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5580 ] Used regs: 4	 Average: 5.093897
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5470 ] Used regs: 4	 Average: 5.092187
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5508 ] Used regs: 16	 Average: 5.109204
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5540 ] Used regs: 2	 Average: 5.104362
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa548c ] Used regs: 3	 Average: 5.101089
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa54d8 ] Used regs: 9	 Average: 5.107143
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5500 ] Used regs: 2	 Average: 5.102325
12:26:560 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa54a8 ] Used regs: 11	 Average: 5.111455
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096e4 ] Used regs: 2	 Average: 5.106646
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096ec ] Used regs: 3	 Average: 5.103395
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6874 ] Used regs: 15	 Average: 5.118644
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa68bc ] Used regs: 6	 Average: 5.120000
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096f4 ] Used regs: 3	 Average: 5.116744
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3b80 ] Used regs: 4	 Average: 5.115031
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088096fc ] Used regs: 3	 Average: 5.111792
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3b70 ] Used regs: 4	 Average: 5.110092
12:26:561 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809704 ] Used regs: 2	 Average: 5.105343
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa35e0 ] Used regs: 4	 Average: 5.103659
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2e38 ] Used regs: 11	 Average: 5.112633
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2e68 ] Used regs: 6	 Average: 5.113982
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2e7c ] Used regs: 7	 Average: 5.116844
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2e98 ] Used regs: 11	 Average: 5.125758
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5394 ] Used regs: 6	 Average: 5.127080
12:26:562 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa53b0 ] Used regs: 4	 Average: 5.125378
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa53d4 ] Used regs: 2	 Average: 5.120664
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac266c ] Used regs: 1	 Average: 5.114458
12:26:563 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b7f1d8)
12:26:563 user_main    D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b7f0c0 - stall = 08b7f1d8
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa53dc ] Used regs: 3	 Average: 5.111278
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa53c0 ] Used regs: 5	 Average: 5.111111
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ec8 ] Used regs: 3	 Average: 5.107946
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ed0 ] Used regs: 6	 Average: 5.109282
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2ee8 ] Used regs: 11	 Average: 5.118087
12:26:563 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2f50 ] Used regs: 2	 Average: 5.113433
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2f2c ] Used regs: 2	 Average: 5.108793
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2f34 ] Used regs: 7	 Average: 5.111607
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa35f0 ] Used regs: 2	 Average: 5.106984
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880970c ] Used regs: 4	 Average: 5.105341
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3740 ] Used regs: 5	 Average: 5.105185
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3750 ] Used regs: 6	 Average: 5.106509
12:26:564 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa376c ] Used regs: 4	 Average: 5.104875
12:26:564 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
12:26:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08aa3774->08000000, GeDrawSync) +14us
12:26:564 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:564 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5254 ] Used regs: 7	 Average: 5.107670
12:26:564 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa526c ] Used regs: 2	 Average: 5.103093
12:26:564 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08000024 ] Used regs: 1	 Average: 5.097059
12:26:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa3774, left interrupt) +0us
12:26:565 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3774 ] Used regs: 2	 Average: 5.092511
12:26:565 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809718 ] Used regs: 2	 Average: 5.087976
12:26:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08809720->08000000, vblank start waited) +0us
12:26:565 idle0        W[HLE]: hle\hle.cpp:79 Someone else woke up HLE-blocked thread?
12:26:565 idle0        W[HLE]: hle\hle.cpp:79 Someone else woke up HLE-blocked thread?
12:26:565 idle0        W[HLE]: hle\hle.cpp:79 Someone else woke up HLE-blocked thread?
12:26:565 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 9
12:26:565 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:565 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:565 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 00000000
12:26:565 idle0        D[SCEGE]: gles\framebuffer.cpp:904 Found no FBO to display! displayFBPtr = 00000000
12:26:565 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +15182us
12:26:565 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:565 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:565 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:565 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:565 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:565 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:565 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:565 Sched        D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f43c ] Used regs: 6	 Average: 5.089312
12:26:566 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:566 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:566 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:566 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> Global Pad (281->290, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f5e0 ] Used regs: 5	 Average: 5.089181
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880892c ] Used regs: 4	 Average: 5.087591
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880893c ] Used regs: 9	 Average: 5.093295
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac26a4 ] Used regs: 1	 Average: 5.087336
12:26:566 Global Pad   D[CTRL]: hle\scectrl.cpp:453 6=sceCtrlReadBufferPositive(08b2e310, 6)
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880895c ] Used regs: 5	 Average: 5.087209
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08808968 ] Used regs: 2	 Average: 5.082728
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 088088dc ] Used regs: 3	 Average: 5.079710
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08808970 ] Used regs: 4	 Average: 5.078147
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08808978 ] Used regs: 3	 Average: 5.075144
12:26:566 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08808980 ] Used regs: 10	 Average: 5.082251
12:26:567 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->08809720, sema waited) +0us
12:26:567 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809720 ] Used regs: 3	 Average: 5.079251
12:26:567 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa37ac ] Used regs: 9	 Average: 5.084892
12:26:567 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3800 ] Used regs: 7	 Average: 5.087644
12:26:567 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa37d8 ] Used regs: 2	 Average: 5.083214
12:26:567 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2684 ] Used regs: 1	 Average: 5.077364
12:26:567 user_main    D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=1)
12:26:567 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa37e0 ] Used regs: 6	 Average: 5.078684
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809728 ] Used regs: 3	 Average: 5.075714
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e8e8 ] Used regs: 3	 Average: 5.072753
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809730 ] Used regs: 3	 Average: 5.069800
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e8f8 ] Used regs: 3	 Average: 5.066856
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809738 ] Used regs: 3	 Average: 5.063920
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e8c8 ] Used regs: 3	 Average: 5.060993
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809740 ] Used regs: 3	 Average: 5.058074
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e8d8 ] Used regs: 3	 Average: 5.055162
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809748 ] Used regs: 2	 Average: 5.050848
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810bac ] Used regs: 6	 Average: 5.052186
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810be8 ] Used regs: 7	 Average: 5.054930
12:26:568 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817810 ] Used regs: 5	 Average: 5.054852
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881782c ] Used regs: 5	 Average: 5.054775
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817844 ] Used regs: 2	 Average: 5.050491
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810bfc ] Used regs: 6	 Average: 5.051821
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810bd0 ] Used regs: 5	 Average: 5.051748
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810c1c ] Used regs: 2	 Average: 5.047486
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810c24 ] Used regs: 5	 Average: 5.047420
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809750 ] Used regs: 2	 Average: 5.043176
12:26:569 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088164f0 ] Used regs: 6	 Average: 5.044506
12:26:570 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816508 ] Used regs: 5	 Average: 5.044445
12:26:570 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816550 ] Used regs: 5	 Average: 5.044383
12:26:570 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809758 ] Used regs: 4	 Average: 5.042936
12:26:570 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816590 ] Used regs: 4	 Average: 5.041494
12:26:570 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809764 ] Used regs: 6	 Average: 5.042818
12:26:570 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818e5c ] Used regs: 11	 Average: 5.051034
12:26:570 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 294=sceKernelCreateSema(msg  Sema, 00000100, 0, 2, 00000000)
12:26:571 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818e98 ] Used regs: 9	 Average: 5.056474
12:26:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 295=sceKernelCreateSema(wait Sema, 00000100, 0, 64, 00000000)
12:26:571 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818eb8 ] Used regs: 7	 Average: 5.059147
12:26:571 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880978c ] Used regs: 9	 Average: 5.064560
12:26:571 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 296=sceKernelCreateThread(name=dispThread, entry=0880901c, prio=23, stacksize=4096)
12:26:571 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088097b4 ] Used regs: 6	 Average: 5.065844
12:26:571 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000)
12:26:571 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> dispThread (276->296, pc: 088097cc->0880901c, thread started) +240us
12:26:571 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880901c ] Used regs: 9	 Average: 5.071233
12:26:571 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:229 297=sceKernelCreateSema(add client, 00000100, 0, 1, 00000000)
12:26:571 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809044 ] Used regs: 4	 Average: 5.069767
12:26:571 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809054 ] Used regs: 7	 Average: 5.072404
12:26:572 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> user_main (296->276, pc: 0881f5e0->088097cc, sema waited) +0us
12:26:572 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088097cc ] Used regs: 5	 Average: 5.072306
12:26:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 298=sceKernelCreateSema(msg  Sema, 00000100, 0, 4, 00000000)
12:26:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 299=sceKernelCreateSema(wait Sema, 00000100, 0, 64, 00000000)
12:26:572 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088097e4 ] Used regs: 9	 Average: 5.077657
12:26:572 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 300=sceKernelCreateThread(name=drawThread, entry=0880914c, prio=24, stacksize=4096)
12:26:572 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809808 ] Used regs: 6	 Average: 5.078912
12:26:572 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000)
12:26:572 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> drawThread (276->300, pc: 08809820->0880914c, thread started) +144us
12:26:572 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880914c ] Used regs: 17	 Average: 5.095109
12:26:572 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:229 301=sceKernelCreateSema(draw Done Sema, 00000100, 0, 16, 00000000)
12:26:572 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088091a8 ] Used regs: 6	 Average: 5.096336
12:26:572 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa36e8 ] Used regs: 5	 Average: 5.096206
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa36f8 ] Used regs: 4	 Average: 5.094723
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa370c ] Used regs: 3	 Average: 5.091892
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3704 ] Used regs: 4	 Average: 5.090418
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088091c0 ] Used regs: 7	 Average: 5.092992
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088091f0 ] Used regs: 11	 Average: 5.100942
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819050 ] Used regs: 11	 Average: 5.108871
12:26:573 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819114 ] Used regs: 4	 Average: 5.107383
12:26:573 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 08819120->08809820, sema waited) +0us
12:26:573 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809820 ] Used regs: 5	 Average: 5.107239
12:26:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 302=sceKernelCreateSema(msg  Sema, 00000100, 0, 2, 00000000)
12:26:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 303=sceKernelCreateSema(wait Sema, 00000100, 0, 64, 00000000)
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809838 ] Used regs: 3	 Average: 5.104418
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880d728 ] Used regs: 3	 Average: 5.101604
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809840 ] Used regs: 6	 Average: 5.102804
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bb4 ] Used regs: 2	 Average: 5.098667
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804900 ] Used regs: 12	 Average: 5.107856
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804934 ] Used regs: 12	 Average: 5.117021
12:26:574 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804984 ] Used regs: 2	 Average: 5.112882
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bbc ] Used regs: 3	 Average: 5.110080
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823aec ] Used regs: 3	 Average: 5.107285
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817688 ] Used regs: 6	 Average: 5.108466
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088176a0 ] Used regs: 8	 Average: 5.112285
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088176b4 ] Used regs: 6	 Average: 5.113456
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823afc ] Used regs: 2	 Average: 5.109354
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bc4 ] Used regs: 4	 Average: 5.107895
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bd0 ] Used regs: 3	 Average: 5.105125
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088149a0 ] Used regs: 4	 Average: 5.103674
12:26:575 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bd8 ] Used regs: 3	 Average: 5.100917
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816be0 ] Used regs: 3	 Average: 5.098167
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bec ] Used regs: 4	 Average: 5.096732
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816bf4 ] Used regs: 4	 Average: 5.095300
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c04 ] Used regs: 3	 Average: 5.092568
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c10 ] Used regs: 2	 Average: 5.088542
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a728 ] Used regs: 5	 Average: 5.088427
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a74c ] Used regs: 4	 Average: 5.087013
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a76c ] Used regs: 4	 Average: 5.085603
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c18 ] Used regs: 3	 Average: 5.082901
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c20 ] Used regs: 3	 Average: 5.080207
12:26:576 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c2c ] Used regs: 4	 Average: 5.078811
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c34 ] Used regs: 4	 Average: 5.077419
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c48 ] Used regs: 5	 Average: 5.077320
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c54 ] Used regs: 4	 Average: 5.075933
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cf80 ] Used regs: 7	 Average: 5.078406
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfac ] Used regs: 3	 Average: 5.075738
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cc60 ] Used regs: 5	 Average: 5.075641
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cc84 ] Used regs: 5	 Average: 5.075544
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfb4 ] Used regs: 3	 Average: 5.072890
12:26:577 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cd48 ] Used regs: 5	 Average: 5.072797
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfbc ] Used regs: 3	 Average: 5.070153
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ce10 ] Used regs: 5	 Average: 5.070064
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cdd4 ] Used regs: 8	 Average: 5.073792
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881bfbc ] Used regs: 4	 Average: 5.072427
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cdf4 ] Used regs: 4	 Average: 5.071066
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cde8 ] Used regs: 6	 Average: 5.072243
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ce04 ] Used regs: 2	 Average: 5.068355
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ce30 ] Used regs: 2	 Average: 5.064476
12:26:578 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfc4 ] Used regs: 5	 Average: 5.064394
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfd8 ] Used regs: 3	 Average: 5.061790
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfe4 ] Used regs: 4	 Average: 5.060453
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ce84 ] Used regs: 6	 Average: 5.061635
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ced4 ] Used regs: 5	 Average: 5.061558
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cf00 ] Used regs: 4	 Average: 5.060226
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cf20 ] Used regs: 5	 Average: 5.060150
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cf3c ] Used regs: 4	 Average: 5.058824
12:26:579 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cf5c ] Used regs: 5	 Average: 5.058750
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c4c ] Used regs: 4	 Average: 5.057428
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cf74 ] Used regs: 2	 Average: 5.053616
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cfec ] Used regs: 5	 Average: 5.053549
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881969c ] Used regs: 14	 Average: 5.064677
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088196e8 ] Used regs: 4	 Average: 5.063354
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088196fc ] Used regs: 2	 Average: 5.059553
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807200 ] Used regs: 9	 Average: 5.064436
12:26:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 304=sceKernelCreateSema(fn Sema, 00000100, 0, 256, 00000000)
12:26:580 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807234 ] Used regs: 9	 Average: 5.069307
12:26:581 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 305=sceKernelCreateThread(name=fnThread, entry=08807858, prio=2e, stacksize=4096)
12:26:581 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807260 ] Used regs: 6	 Average: 5.070457
12:26:581 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=305, argSize=0, argPtr=00000000)
12:26:581 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fnThread (276->305, pc: 08807278->08807858, thread started) +223us
12:26:581 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807858 ] Used regs: 13	 Average: 5.080247
12:26:581 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880587c ] Used regs: 9	 Average: 5.085080
12:26:581 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:229 306=sceKernelCreateSema(fio Sema tmp, 00000100, 0, 256, 00000000)
12:26:581 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088058a8 ] Used regs: 6	 Average: 5.086207
12:26:581 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807894 ] Used regs: 3	 Average: 5.083641
12:26:581 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:229 307=sceKernelCreateSema(fio Sema tmp, 00000100, 0, 256, 00000000)
12:26:581 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088078a4 ] Used regs: 2	 Average: 5.079853
12:26:582 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088078b4 ] Used regs: 6	 Average: 5.080982
12:26:582 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(304, 1, 0)
12:26:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> user_main (305->276, pc: 08807928->08807278, sema waited) +0us
12:26:582 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807278 ] Used regs: 2	 Average: 5.077206
12:26:582 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880715c ] Used regs: 9	 Average: 5.082007
12:26:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 308=sceKernelCreateSema(fn Decord Sema, 00000100, 0, 1, 00000000)
12:26:582 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807184 ] Used regs: 8	 Average: 5.085575
12:26:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 309=sceKernelCreateSema(fn Decord Sema End, 00000100, 0, 1, 00000000)
12:26:582 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088071a8 ] Used regs: 9	 Average: 5.090354
12:26:582 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 310=sceKernelCreateThread(name=fnDecordThread, entry=088075e8, prio=37, stacksize=4096)
12:26:582 user_main    D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 9
12:26:582 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088071d4 ] Used regs: 6	 Average: 5.091464
12:26:582 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=310, argSize=0, argPtr=00000000)
12:26:582 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088071ec ] Used regs: 4	 Average: 5.090134
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807280 ] Used regs: 3	 Average: 5.087591
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819704 ] Used regs: 7	 Average: 5.089915
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819720 ] Used regs: 4	 Average: 5.088592
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819710 ] Used regs: 6	 Average: 5.089697
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819730 ] Used regs: 10	 Average: 5.095642
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819754 ] Used regs: 5	 Average: 5.095526
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821fa4 ] Used regs: 5	 Average: 5.095411
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f50 ] Used regs: 6	 Average: 5.096502
12:26:583 user_main    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f74 ] Used regs: 4	 Average: 5.095181
12:26:583 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821f90 ] Used regs: 4	 Average: 5.093863
12:26:584 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821fbc ] Used regs: 6	 Average: 5.094952
12:26:584 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac28a4 ] Used regs: 1	 Average: 5.090036
12:26:584 user_main    D[IO]: hle\sceio.cpp:646 sceIoGetstat(disc0:/PSP_GAME/USRDIR/cfc.dig, 0bfff5c0) : sector = 0006c0c0
12:26:584 fnDecordThre D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fnDecordThread (276->310, pc: 08821fc8->088075e8, io getstat) +147us
12:26:584 fnDecordThre D[CPU]: mips\mipsanalyst.cpp:151 [ 088075e8 ] Used regs: 12	 Average: 5.098321
12:26:584 fnDecordThre D[CPU]: mips\mipsanalyst.cpp:151 [ 08807624 ] Used regs: 11	 Average: 5.105389
12:26:584 fnDecordThre D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(308, 1, 0)
12:26:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnDecordThread -> idle0 (310->272, pc: 08807648->08000000, sema waited) +0us
12:26:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> user_main (272->276, pc: 08000000->08821fc8, idle) +999us
12:26:584 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821fc8 ] Used regs: 2	 Average: 5.101675
12:26:584 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821fd0 ] Used regs: 5	 Average: 5.101553
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819760 ] Used regs: 6	 Average: 5.102625
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807360 ] Used regs: 8	 Average: 5.106079
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088072c8 ] Used regs: 3	 Average: 5.103571
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807290 ] Used regs: 3	 Average: 5.101070
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088072a8 ] Used regs: 3	 Average: 5.098575
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088072c0 ] Used regs: 3	 Average: 5.096086
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088072d8 ] Used regs: 3	 Average: 5.093602
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088072e0 ] Used regs: 7	 Average: 5.095858
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880737c ] Used regs: 7	 Average: 5.098109
12:26:585 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87ef8 ] Used regs: 7	 Average: 5.100354
12:26:586 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87f18 ] Used regs: 6	 Average: 5.101415
12:26:586 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87f34 ] Used regs: 2	 Average: 5.097762
12:26:586 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807394 ] Used regs: 4	 Average: 5.096470
12:26:586 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088073a8 ] Used regs: 4	 Average: 5.095182
12:26:586 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807314 ] Used regs: 5	 Average: 5.095070
12:26:586 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880733c ] Used regs: 4	 Average: 5.093787
12:26:586 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(304, 1) (count: 0 -> 1)
12:26:586 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fnThread (276->305, pc: 0880734c->08807928, semaphore signaled) +0us
12:26:586 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807928 ] Used regs: 4	 Average: 5.092506
12:26:586 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807938 ] Used regs: 8	 Average: 5.095906
12:26:587 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880797c ] Used regs: 3	 Average: 5.093458
12:26:587 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807a8c ] Used regs: 6	 Average: 5.094516
12:26:587 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805938 ] Used regs: 9	 Average: 5.099068
12:26:587 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880595c ] Used regs: 5	 Average: 5.098952
12:26:587 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805908 ] Used regs: 7	 Average: 5.101163
12:26:587 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87ad0 ] Used regs: 10	 Average: 5.106853
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a5b4 ] Used regs: 3	 Average: 5.104408
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8a5dc ] Used regs: 11	 Average: 5.111240
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8aa78 ] Used regs: 6	 Average: 5.112268
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8aaa0 ] Used regs: 4	 Average: 5.110983
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8aafc ] Used regs: 4	 Average: 5.109700
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8ab04 ] Used regs: 10	 Average: 5.115340
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b670 ] Used regs: 6	 Average: 5.116359
12:26:588 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b680 ] Used regs: 7	 Average: 5.118527
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8b690 ] Used regs: 6	 Average: 5.119540
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87b38 ] Used regs: 4	 Average: 5.118255
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880592c ] Used regs: 2	 Average: 5.114679
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805974 ] Used regs: 4	 Average: 5.113402
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088057f0 ] Used regs: 8	 Average: 5.116705
12:26:589 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805810 ] Used regs: 3	 Average: 5.114286
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088057b8 ] Used regs: 3	 Average: 5.111872
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088057d0 ] Used regs: 3	 Average: 5.109464
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088057e8 ] Used regs: 3	 Average: 5.107061
12:26:589 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880581c ] Used regs: 2	 Average: 5.103527
12:26:590 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805824 ] Used regs: 6	 Average: 5.104546
12:26:590 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805854 ] Used regs: 4	 Average: 5.103292
12:26:590 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
12:26:590 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> fioThread (305->284, pc: 08805864->088068ec, semaphore signaled) +3us
12:26:590 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 088068ec ] Used regs: 3	 Average: 5.100907
12:26:590 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 088068f8 ] Used regs: 6	 Average: 5.101925
12:26:590 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806920 ] Used regs: 3	 Average: 5.099547
12:26:590 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806938 ] Used regs: 2	 Average: 5.096045
12:26:590 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805318 ] Used regs: 7	 Average: 5.098194
12:26:590 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805350 ] Used regs: 2	 Average: 5.094701
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805370 ] Used regs: 2	 Average: 5.091216
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806940 ] Used regs: 5	 Average: 5.091114
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880694c ] Used regs: 4	 Average: 5.089888
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806958 ] Used regs: 3	 Average: 5.087542
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806960 ] Used regs: 3	 Average: 5.085202
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806968 ] Used regs: 3	 Average: 5.082867
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806970 ] Used regs: 3	 Average: 5.080537
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805bf4 ] Used regs: 8	 Average: 5.083799
12:26:591 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac28b4 ] Used regs: 1	 Average: 5.079241
12:26:591 fioThread    D[IO]: hle\sceio.cpp:1162 4=sceIoOpen(umd0:umd0, 00000001, 000001ff)
12:26:591 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 08805c18->08805864, file opened) +0us
12:26:592 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805864 ] Used regs: 5	 Average: 5.079153
12:26:592 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
12:26:592 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805870 ] Used regs: 2	 Average: 5.075724
12:26:592 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880597c ] Used regs: 5	 Average: 5.075640
12:26:592 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807a9c ] Used regs: 4	 Average: 5.074444
12:26:592 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088058cc ] Used regs: 6	 Average: 5.075472
12:26:592 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088058e4 ] Used regs: 6	 Average: 5.076497
12:26:592 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
12:26:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> user_main (305->276, pc: 088058f4->0880734c, sema waited) +0us
12:26:592 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880734c ] Used regs: 2	 Average: 5.073090
12:26:592 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088073b8 ] Used regs: 4	 Average: 5.071903
12:26:592 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881976c ] Used regs: 4	 Average: 5.070718
12:26:592 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807358 ] Used regs: 3	 Average: 5.068433
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819774 ] Used regs: 4	 Average: 5.067255
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881977c ] Used regs: 3	 Average: 5.064978
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a48 ] Used regs: 7	 Average: 5.067107
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a64 ] Used regs: 5	 Average: 5.067033
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f5f4 ] Used regs: 3	 Average: 5.064764
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2774 ] Used regs: 1	 Average: 5.060307
12:26:593 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f5fc ] Used regs: 2	 Average: 5.056955
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a78 ] Used regs: 4	 Average: 5.055799
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a80 ] Used regs: 3	 Average: 5.053552
12:26:593 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a88 ] Used regs: 5	 Average: 5.053493
12:26:593 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:594 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f604 ] Used regs: 5	 Average: 5.053435
12:26:594 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a94 ] Used regs: 4	 Average: 5.052288
12:26:594 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a9c ] Used regs: 1	 Average: 5.047878
12:26:594 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816abc ] Used regs: 5	 Average: 5.047826
12:26:594 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819784 ] Used regs: 1	 Average: 5.043431
12:26:594 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:594 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816aa4 ] Used regs: 5	 Average: 5.043384
12:26:594 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:594 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805c18, idle) +99us
12:26:594 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805c18 ] Used regs: 3	 Average: 5.041170
12:26:594 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805c3c ] Used regs: 4	 Average: 5.040043
12:26:594 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805ba4 ] Used regs: 7	 Average: 5.042162
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac28c4 ] Used regs: 1	 Average: 5.037797
12:26:595 fioThread    D[IO]: hle\sceio.cpp:1804 SCE_KERNEL_ERROR_NOASYNC = sceIoPollAsync(4, 0bfbea70)
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805bc4 ] Used regs: 4	 Average: 5.036677
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805be8 ] Used regs: 2	 Average: 5.033405
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805c44 ] Used regs: 5	 Average: 5.033369
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806978 ] Used regs: 5	 Average: 5.033333
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806e38 ] Used regs: 8	 Average: 5.036520
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806e6c ] Used regs: 5	 Average: 5.036481
12:26:595 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806e78 ] Used regs: 3	 Average: 5.034298
12:26:595 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 088068dc ] Used regs: 5	 Average: 5.034261
12:26:595 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:596 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 088068ec->088058f4, sema waited) +0us
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088058f4 ] Used regs: 4	 Average: 5.033155
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807aa4 ] Used regs: 4	 Average: 5.032051
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805b8c ] Used regs: 4	 Average: 5.030950
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807aac ] Used regs: 3	 Average: 5.028785
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807ab4 ] Used regs: 6	 Average: 5.029819
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 088087fc ] Used regs: 8	 Average: 5.032979
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0880882c ] Used regs: 3	 Average: 5.030818
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08808834 ] Used regs: 7	 Average: 5.032909
12:26:596 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08808844 ] Used regs: 5	 Average: 5.032874
12:26:597 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08808858 ] Used regs: 6	 Average: 5.033898
12:26:597 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08808864 ] Used regs: 5	 Average: 5.033863
12:26:597 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08808878 ] Used regs: 2	 Average: 5.030655
12:26:597 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807918 ] Used regs: 5	 Average: 5.030623
12:26:597 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(304, 1, 0)
12:26:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> idle0 (305->272, pc: 08807928->08000000, sema waited) +0us
12:26:597 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 10
12:26:597 idle0        D[DISP]: hle\scedisplay.cpp:537 Setting latched framebuffer 04044000 (prev: 04000000)
12:26:597 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:597 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:597 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:599 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +14821us
12:26:600 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:600 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:600 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:600 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:600 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:600 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:600 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:600 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880906c ] Used regs: 4	 Average: 5.029536
12:26:600 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809078 ] Used regs: 5	 Average: 5.029505
12:26:600 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819080 ] Used regs: 3	 Average: 5.027369
12:26:600 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(294, 1)
12:26:600 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819088 ] Used regs: 2	 Average: 5.024185
12:26:600 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088190f0 ] Used regs: 9	 Average: 5.028361
12:26:601 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809084 ] Used regs: 4	 Average: 5.027282
12:26:601 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088090c0 ] Used regs: 3	 Average: 5.025157
12:26:601 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809064 ] Used regs: 3	 Average: 5.023036
12:26:601 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:601 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:601 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 088089b4 ] Used regs: 4	 Average: 5.021966
12:26:601 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08808954 ] Used regs: 3	 Average: 5.019854
12:26:601 Global Pad   D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(08b2e310, 6)
12:26:601 Global Pad   D[CPU]: mips\mipsanalyst.cpp:151 [ 08808984 ] Used regs: 10	 Average: 5.025052
12:26:601 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:601 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ab0 ] Used regs: 5	 Average: 5.025026
12:26:602 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881978c ] Used regs: 11	 Average: 5.031250
12:26:602 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880740c ] Used regs: 10	 Average: 5.036420
12:26:602 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807428 ] Used regs: 10	 Average: 5.041580
12:26:602 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807454 ] Used regs: 4	 Average: 5.040498
12:26:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(304, 1) (count: 0 -> 1)
12:26:602 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fnThread (276->305, pc: 0880734c->08807928, semaphore signaled) +0us
12:26:602 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807afc ] Used regs: 6	 Average: 5.041494
12:26:602 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b3c ] Used regs: 2	 Average: 5.038342
12:26:602 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b44 ] Used regs: 4	 Average: 5.037267
12:26:602 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b70 ] Used regs: 9	 Average: 5.041365
12:26:603 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805ae4 ] Used regs: 9	 Average: 5.045455
12:26:603 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805b08 ] Used regs: 6	 Average: 5.046440
12:26:603 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
12:26:603 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
12:26:603 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> fioThread (305->284, pc: 08805864->088068ec, semaphore signaled) +0us
12:26:603 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806cf8 ] Used regs: 4	 Average: 5.045361
12:26:603 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880537c ] Used regs: 5	 Average: 5.045314
12:26:603 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880538c ] Used regs: 5	 Average: 5.045268
12:26:603 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 088053b8 ] Used regs: 3	 Average: 5.043166
12:26:603 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d00 ] Used regs: 3	 Average: 5.041068
12:26:603 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d08 ] Used regs: 4	 Average: 5.040000
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d14 ] Used regs: 4	 Average: 5.038934
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d1c ] Used regs: 3	 Average: 5.036848
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d24 ] Used regs: 3	 Average: 5.034765
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d2c ] Used regs: 5	 Average: 5.034729
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805cb4 ] Used regs: 6	 Average: 5.035714
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805cc8 ] Used regs: 7	 Average: 5.037716
12:26:604 fioThread    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805cec ] Used regs: 9	 Average: 5.041751
12:26:604 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac28bc ] Used regs: 1	 Average: 5.037640
12:26:604 fioThread    D[IO]: hle\sceio.cpp:1033 442560 = sceIoLseek(4, 6c0c0, 0)
12:26:604 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 08805d00->08805864, io seek) +0us
12:26:604 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
12:26:605 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805b20 ] Used regs: 4	 Average: 5.036585
12:26:605 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b8c ] Used regs: 4	 Average: 5.035533
12:26:605 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
12:26:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> user_main (305->276, pc: 088058f4->0880734c, sema waited) +0us
12:26:605 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08807464 ] Used regs: 2	 Average: 5.032454
12:26:605 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197ac ] Used regs: 4	 Average: 5.031408
12:26:605 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197b4 ] Used regs: 4	 Average: 5.030365
12:26:605 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197bc ] Used regs: 3	 Average: 5.028311
12:26:605 user_main    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:605 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197c4 ] Used regs: 3	 Average: 5.026263
12:26:605 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:605 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:605 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805d00, idle) +99us
12:26:605 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805d00 ] Used regs: 3	 Average: 5.024218
12:26:605 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805d24 ] Used regs: 2	 Average: 5.021169
12:26:605 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806d44 ] Used regs: 2	 Average: 5.018127
12:26:606 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806e3c ] Used regs: 8	 Average: 5.021127
12:26:606 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
12:26:606 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:606 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 088068ec->088058f4, sema waited) +0us
12:26:606 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b94 ] Used regs: 10	 Average: 5.026131
12:26:606 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805a24 ] Used regs: 12	 Average: 5.033133
12:26:606 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805a54 ] Used regs: 7	 Average: 5.035105
12:26:606 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
12:26:606 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
12:26:606 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> fioThread (305->284, pc: 08805864->088068ec, semaphore signaled) +0us
12:26:606 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806b94 ] Used regs: 4	 Average: 5.034068
12:26:606 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806b9c ] Used regs: 3	 Average: 5.032032
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806ba4 ] Used regs: 4	 Average: 5.031000
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806bb0 ] Used regs: 4	 Average: 5.029970
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806bb8 ] Used regs: 3	 Average: 5.027944
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806bc0 ] Used regs: 3	 Average: 5.025922
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806bc8 ] Used regs: 6	 Average: 5.026893
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805c54 ] Used regs: 10	 Average: 5.031841
12:26:607 fioThread    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805c78 ] Used regs: 8	 Average: 5.034791
12:26:607 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2884 ] Used regs: 1	 Average: 5.030785
12:26:607 fioThread    D[IO]: hle\sceio.cpp:783 sceIoRead(4, 08c4c7c0, 21): deferring result
12:26:607 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 08805c88->08805864, io read) +0us
12:26:608 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
12:26:608 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08805a70 ] Used regs: 4	 Average: 5.029762
12:26:608 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807bac ] Used regs: 4	 Average: 5.028741
12:26:608 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
12:26:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> idle0 (305->272, pc: 088058f4->08000000, sema waited) +0us
12:26:619 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805c88, idle) +99us
12:26:619 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805c88 ] Used regs: 2	 Average: 5.025743
12:26:619 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805ca8 ] Used regs: 2	 Average: 5.022750
12:26:620 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806be4 ] Used regs: 2	 Average: 5.019763
12:26:620 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
12:26:620 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:620 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 088068ec->088058f4, sema waited) +0us
12:26:620 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807bb4 ] Used regs: 4	 Average: 5.018756
12:26:620 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807bbc ] Used regs: 3	 Average: 5.016765
12:26:620 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807bc4 ] Used regs: 4	 Average: 5.015764
12:26:620 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08808800 ] Used regs: 8	 Average: 5.018701
12:26:620 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(304, 1, 0)
12:26:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> idle0 (305->272, pc: 08807928->08000000, sema waited) +0us
12:26:620 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 10
12:26:620 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 11
12:26:620 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:620 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:620 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:623 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +16479us
12:26:623 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:623 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:623 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:623 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:623 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:623 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:623 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:623 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(294, 1)
12:26:623 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:623 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:623 Global Pad   D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(08b2e310, 6)
12:26:623 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:623 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197cc ] Used regs: 1	 Average: 5.014749
12:26:623 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197d4 ] Used regs: 6	 Average: 5.015717
12:26:623 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088197f0 ] Used regs: 2	 Average: 5.012758
12:26:624 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819378 ] Used regs: 4	 Average: 5.011765
12:26:624 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819388 ] Used regs: 7	 Average: 5.013712
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12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d150 ] Used regs: 2	 Average: 5.014465
12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c6c ] Used regs: 3	 Average: 5.012524
12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881cdcc ] Used regs: 2	 Average: 5.009624
12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c74 ] Used regs: 5	 Average: 5.009615
12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d138 ] Used regs: 3	 Average: 5.007685
12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c80 ] Used regs: 2	 Average: 5.004798
12:26:626 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f2dc ] Used regs: 7	 Average: 5.006711
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12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eb3c ] Used regs: 3	 Average: 5.001908
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12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ea28 ] Used regs: 7	 Average: 5.002857
12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ea4c ] Used regs: 4	 Average: 5.001903
12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ea58 ] Used regs: 4	 Average: 5.000950
12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e8bc ] Used regs: 5	 Average: 5.000950
12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e35c ] Used regs: 5	 Average: 5.000949
12:26:627 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e38c ] Used regs: 4	 Average: 5.000000
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e3ac ] Used regs: 4	 Average: 4.999053
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e8d0 ] Used regs: 3	 Average: 4.997162
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824a98 ] Used regs: 3	 Average: 4.995274
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e8e0 ] Used regs: 2	 Average: 4.992445
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e8e8 ] Used regs: 2	 Average: 4.989623
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824aa4 ] Used regs: 5	 Average: 4.989633
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824abc ] Used regs: 3	 Average: 4.987759
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824ac4 ] Used regs: 3	 Average: 4.985889
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824acc ] Used regs: 4	 Average: 4.984962
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824ad8 ] Used regs: 4	 Average: 4.984037
12:26:628 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824888 ] Used regs: 6	 Average: 4.984991
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824770 ] Used regs: 5	 Average: 4.985005
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088248b0 ] Used regs: 5	 Average: 4.985019
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088247d8 ] Used regs: 9	 Average: 4.988775
12:26:629 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 312=sceKernelCreateSema(volatile cs, 00000100, 1, 1, 00000000)
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824800 ] Used regs: 4	 Average: 4.987851
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088248c0 ] Used regs: 5	 Average: 4.987862
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824ae0 ] Used regs: 6	 Average: 4.988806
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e8f0 ] Used regs: 2	 Average: 4.986021
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e8f8 ] Used regs: 4	 Average: 4.985103
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824988 ] Used regs: 6	 Average: 4.986046
12:26:629 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088249a0 ] Used regs: 6	 Average: 4.986989
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac26b4 ] Used regs: 1	 Average: 4.983287
12:26:630 user_main    D[HLE]: hle\scepower.cpp:300 sceKernelVolatileMemLock(0, 0bfff600, 0bfff604) - success
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088249b0 ] Used regs: 2	 Average: 4.980519
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088249b8 ] Used regs: 5	 Average: 4.980537
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088249cc ] Used regs: 5	 Average: 4.980556
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e900 ] Used regs: 5	 Average: 4.980574
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ea60 ] Used regs: 7	 Average: 4.982440
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e994 ] Used regs: 7	 Average: 4.984303
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e9b0 ] Used regs: 3	 Average: 4.982472
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e9bc ] Used regs: 4	 Average: 4.981567
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824a0c ] Used regs: 3	 Average: 4.979742
12:26:630 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088174f4 ] Used regs: 8	 Average: 4.982521
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817518 ] Used regs: 4	 Average: 4.981617
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817544 ] Used regs: 4	 Average: 4.980716
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817318 ] Used regs: 4	 Average: 4.979816
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817334 ] Used regs: 2	 Average: 4.977085
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881754c ] Used regs: 9	 Average: 4.980769
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817460 ] Used regs: 9	 Average: 4.984447
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817490 ] Used regs: 5	 Average: 4.984461
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088174b0 ] Used regs: 3	 Average: 4.982648
12:26:631 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088174c8 ] Used regs: 8	 Average: 4.985402
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881733c ] Used regs: 5	 Average: 4.985415
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881734c ] Used regs: 5	 Average: 4.985428
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088173e0 ] Used regs: 4	 Average: 4.984531
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088173f8 ] Used regs: 3	 Average: 4.982727
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817450 ] Used regs: 4	 Average: 4.981835
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088174e4 ] Used regs: 4	 Average: 4.980944
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817568 ] Used regs: 5	 Average: 4.980961
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08824a1c ] Used regs: 2	 Average: 4.978261
12:26:632 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e9c4 ] Used regs: 8	 Average: 4.980996
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e4bc ] Used regs: 9	 Average: 4.984629
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e4e8 ] Used regs: 6	 Average: 4.985547
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e9dc ] Used regs: 4	 Average: 4.984657
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ea78 ] Used regs: 6	 Average: 4.985573
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ea98 ] Used regs: 7	 Average: 4.987387
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ead0 ] Used regs: 4	 Average: 4.986499
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eadc ] Used regs: 7	 Average: 4.988309
12:26:633 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823b08 ] Used regs: 3	 Average: 4.986523
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823b18 ] Used regs: 2	 Average: 4.983842
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eb00 ] Used regs: 6	 Average: 4.984753
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eb84 ] Used regs: 5	 Average: 4.984767
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f31c ] Used regs: 6	 Average: 4.985676
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c88 ] Used regs: 2	 Average: 4.983006
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ba4 ] Used regs: 3	 Average: 4.981233
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1340 ] Used regs: 9	 Average: 4.984821
12:26:634 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1368 ] Used regs: 9	 Average: 4.988403
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1394 ] Used regs: 4	 Average: 4.987522
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa13a8 ] Used regs: 5	 Average: 4.987534
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa13b4 ] Used regs: 4	 Average: 4.986655
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa13c8 ] Used regs: 7	 Average: 4.988444
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2cbc ] Used regs: 1	 Average: 4.984902
12:26:635 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa13e0 ] Used regs: 2	 Average: 4.982254
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa13e8 ] Used regs: 11	 Average: 4.987589
12:26:635 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1410 ] Used regs: 2	 Average: 4.984942
12:26:635 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1418 ] Used regs: 4	 Average: 4.984071
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa13fc ] Used regs: 8	 Average: 4.986737
12:26:636 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
12:26:636 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1428 ] Used regs: 10	 Average: 4.991166
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821bb4 ] Used regs: 3	 Average: 4.989408
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821bbc ] Used regs: 4	 Average: 4.988536
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1488 ] Used regs: 10	 Average: 4.992951
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa14b0 ] Used regs: 6	 Average: 4.993838
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa14c0 ] Used regs: 8	 Average: 4.996482
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa14dc ] Used regs: 3	 Average: 4.994728
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2ce4 ] Used regs: 1	 Average: 4.991220
12:26:636 user_main    D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000005, 00000100)
12:26:636 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa14e4 ] Used regs: 5	 Average: 4.991228
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821bc8 ] Used regs: 3	 Average: 4.989483
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9df08 ] Used regs: 4	 Average: 4.988616
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d8d8 ] Used regs: 14	 Average: 4.996500
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac27dc ] Used regs: 1	 Average: 4.993007
12:26:637 user_main    D[KERNEL]: hle\scekernelmutex.cpp:734 sceKernelCreateLwMutex(08b7244c, SceLibsndpSmfExcl, 00000000, 0, 00000000)
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d91c ] Used regs: 3	 Average: 4.991266
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d924 ] Used regs: 4	 Average: 4.990401
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1fec ] Used regs: 12	 Average: 4.996512
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa201c ] Used regs: 7	 Average: 4.998258
12:26:637 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2bfc ] Used regs: 1	 Average: 4.994778
12:26:638 user_main    I[SCESAS]: hle\scesas.cpp:99 sceSasInit(08b74a80, 256, 32, 0, 44100)
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2034 ] Used regs: 3	 Average: 4.993043
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa203c ] Used regs: 9	 Average: 4.996525
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2058 ] Used regs: 5	 Average: 4.996528
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2048 ] Used regs: 7	 Average: 4.998265
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2068 ] Used regs: 10	 Average: 5.002600
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d92c ] Used regs: 3	 Average: 5.000866
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d934 ] Used regs: 4	 Average: 5.000000
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9f0f4 ] Used regs: 3	 Average: 4.998271
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9f0fc ] Used regs: 5	 Average: 4.998273
12:26:638 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9f110 ] Used regs: 4	 Average: 4.997412
12:26:639 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9f124 ] Used regs: 3	 Average: 4.995690
12:26:639 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d93c ] Used regs: 4	 Average: 4.994832
12:26:639 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fe28 ] Used regs: 14	 Average: 5.002582
12:26:639 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fe68 ] Used regs: 4	 Average: 5.001719
12:26:639 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fe78 ] Used regs: 7	 Average: 5.003437
12:26:639 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa0cb0 ] Used regs: 6	 Average: 5.004292
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fea0 ] Used regs: 7	 Average: 5.006003
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fe8c ] Used regs: 5	 Average: 5.005998
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fec0 ] Used regs: 12	 Average: 5.011986
12:26:640 user_main    D[KERNEL]: hle\scekernelmutex.cpp:734 sceKernelCreateLwMutex(08b735a8, SceLibsndpPrevExcl, 00000000, 0, 00000000)
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9feec ] Used regs: 3	 Average: 5.010265
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9fef4 ] Used regs: 12	 Average: 5.016239
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d944 ] Used regs: 3	 Average: 5.014517
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d94c ] Used regs: 4	 Average: 5.013652
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d958 ] Used regs: 3	 Average: 5.011935
12:26:640 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d968 ] Used regs: 5	 Average: 5.011925
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9f0e0 ] Used regs: 5	 Average: 5.011915
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d97c ] Used regs: 4	 Average: 5.011055
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d970 ] Used regs: 4	 Average: 5.010195
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9d988 ] Used regs: 11	 Average: 5.015280
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9df18 ] Used regs: 2	 Average: 5.012722
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821bd0 ] Used regs: 3	 Average: 5.011017
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821c04 ] Used regs: 8	 Average: 5.013548
12:26:641 user_main    I[KERNEL]: hle\scekernelthread.cpp:2111 315=sceKernelCreateThread(name=muscbThread, entry=08821c5c, prio=10, stacksize=8192)
12:26:641 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821c30 ] Used regs: 6	 Average: 5.014382
12:26:641 user_main    I[KERNEL]: hle\scekernelthread.cpp:2162 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000)
12:26:641 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08821c48->08821c5c, thread started) +418us
12:26:641 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821c5c ] Used regs: 9	 Average: 5.017752
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821c94 ] Used regs: 4	 Average: 5.016892
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820044 ] Used regs: 14	 Average: 5.024473
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820148 ] Used regs: 3	 Average: 5.022766
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820160 ] Used regs: 3	 Average: 5.021061
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 088201b0 ] Used regs: 4	 Average: 5.020202
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820094 ] Used regs: 5	 Average: 5.020185
12:26:642 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 088201bc ] Used regs: 11	 Average: 5.025210
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ca8 ] Used regs: 7	 Average: 5.026868
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9df24 ] Used regs: 9	 Average: 5.030201
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9df4c ] Used regs: 2	 Average: 5.027661
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ef54 ] Used regs: 21	 Average: 5.041039
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9efe0 ] Used regs: 4	 Average: 5.040167
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9efbc ] Used regs: 6	 Average: 5.040970
12:26:643 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9efec ] Used regs: 13	 Average: 5.047619
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9df54 ] Used regs: 4	 Average: 5.046744
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff2c ] Used regs: 9	 Average: 5.050042
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff54 ] Used regs: 2	 Average: 5.047500
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa0fe0 ] Used regs: 8	 Average: 5.049958
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1008 ] Used regs: 8	 Average: 5.052413
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1024 ] Used regs: 4	 Average: 5.051538
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa11a4 ] Used regs: 4	 Average: 5.050664
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa11b0 ] Used regs: 4	 Average: 5.049793
12:26:644 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa11c0 ] Used regs: 4	 Average: 5.048922
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa11d0 ] Used regs: 2	 Average: 5.046396
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa10c0 ] Used regs: 5	 Average: 5.046358
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1174 ] Used regs: 6	 Average: 5.047146
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1018 ] Used regs: 5	 Average: 5.047107
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1188 ] Used regs: 6	 Average: 5.047894
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff5c ] Used regs: 7	 Average: 5.049505
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac286c ] Used regs: 1	 Average: 5.046166
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff74 ] Used regs: 4	 Average: 5.045305
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1f94 ] Used regs: 7	 Average: 5.046914
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1fb0 ] Used regs: 5	 Average: 5.046875
12:26:645 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1fc0 ] Used regs: 6	 Average: 5.047658
12:26:646 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1fd8 ] Used regs: 2	 Average: 5.045156
12:26:646 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2c54 ] Used regs: 1	 Average: 5.041838
12:26:646 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa1fe0->08821c48, sas core) +10us
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821c48 ] Used regs: 2	 Average: 5.039344
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820644 ] Used regs: 8	 Average: 5.041769
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820664 ] Used regs: 5	 Average: 5.041735
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882067c ] Used regs: 6	 Average: 5.042519
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820688 ] Used regs: 6	 Average: 5.043301
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088206b0 ] Used regs: 2	 Average: 5.040816
12:26:646 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882001c ] Used regs: 4	 Average: 5.039968
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820028 ] Used regs: 4	 Average: 5.039120
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882003c ] Used regs: 2	 Average: 5.036645
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088206b8 ] Used regs: 2	 Average: 5.034174
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821c50 ] Used regs: 2	 Average: 5.031707
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c90 ] Used regs: 3	 Average: 5.030057
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816c98 ] Used regs: 3	 Average: 5.028409
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ca4 ] Used regs: 4	 Average: 5.027575
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f628 ] Used regs: 5	 Average: 5.027553
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816cac ] Used regs: 4	 Average: 5.026721
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816cb8 ] Used regs: 5	 Average: 5.026699
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816cc4 ] Used regs: 4	 Average: 5.025869
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820aac ] Used regs: 5	 Average: 5.025848
12:26:647 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820ac4 ] Used regs: 6	 Average: 5.026634
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ccc ] Used regs: 6	 Average: 5.027420
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820ae0 ] Used regs: 7	 Average: 5.029009
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820b00 ] Used regs: 5	 Average: 5.028986
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816cdc ] Used regs: 5	 Average: 5.028962
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088210fc ] Used regs: 9	 Average: 5.032155
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820a58 ] Used regs: 5	 Average: 5.032128
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820a94 ] Used regs: 3	 Average: 5.030498
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821120 ] Used regs: 4	 Average: 5.029671
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882112c ] Used regs: 5	 Average: 5.029647
12:26:648 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821138 ] Used regs: 4	 Average: 5.028823
12:26:649 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c60c ] Used regs: 5	 Average: 5.028800
12:26:649 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821140 ] Used regs: 9	 Average: 5.031974
12:26:649 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c630 ] Used regs: 9	 Average: 5.035144
12:26:649 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c678 ] Used regs: 7	 Average: 5.036712
12:26:649 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c588 ] Used regs: 3	 Average: 5.035088
12:26:649 user_main    D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 11
12:26:652 user_main    D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 12
12:26:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08a87e48->08000000, interrupt) +16253us
12:26:652 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:652 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:652 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:654 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +47us
12:26:654 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:654 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:654 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:654 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:654 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:654 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1fe0 ] Used regs: 2	 Average: 5.032670
12:26:654 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff7c ] Used regs: 8	 Average: 5.035032
12:26:654 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac285c ] Used regs: 1	 Average: 5.031822
12:26:654 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff94 ] Used regs: 3	 Average: 5.030207
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ff9c ] Used regs: 4	 Average: 5.029388
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa238c ] Used regs: 8	 Average: 5.031746
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa23b4 ] Used regs: 2	 Average: 5.029342
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2bdc ] Used regs: 1	 Average: 5.026149
12:26:655 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa23bc ] Used regs: 2	 Average: 5.023753
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ffa4 ] Used regs: 3	 Average: 5.022152
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ffb4 ] Used regs: 8	 Average: 5.024506
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ffc4 ] Used regs: 5	 Average: 5.024487
12:26:655 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9ffdc ] Used regs: 7	 Average: 5.026046
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08a9df5c ] Used regs: 6	 Average: 5.026814
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821cc0 ] Used regs: 10	 Average: 5.030733
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa14f8 ] Used regs: 10	 Average: 5.034646
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1518 ] Used regs: 6	 Average: 5.035405
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1528 ] Used regs: 7	 Average: 5.036950
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa1544 ] Used regs: 3	 Average: 5.035349
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2cb4 ] Used regs: 1	 Average: 5.032182
12:26:656 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa154c ] Used regs: 5	 Average: 5.032157
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ce4 ] Used regs: 3	 Average: 5.030564
12:26:656 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 088201ec ] Used regs: 9	 Average: 5.033673
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820284 ] Used regs: 4	 Average: 5.032864
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820224 ] Used regs: 4	 Average: 5.032056
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08820290 ] Used regs: 5	 Average: 5.032031
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 088202d4 ] Used regs: 4	 Average: 5.031226
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 0882029c ] Used regs: 4	 Average: 5.030421
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 088202e0 ] Used regs: 7	 Average: 5.031956
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821cf4 ] Used regs: 3	 Average: 5.030374
12:26:657 muscbThread  D[CPU]: mips\mipsanalyst.cpp:151 [ 08821ca0 ] Used regs: 2	 Average: 5.028016
12:26:657 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:657 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> Sched (315->281, pc: 08aa1fe0->0881f424, sas core) +12us
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:657 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:658 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:658 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(294, 1)
12:26:658 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:658 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:658 Global Pad   D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(08b2e310, 6)
12:26:658 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->08a87e48, sema waited) +0us
12:26:658 user_main    D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 12
12:26:660 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c598 ] Used regs: 2	 Average: 5.025661
12:26:660 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c694 ] Used regs: 6	 Average: 5.026418
12:26:660 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c6a4 ] Used regs: 6	 Average: 5.027174
12:26:660 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821158 ] Used regs: 6	 Average: 5.027929
12:26:660 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ce8 ] Used regs: 2	 Average: 5.025581
12:26:661 user_main    D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 13
12:26:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08a87e48->08000000, interrupt) +16622us
12:26:661 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:661 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:661 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:663 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 13
12:26:663 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +731us
12:26:663 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:663 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:663 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:663 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:663 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:663 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:663 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:663 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:663 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> Sched (315->281, pc: 08aa1fe0->0881f424, sas core) +12us
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 1 -> 2)
12:26:663 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:664 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:664 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(294, 1)
12:26:664 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:664 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:664 Global Pad   D[CTRL]: hle\scectrl.cpp:453 2=sceCtrlReadBufferPositive(08b2e310, 6)
12:26:664 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->08a87e48, sema waited) +0us
12:26:664 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816cf4 ] Used regs: 3	 Average: 5.024013
12:26:664 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816d00 ] Used regs: 4	 Average: 5.023220
12:26:664 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882652c ] Used regs: 8	 Average: 5.025522
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816d08 ] Used regs: 2	 Average: 5.023184
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a490 ] Used regs: 3	 Average: 5.021622
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08829018 ] Used regs: 5	 Average: 5.021605
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882900c ] Used regs: 3	 Average: 5.020046
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08829030 ] Used regs: 3	 Average: 5.018490
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08829038 ] Used regs: 3	 Average: 5.016936
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08829040 ] Used regs: 4	 Average: 5.016154
12:26:665 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882904c ] Used regs: 4	 Average: 5.015373
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12:26:667 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08a8c904->08aa1fe0, interrupts resumed) +2925us
12:26:668 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:668 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa154c->08a8c904, blocking audio) +1us
12:26:668 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa74f0 ] Used regs: 7	 Average: 5.037936
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12:26:685 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dccc ] Used regs: 5	 Average: 5.006780
12:26:685 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822afc ] Used regs: 7	 Average: 5.008130
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dce0 ] Used regs: 7	 Average: 5.009479
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822b3c ] Used regs: 8	 Average: 5.011502
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822b6c ] Used regs: 6	 Average: 5.012170
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088229c4 ] Used regs: 10	 Average: 5.015541
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821fec ] Used regs: 3	 Average: 5.014180
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088229fc ] Used regs: 4	 Average: 5.013495
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822a30 ] Used regs: 8	 Average: 5.015509
12:26:686 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823ce4 ] Used regs: 4	 Average: 5.014825
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823d0c ] Used regs: 3	 Average: 5.013468
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822a4c ] Used regs: 6	 Average: 5.014132
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822b78 ] Used regs: 2	 Average: 5.012105
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd04 ] Used regs: 5	 Average: 5.012097
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816de0 ] Used regs: 3	 Average: 5.010746
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816de8 ] Used regs: 3	 Average: 5.009396
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816df4 ] Used regs: 2	 Average: 5.007378
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860e34 ] Used regs: 7	 Average: 5.008713
12:26:687 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860e5c ] Used regs: 6	 Average: 5.009377
12:26:688 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816dfc ] Used regs: 2	 Average: 5.007363
12:26:688 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac268c ] Used regs: 1	 Average: 5.004682
12:26:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1289us
12:26:688 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +166us
12:26:688 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:688 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:688 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:688 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:688 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:688 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:688 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:688 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:688 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:688 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 14
12:26:688 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:688 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:688 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:690 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5497us
12:26:691 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:691 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:691 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:691 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:691 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 2 -> 3)
12:26:691 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:691 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:691 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(294, 1)
12:26:691 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:691 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:691 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->08816e04, ctrl buffer waited) +0us
12:26:691 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e04 ] Used regs: 3	 Average: 5.003342
12:26:691 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:691 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ab4 ] Used regs: 4	 Average: 5.002672
12:26:691 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a70 ] Used regs: 3	 Average: 5.001335
12:26:691 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:691 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:691 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816a8c ] Used regs: 3	 Average: 5.000000
12:26:692 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e10 ] Used regs: 4	 Average: 4.999333
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08861c4c ] Used regs: 5	 Average: 4.999334
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08861c44 ] Used regs: 3	 Average: 4.998003
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08861c5c ] Used regs: 6	 Average: 4.998669
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860f2c ] Used regs: 3	 Average: 4.997340
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860f48 ] Used regs: 3	 Average: 4.996013
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08861c68 ] Used regs: 2	 Average: 4.994024
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e20 ] Used regs: 2	 Average: 4.992037
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac2744 ] Used regs: 1	 Average: 4.989390
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e28 ] Used regs: 6	 Average: 4.990060
12:26:692 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f618 ] Used regs: 3	 Average: 4.988742
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e50 ] Used regs: 6	 Average: 4.989411
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ab4 ] Used regs: 6	 Average: 4.990079
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816f1c ] Used regs: 3	 Average: 4.988764
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ad8 ] Used regs: 3	 Average: 4.987451
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ae4 ] Used regs: 5	 Average: 4.987459
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808d60 ] Used regs: 13	 Average: 4.992744
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808dd4 ] Used regs: 4	 Average: 4.992090
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e0c ] Used regs: 6	 Average: 4.992754
12:26:693 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e24 ] Used regs: 3	 Average: 4.991442
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e3c ] Used regs: 4	 Average: 4.990789
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e48 ] Used regs: 4	 Average: 4.990138
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e64 ] Used regs: 4	 Average: 4.989488
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e70 ] Used regs: 4	 Average: 4.988838
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e8c ] Used regs: 3	 Average: 4.987533
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808e9c ] Used regs: 5	 Average: 4.987541
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ebc ] Used regs: 3	 Average: 4.986238
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ecc ] Used regs: 3	 Average: 4.984938
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808edc ] Used regs: 3	 Average: 4.983639
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808eec ] Used regs: 3	 Average: 4.982341
12:26:694 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808efc ] Used regs: 3	 Average: 4.981046
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f0c ] Used regs: 3	 Average: 4.979752
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f1c ] Used regs: 3	 Average: 4.978459
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f2c ] Used regs: 3	 Average: 4.977169
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f3c ] Used regs: 3	 Average: 4.975880
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f4c ] Used regs: 3	 Average: 4.974593
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f5c ] Used regs: 3	 Average: 4.973307
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f6c ] Used regs: 3	 Average: 4.972023
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f80 ] Used regs: 7	 Average: 4.973342
12:26:695 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808be4 ] Used regs: 12	 Average: 4.977908
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c28 ] Used regs: 5	 Average: 4.977922
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808cd8 ] Used regs: 4	 Average: 4.977287
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c18 ] Used regs: 6	 Average: 4.977951
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808ce8 ] Used regs: 6	 Average: 4.978613
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808d08 ] Used regs: 4	 Average: 4.977979
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808d20 ] Used regs: 5	 Average: 4.977993
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808d40 ] Used regs: 4	 Average: 4.977361
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808d58 ] Used regs: 3	 Average: 4.976083
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fac ] Used regs: 2	 Average: 4.974160
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac27b4 ] Used regs: 1	 Average: 4.971595
12:26:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:696 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fb4 ] Used regs: 4	 Average: 4.970968
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fbc ] Used regs: 5	 Average: 4.970986
12:26:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +5us
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fc8 ] Used regs: 3	 Average: 4.969717
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fd0 ] Used regs: 2	 Average: 4.967804
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fd8 ] Used regs: 6	 Average: 4.968469
12:26:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fe4 ] Used regs: 2	 Average: 4.966559
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804278 ] Used regs: 3	 Average: 4.965296
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804294 ] Used regs: 3	 Average: 4.964034
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808fec ] Used regs: 2	 Average: 4.962131
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809008 ] Used regs: 4	 Average: 4.961514
12:26:697 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808afc ] Used regs: 3	 Average: 4.960257
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808b08 ] Used regs: 3	 Average: 4.959001
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e60 ] Used regs: 2	 Average: 4.957106
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808a18 ] Used regs: 2	 Average: 4.955215
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e68 ] Used regs: 2	 Average: 4.953325
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d014 ] Used regs: 3	 Average: 4.952077
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881aee0 ] Used regs: 12	 Average: 4.956577
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819afc ] Used regs: 6	 Average: 4.957243
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c34 ] Used regs: 2	 Average: 4.955357
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af20 ] Used regs: 4	 Average: 4.954748
12:26:698 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a86c ] Used regs: 9	 Average: 4.957325
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a898 ] Used regs: 4	 Average: 4.956716
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a8a8 ] Used regs: 3	 Average: 4.955471
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a8c0 ] Used regs: 4	 Average: 4.954864
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c60 ] Used regs: 7	 Average: 4.956162
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c84 ] Used regs: 2	 Average: 4.954286
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c8c ] Used regs: 3	 Average: 4.953046
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819cb8 ] Used regs: 3	 Average: 4.951807
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819cc8 ] Used regs: 4	 Average: 4.951204
12:26:699 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054c4 ] Used regs: 5	 Average: 4.951235
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088054d0 ] Used regs: 8	 Average: 4.953165
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805544 ] Used regs: 4	 Average: 4.952562
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880554c ] Used regs: 5	 Average: 4.952591
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805570 ] Used regs: 3	 Average: 4.951358
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805578 ] Used regs: 4	 Average: 4.950758
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805580 ] Used regs: 5	 Average: 4.950788
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880559c ] Used regs: 9	 Average: 4.953342
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08806828 ] Used regs: 4	 Average: 4.952741
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088055c4 ] Used regs: 5	 Average: 4.952771
12:26:700 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088055d4 ] Used regs: 9	 Average: 4.955318
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088055e8 ] Used regs: 3	 Average: 4.954088
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088055f0 ] Used regs: 6	 Average: 4.954745
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805604 ] Used regs: 7	 Average: 4.956030
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880561c ] Used regs: 7	 Average: 4.957313
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805634 ] Used regs: 2	 Average: 4.955458
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87cf8 ] Used regs: 5	 Average: 4.955486
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c21c ] Used regs: 4	 Average: 4.954887
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c22c ] Used regs: 4	 Average: 4.954289
12:26:701 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c238 ] Used regs: 11	 Average: 4.958073
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c2e0 ] Used regs: 5	 Average: 4.958099
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c31c ] Used regs: 5	 Average: 4.958125
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c370 ] Used regs: 5	 Average: 4.958151
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c380 ] Used regs: 3	 Average: 4.956929
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c38c ] Used regs: 7	 Average: 4.958203
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c4b4 ] Used regs: 2	 Average: 4.956359
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8c4bc ] Used regs: 2	 Average: 4.954517
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a87d10 ] Used regs: 2	 Average: 4.952677
12:26:702 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880563c ] Used regs: 7	 Average: 4.953951
12:26:703 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880569c ] Used regs: 11	 Average: 4.957711
12:26:703 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819cd8 ] Used regs: 2	 Average: 4.955873
12:26:703 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819cf4 ] Used regs: 5	 Average: 4.955901
12:26:703 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(304, 1) (count: 0 -> 1)
12:26:703 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fnThread (276->305, pc: 0880734c->08807928, semaphore signaled) +4us
12:26:703 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
12:26:703 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
12:26:703 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> fioThread (305->284, pc: 08805864->088068ec, semaphore signaled) +4us
12:26:703 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880533c ] Used regs: 4	 Average: 4.955307
12:26:703 fioThread    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805330 ] Used regs: 4	 Average: 4.954715
12:26:703 fioThread    D[IO]: hle\sceio.cpp:1162 5=sceIoOpen(umd0:/PSP_GAME/USRDIR/cfc.dig, 00000001, 000001ff)
12:26:703 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 08805c18->08805864, file opened) +0us
12:26:704 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
12:26:704 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
12:26:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> user_main (305->276, pc: 088058f4->0880734c, sema waited) +0us
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819d00 ] Used regs: 3	 Average: 4.953503
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819dfc ] Used regs: 4	 Average: 4.952912
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a8c8 ] Used regs: 3	 Average: 4.951703
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a93c ] Used regs: 3	 Average: 4.950495
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a944 ] Used regs: 3	 Average: 4.949289
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a950 ] Used regs: 2	 Average: 4.947466
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a958 ] Used regs: 3	 Average: 4.946263
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a990 ] Used regs: 4	 Average: 4.945679
12:26:704 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ab54 ] Used regs: 3	 Average: 4.944479
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ab64 ] Used regs: 6	 Average: 4.945129
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af30 ] Used regs: 4	 Average: 4.944547
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b144 ] Used regs: 11	 Average: 4.948276
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d024 ] Used regs: 2	 Average: 4.946462
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e74 ] Used regs: 2	 Average: 4.944649
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e7c ] Used regs: 4	 Average: 4.944069
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eea0 ] Used regs: 7	 Average: 4.945332
12:26:705 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c244 ] Used regs: 11	 Average: 4.949049
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c2e4 ] Used regs: 3	 Average: 4.947853
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c2ec ] Used regs: 2	 Average: 4.946045
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c348 ] Used regs: 10	 Average: 4.949142
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eec4 ] Used regs: 3	 Average: 4.947948
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eecc ] Used regs: 2	 Average: 4.946145
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08826904 ] Used regs: 4	 Average: 4.945566
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882691c ] Used regs: 2	 Average: 4.943765
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eed4 ] Used regs: 2	 Average: 4.941967
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eedc ] Used regs: 3	 Average: 4.940782
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881f0c4 ] Used regs: 5	 Average: 4.940817
12:26:706 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e84 ] Used regs: 2	 Average: 4.939024
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821948 ] Used regs: 9	 Average: 4.941499
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821970 ] Used regs: 1	 Average: 4.939099
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821978 ] Used regs: 5	 Average: 4.939136
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d050 ] Used regs: 5	 Average: 4.939173
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b174 ] Used regs: 5	 Average: 4.939210
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b188 ] Used regs: 4	 Average: 4.938639
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b1b4 ] Used regs: 3	 Average: 4.937462
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b1bc ] Used regs: 8	 Average: 4.939321
12:26:707 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088193c0 ] Used regs: 6	 Average: 4.939964
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819408 ] Used regs: 10	 Average: 4.943030
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881945c ] Used regs: 4	 Average: 4.942459
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b1d8 ] Used regs: 2	 Average: 4.940678
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d060 ] Used regs: 2	 Average: 4.938899
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821998 ] Used regs: 3	 Average: 4.937726
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08821a30 ] Used regs: 6	 Average: 4.938369
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e90 ] Used regs: 2	 Average: 4.936594
12:26:708 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08826698 ] Used regs: 9	 Average: 4.939046
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882683c ] Used regs: 7	 Average: 4.940289
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816e9c ] Used regs: 2	 Average: 4.938517
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a4ac ] Used regs: 3	 Average: 4.937349
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a4bc ] Used regs: 2	 Average: 4.935581
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a4c4 ] Used regs: 2	 Average: 4.933815
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a4cc ] Used regs: 4	 Average: 4.933253
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08828f44 ] Used regs: 6	 Average: 4.933894
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08828fa0 ] Used regs: 3	 Average: 4.932733
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882a4d4 ] Used regs: 2	 Average: 4.930973
12:26:709 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ea4 ] Used regs: 5	 Average: 4.931014
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808b18 ] Used regs: 7	 Average: 4.932254
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808b40 ] Used regs: 2	 Average: 4.930497
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808b48 ] Used regs: 4	 Average: 4.929940
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808b74 ] Used regs: 3	 Average: 4.928785
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816eb0 ] Used regs: 2	 Average: 4.927033
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816eb8 ] Used regs: 4	 Average: 4.926479
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882329c ] Used regs: 14	 Average: 4.931900
12:26:710 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088232e8 ] Used regs: 4	 Average: 4.931343
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088232f4 ] Used regs: 4	 Average: 4.930788
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823304 ] Used regs: 4	 Average: 4.930233
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823318 ] Used regs: 5	 Average: 4.930274
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823330 ] Used regs: 4	 Average: 4.929720
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882333c ] Used regs: 8	 Average: 4.931548
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882335c ] Used regs: 2	 Average: 4.929804
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823364 ] Used regs: 2	 Average: 4.928062
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0882336c ] Used regs: 2	 Average: 4.926322
12:26:711 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823394 ] Used regs: 6	 Average: 4.926960
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088233dc ] Used regs: 3	 Average: 4.925816
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd18 ] Used regs: 5	 Average: 4.925860
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860b58 ] Used regs: 4	 Average: 4.925311
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860b68 ] Used regs: 4	 Average: 4.924763
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860b7c ] Used regs: 4	 Average: 4.924215
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860b8c ] Used regs: 4	 Average: 4.923669
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08860ba0 ] Used regs: 2	 Average: 4.921940
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd2c ] Used regs: 5	 Average: 4.921986
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088193d8 ] Used regs: 3	 Average: 4.920851
12:26:712 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088193e4 ] Used regs: 3	 Average: 4.919717
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088193f0 ] Used regs: 2	 Average: 4.917994
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819468 ] Used regs: 5	 Average: 4.918043
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881947c ] Used regs: 3	 Average: 4.916912
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819494 ] Used regs: 2	 Average: 4.915195
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881949c ] Used regs: 6	 Average: 4.915833
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194b0 ] Used regs: 5	 Average: 4.915883
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194c0 ] Used regs: 5	 Average: 4.915932
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194b4 ] Used regs: 5	 Average: 4.915981
12:26:713 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194d4 ] Used regs: 5	 Average: 4.916030
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194e4 ] Used regs: 3	 Average: 4.914906
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194f0 ] Used regs: 3	 Average: 4.913783
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819508 ] Used regs: 7	 Average: 4.915006
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819530 ] Used regs: 5	 Average: 4.915056
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881953c ] Used regs: 3	 Average: 4.913934
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819548 ] Used regs: 4	 Average: 4.913400
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194a0 ] Used regs: 5	 Average: 4.913450
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088194f8 ] Used regs: 5	 Average: 4.913501
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819514 ] Used regs: 5	 Average: 4.913551
12:26:714 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819544 ] Used regs: 5	 Average: 4.913602
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819554 ] Used regs: 6	 Average: 4.914236
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd50 ] Used regs: 6	 Average: 4.914869
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822cbc ] Used regs: 8	 Average: 4.916667
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822cd8 ] Used regs: 8	 Average: 4.918462
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd64 ] Used regs: 5	 Average: 4.918510
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822d10 ] Used regs: 3	 Average: 4.917394
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd74 ] Used regs: 3	 Average: 4.916279
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088233e4 ] Used regs: 5	 Average: 4.916328
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088233f4 ] Used regs: 3	 Average: 4.915215
12:26:715 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823400 ] Used regs: 3	 Average: 4.914104
12:26:716 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823408 ] Used regs: 4	 Average: 4.913573
12:26:716 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823644 ] Used regs: 13	 Average: 4.918261
12:26:716 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823aa4 ] Used regs: 6	 Average: 4.918888
12:26:716 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822e34 ] Used regs: 11	 Average: 4.922409
12:26:716 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08822f68 ] Used regs: 9	 Average: 4.924768
12:26:716 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823ac0 ] Used regs: 10	 Average: 4.927704
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823420 ] Used regs: 3	 Average: 4.926589
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823608 ] Used regs: 3	 Average: 4.925477
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823610 ] Used regs: 11	 Average: 4.928984
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ec0 ] Used regs: 2	 Average: 4.927294
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ff04 ] Used regs: 5	 Average: 4.927336
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08820010 ] Used regs: 2	 Average: 4.925648
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ec8 ] Used regs: 2	 Average: 4.923963
12:26:717 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805220 ] Used regs: 11	 Average: 4.927461
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088052dc ] Used regs: 6	 Average: 4.928078
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08805254 ] Used regs: 4	 Average: 4.927545
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088052f0 ] Used regs: 8	 Average: 4.929310
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810d84 ] Used regs: 15	 Average: 4.935095
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810dc0 ] Used regs: 6	 Average: 4.935706
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810de0 ] Used regs: 4	 Average: 4.935169
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810df0 ] Used regs: 4	 Average: 4.934633
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810e04 ] Used regs: 7	 Average: 4.935817
12:26:718 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817720 ] Used regs: 5	 Average: 4.935853
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810e2c ] Used regs: 5	 Average: 4.935890
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810b7c ] Used regs: 5	 Average: 4.935927
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810e38 ] Used regs: 8	 Average: 4.937679
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817734 ] Used regs: 4	 Average: 4.937143
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817758 ] Used regs: 4	 Average: 4.936608
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810e48 ] Used regs: 9	 Average: 4.938927
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880530c ] Used regs: 2	 Average: 4.937251
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ed0 ] Used regs: 4	 Average: 4.936716
12:26:719 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088099ac ] Used regs: 11	 Average: 4.940171
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809a18 ] Used regs: 2	 Average: 4.938497
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809a24 ] Used regs: 2	 Average: 4.936824
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d3ec ] Used regs: 2	 Average: 4.935153
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d3f8 ] Used regs: 3	 Average: 4.934053
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d414 ] Used regs: 2	 Average: 4.932386
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809a2c ] Used regs: 3	 Average: 4.931289
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809a34 ] Used regs: 7	 Average: 4.932463
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809b20 ] Used regs: 7	 Average: 4.933636
12:26:720 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:720 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809b30 ] Used regs: 4	 Average: 4.933106
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809b60 ] Used regs: 9	 Average: 4.935411
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809b90 ] Used regs: 4	 Average: 4.934881
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809b98 ] Used regs: 4	 Average: 4.934352
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809bac ] Used regs: 3	 Average: 4.933258
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809c40 ] Used regs: 11	 Average: 4.936687
12:26:721 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08aa2c4c->08aa154c, interrupts resumed) +44us
12:26:721 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa1fe0->08aa2c4c, sas core) +11us
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2c5c ] Used regs: 9	 Average: 4.938983
12:26:721 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2d18 ] Used regs: 10	 Average: 4.941841
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809c8c ] Used regs: 2	 Average: 4.940181
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809860 ] Used regs: 7	 Average: 4.941342
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088098e8 ] Used regs: 2	 Average: 4.939684
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088098f0 ] Used regs: 4	 Average: 4.939155
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e2f8 ] Used regs: 3	 Average: 4.938063
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e314 ] Used regs: 4	 Average: 4.937535
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088098f8 ] Used regs: 3	 Average: 4.936445
12:26:722 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809900 ] Used regs: 4	 Average: 4.935919
12:26:723 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809908 ] Used regs: 4	 Average: 4.935393
12:26:723 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6520 ] Used regs: 11	 Average: 4.938798
12:26:724 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6804 ] Used regs: 7	 Average: 4.939955
12:26:725 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6830 ] Used regs: 10	 Average: 4.942793
12:26:725 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809910 ] Used regs: 8	 Average: 4.944507
12:26:725 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5d40 ] Used regs: 8	 Average: 4.946218
12:26:725 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5de8 ] Used regs: 3	 Average: 4.945129
12:26:725 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5e08 ] Used regs: 3	 Average: 4.944040
12:26:726 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5ed4 ] Used regs: 2	 Average: 4.942394
12:26:726 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5ee8 ] Used regs: 2	 Average: 4.940749
12:26:726 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5f48 ] Used regs: 2	 Average: 4.939106
12:26:727 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5f5c ] Used regs: 11	 Average: 4.942490
12:26:728 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6234 ] Used regs: 7	 Average: 4.943638
12:26:728 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa6260 ] Used regs: 13	 Average: 4.948132
12:26:729 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809920 ] Used regs: 3	 Average: 4.947046
12:26:729 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809928 ] Used regs: 2	 Average: 4.945404
12:26:729 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809930 ] Used regs: 4	 Average: 4.944878
12:26:729 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e1b8 ] Used regs: 3	 Average: 4.943795
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e1dc ] Used regs: 3	 Average: 4.942714
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809938 ] Used regs: 4	 Average: 4.942190
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e2b8 ] Used regs: 3	 Average: 4.941111
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e2dc ] Used regs: 3	 Average: 4.940033
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809948 ] Used regs: 4	 Average: 4.939512
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e278 ] Used regs: 3	 Average: 4.938436
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e29c ] Used regs: 3	 Average: 4.937361
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809954 ] Used regs: 1	 Average: 4.935180
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5644 ] Used regs: 3	 Average: 4.934109
12:26:730 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a818dc ] Used regs: 5	 Average: 4.934145
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81968 ] Used regs: 2	 Average: 4.932522
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a859c4 ] Used regs: 5	 Average: 4.932559
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a85a00 ] Used regs: 4	 Average: 4.932044
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a85ad0 ] Used regs: 2	 Average: 4.930425
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81970 ] Used regs: 2	 Average: 4.928808
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5694 ] Used regs: 1	 Average: 4.926641
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a819ec ] Used regs: 5	 Average: 4.926682
12:26:731 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81a78 ] Used regs: 3	 Average: 4.925620
12:26:732 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a86330 ] Used regs: 4	 Average: 4.925110
12:26:732 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a8636c ] Used regs: 4	 Average: 4.924601
12:26:732 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a863dc ] Used regs: 2	 Average: 4.922992
12:26:732 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08a81a84 ] Used regs: 2	 Average: 4.921385
12:26:732 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa56a0 ] Used regs: 12	 Average: 4.925275
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5920 ] Used regs: 7	 Average: 4.926414
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa594c ] Used regs: 10	 Average: 4.929199
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809968 ] Used regs: 3	 Average: 4.928141
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809970 ] Used regs: 4	 Average: 4.927631
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3ec8 ] Used regs: 10	 Average: 4.930411
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880997c ] Used regs: 4	 Average: 4.929902
12:26:734 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3ef4 ] Used regs: 14	 Average: 4.934866
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809988 ] Used regs: 3	 Average: 4.933807
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088098e0 ] Used regs: 3	 Average: 4.932750
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809998 ] Used regs: 2	 Average: 4.931148
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088165d0 ] Used regs: 10	 Average: 4.933916
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816644 ] Used regs: 2	 Average: 4.932314
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881664c ] Used regs: 2	 Average: 4.930715
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816654 ] Used regs: 2	 Average: 4.929117
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816684 ] Used regs: 4	 Average: 4.928610
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088165b0 ] Used regs: 4	 Average: 4.928104
12:26:735 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881668c ] Used regs: 2	 Average: 4.926511
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816694 ] Used regs: 4	 Average: 4.926006
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881669c ] Used regs: 2	 Average: 4.924416
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088166b0 ] Used regs: 3	 Average: 4.923369
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088166b8 ] Used regs: 10	 Average: 4.926127
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088166fc ] Used regs: 7	 Average: 4.927253
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881670c ] Used regs: 7	 Average: 4.928378
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5008 ] Used regs: 11	 Average: 4.931670
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881671c ] Used regs: 7	 Average: 4.932791
12:26:736 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881672c ] Used regs: 4	 Average: 4.932286
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881677c ] Used regs: 6	 Average: 4.932864
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816638 ] Used regs: 3	 Average: 4.931818
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816674 ] Used regs: 2	 Average: 4.930233
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088166a4 ] Used regs: 4	 Average: 4.929730
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa398c ] Used regs: 10	 Average: 4.932469
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45d8 ] Used regs: 3	 Average: 4.931426
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa39bc ] Used regs: 9	 Average: 4.933621
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088166ac ] Used regs: 3	 Average: 4.932578
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881665c ] Used regs: 3	 Average: 4.931536
12:26:737 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881667c ] Used regs: 2	 Average: 4.929957
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45e4 ] Used regs: 3	 Average: 4.928917
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816664 ] Used regs: 3	 Average: 4.927879
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa45f0 ] Used regs: 3	 Average: 4.926842
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816790 ] Used regs: 8	 Average: 4.928494
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088099a0 ] Used regs: 2	 Average: 4.926921
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809c94 ] Used regs: 2	 Average: 4.925349
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810cac ] Used regs: 9	 Average: 4.927536
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810cd0 ] Used regs: 6	 Average: 4.928112
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810cf4 ] Used regs: 4	 Average: 4.927614
12:26:738 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e39c ] Used regs: 11	 Average: 4.930868
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e010 ] Used regs: 6	 Average: 4.931441
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e1a8 ] Used regs: 3	 Average: 4.930407
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e3e4 ] Used regs: 3	 Average: 4.929374
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e3f4 ] Used regs: 2	 Average: 4.927807
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e420 ] Used regs: 3	 Average: 4.926777
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e898 ] Used regs: 9	 Average: 4.928953
12:26:739 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810cfc ] Used regs: 5	 Average: 4.928991
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810d10 ] Used regs: 6	 Average: 4.929563
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817764 ] Used regs: 8	 Average: 4.931200
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817798 ] Used regs: 2	 Average: 4.929637
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809d68 ] Used regs: 4	 Average: 4.929142
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809d80 ] Used regs: 2	 Average: 4.927583
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa364c ] Used regs: 6	 Average: 4.928153
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809d88 ] Used regs: 3	 Average: 4.927128
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809dac ] Used regs: 4	 Average: 4.926635
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088177a0 ] Used regs: 4	 Average: 4.926142
12:26:740 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088177a8 ] Used regs: 4	 Average: 4.925651
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088177b4 ] Used regs: 5	 Average: 4.925690
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08804828 ] Used regs: 10	 Average: 4.928382
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880489c ] Used regs: 5	 Average: 4.928420
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048ac ] Used regs: 3	 Average: 4.927398
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088048dc ] Used regs: 8	 Average: 4.929026
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088177c4 ] Used regs: 2	 Average: 4.927475
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088177e4 ] Used regs: 2	 Average: 4.925926
12:26:741 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088177ec ] Used regs: 7	 Average: 4.927023
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810d1c ] Used regs: 5	 Average: 4.927061
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810d30 ] Used regs: 5	 Average: 4.927100
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810ce8 ] Used regs: 5	 Average: 4.927138
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810d34 ] Used regs: 5	 Average: 4.927177
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08810d48 ] Used regs: 9	 Average: 4.929325
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809c9c ] Used regs: 2	 Average: 4.927781
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2f58 ] Used regs: 6	 Average: 4.928346
12:26:742 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2f6c ] Used regs: 5	 Average: 4.928383
12:26:742 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fioThread (276->284, pc: 08aa2f34->08805c18, interrupts resumed) +82us
12:26:742 fioThread    D[IO]: hle\sceio.cpp:1804 SCE_KERNEL_ERROR_NOASYNC = sceIoPollAsync(5, 0bfbea70)
12:26:742 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
12:26:743 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:743 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 088068ec->088058f4, sema waited) +0us
12:26:743 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(304, 1, 0)
12:26:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> user_main (305->276, pc: 08807928->08aa2f34, sema waited) +0us
12:26:743 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809ca4 ] Used regs: 11	 Average: 4.931579
12:26:743 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08ac26cc ] Used regs: 1	 Average: 4.929511
12:26:743 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809d0c ] Used regs: 6	 Average: 4.930074
12:26:743 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818f20 ] Used regs: 12	 Average: 4.933789
12:26:743 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818f50 ] Used regs: 4	 Average: 4.933298
12:26:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:743 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818f58 ] Used regs: 7	 Average: 4.934383
12:26:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +2us
12:26:744 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818f68 ] Used regs: 7	 Average: 4.935467
12:26:744 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818f88 ] Used regs: 4	 Average: 4.934977
12:26:744 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818ffc ] Used regs: 8	 Average: 4.936583
12:26:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:744 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881901c ] Used regs: 6	 Average: 4.937140
12:26:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> drawThread (276->300, pc: 08819028->08819120, change thread priority) +2us
12:26:744 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819120 ] Used regs: 1	 Average: 4.935079
12:26:744 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819090 ] Used regs: 4	 Average: 4.934589
12:26:744 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819098 ] Used regs: 4	 Average: 4.934101
12:26:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:744 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088190a0 ] Used regs: 7	 Average: 4.935180
12:26:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:744 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088190b0 ] Used regs: 6	 Average: 4.935737
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088190e8 ] Used regs: 1	 Average: 4.933681
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0881912c ] Used regs: 2	 Average: 4.932150
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819148 ] Used regs: 6	 Average: 4.932707
12:26:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819154 ] Used regs: 9	 Average: 4.934828
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880921c ] Used regs: 2	 Average: 4.933299
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809224 ] Used regs: 8	 Average: 4.934896
12:26:745 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809250 ] Used regs: 8	 Average: 4.936491
12:26:745 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:745 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:746 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192450 enqueued.
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809264 ] Used regs: 2	 Average: 4.934964
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e38c ] Used regs: 3	 Average: 4.933958
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880926c ] Used regs: 4	 Average: 4.933472
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e37c ] Used regs: 3	 Average: 4.932467
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809278 ] Used regs: 4	 Average: 4.931983
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e36c ] Used regs: 3	 Average: 4.930981
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809288 ] Used regs: 4	 Average: 4.930498
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e360 ] Used regs: 3	 Average: 4.929497
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809298 ] Used regs: 4	 Average: 4.929016
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3b5c ] Used regs: 5	 Average: 4.929052
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092a4 ] Used regs: 3	 Average: 4.928054
12:26:746 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e1f8 ] Used regs: 3	 Average: 4.927056
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e21c ] Used regs: 3	 Average: 4.926060
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092ac ] Used regs: 3	 Average: 4.925065
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e238 ] Used regs: 3	 Average: 4.924070
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880e25c ] Used regs: 3	 Average: 4.923077
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092b8 ] Used regs: 1	 Average: 4.921052
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092c0 ] Used regs: 4	 Average: 4.920578
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092cc ] Used regs: 4	 Average: 4.920103
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092dc ] Used regs: 4	 Average: 4.919629
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088092ec ] Used regs: 4	 Average: 4.919156
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa413c ] Used regs: 3	 Average: 4.918168
12:26:747 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4168 ] Used regs: 17	 Average: 4.924383
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809300 ] Used regs: 3	 Average: 4.923393
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3b90 ] Used regs: 6	 Average: 4.923946
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4a94 ] Used regs: 9	 Average: 4.926040
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4ab4 ] Used regs: 8	 Average: 4.927618
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4ad0 ] Used regs: 5	 Average: 4.927655
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4cb8 ] Used regs: 2	 Average: 4.926154
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4ae8 ] Used regs: 4	 Average: 4.925679
12:26:748 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4af4 ] Used regs: 15	 Average: 4.930840
12:26:749 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4b34 ] Used regs: 11	 Average: 4.933948
12:26:749 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4b7c ] Used regs: 16	 Average: 4.939611
12:26:749 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa4bc0 ] Used regs: 15	 Average: 4.944757
12:26:749 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3bac ] Used regs: 2	 Average: 4.943252
12:26:749 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809308 ] Used regs: 3	 Average: 4.942258
12:26:750 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa2fdc ] Used regs: 15	 Average: 4.947395
12:26:750 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa302c ] Used regs: 10	 Average: 4.949975
12:26:750 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48b2e480)
12:26:750 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:750 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:751 drawThread   I[SCEGE]: gles\framebuffer.cpp:772 Creating FBO for 00000000 : 480 x 272 x 1
12:26:752 drawThread   D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
12:26:752 drawThread   D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 12, aligned to biggest 4
12:26:758 drawThread   D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


12:26:765 drawThread   D[G3D]: gles\shadermanager.cpp:72 Compiled shader:
#version 110
#define lowp
#define mediump
#define highp
varying lowp vec4 v_color0;
void main() {
  gl_FragColor = v_color0;
}


12:26:765 drawThread   I[G3D]: gles\shadermanager.cpp:135 Linked shader: vs 13 fs 14
12:26:766 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa305c ] Used regs: 5	 Average: 4.950000
12:26:766 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809314 ] Used regs: 3	 Average: 4.949006
12:26:766 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=48b2e488)
12:26:766 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:766 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880931c ] Used regs: 5	 Average: 4.949032
12:26:766 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809330 ] Used regs: 6	 Average: 4.949567
12:26:767 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 08809340->08819028, sema waited) +8us
12:26:767 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819028 ] Used regs: 10	 Average: 4.952138
12:26:767 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809d20 ] Used regs: 9	 Average: 4.954198
12:26:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816ee0->08000000, interrupt) +0us
12:26:767 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:767 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5278 ] Used regs: 3	 Average: 4.953205
12:26:767 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08809120 ] Used regs: 5	 Average: 4.953228
12:26:767 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08809134 ] Used regs: 4	 Average: 4.952744
12:26:767 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:767 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08809140 ] Used regs: 2	 Average: 4.951244
12:26:767 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5280 ] Used regs: 2	 Average: 4.949746
12:26:767 idle0        D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa5270 ] Used regs: 2	 Average: 4.948250
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:768 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809340 ] Used regs: 4	 Average: 4.947769
12:26:768 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880934c ] Used regs: 6	 Average: 4.948302
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:768 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:768 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809360 ] Used regs: 3	 Average: 4.947315
12:26:768 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809374 ] Used regs: 8	 Average: 4.948861
12:26:768 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809394 ] Used regs: 7	 Average: 4.949899
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:768 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:768 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:769 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:769 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:769 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088093b8 ] Used regs: 6	 Average: 4.950430
12:26:769 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:769 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816ee0, sema waited) +0us
12:26:769 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816ee0 ] Used regs: 2	 Average: 4.948938
12:26:769 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a800 ] Used regs: 9	 Average: 4.950985
12:26:769 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0880a8b0 ] Used regs: 6	 Average: 4.951515
12:26:769 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816eec ] Used regs: 3	 Average: 4.950530
12:26:769 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08816f00 ] Used regs: 6	 Average: 4.951059
12:26:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +0us
12:26:769 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +129us
12:26:769 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:769 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:770 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 14
12:26:770 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +417us
12:26:770 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:770 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5125us
12:26:770 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:770 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:770 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:770 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:770 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:770 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:770 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:770 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:770 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:770 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 15
12:26:770 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:770 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:770 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:781 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4768us
12:26:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:781 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:782 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809090 ] Used regs: 2	 Average: 4.949571
12:26:782 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08809098 ] Used regs: 5	 Average: 4.949597
12:26:782 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:782 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:782 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->08816e04, ctrl buffer waited) +0us
12:26:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:782 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 15
12:26:782 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +726us
12:26:782 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +50us
12:26:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:783 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:783 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:783 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:783 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:783 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:783 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 16
12:26:783 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:783 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:783 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:785 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4040us
12:26:785 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:785 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:785 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:785 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:785 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:785 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:785 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:785 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:785 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:786 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:786 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c94 ] Used regs: 1	 Average: 4.947607
12:26:786 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819d10 ] Used regs: 4	 Average: 4.947130
12:26:786 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819d18 ] Used regs: 4	 Average: 4.946653
12:26:786 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819d28 ] Used regs: 4	 Average: 4.946177
12:26:786 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819d30 ] Used regs: 10	 Average: 4.948718
12:26:786 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(304, 1) (count: 0 -> 1)
12:26:786 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> fnThread (276->305, pc: 0880734c->08807928, semaphore signaled) +0us
12:26:786 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b50 ] Used regs: 10	 Average: 4.951256
12:26:786 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881eda8 ] Used regs: 11	 Average: 4.954294
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ebdc ] Used regs: 14	 Average: 4.958835
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ec14 ] Used regs: 8	 Average: 4.960361
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e7dc ] Used regs: 6	 Average: 4.960883
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881e840 ] Used regs: 4	 Average: 4.960401
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ec24 ] Used regs: 4	 Average: 4.959920
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ec74 ] Used regs: 4	 Average: 4.959439
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ec8c ] Used regs: 6	 Average: 4.959960
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ede4 ] Used regs: 5	 Average: 4.959980
12:26:787 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ee68 ] Used regs: 8	 Average: 4.961500
12:26:788 fnThread     D[CPU]: mips\mipsanalyst.cpp:151 [ 08807b68 ] Used regs: 3	 Average: 4.960520
12:26:788 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
12:26:788 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
12:26:788 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> fioThread (305->284, pc: 08805864->088068ec, semaphore signaled) +0us
12:26:788 fioThread    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:788 fioThread    D[IO]: hle\sceio.cpp:1033 442560 = sceIoLseek(5, 6c0c0, 0)
12:26:788 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 08805d00->08805864, io seek) +0us
12:26:788 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
12:26:788 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
12:26:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> user_main (305->276, pc: 088058f4->0880734c, sema waited) +0us
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819d78 ] Used regs: 3	 Average: 4.959540
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af40 ] Used regs: 12	 Average: 4.963056
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af70 ] Used regs: 3	 Average: 4.962076
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af7c ] Used regs: 3	 Average: 4.961097
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af84 ] Used regs: 3	 Average: 4.960120
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af8c ] Used regs: 3	 Average: 4.959143
12:26:788 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af94 ] Used regs: 3	 Average: 4.958168
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b13c ] Used regs: 3	 Average: 4.957192
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881af58 ] Used regs: 7	 Average: 4.958209
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c2f8 ] Used regs: 10	 Average: 4.960716
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088219a8 ] Used regs: 3	 Average: 4.959742
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088219c4 ] Used regs: 6	 Average: 4.960258
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d0c8 ] Used regs: 6	 Average: 4.960774
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c370 ] Used regs: 5	 Average: 4.960794
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c38c ] Used regs: 2	 Average: 4.959325
12:26:789 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c394 ] Used regs: 4	 Average: 4.958850
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c3a0 ] Used regs: 2	 Average: 4.957384
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c418 ] Used regs: 2	 Average: 4.955919
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881c420 ] Used regs: 5	 Average: 4.955941
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d0e0 ] Used regs: 3	 Average: 4.954973
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881d0e8 ] Used regs: 5	 Average: 4.954995
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 088219d4 ] Used regs: 4	 Average: 4.954523
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08823310 ] Used regs: 3	 Average: 4.953557
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dd84 ] Used regs: 5	 Average: 4.953580
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885dda0 ] Used regs: 2	 Average: 4.952122
12:26:790 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0885ddd8 ] Used regs: 3	 Average: 4.951159
12:26:790 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +5us
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:791 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08809b38 ] Used regs: 7	 Average: 4.952169
12:26:791 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:791 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:791 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805d00, idle) +3us
12:26:791 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
12:26:791 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:791 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 088068ec->088058f4, sema waited) +0us
12:26:791 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(283, 1, 0)
12:26:791 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(282, 1) (count: 0 -> 1)
12:26:791 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> fioThread (305->284, pc: 08805864->088068ec, semaphore signaled) +0us
12:26:791 fioThread    D[IO]: hle\sceumd.cpp:302 0x32=sceUmdGetDriveStat()
12:26:791 fioThread    D[IO]: hle\sceio.cpp:783 sceIoRead(5, 08c4c7c0, 21): deferring result
12:26:791 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 08805c88->08805864, io read) +0us
12:26:791 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(283, 1) (count: 0 -> 1)
12:26:791 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(307, 1, 0)
12:26:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> idle0 (305->272, pc: 088058f4->08000000, sema waited) +0us
12:26:792 fioThread    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> fioThread (272->284, pc: 08000000->08805c88, idle) +99us
12:26:792 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(307, 1) (count: 0 -> 1)
12:26:792 fioThread    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(282, 1, 0)
12:26:792 fnThread     D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fioThread -> fnThread (284->305, pc: 088068ec->088058f4, sema waited) +0us
12:26:792 fnThread     D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(304, 1, 0)
12:26:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: fnThread -> idle0 (305->272, pc: 08807928->08000000, sema waited) +0us
12:26:792 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 16
12:26:792 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +520us
12:26:792 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:792 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +779us
12:26:792 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:792 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:792 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:792 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:792 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:793 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:793 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:793 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:793 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:793 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:793 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:793 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:793 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:793 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:793 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 17
12:26:793 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:793 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:793 idle0        D[SCEGE]: gles\framebuffer.cpp:559 Finding no FBO matching address 04044000
12:26:795 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3311us
12:26:795 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:795 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:795 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:795 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:795 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:795 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:796 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:796 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088090ac ] Used regs: 5	 Average: 4.952193
12:26:796 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:796 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088090b8 ] Used regs: 4	 Average: 4.951724
12:26:796 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:796 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:796 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088093c8 ] Used regs: 2	 Average: 4.950271
12:26:796 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3210 ] Used regs: 7	 Average: 4.951280
12:26:796 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3230 ] Used regs: 8	 Average: 4.952779
12:26:796 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa32ac ] Used regs: 7	 Average: 4.953785
12:26:796 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:26:796 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa32c0 ] Used regs: 2	 Average: 4.952334
12:26:796 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa325c ] Used regs: 2	 Average: 4.950884
12:26:797 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3264 ] Used regs: 5	 Average: 4.950908
12:26:797 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08aa3270 ] Used regs: 5	 Average: 4.950933
12:26:797 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 088093d0 ] Used regs: 5	 Average: 4.950956
12:26:797 drawThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 0880920c ] Used regs: 6	 Average: 4.951470
12:26:797 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:797 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:797 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:797 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:797 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:797 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:797 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:797 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:797 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192451 enqueued.
12:26:797 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48b2e480)
12:26:797 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:797 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:799 drawThread   I[SCEGE]: gles\framebuffer.cpp:772 Creating FBO for 00044000 : 480 x 272 x 1
12:26:799 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=48b2e488)
12:26:799 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:799 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:799 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:799 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:799 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:799 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:799 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:799 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:800 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:800 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:800 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:800 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:800 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:800 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:800 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:800 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:800 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:800 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 17
12:26:800 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:800 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:800 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1507us
12:26:800 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:800 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:800 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:800 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:800 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:800 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:800 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:800 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:800 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:800 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:800 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:801 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:801 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:801 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:801 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 18
12:26:801 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:26:801 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2582us
12:26:801 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:801 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:801 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:801 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:801 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:801 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:801 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:801 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:801 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:801 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:801 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:801 dispThread   D[CPU]: mips\mipsanalyst.cpp:151 [ 08819128 ] Used regs: 3	 Average: 4.950514
12:26:801 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:801 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:802 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:802 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:802 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819c9c ] Used regs: 2	 Average: 4.949069
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819ca4 ] Used regs: 2	 Average: 4.947626
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819da4 ] Used regs: 3	 Average: 4.946673
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819dac ] Used regs: 4	 Average: 4.946210
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819dbc ] Used regs: 4	 Average: 4.945748
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819dd4 ] Used regs: 3	 Average: 4.944797
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819df0 ] Used regs: 5	 Average: 4.944824
12:26:802 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a89c ] Used regs: 4	 Average: 4.944363
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a8e0 ] Used regs: 4	 Average: 4.943902
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a0d4 ] Used regs: 10	 Average: 4.946368
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a104 ] Used regs: 2	 Average: 4.944932
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a10c ] Used regs: 3	 Average: 4.943985
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a12c ] Used regs: 5	 Average: 4.944012
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a1fc ] Used regs: 6	 Average: 4.944526
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a25c ] Used regs: 3	 Average: 4.943580
12:26:803 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a4a4 ] Used regs: 8	 Average: 4.945065
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a8e8 ] Used regs: 3	 Average: 4.944120
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881afa8 ] Used regs: 8	 Average: 4.945605
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881aff8 ] Used regs: 3	 Average: 4.944660
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b008 ] Used regs: 7	 Average: 4.945657
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ab80 ] Used regs: 3	 Average: 4.944714
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b018 ] Used regs: 4	 Average: 4.944256
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b020 ] Used regs: 6	 Average: 4.944767
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881abec ] Used regs: 9	 Average: 4.946731
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ac08 ] Used regs: 4	 Average: 4.946273
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ac10 ] Used regs: 4	 Average: 4.945815
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ab8c ] Used regs: 5	 Average: 4.945841
12:26:804 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ab9c ] Used regs: 4	 Average: 4.945384
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ab90 ] Used regs: 4	 Average: 4.944928
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881aba8 ] Used regs: 3	 Average: 4.943988
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ac18 ] Used regs: 2	 Average: 4.942567
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ac20 ] Used regs: 4	 Average: 4.942113
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881abb8 ] Used regs: 5	 Average: 4.942141
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881abe4 ] Used regs: 3	 Average: 4.941205
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881ac28 ] Used regs: 8	 Average: 4.942678
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b02c ] Used regs: 3	 Average: 4.941743
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b048 ] Used regs: 10	 Average: 4.944177
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819340 ] Used regs: 3	 Average: 4.943242
12:26:805 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817644 ] Used regs: 6	 Average: 4.943750
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818cd0 ] Used regs: 9	 Average: 4.945699
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818cf8 ] Used regs: 4	 Average: 4.945245
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818d04 ] Used regs: 3	 Average: 4.944311
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818d10 ] Used regs: 3	 Average: 4.943378
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818d50 ] Used regs: 3	 Average: 4.942446
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818d58 ] Used regs: 4	 Average: 4.941994
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818d88 ] Used regs: 3	 Average: 4.941064
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818d90 ] Used regs: 2	 Average: 4.939655
12:26:806 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08818e08 ] Used regs: 4	 Average: 4.939205
12:26:807 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817660 ] Used regs: 7	 Average: 4.940191
12:26:807 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08817674 ] Used regs: 5	 Average: 4.940220
12:26:807 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08819350 ] Used regs: 2	 Average: 4.938815
12:26:807 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881b05c ] Used regs: 4	 Average: 4.938366
12:26:807 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +7us
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:807 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:807 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:807 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 18
12:26:807 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +622us
12:26:807 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:808 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2236us
12:26:808 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:808 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:808 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:808 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:808 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:808 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:808 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:808 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:808 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:808 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:808 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:808 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:808 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:808 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:808 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 19
12:26:808 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1854us
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:809 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:809 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:809 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:26:809 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:809 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:809 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:809 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192452 enqueued.
12:26:809 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48b2e480)
12:26:809 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:809 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:809 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:26:809 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=48b2e488)
12:26:809 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:809 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:809 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:809 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:809 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:809 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:809 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:810 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:810 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:810 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:810 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 19
12:26:810 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:810 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2965us
12:26:810 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:810 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:810 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:810 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:810 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:810 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:811 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:811 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:811 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:811 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 20
12:26:811 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:26:811 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1125us
12:26:811 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:811 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:811 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:811 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:811 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:811 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:812 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:812 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a114 ] Used regs: 3	 Average: 4.937440
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a26c ] Used regs: 4	 Average: 4.936993
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a32c ] Used regs: 4	 Average: 4.936546
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a338 ] Used regs: 4	 Average: 4.936099
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a370 ] Used regs: 3	 Average: 4.935176
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a450 ] Used regs: 3	 Average: 4.934254
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a458 ] Used regs: 3	 Average: 4.933333
12:26:812 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881a464 ] Used regs: 1	 Average: 4.931461
12:26:813 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 0881afe0 ] Used regs: 7	 Average: 4.932446
12:26:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:813 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 20
12:26:813 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:26:813 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3693us
12:26:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:813 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:813 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:814 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 21
12:26:814 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +396us
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:814 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:26:814 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:815 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:815 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192453 enqueued.
12:26:815 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48b2e480)
12:26:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:815 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:815 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:26:815 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=48b2e488)
12:26:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:815 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:815 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:815 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:815 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:816 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:816 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 21
12:26:816 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:816 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4422us
12:26:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:816 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 22
12:26:816 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:26:816 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5472us
12:26:816 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:817 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:817 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:817 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:817 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:817 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:817 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:817 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:817 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:817 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:817 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:817 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:817 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:817 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:817 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:817 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:817 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08aa2f34->08aa154c, interrupts resumed) +83us
12:26:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa1fe0->08aa2f34, sas core) +11us
12:26:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +2us
12:26:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +234us
12:26:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:818 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 22
12:26:818 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +375us
12:26:818 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5151us
12:26:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:819 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 23
12:26:819 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4743us
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:819 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:819 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:819 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:819 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:819 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:819 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:26:819 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:819 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:819 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:819 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:819 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:819 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:819 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:819 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:819 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192454 enqueued.
12:26:819 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48b2e480)
12:26:819 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:819 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:819 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:26:819 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=48b2e488)
12:26:819 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:819 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:819 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:819 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:820 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:820 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:820 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:820 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:820 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:820 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:820 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:820 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:820 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:820 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 23
12:26:820 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:820 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:820 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +75us
12:26:820 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:820 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:820 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:820 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:821 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:821 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:821 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:821 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:821 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:821 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:821 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:821 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:821 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:821 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:821 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 24
12:26:821 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:26:821 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4014us
12:26:821 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:821 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:821 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:821 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:821 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:821 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:821 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:821 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:821 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:821 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:822 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:822 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:822 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:822 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:822 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:822 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:822 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:822 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:822 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:822 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:822 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:822 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:822 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:822 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:822 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:822 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 24
12:26:822 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:26:822 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:823 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +804us
12:26:823 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:823 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:823 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:823 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:823 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:823 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:823 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:823 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:823 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:823 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:823 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:823 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:823 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:823 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:823 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 25
12:26:823 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3286us
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:823 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:823 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:824 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:824 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:824 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:26:824 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:824 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:824 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:824 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192455 enqueued.
12:26:824 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48b2e480)
12:26:824 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:824 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:824 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:26:824 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=48b2e488)
12:26:824 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:824 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:824 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:824 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:824 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:824 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:824 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:824 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:825 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:825 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:825 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:825 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 25
12:26:825 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:825 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:825 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1533us
12:26:825 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:825 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:825 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:825 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:825 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:825 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:825 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:825 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:825 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:826 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:826 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:826 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:826 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:826 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:826 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 26
12:26:826 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:26:840 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2557us
12:26:840 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:840 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:840 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:840 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:840 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:840 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:840 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:840 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:840 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:840 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:840 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:840 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:840 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:840 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:840 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:840 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:841 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 26
12:26:841 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:26:841 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:841 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2261us
12:26:841 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:841 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:841 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:841 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:841 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:841 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:842 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:842 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:842 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:842 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:842 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:842 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 27
12:26:842 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1828us
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:842 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:842 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:842 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:842 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:26:842 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:842 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:842 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:842 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:842 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:842 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:843 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:843 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:843 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192456 enqueued.
12:26:843 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48b2e480)
12:26:843 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:843 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:843 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:26:843 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=48b2e488)
12:26:843 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:843 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:843 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:843 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:843 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:843 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:843 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:843 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:843 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:844 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 27
12:26:844 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:844 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2990us
12:26:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:844 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:844 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:844 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:844 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:844 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:844 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:844 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 28
12:26:845 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:26:874 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1100us
12:26:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:874 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:874 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:874 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:874 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:874 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:875 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 28
12:26:875 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:26:875 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3719us
12:26:875 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:875 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:875 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:875 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:875 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:875 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:876 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:876 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:876 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:876 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 29
12:26:876 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +371us
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:876 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:876 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:876 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:26:876 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:876 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:876 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:876 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192457 enqueued.
12:26:876 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48b2e480)
12:26:877 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:877 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:877 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:26:877 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=48b2e488)
12:26:877 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:877 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:877 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:877 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:877 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:877 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 29
12:26:877 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:877 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4447us
12:26:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:878 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 30
12:26:878 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:26:907 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5446us
12:26:907 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:907 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:907 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:907 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:907 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:907 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:907 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:907 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:907 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:907 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:907 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:907 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:907 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:907 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:907 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:907 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:907 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:908 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08818f68->08aa154c, change thread priority) +85us
12:26:908 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa1fe0->08818f68, sas core) +11us
12:26:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:908 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +236us
12:26:908 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:908 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:908 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 30
12:26:908 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +373us
12:26:908 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:908 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5176us
12:26:908 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:908 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:908 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:908 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:908 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:909 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:909 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:909 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:909 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:909 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 31
12:26:909 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4718us
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:909 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:909 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:909 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:909 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:26:909 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:909 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:909 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:909 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:909 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:909 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:909 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:909 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:909 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192458 enqueued.
12:26:909 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48b2e480)
12:26:909 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:909 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:909 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:26:910 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=48b2e488)
12:26:910 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:910 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:910 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:910 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:910 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:910 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:910 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:910 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:910 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:910 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:910 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:910 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:910 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 31
12:26:910 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:910 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +101us
12:26:911 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:911 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:911 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:911 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:911 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:911 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:911 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:911 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:911 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:911 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 32
12:26:911 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:26:940 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3989us
12:26:940 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:940 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:940 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:940 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:940 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:940 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:940 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:940 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:940 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:940 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:940 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:940 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:940 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:940 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:940 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:940 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:941 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 32
12:26:941 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:26:941 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:941 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +829us
12:26:941 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:941 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:941 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:941 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:941 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:942 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:942 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:942 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:942 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:942 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:942 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:942 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 33
12:26:942 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3260us
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:942 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:942 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:942 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:942 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:26:942 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:942 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:942 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:942 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:942 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:942 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:942 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:942 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:943 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192459 enqueued.
12:26:943 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48b2e480)
12:26:943 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:943 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:943 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:26:943 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=48b2e488)
12:26:943 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:943 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:943 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:943 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:943 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:943 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:943 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:943 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:943 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:943 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:944 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 33
12:26:944 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:944 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1558us
12:26:944 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:944 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:944 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:944 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:944 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:944 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:944 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:944 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:944 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:945 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 34
12:26:945 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:26:974 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2532us
12:26:974 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:26:974 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:26:974 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:26:974 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:26:974 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:974 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:974 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:974 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:26:974 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:26:974 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:26:974 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:26:974 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:26:974 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:26:974 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:974 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:26:974 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:26:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:26:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:26:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:26:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:26:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:26:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:26:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:26:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:26:975 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 34
12:26:975 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:26:975 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:975 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2287us
12:26:975 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:975 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:975 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:975 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:975 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:975 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:976 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:976 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:976 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:976 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:976 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:976 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 35
12:26:976 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1803us
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:26:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:26:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:26:976 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:26:976 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:26:976 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:26:976 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:26:976 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:26:976 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:976 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:976 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:26:976 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:976 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:26:977 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:26:977 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:26:977 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192460 enqueued.
12:26:977 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48b2e480)
12:26:977 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:26:977 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:26:977 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:26:977 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=48b2e488)
12:26:977 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:26:977 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:26:977 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:26:977 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:26:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:26:977 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:26:977 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:26:977 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:26:977 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:26:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:26:977 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:26:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:26:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:26:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:26:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:978 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 35
12:26:978 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:26:978 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:26:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3015us
12:26:978 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:978 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:978 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:978 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:978 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:978 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:26:978 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:26:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:26:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:26:979 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:26:979 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:26:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:26:979 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 36
12:26:979 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:007 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1074us
12:27:007 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:007 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:007 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:007 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:007 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:007 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:007 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:007 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:007 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:007 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:007 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:007 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:007 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:007 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:007 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:007 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:008 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 36
12:27:008 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:008 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:008 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3744us
12:27:008 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:008 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:008 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:008 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:008 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:008 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:009 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:009 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:009 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:009 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:009 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:009 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:009 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:009 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:009 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 37
12:27:009 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +346us
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:009 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:009 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:009 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:009 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:009 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:009 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:009 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:009 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:009 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:009 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:009 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:009 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:009 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192461 enqueued.
12:27:010 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48b2e480)
12:27:010 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:010 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:010 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:010 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=48b2e488)
12:27:010 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:010 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:010 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:010 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:010 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:010 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:010 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:010 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:010 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:010 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:010 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:010 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:011 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 37
12:27:011 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:011 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4473us
12:27:011 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:011 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:011 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:011 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:011 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:011 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:011 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 38
12:27:011 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:040 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5421us
12:27:040 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:040 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:040 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:040 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:040 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:040 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:040 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:040 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:040 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:040 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:040 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:040 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:040 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:040 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:040 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:040 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:041 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +21us
12:27:041 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:041 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:041 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:041 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:041 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 38
12:27:041 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +349us
12:27:041 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:041 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5201us
12:27:042 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:042 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:042 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:042 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:042 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:042 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:042 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:042 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:042 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:042 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 39
12:27:042 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4692us
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:042 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:042 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:042 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:042 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:042 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:042 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:042 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:042 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:042 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:043 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:043 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:043 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192462 enqueued.
12:27:043 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48b2e480)
12:27:043 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:043 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:043 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:043 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=48b2e488)
12:27:043 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:043 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:043 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:043 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:043 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:043 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:043 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:043 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:044 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:044 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 39
12:27:044 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:044 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +126us
12:27:044 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:044 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:044 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:044 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:044 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:044 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:044 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:044 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:045 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:045 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 40
12:27:045 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:074 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3964us
12:27:074 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:074 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:074 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:074 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:074 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:074 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:074 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:074 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:074 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:074 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:074 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:074 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:074 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:074 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:074 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:074 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:075 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 40
12:27:075 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:075 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:075 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +855us
12:27:075 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:075 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:075 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:075 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:075 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:075 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:075 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:075 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:076 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:076 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:076 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:076 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:076 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:076 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:076 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 41
12:27:076 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3235us
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:076 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:076 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:076 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:076 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:076 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:076 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:076 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:076 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:076 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:076 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:076 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:076 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:076 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192463 enqueued.
12:27:077 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48b2e480)
12:27:077 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:077 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:077 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:077 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=48b2e488)
12:27:077 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:077 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:077 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:077 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:077 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:077 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:077 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:077 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:077 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:078 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 41
12:27:078 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:078 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1583us
12:27:078 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:078 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:078 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:078 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:078 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:078 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:078 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:078 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:078 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:078 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 42
12:27:078 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:107 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2506us
12:27:107 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:107 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:107 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:107 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:107 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:107 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:107 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:107 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:107 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:107 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:107 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:107 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:107 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:107 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:107 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:107 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:108 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 42
12:27:108 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:108 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:108 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2312us
12:27:108 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:108 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:108 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:108 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:108 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:109 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:109 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:109 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:109 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:109 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:109 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:109 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:109 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:109 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:109 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 43
12:27:109 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1778us
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:109 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:109 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:109 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:109 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:109 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:109 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:109 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:109 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:109 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:110 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:110 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:110 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192464 enqueued.
12:27:110 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48b2e480)
12:27:110 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:110 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:110 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:110 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=48b2e488)
12:27:110 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:110 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:110 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:110 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:110 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:110 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:110 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:110 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:111 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:111 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:111 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:111 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:111 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 43
12:27:111 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:111 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3041us
12:27:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:111 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:111 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:111 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:111 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:112 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:112 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:112 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 44
12:27:112 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:140 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1049us
12:27:140 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:140 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:140 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:140 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:140 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:140 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:140 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:140 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:140 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:140 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:140 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:140 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:140 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:140 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:140 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:140 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:141 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 44
12:27:141 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:141 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:141 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3769us
12:27:141 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:141 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:141 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:141 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:141 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:141 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:142 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:142 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:142 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:142 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:142 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:142 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 45
12:27:142 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +320us
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:142 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:142 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:142 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:142 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:142 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:142 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:142 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:142 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:142 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:143 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:143 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:143 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192465 enqueued.
12:27:143 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48b2e480)
12:27:143 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:143 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:143 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:143 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=48b2e488)
12:27:143 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:143 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:143 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:143 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:143 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:143 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:143 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:143 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:144 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:144 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 45
12:27:144 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:144 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4498us
12:27:144 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:144 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:144 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:144 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:144 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:144 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:144 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 46
12:27:144 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:174 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5396us
12:27:174 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:174 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:174 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:174 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:174 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:174 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:174 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:174 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:174 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:174 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:174 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:174 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:174 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:174 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:174 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:174 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:175 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +46us
12:27:175 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:175 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:175 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:175 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:175 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 46
12:27:175 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +323us
12:27:175 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:175 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5227us
12:27:175 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:176 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:176 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:176 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:176 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:176 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:176 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:176 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:176 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:176 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 47
12:27:176 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4667us
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:176 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:176 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:176 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:176 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:176 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:176 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:176 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:176 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:176 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:176 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:177 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:177 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:177 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192466 enqueued.
12:27:177 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48b2e480)
12:27:177 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:177 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:177 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:177 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=48b2e488)
12:27:177 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:177 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:177 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:177 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:177 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:177 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:177 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:177 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:177 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:178 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:178 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:178 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:178 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:178 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 47
12:27:178 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:178 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +151us
12:27:178 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:178 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:178 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:178 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:178 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:178 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:178 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:178 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:179 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:179 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 48
12:27:179 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:207 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3938us
12:27:207 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:207 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:207 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:207 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:207 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:207 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:207 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:207 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:207 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:207 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:207 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:207 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:207 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:207 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:207 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:207 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:208 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 48
12:27:208 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:208 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:208 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +880us
12:27:208 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:208 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:208 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:208 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:208 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:208 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:209 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:209 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:209 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:209 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:209 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:209 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 49
12:27:209 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3210us
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:209 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:209 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:209 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:209 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:209 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:209 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:209 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:209 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:209 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:209 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:209 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:210 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:210 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192467 enqueued.
12:27:210 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48b2e480)
12:27:210 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:210 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:210 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:210 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=48b2e488)
12:27:210 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:210 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:210 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:210 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:210 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:210 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:210 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:210 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:211 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:211 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:211 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:211 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:211 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 49
12:27:211 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:211 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1609us
12:27:211 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:211 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:211 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:211 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:211 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:211 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:211 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:211 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:211 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:212 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 50
12:27:212 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:241 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2481us
12:27:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:241 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:241 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:241 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:241 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:242 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 50
12:27:242 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:242 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2337us
12:27:242 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:242 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:242 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:242 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:242 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:242 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:243 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:243 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:243 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:243 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 51
12:27:243 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1752us
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:243 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:243 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:243 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:243 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:243 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:243 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:243 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:243 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192468 enqueued.
12:27:243 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48b2e480)
12:27:244 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:244 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:244 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:244 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=48b2e488)
12:27:244 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:244 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:244 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:244 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:244 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:245 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 51
12:27:245 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:245 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3066us
12:27:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:245 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:245 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:245 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:245 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:245 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:245 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:245 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 52
12:27:245 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:274 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1024us
12:27:274 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:274 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:274 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:274 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:274 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:274 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:274 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:274 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:274 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:274 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:274 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:274 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:274 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:274 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:274 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:274 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:275 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 52
12:27:275 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:275 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:275 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3795us
12:27:275 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:275 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:275 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:275 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:275 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:275 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:275 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:275 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:275 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:276 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:276 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:276 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:276 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:276 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:276 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 53
12:27:276 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +295us
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:276 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:276 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:276 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:276 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:276 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:276 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:276 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:276 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:276 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:276 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:276 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:276 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:276 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192469 enqueued.
12:27:276 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48b2e480)
12:27:276 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:276 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:277 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:277 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=48b2e488)
12:27:277 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:277 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:277 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:277 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:277 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:277 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:277 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:277 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:277 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:277 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 53
12:27:277 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:278 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4523us
12:27:278 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:278 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:278 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:278 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:278 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:278 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:278 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 54
12:27:278 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:307 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5370us
12:27:307 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:307 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:307 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:307 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:307 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:307 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:307 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:307 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:307 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:307 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:307 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:307 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:307 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:307 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:307 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:307 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:308 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +71us
12:27:308 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:308 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:308 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:308 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:308 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 54
12:27:308 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +298us
12:27:308 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5252us
12:27:309 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:309 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:309 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:309 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:309 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:309 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:309 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 55
12:27:309 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4642us
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:309 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:309 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:309 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:309 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:309 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:309 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:309 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:309 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:310 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:310 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:310 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192470 enqueued.
12:27:310 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48b2e480)
12:27:310 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:310 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:310 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:310 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=48b2e488)
12:27:310 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:310 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:310 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:310 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:310 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:310 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:310 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:311 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:311 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:311 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:311 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:311 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:311 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 55
12:27:311 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:311 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +177us
12:27:311 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:311 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:311 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:311 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:311 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:311 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:311 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:312 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:312 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:312 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 56
12:27:312 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:341 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3913us
12:27:341 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:341 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:341 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:341 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:341 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:341 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:341 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:341 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:341 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:341 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:341 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:341 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:341 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:341 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:341 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:341 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:342 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 56
12:27:342 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:342 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:342 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +905us
12:27:342 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:342 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:342 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:342 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:342 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:342 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:342 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:343 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:343 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:343 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:343 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:343 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:343 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 57
12:27:343 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3184us
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:343 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:343 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:343 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:343 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:343 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:343 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:343 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:343 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:343 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:343 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:343 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:343 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:343 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:343 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:344 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192471 enqueued.
12:27:344 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48b2e480)
12:27:344 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:344 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:344 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:344 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=48b2e488)
12:27:344 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:344 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:344 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:344 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:344 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:344 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:344 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:344 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:344 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:344 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:344 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:345 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 57
12:27:345 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:345 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1634us
12:27:345 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:345 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:345 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:345 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:345 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:345 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:345 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:345 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:345 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:346 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 58
12:27:346 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:374 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2456us
12:27:374 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:374 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:374 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:374 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:374 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:374 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:374 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:374 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:374 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:374 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:374 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:374 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:374 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:374 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:374 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:374 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:375 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 58
12:27:375 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:375 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:375 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2363us
12:27:375 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:375 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:375 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:375 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:375 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:375 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:375 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:376 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:376 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:376 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:376 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:376 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:376 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:376 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:376 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 59
12:27:376 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1727us
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:376 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:376 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:376 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:376 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:376 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:376 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:376 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:376 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:376 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:376 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:376 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:376 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:377 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192472 enqueued.
12:27:377 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48b2e480)
12:27:377 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:377 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:377 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:377 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=48b2e488)
12:27:377 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:377 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:377 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:377 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:377 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:377 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:377 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:377 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:377 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:378 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:378 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 59
12:27:378 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:378 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3091us
12:27:378 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:378 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:378 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:378 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:378 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:378 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:378 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:378 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:378 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:378 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 60
12:27:378 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:407 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +998us
12:27:407 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:407 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:407 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:407 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:407 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:407 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:407 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:407 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:407 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:407 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:407 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:407 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:407 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:407 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:407 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:407 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:407 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:408 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 60
12:27:408 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:408 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:408 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3820us
12:27:408 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:408 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:408 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:408 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:408 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:408 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:408 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:408 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:408 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:409 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:409 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:409 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:409 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:409 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:409 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 61
12:27:409 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +270us
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:409 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:409 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:409 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:409 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:409 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:409 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:409 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:409 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:409 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:409 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:409 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:409 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:409 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192473 enqueued.
12:27:409 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48b2e480)
12:27:410 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:410 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:410 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:410 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=48b2e488)
12:27:410 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:410 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:410 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:410 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:410 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:410 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:410 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:410 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:410 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:411 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 61
12:27:411 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:411 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:411 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4549us
12:27:411 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:411 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:411 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:411 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:411 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:411 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:411 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:411 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:411 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:411 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 62
12:27:411 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:441 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5345us
12:27:441 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:441 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:441 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:441 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:441 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:441 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:441 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:441 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:441 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:441 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:441 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:441 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:441 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:441 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:441 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:441 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:442 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +97us
12:27:442 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:442 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:442 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:442 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:442 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 62
12:27:442 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +273us
12:27:442 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:442 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5277us
12:27:442 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:442 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:443 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:443 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:443 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:443 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:443 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:443 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:443 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:443 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 63
12:27:443 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4616us
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:443 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:443 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:443 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:443 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:443 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:443 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:443 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:443 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:443 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:443 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:443 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:443 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:443 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192474 enqueued.
12:27:444 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48b2e480)
12:27:444 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:444 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:444 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:444 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=48b2e488)
12:27:444 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:444 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:444 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:444 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:444 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:444 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:444 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:444 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:444 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:445 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 63
12:27:445 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:445 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +202us
12:27:445 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:445 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:445 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:445 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:445 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:445 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:445 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:445 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:445 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:445 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 64
12:27:445 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:474 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3888us
12:27:474 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:474 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:474 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:474 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:474 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:474 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:474 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:474 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:474 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:474 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:474 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:474 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:474 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:474 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:474 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:474 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:475 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 64
12:27:475 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:475 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:475 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +931us
12:27:475 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:475 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:475 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:475 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:475 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:475 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:475 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:475 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:475 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:476 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:476 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:476 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:476 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:476 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:476 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 65
12:27:476 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3159us
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:476 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:476 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:476 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:476 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:476 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:476 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:476 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:476 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:476 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:476 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:476 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:476 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:476 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192475 enqueued.
12:27:476 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48b2e480)
12:27:476 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:477 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:477 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:477 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=48b2e488)
12:27:477 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:477 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:477 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:477 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:477 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:477 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:477 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:477 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:477 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:478 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:478 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 65
12:27:478 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:478 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1659us
12:27:478 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:478 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:478 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:478 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:478 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:478 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:478 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:478 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:478 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:478 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 66
12:27:478 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:507 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2430us
12:27:507 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:507 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:507 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:507 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:507 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:507 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:507 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:507 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:507 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:507 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:507 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:507 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:507 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:507 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:507 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:507 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:508 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 66
12:27:508 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:508 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:508 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2388us
12:27:508 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:508 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:508 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:508 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:508 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:508 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:509 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:509 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:509 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:509 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:509 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:509 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:509 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:509 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:509 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 67
12:27:509 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1702us
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:509 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:509 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:509 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:509 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:509 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:509 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:509 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:509 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:509 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:510 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:510 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:510 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192476 enqueued.
12:27:510 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48b2e480)
12:27:510 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:510 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:510 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:510 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=48b2e488)
12:27:510 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:510 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:510 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:510 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:510 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:510 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:510 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:510 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:511 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:511 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 67
12:27:511 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:511 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3117us
12:27:511 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:511 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:511 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:511 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:511 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:511 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:511 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:511 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:512 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:512 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 68
12:27:512 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:541 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +973us
12:27:541 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:541 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:541 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:541 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:541 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:541 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:541 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:541 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:541 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:541 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:541 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:541 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:541 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:541 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:541 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:541 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:542 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 68
12:27:542 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:542 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:542 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3845us
12:27:542 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:542 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:542 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:542 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:542 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:542 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:542 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:542 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:542 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:543 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:543 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:543 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:543 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:543 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:543 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 69
12:27:543 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +244us
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:543 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:543 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:543 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:543 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:543 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:543 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:543 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:543 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:543 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:543 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:543 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:543 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:543 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192477 enqueued.
12:27:543 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48b2e480)
12:27:543 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:543 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:544 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:544 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=48b2e488)
12:27:544 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:544 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:544 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:544 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:544 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:544 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:544 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:544 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:544 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:544 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 69
12:27:544 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:545 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:545 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4574us
12:27:545 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:545 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:545 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:545 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:545 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:545 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:545 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:545 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:545 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:545 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 70
12:27:545 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:574 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5320us
12:27:574 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:574 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:574 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:574 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:574 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:574 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:574 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:574 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:574 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:574 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:574 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:574 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:574 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:574 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:574 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:574 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:575 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +122us
12:27:575 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:575 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:575 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:575 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:575 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 70
12:27:575 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +247us
12:27:575 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:575 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5303us
12:27:575 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:575 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:575 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:575 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:576 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:576 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:576 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:576 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:576 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:576 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 71
12:27:576 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4591us
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:576 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:576 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:576 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:576 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:576 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:576 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:576 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:576 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:576 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:576 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:576 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:576 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:576 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192478 enqueued.
12:27:576 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48b2e480)
12:27:576 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:577 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:577 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:577 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=48b2e488)
12:27:577 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:577 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:577 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:577 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:577 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:577 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:577 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:577 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:577 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:577 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 71
12:27:577 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:577 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +227us
12:27:578 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:578 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:578 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:578 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:578 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:578 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:578 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:578 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:578 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:578 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 72
12:27:578 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:608 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3862us
12:27:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:608 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:608 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:608 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:608 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:609 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 72
12:27:609 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:609 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +956us
12:27:609 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:609 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:609 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:609 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:609 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:610 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:610 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:610 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:610 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:610 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 73
12:27:610 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3134us
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:610 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:610 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:610 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:610 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:610 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:610 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:610 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:610 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192479 enqueued.
12:27:610 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48b2e480)
12:27:611 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:611 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:611 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:611 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=48b2e488)
12:27:611 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:611 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:611 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:611 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:611 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:611 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 73
12:27:612 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:612 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1685us
12:27:612 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:612 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:612 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:612 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:612 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:612 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:612 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:612 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:612 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:612 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 74
12:27:612 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:641 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2405us
12:27:641 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:641 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:641 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:641 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:641 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:641 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:641 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:641 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:641 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:641 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:641 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:641 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:641 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:641 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:641 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:641 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:642 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 74
12:27:642 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:642 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:642 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2413us
12:27:642 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:642 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:642 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:642 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:642 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:642 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:642 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:642 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:643 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:643 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:643 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:643 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:643 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:643 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:643 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 75
12:27:643 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1676us
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:643 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:643 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:643 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:643 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:643 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:643 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:643 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:643 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:643 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:643 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:643 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:643 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:643 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192480 enqueued.
12:27:643 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48b2e480)
12:27:643 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:644 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:644 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:644 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=48b2e488)
12:27:644 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:644 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:644 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:644 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:644 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:644 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:644 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:644 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:644 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:644 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:644 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:644 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:644 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 75
12:27:644 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:645 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3142us
12:27:645 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:645 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:645 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:645 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:645 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:645 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:645 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:645 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:645 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:645 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 76
12:27:645 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:674 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +948us
12:27:674 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:674 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:674 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:674 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:674 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:674 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:674 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:674 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:674 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:674 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:674 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:674 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:674 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:674 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:674 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:674 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:675 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 76
12:27:675 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:675 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:675 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3871us
12:27:675 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:675 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:675 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:675 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:676 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:676 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:676 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:676 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:676 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:676 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:676 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:676 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:676 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:676 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:676 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 77
12:27:676 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +219us
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:676 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:676 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:676 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:676 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:676 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:676 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:677 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:677 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:677 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192481 enqueued.
12:27:677 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48b2e480)
12:27:677 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:677 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:677 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:677 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=48b2e488)
12:27:677 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:677 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:677 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:677 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:677 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:677 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:677 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:677 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:678 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:678 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 77
12:27:678 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:678 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4599us
12:27:678 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:678 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:678 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:678 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:678 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:678 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:678 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 78
12:27:678 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:708 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5294us
12:27:708 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:708 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:708 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:708 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:708 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:708 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:708 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:708 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:708 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:708 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:708 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:708 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:708 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:708 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:708 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:708 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:709 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +147us
12:27:709 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:709 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:709 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:709 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:709 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 78
12:27:709 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +222us
12:27:709 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:709 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5328us
12:27:709 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:709 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:709 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:709 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:710 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:710 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:710 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:710 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:710 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:710 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 79
12:27:710 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4566us
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:710 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:710 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:710 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:710 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:710 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:710 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:710 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:710 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:710 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:710 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:710 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:710 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:710 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192482 enqueued.
12:27:710 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48b2e480)
12:27:710 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:710 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:711 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:711 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=48b2e488)
12:27:711 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:711 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:711 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:711 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:711 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:711 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:711 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:711 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:711 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:711 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 79
12:27:711 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:712 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +253us
12:27:712 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:712 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:712 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:712 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:712 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:712 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:712 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:712 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:712 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:712 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 80
12:27:712 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:741 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3837us
12:27:741 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:741 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:741 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:741 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:741 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:741 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:741 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:741 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:741 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:741 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:741 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:741 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:741 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:741 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:741 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:741 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:742 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:742 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:742 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 80
12:27:742 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:742 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:742 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +981us
12:27:742 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:742 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:742 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:742 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:742 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:742 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:742 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:742 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:742 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:743 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:743 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:743 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:743 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:743 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:743 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 81
12:27:743 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3108us
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:743 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:743 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:743 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:743 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:743 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:743 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:743 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:743 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:743 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:743 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:743 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:743 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:743 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192483 enqueued.
12:27:743 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48b2e480)
12:27:743 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:743 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:743 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:744 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=48b2e488)
12:27:744 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:744 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:744 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:744 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:744 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:744 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:744 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:744 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:744 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:744 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 81
12:27:744 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:744 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1710us
12:27:745 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:745 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:745 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:745 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:745 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:745 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:745 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:745 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:745 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:745 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 82
12:27:745 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:774 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2380us
12:27:774 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:774 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:774 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:774 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:774 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:774 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:774 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:774 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:774 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:774 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:774 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:774 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:774 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:774 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:774 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:774 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:775 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 82
12:27:775 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:775 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:775 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2439us
12:27:775 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:775 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:775 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:775 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:775 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:776 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:776 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:776 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:776 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:776 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:776 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:776 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:776 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:776 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:776 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 83
12:27:776 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1651us
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:776 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:776 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:776 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:776 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:776 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:776 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:776 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:776 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:777 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:777 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:777 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192484 enqueued.
12:27:777 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48b2e480)
12:27:777 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:777 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:777 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:777 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=48b2e488)
12:27:777 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:777 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:777 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:777 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:777 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:777 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:777 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:778 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:778 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:778 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 83
12:27:778 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:778 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3167us
12:27:778 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:778 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:778 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:778 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:778 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:778 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:778 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:779 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:779 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:779 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 84
12:27:779 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:808 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +922us
12:27:808 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:808 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:808 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:808 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:808 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:808 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:808 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:808 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:808 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:808 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:808 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:809 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:809 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:809 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 84
12:27:809 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:809 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:809 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3896us
12:27:809 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:809 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:809 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:809 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:809 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:809 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:809 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:809 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:809 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:810 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:810 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:810 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:810 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 85
12:27:810 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +194us
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:810 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:810 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:810 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:810 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:810 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:810 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:810 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:810 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192485 enqueued.
12:27:810 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48b2e480)
12:27:810 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:810 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:811 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:811 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=48b2e488)
12:27:811 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:811 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:811 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:811 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:811 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:811 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:811 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:811 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:811 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:811 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:811 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:811 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:811 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 85
12:27:811 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:811 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:812 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4625us
12:27:812 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:812 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:812 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:812 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:812 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:812 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:812 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:812 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:812 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:812 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 86
12:27:812 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:841 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5269us
12:27:841 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:841 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:841 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:841 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:841 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:841 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:841 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:841 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:841 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:841 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:841 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:841 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:841 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:841 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:841 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:841 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +173us
12:27:842 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:842 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:842 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:842 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 86
12:27:842 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +197us
12:27:842 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5353us
12:27:842 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:842 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:842 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:843 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:843 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:843 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:843 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:843 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:843 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:843 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 87
12:27:843 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4540us
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:843 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:843 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:843 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:843 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:843 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:843 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:843 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:843 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192486 enqueued.
12:27:843 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48b2e480)
12:27:844 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:844 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:844 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:844 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=48b2e488)
12:27:844 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:844 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:844 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:844 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:844 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:844 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:844 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:844 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:844 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:845 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 87
12:27:845 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:845 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +278us
12:27:845 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:845 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:845 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:845 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:845 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:845 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:845 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:845 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:845 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:845 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 88
12:27:845 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:874 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3812us
12:27:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:874 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:874 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:874 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:874 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:874 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:874 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:874 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:875 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 88
12:27:875 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:875 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1007us
12:27:875 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:875 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:875 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:875 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:875 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:875 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:876 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:876 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:876 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:876 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:876 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 89
12:27:876 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3083us
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:876 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:876 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:876 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:876 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:876 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:876 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:876 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:876 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192487 enqueued.
12:27:876 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48b2e480)
12:27:877 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:877 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:877 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:877 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=48b2e488)
12:27:877 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:877 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:877 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:877 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:877 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:877 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 89
12:27:878 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:878 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1735us
12:27:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:878 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 90
12:27:878 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:908 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2354us
12:27:908 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:908 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:908 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:908 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:908 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:908 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:908 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:908 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:908 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:908 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:908 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:908 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:908 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:908 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:908 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:908 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:909 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:909 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:909 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:909 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 90
12:27:909 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:909 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:909 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2464us
12:27:909 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:909 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:909 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:909 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:909 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:909 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:910 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:910 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:910 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:910 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:910 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:910 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:910 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:910 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:910 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 91
12:27:910 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1626us
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:910 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:910 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:910 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:910 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:910 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:910 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:911 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:911 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192488 enqueued.
12:27:911 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48b2e480)
12:27:911 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:911 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:911 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:911 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=48b2e488)
12:27:911 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:911 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:911 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:911 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:911 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:911 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:911 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:911 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:911 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:912 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:912 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:912 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:912 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 91
12:27:912 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:912 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3193us
12:27:912 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:912 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:912 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:912 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:912 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:912 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:912 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:912 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:912 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:913 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 92
12:27:913 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:27:941 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +897us
12:27:941 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:941 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:941 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:941 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:941 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:941 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:941 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:941 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:941 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:941 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:941 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:941 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:941 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:941 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:941 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:941 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:942 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 92
12:27:942 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:27:942 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3921us
12:27:942 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:942 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:942 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:942 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:942 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:943 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:943 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:943 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:943 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:943 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:943 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:943 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:943 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 93
12:27:943 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +168us
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:943 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:943 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:943 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:27:943 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:943 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:943 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:943 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:943 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192489 enqueued.
12:27:944 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48b2e480)
12:27:944 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:944 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:944 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:27:944 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=48b2e488)
12:27:944 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:944 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:944 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:944 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:944 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:944 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:944 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:944 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:944 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:945 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 93
12:27:945 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:945 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:945 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4650us
12:27:945 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:945 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:945 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:945 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:945 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:945 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:945 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:945 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:945 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:945 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 94
12:27:945 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:27:975 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5244us
12:27:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:27:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:27:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:27:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:27:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:975 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:27:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:27:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:27:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:27:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:27:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:27:975 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:975 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:27:975 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:27:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:27:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:27:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:27:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:27:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:27:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:27:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:27:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:27:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +198us
12:27:976 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:976 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:976 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:976 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 94
12:27:976 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +171us
12:27:977 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5379us
12:27:977 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:977 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:977 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:977 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:977 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:977 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:977 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 95
12:27:977 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4515us
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:27:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:27:977 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:27:977 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:27:977 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:27:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:27:977 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:27:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:27:978 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:27:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:27:978 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192490 enqueued.
12:27:978 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48b2e480)
12:27:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:27:978 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:27:978 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:27:978 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=48b2e488)
12:27:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:27:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:27:978 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:27:978 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:27:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:27:978 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:27:978 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:27:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:27:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:27:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:27:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:27:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:27:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:27:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:27:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:27:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:27:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:27:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:979 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 95
12:27:979 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:27:979 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:27:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +303us
12:27:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:979 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:979 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:979 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:979 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:27:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:27:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:27:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:27:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:27:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:27:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:27:980 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 96
12:27:980 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:008 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3786us
12:28:008 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:008 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:008 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:008 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:008 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:008 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:008 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:008 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:008 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:008 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:008 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:008 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:008 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:008 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:008 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:008 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:009 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 96
12:28:009 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:009 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:009 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1032us
12:28:009 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:009 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:009 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:009 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:009 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:009 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:010 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:010 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:010 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:010 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:010 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:010 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:010 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:010 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:010 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 97
12:28:010 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3058us
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:010 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:010 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:010 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:010 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:010 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:011 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:011 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:011 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192491 enqueued.
12:28:011 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48b2e480)
12:28:011 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:011 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:011 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:011 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=48b2e488)
12:28:011 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:011 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:011 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:011 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:011 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:011 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:011 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:011 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:012 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:012 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 97
12:28:012 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:012 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1761us
12:28:012 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:012 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:012 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:012 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:012 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:012 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:012 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:012 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:012 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:013 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 98
12:28:013 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:041 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2329us
12:28:041 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:041 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:041 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:041 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:041 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:041 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:041 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:041 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:041 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:041 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:041 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:041 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:041 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:041 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:041 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:041 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:042 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 98
12:28:042 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:042 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:042 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2489us
12:28:042 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:042 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:042 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:042 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:043 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:043 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:043 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:043 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:043 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:043 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:043 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:043 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:043 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:043 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:043 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 99
12:28:043 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1600us
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:043 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:043 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:043 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:043 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:043 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:044 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:044 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:044 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192492 enqueued.
12:28:044 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48b2e480)
12:28:044 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:044 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:044 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:044 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=48b2e488)
12:28:044 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:044 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:044 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:044 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:044 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:044 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:044 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:045 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:045 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:045 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:045 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:045 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:045 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 99
12:28:045 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:045 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3218us
12:28:045 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:045 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:045 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:045 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:045 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:045 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:045 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:046 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:046 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:046 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 100
12:28:046 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:075 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +872us
12:28:075 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:075 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:075 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:075 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:075 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:075 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:075 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:075 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:075 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:075 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:075 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:075 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:075 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:075 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:075 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:075 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:076 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:076 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:076 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:076 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 100
12:28:076 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:076 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:076 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3947us
12:28:076 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:076 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:076 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:076 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:076 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:076 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:076 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:076 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:077 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:077 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:077 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:077 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:077 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:077 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:077 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 101
12:28:077 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +143us
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:077 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:077 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:077 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:077 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:077 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:077 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:077 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:077 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192493 enqueued.
12:28:077 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48b2e480)
12:28:077 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:078 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:078 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:078 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=48b2e488)
12:28:078 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:078 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:078 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:078 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:078 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:078 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:078 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:078 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:078 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:078 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:078 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:078 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:078 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 101
12:28:079 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:079 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4675us
12:28:079 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:079 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:079 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:079 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:079 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:079 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:079 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 102
12:28:079 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:108 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5218us
12:28:108 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:108 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:108 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:108 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:108 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:108 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:108 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:108 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:108 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:108 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:108 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:108 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:108 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:108 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:108 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:108 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:109 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +223us
12:28:109 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:109 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:109 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:109 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:109 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 102
12:28:109 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +146us
12:28:109 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:110 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5404us
12:28:110 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:110 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:110 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:110 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:110 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:110 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:110 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:110 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:110 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:110 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 103
12:28:110 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4490us
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:110 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:110 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:110 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:110 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:110 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:111 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:111 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:111 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192494 enqueued.
12:28:111 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48b2e480)
12:28:111 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:111 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:111 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:111 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=48b2e488)
12:28:111 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:111 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:111 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:111 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:111 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:111 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:111 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:112 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:112 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:112 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:112 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 103
12:28:112 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:112 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +329us
12:28:112 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:112 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:112 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:112 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:112 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:112 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:112 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:113 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:113 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:113 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 104
12:28:113 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:141 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3761us
12:28:141 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:141 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:141 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:141 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:141 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:141 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:141 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:141 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:141 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:141 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:141 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:141 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:141 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:141 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:141 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:141 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:142 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 104
12:28:142 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:142 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1057us
12:28:142 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:142 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:142 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:142 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:142 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:143 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:143 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:143 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:143 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:143 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:143 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:143 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:143 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 105
12:28:143 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3032us
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:143 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:143 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:143 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:143 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:143 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:143 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:143 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:144 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192495 enqueued.
12:28:144 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48b2e480)
12:28:144 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:144 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:144 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:144 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=48b2e488)
12:28:144 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:144 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:144 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:144 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:144 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:144 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:144 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:144 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:144 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:145 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 105
12:28:145 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:145 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1786us
12:28:145 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:145 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:145 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:145 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:145 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:145 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:145 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:145 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:145 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:145 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 106
12:28:145 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:175 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2304us
12:28:175 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:175 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:175 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:175 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:175 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:175 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:176 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:176 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:176 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:176 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:177 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 106
12:28:177 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:177 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2515us
12:28:177 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:177 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:177 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:177 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:177 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:177 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:177 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:177 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:177 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:177 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 107
12:28:178 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1575us
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:178 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:178 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:178 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:178 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:178 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:178 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:178 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:178 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192496 enqueued.
12:28:178 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48b2e480)
12:28:178 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:178 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:178 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:178 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=48b2e488)
12:28:178 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:178 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:178 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:178 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:179 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:179 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:179 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:179 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:179 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:179 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 107
12:28:179 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:179 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:179 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3243us
12:28:179 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:179 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:179 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:179 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:180 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 108
12:28:180 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:208 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +846us
12:28:208 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:208 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:208 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:208 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:208 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:208 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:208 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:208 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:208 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:208 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:208 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:208 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:208 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:208 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:208 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:208 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:209 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:209 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:209 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 108
12:28:209 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:209 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3972us
12:28:209 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:209 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:209 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:209 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:209 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:209 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:209 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:210 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:210 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:210 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:210 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:210 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:210 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 109
12:28:210 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +118us
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:210 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:210 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:210 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:210 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:210 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:210 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:210 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:210 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:210 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:210 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192497 enqueued.
12:28:210 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48b2e480)
12:28:211 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:211 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:211 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:211 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=48b2e488)
12:28:211 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:211 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:211 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:211 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:211 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:211 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:211 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:211 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:211 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:211 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:212 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 109
12:28:212 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:212 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4701us
12:28:212 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:212 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:212 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:212 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:212 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:212 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:212 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 110
12:28:212 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:241 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5193us
12:28:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:241 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:241 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:241 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:241 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:241 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:241 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:241 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +249us
12:28:242 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:242 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:242 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:242 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 110
12:28:242 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +121us
12:28:242 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:242 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5429us
12:28:243 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:243 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:243 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:243 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:243 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:243 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:243 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 111
12:28:243 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4464us
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:243 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:243 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:243 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:243 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:243 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:243 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:243 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:244 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:244 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:244 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192498 enqueued.
12:28:244 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48b2e480)
12:28:244 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:244 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:244 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:244 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=48b2e488)
12:28:244 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:244 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:244 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:244 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:244 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:245 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:245 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 111
12:28:245 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:245 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +354us
12:28:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:245 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:245 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:245 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:245 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:246 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:246 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:246 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 112
12:28:246 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:275 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3736us
12:28:275 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:275 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:275 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:275 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:275 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:275 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:275 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:275 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:275 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:275 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:275 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:275 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:275 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:275 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:275 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:275 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:276 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 112
12:28:276 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:276 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:276 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1083us
12:28:276 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:276 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:276 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:276 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:276 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:277 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:277 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:277 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:277 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:277 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:277 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:277 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:277 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:277 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:277 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 113
12:28:277 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3007us
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:277 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:277 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:277 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:277 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:277 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:277 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:277 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:278 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:278 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:278 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192499 enqueued.
12:28:278 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48b2e480)
12:28:278 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:278 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:278 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:278 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=48b2e488)
12:28:278 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:278 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:278 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:278 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:278 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:278 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:278 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:278 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:279 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:279 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 113
12:28:279 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:279 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1811us
12:28:279 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:279 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:279 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:279 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:279 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:279 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:279 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:280 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:280 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:280 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 114
12:28:280 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:308 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2278us
12:28:308 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:308 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:308 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:308 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:308 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:308 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:308 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:308 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:308 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:308 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:308 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:308 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:308 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:308 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:308 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:308 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:309 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 114
12:28:309 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:309 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2540us
12:28:309 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:309 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:309 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:309 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:310 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:310 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:310 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:310 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:310 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:310 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:310 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:310 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:310 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:310 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 115
12:28:310 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1550us
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:310 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:310 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:310 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:310 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:310 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:310 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:310 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:311 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:311 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:311 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192500 enqueued.
12:28:311 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48b2e480)
12:28:311 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:311 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:311 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:311 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=48b2e488)
12:28:311 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:311 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:311 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:311 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:311 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:311 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:311 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:311 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:312 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:312 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 115
12:28:312 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:312 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3269us
12:28:312 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:312 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:312 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:312 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:312 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:312 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:312 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:313 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:313 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:313 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 116
12:28:313 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:342 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +821us
12:28:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:342 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:342 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:342 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:342 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:343 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 116
12:28:343 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:343 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3997us
12:28:343 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:343 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:343 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:344 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:344 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:344 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:344 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:344 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:344 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:344 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 117
12:28:344 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +92us
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:344 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:344 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:344 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:344 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:345 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:345 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:345 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192501 enqueued.
12:28:345 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48b2e480)
12:28:345 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:345 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:345 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:345 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=48b2e488)
12:28:345 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:345 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:345 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:345 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:345 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:345 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:345 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:346 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:346 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:346 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 117
12:28:346 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:346 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4726us
12:28:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:346 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:346 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:346 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:346 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:346 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 118
12:28:346 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:375 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5168us
12:28:375 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:375 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:375 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:375 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:375 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:375 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:375 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:375 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:375 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:375 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:375 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:375 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:375 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:375 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:375 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:375 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:376 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +274us
12:28:376 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:376 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:376 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:376 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:376 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 118
12:28:376 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +95us
12:28:376 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:376 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5455us
12:28:377 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:377 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:377 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:377 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:377 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:377 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:377 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:377 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:377 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:377 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 119
12:28:377 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4439us
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:377 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:377 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:377 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:377 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:377 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:377 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:377 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:378 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:378 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:378 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192502 enqueued.
12:28:378 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48b2e480)
12:28:378 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:378 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:378 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:378 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=48b2e488)
12:28:378 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:378 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:378 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:378 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:378 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:378 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:378 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:379 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:379 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:379 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 119
12:28:379 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:379 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:379 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +379us
12:28:379 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:379 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:379 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:379 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:379 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:379 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:379 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:379 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:379 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:379 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:379 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:379 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:380 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 120
12:28:380 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:408 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3710us
12:28:408 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:408 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:408 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:408 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:408 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:408 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:408 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:408 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:408 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:408 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:408 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:408 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:408 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:408 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:408 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:408 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:409 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:409 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:409 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:409 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 120
12:28:409 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:409 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:409 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1108us
12:28:409 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:409 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:409 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:409 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:409 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:410 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:410 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:410 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:410 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:410 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:410 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:410 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:410 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:410 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:410 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 121
12:28:410 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2982us
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:410 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:410 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:410 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:410 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:410 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:410 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:410 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:411 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:411 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:411 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192503 enqueued.
12:28:411 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48b2e480)
12:28:411 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:411 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:411 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:411 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=48b2e488)
12:28:411 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:411 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:411 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:411 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:411 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:411 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:411 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:411 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:412 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:412 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 121
12:28:412 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:412 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1837us
12:28:412 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:412 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:412 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:412 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:412 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:412 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:412 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:413 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:413 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 122
12:28:413 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:442 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2253us
12:28:442 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:442 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:442 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:442 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:442 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:442 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:442 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:442 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:442 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:442 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:442 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:442 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:442 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:442 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:442 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:442 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:443 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 122
12:28:443 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:443 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:443 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2565us
12:28:443 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:443 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:443 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:443 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:443 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:444 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:444 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:444 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:444 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:444 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:444 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:444 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:444 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:444 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:444 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 123
12:28:444 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1524us
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:444 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:444 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:444 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:444 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:444 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:444 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:444 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:445 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:445 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:445 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192504 enqueued.
12:28:445 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48b2e480)
12:28:445 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:445 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:445 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:445 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=48b2e488)
12:28:445 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:445 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:445 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:445 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:445 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:445 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:445 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:445 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:446 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:446 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 123
12:28:446 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:446 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3294us
12:28:446 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:446 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:446 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:446 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:446 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:446 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:447 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 124
12:28:447 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:475 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +796us
12:28:475 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:475 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:475 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:475 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:475 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:475 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:475 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:475 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:475 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:475 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:475 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:475 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:475 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:475 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:475 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:475 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:476 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:476 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:476 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:476 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 124
12:28:476 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:476 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:476 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4023us
12:28:476 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:476 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:476 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:476 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:476 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:477 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:477 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:477 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:477 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:477 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:477 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:477 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:477 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:477 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:477 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 125
12:28:477 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +67us
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:477 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:477 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:477 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:477 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:477 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:477 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:477 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:478 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:478 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:478 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192505 enqueued.
12:28:478 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48b2e480)
12:28:478 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:478 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:478 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:478 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=48b2e488)
12:28:478 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:478 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:478 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:478 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:478 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:478 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:478 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:478 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:479 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:479 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 125
12:28:479 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:479 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4751us
12:28:479 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:479 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:479 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:479 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:479 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:479 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:479 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 126
12:28:479 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:508 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5142us
12:28:508 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:508 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:508 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:508 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:508 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:508 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:508 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:508 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:508 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:508 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:508 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:508 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:508 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:508 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:508 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:508 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:509 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:509 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:509 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:509 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +299us
12:28:509 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:509 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:509 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:509 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:509 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 126
12:28:509 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +70us
12:28:509 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:510 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5480us
12:28:510 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:510 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:510 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:510 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:510 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:510 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:510 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:510 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:510 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:510 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 127
12:28:510 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4414us
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:510 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:510 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:510 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:510 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:510 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:510 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:510 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:511 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:511 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:511 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192506 enqueued.
12:28:511 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48b2e480)
12:28:511 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:511 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:511 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:511 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=48b2e488)
12:28:511 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:511 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:511 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:511 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:511 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:511 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:511 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:512 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:512 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:512 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 127
12:28:512 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:512 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +405us
12:28:512 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:512 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:512 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:512 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:512 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:513 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:513 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 128
12:28:513 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:542 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3685us
12:28:542 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:542 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:542 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:542 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:542 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:542 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:542 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:542 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:542 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:542 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:542 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:542 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:542 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:542 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:542 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:543 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:543 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:543 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:543 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:543 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 128
12:28:543 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:543 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:543 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1133us
12:28:543 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:543 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:543 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:543 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:544 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:544 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:544 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:544 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:544 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:544 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:544 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 129
12:28:544 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2956us
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:544 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:544 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:544 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:544 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:544 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:544 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:544 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:545 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:545 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:545 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192507 enqueued.
12:28:545 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48b2e480)
12:28:545 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:545 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:545 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:545 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=48b2e488)
12:28:545 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:545 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:545 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:545 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:545 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:545 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:545 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:546 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:546 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:546 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 129
12:28:546 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:546 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1862us
12:28:546 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:546 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:546 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:546 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:546 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:546 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:546 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:547 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:547 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:547 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 130
12:28:547 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:575 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2228us
12:28:575 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:575 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:575 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:575 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:575 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:575 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:575 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:575 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:575 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:575 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:575 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:575 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:575 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:575 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:575 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:575 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:576 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 130
12:28:576 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:576 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:576 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2591us
12:28:576 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:576 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:576 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:576 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:576 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:576 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:577 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:577 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:577 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:577 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:577 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:577 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:577 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:577 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:577 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 131
12:28:577 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1499us
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:577 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:577 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:577 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:577 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:577 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:577 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:577 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:578 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:578 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:578 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192508 enqueued.
12:28:578 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48b2e480)
12:28:578 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:578 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:578 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:578 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=48b2e488)
12:28:578 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:578 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:578 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:578 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:578 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:578 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:578 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:578 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:579 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:579 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 131
12:28:579 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:579 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3319us
12:28:579 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:579 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:579 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:579 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:579 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:579 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:579 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:580 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:580 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 132
12:28:580 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:608 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +770us
12:28:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:608 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:608 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:608 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:608 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:608 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:608 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:608 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:609 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 132
12:28:609 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:609 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4048us
12:28:609 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:609 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:609 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:609 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:609 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:610 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:610 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:610 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:610 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:610 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:610 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 133
12:28:610 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +42us
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:610 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:610 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:610 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:610 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:610 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:610 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:610 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:610 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:610 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:610 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192509 enqueued.
12:28:610 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48b2e480)
12:28:610 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:611 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:611 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:611 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=48b2e488)
12:28:611 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:611 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:611 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:611 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:611 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:611 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 133
12:28:612 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:612 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4777us
12:28:612 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:612 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:612 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:612 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:612 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:612 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:612 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 134
12:28:612 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:642 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5117us
12:28:642 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:642 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:642 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:642 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:642 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:642 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:642 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:642 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:642 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:642 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:642 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:642 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:642 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:642 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:642 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:642 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:643 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:643 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:643 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:643 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +325us
12:28:643 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:643 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:643 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:643 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:643 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 134
12:28:643 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +45us
12:28:643 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:643 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5505us
12:28:643 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:644 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:644 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:644 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:644 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:644 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:644 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:644 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:644 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:644 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 135
12:28:644 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4388us
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:644 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:644 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:644 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:644 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:644 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:644 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:644 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:645 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:645 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:645 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192510 enqueued.
12:28:645 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48b2e480)
12:28:645 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:645 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:645 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:645 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=48b2e488)
12:28:645 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:645 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:645 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:645 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:645 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:645 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:645 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:645 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:645 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:646 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:646 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 135
12:28:646 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:646 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +430us
12:28:646 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:646 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:646 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:646 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:646 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:646 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:646 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:646 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:646 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:647 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 136
12:28:647 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:675 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3660us
12:28:675 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:675 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:675 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:675 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:675 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:675 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:675 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:675 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:675 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:675 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:675 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:675 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:675 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:675 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:675 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:675 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:676 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:676 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:676 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:676 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 136
12:28:676 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:676 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:676 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1159us
12:28:676 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:676 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:676 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:676 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:677 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:677 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:677 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:677 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:677 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:677 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:677 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:677 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:677 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:677 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:677 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 137
12:28:677 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2931us
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:677 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:677 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:677 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:677 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:677 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:677 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:678 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:678 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:678 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:678 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192511 enqueued.
12:28:678 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48b2e480)
12:28:678 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:678 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:678 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:678 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=48b2e488)
12:28:678 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:678 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:678 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:678 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:678 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:678 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:679 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 137
12:28:679 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:679 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:679 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1887us
12:28:679 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:679 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:679 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:679 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:679 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:679 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:679 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:679 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:679 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:680 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 138
12:28:680 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:709 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2202us
12:28:709 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:709 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:709 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:709 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:709 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:709 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:709 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:709 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:709 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:709 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:709 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:709 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:709 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:709 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:709 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:709 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:710 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:710 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:710 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:710 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 138
12:28:710 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:710 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:710 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2616us
12:28:710 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:710 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:710 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:710 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:711 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:711 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:711 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:711 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:711 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:711 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:711 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 139
12:28:711 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1474us
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:711 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:711 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:711 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:711 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:711 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:712 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:712 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:712 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192448 enqueued.
12:28:712 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48b2e480)
12:28:712 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:712 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:712 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:712 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=48b2e488)
12:28:712 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:712 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:712 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:712 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:712 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:712 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:712 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:713 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:713 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:713 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 139
12:28:713 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:713 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3345us
12:28:713 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:713 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:713 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:713 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:713 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:713 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:713 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:714 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 140
12:28:714 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:742 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +745us
12:28:742 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:742 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:742 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:742 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:742 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:742 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:742 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:742 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:742 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:742 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:742 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:742 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:742 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:742 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:742 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:742 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:743 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:743 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:743 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:743 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 140
12:28:743 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:743 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:743 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4073us
12:28:743 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:743 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:743 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:743 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:743 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:744 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:744 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:744 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:744 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:744 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:744 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:744 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:744 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:744 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:744 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 141
12:28:744 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +16us
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:744 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:744 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:744 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:744 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:744 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:744 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:744 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:745 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:745 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:745 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:745 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:745 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:745 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:745 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:745 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:745 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:745 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:745 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:745 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:745 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:745 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:745 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:745 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:746 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:746 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 141
12:28:746 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:746 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4802us
12:28:746 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:746 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:746 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:746 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:746 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:746 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:746 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 142
12:28:746 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:775 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5092us
12:28:775 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:775 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:775 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:775 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:775 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:775 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:775 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:775 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:775 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:775 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:775 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:775 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:775 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:775 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:775 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:775 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:776 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +350us
12:28:776 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:776 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:776 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:776 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:776 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 142
12:28:776 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +19us
12:28:776 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:777 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5531us
12:28:777 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:777 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:777 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:777 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:777 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:777 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:777 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:777 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:777 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:777 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 143
12:28:777 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4363us
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:777 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:777 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:777 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:777 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:777 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:777 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:777 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:778 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:778 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:778 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:778 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:778 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:778 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:778 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:778 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:778 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:778 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:778 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:778 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:778 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:778 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:778 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:778 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:778 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:779 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:779 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 143
12:28:779 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:779 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +455us
12:28:779 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:779 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:779 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:779 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:779 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:779 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:779 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:780 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:780 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:780 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 144
12:28:780 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:809 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3634us
12:28:809 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:809 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:809 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:809 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:809 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:809 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:809 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:809 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:809 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:809 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:809 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:809 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:809 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:809 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:809 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:809 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:810 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:810 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 144
12:28:810 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:810 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1184us
12:28:810 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:810 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:810 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:810 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:811 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:811 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:811 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:811 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:811 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:811 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:811 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 145
12:28:811 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2906us
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:811 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:811 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:811 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:811 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:811 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:811 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:811 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:812 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:812 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:812 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:812 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:812 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:812 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:812 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:812 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:812 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:812 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:812 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:812 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:812 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:812 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:812 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:813 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:813 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:813 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 145
12:28:813 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:813 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1913us
12:28:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:813 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:813 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:813 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:813 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:814 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 146
12:28:814 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:842 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2177us
12:28:842 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:842 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:842 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:842 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:842 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:842 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:842 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:842 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:842 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:842 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:842 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:843 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 146
12:28:843 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:843 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:843 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2641us
12:28:843 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:843 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:843 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:843 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:843 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:844 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:844 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:844 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:844 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:844 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 147
12:28:844 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1448us
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:844 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:844 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:844 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:844 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:844 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:844 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:844 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:845 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:845 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:845 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:845 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:845 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:845 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:845 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:845 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:845 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:845 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:845 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:845 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:845 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:845 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:845 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:845 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:846 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:846 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:846 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:846 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:846 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 147
12:28:846 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:846 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3370us
12:28:846 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:846 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:846 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:846 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:846 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:846 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:846 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:846 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:847 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 148
12:28:847 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:875 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +720us
12:28:875 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:875 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:875 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:875 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:875 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:875 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:875 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:875 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:875 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:875 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:875 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:875 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:875 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:875 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:875 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:875 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:876 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:876 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:876 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:876 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 148
12:28:876 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:876 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4099us
12:28:876 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:876 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:876 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:876 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:877 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:877 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:877 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:877 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:877 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:877 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:877 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 149
12:28:877 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +232us
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:877 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:877 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:877 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:877 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:877 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:877 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:877 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:877 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:878 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:878 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:878 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:878 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:878 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:878 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:878 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:878 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> muscbThread (300->315, pc: 08aa2f34->08aa1fe0, interrupts resumed) +8us
12:28:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08ac2bdc->08000000, interrupt) +0us
12:28:878 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:878 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08ac2bdc, left interrupt) +0us
12:28:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> drawThread (315->300, pc: 08aa154c->08aa2f34, blocking audio) +1us
12:28:878 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:878 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:878 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:878 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:879 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 088093c8->0881f5e0, sema waited) +0us
12:28:879 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->08816e04, ctrl buffer waited) +0us
12:28:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:879 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 149
12:28:879 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +706us
12:28:879 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4827us
12:28:879 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:879 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:879 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:879 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:879 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:879 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:879 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 150
12:28:879 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:909 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5066us
12:28:909 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:909 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:909 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:909 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:909 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:909 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:909 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:909 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:909 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:909 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:909 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:910 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:910 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:910 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:910 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +375us
12:28:910 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:910 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 150
12:28:910 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +235us
12:28:910 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:910 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +4us
12:28:910 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:910 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:911 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:911 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:911 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:911 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:911 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:911 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:911 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 151
12:28:911 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4338us
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:911 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:911 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:911 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:911 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:911 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:911 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:911 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:912 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:912 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:912 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:912 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:912 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:912 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:912 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:912 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:912 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:912 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:912 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:912 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:912 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:912 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:912 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:912 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:913 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:913 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:913 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 151
12:28:913 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:913 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +481us
12:28:913 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:913 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:913 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:913 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:913 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:913 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:913 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:914 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:914 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:914 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 152
12:28:914 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:28:942 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3609us
12:28:942 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:942 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:942 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:942 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:942 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:942 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:942 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:942 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:942 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:942 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:942 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:943 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:943 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:943 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:943 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 152
12:28:943 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:943 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:943 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1209us
12:28:943 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:943 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:943 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:943 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:944 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:944 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:944 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:944 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:944 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:944 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:944 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 153
12:28:944 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2880us
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:944 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:944 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:944 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:944 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:944 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:944 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:28:944 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:945 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:945 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:945 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:945 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:945 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:945 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:945 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:28:945 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:945 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:945 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:945 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:945 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:945 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:945 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:945 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:946 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:946 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:946 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 153
12:28:946 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:946 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1938us
12:28:946 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:946 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:946 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:946 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:946 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:946 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:947 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:947 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:947 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:947 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 154
12:28:947 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:28:975 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2152us
12:28:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:28:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:28:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:28:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:28:975 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:975 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:975 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:28:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:28:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:28:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:28:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:28:975 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:28:975 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:975 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:28:975 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:28:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:28:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:28:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:28:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:28:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:28:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:28:976 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 154
12:28:976 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:28:976 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2667us
12:28:976 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:976 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:976 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:976 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:977 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:977 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:977 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:977 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:977 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:977 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:977 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 155
12:28:977 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1423us
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:28:977 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:28:977 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:28:977 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:28:977 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:28:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:28:977 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:28:977 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:28:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:977 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:28:978 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:28:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:28:978 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:28:978 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:28:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:28:978 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:28:978 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:28:978 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:28:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:28:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:28:978 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:28:978 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:28:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:28:978 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:28:978 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:28:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:28:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:28:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:28:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:28:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:28:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:28:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:28:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:28:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:28:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:979 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 155
12:28:979 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:28:979 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:28:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3395us
12:28:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:979 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:979 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:979 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:979 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:28:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:28:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:28:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:28:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:28:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:28:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:28:980 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 156
12:28:980 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:009 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +694us
12:29:009 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:009 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:009 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:009 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:009 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:009 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:009 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:009 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:009 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:009 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:009 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:010 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:010 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:010 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:010 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 156
12:29:010 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:010 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:010 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4124us
12:29:010 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:010 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:010 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:011 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:011 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:011 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:011 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:011 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:011 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 157
12:29:011 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +207us
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:011 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:011 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:011 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:011 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:011 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:011 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:011 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:012 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:012 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:012 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:012 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:012 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:012 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:012 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:012 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:012 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:012 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:012 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:012 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:012 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:012 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:012 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:013 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:013 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:013 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +8us
12:29:013 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:013 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:013 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 157
12:29:013 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +697us
12:29:013 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:013 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4853us
12:29:013 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:013 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:013 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:013 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:013 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:013 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:013 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:014 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:014 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:014 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 158
12:29:014 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:042 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5041us
12:29:042 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:042 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:042 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:042 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:042 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:042 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:042 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:042 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:042 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:042 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:042 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:043 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +401us
12:29:043 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:043 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 158
12:29:043 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +210us
12:29:043 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:043 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +29us
12:29:043 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:043 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:044 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:044 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:044 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:044 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:044 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:044 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:044 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 159
12:29:044 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4312us
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:044 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:044 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:044 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:044 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:044 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:044 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:044 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:045 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:045 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:045 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:045 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:045 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:045 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:045 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:045 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:045 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:045 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:045 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:045 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:045 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:045 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:045 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:045 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:046 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:046 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:046 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:046 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:046 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 159
12:29:046 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:046 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +506us
12:29:046 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:046 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:046 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:046 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:046 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:046 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:046 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:047 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 160
12:29:047 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:076 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3584us
12:29:076 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:076 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:076 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:076 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:076 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:076 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:076 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:076 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:076 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:076 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:076 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:077 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 160
12:29:077 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:077 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:077 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1235us
12:29:077 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:077 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:077 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:077 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:078 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:078 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:078 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:078 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:078 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:078 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:078 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 161
12:29:078 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2855us
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:078 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:078 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:078 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:078 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:078 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:078 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:079 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:079 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:079 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:079 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:079 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:079 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:079 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:079 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:079 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:079 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:079 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:079 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:079 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:079 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:079 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:080 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:080 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 161
12:29:080 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:080 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1963us
12:29:080 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:080 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:080 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:080 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:080 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:080 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:080 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:080 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:080 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:080 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 162
12:29:080 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:109 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2126us
12:29:109 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:109 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:109 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:109 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:109 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:109 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:109 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:109 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:109 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:109 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:109 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:110 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:110 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:110 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:110 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 162
12:29:110 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:110 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:110 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2692us
12:29:110 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:110 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:110 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:110 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:111 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:111 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:111 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:111 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:111 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 163
12:29:111 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1398us
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:111 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:111 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:111 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:111 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:111 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:111 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:111 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:112 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:112 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:112 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:112 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:112 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:112 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:112 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:112 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:112 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:112 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:112 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:112 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:112 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:112 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:113 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:113 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:113 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:113 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 163
12:29:113 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:113 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3421us
12:29:113 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:113 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:113 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:113 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:113 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:114 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 164
12:29:114 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:142 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +669us
12:29:142 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:142 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:142 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:142 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:142 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:142 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:142 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:142 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:142 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:142 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:142 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:143 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 164
12:29:143 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:143 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:143 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4149us
12:29:143 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:143 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:143 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:143 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:143 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:144 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:144 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:144 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:144 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:144 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 165
12:29:144 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +182us
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:144 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:144 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:144 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:144 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:144 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:144 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:144 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:144 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:144 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:145 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:145 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:145 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:145 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:145 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:145 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:145 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:145 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:145 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:145 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:145 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:145 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:145 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:145 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:145 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:145 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:146 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:146 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +34us
12:29:146 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:146 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:146 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 165
12:29:146 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +672us
12:29:146 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4878us
12:29:146 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:146 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:146 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:146 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:146 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:146 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:146 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 166
12:29:146 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:176 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5016us
12:29:176 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:176 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:176 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:176 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:176 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:176 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:176 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:176 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:176 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:176 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:176 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +426us
12:29:177 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:177 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 166
12:29:177 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +185us
12:29:177 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +54us
12:29:177 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:177 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:177 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:178 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:178 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:178 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:178 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:178 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:178 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:178 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:178 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 167
12:29:178 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4287us
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:178 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:178 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:178 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:178 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:178 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:178 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:178 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:179 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:179 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:179 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:179 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:179 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:179 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:179 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:179 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:179 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:179 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:179 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:179 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:179 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:179 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:179 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:179 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:180 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:180 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:180 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 167
12:29:180 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:180 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +531us
12:29:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:181 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:181 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:181 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 168
12:29:181 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:209 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3558us
12:29:209 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:209 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:209 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:209 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:209 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:209 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:209 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:209 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:209 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:209 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:209 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:210 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:210 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:210 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:210 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 168
12:29:210 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:210 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:210 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1260us
12:29:210 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:210 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:210 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:210 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:210 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:210 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:210 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:211 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:211 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:211 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:211 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:211 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:211 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:211 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 169
12:29:211 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2830us
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:211 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:211 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:211 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:211 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:211 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:211 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:211 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:212 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:212 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:212 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:212 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:212 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:212 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:212 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:212 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:212 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:212 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:212 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:212 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:212 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:212 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:212 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:212 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:213 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 169
12:29:213 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:213 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1989us
12:29:213 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:213 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:213 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:213 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:213 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:213 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:213 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:213 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:213 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:213 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 170
12:29:213 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:242 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2101us
12:29:242 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:242 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:242 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:242 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:242 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:242 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:242 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:242 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:242 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:242 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:242 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:242 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:242 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:242 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:242 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:242 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:243 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 170
12:29:243 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:243 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2717us
12:29:243 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:243 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:243 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:243 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:244 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:244 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:244 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:244 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:244 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:244 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:244 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:244 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:244 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:244 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 171
12:29:244 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1372us
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:244 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:244 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:244 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:244 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:244 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:245 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:245 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:245 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:245 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:245 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:245 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:245 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:245 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:245 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:245 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:245 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:245 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:245 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:245 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:245 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:245 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:245 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:246 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:246 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:246 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 171
12:29:246 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:246 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3446us
12:29:246 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:246 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:246 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:246 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:246 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:246 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:246 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:247 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:247 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:247 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 172
12:29:247 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:276 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +644us
12:29:276 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:276 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:276 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:276 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:276 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:276 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:276 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:276 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:276 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:277 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:277 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:277 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 172
12:29:277 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:277 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:277 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4175us
12:29:277 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:277 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:277 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:278 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:278 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:278 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:278 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:278 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:278 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:278 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 173
12:29:278 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +156us
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:278 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:278 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:278 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:278 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:278 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:279 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:279 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:279 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:279 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:279 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:279 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:279 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:279 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:279 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:279 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:279 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:279 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:279 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:279 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:279 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:279 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:280 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:280 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:280 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:280 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:280 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:280 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +59us
12:29:280 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:280 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:280 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 173
12:29:280 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +647us
12:29:280 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4903us
12:29:280 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:280 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:280 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:280 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:281 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:281 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:281 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:281 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 174
12:29:281 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:309 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4990us
12:29:309 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:309 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:309 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:309 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:309 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:309 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:309 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:309 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:309 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:309 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:309 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:310 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:310 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:310 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:310 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +451us
12:29:310 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:310 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 174
12:29:310 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +159us
12:29:310 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:310 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +80us
12:29:310 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:311 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:311 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:311 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:311 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:311 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:311 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:311 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:311 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:311 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 175
12:29:311 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4262us
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:311 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:311 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:311 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:311 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:312 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:312 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:312 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:312 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:312 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:312 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:312 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:312 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:312 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:312 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:312 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:312 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:312 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:312 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:312 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:312 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:312 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:313 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:313 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:313 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:313 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:313 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:313 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:313 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:313 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 175
12:29:313 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:313 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +557us
12:29:313 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:313 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:313 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:313 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:314 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:314 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:314 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:314 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:314 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:314 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 176
12:29:314 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:342 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3533us
12:29:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:342 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:342 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:342 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:342 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:342 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:342 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:342 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:343 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 176
12:29:343 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:343 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1285us
12:29:343 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:343 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:343 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:343 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:344 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:344 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:344 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:344 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:344 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:344 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:344 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:344 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 177
12:29:344 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2804us
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:344 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:344 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:344 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:344 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:344 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:345 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:345 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:345 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:345 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:345 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:345 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:345 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:345 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:345 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:345 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:345 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:345 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:345 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:345 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:345 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:345 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:345 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:346 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:346 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 177
12:29:346 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:346 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2014us
12:29:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:346 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:346 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:346 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:346 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:347 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:347 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:347 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 178
12:29:347 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:376 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2076us
12:29:376 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:376 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:376 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:376 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:376 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:376 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:376 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:376 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:376 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:376 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:376 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:377 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 178
12:29:377 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:377 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:377 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2743us
12:29:377 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:377 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:377 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:377 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:378 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:378 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:378 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:378 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:378 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:378 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:378 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:378 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 179
12:29:378 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1347us
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:378 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:378 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:378 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:378 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:378 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:378 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:379 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:379 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:379 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:379 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:379 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:379 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:379 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:379 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:379 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:379 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:379 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:379 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:379 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:379 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:379 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:379 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:380 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:380 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:380 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:380 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:380 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 179
12:29:380 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:380 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3471us
12:29:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:381 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:381 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:381 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 180
12:29:381 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:409 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +618us
12:29:409 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:409 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:409 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:409 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:409 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:409 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:409 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:409 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:409 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:409 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:409 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:410 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 180
12:29:410 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:410 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:410 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4200us
12:29:410 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:410 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:410 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:410 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:410 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:411 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:411 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:411 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:411 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:411 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:411 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:411 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 181
12:29:411 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +131us
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:411 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:411 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:411 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:411 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:411 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:411 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:411 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:411 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:411 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:412 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:412 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:412 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:412 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:412 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:412 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:412 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:412 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:412 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:412 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:412 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:412 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:412 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:412 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +84us
12:29:413 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:413 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 181
12:29:413 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +621us
12:29:413 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4929us
12:29:413 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:413 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:413 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:413 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:413 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 182
12:29:413 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:443 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4965us
12:29:443 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:443 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:443 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:443 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:443 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:443 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:443 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:443 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:443 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:443 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:443 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:444 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +477us
12:29:444 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:444 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 182
12:29:444 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +134us
12:29:444 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:444 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +105us
12:29:444 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:444 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:445 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:445 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:445 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:445 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:445 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:445 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:445 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:445 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 183
12:29:445 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4236us
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:445 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:445 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:445 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:445 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:445 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:446 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:446 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:446 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:446 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:446 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:446 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:446 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:446 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:446 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:446 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:446 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:446 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:446 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:446 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:446 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:446 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:446 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:447 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:447 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 183
12:29:447 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:447 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +582us
12:29:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:448 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:448 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 184
12:29:448 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:476 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3508us
12:29:476 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:476 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:476 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:476 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:476 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:476 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:476 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:476 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:476 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:476 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:476 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:477 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 184
12:29:477 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:477 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:477 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1311us
12:29:477 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:477 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:477 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:477 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:477 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:478 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:478 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:478 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:478 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:478 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:478 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:478 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:478 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 185
12:29:478 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2779us
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:478 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:478 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:478 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:478 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:478 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:479 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:479 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:479 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:479 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:479 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:479 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:479 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:479 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:479 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:479 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:479 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:479 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:479 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:479 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:479 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:479 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:479 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:480 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:480 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 185
12:29:480 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:480 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2039us
12:29:480 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:480 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:480 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:480 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:480 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:480 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:480 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:480 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:480 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:481 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 186
12:29:481 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:509 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2050us
12:29:509 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:509 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:509 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:509 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:509 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:509 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:509 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:509 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:509 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:509 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:509 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:510 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:510 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:510 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:510 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 186
12:29:510 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:510 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:510 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2768us
12:29:510 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:510 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:510 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:510 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:511 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:511 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:511 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:511 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:511 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:511 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:511 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:511 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 187
12:29:511 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1322us
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:511 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:511 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:511 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:511 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:511 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:512 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:512 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:512 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:512 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:512 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:512 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:512 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:512 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:512 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:512 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:512 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:512 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:512 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:512 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:512 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:512 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:513 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:513 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:513 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:513 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:513 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 187
12:29:513 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:513 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3497us
12:29:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:513 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:513 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:514 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:514 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:514 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:514 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 188
12:29:514 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:543 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +593us
12:29:543 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:543 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:543 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:543 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:543 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:543 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:543 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:543 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:543 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:543 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:543 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:544 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 188
12:29:544 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:544 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4225us
12:29:544 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:544 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:544 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:544 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:545 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:545 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:545 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:545 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:545 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:545 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:545 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 189
12:29:545 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +106us
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:545 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:545 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:545 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:545 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:545 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:545 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:546 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:546 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:546 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:546 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:546 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:546 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:546 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:546 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:546 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:546 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:546 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:546 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:546 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:546 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:546 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:546 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:547 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:547 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:547 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:547 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +110us
12:29:547 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:547 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:547 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 189
12:29:547 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +596us
12:29:547 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4954us
12:29:547 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:547 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:547 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:547 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:547 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:547 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:547 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 190
12:29:547 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:576 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4940us
12:29:576 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:576 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:576 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:576 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:576 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:576 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:576 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:576 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:576 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:576 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:576 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:577 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +502us
12:29:577 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:577 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 190
12:29:577 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +109us
12:29:577 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:577 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +130us
12:29:577 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:577 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:577 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:578 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:578 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:578 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:578 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:578 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:578 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:578 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:578 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 191
12:29:578 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4211us
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:578 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:578 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:578 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:578 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:578 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:579 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:579 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:579 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:579 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:579 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:579 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:579 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:579 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:579 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:579 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:579 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:579 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:579 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:579 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:579 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:579 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:579 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:580 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:580 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 191
12:29:580 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:580 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +607us
12:29:580 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:580 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:580 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:580 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:580 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:581 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:581 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 192
12:29:581 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:609 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3482us
12:29:609 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:609 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:609 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:609 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:609 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:609 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:609 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:609 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:609 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:609 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:609 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:609 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:609 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:609 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:609 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:609 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:610 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 192
12:29:610 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:610 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1336us
12:29:610 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:610 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:610 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:610 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:611 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:611 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:611 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:611 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:611 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:611 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:611 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:611 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:611 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:611 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 193
12:29:611 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2754us
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:611 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:611 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:611 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:611 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:611 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:612 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:612 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:612 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:612 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:612 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:612 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:612 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:612 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:612 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:612 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:612 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:612 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:612 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:612 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:612 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:612 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:612 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:613 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:613 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 193
12:29:613 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:613 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2065us
12:29:613 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:613 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:613 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:613 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:613 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:613 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:613 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:614 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:614 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:614 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 194
12:29:614 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:643 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2025us
12:29:643 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:643 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:643 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:643 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:643 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:643 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:643 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:643 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:643 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:643 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:643 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:644 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:644 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:644 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:644 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 194
12:29:644 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:644 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:644 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2793us
12:29:644 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:644 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:644 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:644 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:645 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:645 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:645 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:645 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:645 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:645 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:645 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:645 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 195
12:29:645 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1296us
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:645 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:646 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:646 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:646 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:646 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:646 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:646 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:646 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:646 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:646 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:646 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:646 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:646 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:646 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:646 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:646 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:646 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:646 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:646 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:647 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:647 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:647 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:647 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:647 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:647 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:647 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 195
12:29:647 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:647 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3522us
12:29:647 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:647 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:647 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:647 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:647 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:648 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:648 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:648 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:648 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:648 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 196
12:29:648 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:676 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +568us
12:29:676 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:676 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:676 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:676 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:676 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:676 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:676 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:676 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:676 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:676 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:676 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:677 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:677 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:677 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:677 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 196
12:29:677 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:677 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:677 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4251us
12:29:677 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:677 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:677 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:677 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:678 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:678 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:678 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:678 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:678 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:678 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 197
12:29:678 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +80us
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:678 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:678 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:678 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:678 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:678 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:678 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:678 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:679 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:679 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:679 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:679 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:679 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:679 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:679 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:679 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:679 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:679 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:679 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:679 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:679 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:680 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +135us
12:29:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:680 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 197
12:29:680 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +571us
12:29:680 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4979us
12:29:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:680 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 198
12:29:680 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:710 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4914us
12:29:710 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:710 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:710 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:710 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:710 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:710 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:710 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:710 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:710 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:710 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:710 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +527us
12:29:711 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:711 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 198
12:29:711 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +83us
12:29:711 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +156us
12:29:711 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:711 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:711 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:711 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:712 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:712 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:712 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:712 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:712 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:712 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 199
12:29:712 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4186us
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:712 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:712 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:712 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:712 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:712 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:713 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:713 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:713 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:713 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:713 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:713 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:713 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:713 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:713 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:713 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:713 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:713 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:713 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:713 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:713 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:713 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:714 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:714 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 199
12:29:714 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:714 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +633us
12:29:714 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:714 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:714 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:715 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 200
12:29:715 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:743 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3457us
12:29:743 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:743 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:743 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:743 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:743 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:743 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:743 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:743 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:743 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:743 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:743 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:744 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:744 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 200
12:29:744 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:744 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:744 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1361us
12:29:744 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:744 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:744 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:745 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:745 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:745 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:745 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:745 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:745 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:745 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:745 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:745 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 201
12:29:745 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2728us
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:745 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:745 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:745 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:746 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:746 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:746 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:746 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:746 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:746 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:746 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:746 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:746 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:746 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:746 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:746 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:746 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:746 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:746 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:746 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:746 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:747 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:747 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:747 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:747 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 201
12:29:747 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:747 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2090us
12:29:747 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:747 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:747 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:747 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:747 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:747 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:748 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:748 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:748 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:748 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 202
12:29:748 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:776 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2000us
12:29:776 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:776 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:776 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:776 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:776 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:776 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:776 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:776 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:776 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:776 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:776 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:777 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 202
12:29:777 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:777 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:777 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2819us
12:29:777 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:777 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:777 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:777 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:778 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:778 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:778 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:778 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:778 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:778 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:778 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:778 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 203
12:29:778 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1271us
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:778 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:779 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:779 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:779 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:779 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:779 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:779 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:779 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:779 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:779 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:779 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:779 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:779 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:779 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:779 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:779 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:779 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:779 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:779 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:780 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:780 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:780 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:780 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 203
12:29:780 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:780 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3547us
12:29:780 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:780 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:780 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:780 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:781 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:781 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:781 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:781 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:781 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:781 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 204
12:29:781 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:810 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +542us
12:29:810 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:810 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:810 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:810 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:810 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:810 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:810 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:810 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:810 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:810 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:810 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:811 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:811 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:811 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:811 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 204
12:29:811 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:811 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4276us
12:29:811 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:811 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:811 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:811 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:811 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:812 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:812 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:812 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:812 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:812 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:812 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 205
12:29:812 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +55us
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:812 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:812 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:812 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:812 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:812 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:812 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:812 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:812 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:812 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:813 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:813 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:813 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:813 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:813 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:813 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:813 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:813 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:813 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:813 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:813 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:813 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +160us
12:29:813 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:814 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 205
12:29:814 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +545us
12:29:814 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5005us
12:29:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:814 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 206
12:29:814 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:843 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4889us
12:29:843 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:843 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:843 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:843 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:843 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:843 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:843 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:843 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:843 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:843 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:843 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +553us
12:29:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:844 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 206
12:29:844 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +58us
12:29:844 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +181us
12:29:844 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:844 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:844 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:844 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:845 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:845 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:845 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:845 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:845 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:845 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:845 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 207
12:29:845 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4160us
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:845 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:845 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:845 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:845 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:845 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:846 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:846 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:846 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:846 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:846 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:846 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:846 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:846 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:846 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:846 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:846 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:846 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:846 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:846 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:846 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:846 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:846 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:847 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:847 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 207
12:29:847 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:847 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +658us
12:29:847 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:847 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:847 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:847 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:847 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:847 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:848 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 208
12:29:848 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:876 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3432us
12:29:876 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:876 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:876 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:876 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:876 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:876 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:876 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:876 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:876 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:876 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:876 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:877 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:877 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 208
12:29:877 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:877 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:877 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1387us
12:29:877 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:877 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:877 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:877 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:878 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:878 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:878 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:878 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:878 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 209
12:29:878 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2703us
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:878 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:878 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:878 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:878 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:878 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:879 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:879 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:879 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:879 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:879 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:879 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:879 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:879 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:879 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:879 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:879 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:879 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:879 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:879 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:879 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:879 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:879 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:880 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:880 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:880 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:880 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:880 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 209
12:29:880 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:880 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2115us
12:29:880 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:880 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:880 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:880 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:880 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:880 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:880 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:881 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:881 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:881 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 210
12:29:881 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:910 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1974us
12:29:910 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:910 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:910 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:910 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:910 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:910 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:910 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:910 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:910 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:910 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:910 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:911 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 210
12:29:911 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:911 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2844us
12:29:911 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:911 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:912 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:912 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:912 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:912 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:912 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:912 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:912 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:912 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:912 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:912 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 211
12:29:912 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1246us
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:913 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:913 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:913 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:913 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:913 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:913 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:913 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:913 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:913 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:913 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:913 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:913 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:913 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:913 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:913 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:913 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:913 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:913 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:913 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:914 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:914 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:914 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:914 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 211
12:29:914 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:914 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3573us
12:29:914 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:914 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:914 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:914 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:915 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:915 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:915 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:915 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:915 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:915 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 212
12:29:915 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:29:943 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +517us
12:29:943 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:943 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:943 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:943 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:943 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:943 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:943 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:943 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:943 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:943 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:943 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:944 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:944 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 212
12:29:944 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:29:944 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4301us
12:29:944 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:944 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:944 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:944 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:945 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:945 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:945 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:945 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:945 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:945 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:945 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 213
12:29:945 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +30us
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:945 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:945 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:945 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:29:945 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:945 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:945 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:946 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:946 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:946 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:946 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:946 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:946 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:29:946 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:946 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:946 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:946 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:946 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:946 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:946 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:946 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:946 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:946 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:946 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +186us
12:29:947 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:947 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:947 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 213
12:29:947 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +520us
12:29:947 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5030us
12:29:947 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:947 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:947 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:947 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:947 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:947 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:947 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 214
12:29:947 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:29:976 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4864us
12:29:976 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:29:976 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:29:976 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:29:976 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:29:976 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:976 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:976 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:29:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:29:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:29:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:29:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:29:976 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:29:976 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:976 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:29:976 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:29:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:29:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:29:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:29:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:29:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:29:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:29:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +578us
12:29:977 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:977 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 214
12:29:977 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +33us
12:29:977 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +206us
12:29:977 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:977 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:977 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:977 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:978 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:978 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:978 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:978 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:978 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:978 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:978 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 215
12:29:978 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4135us
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:29:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:29:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:29:978 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:29:978 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:29:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:29:978 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:29:978 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:29:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:29:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:978 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:29:978 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:29:978 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:29:978 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:29:979 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:29:979 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:29:979 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:29:979 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:29:979 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:29:979 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:29:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:29:979 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:29:979 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:29:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:29:979 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:29:979 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:29:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:29:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:29:979 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:29:979 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:29:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:29:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:29:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:29:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:980 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 215
12:29:980 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:29:980 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:29:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +683us
12:29:980 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:980 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:29:980 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:29:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:29:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:29:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:29:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:29:980 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 216
12:29:980 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:010 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3406us
12:30:010 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:010 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:010 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:010 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:010 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:010 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:010 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:010 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:010 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:010 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:010 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:011 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:011 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:011 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:011 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 216
12:30:011 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:011 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1412us
12:30:011 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:011 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:011 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:011 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:012 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:012 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:012 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:012 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:012 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:012 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:012 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:012 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 217
12:30:012 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2678us
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:012 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:012 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:012 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:012 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:012 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:013 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:013 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:013 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:013 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:013 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:013 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:013 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:013 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:013 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:013 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:013 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:013 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:013 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:013 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:013 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:013 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:014 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:014 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:014 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:014 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:014 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:014 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:014 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:014 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 217
12:30:014 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:014 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2141us
12:30:014 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:014 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:014 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:014 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:014 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:014 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:014 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:015 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:015 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:015 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 218
12:30:015 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:043 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1949us
12:30:043 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:043 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:043 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:043 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:043 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:043 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:043 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:043 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:043 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:043 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:043 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:044 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:044 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 218
12:30:044 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:044 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2869us
12:30:044 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:044 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:044 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:044 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:045 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:045 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:045 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:045 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:045 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:045 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:045 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:045 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 219
12:30:045 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1220us
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:045 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:045 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:045 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:045 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:045 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:046 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:046 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:046 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:046 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:046 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:046 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:046 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:046 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:046 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:046 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:046 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:046 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:046 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:046 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:046 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:046 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:046 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:047 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:047 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 219
12:30:047 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:047 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3598us
12:30:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:048 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 220
12:30:048 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:077 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +492us
12:30:077 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:077 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:077 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:077 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:077 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:077 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:077 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:077 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:077 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:077 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:077 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:078 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:078 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:078 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:078 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 220
12:30:078 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:078 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4327us
12:30:078 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:078 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:078 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:078 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:079 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:079 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:079 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:079 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:079 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 221
12:30:079 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4us
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:079 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:079 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:079 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:079 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:079 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:079 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:079 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:080 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:080 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:080 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:080 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:080 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:080 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:080 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:080 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:080 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:080 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:080 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:080 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:080 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:080 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:081 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +211us
12:30:081 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:081 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:081 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 221
12:30:081 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +495us
12:30:081 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5055us
12:30:081 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:081 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:081 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:081 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:081 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:081 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:082 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 222
12:30:082 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:110 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4838us
12:30:110 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:110 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:110 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:110 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:110 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:110 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:110 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:110 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:110 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:110 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:110 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:111 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:111 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:111 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +603us
12:30:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:111 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 222
12:30:111 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +7us
12:30:111 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +232us
12:30:111 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:111 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:111 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:111 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:112 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:112 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:112 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:112 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:112 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:112 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:112 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 223
12:30:112 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4110us
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:112 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:112 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:112 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:112 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:112 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:113 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:113 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:113 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:113 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:113 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:113 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:113 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:113 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:113 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:113 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:113 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:113 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:113 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:113 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:113 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:113 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:113 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:114 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:114 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 223
12:30:114 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:114 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +709us
12:30:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:115 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 224
12:30:115 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:143 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3381us
12:30:143 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:143 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:143 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:143 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:143 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:143 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:143 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:143 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:143 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:143 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:143 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:144 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 224
12:30:144 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:144 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1437us
12:30:144 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:144 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:144 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:144 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:145 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:145 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:145 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:145 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:145 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:145 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:145 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:145 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 225
12:30:145 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2652us
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:145 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:145 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:145 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:145 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:145 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:146 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:146 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:146 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:146 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:146 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:146 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:146 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:146 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:146 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:146 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:146 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:146 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:146 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:146 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:146 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:146 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:146 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:147 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:147 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 225
12:30:147 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:147 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2166us
12:30:147 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:147 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:147 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:147 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:147 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:147 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:147 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:147 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:147 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:147 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 226
12:30:148 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:177 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1924us
12:30:177 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:177 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:177 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:177 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:177 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:177 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:177 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:177 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:177 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:177 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:177 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:177 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:177 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:177 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:177 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:177 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:179 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:179 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 226
12:30:179 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:179 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:179 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2895us
12:30:179 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:179 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:179 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:179 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:179 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:179 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:180 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 227
12:30:180 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1195us
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:180 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:180 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:180 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:180 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:180 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:181 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:181 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:181 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:181 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:181 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:181 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:181 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:181 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:181 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:181 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:181 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:181 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:181 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:181 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:181 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:181 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:182 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:182 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:182 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:182 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:182 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 227
12:30:182 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:182 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3623us
12:30:182 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:182 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:182 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:182 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:182 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:183 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:183 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 228
12:30:183 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:211 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +466us
12:30:211 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:211 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:211 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:211 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:211 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:211 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:211 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:211 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:211 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:211 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:211 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:212 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 228
12:30:212 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:212 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4352us
12:30:212 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:212 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:212 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:212 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:213 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:213 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:213 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:213 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 229
12:30:213 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5542us
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:213 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:213 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:213 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:213 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:213 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:213 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:213 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:213 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:213 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:213 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:213 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:213 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:213 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:213 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:213 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:213 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:214 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:214 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:214 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> muscbThread (300->315, pc: 08aa2f34->08aa154c, interrupts resumed) +8us
12:30:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08820224->08000000, interrupt) +0us
12:30:214 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:214 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08820224, left interrupt) +0us
12:30:214 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> drawThread (315->300, pc: 08aa1fe0->08aa2f34, sas core) +11us
12:30:214 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:214 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:214 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:214 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:214 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 088093c8->0881f5e0, sema waited) +0us
12:30:214 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->08816e04, ctrl buffer waited) +0us
12:30:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +229us
12:30:215 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:215 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:215 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 229
12:30:215 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +465us
12:30:215 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5081us
12:30:215 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:215 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:215 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:215 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:215 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:215 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:215 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 230
12:30:215 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:244 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4813us
12:30:244 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:244 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:244 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:244 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:244 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:244 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:244 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:244 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:244 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:244 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:244 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:245 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 230
12:30:245 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:245 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5us
12:30:245 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:245 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:245 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:245 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:246 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:246 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:246 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:246 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:246 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:246 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:246 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 231
12:30:246 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4084us
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:246 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:246 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:246 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:246 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:246 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:246 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:246 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:246 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:247 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:247 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:247 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:247 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:247 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:247 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:247 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:247 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:247 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:247 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:247 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:247 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:247 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:247 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:247 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:247 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:248 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:248 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 231
12:30:248 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:248 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +734us
12:30:248 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:248 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:248 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:248 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:248 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:248 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:248 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:248 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:249 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:249 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 232
12:30:249 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:278 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3356us
12:30:278 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:278 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:278 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:278 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:278 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:278 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:278 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:278 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:278 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:278 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:278 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:279 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 232
12:30:279 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:279 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1463us
12:30:279 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:279 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:279 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:279 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:280 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:280 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:280 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:280 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:280 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:280 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:280 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 233
12:30:280 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2627us
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:280 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:280 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:280 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:280 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:280 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:281 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:281 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:281 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:281 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:281 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:281 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:281 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:281 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:281 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:281 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:281 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:281 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:281 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:281 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:281 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:282 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 233
12:30:282 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:282 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2191us
12:30:282 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:282 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:282 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:282 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:282 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:282 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:283 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:283 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:283 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:283 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 234
12:30:283 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:311 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1898us
12:30:311 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:311 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:311 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:311 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:311 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:311 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:311 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:311 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:311 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:311 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:312 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:312 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 234
12:30:312 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:312 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2920us
12:30:312 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:312 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:312 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:312 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:313 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:313 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:313 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:313 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:313 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:313 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:313 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 235
12:30:313 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1170us
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:313 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:313 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:314 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:314 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:314 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:314 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:314 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:314 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:314 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:314 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:314 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:314 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:314 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:314 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:314 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:314 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:314 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:314 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:315 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:315 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:315 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:315 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 235
12:30:315 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:315 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3649us
12:30:315 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:315 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:315 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:316 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:316 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:316 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:316 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:316 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 236
12:30:316 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:344 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +441us
12:30:344 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:344 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:344 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:344 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:344 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:344 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:344 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:344 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:344 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:344 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:344 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:345 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 236
12:30:345 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:345 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4377us
12:30:345 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:345 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:345 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:345 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:346 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:346 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:346 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 237
12:30:346 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5516us
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:346 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:346 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:346 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:346 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:346 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:346 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:346 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:346 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:347 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:347 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:347 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:347 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:347 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:347 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:347 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:347 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:347 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:347 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:347 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:347 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:347 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:347 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +10us
12:30:348 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:348 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:348 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:348 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 237
12:30:348 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +444us
12:30:348 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5106us
12:30:348 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:348 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:348 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:348 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:348 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:349 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:349 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 238
12:30:349 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:378 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4788us
12:30:378 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:378 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:378 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:378 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:378 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:378 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:378 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:379 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:379 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:379 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:379 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:379 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 238
12:30:379 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:379 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +31us
12:30:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:380 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 239
12:30:380 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4059us
12:30:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:381 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:381 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:381 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:381 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:381 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:381 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:381 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:381 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:381 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:381 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:381 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:381 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:381 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:381 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:381 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:382 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:382 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:382 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:382 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 239
12:30:382 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:382 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +759us
12:30:382 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:382 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:383 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:383 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:383 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:383 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:383 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 240
12:30:383 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:411 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3330us
12:30:411 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:411 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:411 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:411 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:411 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:411 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:411 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:411 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:411 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:411 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:411 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:412 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 240
12:30:412 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:412 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1488us
12:30:412 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:412 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:412 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:412 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:412 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:412 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:413 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:413 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:413 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 241
12:30:413 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2602us
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:413 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:413 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:413 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:413 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:413 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:413 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:413 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:413 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:413 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:413 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:413 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:413 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:413 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:413 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:414 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:414 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:414 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:414 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:414 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:414 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:414 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:414 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:414 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:414 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:414 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:414 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:414 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:415 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 241
12:30:415 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:415 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2217us
12:30:415 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:415 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:415 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:415 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 242
12:30:415 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:445 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1873us
12:30:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:445 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:445 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:445 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:445 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:446 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 242
12:30:446 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:446 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2945us
12:30:446 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:446 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:446 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:446 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:447 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 243
12:30:447 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1144us
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:447 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:447 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:447 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:447 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:447 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:447 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:448 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:448 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:448 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:448 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:448 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:448 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:448 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:448 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:448 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:448 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:448 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:448 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:448 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:448 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:448 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:448 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:449 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 243
12:30:449 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:449 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3674us
12:30:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:449 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:449 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:449 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:450 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 244
12:30:450 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:478 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +416us
12:30:478 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:478 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:478 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:478 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:478 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:478 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:478 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:478 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:478 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:478 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:478 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:479 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 244
12:30:479 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:479 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4403us
12:30:479 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:479 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:479 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:479 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:480 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:480 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:480 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:480 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 245
12:30:480 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5491us
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:480 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:480 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:480 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:480 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:480 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:480 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:480 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:480 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:480 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:480 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:480 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:481 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:481 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:481 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:481 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:481 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:481 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:481 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:481 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:481 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:481 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:481 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:481 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +35us
12:30:481 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:482 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:482 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:482 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 245
12:30:482 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +419us
12:30:482 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5131us
12:30:482 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:482 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:482 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:482 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:482 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:482 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:482 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 246
12:30:482 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:511 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4762us
12:30:511 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:511 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:511 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:511 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:511 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:511 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:511 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:511 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:511 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:511 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:511 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:512 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 246
12:30:512 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:512 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +56us
12:30:512 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:512 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:512 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:512 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:513 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:513 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:513 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 247
12:30:513 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4034us
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:513 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:513 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:513 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:513 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:513 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:514 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:514 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:514 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:514 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:514 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:514 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:514 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:514 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:514 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:514 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:514 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:514 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:514 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:514 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:514 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:515 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 247
12:30:515 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:515 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +785us
12:30:515 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:515 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:515 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:515 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:515 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:515 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:515 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:516 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:516 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:516 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 248
12:30:516 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:545 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3305us
12:30:545 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:545 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:545 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:545 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:545 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:545 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:545 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:545 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:545 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:545 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:545 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:546 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 248
12:30:546 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:546 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1513us
12:30:546 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:546 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:546 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:546 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:547 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:547 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:547 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:547 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:547 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:547 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:547 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:547 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 249
12:30:547 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2576us
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:547 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:547 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:547 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:547 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:547 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:547 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:547 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:548 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:548 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:548 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:548 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:548 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:548 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:548 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:548 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:548 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:548 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:548 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:548 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:548 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:548 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:548 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:548 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:548 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:549 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:549 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:549 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:549 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:549 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 249
12:30:549 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:549 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2242us
12:30:549 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:549 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:549 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:549 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:549 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:549 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:549 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:550 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:550 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:550 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 250
12:30:550 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:578 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1848us
12:30:578 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:578 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:578 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:578 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:578 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:578 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:578 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:578 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:578 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:578 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:578 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:579 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 250
12:30:579 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:579 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2971us
12:30:579 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:579 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:579 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:579 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:579 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:580 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:580 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:580 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:580 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 251
12:30:580 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1119us
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:580 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:580 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:580 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:580 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:580 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:580 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:580 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:580 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:580 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:580 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:580 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:581 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:581 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:581 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:581 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:581 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:581 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:581 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:581 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:581 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:581 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:581 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:581 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:581 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:581 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:581 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:581 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:581 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:582 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 251
12:30:582 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:582 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3699us
12:30:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:582 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:582 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:582 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:582 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:582 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:582 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:583 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 252
12:30:583 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:611 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +390us
12:30:611 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:611 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:611 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:611 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:611 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:611 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:611 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:611 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:611 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:611 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:611 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:612 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 252
12:30:612 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:612 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4428us
12:30:612 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:612 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:612 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:612 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:613 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:613 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:613 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:613 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 253
12:30:613 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5466us
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:613 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:613 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:613 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:613 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:613 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:613 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:613 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:613 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:613 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:613 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:613 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:614 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:614 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:614 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:614 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:614 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:614 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:614 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:614 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:614 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:614 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:614 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:614 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +61us
12:30:615 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:615 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:615 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:615 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 253
12:30:615 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +393us
12:30:615 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5157us
12:30:615 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:615 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:615 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:615 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:615 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:615 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:615 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 254
12:30:615 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:645 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4737us
12:30:645 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:645 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:645 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:645 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:645 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:645 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:645 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:645 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:645 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:645 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:645 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:646 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:646 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 254
12:30:646 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:646 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +81us
12:30:646 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:646 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:646 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:646 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:647 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:647 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:647 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:647 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:647 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:647 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:647 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 255
12:30:647 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4008us
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:647 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:647 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:647 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:647 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:647 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:648 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:648 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:648 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:648 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:648 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:648 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:648 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:648 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:648 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:648 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:648 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:648 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:648 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:648 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:648 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:648 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:649 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:649 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:649 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 255
12:30:649 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:649 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +810us
12:30:649 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:649 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:649 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:649 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:649 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:649 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:649 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:650 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:650 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:650 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 256
12:30:650 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:678 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3280us
12:30:678 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:678 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:678 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:678 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:678 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:678 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:678 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:678 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:678 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:678 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:678 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:679 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:679 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 256
12:30:679 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:679 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:679 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1539us
12:30:679 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:679 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:679 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:679 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:680 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 257
12:30:680 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2551us
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:680 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:680 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:680 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:680 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:680 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:680 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:680 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:680 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:681 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:681 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:681 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:681 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:681 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:681 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:681 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:681 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:681 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:681 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:681 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:681 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:681 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:681 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:681 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:682 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 257
12:30:682 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:682 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2267us
12:30:682 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:682 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:682 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:682 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:682 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:682 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:683 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:683 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:683 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:683 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 258
12:30:683 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:711 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1822us
12:30:711 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:711 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:711 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:711 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:711 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:711 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:711 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:711 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:711 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:711 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:711 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:712 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:712 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:712 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:712 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 258
12:30:712 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:712 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2996us
12:30:712 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:712 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:712 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:712 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:712 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:713 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:713 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:713 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:713 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:713 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:713 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 259
12:30:713 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1094us
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:713 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:713 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:713 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:713 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:713 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:714 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:714 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:714 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:714 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:714 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:714 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:714 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:714 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:714 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:714 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:714 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:714 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:714 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:714 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:714 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:714 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:715 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:715 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 259
12:30:715 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:715 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3725us
12:30:715 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:715 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:715 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:715 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:715 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:715 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:715 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:715 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:716 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:716 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 260
12:30:716 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:745 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +365us
12:30:745 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:745 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:745 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:745 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:745 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:745 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:745 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:745 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:745 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:745 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:745 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:746 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:746 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 260
12:30:746 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:746 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4453us
12:30:746 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:746 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:746 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:746 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:746 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:747 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:747 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:747 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 261
12:30:747 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5440us
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:747 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:747 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:747 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:747 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:747 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:747 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:747 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:747 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:747 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:747 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:747 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:747 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:748 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:748 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:748 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:748 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:748 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:748 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:748 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:748 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:748 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:748 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +86us
12:30:749 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:749 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:749 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:749 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 261
12:30:749 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +368us
12:30:749 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5182us
12:30:749 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:749 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:749 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:749 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:749 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:749 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:749 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 262
12:30:749 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:778 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4712us
12:30:778 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:778 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:778 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:778 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:778 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:778 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:778 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:778 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:778 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:778 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:778 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:779 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 262
12:30:779 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:779 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +107us
12:30:779 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:779 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:779 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:779 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:779 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:780 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:780 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:780 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:780 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:780 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:780 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 263
12:30:780 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3983us
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:780 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:780 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:780 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:780 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:780 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:780 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:780 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:781 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:781 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:781 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:781 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:781 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:781 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:781 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:781 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:781 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:781 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:781 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:781 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:781 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:781 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:781 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:782 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 263
12:30:782 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:782 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +835us
12:30:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:782 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 264
12:30:782 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:812 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3254us
12:30:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:812 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:812 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:813 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 264
12:30:813 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:813 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1564us
12:30:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:813 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:813 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:814 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 265
12:30:814 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2526us
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:814 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:814 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:815 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:815 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:815 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:815 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:815 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:815 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:815 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:815 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:815 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:815 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:816 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:816 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:816 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 265
12:30:816 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:816 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2293us
12:30:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:816 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 266
12:30:817 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:845 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1797us
12:30:845 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:845 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:845 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:845 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:845 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:845 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:845 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:845 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:845 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:845 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:845 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:846 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:846 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:846 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:846 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 266
12:30:846 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:846 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3021us
12:30:846 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:846 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:846 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:846 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:846 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:847 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:847 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:847 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:847 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 267
12:30:847 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1068us
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:847 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:847 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:847 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:847 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:847 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:847 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:847 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:847 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:847 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:848 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:848 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:848 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:848 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:848 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:848 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:848 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:848 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:848 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:848 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:848 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:848 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:848 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:848 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:848 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:848 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:848 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:849 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 267
12:30:849 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:849 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3750us
12:30:849 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:849 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:849 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:849 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:849 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:849 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:849 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:849 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:849 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:849 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 268
12:30:849 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:878 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +340us
12:30:878 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:878 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:878 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:878 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:878 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:878 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:878 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:878 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:878 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:878 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:878 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:879 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:879 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 268
12:30:879 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:879 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4479us
12:30:879 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:879 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:879 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:879 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:880 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:880 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:880 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:880 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 269
12:30:880 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5415us
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:880 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:880 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:880 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:880 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:880 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:880 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:880 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:880 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:881 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:881 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:881 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:881 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:881 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:881 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:881 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:881 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:881 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:881 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:881 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:881 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:881 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:881 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:881 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +111us
12:30:882 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:882 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:882 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:882 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 269
12:30:882 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +343us
12:30:882 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5207us
12:30:882 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:882 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:882 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:882 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:882 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:882 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:882 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 270
12:30:883 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:912 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4686us
12:30:912 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:912 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:912 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:912 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:912 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:912 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:912 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:912 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:912 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:912 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:912 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:912 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:912 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:912 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:912 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:912 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:913 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:913 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 270
12:30:913 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:913 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +132us
12:30:913 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:913 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:913 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:913 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:914 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:914 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:914 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:914 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:914 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:914 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:914 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 271
12:30:914 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3958us
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:914 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:914 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:914 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:914 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:914 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:915 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:915 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:915 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:915 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:915 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:915 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:915 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:915 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:915 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:915 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:915 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:915 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:915 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:915 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:915 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:915 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:916 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:916 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:916 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:916 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:916 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 271
12:30:916 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:916 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +861us
12:30:916 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:916 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:916 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:916 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:916 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:916 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:916 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:917 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:917 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:917 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 272
12:30:917 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:30:945 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3229us
12:30:945 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:945 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:945 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:945 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:945 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:945 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:945 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:945 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:945 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:945 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:945 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:946 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 272
12:30:946 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:946 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1589us
12:30:946 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:946 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:946 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:946 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:947 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:947 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:947 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:947 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:947 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:947 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:947 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:947 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 273
12:30:947 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2500us
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:947 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:947 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:947 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:947 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:30:947 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:947 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:947 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:947 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:947 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:948 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:948 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:948 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:948 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:948 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:948 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:948 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:30:948 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:948 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:948 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:948 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:948 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:948 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:948 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:948 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:948 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:948 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:949 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:949 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:949 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:949 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:949 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 273
12:30:949 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:949 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2318us
12:30:949 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:949 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:949 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:949 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:949 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:949 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:949 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:949 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:950 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:950 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 274
12:30:950 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:30:978 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1772us
12:30:978 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:30:978 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:30:978 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:30:978 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:30:978 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:978 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:978 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:30:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:30:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:30:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:30:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:30:978 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:30:978 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:978 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:30:978 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:30:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:30:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:30:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:30:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:30:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:30:979 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 274
12:30:979 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:30:979 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3047us
12:30:979 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:979 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:979 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:979 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:980 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:980 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:980 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 275
12:30:980 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1043us
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:30:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:30:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:30:980 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:30:980 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:30:980 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:30:980 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:30:980 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:30:980 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:980 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:980 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:30:981 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:30:981 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:30:981 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:30:981 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:30:981 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:30:981 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:30:981 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:30:981 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:30:981 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:30:981 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:30:981 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:30:981 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:30:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:30:981 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:30:981 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:30:981 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:30:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:30:981 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:30:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:30:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:30:982 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:30:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:30:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:30:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:30:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:982 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 275
12:30:982 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:30:982 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:30:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3775us
12:30:982 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:982 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:982 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:982 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:982 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:982 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:30:982 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:30:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:30:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:30:983 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:30:983 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:30:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:30:983 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 276
12:30:983 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:012 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +314us
12:31:012 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:012 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:012 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:012 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:012 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:012 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:012 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:012 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:013 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:013 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:013 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:013 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 276
12:31:013 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:013 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:013 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4504us
12:31:013 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:014 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:014 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:014 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:014 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:014 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:014 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 277
12:31:014 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5390us
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:014 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:014 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:014 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:014 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:014 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:015 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:015 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:015 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:015 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:015 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:015 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:015 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:015 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:015 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:015 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:015 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:015 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:015 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:015 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:015 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:015 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:016 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:016 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +137us
12:31:016 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:016 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:016 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:016 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 277
12:31:016 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +317us
12:31:016 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5233us
12:31:016 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:016 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:016 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:016 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:017 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:017 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:017 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 278
12:31:017 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:045 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4661us
12:31:045 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:045 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:045 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:045 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:045 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:045 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:045 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:045 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:045 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:045 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:045 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:046 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:046 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:046 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:046 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 278
12:31:046 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:046 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +157us
12:31:046 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:046 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:046 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:046 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:047 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 279
12:31:047 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3932us
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:047 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:047 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:047 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:047 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:047 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:047 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:047 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:047 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:047 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:047 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:048 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:048 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:048 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:048 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:048 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:048 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:048 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:048 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:048 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:048 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:048 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:048 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:048 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:048 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:048 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:048 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:049 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:049 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 279
12:31:049 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:049 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +886us
12:31:049 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:049 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:049 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:049 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:049 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:049 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:049 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:049 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:049 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:050 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 280
12:31:050 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:078 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3204us
12:31:078 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:078 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:078 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:078 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:078 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:078 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:078 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:078 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:078 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:078 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:078 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:079 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 280
12:31:079 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:079 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1615us
12:31:079 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:079 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:079 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:079 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:079 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:080 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:080 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:080 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:080 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:080 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:080 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:080 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 281
12:31:080 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2475us
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:080 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:080 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:080 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:080 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:080 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:080 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:080 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:080 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:080 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:081 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:081 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:081 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:081 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:081 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:081 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:081 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:081 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:081 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:081 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:081 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:081 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:081 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:081 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:081 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 281
12:31:081 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:082 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2343us
12:31:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:082 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:082 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:082 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:082 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:082 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:082 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:082 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 282
12:31:082 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:112 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1746us
12:31:112 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:112 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:112 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:112 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:112 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:112 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:112 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:112 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:112 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:112 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:112 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:113 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 282
12:31:113 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:113 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3072us
12:31:113 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:113 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:113 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:114 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 283
12:31:114 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1018us
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:114 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:114 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:115 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:115 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:115 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:115 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:115 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:115 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:115 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:115 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:115 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:115 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:115 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:115 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:115 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:115 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:115 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:115 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:116 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:116 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:116 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:116 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 283
12:31:116 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:116 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:116 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3801us
12:31:116 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:116 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:116 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:116 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:117 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:117 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:117 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:117 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:117 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 284
12:31:117 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:145 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +289us
12:31:145 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:145 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:145 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:145 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:145 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:145 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:145 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:145 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:145 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:145 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:145 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:146 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:146 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:146 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:146 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 284
12:31:146 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:146 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4529us
12:31:146 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:146 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:146 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:146 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:147 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:147 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:147 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:147 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 285
12:31:147 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5364us
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:147 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:147 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:147 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:147 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:147 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:147 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:147 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:147 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:147 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:147 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:147 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:147 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:147 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:147 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:147 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:148 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:148 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:148 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:148 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:148 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:148 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:148 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:148 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:148 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:148 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:148 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:148 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +162us
12:31:149 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:149 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:149 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:149 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 285
12:31:149 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +292us
12:31:149 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5258us
12:31:149 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:149 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:149 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:149 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:149 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:149 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:149 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 286
12:31:149 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:179 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4636us
12:31:179 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:179 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:179 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:179 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:179 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:179 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:179 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:179 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:179 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:179 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:179 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:179 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:179 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:179 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:179 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:179 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:180 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:180 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 286
12:31:180 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:180 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +183us
12:31:180 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:180 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:180 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:180 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:181 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:181 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:181 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:181 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:181 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:181 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:181 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 287
12:31:181 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3907us
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:181 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:181 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:181 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:181 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:181 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:181 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:181 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:182 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:182 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:182 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:182 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:182 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:182 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:182 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:182 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:182 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:182 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:182 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:182 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:182 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:182 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:182 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:183 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:183 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:183 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:183 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 287
12:31:183 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:183 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:183 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +911us
12:31:183 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:183 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:183 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:183 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:183 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:183 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:183 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:183 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:183 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:183 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:183 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:184 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:184 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:184 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 288
12:31:184 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:212 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3178us
12:31:212 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:212 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:212 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:212 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:212 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:212 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:212 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:212 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:212 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:212 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:212 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:212 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:212 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:212 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:212 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:212 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:213 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:213 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 288
12:31:213 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:213 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1640us
12:31:213 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:213 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:213 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:213 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:214 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:214 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:214 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:214 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:214 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:214 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:214 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 289
12:31:214 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2450us
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:214 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:214 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:214 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:214 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:214 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:215 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:215 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:215 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:215 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:215 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:215 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:215 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:215 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:215 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:215 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:215 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:215 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:215 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:215 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:215 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:216 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 289
12:31:216 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:216 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2369us
12:31:216 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:216 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:216 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:216 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:216 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:216 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:216 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:217 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:217 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:217 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 290
12:31:217 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:245 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1721us
12:31:245 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:245 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:245 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:245 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:245 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:245 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:245 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:245 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:245 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:245 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:245 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:245 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:245 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:245 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:245 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:245 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:246 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 290
12:31:246 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:246 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3097us
12:31:246 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:246 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:246 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:246 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:247 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:247 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:247 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:247 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:247 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:247 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:247 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 291
12:31:247 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +992us
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:247 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:247 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:247 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:247 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:247 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:248 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:248 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:248 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:248 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:248 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:248 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:248 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:248 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:248 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:248 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:248 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:248 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:248 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:248 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:248 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:249 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:249 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:249 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:249 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 291
12:31:249 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:249 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3826us
12:31:249 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:249 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:249 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:249 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:249 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:249 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:250 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:250 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:250 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:250 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 292
12:31:250 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:279 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +264us
12:31:279 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:279 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:279 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:279 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:279 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:279 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:279 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:279 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:279 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:279 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:279 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:279 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:279 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:279 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:279 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:279 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:280 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 292
12:31:280 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:280 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4555us
12:31:280 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:280 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:280 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:280 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:281 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:281 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:281 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:281 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:281 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:281 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 293
12:31:281 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5339us
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:281 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:281 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:281 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:281 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:281 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:281 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:281 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:281 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:282 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:282 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:282 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:282 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:282 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:282 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:282 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:282 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:282 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:282 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +187us
12:31:283 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:283 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:283 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:283 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 293
12:31:283 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +267us
12:31:283 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5283us
12:31:283 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:283 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:283 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:283 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:283 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:283 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:283 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 294
12:31:283 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:312 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4610us
12:31:312 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:312 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:312 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:312 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:312 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:312 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:312 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:312 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:312 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:312 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:312 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:312 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:312 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:312 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:312 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:312 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:313 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 294
12:31:313 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:313 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +208us
12:31:313 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:313 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:313 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:313 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:314 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:314 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:314 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:314 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:314 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:314 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:314 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 295
12:31:314 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3882us
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:314 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:314 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:314 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:314 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:314 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:315 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:315 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:315 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:315 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:315 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:315 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:315 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:315 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:315 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:315 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:315 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:315 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:315 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:315 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:315 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:315 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:316 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:316 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:316 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 295
12:31:316 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:316 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +937us
12:31:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:316 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:316 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:316 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:316 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:317 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:317 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:317 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 296
12:31:317 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:345 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3153us
12:31:345 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:345 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:345 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:345 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:345 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:345 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:345 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:345 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:345 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:345 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:345 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:345 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:345 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:345 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:345 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:346 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:346 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 296
12:31:346 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:346 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:346 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1665us
12:31:346 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:347 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:347 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:347 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:347 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:347 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:347 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:347 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:347 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:347 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 297
12:31:347 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2424us
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:347 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:347 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:347 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:348 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:348 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:348 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:348 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:348 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:348 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:348 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:348 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:348 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:348 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:348 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:348 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:348 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:348 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:348 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:348 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:348 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:349 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:349 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:349 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 297
12:31:349 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:349 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2394us
12:31:349 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:349 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:349 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:349 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:350 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:350 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:350 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:350 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:350 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:350 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 298
12:31:350 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:379 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1696us
12:31:379 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:379 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:379 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:379 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:379 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:379 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:379 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:379 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:379 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:379 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:379 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:380 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 298
12:31:380 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:380 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3123us
12:31:380 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:380 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:380 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:380 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:381 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:381 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:381 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:381 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:381 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:381 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:381 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 299
12:31:381 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +967us
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:381 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:381 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:381 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:381 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:381 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:382 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:382 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:382 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:382 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:382 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:382 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:382 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:382 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:382 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:382 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:382 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:382 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:382 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:383 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:383 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 299
12:31:383 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:383 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3851us
12:31:383 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:383 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:383 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:383 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:383 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:384 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:384 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:384 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 300
12:31:384 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:412 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +238us
12:31:412 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:412 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:412 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:412 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:412 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:412 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:412 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:412 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:412 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:412 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:412 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:412 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:412 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:412 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:412 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:412 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:413 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:413 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:413 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:413 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 300
12:31:413 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:413 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4580us
12:31:413 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:413 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:413 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:413 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:414 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:414 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:414 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:414 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:414 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 301
12:31:414 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5314us
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:414 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:414 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:414 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:414 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:414 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:414 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:414 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:414 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:414 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:414 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:414 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:415 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:415 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:415 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:415 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:415 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:415 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:415 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:415 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:415 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:415 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:415 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +213us
12:31:416 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:416 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:416 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:416 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 301
12:31:416 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +241us
12:31:416 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5309us
12:31:416 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:416 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:416 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:416 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:416 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:416 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:416 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 302
12:31:416 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:445 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4585us
12:31:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:445 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:445 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:445 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:445 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:445 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:445 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:445 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:446 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 302
12:31:446 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:446 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:446 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +233us
12:31:446 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:447 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 303
12:31:447 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3856us
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:447 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:447 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:448 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:448 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:448 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:448 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:448 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:448 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:448 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:448 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:448 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:448 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:448 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:448 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:448 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:448 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:448 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:448 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:448 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:449 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:449 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:449 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:449 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 303
12:31:449 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:449 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +962us
12:31:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:449 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:450 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:450 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:450 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:450 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:450 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:450 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:450 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 304
12:31:450 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:479 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3128us
12:31:479 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:479 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:479 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:479 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:479 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:479 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:479 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:479 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:479 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:479 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:479 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:479 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:479 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:479 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:479 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:479 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:480 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 304
12:31:480 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:480 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1691us
12:31:480 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:480 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:480 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:480 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:481 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:481 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:481 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:481 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:481 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:481 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:481 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:481 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:481 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:481 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 305
12:31:481 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2399us
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:481 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:481 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:481 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:481 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:481 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:482 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:482 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:482 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:482 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:482 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:482 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:482 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:482 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:482 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:482 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:482 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:482 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:482 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:482 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:482 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:483 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 305
12:31:483 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:483 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2419us
12:31:483 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:483 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:483 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:483 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:483 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:483 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:483 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:484 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:484 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:484 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:484 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 306
12:31:484 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:512 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1670us
12:31:512 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:512 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:512 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:512 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:512 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:512 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:512 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:512 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:512 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:512 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:512 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:512 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:512 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:512 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:512 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:512 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:513 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 306
12:31:513 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:513 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3148us
12:31:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:513 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:513 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:513 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:513 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:514 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:514 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:514 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:514 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:514 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:514 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:514 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:514 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 307
12:31:514 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +942us
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:514 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:514 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:514 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:514 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:514 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:514 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:514 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:514 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:514 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:514 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:514 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:514 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:515 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:515 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:515 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:515 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:515 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:515 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:515 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 307
12:31:515 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:515 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3877us
12:31:516 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:516 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:516 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:516 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:516 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:516 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:516 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:516 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:516 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:516 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 308
12:31:516 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:546 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +213us
12:31:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:547 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:547 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:547 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:548 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 308
12:31:548 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:548 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4605us
12:31:548 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:548 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:548 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:548 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:548 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:548 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:549 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 309
12:31:549 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5288us
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:549 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:549 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:549 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:549 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:549 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:549 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:549 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:549 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:549 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:549 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:549 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:549 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:549 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:549 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:550 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:550 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:550 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:550 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:550 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +238us
12:31:550 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:550 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:550 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:550 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:550 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 309
12:31:550 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +216us
12:31:550 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5334us
12:31:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:551 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:551 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:551 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:551 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:551 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 310
12:31:551 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:579 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4560us
12:31:579 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:579 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:579 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:579 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:579 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:579 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:579 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:579 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:579 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:579 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:579 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:579 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:579 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:579 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:579 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:579 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:580 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 310
12:31:580 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:580 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +259us
12:31:580 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:580 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:580 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:581 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:581 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:581 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:581 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:581 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:581 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:581 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:581 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 311
12:31:581 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3831us
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:582 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:582 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:582 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:582 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:582 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:582 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:582 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:582 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:582 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:582 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:582 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:582 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:582 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:582 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:582 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:582 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:582 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:582 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:583 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 311
12:31:583 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:583 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:583 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +987us
12:31:583 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:583 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:583 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:583 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:583 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:583 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:584 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:584 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:584 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:584 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:584 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:584 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 312
12:31:584 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:612 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3102us
12:31:612 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:612 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:612 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:612 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:612 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:612 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:612 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:612 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:612 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:612 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:612 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:612 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:612 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:612 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:612 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:612 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:613 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 312
12:31:613 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:613 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1716us
12:31:613 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:613 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:613 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:613 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:614 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:614 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:614 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:614 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:614 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:614 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:614 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:614 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:614 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:614 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:614 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 313
12:31:614 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2374us
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:614 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:614 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:614 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:614 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:615 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:615 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:615 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:615 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:615 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:615 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:615 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:615 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:615 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:615 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:615 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:615 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:615 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:615 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:615 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:615 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:616 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:616 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:616 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:616 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:616 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:616 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 313
12:31:616 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:616 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2445us
12:31:616 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:616 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:616 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:616 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:616 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:616 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:617 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:617 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:617 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:617 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:617 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:617 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 314
12:31:617 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:646 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1645us
12:31:646 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:646 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:646 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:646 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:646 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:646 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:646 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:646 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:646 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:646 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:646 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:646 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:646 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:646 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:646 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:646 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:647 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:647 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:647 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:647 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 314
12:31:647 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:647 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:647 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3173us
12:31:647 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:648 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:648 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:648 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:648 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:648 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:648 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:648 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:648 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:648 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 315
12:31:648 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +916us
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:649 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:649 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:649 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:649 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:649 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:649 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:649 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:649 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:649 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:649 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:649 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:649 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:649 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:649 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:649 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:649 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:649 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:649 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:649 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:650 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:650 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:650 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:650 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:650 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:650 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:650 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 315
12:31:650 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:650 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3902us
12:31:650 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:650 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:650 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:650 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:651 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:651 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:651 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:651 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:651 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:651 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 316
12:31:651 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:679 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +188us
12:31:679 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:679 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:679 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:679 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:679 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:679 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:679 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:679 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:679 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:679 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:679 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:679 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:679 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:679 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:679 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:679 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:680 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:680 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:680 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:680 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 316
12:31:680 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:680 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4631us
12:31:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:680 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:680 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:680 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:680 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:681 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:681 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:681 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:681 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 317
12:31:681 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5263us
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:681 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:681 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:681 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:681 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:681 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:681 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:681 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:681 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:681 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:681 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:681 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:681 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:682 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:682 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:682 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:682 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:682 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:682 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +263us
12:31:682 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:683 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:683 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:683 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 317
12:31:683 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +191us
12:31:683 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5359us
12:31:683 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:683 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:683 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:683 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:683 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:683 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:683 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 318
12:31:683 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:712 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4534us
12:31:712 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:712 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:712 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:712 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:712 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:712 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:712 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:712 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:712 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:712 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:712 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:713 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 318
12:31:713 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:713 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +284us
12:31:713 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:713 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:713 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:713 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:713 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:714 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:714 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 319
12:31:714 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3806us
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:714 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:714 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:714 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:714 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:714 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:715 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:715 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:715 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:715 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:715 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:715 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:715 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:715 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:715 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:715 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:715 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:715 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:715 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:715 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:715 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:715 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:716 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:716 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:716 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 319
12:31:716 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:716 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1013us
12:31:716 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:716 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:716 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:716 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:716 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:716 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:716 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:717 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:717 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:717 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:717 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 320
12:31:717 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:746 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3077us
12:31:746 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:746 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:746 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:746 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:746 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:746 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:746 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:746 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:746 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:746 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:746 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:746 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:746 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:746 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:746 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:746 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:747 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 320
12:31:747 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:747 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1741us
12:31:747 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:747 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:747 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:747 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:747 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:748 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:748 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:748 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:748 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:748 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:748 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 321
12:31:748 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2348us
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:748 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:748 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:748 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:748 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:748 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:749 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:749 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:749 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:749 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:749 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:749 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:749 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:749 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:749 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:749 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:749 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:749 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:749 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:749 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:749 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:749 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:749 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:750 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:750 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:750 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:750 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 321
12:31:750 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:750 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2470us
12:31:750 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:750 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:750 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:750 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:750 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:750 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:750 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:750 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:750 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:750 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 322
12:31:751 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:779 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1620us
12:31:779 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:779 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:779 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:779 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:779 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:779 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:779 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:779 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:779 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:779 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:779 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:779 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:779 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:779 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:779 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:779 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:780 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 322
12:31:780 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:780 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3199us
12:31:780 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:780 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:780 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:780 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:781 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:781 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:781 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:781 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:781 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:781 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:781 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 323
12:31:781 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +891us
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:781 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:781 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:781 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:782 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:782 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:782 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:782 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:782 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:782 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:782 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:782 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:782 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:782 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:782 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:782 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:782 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:782 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:782 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:782 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:783 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:783 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:783 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:783 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:783 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:783 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:783 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 323
12:31:783 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:783 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3927us
12:31:783 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:783 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:783 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:783 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:783 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:784 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:784 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:784 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:784 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:784 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 324
12:31:784 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:812 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +162us
12:31:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:812 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:812 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:812 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:812 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:812 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:812 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:813 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:813 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 324
12:31:813 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:813 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4656us
12:31:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:813 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:813 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:813 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:813 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:814 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 325
12:31:814 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5238us
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:814 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:814 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:814 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:814 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:814 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:814 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:814 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:814 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:814 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:814 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:815 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:815 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:815 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:815 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:815 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:815 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:815 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:815 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +289us
12:31:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:816 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 325
12:31:816 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +165us
12:31:816 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5385us
12:31:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:816 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 326
12:31:816 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:846 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4509us
12:31:846 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:846 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:846 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:846 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:846 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:846 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:846 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:846 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:846 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:846 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:846 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:846 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:846 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:846 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:846 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:846 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:847 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:847 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 326
12:31:847 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:847 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +309us
12:31:847 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:847 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:847 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:847 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:848 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:848 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:848 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:848 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:848 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:848 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:848 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 327
12:31:848 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3780us
12:31:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:849 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:849 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:849 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:849 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:849 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:849 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:849 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:849 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:849 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:849 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:849 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:849 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:849 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:849 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:849 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:849 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:849 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:849 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:849 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:850 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 327
12:31:850 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:850 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:850 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1038us
12:31:850 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:850 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:850 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:850 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:850 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:850 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:851 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:851 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:851 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:851 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:851 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:851 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 328
12:31:851 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:879 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3052us
12:31:879 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:879 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:879 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:879 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:879 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:879 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:879 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:879 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:879 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:879 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:879 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:879 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:879 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:879 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:879 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:879 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:880 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:880 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:880 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:880 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 328
12:31:880 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:880 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1767us
12:31:880 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:880 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:880 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:880 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:880 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:881 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:881 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:881 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:881 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:881 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:881 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:881 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:881 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:881 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 329
12:31:881 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2323us
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:881 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:881 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:881 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:881 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:881 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:882 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:882 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:882 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:882 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:882 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:882 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:882 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:882 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:882 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:882 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:882 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:882 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:882 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:882 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:882 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:882 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:883 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:883 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:883 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:883 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:883 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 329
12:31:883 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:883 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2495us
12:31:883 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:883 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:883 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:883 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:883 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:883 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:883 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:883 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:883 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:884 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 330
12:31:884 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:913 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1594us
12:31:913 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:913 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:913 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:913 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:913 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:913 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:913 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:913 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:913 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:913 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:913 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:914 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 330
12:31:914 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:914 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3224us
12:31:914 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:914 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:914 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:914 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:915 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:915 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:915 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:915 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:915 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:915 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:915 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 331
12:31:915 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +866us
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:915 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:915 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:915 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:915 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:915 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:915 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:915 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:916 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:916 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:916 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:916 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:916 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:916 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:916 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:916 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:916 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:916 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:916 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:916 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:916 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:916 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:916 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:916 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:917 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:917 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 331
12:31:917 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:917 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:917 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3953us
12:31:917 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:917 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:917 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:917 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:917 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:917 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:917 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:917 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:917 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:917 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:917 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:917 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:917 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:917 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:918 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 332
12:31:918 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:31:946 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +137us
12:31:946 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:946 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:946 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:946 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:946 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:946 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:946 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:946 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:946 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:946 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:946 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:946 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:946 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:946 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:946 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:947 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:947 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808f54 ] Used regs: 4	 Average: 4.932002
12:31:947 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c3c ] Used regs: 4	 Average: 4.931559
12:31:947 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c44 ] Used regs: 3	 Average: 4.930641
12:31:947 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c50 ] Used regs: 7	 Average: 4.931624
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:947 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:948 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:948 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 332
12:31:948 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:948 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4681us
12:31:948 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:948 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:948 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:948 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:948 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:948 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:948 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 333
12:31:948 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5212us
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:949 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:949 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:949 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:949 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:31:949 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:949 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:949 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:949 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:949 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:949 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:949 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:949 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:31:949 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:949 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:949 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:949 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:949 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:950 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:950 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:950 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +314us
12:31:950 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:950 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:950 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:950 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:950 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 333
12:31:950 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +140us
12:31:950 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5410us
12:31:951 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:951 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:951 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:951 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:951 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:951 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:951 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 334
12:31:951 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:31:979 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4484us
12:31:979 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:31:979 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:31:979 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:31:979 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:31:979 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:979 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:979 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:979 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:31:979 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:31:979 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:31:979 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:31:979 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:31:979 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:31:979 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:979 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:31:979 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:31:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:31:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:31:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:31:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:31:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:31:980 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 334
12:31:980 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:31:980 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +335us
12:31:980 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:980 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:980 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:980 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:981 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:981 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:981 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:981 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:981 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:981 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:981 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:981 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:981 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:981 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 335
12:31:981 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3755us
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:31:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:31:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:31:981 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:31:981 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:31:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:31:981 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:31:981 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:31:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:31:981 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:31:982 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:31:982 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:31:982 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:31:982 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:31:982 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:31:982 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:31:982 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:31:982 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:31:982 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:31:982 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:31:982 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:31:982 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:31:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:31:982 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:31:982 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:31:982 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:31:982 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:31:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:31:982 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:31:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:31:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:31:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:31:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:983 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 335
12:31:983 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:31:983 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:31:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1063us
12:31:983 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:983 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:983 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:983 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:983 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:983 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:31:983 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:31:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:31:983 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:31:983 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:31:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:31:983 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 336
12:31:984 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:013 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3026us
12:32:013 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:013 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:013 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:013 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:013 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:013 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:013 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:013 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:013 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:013 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:013 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:013 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:013 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:013 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:013 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:014 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:014 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:014 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:014 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:014 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 336
12:32:014 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:014 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1792us
12:32:014 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:014 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:014 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:014 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:015 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:015 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:015 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:015 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:015 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:015 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:015 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 337
12:32:015 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2298us
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:015 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:015 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:016 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:016 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:016 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:016 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:016 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:016 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:016 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:016 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:016 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:016 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:016 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:016 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:016 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:016 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:016 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:016 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:016 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:017 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:017 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:017 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 337
12:32:017 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:017 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2521us
12:32:017 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:017 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:017 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:017 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:017 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:017 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:018 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:018 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:018 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:018 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 338
12:32:018 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:046 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1569us
12:32:046 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:046 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:046 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:046 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:046 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:046 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:046 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:046 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:046 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:046 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:046 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:046 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:046 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:046 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:046 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:046 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:047 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:047 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 338
12:32:047 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:047 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3249us
12:32:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:047 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:047 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:047 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:047 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:048 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:048 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:048 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:048 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:048 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:048 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:048 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:048 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:048 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 339
12:32:048 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +840us
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:048 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:048 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:048 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:048 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:048 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:048 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:049 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:049 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:049 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:049 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:049 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:049 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:049 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:049 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:049 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:049 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:049 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:049 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:049 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:049 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:049 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:049 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:050 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:050 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:050 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:050 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 339
12:32:050 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:050 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3978us
12:32:050 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:050 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:050 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:050 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:050 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:050 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:050 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:050 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:050 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:050 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 340
12:32:051 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:079 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +112us
12:32:079 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:079 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:079 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:079 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:079 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:079 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:079 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:079 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:079 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:079 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:079 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:079 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c6c ] Used regs: 3	 Average: 4.930707
12:32:080 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808c9c ] Used regs: 7	 Average: 4.931689
12:32:080 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808cac ] Used regs: 4	 Average: 4.931247
12:32:080 user_main    D[CPU]: mips\mipsanalyst.cpp:151 [ 08808cc4 ] Used regs: 8	 Average: 4.932702
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:081 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 340
12:32:081 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +622us
12:32:081 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4707us
12:32:081 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:081 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:081 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:081 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:081 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:081 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:081 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 341
12:32:081 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5187us
12:32:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:082 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:082 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:082 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:082 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:082 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:082 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:082 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:082 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:082 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:082 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:082 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:082 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:082 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:082 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:082 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:082 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:082 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:082 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:082 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:083 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:083 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:083 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:083 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:083 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +339us
12:32:083 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:083 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:083 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:083 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:083 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 341
12:32:083 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +115us
12:32:083 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:083 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5435us
12:32:083 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:084 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:084 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:084 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:084 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:084 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:084 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 342
12:32:084 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:113 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4458us
12:32:113 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:113 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:113 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:113 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:113 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:113 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:113 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:113 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:113 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:113 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:113 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:113 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:113 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:113 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:113 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:114 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:114 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 342
12:32:114 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +622us
12:32:114 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +360us
12:32:114 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:114 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:114 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:114 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:115 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:115 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:115 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:115 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:115 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:115 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:115 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 343
12:32:115 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3730us
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:115 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:115 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:115 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:115 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:115 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:116 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:116 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:116 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:116 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:116 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:116 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:116 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:116 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:116 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:116 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:116 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:116 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:116 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:116 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:116 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:117 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 343
12:32:117 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:117 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1089us
12:32:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:117 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:117 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:117 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:117 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:118 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:118 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:118 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 344
12:32:118 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:146 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3001us
12:32:146 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:146 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:146 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:146 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:146 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:146 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:146 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:146 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:146 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:146 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:146 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:146 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:146 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:146 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:146 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:146 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:147 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:147 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 344
12:32:147 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:147 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1817us
12:32:147 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:147 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:147 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:147 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:147 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:148 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:148 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:148 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:148 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:148 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:148 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:148 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:148 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:148 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 345
12:32:148 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2272us
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:148 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:148 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:148 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:148 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:148 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:149 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:149 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:149 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:149 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:149 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:149 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:149 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:149 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:149 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:149 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:149 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:149 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:149 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:149 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:149 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:149 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:150 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:150 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 345
12:32:150 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:150 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2546us
12:32:150 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:150 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:150 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:150 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:150 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:150 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:150 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:150 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:150 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:151 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 346
12:32:151 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:180 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1544us
12:32:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:180 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:180 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:180 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:180 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:181 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:181 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:181 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:181 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 346
12:32:181 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:181 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3275us
12:32:181 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:181 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:181 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:181 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:182 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:182 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:182 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:182 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 347
12:32:182 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +815us
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:182 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:182 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:182 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:182 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:182 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:183 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:183 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:183 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:183 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:183 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:183 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:183 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:183 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:183 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:183 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:183 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:183 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:183 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:184 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:184 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 347
12:32:184 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:184 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4003us
12:32:184 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:184 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:184 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:184 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:184 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:184 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:184 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:184 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:185 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:185 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 348
12:32:185 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:213 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +86us
12:32:213 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:213 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:213 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:213 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:213 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:213 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:213 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:213 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:213 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:213 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:213 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:214 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:214 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 348
12:32:214 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:214 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4732us
12:32:214 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:214 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:214 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:214 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:215 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:215 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:215 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:215 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 349
12:32:215 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5162us
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:215 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:215 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:215 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:215 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:215 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:215 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:215 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:215 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:215 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:215 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:215 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:215 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:216 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:216 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:216 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:216 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:216 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:216 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:216 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:216 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:216 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +365us
12:32:217 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:217 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:217 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:217 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 349
12:32:217 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +89us
12:32:217 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5461us
12:32:217 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:217 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:217 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:217 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:217 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:217 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:217 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:217 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 350
12:32:217 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:246 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4433us
12:32:246 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:246 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:246 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:246 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:246 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:246 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:246 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:246 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:246 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:246 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:246 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:247 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:247 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:247 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:247 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 350
12:32:247 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:247 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +385us
12:32:247 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:247 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:247 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:247 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:247 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:248 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:248 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:248 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:248 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:248 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:248 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 351
12:32:248 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3704us
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:248 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:248 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:248 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:248 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:248 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:248 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:248 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:249 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:249 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:249 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:249 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:249 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:249 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:249 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:249 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:249 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:249 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:249 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:249 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:249 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:249 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:249 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:249 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:250 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:250 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 351
12:32:250 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:250 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1114us
12:32:250 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:250 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:250 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:250 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:250 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:250 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:250 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:250 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:250 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:250 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:250 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 352
12:32:250 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:280 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2976us
12:32:280 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:280 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:280 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:280 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:280 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:280 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:280 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:280 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:280 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:280 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:280 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:281 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 352
12:32:281 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:281 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:281 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1843us
12:32:281 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:281 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:281 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:281 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:281 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:282 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:282 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:282 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:282 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:282 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:282 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:282 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 353
12:32:282 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2247us
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:282 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:282 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:282 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:282 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:282 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:282 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:282 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:283 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:283 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:283 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:283 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:283 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:283 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:283 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:283 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:283 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:283 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:283 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:283 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:283 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:283 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:283 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:283 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:284 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:284 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 353
12:32:284 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:284 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2571us
12:32:284 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:284 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:284 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:284 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:284 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:284 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:284 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:285 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:285 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:285 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 354
12:32:285 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:313 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1518us
12:32:313 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:313 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:313 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:313 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:313 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:313 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:313 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:313 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:313 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:313 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:313 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:314 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 354
12:32:314 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:314 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3300us
12:32:314 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:314 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:314 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:314 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:315 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:315 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:315 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:315 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:315 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:315 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:315 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 355
12:32:315 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +790us
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:315 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:315 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:315 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:315 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:316 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:316 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:316 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:316 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:316 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:316 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:316 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:316 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:316 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:316 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:316 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:316 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:316 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:316 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:316 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:316 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:316 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:316 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:317 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:317 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:317 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:317 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:317 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:317 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 355
12:32:317 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:317 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:317 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4029us
12:32:317 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:317 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:317 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:317 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:317 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:317 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:317 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:318 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:318 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:318 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:318 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:318 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:318 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:318 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:318 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 356
12:32:318 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:346 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +61us
12:32:346 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:346 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:346 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:346 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:346 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:346 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:346 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:346 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:346 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:346 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:346 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:347 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 356
12:32:347 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:347 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4757us
12:32:347 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:347 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:347 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:347 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:348 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:348 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:348 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:348 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 357
12:32:348 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5136us
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:348 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:348 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:348 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:348 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:348 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:348 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:348 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:348 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:348 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:348 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:348 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:348 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:348 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:349 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:349 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:349 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:349 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:349 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:349 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:349 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:349 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:349 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:349 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:349 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +390us
12:32:350 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:350 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:350 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:350 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 357
12:32:350 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +64us
12:32:350 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5486us
12:32:350 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:350 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:350 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:350 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:350 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:350 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:350 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:350 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 358
12:32:350 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:380 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4408us
12:32:380 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:380 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:380 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:380 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:380 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:380 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:380 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:380 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:380 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:380 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:380 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:380 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:380 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:380 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:380 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:380 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:381 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 358
12:32:381 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:381 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +411us
12:32:381 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:381 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:381 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:381 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:382 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:382 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:382 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:382 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:382 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:382 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:382 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 359
12:32:382 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3679us
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:382 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:382 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:382 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:382 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:382 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:382 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:382 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:383 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:383 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:383 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:383 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:383 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:383 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:383 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:383 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:383 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:383 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:383 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:383 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:383 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:383 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:383 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:383 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:384 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:384 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:384 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:384 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:384 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 359
12:32:384 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:384 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:384 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1139us
12:32:384 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:384 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:384 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:384 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:384 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:384 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:384 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:384 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:384 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:384 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:384 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:384 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:384 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:385 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:385 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 360
12:32:385 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:413 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2950us
12:32:413 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:413 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:413 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:413 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:413 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:413 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:413 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:413 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:413 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:413 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:413 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:414 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 360
12:32:414 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:414 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:414 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1868us
12:32:414 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:414 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:414 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:414 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:414 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:415 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:415 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:415 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 361
12:32:415 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2222us
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:415 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:415 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:415 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:415 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:415 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:415 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:415 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:416 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:416 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:416 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:416 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:416 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:416 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:416 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:416 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:416 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:416 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:416 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:416 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:416 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:416 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:416 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:416 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:417 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:417 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 361
12:32:417 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:417 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:417 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2597us
12:32:417 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:417 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:417 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:417 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:417 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:417 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:417 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:417 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:417 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:417 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:417 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:417 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:418 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:418 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:418 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 362
12:32:418 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:446 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1493us
12:32:446 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:446 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:446 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:446 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:446 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:446 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:446 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:446 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:446 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:446 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:446 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:446 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:446 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:446 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:446 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:447 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:447 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 362
12:32:447 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:447 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3325us
12:32:447 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:447 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:447 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:447 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:448 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:448 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:448 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:448 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:448 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:448 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:448 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 363
12:32:448 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +764us
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:448 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:448 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:448 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:449 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:449 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:449 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:449 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:449 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:449 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:449 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:449 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:449 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:449 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:449 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:449 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:449 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:449 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:449 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:449 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:449 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:450 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:450 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:450 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:450 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 363
12:32:450 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:450 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:450 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4054us
12:32:450 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:450 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:450 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:450 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:450 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:450 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:451 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:451 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:451 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:451 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:451 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:451 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 364
12:32:451 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:480 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +36us
12:32:480 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:480 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:480 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:480 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:480 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:480 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:480 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:480 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:480 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:480 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:480 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:481 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 364
12:32:481 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:481 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:481 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4783us
12:32:481 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:481 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:481 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:481 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:482 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:482 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:482 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:482 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 365
12:32:482 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5111us
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:482 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:482 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:482 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:482 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:482 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:482 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:482 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:482 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:482 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:482 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:482 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:482 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:482 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:483 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:483 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:483 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:483 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:483 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:483 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:483 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +415us
12:32:484 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:484 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:484 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:484 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:484 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 365
12:32:484 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +39us
12:32:484 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:484 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5511us
12:32:484 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:484 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:484 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:484 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:484 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:484 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:484 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:484 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:484 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:484 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 366
12:32:484 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:513 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4382us
12:32:513 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:513 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:513 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:513 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:513 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:513 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:513 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:513 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:513 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:513 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:513 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:514 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 366
12:32:514 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:514 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:514 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +436us
12:32:514 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:514 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:514 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:514 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:514 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:514 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:515 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:515 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:515 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:515 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:515 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:515 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 367
12:32:515 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3654us
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:515 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:515 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:515 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:515 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:515 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:515 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:515 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:515 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:516 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:516 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:516 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:516 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:516 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:516 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:516 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:516 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:516 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:516 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:516 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:516 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:516 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:516 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:516 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:516 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:517 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 367
12:32:517 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:517 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:517 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1165us
12:32:517 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:517 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:517 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:517 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:517 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:517 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:517 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:517 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:517 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:517 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:517 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:517 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:517 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:517 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:517 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 368
12:32:518 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:547 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2925us
12:32:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:547 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:547 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:548 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 368
12:32:548 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:548 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1893us
12:32:548 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:548 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:548 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:548 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:549 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:549 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:549 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:549 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:549 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:549 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 369
12:32:549 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2196us
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:549 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:549 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:549 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:549 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:549 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:550 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:550 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:550 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:550 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:550 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:550 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:550 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:550 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:550 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:550 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:550 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:550 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:550 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:551 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:551 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 369
12:32:551 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:551 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2622us
12:32:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:551 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:551 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:551 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:551 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:551 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:551 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:552 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 370
12:32:552 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:580 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1468us
12:32:580 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:580 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:580 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:580 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:580 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:580 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:580 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:580 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:580 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:580 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:580 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:581 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 370
12:32:581 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:581 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3351us
12:32:581 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:581 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:581 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:581 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:582 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:582 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:582 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:582 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:582 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 371
12:32:582 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +739us
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:582 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:582 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:582 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:582 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:582 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:582 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:582 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:583 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:583 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:583 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:583 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:583 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:583 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:583 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:583 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:583 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:583 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:583 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:583 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:583 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:584 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:584 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:584 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:584 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:584 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 371
12:32:584 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:584 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4079us
12:32:584 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:584 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:584 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:584 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:584 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:584 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:584 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:584 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:585 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:585 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:585 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 372
12:32:585 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:613 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +10us
12:32:613 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:613 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:613 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:613 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:613 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:613 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:613 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:613 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:613 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:613 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:613 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:613 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:614 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:614 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:614 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:614 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 372
12:32:614 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:614 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:614 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4808us
12:32:614 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:615 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:615 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:615 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:615 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:615 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:615 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 373
12:32:615 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5086us
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:615 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:615 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:615 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:615 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:615 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:615 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:615 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:616 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:616 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:616 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:616 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:616 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:616 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:616 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:616 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:616 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:616 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:616 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:616 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:616 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:616 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:617 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +441us
12:32:617 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:617 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:617 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:617 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:617 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 373
12:32:617 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +13us
12:32:617 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:617 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5537us
12:32:617 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:617 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:618 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:618 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:618 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:618 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:618 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:618 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 374
12:32:618 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:647 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4357us
12:32:647 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:647 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:647 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:647 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:647 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:647 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:647 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:647 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:647 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:647 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:647 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:648 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:648 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:648 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:648 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 374
12:32:648 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:648 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +461us
12:32:648 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:648 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:648 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:648 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:649 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:649 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:649 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:649 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:649 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:649 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:649 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 375
12:32:649 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3628us
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:649 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:649 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:649 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:649 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:649 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:649 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:649 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:650 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:650 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:650 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:650 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:650 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:650 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:650 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:650 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:650 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:650 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:650 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:650 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:650 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:650 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:650 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:651 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:651 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:651 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:651 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:651 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:651 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 375
12:32:651 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:651 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1190us
12:32:651 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:651 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:651 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:651 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:651 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:651 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:651 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:651 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:652 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:652 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:652 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 376
12:32:652 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:680 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2900us
12:32:680 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:680 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:680 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:680 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:680 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:680 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:680 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:680 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:680 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:680 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:680 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:681 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:681 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 376
12:32:681 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:681 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:681 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1919us
12:32:681 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:681 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:681 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:681 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:681 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:681 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:682 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:682 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:682 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:682 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:682 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:682 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 377
12:32:682 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2171us
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:682 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:682 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:682 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:682 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:682 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:682 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:682 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:682 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:683 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:683 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:683 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:683 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:683 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:683 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:683 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:683 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:683 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:683 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:683 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:683 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:683 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:683 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:683 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:683 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:684 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:684 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:684 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:684 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 377
12:32:684 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:684 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:684 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2647us
12:32:684 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:684 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:684 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:684 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:684 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:684 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:684 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:684 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:684 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:684 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:684 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:684 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:684 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:685 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:685 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 378
12:32:685 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:713 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1442us
12:32:713 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:713 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:713 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:713 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:713 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:713 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:713 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:713 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:713 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:713 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:713 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:714 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 378
12:32:714 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:714 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3376us
12:32:714 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:714 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:714 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:714 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:715 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:715 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:715 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:715 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:715 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:715 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:715 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 379
12:32:715 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +714us
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:715 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:715 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:715 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:715 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:715 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:715 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:715 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:716 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:716 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:716 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:716 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:716 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:716 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:716 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:716 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:716 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:716 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:716 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:716 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:716 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:716 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:716 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:716 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:717 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:717 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:717 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:717 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:717 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 379
12:32:717 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:717 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:717 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4105us
12:32:717 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:717 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:717 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:717 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:717 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:717 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:717 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:717 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:717 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:717 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:717 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:718 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 380
12:32:718 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:747 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +226us
12:32:747 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:747 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:747 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:747 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:747 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:747 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:747 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:747 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:747 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:747 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:747 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 088190b0->08aa1fe0, change thread priority) +6us
12:32:748 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:748 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa154c->088190b0, blocking audio) +1us
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:748 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 380
12:32:748 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +621us
12:32:748 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4833us
12:32:748 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:748 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:748 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:748 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:749 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:749 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:749 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:749 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 381
12:32:749 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5060us
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:749 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:749 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:749 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:749 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:749 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:749 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:749 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:749 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:749 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:749 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:750 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:750 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:750 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:750 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:750 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:750 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:750 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:750 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:750 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:750 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:750 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:750 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:750 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:750 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:750 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:751 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:751 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:751 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +466us
12:32:751 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:751 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 381
12:32:751 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +229us
12:32:751 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:751 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +10us
12:32:751 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:751 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:751 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:751 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:751 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:751 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:751 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:751 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:751 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:751 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:751 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:751 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:751 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 382
12:32:752 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:780 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4332us
12:32:780 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:780 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:780 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:780 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:780 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:780 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:780 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:780 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:780 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:780 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:780 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:781 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 382
12:32:781 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:781 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +487us
12:32:781 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:781 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:781 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:781 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:782 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 383
12:32:782 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3603us
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:782 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:782 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:782 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:782 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:782 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:782 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:782 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:783 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:783 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:783 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:783 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:783 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:783 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:783 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:783 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:783 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:783 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:783 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:783 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:783 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:783 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:783 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:783 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:784 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:784 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 383
12:32:784 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:784 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1215us
12:32:784 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:784 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:784 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:784 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:784 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:784 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:784 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:784 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:785 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:785 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:785 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:785 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 384
12:32:785 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:813 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2874us
12:32:813 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:813 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:813 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:813 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:813 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:813 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:813 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:813 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:813 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:813 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:813 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:813 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:813 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:813 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:814 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:814 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:814 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:814 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:814 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:814 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 384
12:32:814 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:814 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1944us
12:32:814 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:814 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:814 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:814 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:815 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:815 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:815 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:815 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:815 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:815 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:815 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 385
12:32:815 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2146us
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:815 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:816 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:816 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:816 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:816 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:816 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:816 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:816 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:816 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:816 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:816 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:816 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:816 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:816 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:816 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:816 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:816 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:816 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:816 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:817 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:817 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 385
12:32:817 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:817 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:817 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2673us
12:32:817 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:817 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:817 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:818 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 386
12:32:818 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:847 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1417us
12:32:847 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:847 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:847 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:847 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:847 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:847 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:847 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:847 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:847 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:847 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:847 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:848 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:848 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:848 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:848 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 386
12:32:848 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:848 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3401us
12:32:848 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:848 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:848 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:848 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:848 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:849 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:849 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:849 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:849 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:849 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:849 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 387
12:32:849 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +688us
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:849 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:849 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:849 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:849 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:849 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:849 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:849 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:849 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:850 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:850 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:850 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:850 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:850 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:850 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:850 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:850 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:850 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:850 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:850 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:850 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:851 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:851 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:851 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:851 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 387
12:32:851 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:851 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4130us
12:32:851 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:851 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:851 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:851 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:851 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:851 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:851 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:851 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:851 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 388
12:32:851 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:880 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +201us
12:32:880 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:880 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:880 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:880 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:880 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:880 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:880 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:880 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:880 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:880 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:880 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:881 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:881 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:881 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08aa2f34->08aa1fe0, interrupts resumed) +83us
12:32:881 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:881 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa154c->08aa2f34, blocking audio) +1us
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +2us
12:32:881 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:881 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 388
12:32:881 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +621us
12:32:881 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:881 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4859us
12:32:881 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:882 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:882 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:882 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:882 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:882 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:882 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 389
12:32:882 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5035us
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:882 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:882 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:882 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:882 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:882 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:882 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:882 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:882 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:883 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:883 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:883 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:883 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:883 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:883 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:883 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:883 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:883 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:883 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:883 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:883 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:883 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:883 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:884 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:884 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:884 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +491us
12:32:884 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:884 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 389
12:32:884 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +204us
12:32:884 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:884 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +35us
12:32:884 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:884 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:884 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:884 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:884 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:884 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:884 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:885 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:885 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:885 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:885 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 390
12:32:885 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:914 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4306us
12:32:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:914 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:914 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:914 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:914 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:915 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 390
12:32:915 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:915 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +512us
12:32:915 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:915 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:915 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:915 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:916 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:916 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:916 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:916 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:916 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:916 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 391
12:32:916 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3578us
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:916 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:916 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:916 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:916 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:916 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:917 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:917 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:917 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:917 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:917 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:917 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:917 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:917 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:917 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:917 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:917 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:917 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:917 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:917 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:917 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:917 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:918 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:918 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 391
12:32:918 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:918 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1241us
12:32:918 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:918 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:918 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:918 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:918 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:918 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:918 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:918 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:918 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:919 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 392
12:32:919 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:32:947 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2849us
12:32:947 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:947 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:947 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:947 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:947 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:947 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:947 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:947 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:947 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:947 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:947 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:948 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:948 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:948 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:948 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 392
12:32:948 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:948 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1969us
12:32:948 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:948 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:948 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:948 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:949 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:949 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:949 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:949 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:949 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:949 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 393
12:32:949 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2120us
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:949 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:949 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:949 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:949 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:949 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:32:949 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:949 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:949 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:949 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:950 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:950 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:950 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:950 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:950 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:32:950 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:950 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:950 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:950 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:950 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:950 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:950 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:951 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:951 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:951 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 393
12:32:951 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:951 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2698us
12:32:951 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:951 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:951 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:951 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:951 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:951 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:951 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:951 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:951 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:951 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:951 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 394
12:32:952 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:32:980 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1392us
12:32:980 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:32:980 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:32:980 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:32:980 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:32:980 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:980 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:980 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:32:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:32:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:32:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:32:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:32:980 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:32:980 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:980 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:32:980 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:32:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:32:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:32:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:32:981 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:32:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:32:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:32:981 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 394
12:32:981 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:32:981 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:981 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3427us
12:32:981 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:981 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:981 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:981 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:981 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:981 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:982 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:982 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:982 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:982 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:982 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:982 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 395
12:32:982 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +663us
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:32:982 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:32:982 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:32:982 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:32:982 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:32:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:32:982 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:32:982 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:32:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:32:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:982 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:32:983 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:32:983 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:32:983 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:32:983 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:32:983 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:32:983 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:32:983 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:32:983 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:32:983 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:32:983 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:32:983 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:32:983 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:32:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:32:983 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:32:983 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:32:983 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:32:983 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:32:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:32:984 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:32:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:32:984 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:32:984 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:32:984 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:984 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 395
12:32:984 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:32:984 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:32:984 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4155us
12:32:984 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:984 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:984 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:984 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:984 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:984 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:984 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:32:984 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:32:984 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:32:984 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:32:984 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:32:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:32:984 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 396
12:32:984 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:014 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +176us
12:33:014 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:014 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:014 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:014 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:014 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:014 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:014 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:014 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:014 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:014 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:014 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08aa2f34->08aa1fe0, interrupts resumed) +83us
12:33:015 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:015 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa154c->08aa2f34, blocking audio) +1us
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +2us
12:33:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:015 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 396
12:33:015 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +621us
12:33:015 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:015 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4884us
12:33:015 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:016 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:016 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:016 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:016 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:016 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:016 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 397
12:33:016 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5010us
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:016 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:016 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:016 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:016 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:016 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:016 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:016 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:017 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:017 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:017 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:017 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:017 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:017 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:017 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:017 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:017 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:017 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:017 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:017 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:017 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:017 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:017 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:018 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:018 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +517us
12:33:018 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:018 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 397
12:33:018 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +179us
12:33:018 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +60us
12:33:018 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:018 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:018 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:018 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:018 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:018 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:018 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:019 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:019 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:019 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 398
12:33:019 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:047 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4281us
12:33:047 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:047 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:047 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:047 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:047 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:047 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:047 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:047 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:047 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:047 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:047 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:048 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:048 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:048 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:048 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 398
12:33:048 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:048 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:048 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +537us
12:33:048 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:048 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:048 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:048 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:048 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:049 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:049 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:049 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:049 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:049 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:049 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:049 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 399
12:33:049 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3552us
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:049 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:049 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:049 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:049 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:049 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:049 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:049 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:050 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:050 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:050 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:050 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:050 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:050 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:050 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:050 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:050 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:050 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:050 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:050 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:050 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:050 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:050 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:051 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:051 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:051 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:051 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:051 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:051 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 399
12:33:051 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:051 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:051 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1266us
12:33:051 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:051 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:051 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:051 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:052 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:052 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:052 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:052 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:052 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:052 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:052 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 400
12:33:052 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:080 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2824us
12:33:080 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:080 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:080 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:080 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:080 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:080 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:080 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:080 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:080 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:080 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:080 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:081 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:081 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 400
12:33:081 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:081 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1995us
12:33:081 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:081 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:081 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:081 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:082 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:082 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:082 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:082 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:082 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 401
12:33:082 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2095us
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:082 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:082 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:082 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:082 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:082 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:082 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:082 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:083 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:083 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:083 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:083 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:083 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:083 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:083 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:083 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:083 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:083 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:083 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:083 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:083 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:083 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:084 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:084 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:084 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:084 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 401
12:33:084 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:084 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2723us
12:33:084 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:084 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:084 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:084 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:084 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:085 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:085 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:085 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:085 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:085 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:085 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 402
12:33:085 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:114 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1366us
12:33:114 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:114 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:114 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:114 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:114 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:114 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:114 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:114 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:114 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:114 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:114 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:115 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:115 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 402
12:33:115 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:115 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3452us
12:33:115 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:115 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:115 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:115 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:115 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:115 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:115 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:116 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:116 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:116 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:116 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:116 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:116 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 403
12:33:116 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +638us
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:116 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:116 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:116 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:116 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:116 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:116 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:116 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:116 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:116 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:116 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:116 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:116 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:117 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:117 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:117 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:117 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:117 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:117 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:117 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:117 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:117 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:118 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 403
12:33:118 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:118 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:118 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4181us
12:33:118 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:118 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:118 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:118 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:118 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:118 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:118 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:118 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:118 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:118 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:118 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:118 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 404
12:33:118 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:147 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +150us
12:33:147 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:147 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:147 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:147 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:147 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:147 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:147 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:147 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:147 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:147 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:147 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:148 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 08aa2f34->08aa1fe0, interrupts resumed) +83us
12:33:148 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:148 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa154c->08aa2f34, blocking audio) +1us
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +2us
12:33:148 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:148 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 404
12:33:148 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +621us
12:33:148 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:148 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4909us
12:33:148 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:148 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:148 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:149 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:149 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:149 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:149 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:149 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 405
12:33:149 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4984us
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:149 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:149 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:149 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:149 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:149 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:149 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:149 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:149 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:149 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:150 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:150 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:150 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:150 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:150 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:150 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:150 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:150 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:150 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:150 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:150 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:150 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:150 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:150 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:150 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:151 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:151 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:151 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +542us
12:33:151 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:151 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 405
12:33:151 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +153us
12:33:151 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:151 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +86us
12:33:151 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:151 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:151 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:151 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:151 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:151 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:151 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:151 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:151 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:151 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:151 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:151 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:151 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 406
12:33:152 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:180 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4256us
12:33:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:180 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:180 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:180 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:180 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:180 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:180 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:180 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:181 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:181 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:181 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:181 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 406
12:33:181 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:181 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +563us
12:33:181 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:181 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:181 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:181 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:182 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:182 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:182 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:182 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:182 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:182 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:182 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 407
12:33:182 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3527us
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:182 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:182 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:182 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:182 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:182 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:182 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:182 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:183 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:183 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:183 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:183 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:183 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:183 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:183 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:183 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:183 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:183 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:183 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:183 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:183 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:183 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:183 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:184 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:184 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:184 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:184 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:184 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 407
12:33:184 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:184 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1291us
12:33:184 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:184 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:184 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:184 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:184 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:184 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:184 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:184 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:185 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:185 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:185 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:185 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 408
12:33:185 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:214 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2798us
12:33:214 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:214 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:214 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:214 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:214 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:214 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:214 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:214 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:214 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:214 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:214 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:215 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:215 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 408
12:33:215 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:215 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2020us
12:33:215 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:215 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:215 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:215 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:215 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:216 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:216 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:216 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:216 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:216 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:216 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:216 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 409
12:33:216 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2070us
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:216 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:216 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:216 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:216 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:216 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:216 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:216 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:216 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:216 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:216 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:216 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:217 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:217 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:217 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:217 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:217 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:217 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:217 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:217 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:217 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:217 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:217 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:217 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:217 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:217 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:218 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 409
12:33:218 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:218 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:218 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2749us
12:33:218 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:218 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:218 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:218 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:218 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:218 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:218 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:218 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:218 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:218 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:218 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:218 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:218 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:218 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:218 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 410
12:33:218 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:247 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1341us
12:33:247 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:247 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:247 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:247 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:247 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:247 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:247 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:247 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:247 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:247 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:247 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:248 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 410
12:33:248 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:248 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3477us
12:33:248 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:248 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:248 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:248 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:249 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:249 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:249 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:249 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:249 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:249 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:249 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:249 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 411
12:33:249 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +612us
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:249 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:249 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:249 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:249 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:249 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:249 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:249 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:250 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:250 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:250 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:250 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:250 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:250 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:250 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:250 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:250 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:250 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:250 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:250 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:250 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:250 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:250 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:250 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:250 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:251 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:251 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:251 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:251 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 411
12:33:251 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:251 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:251 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4206us
12:33:251 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:251 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:251 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:251 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:251 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:251 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:251 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:251 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:251 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:251 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:251 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:251 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 412
12:33:252 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:281 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +125us
12:33:281 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:281 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:281 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:281 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:281 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:281 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:281 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:281 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:281 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:281 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:281 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +5us
12:33:282 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:282 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:282 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 412
12:33:282 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +615us
12:33:282 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4935us
12:33:282 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:282 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:282 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:282 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:283 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:283 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:283 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:283 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:283 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 413
12:33:283 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4959us
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:283 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:283 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:283 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:283 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:283 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:283 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:283 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:283 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:283 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:283 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:283 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:283 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:283 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:283 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:284 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:284 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:284 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:284 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:284 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:284 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:284 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:284 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:284 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:284 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:284 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:284 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +567us
12:33:285 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:285 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 413
12:33:285 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +128us
12:33:285 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:285 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +111us
12:33:285 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:285 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:285 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:285 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:285 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:285 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:285 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:285 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:285 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:285 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:285 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:285 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:285 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 414
12:33:285 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:314 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4230us
12:33:314 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:314 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:314 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:314 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:314 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:314 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:314 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:314 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:314 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:314 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:315 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:315 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 414
12:33:315 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:315 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +588us
12:33:315 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:315 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:315 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:315 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:316 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:316 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:316 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:316 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:316 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:316 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:316 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 415
12:33:316 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3502us
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:316 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:317 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:317 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:317 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:317 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:317 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:317 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:317 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:317 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:317 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:317 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:317 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:317 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:317 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:317 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:317 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:317 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:317 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:317 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:317 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:317 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:318 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:318 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:318 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:318 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:318 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:318 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:318 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:318 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 415
12:33:318 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:318 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:318 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1317us
12:33:318 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:318 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:318 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:318 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:318 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:318 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:319 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:319 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:319 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:319 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:319 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:319 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:319 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:319 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:319 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 416
12:33:319 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:347 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2773us
12:33:347 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:347 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:347 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:347 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:347 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:347 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:347 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:347 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:348 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:348 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:348 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:348 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 416
12:33:348 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:348 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2045us
12:33:348 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:348 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:348 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:349 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:349 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:349 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:349 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:349 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:349 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:349 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:349 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:349 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 417
12:33:349 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2044us
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:349 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:349 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:349 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:349 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:349 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:349 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:350 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:350 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:350 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:350 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:350 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:350 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:350 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:350 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:350 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:350 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:350 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:350 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:350 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:350 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:350 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:350 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:350 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:351 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:351 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:351 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:351 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:351 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:351 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:351 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:351 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:351 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:351 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 417
12:33:351 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:351 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:351 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2774us
12:33:351 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:351 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:351 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:351 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:351 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:351 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:351 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:351 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:352 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:352 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:352 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:352 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:352 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:352 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:352 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 418
12:33:352 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:381 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1316us
12:33:381 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:381 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:381 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:381 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:381 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:381 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:381 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:381 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:381 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:381 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:381 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:382 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 418
12:33:382 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:382 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3503us
12:33:382 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:382 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:382 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:382 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:382 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:383 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:383 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:383 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:383 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:383 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:383 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 419
12:33:383 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +587us
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:383 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:383 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:383 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:383 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:383 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:383 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:383 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:383 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:384 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:384 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:384 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:384 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:384 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:384 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:384 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:384 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:384 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:384 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:384 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:384 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:384 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:384 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:384 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:384 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:384 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:385 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:385 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:385 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:385 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 419
12:33:385 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:385 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:385 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4231us
12:33:385 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:385 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:385 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:385 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:385 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:385 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:385 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:385 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:385 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:385 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:385 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:385 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 420
12:33:385 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:414 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +100us
12:33:414 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:414 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:414 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:414 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:414 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:414 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:414 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:414 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:414 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:414 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:414 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +31us
12:33:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:415 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 420
12:33:415 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +590us
12:33:415 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4960us
12:33:415 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:415 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:415 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:415 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:416 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:416 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:416 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:416 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:416 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 421
12:33:416 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4934us
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:416 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:416 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:416 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:416 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:416 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:416 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:416 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:416 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:416 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:416 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:417 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:417 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:417 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:417 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:417 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:417 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:417 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:417 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:417 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:417 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:417 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:417 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:417 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:417 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:417 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:418 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:418 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:418 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:418 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +593us
12:33:418 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:418 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 421
12:33:418 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +103us
12:33:418 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:418 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +136us
12:33:418 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:418 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:418 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:418 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:418 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:418 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:418 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:418 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:418 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:418 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:418 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:418 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:419 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 422
12:33:419 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:447 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4205us
12:33:447 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:447 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:447 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:447 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:447 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:447 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:447 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:447 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:447 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:447 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:447 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:448 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 422
12:33:448 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:448 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +613us
12:33:448 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:448 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:448 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:448 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:449 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:449 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:449 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:449 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:449 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:449 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 423
12:33:449 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3476us
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:449 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:449 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:449 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:449 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:449 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:449 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:449 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:450 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:450 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:450 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:450 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:450 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:450 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:450 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:450 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:450 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:450 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:450 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:450 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:450 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:450 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:450 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:450 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:450 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:451 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:451 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:451 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:451 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:451 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:451 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 423
12:33:451 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:451 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1342us
12:33:451 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:451 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:451 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:451 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:451 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:451 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:451 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:451 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:451 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:452 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:452 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 424
12:33:452 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:481 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2748us
12:33:481 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:481 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:481 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:481 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:481 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:481 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:481 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:481 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:481 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:481 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:481 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:482 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 424
12:33:482 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:482 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2071us
12:33:482 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:482 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:482 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:482 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:483 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:483 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:483 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:483 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:483 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:483 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:483 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:483 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 425
12:33:483 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2019us
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:483 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:483 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:483 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:483 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:483 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:483 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:483 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:484 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:484 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:484 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:484 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:484 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:484 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:484 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:484 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:484 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:484 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:484 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:484 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:484 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:484 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:484 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:484 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:485 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:485 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:485 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:485 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:485 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:485 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:485 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:485 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 425
12:33:485 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:485 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:485 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2799us
12:33:485 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:485 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:485 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:485 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:485 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:485 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:485 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:485 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:485 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:485 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:485 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:486 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:486 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:486 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:486 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 426
12:33:486 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:514 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1290us
12:33:514 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:514 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:514 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:514 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:514 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:514 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:514 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:514 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:514 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:514 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:514 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:515 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 426
12:33:515 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:515 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3528us
12:33:515 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:515 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:515 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:515 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:516 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:516 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:516 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:516 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:516 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:516 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:516 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:516 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 427
12:33:516 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +562us
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:516 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:516 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:516 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:516 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:516 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:516 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:516 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:517 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:517 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:517 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:517 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:517 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:517 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:517 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:517 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:517 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:517 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:517 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:517 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:517 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:517 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:517 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:517 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:517 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:518 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:518 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:518 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:518 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:518 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:518 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:518 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 427
12:33:518 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:518 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:518 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4257us
12:33:518 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:518 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:518 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:518 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:518 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:518 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:518 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:518 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:518 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:518 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:518 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:518 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 428
12:33:519 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:547 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +74us
12:33:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:547 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:547 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:547 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:547 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:547 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:547 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +56us
12:33:548 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:548 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:548 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 428
12:33:548 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +565us
12:33:548 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:548 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4985us
12:33:549 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:549 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:549 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:549 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:549 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:549 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:549 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:549 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 429
12:33:549 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4908us
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:549 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:549 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:549 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:549 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:549 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:549 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:549 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:550 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:550 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:550 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:550 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:550 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:550 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:550 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:550 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:550 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:550 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:550 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:550 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:550 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:550 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:550 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:551 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:551 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:551 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:551 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +618us
12:33:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:551 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 429
12:33:551 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +77us
12:33:551 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +162us
12:33:551 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:551 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:551 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:551 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:552 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:552 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:552 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:552 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:552 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:552 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:552 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:552 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:552 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 430
12:33:552 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:581 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4180us
12:33:581 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:581 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:581 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:581 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:581 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:581 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:581 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:581 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:581 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:581 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:581 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:582 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 430
12:33:582 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:582 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +639us
12:33:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:582 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:582 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:582 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:582 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:583 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:583 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:583 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:583 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:583 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:583 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:583 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:583 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:583 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 431
12:33:583 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3451us
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:583 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:583 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:583 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:583 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:583 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:583 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:583 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:583 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:584 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:584 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:584 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:584 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:584 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:584 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:584 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:584 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:584 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:584 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:584 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:584 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:584 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:584 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:584 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:584 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:584 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:585 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 431
12:33:585 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:585 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:585 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1367us
12:33:585 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:585 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:585 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:585 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:585 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:585 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:585 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:585 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:585 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:585 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:585 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:585 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:585 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:585 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:586 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 432
12:33:586 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:614 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2722us
12:33:614 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:614 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:614 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:614 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:614 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:614 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:614 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:614 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:614 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:614 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:614 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:615 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 432
12:33:615 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:615 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2096us
12:33:615 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:615 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:615 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:615 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:615 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:616 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:616 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:616 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:616 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:616 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:616 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:616 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 433
12:33:616 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1994us
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:616 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:616 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:616 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:616 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:616 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:616 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:616 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:616 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:617 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:617 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:617 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:617 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:617 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:617 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:617 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:617 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:617 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:617 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:617 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:617 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:617 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:617 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:618 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:618 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:618 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:618 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 433
12:33:618 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:618 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2825us
12:33:618 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:618 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:618 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:618 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:618 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:618 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:618 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:618 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:618 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:618 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:619 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 434
12:33:619 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:648 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1265us
12:33:648 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:648 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:648 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:648 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:648 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:648 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:648 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:648 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:648 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:648 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:648 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:648 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:648 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:648 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:648 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:648 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:649 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:649 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 434
12:33:649 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:649 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3553us
12:33:649 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:649 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:649 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:649 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:650 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:650 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:650 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:650 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:650 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:650 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:650 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:650 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 435
12:33:650 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +536us
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:650 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:650 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:650 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:650 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:650 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:650 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:650 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:651 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:651 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:651 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:651 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:651 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:651 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:651 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:651 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:651 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:651 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:651 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:651 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:651 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:651 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:651 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:651 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:651 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:652 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:652 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:652 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:652 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:652 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 435
12:33:652 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:652 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:652 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4282us
12:33:652 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:652 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:652 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:652 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:652 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:652 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:652 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:652 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:652 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:652 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:652 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:653 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 436
12:33:653 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:681 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +49us
12:33:681 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:681 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:681 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:681 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:681 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:681 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:681 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:681 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:681 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:681 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:681 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:682 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +81us
12:33:682 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:682 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:682 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 436
12:33:682 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +539us
12:33:682 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5011us
12:33:682 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:682 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:683 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:683 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:683 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:683 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:683 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:683 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:683 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 437
12:33:683 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4883us
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:683 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:683 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:683 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:683 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:683 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:683 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:683 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:683 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:684 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:684 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:684 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:684 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:684 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:684 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:684 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:684 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:684 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:684 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:684 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:684 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:684 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:684 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:684 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:684 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:684 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:684 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:685 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:685 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:685 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +643us
12:33:685 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:685 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 437
12:33:685 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +52us
12:33:685 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:685 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +187us
12:33:685 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:685 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:685 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:685 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:685 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:685 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:685 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:685 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:685 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:685 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:685 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:685 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:685 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 438
12:33:686 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:714 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4154us
12:33:714 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:714 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:714 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:714 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:714 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:714 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:714 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:714 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:714 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:714 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:714 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:715 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 438
12:33:715 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:715 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +664us
12:33:715 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:715 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:715 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:715 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:716 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:716 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:716 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:716 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:716 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:716 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:716 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:716 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 439
12:33:716 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3426us
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:716 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:716 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:716 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:716 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:716 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:716 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:716 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:717 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:717 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:717 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:717 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:717 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:717 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:717 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:717 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:717 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:717 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:717 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:717 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:717 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:717 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:717 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:717 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:717 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:718 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:718 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:718 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:718 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:718 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:718 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 439
12:33:718 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:718 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:718 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1393us
12:33:718 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:718 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:718 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:718 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:718 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:718 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:718 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:718 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:718 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:718 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:718 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:718 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:718 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:719 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:719 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 440
12:33:719 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:748 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2697us
12:33:748 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:748 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:748 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:748 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:748 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:748 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:748 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:748 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:748 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:748 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:748 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:749 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:749 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:749 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:749 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 440
12:33:749 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:749 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2121us
12:33:749 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:749 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:749 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:749 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:750 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:750 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:750 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:750 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:750 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:750 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:750 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:750 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 441
12:33:750 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1968us
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:750 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:750 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:750 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:750 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:750 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:751 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:751 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:751 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:751 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:751 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:751 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:751 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:751 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:751 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:751 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:751 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:751 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:751 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:751 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:751 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:751 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:751 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:751 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:752 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:752 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:752 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:752 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:752 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:752 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:752 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 441
12:33:752 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:752 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:752 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2850us
12:33:752 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:752 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:752 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:752 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:752 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:752 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:752 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:752 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:752 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:753 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:753 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:753 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:753 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:753 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:753 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 442
12:33:753 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:781 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1240us
12:33:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:781 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:781 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:781 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:781 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:781 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:781 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:781 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:782 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 442
12:33:782 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:782 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3579us
12:33:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:782 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:782 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:782 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:782 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:783 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:783 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:783 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:783 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:783 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 443
12:33:783 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +511us
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:783 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:783 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:783 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:783 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:783 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:784 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:784 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:784 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:784 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:784 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:784 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:784 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:784 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:784 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:784 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:784 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:784 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:784 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:784 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:784 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:784 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:784 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:784 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:785 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:785 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:785 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:785 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:785 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:785 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:785 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:785 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:785 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:785 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:785 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:785 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 443
12:33:785 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:785 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:785 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4307us
12:33:785 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:785 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:785 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:785 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:785 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:785 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:785 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:785 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:785 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:786 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:786 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:786 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 444
12:33:786 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:814 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +24us
12:33:814 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:814 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:814 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:814 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:814 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:814 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:814 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:814 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:814 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:814 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +107us
12:33:815 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:815 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:815 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 444
12:33:815 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +514us
12:33:815 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5036us
12:33:815 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:815 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:815 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:816 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:816 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:816 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:816 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:816 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 445
12:33:816 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4858us
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:816 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:816 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:816 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:816 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:816 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:816 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:816 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:816 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:816 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:816 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:817 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:817 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:817 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:817 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:817 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:817 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:817 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:817 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:817 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:817 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:817 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:817 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:817 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +669us
12:33:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:818 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 445
12:33:818 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +27us
12:33:818 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +212us
12:33:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:818 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:818 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:818 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:818 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:818 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 446
12:33:818 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:848 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4129us
12:33:848 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:848 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:848 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:848 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:848 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:848 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:848 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:848 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:848 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:848 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:848 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:848 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:848 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:848 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:848 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:848 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:849 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 446
12:33:849 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:849 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +689us
12:33:849 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:849 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:849 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:849 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:849 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:850 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:850 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:850 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:850 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:850 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:850 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:850 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:850 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:850 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 447
12:33:850 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3400us
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:850 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:850 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:850 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:850 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:850 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:850 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:850 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:851 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:851 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:851 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:851 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:851 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:851 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:851 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:851 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:851 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:851 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:851 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:851 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:851 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:851 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:851 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:851 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:851 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:852 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:852 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:852 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:852 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:852 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 447
12:33:852 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:852 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:852 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1418us
12:33:852 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:852 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:852 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:852 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:852 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:852 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:852 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:852 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:852 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:852 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:852 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:852 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:852 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:852 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:853 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 448
12:33:853 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:881 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2672us
12:33:881 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:881 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:881 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:881 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:881 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:881 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:881 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:881 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:881 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:881 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:881 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:882 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:882 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 448
12:33:882 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:882 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2147us
12:33:882 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:882 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:882 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:882 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:883 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:883 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:883 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:883 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:883 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:883 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:883 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:883 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 449
12:33:883 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1943us
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:883 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:883 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:883 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:883 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:883 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:883 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:883 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:884 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:884 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:884 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:884 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:884 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:884 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:884 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:884 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:884 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:884 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:884 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:884 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:884 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:884 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:884 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:884 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:884 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:885 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:885 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:885 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:885 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:885 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:885 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:885 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 449
12:33:885 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:885 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2875us
12:33:885 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:885 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:885 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:885 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:885 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:885 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:885 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:885 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:886 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:886 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:886 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 450
12:33:886 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:914 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1214us
12:33:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:914 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:914 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:914 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:914 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:914 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:914 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:914 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:915 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:915 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 450
12:33:915 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:915 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3604us
12:33:915 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:915 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:915 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:915 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:916 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:916 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:916 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:916 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:916 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:916 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:916 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:916 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 451
12:33:916 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +486us
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:916 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:916 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:916 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:916 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:916 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:916 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:916 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:917 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:917 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:917 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:917 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:917 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:917 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:917 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:917 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:917 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:917 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:917 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:917 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:917 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:917 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:917 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:917 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:918 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:918 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:918 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:918 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:918 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:918 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 451
12:33:918 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:918 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4333us
12:33:918 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:918 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:918 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:918 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:918 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:918 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:918 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:918 muscbThread  D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 452
12:33:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa11d0->08000000, interrupt) +10us
12:33:919 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:33:948 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa11d0, idle) +640us
12:33:948 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:948 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:948 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:948 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:948 muscbThread  D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:948 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:948 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> Sched (315->281, pc: 08aa1fe0->0881f424, sas core) +1us
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:948 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:948 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:948 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:948 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:948 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:948 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:948 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:948 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:948 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:948 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:948 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:949 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:949 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:949 user_main    D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 452
12:33:949 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> Global Pad (276->290, pc: 08aa2f34->0880895c, interrupts resumed) +83us
12:33:949 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0881f5e0->08aa2f34, sema waited) +0us
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +2us
12:33:949 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +131us
12:33:949 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:949 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:949 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4910us
12:33:949 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:950 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:950 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:950 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:950 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:950 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:950 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:950 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:950 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:950 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 453
12:33:950 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4832us
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:950 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:950 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:950 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:950 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:950 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:33:950 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:950 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:951 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:951 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:951 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:951 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:951 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:951 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:951 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:33:951 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:951 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:951 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:951 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:951 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:951 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:951 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:951 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:951 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:951 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:952 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:952 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:952 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:952 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:952 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +694us
12:33:952 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:952 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 453
12:33:952 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +1us
12:33:952 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:952 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +238us
12:33:952 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:952 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:952 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:952 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:952 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:952 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:952 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:952 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:952 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:952 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:952 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:952 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:953 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 454
12:33:953 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:33:981 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4104us
12:33:981 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:33:981 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:33:981 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:33:981 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:33:981 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:981 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:981 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:33:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:33:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:33:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:33:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:33:981 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:33:981 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:981 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:33:981 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:33:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:33:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:33:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:33:982 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:33:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:33:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:33:982 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 454
12:33:982 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:33:982 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +715us
12:33:982 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:982 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:982 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:982 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:983 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:983 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:983 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:983 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:983 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:983 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:983 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:983 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 455
12:33:983 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3375us
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:33:983 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:33:983 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:33:983 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:33:983 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:33:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:33:983 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:33:983 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:33:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:983 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:33:984 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:33:984 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:33:984 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:33:984 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:33:984 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:33:984 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:33:984 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:33:984 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:33:984 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:33:984 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:33:984 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:33:984 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:33:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:33:984 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:33:984 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:33:984 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:33:984 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:33:984 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:33:985 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:33:985 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:33:985 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:33:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:33:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:33:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:33:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:985 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 455
12:33:985 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:33:985 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:33:985 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1443us
12:33:985 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:985 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:985 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:985 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:985 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:985 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:985 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:985 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:985 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:985 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:33:985 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:33:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:33:985 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:33:985 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:33:986 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:33:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:33:986 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 456
12:33:986 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:34:015 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2646us
12:34:015 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:34:015 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:34:015 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:34:015 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:34:015 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:015 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:015 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:34:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:34:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:34:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:34:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:34:015 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:34:015 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:015 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:34:015 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:34:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:34:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:34:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:34:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:34:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:34:016 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 456
12:34:016 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:34:016 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2172us
12:34:016 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:016 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:016 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:016 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:017 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:017 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:017 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:017 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:017 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:017 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:017 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:017 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 457
12:34:017 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1918us
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:017 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:017 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:017 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:34:017 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:34:017 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:34:017 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:34:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:34:017 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:34:018 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:34:018 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:34:018 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:34:018 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:34:018 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:34:018 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:34:018 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:34:018 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:34:018 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:34:018 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:34:018 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:34:018 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:34:018 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:34:018 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:34:018 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:34:018 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:018 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:019 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:34:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:34:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:34:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:34:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:019 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 457
12:34:019 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:34:019 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2901us
12:34:019 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:019 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:019 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:019 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:019 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:019 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:019 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:019 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:019 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:019 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:020 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 458
12:34:020 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:34:048 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1189us
12:34:048 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:34:048 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:34:048 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:34:048 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:34:048 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:048 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:048 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:34:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:34:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:34:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:34:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:34:048 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:34:048 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:048 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:34:048 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:34:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:34:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:34:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:34:049 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:34:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:34:049 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 458
12:34:049 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:34:049 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +3629us
12:34:049 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:049 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:049 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:049 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:050 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:050 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:050 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:050 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:050 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:050 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:050 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:050 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 459
12:34:050 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +460us
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:050 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:050 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:050 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:34:050 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:34:050 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:34:050 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:34:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:050 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:34:051 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:34:051 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:34:051 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:34:051 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:34:051 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:34:051 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:34:051 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:34:051 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:34:051 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:34:051 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:34:051 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:34:051 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:34:051 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:34:051 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:34:051 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:051 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:34:051 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:34:052 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:052 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:052 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:34:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:34:052 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:34:052 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:34:052 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:34:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:052 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 459
12:34:052 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:34:052 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +4358us
12:34:052 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:052 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:052 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:052 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:052 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:052 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:052 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:052 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 460
12:34:052 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:34:081 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +5536us
12:34:081 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:34:081 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:34:081 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:34:081 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:34:081 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:081 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:081 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:081 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:34:081 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:34:081 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:34:081 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:34:081 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:34:081 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:34:081 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:081 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:34:081 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:34:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:34:082 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> muscbThread (276->315, pc: 088190b0->08aa154c, change thread priority) +6us
12:34:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> user_main (315->276, pc: 08aa1fe0->088190b0, sas core) +11us
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:34:082 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:34:082 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:34:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:34:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +149us
12:34:082 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:082 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:082 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 460
12:34:082 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +460us
12:34:082 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:082 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5087us
12:34:082 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:083 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:083 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:083 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:083 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:083 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:083 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:083 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:083 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:083 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 461
12:34:083 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4807us
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:083 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:083 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:083 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:34:083 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:34:083 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:34:083 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:34:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:34:083 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:34:084 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:34:084 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:34:084 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:34:084 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:34:084 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:34:084 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:34:084 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:34:084 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:34:084 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:34:084 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:34:084 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:34:084 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:34:084 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:34:084 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:34:084 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:084 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:34:084 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:34:085 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:085 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:085 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:34:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:34:085 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:34:085 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:34:085 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:085 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 461
12:34:085 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:34:085 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +11us
12:34:085 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:085 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:085 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:085 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:085 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:085 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:085 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:085 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:085 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:086 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:086 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 462
12:34:086 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:34:115 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +4078us
12:34:115 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:34:115 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:34:115 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:34:115 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:34:115 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:115 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:115 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:34:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:34:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:34:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:34:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:34:115 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:34:115 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:115 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:34:115 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:34:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:34:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:34:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:34:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:34:116 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 462
12:34:116 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:34:116 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:116 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +740us
12:34:116 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:116 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:116 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:116 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:117 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:117 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:117 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:117 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:117 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:117 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:117 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 463
12:34:117 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +3350us
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:117 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:117 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:117 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:34:117 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:117 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:34:117 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04044000,linesize=512,pixelsize=1,sync=0)
12:34:117 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:34:118 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:34:118 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:34:118 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:34:118 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:34:118 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:34:118 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:34:118 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00000000: 480 x 272 x 1 
12:34:118 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:34:118 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:34:118 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:34:118 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:34:118 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:34:118 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:34:118 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:34:118 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:118 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:119 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:34:119 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:34:119 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:119 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:119 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:34:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:34:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:34:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:34:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:34:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:119 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 463
12:34:119 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:34:119 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:119 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +1469us
12:34:119 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:119 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:119 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:119 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:119 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:119 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:119 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:120 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:120 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:120 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:120 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:120 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:120 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:120 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:120 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 464
12:34:120 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00044000
12:34:148 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +2621us
12:34:148 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 26000001 @ 00000000
12:34:148 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 28000000 @ 00000000
12:34:148 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: 5e000000 @ 00000000
12:34:148 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: cc000000 @ 00000000
12:34:148 Sched        D[G3D]: gpu\gpucommon.cpp:932 DL Unknown: e6000000 @ 00000000
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:148 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:148 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(294, 1)
12:34:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2471 35 = sceKernelGetThreadCurrentPriority()
12:34:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 20)
12:34:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 088190b0->088190b0, change thread priority) +2us
12:34:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(296, 35)
12:34:148 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> dispThread (296->296, pc: 08819154->08819154, change thread priority) +2us
12:34:148 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:148 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> Global Pad (296->290, pc: 0881f5e0->0881f5e0, sema waited) +0us
12:34:148 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> user_main (290->276, pc: 0880895c->0881f5e0, ctrl buffer waited) +0us
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 44)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fc8->08808fc8, change thread priority) +4us
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08808fe4->08808fe4, change thread priority) +2us
12:34:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(302, 1)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 088190b0->088190b0, change thread priority) +6us
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819154->08819154, change thread priority) +2us
12:34:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(302, 1)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2471 50 = sceKernelGetThreadCurrentPriority()
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 20)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08818f68->08818f68, change thread priority) +85us
12:34:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(298, 1) (count: 0 -> 1)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(276, 50)
12:34:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> user_main (276->276, pc: 08819028->08819028, change thread priority) +2us
12:34:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 08816e04->08000000, vblank start waited) +1us
12:34:149 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 464
12:34:149 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +623us
12:34:149 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2197us
12:34:149 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:149 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:149 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:149 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:150 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:150 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:150 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:150 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:150 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:150 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:150 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:150 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 465
12:34:150 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1892us
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(297, 0bfbfa70)
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(297, 1) (count: 0 -> 1)
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(291, 0bfbfa70)
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(291, 1) (count: 0 -> 1)
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(289, 0bfbfa70)
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(289, 1) (count: 0 -> 1)
12:34:150 Sched        D[KERNEL]: hle\scekernelsemaphore.cpp:270 sceKernelReferSemaStatus(285, 0bfbfa70)
12:34:150 dispThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Sched -> dispThread (281->296, pc: 0881f424->0881f5e0, vblank start waited) +0us
12:34:150 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
12:34:150 dispThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(297, 1, 0)
12:34:150 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: dispThread -> drawThread (296->300, pc: 0881f5e0->088093c8, sema waited) +0us
12:34:150 drawThread   D[DISP]: hle\scedisplay.cpp:624 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=1,sync=0)
12:34:150 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(298, 1, 0)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 088190b0->088190b0, change thread priority) +2us
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819154->08819154, change thread priority) +2us
12:34:151 drawThread   D[SCEGE]: hle\scege.cpp:335 sceGeListEnQueue(addr=48b2e380, stall=48b2e380, cbid=00000000, param=08ad2cbc)
12:34:151 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e380
12:34:151 drawThread   D[SCEGE]: hle\scege.cpp:343 List 889192449 enqueued.
12:34:151 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e480)
12:34:151 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e380 - stall = 08b2e480
12:34:151 drawThread   D[SCEGE]: gles\framebuffer.cpp:575 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
12:34:151 drawThread   D[SCEGE]: gles\framebuffer.cpp:806 Switching render target to FBO for 00044000: 480 x 272 x 1 
12:34:151 drawThread   D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=48b2e488)
12:34:151 drawThread   D[G3D]: gpu\gpucommon.cpp:659 Okay, starting DL execution at 08b2e480 - stall = 08b2e488
12:34:151 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(301, 1, 0)
12:34:151 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> Global Pad (300->290, pc: 08809340->0881f5e0, sema waited) +8us
12:34:151 Global Pad   D[CTRL]: hle\scectrl.cpp:459 sceCtrlReadBufferPositive(08b2e310, 6) - waiting
12:34:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0880895c->08000000, interrupt) +0us
12:34:151 idle0        D[CPU]: hle\scege.cpp:111 Entering interrupt handler 08aa5254
12:34:151 idle0        D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(301, 1) (count: 0 -> 1)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> drawThread (272->300, pc: 08000000->08809340, left interrupt) +0us
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +2us
12:34:151 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(302, 1) (count: 0 -> 1)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2471 36 = sceKernelGetThreadCurrentPriority()
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 20)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08818f68->08818f68, change thread priority) +3us
12:34:151 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(294, 1) (count: 0 -> 1)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:2523 sceKernelChangeThreadPriority(300, 36)
12:34:151 drawThread   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> drawThread (300->300, pc: 08819028->08819028, change thread priority) +2us
12:34:152 drawThread   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
12:34:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: drawThread -> user_main (300->276, pc: 088093c8->08816e04, sema waited) +0us
12:34:152 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:431 0=sceKernelPollSema(289, 1)
12:34:152 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:437 SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(289, 1)
12:34:152 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(289, 1, 0)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: user_main -> idle0 (276->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:152 idle0        D[DISP]: hle\scedisplay.cpp:596 Leave VBlank 465
12:34:152 Global Pad   D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Global Pad (272->290, pc: 08000000->0880895c, idle) +707us
12:34:152 Global Pad   D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(291, 1, 0)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: Global Pad -> idle0 (290->272, pc: 0881f5e0->08000000, sema waited) +0us
12:34:152 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +2926us
12:34:152 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:152 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:152 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:152 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:152 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:152 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3f480)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:152 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:152 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:152 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3f480)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:152 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa154c, idle) +5551us
12:34:152 muscbThread  D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08b74a80, 08b3ec80)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa1fe0->08000000, sas core) +11us
12:34:152 muscbThread  D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> muscbThread (272->315, pc: 08000000->08aa1fe0, idle) +240us
12:34:152 muscbThread  D[SCESAS]: hle\scesas.cpp:458 sceSasGetAllEnvelopeHeights(08b74a80, 201026048)
12:34:152 muscbThread  D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000005, 00008000, 00008000, 08b3ec80)
12:34:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: muscbThread -> idle0 (315->272, pc: 08aa154c->08000000, blocking audio) +1us
12:34:152 idle0        D[DISP]: hle\scedisplay.cpp:503 Enter VBlank 466
12:34:153 idle0        D[SCEGE]: gles\framebuffer.cpp:930 Displaying FBO 00000000
12:34:181 Sched        D[KERNEL]: hle\scekernelthread.cpp:3255 Context switch: idle0 -> Sched (272->281, pc: 08000000->0881f424, idle) +1164us
12:34:181 Sched        I[SCEGE]: gles\framebuffer.cpp:1503 Destroying FBO for 00000000 : 480 x 272 x 1
12:34:181 Sched        I[SCEGE]: gles\framebuffer.cpp:1503 Destroying FBO for 00044000 : 480 x 272 x 1
12:34:224 Sched        I[LOAD]: core\config.cpp:611 Config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
12:34:231 Sched        I[LOAD]: core\config.cpp:623 Controller config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
12:34:341 Sched        I[LOAD]: core\config.cpp:611 Config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
12:34:341 Sched        I[LOAD]: core\config.cpp:623 Controller config saved: H:\Downloads\ppsspp-v0.9.5-1055-ge247d2c-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
