23:22:059 EmuThread.cpp:114 I[BOOT]: Done. 23:26:190 EmuScreen.cpp:62 I[BOOT]: Starting up hardware. 23:26:190 System.cpp:257 I[HLE]: PPSSPP v0.9.1-15-g1ea0cd0 23:26:195 MemArena.cpp:368 I[MM]: Found valid memory base at 09400000 after 34 tries. 23:26:196 MemMap.cpp:93 I[MM]: Memory system initialized. RAM at 0AFC0000 (mirror at 0 @ 11400000, uncached @ 11400000) 23:26:227 Loaders.cpp:153 I[LOAD]: Identifying file... 23:26:227 PSPLoaders.cpp:121 I[LOAD]: UCUS98605 : MLB 23:26:227 PSPLoaders.cpp:192 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 23:26:227 HLE\sceKernelMemory.cpp:164 I[HLE]: Kernel and user memory pools initialized 23:26:227 HLE\sceIo.cpp:346 I[HLE]: Starting up I/O... 23:26:227 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path C:\emulatori\ppsspp\memstick\ 23:26:228 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists C:\emulatori\ppsspp\memstick\ 23:26:228 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path C:\emulatori\ppsspp\flash0\ 23:26:228 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists C:\emulatori\ppsspp\flash0\ 23:26:229 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path cheats 23:26:229 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists cheats 23:26:229 FileUtil.cpp:214 I[COMMON]: CreateFullPath: path C:\emulatori\ppsspp\memstick\PSP\PPSSPP_STATE 23:26:229 FileUtil.cpp:218 I[COMMON]: CreateFullPath: path exists C:\emulatori\ppsspp\memstick\PSP\PPSSPP_STATE 23:26:272 HLE\sceKernel.cpp:136 I[HLE]: Kernel initialized. 23:26:276 HLE\sceKernelModule.cpp:454 I[HLE]: Decrypting ~PSP file 23:26:292 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 0FF60020 23:26:309 Util\BlockAllocator.cpp:368 I[HLE]: ----------- 23:26:309 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 23:26:309 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08804000 - 09619800 size 00e15800 taken=1 tag=ELF 23:26:309 Util\BlockAllocator.cpp:372 I[HLE]: Block: 09619800 - 0a000000 size 009e6800 taken=0 tag=(untitled) 23:26:310 ELF\ElfReader.cpp:516 N[LOAD]: ELF loading completed successfully. 23:26:325 HLE\sceKernelModule.cpp:557 I[LOAD]: Module MainLoaderPRX: 00000000 0886f830 0886f858 23:26:325 HLE\sceKernelModule.cpp:733 I[HLE]: Exporting ent 0 named MainLoaderPRX, 2 funcs, 1 vars, resident 0886fbb8 23:26:326 HLE\sceKernelModule.cpp:733 I[HLE]: Exporting ent 1 named ML_PRX_LIB, 59 funcs, 0 vars, resident 0886fbdc 23:26:326 HLE\sceKernelModule.cpp:988 I[LOAD]: Module entry: 088083f8 23:26:332 root N[HLE]: GLES\Framebuffer.cpp:217 GPU Vendor : ATI Technologies Inc. 23:26:524 root N[BOOT]: EmuScreen.cpp:104 Loading I:\mlb.cso... 23:26:525 root I[HLE]: HLE\sceKernelThread.cpp:1932 276=sceKernelCreateThread(name=user_main, entry=088081f4, prio=20, stacksize=131072) 23:26:525 root I[HLE]: HLE\sceKernelThread.cpp:1975 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffe00) 23:26:526 root I[HLE]: HLE\sceKernelThread.cpp:2061 __KernelReturnFromThread: 0 23:26:526 user_main E[HLE]: HLE\sceIo.cpp:1403 UNIMPL sceIoChangeAsyncPriority(-1, 58) 23:26:526 user_main I[HLE]: HLE\sceKernelThread.cpp:1932 277=sceKernelCreateThread(name=CheckExitGame, entry=08806c7c, prio=10, stacksize=4096) 23:26:526 user_main I[HLE]: HLE\sceKernelThread.cpp:1975 sceKernelStartThread(thread=277, argSize=0, argPtr=00000000) 23:26:545 user_main I[HLE]: HLE\sceKernelModule.cpp:454 Decrypting ~PSP file 23:26:545 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 42, cannot decrypt module 23:26:545 user_main I[HLE]: HLE\sceKernelModule.cpp:1124 280=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX,flag=00000000,00000014,00000001,00000000,position = 00000000) 23:26:545 user_main I[HLE]: HLE\sceKernelModule.cpp:1157 sceKernelStartModule(280,asize=00000001,aptr=09fbf994,retptr=09fbf990,00000000): faked (undecryptable module) 23:26:545 user_main I[HLE]: HLE\sceKernelModule.cpp:454 Decrypting ~PSP file 23:26:545 user_main I[HLE]: ELF\PrxDecrypter.cpp:299 Missing key 42, cannot decrypt module 23:26:545 user_main I[HLE]: HLE\sceKernelModule.cpp:1124 281=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX,flag=00000000,00000014,00000001,00000000,position = 00000000) 23:26:545 user_main I[HLE]: HLE\sceKernelModule.cpp:1157 sceKernelStartModule(281,asize=00000001,aptr=09fbf994,retptr=09fbf990,00000000): faked (undecryptable module) 23:26:546 user_main I[LOAD]: C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 ElfReader: 088D15E0 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08803f00 size 00003f00 taken=1 tag=ELF 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08803f00 - 08804000 size 00000100 taken=0 tag=(untitled) 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 09619800 size 00e15800 taken=1 tag=ELF 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09619800 - 09fa0000 size 00986800 taken=0 tag=(untitled) 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fa0000 - 09fc0000 size 00020000 taken=1 tag=stack/user_main 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fc0000 - 09fff000 size 0003f000 taken=0 tag=(untitled) 23:26:546 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fff000 - 0a000000 size 00001000 taken=1 tag=stack/CheckExitGame 23:26:546 user_main N[LOAD]: ELF\ElfReader.cpp:516 ELF loading completed successfully. 23:26:546 user_main I[HLE]: HLE\sceKernelModule.cpp:1124 282=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX,flag=00000000,00000014,00000002,00000000,position = 00000000) 23:26:546 user_main I[HLE]: HLE\sceKernelModule.cpp:1157 sceKernelStartModule(282,asize=00000001,aptr=09fbf994,retptr=09fbf990,00000000): faked (undecryptable module) 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08803f00 size 00003f00 taken=1 tag=ELF 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08803f00 - 08804000 size 00000100 taken=0 tag=(untitled) 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 09619800 size 00e15800 taken=1 tag=ELF 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09619800 - 09719800 size 00100000 taken=1 tag=block 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09719800 - 09fa0000 size 00886800 taken=0 tag=(untitled) 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fa0000 - 09fc0000 size 00020000 taken=1 tag=stack/user_main 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fc0000 - 09fff000 size 0003f000 taken=0 tag=(untitled) 23:26:547 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fff000 - 0a000000 size 00001000 taken=1 tag=stack/CheckExitGame 23:26:611 user_main I[LOAD]: C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 ElfReader: 07F40020 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08803f00 size 00003f00 taken=1 tag=ELF 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08803f00 - 08804000 size 00000100 taken=0 tag=(untitled) 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 09619800 size 00e15800 taken=1 tag=ELF 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09619800 - 09719800 size 00100000 taken=1 tag=block 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09719800 - 09d1b600 size 00601e00 taken=1 tag=ELF 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09d1b600 - 09fa0000 size 00284a00 taken=0 tag=(untitled) 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fa0000 - 09fc0000 size 00020000 taken=1 tag=stack/user_main 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fc0000 - 09fff000 size 0003f000 taken=0 tag=(untitled) 23:26:620 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fff000 - 0a000000 size 00001000 taken=1 tag=stack/CheckExitGame 23:26:624 user_main N[LOAD]: ELF\ElfReader.cpp:516 ELF loading completed successfully. 23:26:726 user_main I[LOAD]: HLE\sceKernelModule.cpp:557 Module FrontEndPRX: 00000000 099998a0 099998b8 23:26:727 user_main I[HLE]: HLE\sceKernelModule.cpp:733 Exporting ent 0 named FrontEndPRX, 1 funcs, 1 vars, resident 0999988c 23:26:727 user_main I[HLE]: HLE\sceKernelModule.cpp:1124 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/FRONTEND.PRX,flag=00000000,00000014,00000002,00000000,position = 00000001) 23:26:728 user_main I[HLE]: HLE\sceKernelModule.cpp:1472 sceKernelQueryModuleInfo(284, 09fbfa20) 23:26:728 user_main I[HLE]: HLE\sceKernelModule.cpp:1171 sceKernelStartModule(284,asize=00000001,aptr=09fbf9e4,retptr=09fbf9e0,09fbfa60) 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:368 ----------- 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08800000 - 08803f00 size 00003f00 taken=1 tag=ELF 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08803f00 - 08804000 size 00000100 taken=0 tag=(untitled) 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 08804000 - 09619800 size 00e15800 taken=1 tag=ELF 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09619800 - 09719800 size 00100000 taken=1 tag=block 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09719800 - 09d1b600 size 00601e00 taken=1 tag=ELF 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09d1b600 - 09fa0000 size 00284a00 taken=0 tag=(untitled) 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fa0000 - 09fc0000 size 00020000 taken=1 tag=stack/user_main 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fc0000 - 09fff000 size 0003f000 taken=0 tag=(untitled) 23:26:728 user_main I[HLE]: Util\BlockAllocator.cpp:372 Block: 09fff000 - 0a000000 size 00001000 taken=1 tag=stack/CheckExitGame 23:26:728 user_main E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 5788416 (00585300) bytes of contiguous memory 23:26:728 user_main E[HLE]: HLE\sceKernelThread.cpp:370 Failed to allocate stack for thread 23:26:728 user_main E[HLE]: HLE\sceKernelThread.cpp:1928 sceKernelCreateThread(name=FrontEndPRX): out of memory, 00585250 stack requested 23:26:729 user_main W[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:454 Kernel: Bad object handle -2147352176 (80020190) 23:26:730 user_main E[HLE]: HLE\sceKernelThread.cpp:1964 80020198=sceKernelStartThread(thread=-2147352176, argSize=1, argPtr=09fbf9e4): thread does not exist! 23:26:731 user_main W[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:454 Kernel: Bad object handle -2147352176 (80020190) 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 274: Module "MainLoaderPRX": name=MainLoaderPRX gp=00000000 entry=088083f8 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 276: Thread "user_main": pc= 08806b24 sp= 09fbf9c0 WAIT (wt=19 wid=284 wv= 00000001 ) 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 277: Thread "CheckExitGame": pc= 08806cac sp= 09fffea0 WAIT (wt=2 wid=277 wv= 00000000 ) 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 278: CallBack "ExitGame": thread=277, argument= 00000000 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 280: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 281: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 282: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=0880b920 entry=ffffffff 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 283: MemoryPart "block": MemPart: 09619800 - 09719800 size: 00100000 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 284: Module "FrontEndPRX": name=FrontEndPRX gp=00000000 entry=09719f14 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:461 KO 285: Thread "FrontEndPRX": pc= 00000000 sp= 00000000 DORMANT (wt=0 wid=0 wv= 00000000 ) 23:46:357 idle0 I[HLE]: HLE\sceKernel.cpp:147 Shutting down kernel - 12 kernel objects alive 23:46:357 HLE\sceKernelMemory.cpp:190 I[HLE]: Shutting down user memory pool: 23:46:358 Util\BlockAllocator.cpp:368 I[HLE]: ----------- 23:46:358 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=ELF 23:46:358 HLE\sceKernelMemory.cpp:193 I[HLE]: Shutting down "kernel" memory pool: 23:46:358 Util\BlockAllocator.cpp:368 I[HLE]: ----------- 23:46:358 Util\BlockAllocator.cpp:372 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack 23:46:378 MemMap.cpp:112 I[MM]: Memory system shut down. 23:48:586 Config.cpp:337 I[LOAD]: Config saved: ppsspp.ini 23:48:588 Config.cpp:349 I[LOAD]: Controller config saved: controls.ini 23:48:607 Config.cpp:337 I[LOAD]: Config saved: ppsspp.ini 23:48:607 Config.cpp:349 I[LOAD]: Controller config saved: controls.ini 23:52:005 EmuThread.cpp:114 I[BOOT]: Done. 23:52:699 Config.cpp:337 I[LOAD]: Config saved: ppsspp.ini 23:52:701 Config.cpp:349 I[LOAD]: Controller config saved: controls.ini 23:52:729 Config.cpp:337 I[LOAD]: Config saved: ppsspp.ini 23:52:729 Config.cpp:349 I[LOAD]: Controller config saved: controls.ini