13:12:767 EmuThread.cpp:74 I[BOOT]: Starting up hardware. 13:12:767 System.cpp:51 I[HLE]: PPSSPP v0.7-235-g959bcae 13:12:767 MemArena.cpp:370 I[MM]: Found valid memory base at 05C00000 after 20 tries. 13:12:767 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0A400000 (mirror at 0 @ 0DC00000, uncached @ 0DC00000) 13:12:783 Loaders.cpp:89 I[LOAD]: Identifying file... 13:12:783 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO! 13:12:783 PSPLoaders.cpp:80 I[LOAD]: ULUS10560 : FINAL FANTASY IV: The Complete Collection 13:12:783 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 13:12:783 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized 13:12:783 HLE\sceIo.cpp:241 I[HLE]: Starting up I/O... 13:12:783 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\Users\Phoenix\Desktop\ppsspp-v0.7-235-g959bcae-windows-x86\ppsspp\memstick\ 13:12:784 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\Users\Phoenix\Desktop\ppsspp-v0.7-235-g959bcae-windows-x86\ppsspp\memstick\ 13:12:784 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\Users\Phoenix\Desktop\ppsspp-v0.7-235-g959bcae-windows-x86\ppsspp\flash0\ 13:12:784 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\Users\Phoenix\Desktop\ppsspp-v0.7-235-g959bcae-windows-x86\ppsspp\flash0\ 13:12:826 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path C:\Users\Phoenix\Desktop\ppsspp-v0.7-235-g959bcae-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE 13:12:827 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists C:\Users\Phoenix\Desktop\ppsspp-v0.7-235-g959bcae-windows-x86\ppsspp\memstick\PSP\PPSSPP_STATE 13:12:827 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized. 13:12:833 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 10D30020 13:12:834 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 13:12:834 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 13:12:834 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08b09800 size 00305800 taken=1 tag=ELF 13:12:834 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08b09800 - 0a000000 size 014f6800 taken=0 tag=(untitled) 13:12:835 ELF\ElfReader.cpp:363 N[LOAD]: ELF loading completed successfully. 13:12:835 HLE\sceKernelModule.cpp:393 I[LOAD]: Module MYTHREAD-MAIN: 00000000 08a2f9e4 08a2f9fc 13:12:835 HLE\sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named MYTHREAD-MAIN, 2 funcs, 4 vars, resident 08a2fdd0 13:12:835 HLE\sceKernelModule.cpp:704 I[LOAD]: Module entry: 089fe9b0 13:12:835 root I[BOOT]: EmuThread.cpp:99 Done. 13:12:858 root I[HLE]: HLE\sceKernelThread.cpp:1503 276 = sceKernelCreateThread(name="user_main", entry=089fead0, prio=20, stacksize=40960) 13:12:858 root I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 ) 13:12:858 root I[HLE]: HLE\sceKernelThread.cpp:1620 __KernelReturnFromThread : root 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:310 ----------- 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08b09800 size 00305800 taken=1 tag=ELF 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08b09800 - 09f0a000 size 01400800 taken=1 tag=UserSbrk 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09f0a000 - 09ff5c00 size 000ebc00 taken=0 tag=(untitled) 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09ff5c00 - 09fffc00 size 0000a000 taken=1 tag=stack/user_main 13:12:858 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 13:12:860 user_main I[HLE]: HLE\sceIo.cpp:541 stdout: main( disc0:/PSP_GAME/SYSDIR/EBOOT.BIN,) 13:12:862 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 284 = sceKernelCreateThread(name="MyThread-BackGroundProcess", entry=08932b1c, prio=6f, stacksize=10240) 13:12:862 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=284, argSize=0, argPtr= 00000000 ) 13:12:862 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 285 = sceKernelCreateThread(name="MyThread-DevModule", entry=08932cd4, prio=18, stacksize=32768) 13:12:862 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=285, argSize=0, argPtr= 00000000 ) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 287 = sceKernelCreateThread(name="MyThread-Disc", entry=08932bf4, prio=21, stacksize=10240) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=287, argSize=0, argPtr= 00000000 ) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 288 = sceKernelCreateThread(name="MyThread-Decode", entry=08932ba4, prio=21, stacksize=10240) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=288, argSize=0, argPtr= 00000000 ) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 289 = sceKernelCreateThread(name="MyThread-Data", entry=08932b54, prio=21, stacksize=10240) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=289, argSize=0, argPtr= 00000000 ) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 290 = sceKernelCreateThread(name="MyThread-Sound-Main", entry=08932dcc, prio=12, stacksize=32768) 13:12:863 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=290, argSize=0, argPtr= 00000000 ) 13:12:864 MyThread-Sou I[HLE]: HLE\sceKernelThread.cpp:1503 294 = sceKernelCreateThread(name="MyThread-Sound-Bgm0", entry=08932eb8, prio=21, stacksize=32768) 13:12:864 MyThread-Sou I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=294, argSize=4, argPtr= 09fe39c0 ) 13:12:864 MyThread-Sou I[HLE]: HLE\sceKernelThread.cpp:1503 296 = sceKernelCreateThread(name="MyThread-Sound-Bgm1", entry=08932eb8, prio=21, stacksize=32768) 13:12:864 MyThread-Sou I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=296, argSize=4, argPtr= 09fe39c0 ) 13:12:865 user_main I[HLE]: HLE\sceKernelThread.cpp:1503 298 = sceKernelCreateThread(name="MyThread-Main", entry=08932904, prio=20, stacksize=32768) 13:12:865 user_main I[HLE]: HLE\sceKernelThread.cpp:1539 sceKernelStartThread(thread=298, argSize=0, argPtr= 00000000 ) 13:12:936 MyThread-Mai I[HLE]: HLE\scePower.cpp:227 scePowerSetClockFrequency(333,333,166) 13:12:952 MyThread-Mai I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 3 13:12:970 MyThread-Mai I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00088000 : 480 x 272 x 3 13:12:972 MyThread-Mai E[HLE]: HLE\sceOpenPSID.cpp:24 UNTESTED sceOpenPSIDGetOpenPSID(146854432) 13:13:019 MyThread-Dis I[HLE]: HLE\sceIo.cpp:1428 sceIoIoCtl: Asked for size of file 305 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 272: Thread "idle0": pc= 08000000 sp= 083ffe00 READY (wt=0 wid=0 wv= 00000000 ) 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 273: Thread "idle1": pc= 08000000 sp= 083fee00 READY (wt=0 wid=0 wv= 00000000 ) 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 274: Module "MYTHREAD-MAIN": name=MYTHREAD-MAIN gp=00000000 entry=089fe9b0 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 275: Thread "root": pc= 08000014 sp= 09fffd00 DORMANT (wt=0 wid=0 wv= 00000000 ) 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 276: Thread "user_main": pc= 088f0ee0 sp= 09fff540 READY (wt=12 wid=0 wv= 00000000 ) 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 277: MemoryPart "UserSbrk": MemPart: 08b0a000 - 09f0a800 size: 01400800 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 278: LwMutex "FOMemMng_MutexCreate_LwMutexWor": - 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 279: LwMutex "COPower": - 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 280: CallBack "MyCB-MS": thread=276, argument= 00000000 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 281: LwMutex "COMS::Create": - 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 282: CallBack "MyCB-ExitGame": thread=276, argument= 00000000 13:21:301 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 283: CallBack "MyCB-Power": thread=276, argument= 00000000 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 284: Thread "MyThread-BackGroundProcess": pc= 089327c8 sp= 09ff59d0 WAIT (wt=1 wid=0 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 285: Thread "MyThread-DevModule": pc= 0891d848 sp= 09ff30c0 WAIT (wt=2 wid=1 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 286: Semaphore "COModule": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 287: Thread "MyThread-Disc": pc= 089327c8 sp= 09feb1c0 WAIT (wt=1 wid=0 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 288: Thread "MyThread-Decode": pc= 089327c8 sp= 09fe89c0 WAIT (wt=1 wid=0 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 289: Thread "MyThread-Data": pc= 088fb318 sp= 09fe61d0 WAIT (wt=2 wid=289 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 290: Thread "MyThread-Sound-Main": pc= 089321b4 sp= 09fe3990 WAIT (wt=3 wid=286 wv= 00000001 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 291: LwMutex "COSound_Bgm": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 292: LwMutex "COSound_Se": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 293: Mutex "COSoundBGM": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 294: Thread "MyThread-Sound-Bgm0": pc= 089327c8 sp= 09fdb9a0 WAIT (wt=1 wid=0 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 295: Mutex "COSoundBGM": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 296: Thread "MyThread-Sound-Bgm1": pc= 089327c8 sp= 09fd39a0 WAIT (wt=1 wid=0 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 297: LwMutex "COSeFileMng": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 298: Thread "MyThread-Main": pc= 0891ec38 sp= 09fcb9b0 RUN (wt=0 wid=0 wv= 00000000 ) 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 299: CallBack "FODisc_CBUMD": thread=287, argument= 00000000 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 300: LwMutex "Mutex_CODiscSimple": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 301: LwMutex "CODataMng": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 302: LwMutex "COBackGroundProcess": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 303: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:424 KO 304: LwMutex "COTaskInstall": - 13:21:302 MyThread-Mai I[HLE]: HLE\sceKernel.cpp:130 Shutting down kernel - 33 kernel objects alive 13:21:302 GLES\Framebuffer.cpp:581 I[HLE]: Destroying FBO for 00000000 : 480 x 272 x 3 13:21:302 GLES\Framebuffer.cpp:581 I[HLE]: Destroying FBO for 00088000 : 480 x 272 x 3 13:21:303 HLE\sceKernelMemory.cpp:174 I[HLE]: Shutting down user memory pool: 13:21:303 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 13:21:303 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 0a000000 size 01800000 taken=0 tag=(untitled) 13:21:303 HLE\sceKernelMemory.cpp:177 I[HLE]: Shutting down "kernel" memory pool: 13:21:303 Util\BlockAllocator.cpp:310 I[HLE]: ----------- 13:21:303 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08000000 - 08400000 size 00400000 taken=0 tag=threadrethack 13:21:304 MemMap.cpp:101 I[MM]: Memory system shut down.