19:30:023 EmuThread.cpp:173 I[BOOT]: Done. 19:31:741 Config.cpp:1269 I[LOAD]: Failed to read E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ULUS10142_ppsspp.ini. No game-specific settings found, using global defaults. 19:31:741 System.cpp:383 I[BOOT]: PPSSPP v1.2.2-786-gfa3f219 Windows 64 bit 19:31:741 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 0000000009070000 (mirror at 0 @ 0000000148290000, uncached @ 0000000188290000) 19:31:742 PSPLoaders.cpp:195 I[LOAD]: ULUS10142 : Harvest Moon: Boy & Girl 19:31:742 Config.cpp:1269 I[LOAD]: Failed to read E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ULUS10142_ppsspp.ini. No game-specific settings found, using global defaults. 19:31:742 PSPLoaders.cpp:254 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 19:31:742 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized 19:31:772 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. 19:31:787 Util\BlockAllocator.cpp:391 I[HLE]: ----------- 19:31:787 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 19:31:787 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 08909800 size 00105800 taken=1 tag=ELF/PceEmu 19:31:787 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08909800 - 0a000000 size 016f6800 taken=0 tag=(untitled) 19:31:787 Util\BlockAllocator.cpp:397 I[HLE]: ----------- 19:31:789 HLE\ReplaceTables.cpp:1330 I[HLE]: Replaced memcpy_jak at 0881ae10 with hash 0ffa5db8396d4274 19:31:789 HLE\ReplaceTables.cpp:1330 I[HLE]: Replaced memset_jak at 0881ae50 with hash eabb9c1b4f83d2b4 19:31:789 HLE\sceKernelModule.cpp:1234 I[LOAD]: Module PceEmu: 00000000 08823d30 08823d48 19:31:790 HLE\sceKernelModule.cpp:1294 I[LOAD]: Exporting ent 0 named PceEmu, 2 funcs, 4 vars, resident 08824040 19:31:790 HLE\sceKernelModule.cpp:1593 I[LOAD]: Module entry: 0880cf38 19:31:792 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 14 19:31:792 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 15 19:31:792 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 16 19:31:793 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 17 19:31:793 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 13 19:31:793 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 19 19:31:793 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 20 19:31:794 root I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 18 19:31:794 root N[G3D]: GLES\ShaderManager.cpp:1067 Compiled and linked 8 programs (3 vertex, 8 fragment) in 2.9 milliseconds 19:31:794 root N[G3D]: GLES\ShaderManager.cpp:1068 Loaded the shader cache from 'E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//ULUS10142.glshadercache' 19:31:802 root N[BOOT]: EmuScreen.cpp:174 Loading E:/ISO/PSP-Harvest_Moon_Boy_and_Girl_USA.iso... 19:31:802 root I[KERNEL]: HLE\sceKernelThread.cpp:1974 276=sceKernelCreateThread(user_main, 0880d00c, 00000020, 262144, 80000000, 00000000) 19:31:803 root I[KERNEL]: HLE\sceKernelThread.cpp:2053 0=sceKernelStartThread(276, 33, 09fffed0) 19:31:803 root I[KERNEL]: HLE\sceKernelThread.cpp:2092 __KernelReturnFromThread: 0 19:31:804 user_main I[HLE]: HLE\scePower.cpp:417 111=scePowerGetBusClockFrequencyInt() 19:31:855 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 00000000 : 480 x 272 x 0 19:31:855 user_main W[G3D]: Common\FramebufferCommon.cpp:650 Memcpy fbo upload 04400000 -> 04000000 19:31:859 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 00044000 : 480 x 272 x 0 19:31:974 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00044000 (480 x 272 x 0), age 6 19:31:990 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00000000 (480 x 272 x 0), age 6 19:59:151 user_main E[DISP]: HLE\sceDisplay.cpp:1046 00000000=sceDisplaySetHoldMode(00000001): unsupported 19:59:151 user_main I[HLE]: HLE\ReplaceTables.cpp:1363 Restored 2 replaced funcs between 08804000-0882390c 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 274: Module "PceEmu": name=PceEmu gp=00000000 entry=0880cf38 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 276: Thread "user_main": pc= 0880b294 sp= 09fff5c0 RUN (wt=0 wid=0 wv= 00000000 ) 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 277: MemoryPart "UserSbrk": MemPart: 0890a000 - 09e0a000 size: 01500000 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 278: CallBack "POWER_CB": thread=276, argument= 00000000 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 279: CallBack "ExitGameCB": thread=276, argument= 00000000 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 280: CallBack "UMDCB": thread=276, argument= 00000000 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 283: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 19:59:151 user_main I[KERNEL]: HLE\sceKernel.cpp:163 Shutting down kernel - 9 kernel objects alive 19:59:152 GLES\TextureCache.cpp:106 I[G3D]: Texture cached cleared from 6 textures 19:59:152 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 0 19:59:152 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 0 19:59:152 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized 19:59:181 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized. 19:59:183 Util\BlockAllocator.cpp:391 I[HLE]: ----------- 19:59:183 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 19:59:183 Util\BlockAllocator.cpp:395 I[HLE]: Block: 08804000 - 089ecb00 size 001e8b00 taken=1 tag=ELF/PceEmu 19:59:183 Util\BlockAllocator.cpp:395 I[HLE]: Block: 089ecb00 - 0a000000 size 01613500 taken=0 tag=(untitled) 19:59:183 Util\BlockAllocator.cpp:397 I[HLE]: ----------- 19:59:192 HLE\ReplaceTables.cpp:1330 I[HLE]: Replaced memcpy_jak at 088bfaf4 with hash 0ffa5db8396d4274 19:59:192 HLE\ReplaceTables.cpp:1330 I[HLE]: Replaced memmove at 088bfb34 with hash 5c0b3edc0e48852c 19:59:192 HLE\ReplaceTables.cpp:1330 I[HLE]: Replaced memset_jak at 088bfbc8 with hash eabb9c1b4f83d2b4 19:59:192 HLE\sceKernelModule.cpp:1234 I[LOAD]: Module PceEmu: 00000000 088c8d90 088c8da8 19:59:193 HLE\sceKernelModule.cpp:1294 I[LOAD]: Exporting ent 0 named PceEmu, 2 funcs, 4 vars, resident 088c90a0 19:59:193 HLE\sceKernelModule.cpp:1593 I[LOAD]: Module entry: 088ae368 19:59:193 root I[KERNEL]: HLE\sceKernelThread.cpp:1974 276=sceKernelCreateThread(user_main, 088ae43c, 00000020, 262144, 80000000, 00000000) 19:59:193 root I[KERNEL]: HLE\sceKernelThread.cpp:2053 0=sceKernelStartThread(276, 33, 09fffed0) 19:59:193 root I[KERNEL]: HLE\sceKernelThread.cpp:2092 __KernelReturnFromThread: 0 19:59:195 user_main I[HLE]: HLE\scePower.cpp:417 111=scePowerGetBusClockFrequencyInt() 19:59:252 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 00000000 : 480 x 272 x 0 19:59:252 user_main W[G3D]: Common\FramebufferCommon.cpp:650 Memcpy fbo upload 04400000 -> 04000000 19:59:266 user_main W[LOAD]: HLE\sceKernelModule.cpp:1721 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 19:59:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1062 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 19:59:266 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module 19:59:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1757 284=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 19:59:266 user_main I[MODULE]: HLE\sceKernelModule.cpp:1791 sceKernelStartModule(284,asize=00000000,aptr=00000000,retptr=09fff500,00000000): faked (undecryptable module) 19:59:267 user_main W[LOAD]: HLE\sceKernelModule.cpp:1721 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=1, text=1 19:59:267 user_main I[MODULE]: HLE\sceKernelModule.cpp:1062 Loading module sceSAScore with version 0102, devkit 00000000 19:59:267 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module 19:59:267 user_main I[MODULE]: HLE\sceKernelModule.cpp:1757 285=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 19:59:267 user_main I[MODULE]: HLE\sceKernelModule.cpp:1791 sceKernelStartModule(285,asize=00000000,aptr=00000000,retptr=09fff500,00000000): faked (undecryptable module) 19:59:267 user_main W[LOAD]: HLE\sceKernelModule.cpp:1721 sceKernelLoadModule: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 19:59:267 user_main I[MODULE]: HLE\sceKernelModule.cpp:1062 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 19:59:267 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 19:59:267 user_main I[MODULE]: HLE\sceKernelModule.cpp:1757 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 19:59:267 user_main I[MODULE]: HLE\sceKernelModule.cpp:1791 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=09fff500,00000000): faked (undecryptable module) 19:59:267 user_main I[SCESAS]: HLE\sceSas.cpp:249 sceSasInit(0899bfc0, 256, 32, 0, 44100) 19:59:267 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1974 287=sceKernelCreateThread(SndMain, 088a70c4, 00000010, 65536, 00000000, 00000000) 19:59:267 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2053 0=sceKernelStartThread(287, 0, 00000000) 19:59:268 user_main I[KERNEL]: HLE\sceKernelThread.cpp:1974 288=sceKernelCreateThread(At3Main, 088a7850, 00000010, 65536, 00000000, 00000000) 19:59:268 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2053 0=sceKernelStartThread(288, 4, 09fff590) 19:59:268 At3Main I[ME]: HLE\sceAtrac.cpp:1001 0=sceAtracGetAtracID(00001000) 19:59:284 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 00044000 : 480 x 272 x 0 19:59:550 user_main I[SCEGE]: Common\FramebufferCommon.cpp:414 Creating FBO for 000cc000 : 480 x 272 x 0 19:59:551 user_main W[SCEGE]: Common\FramebufferCommon.cpp:447 FBO reusing depthbuffer, 000cc000/00088000 and 00000000/00088000 19:59:617 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00000000 (480 x 272 x 0), age 6 19:59:683 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 00044000 (480 x 272 x 0), age 6 19:59:783 idle0 I[SCEGE]: GLES\Framebuffer.cpp:1922 Decimating FBO for 000cc000 (480 x 272 x 0), age 6 20:00:952 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 00063d2c): atrac3+ stereo audio 20:06:025 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 18 20:15:485 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 10 fs 30 20:47:099 idle0 I[G3D]: GLES\ShaderManager.cpp:1079 Saving the shader cache to 'E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//ULUS10142.glshadercache' 21:30:218 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 32 21:30:910 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0006e034): atrac3+ stereo audio 21:30:968 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 34 fs 35 21:30:969 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 34 fs 19 21:30:970 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 12 fs 35 21:55:702 idle0 I[G3D]: GLES\ShaderManager.cpp:1079 Saving the shader cache to 'E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/CACHE//ULUS10142.glshadercache' 22:36:927 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0006f1d4): atrac3+ stereo audio 22:36:963 user_main I[G3D]: GLES\ShaderManager.cpp:165 Linked shader: vs 11 fs 13 23:26:444 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0001b654): atrac3+ stereo audio 23:43:862 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 00021588): atrac3+ stereo audio 24:23:503 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0002a288): atrac3+ stereo audio 24:42:087 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0006f1d4): atrac3+ stereo audio 25:02:775 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0006ce94): atrac3+ stereo audio 25:03:111 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 000765dc): atrac3+ stereo audio 25:50:057 At3Main I[ME]: HLE\sceAtrac.cpp:1910 0=sceAtracSetData(0, 09298500, 0006ce94): atrac3+ stereo audio 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 274: Module "PceEmu": name=PceEmu gp=00000000 entry=088ae368 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 276: Thread "user_main": pc= 088ad3a0 sp= 09fff600 RUN (wt=0 wid=0 wv= 00000000 ) 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 277: MemoryPart "UserSbrk": MemPart: 089ed000 - 09eed000 size: 01500000 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 278: CallBack "POWER_CB": thread=276, argument= 00000000 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 279: CallBack "ExitGameCB": thread=276, argument= 00000000 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 280: CallBack "UMDCB": thread=276, argument= 00000000 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 283: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 284: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 285: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 286: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=ffffffff entry=ffffffff 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 287: Thread "SndMain": pc= 088b71a4 sp= 09fbfa50 WAIT (wt=10 wid=7 wv= 00000200 ) 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:500 KO 288: Thread "At3Main": pc= 088b71a4 sp= 09fa5f90 WAIT (wt=10 wid=6 wv= 00000800 ) 26:00:968 user_main I[KERNEL]: HLE\sceKernel.cpp:163 Shutting down kernel - 14 kernel objects alive 26:00:974 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 0 26:00:974 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 0 26:00:974 GLES\Framebuffer.cpp:1938 I[SCEGE]: Destroying FBO for 000cc000 : 480 x 272 x 0 26:00:979 GLES\TextureCache.cpp:106 I[G3D]: Texture cached cleared from 49 textures 26:01:034 Config.cpp:1034 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 26:01:035 Config.cpp:1047 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 26:01:057 Config.cpp:1034 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 26:01:058 Config.cpp:1047 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.2.2-786-gfa3f219-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini