54:52:952 EmuThread.cpp:169 I[BOOT]: Done. 55:17:077 System.cpp:348 I[BOOT]: PPSSPP v1.0-83-g1ecfd6c Windows 64 bit 55:17:077 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 000000000DE40000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 55:17:078 PSPLoaders.cpp:168 I[LOAD]: UCES00243 : Passport to...Amsterdam 55:17:078 Config.cpp:1174 I[LOAD]: Failed to read E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/UCES00243_ppsspp.ini. No game-specific settings found, using global defaults. 55:17:078 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 55:17:078 HLE\sceKernelMemory.cpp:431 I[KERNEL]: Kernel and user memory pools initialized 55:17:079 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP\SAVEDATA 55:17:080 FileUtil.cpp:248 I[COMMON]: CreateDir: directory E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP\PPSSPP_STATE 55:17:109 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 55:17:150 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 55:17:150 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib 55:17:150 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08d2bb00 size 00527b00 taken=1 tag=ELF/passport_to 55:17:150 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08d2bb00 - 0c000000 size 032d4500 taken=0 tag=(untitled) 55:17:150 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 55:17:180 HLE\ReplaceTables.cpp:1175 I[HLE]: Replaced memcpy at 089721b0 with hash 8c3fd997a544d0b1 55:17:180 HLE\ReplaceTables.cpp:1175 I[HLE]: Replaced memmove at 089722c0 with hash 368f6cf979709a31 55:17:180 HLE\ReplaceTables.cpp:1175 I[HLE]: Replaced memset at 089725c0 with hash 4bb677dace6ca526 55:17:180 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module passport_to: 00000000 08989438 08989450 55:17:181 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named passport_to, 2 funcs, 3 vars, resident 0898995c 55:17:181 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 088da95c 55:17:235 root N[BOOT]: EmuScreen.cpp:141 Loading E:/ISO/PSP-Passport_To_Amsterdam_EUR.iso... 55:17:235 root I[KERNEL]: HLE\sceKernelThread.cpp:2176 276=sceKernelCreateThread(name=user_main, entry=088daa68, prio=20, stacksize=131072) 55:17:235 root I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 55:17:235 root I[KERNEL]: HLE\sceKernelThread.cpp:2316 __KernelReturnFromThread: 0 55:17:238 user_main I[IO]: HLE\sceIo.cpp:906 stdout: PRX Code Size = 1331K 55:17:239 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 279=sceKernelCreateThread(name=ExitGameTh, entry=088e7774, prio=6f, stacksize=4096) 55:17:239 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=279, argSize=0, argPtr=00000000) 55:17:239 user_main W[JIT]: x86\Jit.cpp:369 Detected rounding mode usage, rebuilding jit with checks 55:17:249 user_main W[LOAD]: HLE\sceKernelModule.cpp:1684 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 55:17:249 user_main I[MODULE]: HLE\sceKernelModule.cpp:852 ~SCE module, skipping header 55:17:249 user_main I[MODULE]: HLE\sceKernelModule.cpp:866 Loading module scePsmf_library with version 0101, devkit 00000000 55:17:249 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 55:17:249 user_main I[MODULE]: HLE\sceKernelModule.cpp:1727 280=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/prx/psmf.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 55:17:249 user_main I[MODULE]: HLE\sceKernelModule.cpp:1761 sceKernelStartModule(280,asize=00000000,aptr=00000000,retptr=0bfff650,0bfff630): faked (undecryptable module) 55:17:249 user_main I[UTIL]: HLE\sceUtility.cpp:190 0=sceUtilityLoadAvModule(0) 55:17:267 user_main I[UTIL]: HLE\sceUtility.cpp:190 0=sceUtilityLoadAvModule(1) 55:17:300 user_main I[UTIL]: HLE\sceUtility.cpp:190 0=sceUtilityLoadAvModule(2) 55:17:317 user_main I[UTIL]: HLE\sceUtility.cpp:190 0=sceUtilityLoadAvModule(3) 55:17:350 user_main E[IO]: HLE\sceIo.cpp:1695 UNIMPL sceIoChangeAsyncPriority(-1, 95) 55:17:385 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08d1f9c0, 256, 32, 0, 44100) 55:17:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 288=sceKernelCreateThread(name=snd_tick_timer_thread, entry=0895a110, prio=10, stacksize=4096) 55:17:385 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=288, argSize=0, argPtr=00000000) 55:17:387 user_main I[ME]: HLE\sceMpeg.cpp:421 sceMpegInit() 55:17:387 user_main I[ME]: HLE\sceMpeg.cpp:1541 sceMpegFinish(...) 55:17:390 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 292=sceKernelCreateThread(name=ResManThread, entry=088e75d8, prio=6f, stacksize=65536) 55:17:390 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 293=sceKernelCreateThread(name=DisplaySwapThread, entry=088e77e4, prio=10, stacksize=4096) 55:17:390 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=292, argSize=0, argPtr=00000000) 55:17:390 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=293, argSize=0, argPtr=00000000) 55:17:418 ResManThread I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00088000 : 480 x 272 x 3 55:17:418 ResManThread W[G3D]: Common\FramebufferCommon.cpp:522 Memcpy fbo upload 04488000 -> 04088000 55:17:420 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 15 55:17:435 ResManThread I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00000000 : 480 x 272 x 3 55:17:554 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 297=sceKernelCreateThread(name=sceeDLSThread, entry=089569d4, prio=14, stacksize=8192) 55:17:554 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=297, argSize=0, argPtr=00000000) 55:17:555 sceeDLSThrea I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(0bfcbc00) - MAKEDATA (14) 55:17:555 sceeDLSThrea I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(0bfcbc00) : Game key (hex): 55:17:735 sceeDLSThrea I[COMMON]: FileUtil.cpp:248 CreateDir: directory E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP\SAVEDATA\PPCD00001DLS001 55:17:735 sceeDLSThrea I[UTIL]: Dialog\SavedataParam.cpp:501 Saving file with size 0 in ms0:/PSP/SAVEDATA/PPCD00001DLS001/DATA2.BIN 55:17:737 sceeDLSThrea E[HLE]: HLE\sceOpenPSID.cpp:25 UNTESTED sceOpenPSIDGetOpenPSID(201114032) 55:17:740 sceeDLSThrea I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 55:18:735 user_main I[ME]: HLE\sceMpeg.cpp:421 sceMpegInit() 55:18:735 user_main I[ME]: HLE\sceMpeg.cpp:528 08b8e170=sceMpegCreate(08d07f58, 08b8e140, 65536, 08d07ed8, 512, 0, 0) 55:18:752 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x1CD000 55:18:752 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 825735 55:18:752 user_main I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x1CD000 55:18:752 user_main I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 825735 55:18:752 user_main I[ME]: HLE\scePsmf.cpp:642 scePsmfSetPsmf(0bffb470, 08d97640) 55:18:752 user_main I[ME]: HLE\scePsmf.cpp:309 PSMF MPEG data found: id=e0, privid=00, epmoff=00000000, epmnum=00000000, width=480, height=272 55:18:752 user_main I[ME]: HLE\scePsmf.cpp:318 PSMF private audio found: id=bd, privid=00, channels=2, freq=2 55:18:752 user_main I[ME]: HLE\scePsmf.cpp:695 scePsmfSpecifyStreamWithStreamType(0bffb470, 00000000, 0) 55:18:752 user_main I[ME]: HLE\scePsmf.cpp:734 scePsmfGetVideoInfo(0bffb470, 0bffb4b0) 55:18:752 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(08d07f58, 0, 0) 55:18:752 user_main I[ME]: HLE\sceMpeg.cpp:646 sceMpegRegistStream(08d07f58, 1, 0) 55:18:753 ResManThread W[G3D]: Common\FramebufferCommon.cpp:727 Block transfer upload 08b9e140 -> 04088000 55:18:753 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 302=sceKernelCreateThread(name=movie_audio_thread, entry=088ec2d0, prio=10, stacksize=4096) 55:18:753 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=302, argSize=0, argPtr=00000000) 55:18:753 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 304=sceKernelCreateThread(name=movie_read_thread, entry=088ec404, prio=14, stacksize=4096) 55:18:753 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=304, argSize=0, argPtr=00000000) 55:18:754 movie_read_t I[ME]: HLE\sceMpeg.cpp:346 Stream offset: 2048, Stream size: 0x1CD000 55:18:754 movie_read_t I[ME]: HLE\sceMpeg.cpp:347 First timestamp: 90000, Last timestamp: 825735 55:18:769 movie_read_t I[ME]: HW\MediaEngine.cpp:85 FF: No accelerated colorspace conversion found from yuv420p to rgba. 55:23:374 idle0 W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 65536 to 53248 55:26:609 user_main W[ME]: HLE\sceMpeg.cpp:1606 Audio end reach. pts: 820678 dts: 735735 55:26:976 movie_read_t I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 55:27:010 user_main W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 304 (00000130) 55:27:010 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2816 sceKernelWaitThreadEnd - bad thread 304 55:27:010 movie_audio_ I[KERNEL]: HLE\sceKernelThread.cpp:2355 sceKernelExitDeleteThread(0) 55:27:015 user_main I[ME]: HLE\sceMpeg.cpp:1541 sceMpegFinish(...) 55:27:044 user_main I[IO]: HLE\sceIo.cpp:906 stdout: == PreRealmInitialise [1]== 55:27:044 user_main I[IO]: HLE\sceIo.cpp:906 stdout: Free: 41259664 55:27:044 user_main I[IO]: HLE\sceIo.cpp:906 stdout: Largest: 41259664 55:27:048 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08a509a8) - GETSIZE (22) 55:27:048 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08a509a8) : Game key (hex): 55:27:309 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08a509a8) - GETSIZE (22) 55:27:309 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08a509a8) : Game key (hex): 55:27:562 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2176 310=sceKernelCreateThread(name=sceeDLSThread, entry=089569d4, prio=14, stacksize=8192) 55:27:562 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2275 sceKernelStartThread(thread=310, argSize=0, argPtr=00000000) 55:27:563 sceeDLSThrea E[HLE]: HLE\sceOpenPSID.cpp:25 UNTESTED sceOpenPSIDGetOpenPSID(201114032) 55:27:594 sceeDLSThrea I[KERNEL]: HLE\sceKernelThread.cpp:2329 sceKernelExitThread(0) 55:27:600 ResManThread I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00154000 : 486 x 272 x 1 55:27:602 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 17 55:27:603 ResManThread I[SCEGE]: GLES\Framebuffer.cpp:732 Resizing FBO for 00000000 : 486 x 272 x 3 55:27:609 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 19 fs 20 55:27:611 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 22 fs 23 55:27:612 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 25 55:27:612 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 22 fs 27 55:27:659 ResManThread I[SCEGE]: GLES\Framebuffer.cpp:732 Resizing FBO for 00088000 : 486 x 272 x 3 55:27:762 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 29 55:33:701 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 31 55:33:702 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 33 55:33:784 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 22 fs 35 55:33:917 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 37 55:33:918 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 14 fs 39 55:34:601 ResManThread I[G3D]: GLES\ShaderManager.cpp:140 Linked shader: vs 22 fs 41 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 274: Module "passport_to": name=passport_to gp=00000000 entry=088da95c 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 276: Thread "user_main": pc= 088e75cc sp= 0bffb4c0 WAIT (wt=3 wid=290 wv= 00000001 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 277: MemoryPart "UserSbrk": MemPart: 08d2c000 - 08d6c500 size: 00040500 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 278: Semaphore "ExitSema": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 279: Thread "ExitGameTh": pc= 088e77dc sp= 0bfdfab0 WAIT (wt=2 wid=279 wv= 00000000 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 280: Module "scePsmf_library": faked name=scePsmf_library gp=ffffffff entry=ffffffff 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 281: CallBack "ExitGame": thread=279, argument= 00000000 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 282: CallBack "Power": thread=279, argument= 00000000 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 283: FPL "GlobalHeap": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 284: Semaphore "Maste_Sound_Mutex": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 285: Semaphore "valloc_mutex_sema": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 286: Semaphore "snd_wave_pump_mutex": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 287: Semaphore "snd_tick_lock_sema": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 288: Thread "snd_tick_timer_thread": pc= 08961cfc sp= 0bfdea70 WAIT (wt=10 wid=7 wv= 00000800 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 289: OpenFile "disc0:/sce_lbn0x5c60_size0x2d7b5800": Seekpos: 001a1410 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 290: Semaphore "MainSema": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 291: Semaphore "ResManSema": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 292: Thread "ResManThread": pc= 088e76a4 sp= 0bfddaa0 RUN (wt=0 wid=0 wv= 00000000 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 293: Thread "DisplaySwapThread": pc= 088e7808 sp= 0bfcdab0 WAIT (wt=1 wid=0 wv= 00000000 ) 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 294: CallBack "CityGuide": thread=276, argument= 00000000 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:513 KO 314: FPL "XMLHeap": - 55:40:692 ResManThread I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 23 kernel objects alive 55:40:702 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00088000 : 486 x 272 x 3 55:40:702 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00000000 : 486 x 272 x 3 55:40:702 GLES\Framebuffer.cpp:1867 I[SCEGE]: Destroying FBO for 00154000 : 486 x 272 x 1 55:40:704 GLES\TextureCache.cpp:146 I[G3D]: Texture cached cleared from 10 textures 55:40:724 Config.cpp:886 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 55:40:730 Config.cpp:929 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 55:40:730 Config.cpp:935 E[LOAD]: Error saving config - can't read ini E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 55:40:731 Config.cpp:942 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 55:40:756 Config.cpp:929 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 55:40:757 Config.cpp:942 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v1.0-83-g1ecfd6c-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini