09:56:950 EmuThread.cpp:121 I[BOOT]: Done. 09:58:624 System.cpp:326 I[BOOT]: PPSSPP v0.9.9-41-ge13888f Windows 64 bit 09:58:624 MemMap.cpp:339 I[MM]: Memory system initialized. RAM at 000000000A070000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 09:58:625 PSPLoaders.cpp:159 I[LOAD]: ULES00959 : BOMBERMAN LAND 09:58:625 PSPLoaders.cpp:200 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 09:58:625 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 09:58:652 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 09:58:689 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 09:58:689 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 09:58:689 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 08a39600 size 00235600 taken=1 tag=ELF 09:58:689 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08a39600 - 0c000000 size 035c6a00 taken=0 tag=(untitled) 09:58:689 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 09:58:725 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced dl_write_matrix_2 at 08806f9c with hash 2f639673670caa0e 09:58:725 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced memcpy at 0880e8bc with hash 8c3fd997a544d0b1 09:58:725 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strcmp at 08810ee0 with hash 6f1731f84bbf76c3 09:58:725 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strcpy at 08810f54 with hash 6b2a6347c0dfcb57 09:58:725 HLE\ReplaceTables.cpp:659 I[HLE]: Replaced strlen at 08810fec with hash 54015ccbcbc75374 09:58:726 HLE\sceKernelModule.cpp:1011 I[LOAD]: Module mainTest: 089e6840 089b2e8c 089b2ea4 09:58:726 HLE\sceKernelModule.cpp:1212 I[LOAD]: Exporting ent 0 named mainTest, 2 funcs, 4 vars, resident 089b325c 09:58:727 HLE\sceKernelModule.cpp:1540 I[LOAD]: Module entry: 089b2440 09:58:816 root N[BOOT]: EmuScreen.cpp:127 Loading E:/ISO/PSP-Bomberman_Land_EUR.iso... 09:58:816 root I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=089b2554, prio=20, stacksize=262144) 09:58:816 root I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 09:58:816 root I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 09:58:817 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 281=sceKernelCreateThread(name=Sched, entry=0881d520, prio=15, stacksize=4096) 09:58:817 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000) 09:58:817 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 284=sceKernelCreateThread(name=fioThread, entry=088170c4, prio=28, stacksize=8192) 09:58:817 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=284, argSize=0, argPtr=00000000) 09:58:818 user_main I[IO]: HLE\sceIo.cpp:845 stdout: UmdCallbackFunc() : count = 2, arg = 32 'MEDIA_IN READABLE ' 09:58:818 user_main I[MODULE]: HLE\sceKernelModule.cpp:837 ~SCE module, skipping header 09:58:818 user_main I[MODULE]: HLE\sceKernelModule.cpp:851 Loading module sceSAScore with version 0103, devkit 00000000 09:58:818 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module 09:58:818 user_main I[MODULE]: HLE\sceKernelModule.cpp:1701 286=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/sc_sascore.prx,flag=00000000,(...)) 09:58:818 user_main I[MODULE]: HLE\sceKernelModule.cpp:1733 sceKernelStartModule(286,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 09:58:818 user_main I[MODULE]: HLE\sceKernelModule.cpp:837 ~SCE module, skipping header 09:58:818 user_main I[MODULE]: HLE\sceKernelModule.cpp:851 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 09:58:818 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 59, cannot decrypt module 09:58:819 user_main I[MODULE]: HLE\sceKernelModule.cpp:1701 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/audiocodec.prx,flag=00000000,(...)) 09:58:819 user_main I[MODULE]: HLE\sceKernelModule.cpp:1733 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 09:58:819 user_main I[MODULE]: HLE\sceKernelModule.cpp:837 ~SCE module, skipping header 09:58:819 user_main I[MODULE]: HLE\sceKernelModule.cpp:851 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 09:58:819 user_main I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 5B, cannot decrypt module 09:58:819 user_main I[MODULE]: HLE\sceKernelModule.cpp:1701 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/libatrac3plus.prx,flag=00000000,(...)) 09:58:819 user_main I[MODULE]: HLE\sceKernelModule.cpp:1733 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module) 09:58:819 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(256) 09:58:836 user_main I[UTIL]: HLE\sceUtility.cpp:224 sceUtilityLoadModule(257) 09:58:870 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 290=sceKernelCreateThread(name=Global Pad, entry=088195a8, prio=2d, stacksize=8192) 09:58:870 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=290, argSize=0, argPtr=00000000) 09:58:870 user_main I[IO]: HLE\sceIo.cpp:845 stdout: edram_base = 40cc000 09:58:870 user_main I[IO]: HLE\sceIo.cpp:845 stdout: edram_size=134000 09:58:870 user_main I[IO]: HLE\sceIo.cpp:845 stdout: SCEGU_VRAM_BUFSIZE=44000 09:58:870 user_main I[IO]: HLE\sceIo.cpp:845 stdout: mclient3=40cc000 09:58:886 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 296=sceKernelCreateThread(name=dispThread, entry=08819c5c, prio=1a, stacksize=4096) 09:58:886 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=296, argSize=0, argPtr=00000000) 09:58:886 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 300=sceKernelCreateThread(name=drawThread, entry=08819d7c, prio=24, stacksize=4096) 09:58:886 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000) 09:58:886 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 305=sceKernelCreateThread(name=fnThread, entry=08818dac, prio=2e, stacksize=4096) 09:58:886 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=305, argSize=0, argPtr=00000000) 09:58:986 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08a168c0, 256, 32, 0, 44100) 09:58:986 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 314=sceKernelCreateThread(name=muscbThread, entry=08820370, prio=10, stacksize=8192) 09:58:986 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=314, argSize=0, argPtr=00000000) 09:59:008 drawThread I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00000000 : 480 x 272 x 1 09:59:008 drawThread W[G3D]: GLES\Framebuffer.cpp:2206 Memcpy fbo upload 04400000 -> 04000000 09:59:011 drawThread I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15 09:59:075 drawThread I[SCEGE]: GLES\Framebuffer.cpp:993 Creating FBO for 00044000 : 480 x 272 x 1 09:59:138 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08a202d4) - SIZES (8) 09:59:138 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08a202d4) : Game key (hex): 485544534F4E554C4A4D303531383100 09:59:504 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08a202d4) - AUTOLOAD (0) 09:59:504 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08a202d4) : Game key (hex): 485544534F4E554C4A4D303531383100 09:59:703 idle0 I[UTIL]: Dialog\SavedataParam.cpp:579 Loading file with size 5084 in ms0:/PSP/SAVEDATA/ULES0095900/DATA.BIN 09:59:704 idle0 E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 09:59:704 idle0 E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 09:59:872 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:85 sceUtilitySavedataInitStart(08a202d4) - AUTOLOAD (0) 09:59:872 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:86 sceUtilitySavedataInitStart(08a202d4) : Game key (hex): 485544534F4E554C4A4D303531383100 09:59:875 drawThread I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18 10:00:070 idle0 I[UTIL]: Dialog\SavedataParam.cpp:579 Loading file with size 5084 in ms0:/PSP/SAVEDATA/ULES0095900/DATA.BIN 10:00:071 idle0 E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 10:00:071 idle0 E[FileSys]: FileSystems\DirectoryFileSystem.cpp:490 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1 10:01:206 drawThread I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 20 fs 21 10:11:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 315=sceKernelCreateThread(name=AtracPlay, entry=08885174, prio=15, stacksize=32768) 10:11:383 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=315, argSize=0, argPtr=00000000) 10:11:383 AtracPlay I[ME]: HLE\sceAtrac.cpp:1321 0=sceAtracSetDataAndGetID(09ca3250, 000ac6ac) 10:11:383 AtracPlay W[ME]: HLE\sceAtrac.cpp:1208 This is an atrac3+ stereo audio 10:11:386 AtracPlay E[ME]: HLE\sceAtrac.cpp:640 WARNING: Remaining data in packet - we currently only decode one frame per packet 10:19:824 AtracPlay I[ME]: HLE\sceAtrac.cpp:1019 sceAtracReleaseAtracID(0) 10:19:824 AtracPlay I[KERNEL]: HLE\sceKernelThread.cpp:2292 sceKernelExitDeleteThread(0) 10:20:576 drawThread I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 23 10:20:643 drawThread I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 25 fs 23 10:21:042 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 316=sceKernelCreateThread(name=AtracPlay, entry=08885174, prio=15, stacksize=32768) 10:21:042 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=316, argSize=0, argPtr=00000000) 10:21:042 AtracPlay I[ME]: HLE\sceAtrac.cpp:1321 0=sceAtracSetDataAndGetID(09bef8d0, 000af52c) 10:21:042 AtracPlay W[ME]: HLE\sceAtrac.cpp:1208 This is an atrac3+ stereo audio 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 READY (wt=0 wid=0 wv= 00000000 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "mainTest": name=mainTest gp=089e6840 entry=089b2440 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 0881d6fc sp= 0bfff670 WAIT (wt=3 wid=289 wv= 00000001 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: MemoryPart "UserSbrk": MemPart: 08a3a000 - 09e3aa00 size: 01400a00 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 278: CallBack "exit": thread=276, argument= 00000000 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 279: CallBack "power": thread=276, argument= 00000000 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 280: CallBack "SysUmd": thread=276, argument= 00000000 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: Thread "Sched": pc= 0881d544 sp= 0bfbfa70 RUN (wt=0 wid=0 wv= 00000000 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: Semaphore "fio Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 283: Semaphore "fio_ReEnt Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 284: Thread "fioThread": pc= 08817130 sp= 0bfbeab0 WAIT (wt=3 wid=282 wv= 00000001 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 285: Semaphore "add client": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 286: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 287: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 288: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=ffffffff entry=ffffffff 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 289: Semaphore "add client": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 290: Thread "Global Pad": pc= 0881d6fc sp= 0bfbcaa0 WAIT (wt=3 wid=291 wv= 00000001 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 291: Semaphore "add client": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 292: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 293: Semaphore "disp Done Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: Semaphore "msg Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 295: Semaphore "wait Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 296: Thread "dispThread": pc= 0881d6fc sp= 0bfbaa90 WAIT (wt=3 wid=297 wv= 00000001 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 297: Semaphore "add client": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 298: Semaphore "msg Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 299: Semaphore "wait Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 300: Thread "drawThread": pc= 08819fc0 sp= 0bfb9a90 WAIT (wt=3 wid=293 wv= 00000001 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 301: Semaphore "draw Done Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 302: Semaphore "msg Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 303: Semaphore "wait Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 304: Semaphore "fn Sema": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 305: Thread "fnThread": pc= 08818e08 sp= 0bfb8a90 WAIT (wt=3 wid=304 wv= 00000001 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 306: Semaphore "fio Sema tmp": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 307: Semaphore "fio Sema tmp": - 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 308: OpenFile "umd0:/PSP_GAME/USRDIR/cddata.dig": Seekpos: 00005fc0 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 309: OpenFile "umd0:/PSP_GAME/USRDIR/cddata_eng2.dig": Seekpos: 0002bce5 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 310: OpenFile "umd0:/PSP_GAME/USRDIR/cddata_fre.dig": Seekpos: 0002bdb6 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 311: OpenFile "umd0:/PSP_GAME/USRDIR/cddata_spa.dig": Seekpos: 000385d6 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 312: OpenFile "umd0:/PSP_GAME/USRDIR/cddata_ger.dig": Seekpos: 00030076 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 313: OpenFile "umd0:/PSP_GAME/USRDIR/cddata_ita.dig": Seekpos: 00034326 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 314: Thread "muscbThread": pc= 088574f8 sp= 0bfb7a90 WAIT (wt=10 wid=6 wv= 00000100 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:516 KO 316: Thread "AtracPlay": pc= 088574f8 sp= 0bfb5a80 WAIT (wt=10 wid=7 wv= 00000800 ) 10:21:943 Sched I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 43 kernel objects alive 10:21:948 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 1 10:21:948 GLES\Framebuffer.cpp:2071 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 1 10:21:984 Config.cpp:858 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.9-41-ge13888f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 10:21:985 Config.cpp:870 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.9-41-ge13888f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 10:22:001 Config.cpp:858 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.9-41-ge13888f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 10:22:001 Config.cpp:870 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.9-41-ge13888f-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini