﻿Name	Value
Ambient color	ff7257
Ambient alpha	0000ff
Material update	ambient
Material emissive	000000
Material ambient	808080
Material diffuse	ffffff
Material alpha	000080
Material specular	ffffff
Mat. specular coef	10.000000
Reverse normals	0
Shade model	1
Light mode	1
Light type 0	0
Light type 1	0 (disabled)
Light type 2	0 (disabled)
Light type 3	0 (disabled)
Light pos 0	0.000000, 0.000000, 0.000000
Light pos 1	0.000000, 0.000000, 0.000000 (disabled)
Light pos 2	-0.616486, 0.000000, -0.787354 (disabled)
Light pos 3	0.164143, -0.978012, -0.128525 (disabled)
Light dir 0	0.000000, 0.000000, 0.000000
Light dir 1	0.000000, 0.000000, 0.000000 (disabled)
Light dir 2	0.000000, 0.000000, 0.000000 (disabled)
Light dir 3	0.000000, 0.000000, 0.000000 (disabled)
Light att 0	0.000000, 0.000000, 0.000000
Light att 1	0.000000, 0.000000, 0.000000 (disabled)
Light att 2	0.000000, 0.000000, 0.000000 (disabled)
Light att 3	0.000000, 0.000000, 0.000000 (disabled)
Lightspot coef 0	0.000000
Lightspot coef 1	0.000000 (disabled)
Lightspot coef 2	0.000000 (disabled)
Lightspot coef 3	0.000000 (disabled)
Light angle 0	0.000000
Light angle 1	0.000000 (disabled)
Light angle 2	0.000000 (disabled)
Light angle 3	0.000000 (disabled)
Light ambient 0	ff7257
Light diffuse 0	000000
Light specular 0	000000
Light ambient 1	000000 (disabled)
Light diffuse 1	000000 (disabled)
Light specular 1	000000 (disabled)
Light ambient 2	000000 (disabled)
Light diffuse 2	000000 (disabled)
Light specular 2	000000 (disabled)
Light ambient 3	000000 (disabled)
Light diffuse 3	000000 (disabled)
Light specular 3	000000 (disabled)
Name	Value
Tex U scale	0.484375
Tex V scale	0.968750
Tex U offset	0.507813
Tex V offset	0.015625
Tex mapping mode	gen: tex coords, proj: uv
Tex shade srcs	000000
Tex mode	swizzled, 1 levels
Tex format	CLUT8
Tex filtering	min: linear, mipmap linear, mag: linear
Tex wrapping	wrap s, wrap t
Tex level/bias	000000
Tex lod slope	000000
Tex func	modulate, RGBA, color doubling
Tex env color	000000
CLUT	0418f340, w=0
CLUT format	ABGR 8888 ind & ff
Texture L0 addr	0416ab00, w=128
Texture L1 addr	00000000, w=0
Texture L2 addr	00000000, w=0
Texture L3 addr	00000000, w=0
Texture L4 addr	00000000, w=0
Texture L5 addr	00000000, w=0
Texture L6 addr	00000000, w=0
Texture L7 addr	00000000, w=0
Texture L0 size	128x64
Texture L1 size	1x1
Texture L2 size	1x1
Texture L3 size	1x1
Texture L4 size	1x1
Texture L5 size	1x1
Texture L6 size	1x1
Texture L7 size	1x1
Name	Value
Clear mode	0
Framebuffer	00044000, w=512
Framebuffer format	5551
Depthbuffer	00088000, w=512
Vertex type	u8 texcoords, ABGR 4444 colors, s8 positions
Offset addr	09000000
Vertex addr	09d26930
Index addr	00000000
Region	0,0 - 479,271
Scissor	0,0 - 479,271
Min Z	002710
Max Z	00c350
Viewport 1	240.000000, -136.000000, -20000.000000
Viewport 2	2048.000000, 2048.000000, 30000.000000
Offset	1808.000000x1912.000000
Cull mode	1 (disabled)
Color test	pass if (c & ffffff)  !=  (000000 & ffffff) (disabled)
Alpha test	pass if (a & ff) > (04 & ff) (disabled)
Stencil test	pass if (80 & 80) ALWAYS (a & 80) (disabled)
Stencil test op	fail=KEEP, pass/depthfail=KEEP, pass=REPLACE (disabled)
Depth test	pass if src >= dst
Alpha blend mode	add: 2.0 * src.a, fixed
Blend color A	000000
Blend color B	ffffff
Logic Op	clear (disabled)
Fog 1	350.000000 (disabled)
Fog 2	0.003030 (disabled)
Fog color	07070d (disabled)
RGB mask	000000
Stencil/alpha mask	000000
Morph Weight 0	0.000000
Morph Weight 1	0.000000
Morph Weight 2	0.000000
Morph Weight 3	0.000000
Morph Weight 4	0.000000
Morph Weight 5	0.000000
Morph Weight 6	0.000000
Morph Weight 7	0.000000
Patch division	001010
Patch primitive	000000
Patch facing	000001
Dither 0	001d0c (disabled)
Dither 1	00f3e2 (disabled)
Dither 2	000c1d (disabled)
Dither 3	00e2f3 (disabled)
Transfer src	08ded800, w=64
Transfer src pos	24,0
Transfer dst	08dd4c00, w=128
Transfer dst pos	0,126
Transfer size	15,15
